2019 Sovietishcat (Allies) vs SixUnder (Axis) BM


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour moved from Eastern Poland to Western Ukraine
            1 mech_infantry moved from Romania to Western Ukraine
            1 mech_infantry moved from Romania to Western Ukraine
            2 infantry moved from Romania to Bessarabia
            2 artilleries and 1 infantry moved from Northern Italy to Southern Italy
            1 mech_infantry moved from Northern Italy to Romania
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Algeria to Morocco
            1 artillery and 2 infantry moved from Tanganyika Territory to Rhodesia
                  Italians take Rhodesia from British
    
        Combat - Italians
            Battle in Bessarabia
                Italians attack with 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 infantry in Bessarabia, round 3 : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 infantry in Bessarabia, round 4 : 1/2 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Italians win, taking Bessarabia from Russians with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Italians attack with 2 armour and 2 mech_infantrys
                Russians defend with 1 artillery
                    Italians roll dice for 2 armour and 2 mech_infantrys in Western Ukraine, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Western Ukraine
                Italians win, taking Western Ukraine from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in Morocco
                Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                French defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Morocco, round 2 : 2/6 hits, 1.67 expected hits
                    French roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Morocco
                Italians win, taking Morocco from French with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            2 aaGuns moved from Romania to Bessarabia
    
        Place Units - Italians
            2 mech_infantrys placed in Northern Italy
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.00
    French : -0.33
    Russians : -1.33
    

    Territory Summary for Italians :

    Kenya : 1 flag
    Rhodesia : 1 flag, 1 artillery and 2 infantry
    Tanganyika Territory : 1 flag
    Morocco : 1 flag, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
    Algeria : 1 flag
    Southern France : 1 flag, 1 factory_minor and 1 harbour
    Tunisia : 1 flag
    Romania : 1 mech_infantry
    Northern Italy : 1 factory_major and 2 mech_infantrys
    Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
    Eastern Poland : 1 flag
    Bessarabia : 1 flag, 2 aaGuns and 2 infantry
    Western Ukraine : 1 flag, 2 armour and 2 mech_infantrys
    89 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 45 / 59
    Russians : 31 / 41
    Japanese : 55 / 70
    Americans : 55 / 77
    Chinese : 5 / 7
    British : 30 / 34
    UK_Pacific : 6 / 9
    Italians : 21 / 21
    ANZAC : 10 / 16
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 78 times
            2 was rolled 71 times
            3 was rolled 84 times
            4 was rolled 75 times
            5 was rolled 82 times
            6 was rolled 96 times
        Average roll : 3.617
        Median : 4.000
        Variance : 0.784
        Standard Deviation : 0.885
        Total rolls : 486
    
    Germans Combat
            1 was rolled 15 times
            2 was rolled 16 times
            3 was rolled 24 times
            4 was rolled 23 times
            5 was rolled 22 times
            6 was rolled 28 times
        Average roll : 3.820
        Median : 4.000
        Variance : 0.971
        Standard Deviation : 0.985
        Total rolls : 128
    
    British Combat
            1 was rolled 12 times
            2 was rolled 15 times
            3 was rolled 7 times
            4 was rolled 4 times
            5 was rolled 8 times
            6 was rolled 7 times
        Average roll : 3.038
        Median : 2.000
        Variance : 1.516
        Standard Deviation : 1.231
        Total rolls : 53
    
    Italians Combat
            1 was rolled 12 times
            2 was rolled 8 times
            3 was rolled 10 times
            4 was rolled 10 times
            5 was rolled 10 times
            6 was rolled 7 times
        Average roll : 3.333
        Median : 3.000
        Variance : 0.277
        Standard Deviation : 0.526
        Total rolls : 57
    
    French Combat
            1 was rolled 7 times
            2 was rolled 3 times
            3 was rolled 6 times
            4 was rolled 9 times
            5 was rolled 3 times
            6 was rolled 7 times
        Average roll : 3.543
        Median : 4.000
        Variance : 0.848
        Standard Deviation : 0.921
        Total rolls : 35
    
    Americans Combat
            1 was rolled 3 times
            2 was rolled 1 times
            3 was rolled 5 times
            4 was rolled 3 times
            5 was rolled 4 times
            6 was rolled 3 times
        Average roll : 3.684
        Median : 4.000
        Variance : 0.491
        Standard Deviation : 0.701
        Total rolls : 19
    
    ANZAC Combat
            1 was rolled 1 times
            2 was rolled 1 times
        Average roll : 1.500
        Median : 1.500
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 2
    
    Neutral_Allies Combat
            1 was rolled 3 times
            2 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 3.615
        Median : 4.000
        Variance : 0.569
        Standard Deviation : 0.755
        Total rolls : 13
    
    Chinese Combat
            1 was rolled 4 times
            2 was rolled 5 times
            3 was rolled 9 times
            4 was rolled 4 times
            5 was rolled 10 times
            6 was rolled 14 times
        Average roll : 4.152
        Median : 5.000
        Variance : 1.807
        Standard Deviation : 1.344
        Total rolls : 46
    
    UK_Pacific Combat
            1 was rolled 4 times
            2 was rolled 2 times
            6 was rolled 1 times
        Average roll : 2.000
        Median : 1.000
        Variance : 2.139
        Standard Deviation : 1.462
        Total rolls : 7
    
    Russians Combat
            1 was rolled 3 times
            2 was rolled 2 times
            3 was rolled 7 times
            4 was rolled 6 times
            5 was rolled 1 times
            6 was rolled 4 times
        Average roll : 3.522
        Median : 3.000
        Variance : 1.220
        Standard Deviation : 1.104
        Total rolls : 23
    
