2019 Sovietishcat (Allies) vs SixUnder (Axis) BM

  • '19

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 6 bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from Gibraltar to 94 Sea Zone
    
        Combat - Americans
            Battle in 94 Sea Zone
                Americans attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 94 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
    
        Non Combat Move - Americans
            1 fighter moved from 94 Sea Zone to Gibraltar
            1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 armour, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 30 Sea Zone
            5 bombers moved from Western United States to Queensland
            2 fighters moved from 26 Sea Zone to 54 Sea Zone
            2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Queensland
            2 aaGuns, 1 infantry and 4 mech_infantrys moved from British Columbia to Western United States
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            6 bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Kweichow
            1 fighter moved from Szechwan to Kweichow
            1 infantry moved from Szechwan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 4 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 5 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 5 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                 retreated to Kweichow
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Chinese
            8 infantry moved from Szechwan to Shensi
            1 fighter moved from Kweichow to Shensi
    
        Place Units - Chinese
            4 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese : -3,17
    Japanese : 0,67
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 6 bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from Gibraltar to 94 Sea Zone
    
        Combat - Americans
            Battle in 94 Sea Zone
                Americans attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 94 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
    
        Non Combat Move - Americans
            1 fighter moved from 94 Sea Zone to Gibraltar
            1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 armour, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 30 Sea Zone
            5 bombers moved from Western United States to Queensland
            2 fighters moved from 26 Sea Zone to 54 Sea Zone
            2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Queensland
            2 aaGuns, 1 infantry and 4 mech_infantrys moved from British Columbia to Western United States
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            6 bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Kweichow
            1 fighter moved from Szechwan to Kweichow
            1 infantry moved from Szechwan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 4 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 5 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 5 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                 retreated to Kweichow
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Chinese
            8 infantry moved from Szechwan to Shensi
            1 fighter moved from Kweichow to Shensi
    
        Place Units - Chinese
            4 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 airfield, 2 destroyers and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 3 infantry moved from Egypt to Alexandria
            2 fighters and 1 tactical_bomber moved from Malta to Alexandria
            1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
            1 infantry moved from Egypt to Alexandria
    
        Combat - British
            Battle in Anglo Egyptian Sudan
                British attack with 1 artillery, 1 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 0,83 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Alexandria
                British attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
                Italians defend with 1 artillery and 3 infantry
                    British roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Alexandria, round 2 : 4/8 hits, 2,83 expected hits
                    Italians roll dice for 1 artillery and 3 infantry in Alexandria, round 2 : 0/4 hits, 1,33 expected hits
                    1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for Italians: 1 artillery and 3 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
            1 destroyer and 1 transport moved from 81 Sea Zone to 98 Sea Zone
            1 infantry moved from Rhodesia to Tanganyika Territory
            1 infantry moved from Rhodesia to Belgian Congo
            1 mech_infantry moved from Eire to United Kingdom
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
    
        Place Units - British
            1 airfield placed in Egypt
            1 infantry placed in Egypt
            1 destroyer placed in 98 Sea Zone
            1 destroyer placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 29 PUs; end with 29 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
    
        Place Units - UK_Pacific
            6 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,2,2,1,2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4,5,4,4,4,6,4
            UK_Pacific collect 9 PUs (5 lost to blockades); end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Some Units in India change ownership: 6 infantry
    

    Combat Hit Differential Summary :

    British : 1,33
    Italians : -0,67
    Chinese : -3,17
    Japanese : 0,67
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Italians
            2 armour moved from Romania to Eastern Poland
            2 infantry moved from Yugoslavia to Romania
            2 mech_infantrys moved from Northern Italy to Romania
            2 artilleries and 1 infantry moved from Southern France to Northern Italy
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tunisia to Algeria
            1 submarine moved from 91 Sea Zone to 89 Sea Zone
            1 artillery and 2 infantry moved from Kenya to Tanganyika Territory
    
        Combat - Italians
            Battle in Algeria
                Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                French defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Algeria, round 2 : 1/6 hits, 1.67 expected hits
                    French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Algeria
                Italians win, taking Algeria from French with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in Tanganyika Territory
                Italians attack with 1 artillery and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery and 2 infantry in Tanganyika Territory, round 2 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Tanganyika Territory
                Italians win, taking Tanganyika Territory from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Eastern Poland
                Italians attack with 2 armour
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour in Eastern Poland, round 2 : 2/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Italians win, taking Eastern Poland from Russians with 2 armour remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            2 aaGuns moved from Yugoslavia to Romania
    
        Place Units - Italians
            1 fighter and 1 infantry placed in Southern Italy
            1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.50
    British : -0.33
    French : -0.33
    Russians : -0.33
    

    Territory Summary for Italians :

    Kenya : 1 flag
    Tanganyika Territory : 1 flag, 1 artillery and 2 infantry
    Algeria : 1 flag, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
    Southern France : 1 flag, 1 factory_minor and 1 harbour
    Tunisia : 1 flag
    Romania : 2 aaGuns, 2 infantry and 2 mech_infantrys
    Northern Italy : 2 artilleries, 1 factory_major, 1 infantry and 1 mech_infantry
    Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
    Eastern Poland : 1 flag, 2 armour
    89 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 43 / 53
    Russians : 36 / 37
    Japanese : 51 / 54
    Americans : 50 / 70
    Chinese : 5 / 5
    British : 28 / 32
    UK_Pacific : 14 / 12
    Italians : 18 / 18
    ANZAC : 10 / 20
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 58 times
            2 was rolled 53 times
            3 was rolled 60 times
            4 was rolled 57 times
            5 was rolled 60 times
            6 was rolled 74 times
        Average roll : 3.635
        Median : 4.000
        Variance : 0.713
        Standard Deviation : 0.844
        Total rolls : 362
    
