2019 Sovietishcat (Allies) vs SixUnder (Axis) BM


  • '19

    @SixUnder no scramble


  • TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 fighter, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 destroyers, 2 submarines and 4 transports moved from 112 Sea Zone to 113 Sea Zone
            8 infantry moved from Western Germany to 113 Sea Zone
            1 bomber moved from Western Germany to 109 Sea Zone
            1 infantry moved from France to Southern France
                  Germans take Southern France from Americans
            3 infantry moved from Normandy Bordeaux to France
            2 destroyers, 8 infantry, 2 submarines and 4 transports moved from 113 Sea Zone to 112 Sea Zone
            8 infantry moved from 112 Sea Zone to Norway
            2 bombers moved from Western Germany to 112 Sea Zone
            3 fighters moved from Western Germany to 112 Sea Zone
            1 fighter moved from France to Ukraine
            3 mech_infantrys moved from Romania to Ukraine
            3 infantry moved from Russia to Samara
    
        Combat - Germans
            Battle in 109 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 3 transports
                    3 transports owned by the Americans lost in 109 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 21
                Casualties for Americans: 3 transports
            Battle in 112 Sea Zone
                Germans attack with 2 bombers, 2 destroyers, 3 fighters, 2 submarines and 4 transports
                Americans defend with 2 destroyers
                    Germans roll dice for 2 submarines in 112 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 2 bombers, 2 destroyers, 3 fighters and 4 transports in 112 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits
                    Americans roll dice for 2 destroyers in 112 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    2 destroyers owned by the Americans and 1 submarine owned by the Germans lost in 112 Sea Zone
                Germans win with 2 bombers, 2 destroyers, 3 fighters, 1 submarine and 4 transports remaining. Battle score for attacker is 10
                Casualties for Germans: 1 submarine
                Casualties for Americans: 2 destroyers
            Battle in Norway
                Germans attack with 8 infantry
                British defend with 1 fighter; Americans defend with 1 airfield, 1 artillery and 1 factory_minor
                    Germans roll dice for 8 infantry in Norway, round 2 : 0/8 hits, 1.33 expected hits
                    Americans roll dice for 1 artillery and 1 fighter in Norway, round 2 : 2/2 hits, 1.00 expected hits
                    2 infantry owned by the Germans lost in Norway
                    Germans roll dice for 6 infantry in Norway, round 3 : 1/6 hits, 1.00 expected hits
                    Americans roll dice for 1 artillery and 1 fighter in Norway, round 3 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Norway
                    Germans roll dice for 5 infantry in Norway, round 4 : 1/5 hits, 0.83 expected hits
                    Americans roll dice for 1 fighter in Norway, round 4 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 fighter owned by the British lost in Norway
                Germans win, taking Norway from Americans with 4 infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 4 infantry
                Casualties for Americans: 1 artillery
                Casualties for British: 1 fighter
    
        Non Combat Move - Germans
            2 bombers moved from 112 Sea Zone to Western Germany
            3 fighters moved from 112 Sea Zone to Western Germany
            1 bomber moved from 109 Sea Zone to Western Germany
            3 infantry moved from Poland to Germany
    
        Place Units - Germans
            1 fighter placed in Western Germany
            3 mech_infantrys placed in Russia
            3 artilleries placed in Novgorod
            1 infantry placed in Western Germany
            7 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2,1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1,2,4
            Germans collect 53 PUs (5 lost to blockades); end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.33
    Americans : 1.67
    

    Territory Summary for Germans :

    Timguska : 1 flag
    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
    Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
    France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
    Western Germany : 1 airfield, 3 bombers, 1 factory_upgrade, 4 fighters, 1 harbour and 1 infantry
    Germany : 1 aaGun, 1 factory_major, 3 infantry and 7 mech_infantrys
    Norway : 1 airfield, 1 factory_minor and 4 infantry
    Belarus : 1 flag
    Baltic States : 1 flag
    Nenetsia : 1 flag
    Urals : 1 flag
    Archangel : 1 flag
    Russia : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
    Tambov : 1 flag
    Ukraine : 1 fighter and 3 mech_infantrys
    Vologda : 1 flag
    Volgograd : 1 aaGun, 1 fighter and 5 mech_infantrys
    Novgorod : 1 flag, 1 airfield, 3 armour, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
    Smolensk : 1 flag
    Samara : 1 flag, 3 infantry
    112 Sea Zone : 2 destroyers, 1 submarine and 4 transports
    125 Sea Zone : 1 flag
    Bulgaria : 1 flag
    Greece : 1 flag, 1 factory_minor
    Yugoslavia : 1 flag
    98 Sea Zone : 1 flag, 1 destroyer and 2 submarines
    