    Neutral_Axis Combat
            2 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 4.333
        Median : 5.000
        Variance : 0.750
        Standard Deviation : 0.866
        Total rolls : 3
    
    Japanese Combat
            1 was rolled 14 times
            2 was rolled 15 times
            3 was rolled 16 times
            4 was rolled 13 times
            5 was rolled 21 times
            6 was rolled 21 times
        Average roll : 3.750
        Median : 4.000
        Variance : 0.620
        Standard Deviation : 0.787
        Total rolls : 100
    

    Savegame

  • '19

    TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 cruiser and 1 marine moved from 54 Sea Zone to 42 Sea Zone
            1 marine moved from 42 Sea Zone to Java
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to Hawaiian Islands
            2 fighters moved from Queensland to 54 Sea Zone
            1 marine moved from Queensland to 54 Sea Zone
    
        Place Units - ANZAC
            1 carrier placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 cruiser and 1 marine moved from 54 Sea Zone to 42 Sea Zone
            1 marine moved from 42 Sea Zone to Java
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to Hawaiian Islands
            2 fighters moved from Queensland to 54 Sea Zone
            1 marine moved from Queensland to 54 Sea Zone
    
        Place Units - ANZAC
            1 carrier placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 10 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Karelia to 127 Sea Zone
            1 infantry moved from 127 Sea Zone to Archangel
            6 infantry moved from Karelia to Novgorod
            1 infantry moved from Vyborg to Novgorod
            1 artillery moved from Eastern Poland to Belarus
            1 infantry moved from Baltic States to Belarus
            1 infantry moved from Eastern Poland to Belarus
            1 infantry moved from Eastern Poland to Belarus
            2 armour moved from Romania to Ukraine
                  Germans take Ukraine from Russians
            2 bombers moved from Eastern Poland to Russia
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod
            1 fighter moved from Eastern Poland to Belarus
            2 infantry moved from Bulgaria to Romania
            1 bomber and 2 tactical_bombers moved from Western Germany to United Kingdom
            1 destroyer moved from 125 Sea Zone to 112 Sea Zone
    
        Combat - Germans
            Air Battle in United Kingdom
    

    Combat Hit Differential Summary :

    Savegame


  • @Sovietishcat scramble orders in london and moscow please

  • '19

    @SixUnder I will intercept in London; please use french fighter as first hit. Moscow has no planes so go AA :relaxed:


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 10 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Karelia to 127 Sea Zone
            1 infantry moved from 127 Sea Zone to Archangel
            6 infantry moved from Karelia to Novgorod
            1 infantry moved from Vyborg to Novgorod
            1 artillery moved from Eastern Poland to Belarus
            1 infantry moved from Baltic States to Belarus
            1 infantry moved from Eastern Poland to Belarus
            1 infantry moved from Eastern Poland to Belarus
            2 armour moved from Romania to Ukraine
                  Germans take Ukraine from Russians
            2 bombers moved from Eastern Poland to Russia
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod
            1 fighter moved from Eastern Poland to Belarus
            2 infantry moved from Bulgaria to Romania
            1 bomber and 2 tactical_bombers moved from Western Germany to United Kingdom
            1 destroyer moved from 125 Sea Zone to 112 Sea Zone
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 3 units heading to United Kingdom
                British launches 2 interceptors out of United Kingdom
                    Attackers Fire,  : 0/3 hits, 0.50 expected hits
                    Defenders Fire,  : 0/2 hits, 0.67 expected hits
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 0/2 hits, 0.33 expected hits
                    AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
                Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in United Kingdom rolls: 6,6 and causes: 6 damage to unit: airfield
                Bombing raid in United Kingdom causes 9 damage total.  Damaged units is as follows: factory_major = 3, airfield = 6
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/2 hits, 0.33 expected hits
                Bombing raid in Russia rolls: 5,5 and causes: 10 damage to unit: factory_major
                Bombing raid in Russia causes 10 damage total. 
            Battle in Archangel
            Battle in Novgorod
                Germans attack with 1 fighter, 7 infantry and 1 tactical_bomber
                Russians defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 fighter, 7 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/9 hits, 2.33 expected hits
                    Russians roll dice for 1 armour, 1 artillery and 1 infantry in Novgorod, round 2 : 1/3 hits, 1.17 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Germans roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in Novgorod, round 3 : 1/8 hits, 2.17 expected hits
                    Russians roll dice for 1 armour in Novgorod, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Novgorod
                Germans win, taking Archangel from Russians, taking Novgorod from Russians with 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 armour, 1 artillery and 1 infantry
            Battle in Belarus
                Germans attack with 1 artillery, 1 fighter and 3 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Belarus, round 2 : 2/5 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            7 armour, 4 artilleries, 18 infantry and 14 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 fighter moved from Belarus to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland
            2 bombers moved from Russia to Western Ukraine
            1 bomber moved from United Kingdom to Western Germany
            2 tactical_bombers moved from United Kingdom to Holland Belgium
            1 artillery moved from France to Holland Belgium
            1 aaGun moved from Karelia to Novgorod
            2 aaGuns moved from Poland to Eastern Poland
            8 armour moved from Germany to Eastern Poland
    
        Place Units - Germans
            2 submarines and 1 transport placed in 112 Sea Zone
            10 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.33
    Germans : -1.00
    Defenders Fire,  : : -0.67
    Attackers Fire,  : : -0.50
    Russians : -1.00
    AA fire in United Kingdom : : -0.50
    