    Germans Combat
            1 was rolled 12 times
            2 was rolled 14 times
            3 was rolled 23 times
            4 was rolled 23 times
            5 was rolled 19 times
            6 was rolled 24 times
        Average roll : 3.826
        Median : 4.000
        Variance : 1.148
        Standard Deviation : 1.071
        Total rolls : 115
    
    British Combat
            1 was rolled 9 times
            2 was rolled 12 times
            3 was rolled 7 times
            4 was rolled 4 times
            5 was rolled 6 times
            6 was rolled 5 times
        Average roll : 3.023
        Median : 3.000
        Variance : 1.020
        Standard Deviation : 1.010
        Total rolls : 43
    
    Italians Combat
            1 was rolled 10 times
            2 was rolled 6 times
            3 was rolled 5 times
            4 was rolled 7 times
            5 was rolled 6 times
            6 was rolled 7 times
        Average roll : 3.341
        Median : 3.000
        Variance : 0.371
        Standard Deviation : 0.609
        Total rolls : 41
    
    French Combat
            1 was rolled 7 times
            2 was rolled 3 times
            3 was rolled 6 times
            4 was rolled 8 times
            5 was rolled 3 times
            6 was rolled 7 times
        Average roll : 3.529
        Median : 4.000
        Variance : 0.707
        Standard Deviation : 0.841
        Total rolls : 34
    
    Americans Combat
            3 was rolled 3 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 4.000
        Median : 3.500
        Variance : 1.200
        Standard Deviation : 1.095
        Total rolls : 6
    
    ANZAC Combat
            2 was rolled 1 times
        Average roll : 2.000
        Median : 2.000
        Variance : ∞
        Standard Deviation : ∞
        Total rolls : 1
    
    Neutral_Allies Combat
            1 was rolled 3 times
            2 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 3.615
        Median : 4.000
        Variance : 0.569
        Standard Deviation : 0.755
        Total rolls : 13
    
    Chinese Combat
            1 was rolled 2 times
            2 was rolled 3 times
            3 was rolled 4 times
            4 was rolled 3 times
            5 was rolled 7 times
            6 was rolled 9 times
        Average roll : 4.321
        Median : 5.000
        Variance : 1.383
        Standard Deviation : 1.176
        Total rolls : 28
    
    UK_Pacific Combat
            1 was rolled 3 times
            2 was rolled 1 times
            6 was rolled 1 times
        Average roll : 2.200
        Median : 1.000
        Variance : 1.708
        Standard Deviation : 1.307
        Total rolls : 5
    
    Russians Combat
            5 was rolled 1 times
        Average roll : 5.000
        Median : 5.000
        Variance : ∞
        Standard Deviation : ∞
        Total rolls : 1
    
    Japanese Combat
            1 was rolled 12 times
            2 was rolled 11 times
            3 was rolled 12 times
            4 was rolled 8 times
            5 was rolled 15 times
            6 was rolled 17 times
        Average roll : 3.720
        Median : 4.000
        Variance : 0.669
        Standard Deviation : 0.818
        Total rolls : 75
    

    Savegame

  • '19

    TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 marine moved from New South Wales to 62 Sea Zone
            1 cruiser and 1 marine moved from 62 Sea Zone to 54 Sea Zone
            1 marine moved from New South Wales to Queensland
            1 destroyer moved from 62 Sea Zone to 55 Sea Zone
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 marine moved from New South Wales to 62 Sea Zone
            1 cruiser and 1 marine moved from 62 Sea Zone to 54 Sea Zone
            1 marine moved from New South Wales to Queensland
            1 destroyer moved from 62 Sea Zone to 55 Sea Zone
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 infantry moved from Trans-Jordan to Egypt
            1 infantry moved from French Central Africa to French Equatorial Africa
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 8 armour and 1 marine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            1 unit repaired.
            1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
            1 artillery moved from Normandy Bordeaux to France
            2 bombers moved from Southern Italy to Eastern Poland
            1 tactical_bomber moved from Southern Italy to Eastern Poland
            1 artillery and 1 infantry moved from Norway to 112 Sea Zone
            1 battleship and 1 cruiser moved from 112 Sea Zone to 127 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
            1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 armour moved from Romania to Western Ukraine
                  Germans take Western Ukraine from Russians
            2 artilleries and 7 infantry moved from Slovakia Hungary to Eastern Poland
            3 artilleries and 13 infantry moved from Poland to Eastern Poland
            2 submarines moved from 112 Sea Zone to 119 Sea Zone
            6 armour and 2 mech_infantrys moved from Greater Southern Germany to Eastern Poland
            1 armour and 12 mech_infantrys moved from Germany to Eastern Poland
            2 fighters moved from Western Germany to Eastern Poland
            2 armour moved from Greece to Romania
            2 infantry moved from Greece to Bulgaria
    
        Combat - Germans
            Battle in Novgorod
            Battle in 125 Sea Zone
                Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Russians defend with 1 submarine
                    Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 125 Sea Zone
                Germans win, taking Novgorod from Russians, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
            1 aaGun and 6 infantry moved from Finland to Karelia
    
        Place Units - Germans
            1 marine placed in Western Germany
            8 armour placed in Germany
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.50
    Russians : -0.17
    

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
    France : 1 flag, 1 airfield, 2 artilleries and 1 factory_minor
    Western Germany : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 1 marine and 3 tactical_bombers
    Romania : 2 armour
    Poland : 2 aaGuns
    Germany : 1 aaGun, 8 armour and 1 factory_major
    Karelia : 1 flag, 1 aaGun and 7 infantry
    Baltic States : 1 flag, 1 infantry
    Vyborg : 1 flag, 1 infantry
    Eastern Poland : 7 armour, 5 artilleries, 2 bombers, 2 fighters, 20 infantry, 14 mech_infantrys and 1 tactical_bomber
    Western Ukraine : 1 flag, 1 armour
    Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
    112 Sea Zone : 1 destroyer
    119 Sea Zone : 2 submarines
    125 Sea Zone : 1 flag, 1 destroyer
    Bulgaria : 1 flag, 2 infantry
    Greece : 1 flag
    127 Sea Zone : 1 battleship, 1 cruiser and 1 transport
    Yugoslavia : 1 flag
    Finland : 1 flag
    