    Production/PUs Summary :

    Germans : 58 / 73
    Russians : 0 / 0
    Japanese : 13 / 16
    Americans : 79 / 122
    Chinese : 23 / 26
    British : 36 / 46
    UK_Pacific : 18 / 21
    Italians : 21 / 21
    ANZAC : 12 / 19
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 581 times
            2 was rolled 578 times
            3 was rolled 553 times
            4 was rolled 522 times
            5 was rolled 534 times
            6 was rolled 601 times
        Average roll : 3.491
        Median : 3.000
        Variance : 1.366
        Standard Deviation : 1.169
        Total rolls : 3369
    
    Null / Other
            1 was rolled 77 times
            2 was rolled 67 times
            3 was rolled 50 times
            4 was rolled 55 times
            5 was rolled 49 times
            6 was rolled 56 times
        Average roll : 3.282
        Median : 3.000
        Variance : 1.683
        Standard Deviation : 1.297
        Total rolls : 354
    
    Germans Combat
            1 was rolled 106 times
            2 was rolled 109 times
            3 was rolled 140 times
            4 was rolled 108 times
            5 was rolled 122 times
            6 was rolled 141 times
        Average roll : 3.625
        Median : 4.000
        Variance : 1.793
        Standard Deviation : 1.339
        Total rolls : 726
    
    British Combat
            1 was rolled 100 times
            2 was rolled 105 times
            3 was rolled 84 times
            4 was rolled 86 times
            5 was rolled 71 times
            6 was rolled 81 times
        Average roll : 3.315
        Median : 3.000
        Variance : 1.503
        Standard Deviation : 1.226
        Total rolls : 527
    
    Italians Combat
            1 was rolled 49 times
            2 was rolled 49 times
            3 was rolled 46 times
            4 was rolled 44 times
            5 was rolled 47 times
            6 was rolled 55 times
        Average roll : 3.538
        Median : 4.000
        Variance : 0.247
        Standard Deviation : 0.497
        Total rolls : 290
    
    Americans Combat
            1 was rolled 77 times
            2 was rolled 67 times
            3 was rolled 50 times
            4 was rolled 55 times
            5 was rolled 49 times
            6 was rolled 56 times
        Average roll : 3.282
        Median : 3.000
        Variance : 1.683
        Standard Deviation : 1.297
        Total rolls : 354
    
    Neutral_Axis Combat
            2 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 4.333
        Median : 5.000
        Variance : 0.750
        Standard Deviation : 0.866
        Total rolls : 3
    
    Japanese Combat
            1 was rolled 68 times
            2 was rolled 66 times
            3 was rolled 71 times
            4 was rolled 64 times
            5 was rolled 74 times
            6 was rolled 86 times
        Average roll : 3.625
        Median : 4.000
        Variance : 0.737
        Standard Deviation : 0.859
        Total rolls : 429
    
    French Combat
            1 was rolled 7 times
            2 was rolled 3 times
            3 was rolled 6 times
            4 was rolled 9 times
            5 was rolled 4 times
            6 was rolled 7 times
        Average roll : 3.583
        Median : 4.000
        Variance : 0.686
        Standard Deviation : 0.828
        Total rolls : 36
    
    ANZAC Combat
            1 was rolled 11 times
            2 was rolled 9 times
            3 was rolled 9 times
            4 was rolled 4 times
            5 was rolled 7 times
            6 was rolled 12 times
        Average roll : 3.442
        Median : 3.000
        Variance : 0.810
        Standard Deviation : 0.900
        Total rolls : 52
    
    Neutral_Allies Combat
            1 was rolled 3 times
            2 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 3.615
        Median : 4.000
        Variance : 0.569
        Standard Deviation : 0.755
        Total rolls : 13
    
    Chinese Combat
            1 was rolled 36 times
            2 was rolled 49 times
            3 was rolled 38 times
            4 was rolled 53 times
            5 was rolled 61 times
            6 was rolled 56 times
        Average roll : 3.758
        Median : 4.000
        Variance : 1.708
        Standard Deviation : 1.307
        Total rolls : 293
    