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
    France : 1 flag, 1 airfield, 1 artillery and 1 factory_minor
    Western Germany : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 1 marine and 1 tactical_bomber
    Romania : 2 infantry
    Germany : 1 aaGun, 1 factory_major and 10 mech_infantrys
    Holland Belgium : 1 artillery and 2 tactical_bombers
    Belarus : 1 flag, 1 artillery and 3 infantry
    Karelia : 1 flag
    Baltic States : 1 flag
    Vyborg : 1 flag
    Archangel : 1 flag, 1 infantry
    Eastern Poland : 2 aaGuns, 8 armour, 1 fighter and 1 tactical_bomber
    Ukraine : 1 flag, 2 armour and 1 factory_minor
    Western Ukraine : 7 armour, 4 artilleries, 2 bombers, 1 fighter, 18 infantry and 14 mech_infantrys
    Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
    112 Sea Zone : 2 destroyers, 2 submarines and 1 transport
    125 Sea Zone : 1 flag
    Bulgaria : 1 flag
    Greece : 1 flag
    127 Sea Zone : 1 battleship, 1 cruiser and 1 transport
    Yugoslavia : 1 flag
    Finland : 1 flag
    

    Production/PUs Summary :

    Germans : 51 / 61
    Russians : 25 / 41
    Japanese : 51 / 70
    Americans : 55 / 77
    Chinese : 5 / 7
    British : 30 / 34
    UK_Pacific : 6 / 9
    Italians : 21 / 21
    ANZAC : 14 / 17
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 99 times
            2 was rolled 90 times
            3 was rolled 123 times
            4 was rolled 112 times
            5 was rolled 122 times
            6 was rolled 140 times
        Average roll : 3.711
        Median : 4.000
        Variance : 2.373
        Standard Deviation : 1.540
        Total rolls : 686
    
    Null / Other
            1 was rolled 18 times
            2 was rolled 17 times
            3 was rolled 29 times
            4 was rolled 29 times
            5 was rolled 30 times
            6 was rolled 35 times
        Average roll : 3.892
        Median : 4.000
        Variance : 1.652
        Standard Deviation : 1.285
        Total rolls : 158
    
    Germans Combat
            1 was rolled 18 times
            2 was rolled 17 times
            3 was rolled 29 times
            4 was rolled 29 times
            5 was rolled 30 times
            6 was rolled 35 times
        Average roll : 3.892
        Median : 4.000
        Variance : 1.652
        Standard Deviation : 1.285
        Total rolls : 158
    
    British Combat
            1 was rolled 12 times
            2 was rolled 16 times
            3 was rolled 8 times
            4 was rolled 6 times
            5 was rolled 8 times
            6 was rolled 8 times
        Average roll : 3.103
        Median : 3.000
        Variance : 1.181
        Standard Deviation : 1.087
        Total rolls : 58
    
    Italians Combat
            1 was rolled 12 times
            2 was rolled 8 times
            3 was rolled 10 times
            4 was rolled 10 times
            5 was rolled 10 times
            6 was rolled 7 times
        Average roll : 3.333
        Median : 3.000
        Variance : 0.277
        Standard Deviation : 0.526
        Total rolls : 57
    
    Americans Combat
            1 was rolled 3 times
            2 was rolled 1 times
            3 was rolled 5 times
            4 was rolled 3 times
            5 was rolled 4 times
            6 was rolled 3 times
        Average roll : 3.684
        Median : 4.000
        Variance : 0.491
        Standard Deviation : 0.701
        Total rolls : 19
    
    Neutral_Axis Combat
            2 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 4.333
        Median : 5.000
        Variance : 0.750
        Standard Deviation : 0.866
        Total rolls : 3
    
    Japanese Combat
            1 was rolled 14 times
            2 was rolled 15 times
            3 was rolled 16 times
            4 was rolled 13 times
            5 was rolled 21 times
            6 was rolled 21 times
        Average roll : 3.750
        Median : 4.000
        Variance : 0.620
        Standard Deviation : 0.787
        Total rolls : 100
    
    French Combat
            1 was rolled 7 times
            2 was rolled 3 times
            3 was rolled 6 times
            4 was rolled 9 times
            5 was rolled 3 times
            6 was rolled 7 times
        Average roll : 3.543
        Median : 4.000
        Variance : 0.848
        Standard Deviation : 0.921
        Total rolls : 35
    
    ANZAC Combat
            1 was rolled 1 times
            2 was rolled 1 times
        Average roll : 1.500
        Median : 1.500
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 2
    
    Neutral_Allies Combat
            1 was rolled 3 times
            2 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 3.615
        Median : 4.000
        Variance : 0.569
        Standard Deviation : 0.755
        Total rolls : 13
    
    Chinese Combat
            1 was rolled 4 times
            2 was rolled 5 times
            3 was rolled 9 times
            4 was rolled 4 times
            5 was rolled 10 times
            6 was rolled 14 times
        Average roll : 4.152
        Median : 5.000
        Variance : 1.807
        Standard Deviation : 1.344
        Total rolls : 46
    
    UK_Pacific Combat
            1 was rolled 4 times
            2 was rolled 2 times
            6 was rolled 1 times
        Average roll : 2.000
        Median : 1.000
        Variance : 2.139
        Standard Deviation : 1.462
        Total rolls : 7
    
    Russians Combat
            1 was rolled 3 times
            2 was rolled 2 times
            3 was rolled 11 times
            4 was rolled 6 times
            5 was rolled 3 times
            6 was rolled 5 times
        Average roll : 3.633
        Median : 3.000
        Variance : 1.862
        Standard Deviation : 1.365
        Total rolls : 30
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians repair damage of 10x factory_major; Remaining resources: 31 PUs; 
            Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            1 armour, 1 artillery and 2 infantry moved from Bryansk to Ukraine
            1 infantry moved from Bryansk to Ukraine
            1 armour moved from Bryansk to Archangel
            2 infantry moved from Olgiy to Kansu
            2 infantry moved from Buyant-Uhaa to Chahar
            1 fighter and 1 tactical_bomber moved from Shensi to Chahar
            1 fighter moved from Shensi to Kansu
    