    Production/PUs Summary :

    Germans : 49 / 59
    Russians : 30 / 37
    Japanese : 51 / 54
    Americans : 50 / 70
    Chinese : 5 / 5
    British : 28 / 32
    UK_Pacific : 14 / 12
    Italians : 18 / 18
    ANZAC : 10 / 16
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 60 times
            2 was rolled 54 times
            3 was rolled 60 times
            4 was rolled 57 times
            5 was rolled 60 times
            6 was rolled 75 times
        Average roll : 3.623
        Median : 4.000
        Variance : 0.723
        Standard Deviation : 0.850
        Total rolls : 366
    
    Germans Combat
            1 was rolled 14 times
            2 was rolled 15 times
            3 was rolled 23 times
            4 was rolled 23 times
            5 was rolled 19 times
            6 was rolled 24 times
        Average roll : 3.763
        Median : 4.000
        Variance : 0.815
        Standard Deviation : 0.903
        Total rolls : 118
    
    British Combat
            1 was rolled 9 times
            2 was rolled 12 times
            3 was rolled 7 times
            4 was rolled 4 times
            5 was rolled 6 times
            6 was rolled 5 times
        Average roll : 3.023
        Median : 3.000
        Variance : 1.020
        Standard Deviation : 1.010
        Total rolls : 43
    
    Italians Combat
            1 was rolled 10 times
            2 was rolled 6 times
            3 was rolled 5 times
            4 was rolled 7 times
            5 was rolled 6 times
            6 was rolled 7 times
        Average roll : 3.341
        Median : 3.000
        Variance : 0.371
        Standard Deviation : 0.609
        Total rolls : 41
    
    French Combat
            1 was rolled 7 times
            2 was rolled 3 times
            3 was rolled 6 times
            4 was rolled 8 times
            5 was rolled 3 times
            6 was rolled 7 times
        Average roll : 3.529
        Median : 4.000
        Variance : 0.707
        Standard Deviation : 0.841
        Total rolls : 34
    
    Americans Combat
            3 was rolled 3 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 4.000
        Median : 3.500
        Variance : 1.200
        Standard Deviation : 1.095
        Total rolls : 6
    
    ANZAC Combat
            2 was rolled 1 times
        Average roll : 2.000
        Median : 2.000
        Variance : ∞
        Standard Deviation : ∞
        Total rolls : 1
    
    Neutral_Allies Combat
            1 was rolled 3 times
            2 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 3.615
        Median : 4.000
        Variance : 0.569
        Standard Deviation : 0.755
        Total rolls : 13
    
    Chinese Combat
            1 was rolled 2 times
            2 was rolled 3 times
            3 was rolled 4 times
            4 was rolled 3 times
            5 was rolled 7 times
            6 was rolled 9 times
        Average roll : 4.321
        Median : 5.000
        Variance : 1.383
        Standard Deviation : 1.176
        Total rolls : 28
    
    UK_Pacific Combat
            1 was rolled 3 times
            2 was rolled 1 times
            6 was rolled 1 times
        Average roll : 2.200
        Median : 1.000
        Variance : 1.708
        Standard Deviation : 1.307
        Total rolls : 5
    
    Russians Combat
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 5.500
        Median : 5.500
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 2
    
    Japanese Combat
            1 was rolled 12 times
            2 was rolled 11 times
            3 was rolled 12 times
            4 was rolled 8 times
            5 was rolled 15 times
            6 was rolled 17 times
        Average roll : 3.720
        Median : 4.000
        Variance : 0.669
        Standard Deviation : 0.818
        Total rolls : 75
    

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 8 armour and 1 marine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            1 unit repaired.
            1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
            1 artillery moved from Normandy Bordeaux to France
            2 bombers moved from Southern Italy to Eastern Poland
            1 tactical_bomber moved from Southern Italy to Eastern Poland
            1 artillery and 1 infantry moved from Norway to 112 Sea Zone
            1 battleship and 1 cruiser moved from 112 Sea Zone to 127 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
            1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 armour moved from Romania to Western Ukraine
                  Germans take Western Ukraine from Russians
            2 artilleries and 7 infantry moved from Slovakia Hungary to Eastern Poland
            3 artilleries and 13 infantry moved from Poland to Eastern Poland
            2 submarines moved from 112 Sea Zone to 119 Sea Zone
            6 armour and 2 mech_infantrys moved from Greater Southern Germany to Eastern Poland
            1 armour and 12 mech_infantrys moved from Germany to Eastern Poland
            2 fighters moved from Western Germany to Eastern Poland
            2 armour moved from Greece to Romania
            2 infantry moved from Greece to Bulgaria
    
        Combat - Germans
            Battle in Novgorod
            Battle in 125 Sea Zone
                Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Russians defend with 1 submarine
                    Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 125 Sea Zone
                Germans win, taking Novgorod from Russians, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
            1 aaGun and 6 infantry moved from Finland to Karelia
    
        Place Units - Germans
            1 marine placed in Western Germany
            8 armour placed in Germany
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.50
    Russians : -0.17
    