    UK_Pacific Combat
            1 was rolled 5 times
            2 was rolled 4 times
            3 was rolled 2 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 3 times
        Average roll : 2.875
        Median : 2.000
        Variance : 0.889
        Standard Deviation : 0.943
        Total rolls : 16
    
    Russians Combat
            1 was rolled 42 times
            2 was rolled 47 times
            3 was rolled 57 times
            4 was rolled 40 times
            5 was rolled 46 times
            6 was rolled 44 times
        Average roll : 3.482
        Median : 3.000
        Variance : 0.647
        Standard Deviation : 0.805
        Total rolls : 276
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Persia to 98 Sea Zone
    
        Combat - Russians
            Battle in 98 Sea Zone
                Russians attack with 2 fighters and 1 tactical_bomber
                Germans defend with 1 destroyer and 2 submarines
                2 submarines owned by the Germans Submerged
                    Russians roll dice for 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
                    Germans roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 98 Sea Zone
                Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from 98 Sea Zone to Egypt
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Russians : -0,67
    

    Savegame


  • TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            2 submarines moved from 6 Sea Zone to 26 Sea Zone
                  Japanese take 26 Sea Zone from Americans
    
        Combat - Japanese
            Battle in 19 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 19 Sea Zone
                    Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win, taking 19 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
    
        Non Combat Move - Japanese
    
        Place Units - Japanese
            1 infantry placed in Japan
            1 artillery and 2 infantry placed in Malaya
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,5,6,6,5,1,6,5,1,3,1,5,4,5,5,2,5,5,6,2,5,5,1,2,3,2,6,1,2,2,3,1,5,2,2,2
            Japanese collect 3 PUs (10 lost to blockades); end with 3 PUs
    

    Combat Hit Differential Summary :

    Japanese : -0.33
    

    Territory Summary for Japanese :

    Japan : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 8 infantry, 1 mech_infantry and 1 tactical_bomber
    Malaya : 1 flag, 7 armour, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 8 infantry and 2 mech_infantrys
    Evenkiyskiy : 1 flag
    Yenisey : 1 flag
    26 Sea Zone : 1 flag, 2 submarines
    19 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 58 / 73
    Russians : 0 / 0
    Japanese : 13 / 3
    Americans : 79 / 122
    Chinese : 23 / 26
    British : 36 / 46
    UK_Pacific : 18 / 21
    Italians : 21 / 21
    ANZAC : 12 / 19
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 525 times
            2 was rolled 539 times
            3 was rolled 521 times
            4 was rolled 470 times
            5 was rolled 515 times
            6 was rolled 573 times
        Average roll : 3.519
        Median : 3.000
        Variance : 1.793
        Standard Deviation : 1.339
        Total rolls : 3143
    
    Null / Other
            1 was rolled 17 times
            2 was rolled 19 times
            3 was rolled 13 times
            4 was rolled 5 times
            5 was rolled 18 times
            6 was rolled 19 times
        Average roll : 3.495
        Median : 3.000
        Variance : 1.654
        Standard Deviation : 1.286
        Total rolls : 91
    
    Germans Combat
            1 was rolled 106 times
            2 was rolled 109 times
            3 was rolled 141 times
            4 was rolled 108 times
            5 was rolled 122 times
            6 was rolled 141 times
        Average roll : 3.624
        Median : 4.000
        Variance : 1.844
        Standard Deviation : 1.358
        Total rolls : 727
    
    British Combat
            1 was rolled 100 times
            2 was rolled 105 times
            3 was rolled 84 times
            4 was rolled 86 times
            5 was rolled 71 times
            6 was rolled 81 times
        Average roll : 3.315
        Median : 3.000
        Variance : 1.503
        Standard Deviation : 1.226
        Total rolls : 527
    
    Italians Combat
            1 was rolled 49 times
            2 was rolled 49 times
            3 was rolled 46 times
            4 was rolled 44 times
            5 was rolled 47 times
            6 was rolled 55 times
        Average roll : 3.538
        Median : 4.000
        Variance : 0.247
        Standard Deviation : 0.497
        Total rolls : 290
    
    Americans Combat
            1 was rolled 75 times
            2 was rolled 65 times
            3 was rolled 50 times
            4 was rolled 52 times
            5 was rolled 49 times
            6 was rolled 56 times
        Average roll : 3.297
        Median : 3.000
        Variance : 1.511
        Standard Deviation : 1.229
        Total rolls : 347
    