        Combat - Russians
            Battle in Kansu
                Russians attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Kansu, round 3 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Kansu, round 4 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Russians win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Chahar, round 2 : 2/4 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Russians win, taking Chahar from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Ukraine
                Russians attack with 1 armour, 1 artillery and 3 infantry
                Germans defend with 2 armour and 1 factory_minor
                    Russians roll dice for 1 armour, 1 artillery and 3 infantry in Ukraine, round 2 : 2/5 hits, 1,50 expected hits
                    Germans roll dice for 2 armour in Ukraine, round 2 : 1/2 hits, 1,00 expected hits
                    1 infantry owned by the Russians and 2 armour owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 9
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 armour
            Battle in Archangel
                Russians attack with 1 armour
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 armour in Archangel, round 3 : 1/1 hits, 0,50 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0,33 expected hits
                    1 armour owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win with no units remaining. Battle score for attacker is -3
                Casualties for Russians: 1 armour
                Casualties for Germans: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            4 aaGuns and 5 artilleries moved from Bryansk to Russia
            2 aaGuns and 18 infantry moved from Yenisey to Timguska
            1 infantry moved from Volgograd to Rostov
            1 armour moved from Shensi to Hopei
            1 fighter moved from Kansu to Hopei
            1 mech_infantry moved from Shensi to Tsinghai
            1 fighter and 1 tactical_bomber moved from Chahar to Hopei
            1 armour moved from Shensi to Tsinghai
            1 mech_infantry moved from Shensi to Hopei
            3 armour and 22 infantry moved from Bryansk to Russia
            1 infantry moved from Ulaanbaatar to Central Mongolia
            1 infantry moved from Dzavhan to Tsagaan Olom
    
        Place Units - Russians
            1 artillery and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,33
    Russians : -0,50
    Japanese : -1,33
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 factory_minor, 2 infantry, 6 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            2 infantry moved from Jehol to Chahar
            1 artillery moved from Anhwe to Chahar
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Kweichow to Shensi
                  Japanese take Shensi from Chinese
            1 mech_infantry moved from Hunan to Szechwan
            1 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
            1 armour moved from Malaya to 37 Sea Zone
            1 armour and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 marine moved from French Indo China to 36 Sea Zone
            1 armour, 1 marine and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 armour and 1 marine moved from 42 Sea Zone to Java
            2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            2 bombers moved from French Indo China to Philippines
            1 submarine moved from 36 Sea Zone to 42 Sea Zone
            1 fighter moved from 36 Sea Zone to 44 Sea Zone
            2 mech_infantrys moved from French Indo China to Yunnan
            1 submarine moved from 6 Sea Zone to 26 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
            Americans scrambles 1 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
            Battle in 35 Sea Zone
                Japanese attack with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 44 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 26 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport; ANZAC defend with 1 fighter
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 transport owned by the Americans lost in 26 Sea Zone
                1 submarine owned by the Japanese Submerged
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 submarine, 2 tactical_bombers and 1 transport
                ANZAC defend with 1 cruiser
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 12
                Casualties for ANZAC: 1 cruiser
            Battle in Celebes
                Japanese attack with 1 artillery and 1 infantry
                Americans defend with 2 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 2 infantry in Celebes, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Celebes
                Americans win with 2 infantry remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Philippines
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Philippines, round 2 : 1/4 hits, 2.00 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 bomber owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                    Japanese roll dice for 1 artillery and 1 bomber in Philippines, round 3 : 0/2 hits, 1.00 expected hits
                    Americans roll dice for 1 artillery in Philippines, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 bomber in Philippines, round 4 : 0/2 hits, 1.00 expected hits
                    Americans roll dice for 1 artillery in Philippines, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Philippines
                Americans win with 1 artillery remaining. Battle score for attacker is -16
                Casualties for Japanese: 1 artillery, 1 bomber and 1 infantry
                Casualties for Americans: 1 infantry
                1 bomber owned by the Japanese retreated
            Battle in Java
                Japanese attack with 1 armour, 1 fighter, 1 marine and 1 tactical_bomber
                ANZAC defend with 1 marine
                    Japanese roll dice for 1 armour, 1 fighter, 1 marine and 1 tactical_bomber in Java, round 2 : 3/4 hits, 2.00 expected hits
                    ANZAC roll dice for 1 marine in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 armour, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for ANZAC: 1 marine
            Battle in Chahar
                Japanese attack with 1 artillery and 2 infantry
                Russians defend with 2 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Chahar, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Chahar, round 3 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 2 infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                    Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 4 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 2 infantry in Chahar, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Chahar
                    Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 5 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 2 infantry
            Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
    
        Non Combat Move - Japanese
            2 infantry moved from Manchuria to Jehol
            3 infantry moved from Shantung to Anhwe
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from French Indo China to Yunnan
            2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
            1 carrier moved from 37 Sea Zone to 35 Sea Zone
            1 bomber moved from Philippines to French Indo China
            1 fighter and 1 tactical_bomber moved from Java to 37 Sea Zone
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            1 carrier, 1 cruiser and 1 fighter moved from 36 Sea Zone to 35 Sea Zone
            1 fighter moved from 44 Sea Zone to 35 Sea Zone
            1 battleship moved from 37 Sea Zone to 35 Sea Zone
            1 destroyer moved from 16 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in Malaya
            3 mech_infantrys placed in French Indo China
            3 mech_infantrys placed in Shantung
            1 submarine and 2 transports placed in 6 Sea Zone
            2 artilleries and 2 infantry placed in Japan
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Manchuria: 1 aaGun
            EDIT: Adding units owned by Japanese to Jehol: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.83
    Americans : 3.00
    Chinese : -1.33
    Japanese : -3.33
    