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
    France : 1 flag, 1 airfield, 2 artilleries and 1 factory_minor
    Western Germany : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 1 marine and 3 tactical_bombers
    Romania : 2 armour
    Poland : 2 aaGuns
    Germany : 1 aaGun, 8 armour and 1 factory_major
    Karelia : 1 flag, 1 aaGun and 7 infantry
    Baltic States : 1 flag, 1 infantry
    Vyborg : 1 flag, 1 infantry
    Eastern Poland : 7 armour, 5 artilleries, 2 bombers, 2 fighters, 20 infantry, 14 mech_infantrys and 1 tactical_bomber
    Western Ukraine : 1 flag, 1 armour
    Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
    112 Sea Zone : 1 destroyer
    119 Sea Zone : 2 submarines
    125 Sea Zone : 1 flag, 1 destroyer
    Bulgaria : 1 flag, 2 infantry
    Greece : 1 flag
    127 Sea Zone : 1 battleship, 1 cruiser and 1 transport
    Yugoslavia : 1 flag
    Finland : 1 flag
    

    Production/PUs Summary :

    Germans : 49 / 59
    Russians : 30 / 37
    Japanese : 51 / 54
    Americans : 50 / 70
    Chinese : 5 / 5
    British : 28 / 32
    UK_Pacific : 14 / 12
    Italians : 18 / 18
    ANZAC : 10 / 16
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 60 times
            2 was rolled 54 times
            3 was rolled 60 times
            4 was rolled 57 times
            5 was rolled 60 times
            6 was rolled 75 times
        Average roll : 3.623
        Median : 4.000
        Variance : 0.723
        Standard Deviation : 0.850
        Total rolls : 366
    
    Germans Combat
            1 was rolled 14 times
            2 was rolled 15 times
            3 was rolled 23 times
            4 was rolled 23 times
            5 was rolled 19 times
            6 was rolled 24 times
        Average roll : 3.763
        Median : 4.000
        Variance : 0.815
        Standard Deviation : 0.903
        Total rolls : 118
    
    British Combat
            1 was rolled 9 times
            2 was rolled 12 times
            3 was rolled 7 times
            4 was rolled 4 times
            5 was rolled 6 times
            6 was rolled 5 times
        Average roll : 3.023
        Median : 3.000
        Variance : 1.020
        Standard Deviation : 1.010
        Total rolls : 43
    
    Italians Combat
            1 was rolled 10 times
            2 was rolled 6 times
            3 was rolled 5 times
            4 was rolled 7 times
            5 was rolled 6 times
            6 was rolled 7 times
        Average roll : 3.341
        Median : 3.000
        Variance : 0.371
        Standard Deviation : 0.609
        Total rolls : 41
    
    French Combat
            1 was rolled 7 times
            2 was rolled 3 times
            3 was rolled 6 times
            4 was rolled 8 times
            5 was rolled 3 times
            6 was rolled 7 times
        Average roll : 3.529
        Median : 4.000
        Variance : 0.707
        Standard Deviation : 0.841
        Total rolls : 34
    
    Americans Combat
            3 was rolled 3 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 4.000
        Median : 3.500
        Variance : 1.200
        Standard Deviation : 1.095
        Total rolls : 6
    
    ANZAC Combat
            2 was rolled 1 times
        Average roll : 2.000
        Median : 2.000
        Variance : ∞
        Standard Deviation : ∞
        Total rolls : 1
    
    Neutral_Allies Combat
            1 was rolled 3 times
            2 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 3.615
        Median : 4.000
        Variance : 0.569
        Standard Deviation : 0.755
        Total rolls : 13
    
    Chinese Combat
            1 was rolled 2 times
            2 was rolled 3 times
            3 was rolled 4 times
            4 was rolled 3 times
            5 was rolled 7 times
            6 was rolled 9 times
        Average roll : 4.321
        Median : 5.000
        Variance : 1.383
        Standard Deviation : 1.176
        Total rolls : 28
    
    UK_Pacific Combat
            1 was rolled 3 times
            2 was rolled 1 times
            6 was rolled 1 times
        Average roll : 2.200
        Median : 1.000
        Variance : 1.708
        Standard Deviation : 1.307
        Total rolls : 5
    
    Russians Combat
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 5.500
        Median : 5.500
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 2
    
    Japanese Combat
            1 was rolled 12 times
            2 was rolled 11 times
            3 was rolled 12 times
            4 was rolled 8 times
            5 was rolled 15 times
            6 was rolled 17 times
        Average roll : 3.720
        Median : 4.000
        Variance : 0.669
        Standard Deviation : 0.818
        Total rolls : 75
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 2 infantry moved from Bryansk to Western Ukraine
            1 armour, 1 artillery and 1 infantry moved from Belarus to Novgorod
            1 infantry moved from Belarus to Novgorod
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 armour, 1 artillery and 2 infantry
                Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Russians roll dice for 1 armour, 1 artillery and 2 infantry in Novgorod, round 2 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                    Russians roll dice for 1 armour, 1 artillery and 2 infantry in Novgorod, round 3 : 0/4 hits, 1,33 expected hits
                    Germans roll dice for 1 artillery in Novgorod, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                    Russians roll dice for 1 armour, 1 artillery and 1 infantry in Novgorod, round 4 : 2/3 hits, 1,17 expected hits
                    Germans roll dice for 1 artillery in Novgorod, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery and 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 armour
                    Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 armour in Western Ukraine, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                    Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 armour in Western Ukraine, round 3 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                    Russians roll dice for 1 artillery in Western Ukraine, round 4 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 armour in Western Ukraine, round 4 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            1 artillery and 2 infantry moved from Ukraine to Bryansk
            4 aaGuns, 5 armour and 1 artillery moved from Belarus to Bryansk
            16 infantry moved from Belarus to Bryansk
            4 artilleries and 4 infantry moved from Russia to Bryansk
            2 armour and 2 mech_infantrys moved from Szechwan to Shensi
            2 fighters and 1 tactical_bomber moved from Szechwan to Shensi
    
        Place Units - Russians
            4 artilleries and 6 infantry placed in Russia
            1 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,17
    Russians : -1,67
    