    Neutral_Axis Combat
            2 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 4.333
        Median : 5.000
        Variance : 0.750
        Standard Deviation : 0.866
        Total rolls : 3
    
    Japanese Combat
            1 was rolled 68 times
            2 was rolled 66 times
            3 was rolled 71 times
            4 was rolled 64 times
            5 was rolled 74 times
            6 was rolled 87 times
        Average roll : 3.630
        Median : 4.000
        Variance : 0.805
        Standard Deviation : 0.897
        Total rolls : 430
    
    French Combat
            1 was rolled 7 times
            2 was rolled 3 times
            3 was rolled 6 times
            4 was rolled 9 times
            5 was rolled 4 times
            6 was rolled 7 times
        Average roll : 3.583
        Median : 4.000
        Variance : 0.686
        Standard Deviation : 0.828
        Total rolls : 36
    
    ANZAC Combat
            1 was rolled 17 times
            2 was rolled 19 times
            3 was rolled 13 times
            4 was rolled 5 times
            5 was rolled 18 times
            6 was rolled 19 times
        Average roll : 3.495
        Median : 3.000
        Variance : 1.654
        Standard Deviation : 1.286
        Total rolls : 91
    
    Neutral_Allies Combat
            1 was rolled 3 times
            2 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 3.615
        Median : 4.000
        Variance : 0.569
        Standard Deviation : 0.755
        Total rolls : 13
    
    Chinese Combat
            1 was rolled 36 times
            2 was rolled 49 times
            3 was rolled 38 times
            4 was rolled 53 times
            5 was rolled 61 times
            6 was rolled 56 times
        Average roll : 3.758
        Median : 4.000
        Variance : 1.708
        Standard Deviation : 1.307
        Total rolls : 293
    
    UK_Pacific Combat
            1 was rolled 5 times
            2 was rolled 4 times
            3 was rolled 2 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 3 times
        Average roll : 2.875
        Median : 2.000
        Variance : 0.889
        Standard Deviation : 0.943
        Total rolls : 16
    
    Russians Combat
            1 was rolled 42 times
            2 was rolled 48 times
            3 was rolled 57 times
            4 was rolled 40 times
            5 was rolled 47 times
            6 was rolled 45 times
        Average roll : 3.491
        Median : 3.000
        Variance : 0.638
        Standard Deviation : 0.799
        Total rolls : 279
    

    Savegame

  • '19

    TripleA Manual Gamesave Post: Americans round 15

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 2 armour, 2 carriers, 1 destroyer, 4 fighters, 5 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            5 fighters moved from 6 Sea Zone to Japan
            4 bombers moved from Manchuria to Japan
            1 infantry moved from Yakut S.S.R. to Yenisey
                  Americans take Yenisey from Japanese
            1 armour, 3 artilleries and 3 infantry moved from Finland to Norway
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
                  Americans take 97 Sea Zone from Italians
            2 destroyers moved from 92 Sea Zone to 98 Sea Zone
            1 fighter moved from 80 Sea Zone to 98 Sea Zone
            1 destroyer moved from 17 Sea Zone to 19 Sea Zone
            1 destroyer moved from 17 Sea Zone to 16 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 destroyer moved from 17 Sea Zone to 6 Sea Zone
    
        Combat - Americans
            Air Battle in Japan
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    @SixUnder Intercept bombing raid in Japan?


  • @Sovietishcat no intercept
    ty

  • '19

    TripleA Turn Summary: Americans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 2 armour, 2 carriers, 1 destroyer, 4 fighters, 5 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            5 fighters moved from 6 Sea Zone to Japan
            4 bombers moved from Manchuria to Japan
            1 infantry moved from Yakut S.S.R. to Yenisey
                  Americans take Yenisey from Japanese
            1 armour, 3 artilleries and 3 infantry moved from Finland to Norway
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
                  Americans take 97 Sea Zone from Italians
            2 destroyers moved from 92 Sea Zone to 98 Sea Zone
            1 fighter moved from 80 Sea Zone to 98 Sea Zone
            1 destroyer moved from 17 Sea Zone to 19 Sea Zone
            1 destroyer moved from 17 Sea Zone to 16 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 destroyer moved from 17 Sea Zone to 6 Sea Zone
    