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
    Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
    Kwangsi : 1 flag
    Kiangsu : 1 flag
    Kiangsi : 1 flag
    Japan : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 4 infantry
    Jehol : 1 flag, 1 aaGun and 2 infantry
    Manchuria : 1 flag
    Shensi : 1 flag, 1 infantry
    Yunnan : 1 flag, 4 artilleries, 6 infantry and 2 mech_infantrys
    Kweichow : 1 flag, 1 infantry
    Hunan : 1 flag, 1 infantry
    Szechwan : 1 flag, 1 mech_infantry
    Chahar : 1 flag, 1 artillery and 1 infantry
    Sikang : 1 flag, 1 infantry
    Anhwe : 1 flag, 3 infantry
    Shan State : 1 flag, 1 mech_infantry
    Burma : 1 flag, 1 infantry
    Malaya : 1 flag, 1 factory_minor and 1 harbour
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 harbour
    Guam : 1 flag, 1 airfield
    Sakha : 1 flag, 1 infantry
    Amur : 1 flag, 1 infantry
    Siberia : 1 flag, 1 infantry
    Buryatia : 1 flag, 1 infantry
    French Indo China : 1 flag, 1 bomber, 1 factory_minor, 4 fighters, 3 mech_infantrys and 2 tactical_bombers
    Java : 1 flag, 1 armour and 1 marine
    Sumatra : 1 flag, 1 artillery
    42 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 1 transport
    41 Sea Zone : 1 flag
    44 Sea Zone : 1 transport
    37 Sea Zone : 1 flag, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
    35 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 3 fighters, 3 tactical_bombers and 1 transport
    26 Sea Zone : 1 submarine
    6 Sea Zone : 1 destroyer, 1 submarine and 2 transports
    

    Production/PUs Summary :

    Germans : 49 / 61
    Russians : 24 / 32
    Japanese : 60 / 63
    Americans : 55 / 77
    Chinese : 4 / 7
    British : 30 / 34
    UK_Pacific : 5 / 9
    Italians : 21 / 21
    ANZAC : 10 / 17
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 91 times
            2 was rolled 83 times
            3 was rolled 103 times
            4 was rolled 92 times
            5 was rolled 101 times
            6 was rolled 124 times
        Average roll : 3.675
        Median : 4.000
        Variance : 1.710
        Standard Deviation : 1.308
        Total rolls : 594
    
    Null / Other
            2 was rolled 1 times
            3 was rolled 3 times
            4 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 1 times
        Average roll : 3.900
        Median : 4.000
        Variance : 0.815
        Standard Deviation : 0.903
        Total rolls : 10
    
    Germans Combat
            1 was rolled 17 times
            2 was rolled 19 times
            3 was rolled 27 times
            4 was rolled 28 times
            5 was rolled 29 times
            6 was rolled 34 times
        Average roll : 3.877
        Median : 4.000
        Variance : 1.355
        Standard Deviation : 1.164
        Total rolls : 154
    
    British Combat
            1 was rolled 12 times
            2 was rolled 15 times
            3 was rolled 7 times
            4 was rolled 4 times
            5 was rolled 8 times
            6 was rolled 7 times
        Average roll : 3.038
        Median : 2.000
        Variance : 1.516
        Standard Deviation : 1.231
        Total rolls : 53
    
    Italians Combat
            1 was rolled 12 times
            2 was rolled 8 times
            3 was rolled 10 times
            4 was rolled 10 times
            5 was rolled 10 times
            6 was rolled 7 times
        Average roll : 3.333
        Median : 3.000
        Variance : 0.277
        Standard Deviation : 0.526
        Total rolls : 57
    
    Americans Combat
            1 was rolled 7 times
            2 was rolled 2 times
            3 was rolled 5 times
            4 was rolled 3 times
            5 was rolled 4 times
            6 was rolled 4 times
        Average roll : 3.280
        Median : 3.000
        Variance : 0.618
        Standard Deviation : 0.786
        Total rolls : 25
    
    Neutral_Axis Combat
            2 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 4.333
        Median : 5.000
        Variance : 0.750
        Standard Deviation : 0.866
        Total rolls : 3
    
    Japanese Combat
            1 was rolled 18 times
            2 was rolled 18 times
            3 was rolled 20 times
            4 was rolled 18 times
            5 was rolled 25 times
            6 was rolled 33 times
        Average roll : 3.856
        Median : 4.000
        Variance : 1.389
        Standard Deviation : 1.179
        Total rolls : 132
    
    French Combat
            1 was rolled 7 times
            2 was rolled 3 times
            3 was rolled 6 times
            4 was rolled 9 times
            5 was rolled 3 times
            6 was rolled 7 times
        Average roll : 3.543
        Median : 4.000
        Variance : 0.848
        Standard Deviation : 0.921
        Total rolls : 35
    
    ANZAC Combat
            1 was rolled 1 times
            2 was rolled 1 times
            4 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3.250
        Median : 3.000
        Variance : 0.444
        Standard Deviation : 0.667
        Total rolls : 4
    
    Neutral_Allies Combat
            1 was rolled 3 times
            2 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 3.615
        Median : 4.000
        Variance : 0.569
        Standard Deviation : 0.755
        Total rolls : 13
    