    Savegame

  • '19

    TripleA Manual Gamesave Post: Russians round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 2 infantry moved from Bryansk to Western Ukraine
            1 armour, 1 artillery and 1 infantry moved from Belarus to Novgorod
            1 infantry moved from Belarus to Novgorod
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 armour, 1 artillery and 2 infantry
                Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Russians roll dice for 1 armour, 1 artillery and 2 infantry in Novgorod, round 2 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                    Russians roll dice for 1 armour, 1 artillery and 2 infantry in Novgorod, round 3 : 0/4 hits, 1,33 expected hits
                    Germans roll dice for 1 artillery in Novgorod, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                    Russians roll dice for 1 armour, 1 artillery and 1 infantry in Novgorod, round 4 : 2/3 hits, 1,17 expected hits
                    Germans roll dice for 1 artillery in Novgorod, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery and 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 armour
                    Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 armour in Western Ukraine, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                    Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 armour in Western Ukraine, round 3 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                    Russians roll dice for 1 artillery in Western Ukraine, round 4 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 armour in Western Ukraine, round 4 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            1 artillery and 2 infantry moved from Ukraine to Bryansk
            4 aaGuns, 5 armour and 1 artillery moved from Belarus to Bryansk
            16 infantry moved from Belarus to Bryansk
            4 artilleries and 4 infantry moved from Russia to Bryansk
            2 armour and 2 mech_infantrys moved from Szechwan to Shensi
            2 fighters and 1 tactical_bomber moved from Szechwan to Shensi
    
        Place Units - Russians
            4 artilleries and 6 infantry placed in Russia
            1 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Yakut S.S.R.: 2 aaGuns and 18 infantry
            EDIT: Adding units owned by Russians to Yenisey: 2 aaGuns and 18 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0,17
    Russians : -1,67
    

    Savegame

  • '19

    @SixUnder please use last post - I had to make a non combat edit.


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 3 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Anhwe to Kweichow
            1 artillery moved from Celebes to 44 Sea Zone
            1 artillery, 1 battleship and 1 transport moved from 44 Sea Zone to 41 Sea Zone
            1 artillery moved from 41 Sea Zone to Sumatra
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 mech_infantry moved from Hunan to Shan State
                  Japanese take Shan State from UK_Pacific
            1 artillery moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya
            1 armour moved from Java to 42 Sea Zone
            1 armour and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 armour moved from 37 Sea Zone to Malaya
            1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
            2 infantry moved from Guam to 21 Sea Zone
            2 infantry, 1 submarine and 1 transport moved from 21 Sea Zone to 36 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
            1 destroyer moved from 41 Sea Zone to 55 Sea Zone
            1 submarine moved from 37 Sea Zone to 55 Sea Zone
            2 bombers moved from French Indo China to Malaya
            3 artilleries and 3 infantry moved from Hunan to Yunnan
            1 infantry moved from Manchuria to Amur
            1 infantry moved from Shantung to Anhwe
            1 artillery moved from Shantung to Anhwe
    
        Combat - Japanese
            Battle in Sumatra
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer and 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 55 Sea Zone
                Japanese win, taking Sumatra from UK_Pacific with 1 destroyer remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in Malaya
                Japanese attack with 1 armour, 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 1 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Malaya, round 2 : 3/9 hits, 4.83 expected hits
                    UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 armour, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for ANZAC: 1 infantry
                Casualties for British: 1 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            2 tactical_bombers moved from Malaya to 37 Sea Zone
            2 bombers moved from Malaya to French Indo China
            2 fighters moved from Malaya to French Indo China
            2 infantry moved from 36 Sea Zone to French Indo China
            1 mech_infantry moved from Shantung to Hunan
            2 infantry moved from Manchuria to Amur
            2 infantry moved from Manchuria to Jehol
            1 destroyer moved from 37 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
            1 marine moved from Japan to 6 Sea Zone
            1 carrier, 1 cruiser, 2 fighters and 1 marine moved from 6 Sea Zone to 36 Sea Zone
            1 marine moved from 36 Sea Zone to French Indo China
    
        Place Units - Japanese
            1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone
            1 artillery and 2 mech_infantrys placed in French Indo China
            3 infantry placed in Shantung
            1 artillery placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    UK_Pacific : 1.33
    Japanese : -0.83
    

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
    Shantung : 1 flag, 1 factory_minor and 3 infantry
    Kwangsi : 1 flag
    Kiangsu : 1 flag
    Kiangsi : 1 flag
    Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
    Jehol : 1 flag, 2 infantry
    Manchuria : 1 flag, 1 aaGun and 2 infantry
    Yunnan : 1 flag, 4 artilleries and 6 infantry
    Suiyuyan : 1 flag, 1 infantry
    Kweichow : 1 flag, 1 infantry
    Hunan : 1 flag, 1 infantry and 1 mech_infantry
    Kansu : 1 flag, 1 infantry
    Hopei : 1 flag, 1 infantry
    Szechwan : 1 flag, 1 infantry
    Chahar : 1 flag, 1 infantry
    Anhwe : 1 flag, 1 artillery and 1 infantry
    Shan State : 1 flag, 1 mech_infantry
    Malaya : 1 flag, 1 armour and 1 harbour
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 harbour
    Philippines : 1 flag, 1 airfield and 1 harbour
    Guam : 1 flag, 1 airfield
    Amur : 1 flag, 4 infantry
    French Indo China : 1 flag, 1 artillery, 2 bombers, 1 factory_minor, 4 fighters, 2 infantry, 1 marine, 2 mech_infantrys and 2 tactical_bombers
    Celebes : 1 flag
    Java : 1 flag
    Sumatra : 1 flag, 1 artillery
    41 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
    37 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 destroyer, 1 fighter, 3 tactical_bombers and 2 transports
    36 Sea Zone : 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 1 transport
    16 Sea Zone : 1 destroyer
    6 Sea Zone : 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
    55 Sea Zone : 1 destroyer
    