        Combat - Americans
            Air Battle in Japan
                Americans attacks with 9 units heading to Japan
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Japan
                    AA fire in Japan : 0/4 hits, 0,67 expected hits
                Bombing raid in Japan rolls: 8,7,3,4 and causes: 20 damage to unit: factory_major
                Bombing raid in Japan causes 20 damage total. 
            Battle in Norway
                Americans attack with 1 armour, 3 artilleries and 3 infantry
                Germans defend with 1 airfield, 1 factory_minor and 4 infantry
                    Americans roll dice for 1 armour, 3 artilleries and 3 infantry in Norway, round 2 : 2/7 hits, 2,50 expected hits
                    Germans roll dice for 4 infantry in Norway, round 2 : 0/4 hits, 1,33 expected hits
                    2 infantry owned by the Germans lost in Norway
                    Americans roll dice for 1 armour, 3 artilleries and 3 infantry in Norway, round 3 : 1/7 hits, 2,50 expected hits
                    Germans roll dice for 2 infantry in Norway, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Norway
                    Americans roll dice for 1 armour, 3 artilleries and 3 infantry in Norway, round 4 : 4/7 hits, 2,50 expected hits
                    Germans roll dice for 1 infantry in Norway, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Norway
                Americans win, taking Norway from Germans with 1 armour, 3 artilleries and 3 infantry remaining. Battle score for attacker is 12
                Casualties for Germans: 4 infantry
            Battle in 98 Sea Zone
                Americans attack with 2 destroyers and 1 fighter
                Germans defend with 2 submarines
                    Americans roll dice for 2 destroyers and 1 fighter in 98 Sea Zone, round 2 : 2/3 hits, 1,17 expected hits
                    Germans roll dice for 2 submarines in 98 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                    2 submarines owned by the Germans lost in 98 Sea Zone
                Americans win, taking 98 Sea Zone from Germans with 2 destroyers and 1 fighter remaining. Battle score for attacker is 12
                Casualties for Germans: 2 submarines
            Battle in 19 Sea Zone
                Americans attack with 1 destroyer, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer and 1 tactical_bomber in 19 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 submarine in 19 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer and 1 tactical_bomber in 19 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 submarine in 19 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 19 Sea Zone
                Americans win, taking 19 Sea Zone from Japanese with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Cleaning up after air battles
    
        Non Combat Move - Americans
            4 bombers and 5 fighters moved from Japan to 6 Sea Zone
            4 bombers moved from 6 Sea Zone to Korea
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            2 bombers moved from Eastern United States to United Kingdom
            1 fighter moved from Eastern United States to Gibraltar
            1 carrier moved from 80 Sea Zone to 81 Sea Zone
            1 fighter moved from 98 Sea Zone to Egypt
            1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 1 Sea Zone
            1 armour moved from Alaska to 1 Sea Zone
            1 aaGun moved from Alaska to British Columbia
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 1 Sea Zone to 8 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 8 Sea Zone to Aleutian Islands
            1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
    
        Place Units - Americans
            2 carriers and 1 destroyer placed in 101 Sea Zone
            4 fighters placed in 101 Sea Zone
            1 armour and 2 infantry placed in Korea
            2 transports placed in 10 Sea Zone
            1 armour and 3 infantry placed in Western United States
            Americans undo move 1.
            Americans undo move 1.
            1 fighter placed in Western United States
            1 destroyer placed in 10 Sea Zone
            1 fighter placed in Western United States
            2 carriers placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 4,3,1,2
            Americans collect 82 PUs (1 lost to blockades); end with 83 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 103 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 108 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 113 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 118 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 123 PUs
    

    Combat Hit Differential Summary :

    Germans : -2,67
    AA fire in Japan : : -0,67
    Americans : -1,00
    Japanese : -0,33
    

    Savegame

  • '19

    TripleA Turn Summary: Chinese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            2 artilleries and 6 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 2 armour, 2 carriers, 1 destroyer, 4 fighters, 5 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            5 fighters moved from 6 Sea Zone to Japan
            4 bombers moved from Manchuria to Japan
            1 infantry moved from Yakut S.S.R. to Yenisey
                  Americans take Yenisey from Japanese
            1 armour, 3 artilleries and 3 infantry moved from Finland to Norway
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
                  Americans take 97 Sea Zone from Italians
            2 destroyers moved from 92 Sea Zone to 98 Sea Zone
            1 fighter moved from 80 Sea Zone to 98 Sea Zone
            1 destroyer moved from 17 Sea Zone to 19 Sea Zone
            1 destroyer moved from 17 Sea Zone to 16 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 destroyer moved from 17 Sea Zone to 6 Sea Zone
    