    Chinese Combat
            1 was rolled 5 times
            2 was rolled 5 times
            3 was rolled 11 times
            4 was rolled 5 times
            5 was rolled 11 times
            6 was rolled 16 times
        Average roll : 4.132
        Median : 5.000
        Variance : 2.016
        Standard Deviation : 1.420
        Total rolls : 53
    
    UK_Pacific Combat
            1 was rolled 4 times
            2 was rolled 2 times
            6 was rolled 1 times
        Average roll : 2.000
        Median : 1.000
        Variance : 2.139
        Standard Deviation : 1.462
        Total rolls : 7
    
    Russians Combat
            1 was rolled 5 times
            2 was rolled 6 times
            3 was rolled 14 times
            4 was rolled 8 times
            5 was rolled 6 times
            6 was rolled 9 times
        Average roll : 3.646
        Median : 3.000
        Variance : 1.149
        Standard Deviation : 1.072
        Total rolls : 48
    

    Savegame


  • worse dice ever:/

  • '19

    TripleA Manual Gamesave Post: Americans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            6 bombers moved from Queensland to 35 Sea Zone
            2 fighters moved from 54 Sea Zone to 35 Sea Zone
            1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 1 marine moved from 54 Sea Zone to 35 Sea Zone
            1 fighter moved from Queensland to 35 Sea Zone
            1 bomber moved from India to 35 Sea Zone
            1 destroyer and 1 submarine moved from 101 Sea Zone to 89 Sea Zone
            1 fighter moved from Gibraltar to 89 Sea Zone
            1 submarine moved from 55 Sea Zone to 35 Sea Zone
            1 armour and 1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
            1 armour and 1 infantry moved from 21 Sea Zone to Guam
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 destroyer moved from 54 Sea Zone to 35 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    @SixUnder said in 2019 Sovietishcat (Allies) vs SixUnder (Axis) BM:

    worse dice ever:/

    @SixUnder I agree - terrible - Kamikazes on sz 35, if yes how many and on which unit?


  • 3 on each cruiser, 3 on Battleship

    those stupid dice are going to cost me my navy :{

    nice move on your part though, the 7 bombers are vicious, but would not been the same battle if i had not lost my junk:/ Is what it is though:white_frowning_face:


  • 1 on each cruiser, you know what I meant, lol

  • '19

    TripleA Manual Gamesave Post: Americans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            6 bombers moved from Queensland to 35 Sea Zone
            2 fighters moved from 54 Sea Zone to 35 Sea Zone
            1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 1 marine moved from 54 Sea Zone to 35 Sea Zone
            1 fighter moved from Queensland to 35 Sea Zone
            1 bomber moved from India to 35 Sea Zone
            1 destroyer and 1 submarine moved from 101 Sea Zone to 89 Sea Zone
            1 fighter moved from Gibraltar to 89 Sea Zone
            1 submarine moved from 55 Sea Zone to 35 Sea Zone
            1 armour and 1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
            1 armour and 1 infantry moved from 21 Sea Zone to Guam
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 destroyer moved from 54 Sea Zone to 35 Sea Zone
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 6
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 2
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 2
            Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits.  Rolls: 2,4,5
                Units damaged: 1 battleship owned by the Americans
            Battle in Guam
            Battle in 89 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 submarine
                Italians defend with 1 submarine
                    Americans roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 89 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    Italians roll dice for 1 submarine in 89 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 89 Sea Zone
                    Americans roll dice for 1 destroyer and 1 fighter in 89 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
                    Italians roll dice for 1 submarine in 89 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Italians lost in 89 Sea Zone
                Americans win, taking Guam from Japanese, taking 89 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Americans: 1 submarine
                Casualties for Italians: 1 submarine
            Battle in 35 Sea Zone
                Americans attack with 1 battleship, 7 bombers, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 1 submarine; ANZAC loiter and taunt with 1 marine
                Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 3 fighters, 3 tactical_bombers and 1 transport
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Americans roll dice for 1 battleship, 7 bombers, 1 carrier, 1 cruiser, 2 destroyers and 3 fighters in 35 Sea Zone, round 2 : 8/14 hits, 8,00 expected hits
    

    Combat Hit Differential Summary :

    Italians : 0,67
    Americans : -0,33
    

    Savegame

  • '19

    @Sovietishcat said in 2019 Sovietishcat (Allies) vs SixUnder (Axis) BM:

    Combat Move - Americans
        6 bombers moved from Queensland to 35 Sea Zone
        2 fighters moved from 54 Sea Zone to 35 Sea Zone
        1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 1 marine moved from 54 Sea Zone to 35 Sea Zone
        1 fighter moved from Queensland to 35 Sea Zone
        1 bomber moved from India to 35 Sea Zone
    

    @SixUnder Please let me know your OOL, I had a hit with my sub and I hit the BB, let me know the rest ( 8 hits ).


  • @Sovietishcat all 8 hits on the carriers, at least this way when the navy falls , i might be able to go down with a nice right hook :relaxed:

  • '19

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            6 bombers moved from Queensland to 35 Sea Zone
            2 fighters moved from 54 Sea Zone to 35 Sea Zone
            1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 1 marine moved from 54 Sea Zone to 35 Sea Zone
            1 fighter moved from Queensland to 35 Sea Zone
            1 bomber moved from India to 35 Sea Zone
            1 destroyer and 1 submarine moved from 101 Sea Zone to 89 Sea Zone
            1 fighter moved from Gibraltar to 89 Sea Zone
            1 submarine moved from 55 Sea Zone to 35 Sea Zone
            1 armour and 1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
            1 armour and 1 infantry moved from 21 Sea Zone to Guam
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 destroyer moved from 54 Sea Zone to 35 Sea Zone
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 6
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 2
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 2
            Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits.  Rolls: 2,4,5
                Units damaged: 1 battleship owned by the Americans
            Battle in Guam
            Battle in 89 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 submarine
                Italians defend with 1 submarine
                    Americans roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 89 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    Italians roll dice for 1 submarine in 89 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 89 Sea Zone
                    Americans roll dice for 1 destroyer and 1 fighter in 89 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
                    Italians roll dice for 1 submarine in 89 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Italians lost in 89 Sea Zone
                Americans win, taking Guam from Japanese, taking 89 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Americans: 1 submarine
                Casualties for Italians: 1 submarine
            Battle in 35 Sea Zone
                Americans attack with 1 battleship, 7 bombers, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 1 submarine; ANZAC loiter and taunt with 1 marine
                Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 3 fighters, 3 tactical_bombers and 1 transport
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Americans roll dice for 1 battleship, 7 bombers, 1 carrier, 1 cruiser, 2 destroyers and 3 fighters in 35 Sea Zone, round 2 : 8/14 hits, 8,00 expected hits
                    Japanese roll dice for 3 fighters and 3 tactical_bombers in 35 Sea Zone, round 2 : 3/6 hits, 3,50 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser and 1 transport in 35 Sea Zone, round 2 : 3/5 hits, 2,17 expected hits
                    2 tactical_bombers owned by the Japanese, 1 submarine owned by the Americans, 2 destroyers owned by the Americans, 3 carriers owned by the Japanese, 1 carrier owned by the Americans and 1 battleship owned by the Americans lost in 35 Sea Zone
                    Americans roll dice for 7 bombers, 1 cruiser and 3 fighters in 35 Sea Zone, round 3 : 4/11 hits, 6,67 expected hits
                    Japanese roll dice for 1 battleship, 1 cruiser, 3 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 3 : 2/6 hits, 3,67 expected hits
                    1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 2 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 35 Sea Zone
                    Americans roll dice for 7 bombers, 1 cruiser and 1 fighter in 35 Sea Zone, round 4 : 6/9 hits, 5,67 expected hits
                    Japanese roll dice for 1 battleship, 1 fighter and 1 transport in 35 Sea Zone, round 4 : 2/2 hits, 1,33 expected hits
                    1 fighter owned by the Japanese, 1 transport owned by the Japanese, 1 battleship owned by the Japanese, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in 35 Sea Zone
                Americans win, taking 35 Sea Zone from Japanese with 6 bombers and 1 cruiser remaining. Battle score for attacker is 50
                Casualties for Americans: 1 battleship, 1 bomber, 1 carrier, 2 destroyers, 3 fighters and 1 submarine
                Casualties for Japanese: 1 battleship, 3 carriers, 1 cruiser, 3 fighters, 3 tactical_bombers and 1 transport
    
        Non Combat Move - Americans
            6 bombers moved from 35 Sea Zone to Philippines
            6 destroyers moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from 89 Sea Zone to Southeast Mexico
            3 mech_infantrys moved from Western United States to Alaska
    
        Place Units - Americans
            1 destroyer and 3 transports placed in 101 Sea Zone
            1 carrier placed in 101 Sea Zone
            1 fighter placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
            2 artilleries and 2 infantry placed in Central United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 3,6
            Americans collect 54 PUs (1 lost to blockades); end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,67
    Americans : -2,67
    Japanese : -0,67
    

    Savegame

  • '19

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            13 infantry moved from Hopei to Anhwe
            2 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 13 infantry
                Japanese defend with 3 infantry
                    Chinese roll dice for 13 infantry in Anhwe, round 2 : 0/13 hits, 2,17 expected hits
                    Japanese roll dice for 3 infantry in Anhwe, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 11 infantry in Anhwe, round 3 : 0/11 hits, 1,83 expected hits
                    Japanese roll dice for 3 infantry in Anhwe, round 3 : 0/3 hits, 1,00 expected hits
                    Chinese roll dice for 11 infantry in Anhwe, round 4 : 2/11 hits, 1,83 expected hits
                    Japanese roll dice for 3 infantry in Anhwe, round 4 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 10 infantry in Anhwe, round 5 : 1/10 hits, 1,67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 10 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 3 infantry
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            2 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese : -3,33
    Japanese : 0,33
    