    Production/PUs Summary :

    Germans : 45 / 59
    Russians : 33 / 41
    Japanese : 62 / 70
    Americans : 50 / 70
    Chinese : 3 / 5
    British : 28 / 32
    UK_Pacific : 6 / 12
    Italians : 18 / 18
    ANZAC : 10 / 16
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 66 times
            2 was rolled 59 times
            3 was rolled 69 times
            4 was rolled 62 times
            5 was rolled 66 times
            6 was rolled 82 times
        Average roll : 3.616
        Median : 4.000
        Variance : 0.792
        Standard Deviation : 0.890
        Total rolls : 404
    
    Germans Combat
            1 was rolled 15 times
            2 was rolled 16 times
            3 was rolled 24 times
            4 was rolled 23 times
            5 was rolled 22 times
            6 was rolled 25 times
        Average roll : 3.768
        Median : 4.000
        Variance : 0.733
        Standard Deviation : 0.856
        Total rolls : 125
    
    British Combat
            1 was rolled 9 times
            2 was rolled 12 times
            3 was rolled 7 times
            4 was rolled 4 times
            5 was rolled 6 times
            6 was rolled 5 times
        Average roll : 3.023
        Median : 3.000
        Variance : 1.020
        Standard Deviation : 1.010
        Total rolls : 43
    
    Italians Combat
            1 was rolled 10 times
            2 was rolled 6 times
            3 was rolled 5 times
            4 was rolled 7 times
            5 was rolled 6 times
            6 was rolled 7 times
        Average roll : 3.341
        Median : 3.000
        Variance : 0.371
        Standard Deviation : 0.609
        Total rolls : 41
    
    French Combat
            1 was rolled 7 times
            2 was rolled 3 times
            3 was rolled 6 times
            4 was rolled 8 times
            5 was rolled 3 times
            6 was rolled 7 times
        Average roll : 3.529
        Median : 4.000
        Variance : 0.707
        Standard Deviation : 0.841
        Total rolls : 34
    
    Americans Combat
            3 was rolled 3 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 4.000
        Median : 3.500
        Variance : 1.200
        Standard Deviation : 1.095
        Total rolls : 6
    
    ANZAC Combat
            1 was rolled 1 times
            2 was rolled 1 times
        Average roll : 1.500
        Median : 1.500
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 2
    
    Neutral_Allies Combat
            1 was rolled 3 times
            2 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 3.615
        Median : 4.000
        Variance : 0.569
        Standard Deviation : 0.755
        Total rolls : 13
    
    Chinese Combat
            1 was rolled 2 times
            2 was rolled 3 times
            3 was rolled 4 times
            4 was rolled 3 times
            5 was rolled 7 times
            6 was rolled 9 times
        Average roll : 4.321
        Median : 5.000
        Variance : 1.383
        Standard Deviation : 1.176
        Total rolls : 28
    
    UK_Pacific Combat
            1 was rolled 4 times
            2 was rolled 2 times
            6 was rolled 1 times
        Average roll : 2.000
        Median : 1.000
        Variance : 2.139
        Standard Deviation : 1.462
        Total rolls : 7
    
    Russians Combat
            1 was rolled 3 times
            2 was rolled 2 times
            3 was rolled 7 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 4 times
        Average roll : 3.421
        Median : 3.000
        Variance : 1.269
        Standard Deviation : 1.126
        Total rolls : 19
    
    Japanese Combat
            1 was rolled 12 times
            2 was rolled 12 times
            3 was rolled 13 times
            4 was rolled 11 times
            5 was rolled 18 times
            6 was rolled 20 times
        Average roll : 3.826
        Median : 4.000
        Variance : 0.816
        Standard Deviation : 0.903
        Total rolls : 86
    

    Savegame

  • '19

    TripleA Manual Gamesave Post: Americans round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 8 destroyers and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from Queensland to 41 Sea Zone
            5 bombers moved from Queensland to 41 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            2 fighters moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from Queensland to 55 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
    
        Combat - Americans
            Battle in Philippines
            Battle in Celebes
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    @SixUnder OOL sz 41?


  • max d please

  • '19

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 8 destroyers and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from Queensland to 41 Sea Zone
            5 bombers moved from Queensland to 41 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            2 fighters moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from Queensland to 55 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
    
        Combat - Americans
            Battle in Philippines
            Battle in Celebes
            Battle in 55 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win, taking Philippines from Japanese, taking Celebes from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 41 Sea Zone
                Americans attack with 5 bombers, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
                    Americans roll dice for 5 bombers, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 4/7 hits, 4,50 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 41 Sea Zone, round 2 : 4/5 hits, 2,50 expected hits
                    1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese, 1 fighter owned by the Americans and 2 bombers owned by the Americans lost in 41 Sea Zone
                    Americans roll dice for 3 bombers in 41 Sea Zone, round 3 : 1/3 hits, 2,00 expected hits
                    Japanese roll dice for 1 battleship, 1 fighter, 1 tactical_bomber and 2 transports in 41 Sea Zone, round 3 : 1/3 hits, 1,83 expected hits
                    1 tactical_bomber owned by the Japanese and 1 bomber owned by the Americans lost in 41 Sea Zone
                    Americans roll dice for 2 bombers in 41 Sea Zone, round 4 : 2/2 hits, 1,33 expected hits
                    Japanese roll dice for 1 battleship, 1 fighter and 2 transports in 41 Sea Zone, round 4 : 1/2 hits, 1,33 expected hits
                    1 fighter owned by the Japanese, 1 battleship owned by the Japanese and 1 bomber owned by the Americans lost in 41 Sea Zone
                    2 transports owned by the Japanese lost in 41 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 10
                Casualties for Americans: 4 bombers, 1 fighter and 1 tactical_bomber
                Casualties for Japanese: 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
    