        Combat - Americans
            Air Battle in Japan
                Americans attacks with 9 units heading to Japan
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Japan
                    AA fire in Japan : 0/4 hits, 0,67 expected hits
                Bombing raid in Japan rolls: 8,7,3,4 and causes: 20 damage to unit: factory_major
                Bombing raid in Japan causes 20 damage total. 
            Battle in Norway
                Americans attack with 1 armour, 3 artilleries and 3 infantry
                Germans defend with 1 airfield, 1 factory_minor and 4 infantry
                    Americans roll dice for 1 armour, 3 artilleries and 3 infantry in Norway, round 2 : 2/7 hits, 2,50 expected hits
                    Germans roll dice for 4 infantry in Norway, round 2 : 0/4 hits, 1,33 expected hits
                    2 infantry owned by the Germans lost in Norway
                    Americans roll dice for 1 armour, 3 artilleries and 3 infantry in Norway, round 3 : 1/7 hits, 2,50 expected hits
                    Germans roll dice for 2 infantry in Norway, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Norway
                    Americans roll dice for 1 armour, 3 artilleries and 3 infantry in Norway, round 4 : 4/7 hits, 2,50 expected hits
                    Germans roll dice for 1 infantry in Norway, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Norway
                Americans win, taking Norway from Germans with 1 armour, 3 artilleries and 3 infantry remaining. Battle score for attacker is 12
                Casualties for Germans: 4 infantry
            Battle in 98 Sea Zone
                Americans attack with 2 destroyers and 1 fighter
                Germans defend with 2 submarines
                    Americans roll dice for 2 destroyers and 1 fighter in 98 Sea Zone, round 2 : 2/3 hits, 1,17 expected hits
                    Germans roll dice for 2 submarines in 98 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                    2 submarines owned by the Germans lost in 98 Sea Zone
                Americans win, taking 98 Sea Zone from Germans with 2 destroyers and 1 fighter remaining. Battle score for attacker is 12
                Casualties for Germans: 2 submarines
            Battle in 19 Sea Zone
                Americans attack with 1 destroyer, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer and 1 tactical_bomber in 19 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 submarine in 19 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer and 1 tactical_bomber in 19 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 submarine in 19 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 19 Sea Zone
                Americans win, taking 19 Sea Zone from Japanese with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Cleaning up after air battles
    
        Non Combat Move - Americans
            4 bombers and 5 fighters moved from Japan to 6 Sea Zone
            4 bombers moved from 6 Sea Zone to Korea
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            2 bombers moved from Eastern United States to United Kingdom
            1 fighter moved from Eastern United States to Gibraltar
            1 carrier moved from 80 Sea Zone to 81 Sea Zone
            1 fighter moved from 98 Sea Zone to Egypt
            1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 1 Sea Zone
            1 armour moved from Alaska to 1 Sea Zone
            1 aaGun moved from Alaska to British Columbia
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 1 Sea Zone to 8 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 8 Sea Zone to Aleutian Islands
            1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
    
        Place Units - Americans
            2 carriers and 1 destroyer placed in 101 Sea Zone
            4 fighters placed in 101 Sea Zone
            1 armour and 2 infantry placed in Korea
            2 transports placed in 10 Sea Zone
            1 armour and 3 infantry placed in Western United States
            Americans undo move 1.
            Americans undo move 1.
            1 fighter placed in Western United States
            1 destroyer placed in 10 Sea Zone
            1 fighter placed in Western United States
            2 carriers placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 4,3,1,2
            Americans collect 82 PUs (1 lost to blockades); end with 83 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 103 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 108 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 113 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 118 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 123 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            2 artilleries and 6 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
    
        Purchase Units - British
            British buy 2 armour, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 artilleries and 2 infantry moved from Kazakhstan to Samara
            1 armour moved from Kazakhstan to Samara
            3 artilleries and 6 infantry moved from Northwest Persia to Caucasus
            2 mech_infantrys moved from Northwest Persia to Caucasus
            1 fighter moved from Northwest Persia to Caucasus
    