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  • '19

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            6 bombers moved from Queensland to 35 Sea Zone
            2 fighters moved from 54 Sea Zone to 35 Sea Zone
            1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 1 marine moved from 54 Sea Zone to 35 Sea Zone
            1 fighter moved from Queensland to 35 Sea Zone
            1 bomber moved from India to 35 Sea Zone
            1 destroyer and 1 submarine moved from 101 Sea Zone to 89 Sea Zone
            1 fighter moved from Gibraltar to 89 Sea Zone
            1 submarine moved from 55 Sea Zone to 35 Sea Zone
            1 armour and 1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
            1 armour and 1 infantry moved from 21 Sea Zone to Guam
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 destroyer moved from 54 Sea Zone to 35 Sea Zone
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 6
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 2
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 2
            Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits.  Rolls: 2,4,5
                Units damaged: 1 battleship owned by the Americans
            Battle in Guam
            Battle in 89 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 submarine
                Italians defend with 1 submarine
                    Americans roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 89 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    Italians roll dice for 1 submarine in 89 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 89 Sea Zone
                    Americans roll dice for 1 destroyer and 1 fighter in 89 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
                    Italians roll dice for 1 submarine in 89 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Italians lost in 89 Sea Zone
                Americans win, taking Guam from Japanese, taking 89 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Americans: 1 submarine
                Casualties for Italians: 1 submarine
            Battle in 35 Sea Zone
                Americans attack with 1 battleship, 7 bombers, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 1 submarine; ANZAC loiter and taunt with 1 marine
                Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 3 fighters, 3 tactical_bombers and 1 transport
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Americans roll dice for 1 battleship, 7 bombers, 1 carrier, 1 cruiser, 2 destroyers and 3 fighters in 35 Sea Zone, round 2 : 8/14 hits, 8,00 expected hits
                    Japanese roll dice for 3 fighters and 3 tactical_bombers in 35 Sea Zone, round 2 : 3/6 hits, 3,50 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser and 1 transport in 35 Sea Zone, round 2 : 3/5 hits, 2,17 expected hits
                    2 tactical_bombers owned by the Japanese, 1 submarine owned by the Americans, 2 destroyers owned by the Americans, 3 carriers owned by the Japanese, 1 carrier owned by the Americans and 1 battleship owned by the Americans lost in 35 Sea Zone
                    Americans roll dice for 7 bombers, 1 cruiser and 3 fighters in 35 Sea Zone, round 3 : 4/11 hits, 6,67 expected hits
                    Japanese roll dice for 1 battleship, 1 cruiser, 3 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 3 : 2/6 hits, 3,67 expected hits
                    1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 2 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 35 Sea Zone
                    Americans roll dice for 7 bombers, 1 cruiser and 1 fighter in 35 Sea Zone, round 4 : 6/9 hits, 5,67 expected hits
                    Japanese roll dice for 1 battleship, 1 fighter and 1 transport in 35 Sea Zone, round 4 : 2/2 hits, 1,33 expected hits
                    1 fighter owned by the Japanese, 1 transport owned by the Japanese, 1 battleship owned by the Japanese, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in 35 Sea Zone
                Americans win, taking 35 Sea Zone from Japanese with 6 bombers and 1 cruiser remaining. Battle score for attacker is 50
                Casualties for Americans: 1 battleship, 1 bomber, 1 carrier, 2 destroyers, 3 fighters and 1 submarine
                Casualties for Japanese: 1 battleship, 3 carriers, 1 cruiser, 3 fighters, 3 tactical_bombers and 1 transport
    
        Non Combat Move - Americans
            6 bombers moved from 35 Sea Zone to Philippines
            6 destroyers moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from 89 Sea Zone to Southeast Mexico
            3 mech_infantrys moved from Western United States to Alaska
    
        Place Units - Americans
            1 destroyer and 3 transports placed in 101 Sea Zone
            1 carrier placed in 101 Sea Zone
            1 fighter placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
            2 artilleries and 2 infantry placed in Central United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 3,6
            Americans collect 54 PUs (1 lost to blockades); end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            13 infantry moved from Hopei to Anhwe
            2 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 13 infantry
                Japanese defend with 3 infantry
                    Chinese roll dice for 13 infantry in Anhwe, round 2 : 0/13 hits, 2,17 expected hits
                    Japanese roll dice for 3 infantry in Anhwe, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 11 infantry in Anhwe, round 3 : 0/11 hits, 1,83 expected hits
                    Japanese roll dice for 3 infantry in Anhwe, round 3 : 0/3 hits, 1,00 expected hits
                    Chinese roll dice for 11 infantry in Anhwe, round 4 : 2/11 hits, 1,83 expected hits
                    Japanese roll dice for 3 infantry in Anhwe, round 4 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 10 infantry in Anhwe, round 5 : 1/10 hits, 1,67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 10 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 3 infantry
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            2 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    
        Purchase Units - British
            British repair damage of 4x airfield; Remaining resources: 30 PUs; 
            British buy 1 factory_minor and 6 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 fighters and 1 tactical_bomber moved from India to 42 Sea Zone
            1 artillery and 2 infantry moved from India to Burma
            1 mech_infantry moved from Union of South Africa to Rhodesia
            1 artillery, 1 infantry and 1 mech_infantry moved from Belgian Congo to Rhodesia
            1 armour moved from Ethiopia to Kenya
                  British take Kenya from Italians
            1 armour moved from Kenya to Tanganyika Territory
                  British take Tanganyika Territory from Italians
            1 tactical_bomber moved from Egypt to Rhodesia
            1 infantry moved from Tobruk to Libya
                  British take Libya from Italians
    
        Combat - British
            Battle in Rhodesia
                British attack with 1 artillery, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 artillery, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Rhodesia, round 2 : 1/5 hits, 1,50 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Rhodesia, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Rhodesia
                    British roll dice for 1 artillery, 2 mech_infantrys and 1 tactical_bomber in Rhodesia, round 3 : 2/4 hits, 1,33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Rhodesia, round 3 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Rhodesia
                British win, taking Rhodesia from Italians with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry and 1 mech_infantry
                Casualties for Italians: 1 artillery and 2 infantry
            Battle in 42 Sea Zone
                British attack with 2 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer, 1 submarine and 1 transport
                1 submarine owned by the Japanese Submerged
                    British roll dice for 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                    1 transport owned by the Japanese lost in 42 Sea Zone
                British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in Burma
                British attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from 42 Sea Zone to Northern Territory
            1 carrier, 2 destroyers, 2 fighters and 1 transport moved from 98 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from Iraq to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 infantry moved from Iraq to Northwest Persia
            1 destroyer moved from 119 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from Rhodesia to Anglo Egyptian Sudan
    
        Place Units - British
            3 infantry placed in Persia
            1 factory_minor placed in Iraq
            3 infantry placed in Egypt
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Italians : 1,00
    British : -0,33
    Americans : -2,67
    Chinese : -3,33
    Japanese : -1,00
    

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