        Non Combat Move - Americans
            1 bomber moved from 41 Sea Zone to India
            1 armour, 1 cruiser, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            1 armour and 1 infantry moved from 54 Sea Zone to Queensland
            2 fighters moved from 55 Sea Zone to 54 Sea Zone
            1 fighter moved from 55 Sea Zone to Queensland
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            6 bombers moved from Western United States to Queensland
    
        Place Units - Americans
            7 destroyers and 1 submarine placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 2,3
            Americans collect 52 PUs (3 lost to blockades); end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,17
    Japanese : 0,00
    

    Savegame

  • '19

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Suiyuyan
            1 fighter moved from Shensi to Suiyuyan
            12 infantry moved from Shensi to Hopei
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 12 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 12 infantry in Hopei, round 2 : 1/12 hits, 2,00 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 12 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1,67
    Japanese : -1,00
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 8 destroyers and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from Queensland to 41 Sea Zone
            5 bombers moved from Queensland to 41 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            2 fighters moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from Queensland to 55 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
    
        Combat - Americans
            Battle in Philippines
            Battle in Celebes
            Battle in 55 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win, taking Philippines from Japanese, taking Celebes from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 41 Sea Zone
                Americans attack with 5 bombers, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
                    Americans roll dice for 5 bombers, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 4/7 hits, 4,50 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 41 Sea Zone, round 2 : 4/5 hits, 2,50 expected hits
                    1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese, 1 fighter owned by the Americans and 2 bombers owned by the Americans lost in 41 Sea Zone
                    Americans roll dice for 3 bombers in 41 Sea Zone, round 3 : 1/3 hits, 2,00 expected hits
                    Japanese roll dice for 1 battleship, 1 fighter, 1 tactical_bomber and 2 transports in 41 Sea Zone, round 3 : 1/3 hits, 1,83 expected hits
                    1 tactical_bomber owned by the Japanese and 1 bomber owned by the Americans lost in 41 Sea Zone
                    Americans roll dice for 2 bombers in 41 Sea Zone, round 4 : 2/2 hits, 1,33 expected hits
                    Japanese roll dice for 1 battleship, 1 fighter and 2 transports in 41 Sea Zone, round 4 : 1/2 hits, 1,33 expected hits
                    1 fighter owned by the Japanese, 1 battleship owned by the Japanese and 1 bomber owned by the Americans lost in 41 Sea Zone
                    2 transports owned by the Japanese lost in 41 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 10
                Casualties for Americans: 4 bombers, 1 fighter and 1 tactical_bomber
                Casualties for Japanese: 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
    
        Non Combat Move - Americans
            1 bomber moved from 41 Sea Zone to India
            1 armour, 1 cruiser, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            1 armour and 1 infantry moved from 54 Sea Zone to Queensland
            2 fighters moved from 55 Sea Zone to 54 Sea Zone
            1 fighter moved from 55 Sea Zone to Queensland
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            6 bombers moved from Western United States to Queensland
    
        Place Units - Americans
            7 destroyers and 1 submarine placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 2,3
            Americans collect 52 PUs (3 lost to blockades); end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Suiyuyan
            1 fighter moved from Shensi to Suiyuyan
            12 infantry moved from Shensi to Hopei
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 12 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 12 infantry in Hopei, round 2 : 1/12 hits, 2,00 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 12 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 destroyer moved from 110 Sea Zone to 119 Sea Zone
            1 fighter moved from United Kingdom to 119 Sea Zone
            1 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            2 fighters and 1 tactical_bomber moved from Egypt to Iraq
            3 infantry moved from Persia to Iraq
            1 armour moved from Egypt to Ethiopia
                  British take Ethiopia from Italians
            1 artillery and 1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
    
        Combat - British
            Battle in Iraq
                British attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 4/6 hits, 2,17 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
                    3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in 119 Sea Zone
                British attack with 1 destroyer and 1 fighter
                Germans defend with 2 submarines
                    British roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    Germans roll dice for 2 submarines in 119 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                    1 submarine owned by the Germans lost in 119 Sea Zone
                    British roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
                    Germans roll dice for 1 submarine in 119 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 119 Sea Zone
                British win, taking 119 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
                Casualties for Germans: 2 submarines
    
        Non Combat Move - British
            1 fighter moved from 119 Sea Zone to United Kingdom
            2 fighters moved from Iraq to 98 Sea Zone
            1 tactical_bomber moved from Iraq to Egypt
            1 artillery and 3 infantry moved from Alexandria to Egypt
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 101 Sea Zone
            1 artillery and 1 infantry moved from 101 Sea Zone to Eastern United States
    
        Place Units - British
            1 carrier placed in 98 Sea Zone
            1 mech_infantry placed in Union of South Africa
            1 factory_minor placed in Persia
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            4 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 4 infantry
    

    Combat Hit Differential Summary :

    Germans : -0,50
    British : 2,17
    Americans : -0,17
    Chinese : -1,67
    Neutral_Axis : 0,00
    Japanese : -1,00
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour moved from Eastern Poland to Western Ukraine
            1 mech_infantry moved from Romania to Western Ukraine
            1 mech_infantry moved from Romania to Western Ukraine
            2 infantry moved from Romania to Bessarabia
            2 artilleries and 1 infantry moved from Northern Italy to Southern Italy
            1 mech_infantry moved from Northern Italy to Romania
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Algeria to Morocco
            1 artillery and 2 infantry moved from Tanganyika Territory to Rhodesia
                  Italians take Rhodesia from British
    