        Combat - British
            Battle in Samara
                British attack with 1 armour, 2 artilleries and 2 infantry
                Germans defend with 3 infantry; Italians defend with 1 infantry
                    British roll dice for 1 armour, 2 artilleries and 2 infantry in Samara, round 2 : 1/5 hits, 1,83 expected hits
                    Germans roll dice for 4 infantry in Samara, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Samara
                    British roll dice for 1 armour, 2 artilleries and 1 infantry in Samara, round 3 : 4/4 hits, 1,50 expected hits
                    Germans roll dice for 3 infantry in Samara, round 3 : 2/3 hits, 1,00 expected hits
                    3 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Samara
                British win, taking Samara from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 2
                Casualties for British: 1 artillery and 2 infantry
                Casualties for Italians: 1 infantry
                Casualties for Germans: 3 infantry
            Battle in Caucasus
                British attack with 3 artilleries, 1 fighter, 6 infantry and 2 mech_infantrys
                Italians defend with 1 infantry
                    British roll dice for 3 artilleries, 1 fighter, 6 infantry and 2 mech_infantrys in Caucasus, round 2 : 2/12 hits, 3,33 expected hits
                    Italians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Caucasus
                British win, taking Caucasus from Italians with 3 artilleries, 1 fighter, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            4 mech_infantrys moved from Kazakhstan to Caucasus
            1 artillery moved from Kazakhstan to Caucasus
            1 artillery and 2 infantry moved from Persia to Northwest Persia
            1 artillery and 2 infantry moved from Iraq to Northwest Persia
            1 artillery and 16 infantry moved from Eastern Persia to Persia
            3 mech_infantrys moved from Trans-Jordan to Northwest Persia
            1 fighter moved from Egypt to Northwest Persia
            1 armour moved from Egypt to Iraq
            2 mech_infantrys moved from Burma to Shan State
            3 armour and 1 mech_infantry moved from India to Shan State
            1 fighter moved from Caucasus to Northwest Persia
    
        Place Units - British
            6 infantry placed in United Kingdom
            3 mech_infantrys placed in Iraq
            2 armour and 1 mech_infantry placed in Persia
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
    
        Place Units - UK_Pacific
            3 armour and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 18 PUs; end with 18 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
            Some Units in India change ownership: 3 armour and 1 infantry
    

    Combat Hit Differential Summary :

    Germans : -2,00
    British : 0,33
    Italians : 0,67
    AA fire in Japan : : -0,67
    Americans : -1,00
    Japanese : -0,33
    

    Savegame


  • TripleA Turn Summary: Italians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Italians
            Italians buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 mech_infantrys moved from Rostov to Volgograd
            1 infantry moved from Ukraine to Rostov
            4 mech_infantrys moved from Novosibirsk to Yenisey
            1 fighter moved from Southern Italy to Volgograd
            1 mech_infantry moved from Novosibirsk to Kazakhstan
                  Italians take Kazakhstan from British
            5 mech_infantrys moved from Novosibirsk to Samara
    
        Combat - Italians
            Battle in Yenisey
                Italians attack with 4 mech_infantrys
                Americans defend with 1 infantry
                    Italians roll dice for 4 mech_infantrys in Yenisey, round 2 : 1/4 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Yenisey, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Yenisey
                Italians win, taking Yenisey from Americans with 3 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Americans: 1 infantry
            Battle in Samara
                Italians attack with 5 mech_infantrys
                British defend with 1 armour and 1 artillery
                    Italians roll dice for 5 mech_infantrys in Samara, round 2 : 0/5 hits, 0.83 expected hits
                    British roll dice for 1 armour and 1 artillery in Samara, round 2 : 1/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Italians lost in Samara
                    Italians roll dice for 4 mech_infantrys in Samara, round 3 : 0/4 hits, 0.67 expected hits
                    British roll dice for 1 armour and 1 artillery in Samara, round 3 : 0/2 hits, 0.83 expected hits
                    Italians roll dice for 4 mech_infantrys in Samara, round 4 : 0/4 hits, 0.67 expected hits
                    British roll dice for 1 armour and 1 artillery in Samara, round 4 : 1/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Italians lost in Samara
                    Italians roll dice for 3 mech_infantrys in Samara, round 5 : 0/3 hits, 0.50 expected hits
                    British roll dice for 1 armour and 1 artillery in Samara, round 5 : 1/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Italians lost in Samara
                    Italians roll dice for 2 mech_infantrys in Samara, round 6 : 1/2 hits, 0.33 expected hits
                    British roll dice for 1 armour and 1 artillery in Samara, round 6 : 0/2 hits, 0.83 expected hits
                    1 artillery owned by the British lost in Samara
                    Italians roll dice for 2 mech_infantrys in Samara, round 7 : 0/2 hits, 0.33 expected hits
                    British roll dice for 1 armour in Samara, round 7 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 2 mech_infantrys in Samara, round 8 : 0/2 hits, 0.33 expected hits
                    British roll dice for 1 armour in Samara, round 8 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the Italians lost in Samara
                    Italians roll dice for 1 mech_infantry in Samara, round 9 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 armour in Samara, round 9 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the Italians lost in Samara
                British win with 1 armour remaining. Battle score for attacker is -16
                Casualties for Italians: 5 mech_infantrys
                Casualties for British: 1 artillery
    