        Combat - Italians
            Battle in Bessarabia
                Italians attack with 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 infantry in Bessarabia, round 3 : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 infantry in Bessarabia, round 4 : 1/2 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Italians win, taking Bessarabia from Russians with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Italians attack with 2 armour and 2 mech_infantrys
                Russians defend with 1 artillery
                    Italians roll dice for 2 armour and 2 mech_infantrys in Western Ukraine, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Western Ukraine
                Italians win, taking Western Ukraine from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in Morocco
                Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                French defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Morocco, round 2 : 2/6 hits, 1.67 expected hits
                    French roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Morocco
                Italians win, taking Morocco from French with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            2 aaGuns moved from Romania to Bessarabia
    
        Place Units - Italians
            2 mech_infantrys placed in Northern Italy
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.00
    French : -0.33
    Russians : -1.33
    

    Territory Summary for Italians :

    Kenya : 1 flag
    Rhodesia : 1 flag, 1 artillery and 2 infantry
    Tanganyika Territory : 1 flag
    Morocco : 1 flag, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
    Algeria : 1 flag
    Southern France : 1 flag, 1 factory_minor and 1 harbour
    Tunisia : 1 flag
    Romania : 1 mech_infantry
    Northern Italy : 1 factory_major and 2 mech_infantrys
    Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
    Eastern Poland : 1 flag
    Bessarabia : 1 flag, 2 aaGuns and 2 infantry
    Western Ukraine : 1 flag, 2 armour and 2 mech_infantrys
    89 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 45 / 59
    Russians : 31 / 41
    Japanese : 55 / 70
    Americans : 55 / 77
    Chinese : 5 / 7
    British : 30 / 34
    UK_Pacific : 6 / 9
    Italians : 21 / 21
    ANZAC : 10 / 16
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 78 times
            2 was rolled 71 times
            3 was rolled 84 times
            4 was rolled 75 times
            5 was rolled 82 times
            6 was rolled 96 times
        Average roll : 3.617
        Median : 4.000
        Variance : 0.784
        Standard Deviation : 0.885
        Total rolls : 486
    
    Germans Combat
            1 was rolled 15 times
            2 was rolled 16 times
            3 was rolled 24 times
            4 was rolled 23 times
            5 was rolled 22 times
            6 was rolled 28 times
        Average roll : 3.820
        Median : 4.000
        Variance : 0.971
        Standard Deviation : 0.985
        Total rolls : 128
    
    British Combat
            1 was rolled 12 times
            2 was rolled 15 times
            3 was rolled 7 times
            4 was rolled 4 times
            5 was rolled 8 times
            6 was rolled 7 times
        Average roll : 3.038
        Median : 2.000
        Variance : 1.516
        Standard Deviation : 1.231
        Total rolls : 53
    
    Italians Combat
            1 was rolled 12 times
            2 was rolled 8 times
            3 was rolled 10 times
            4 was rolled 10 times
            5 was rolled 10 times
            6 was rolled 7 times
        Average roll : 3.333
        Median : 3.000
        Variance : 0.277
        Standard Deviation : 0.526
        Total rolls : 57
    
    French Combat
            1 was rolled 7 times
            2 was rolled 3 times
            3 was rolled 6 times
            4 was rolled 9 times
            5 was rolled 3 times
            6 was rolled 7 times
        Average roll : 3.543
        Median : 4.000
        Variance : 0.848
        Standard Deviation : 0.921
        Total rolls : 35
    
    Americans Combat
            1 was rolled 3 times
            2 was rolled 1 times
            3 was rolled 5 times
            4 was rolled 3 times
            5 was rolled 4 times
            6 was rolled 3 times
        Average roll : 3.684
        Median : 4.000
        Variance : 0.491
        Standard Deviation : 0.701
        Total rolls : 19
    
    ANZAC Combat
            1 was rolled 1 times
            2 was rolled 1 times
        Average roll : 1.500
        Median : 1.500
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 2
    
    Neutral_Allies Combat
            1 was rolled 3 times
            2 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 3.615
        Median : 4.000
        Variance : 0.569
        Standard Deviation : 0.755
        Total rolls : 13
    
    Chinese Combat
            1 was rolled 4 times
            2 was rolled 5 times
            3 was rolled 9 times
            4 was rolled 4 times
            5 was rolled 10 times
            6 was rolled 14 times
        Average roll : 4.152
        Median : 5.000
        Variance : 1.807
        Standard Deviation : 1.344
        Total rolls : 46
    
    UK_Pacific Combat
            1 was rolled 4 times
            2 was rolled 2 times
            6 was rolled 1 times
        Average roll : 2.000
        Median : 1.000
        Variance : 2.139
        Standard Deviation : 1.462
        Total rolls : 7
    
    Russians Combat
            1 was rolled 3 times
            2 was rolled 2 times
            3 was rolled 7 times
            4 was rolled 6 times
            5 was rolled 1 times
            6 was rolled 4 times
        Average roll : 3.522
        Median : 3.000
        Variance : 1.220
        Standard Deviation : 1.104
        Total rolls : 23
    
    Neutral_Axis Combat
            2 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 4.333
        Median : 5.000
        Variance : 0.750
        Standard Deviation : 0.866
        Total rolls : 3
    
    Japanese Combat
            1 was rolled 14 times
            2 was rolled 15 times
            3 was rolled 16 times
            4 was rolled 13 times
            5 was rolled 21 times
            6 was rolled 21 times
        Average roll : 3.750
        Median : 4.000
        Variance : 0.620
        Standard Deviation : 0.787
        Total rolls : 100
    

    Savegame

  • '19

    TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 cruiser and 1 marine moved from 54 Sea Zone to 42 Sea Zone
            1 marine moved from 42 Sea Zone to Java
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to Hawaiian Islands
            2 fighters moved from Queensland to 54 Sea Zone
            1 marine moved from Queensland to 54 Sea Zone
    
        Place Units - ANZAC
            1 carrier placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

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