        Non Combat Move - Italians
    
        Place Units - Italians
            3 infantry placed in Volgograd
            3 infantry placed in Ukraine
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
            Italians collect 19 PUs (2 lost to blockades); end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians : -2.50
    British : -0.67
    Americans : 0.67
    

    Territory Summary for Italians :

    Yenisey : 1 flag, 3 mech_infantrys
    Kazakhstan : 1 flag, 1 mech_infantry
    Northern Italy : 1 factory_major and 1 infantry
    Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 8 infantry
    Bryansk : 1 flag
    Rostov : 1 flag, 1 infantry
    Eastern Poland : 1 flag
    Bessarabia : 1 flag
    Ukraine : 1 flag, 1 factory_minor and 5 infantry
    Western Ukraine : 1 flag
    Novosibirsk : 1 flag
    Volgograd : 1 flag, 2 aaGuns, 1 factory_minor, 1 fighter, 6 infantry and 2 mech_infantrys
    Turkmenistan : 1 flag
    

    Production/PUs Summary :

    Germans : 54 / 73
    Russians : 0 / 0
    Japanese : 12 / 3
    Americans : 82 / 123
    Chinese : 23 / 26
    British : 38 / 48
    UK_Pacific : 18 / 21
    Italians : 21 / 19
    ANZAC : 12 / 19
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 601 times
            2 was rolled 601 times
            3 was rolled 579 times
            4 was rolled 542 times
            5 was rolled 554 times
            6 was rolled 629 times
        Average roll : 3.495
        Median : 3.000
        Variance : 1.510
        Standard Deviation : 1.229
        Total rolls : 3506
    
    Null / Other
            1 was rolled 82 times
            2 was rolled 70 times
            3 was rolled 56 times
            4 was rolled 57 times
            5 was rolled 52 times
            6 was rolled 63 times
        Average roll : 3.305
        Median : 3.000
        Variance : 1.624
        Standard Deviation : 1.274
        Total rolls : 380
    
    Germans Combat
            1 was rolled 107 times
            2 was rolled 112 times
            3 was rolled 146 times
            4 was rolled 111 times
            5 was rolled 123 times
            6 was rolled 144 times
        Average roll : 3.623
        Median : 4.000
        Variance : 2.004
        Standard Deviation : 1.416
        Total rolls : 743
    
    British Combat
            1 was rolled 107 times
            2 was rolled 110 times
            3 was rolled 88 times
            4 was rolled 91 times
            5 was rolled 79 times
            6 was rolled 86 times
        Average roll : 3.326
        Median : 3.000
        Variance : 1.353
        Standard Deviation : 1.163
        Total rolls : 561
    
    Italians Combat
            1 was rolled 51 times
            2 was rolled 57 times
            3 was rolled 49 times
            4 was rolled 52 times
            5 was rolled 51 times
            6 was rolled 58 times
        Average roll : 3.531
        Median : 4.000
        Variance : 0.208
        Standard Deviation : 0.456
        Total rolls : 318
    
    Americans Combat
            1 was rolled 82 times
            2 was rolled 70 times
            3 was rolled 56 times
            4 was rolled 57 times
            5 was rolled 52 times
            6 was rolled 63 times
        Average roll : 3.305
        Median : 3.000
        Variance : 1.624
        Standard Deviation : 1.274
        Total rolls : 380
    
    Neutral_Axis Combat
            2 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 4.333
        Median : 5.000
        Variance : 0.750
        Standard Deviation : 0.866
        Total rolls : 3
    
    Japanese Combat
            1 was rolled 68 times
            2 was rolled 66 times
            3 was rolled 72 times
            4 was rolled 64 times
            5 was rolled 74 times
            6 was rolled 88 times
        Average roll : 3.634
        Median : 4.000
        Variance : 0.872
        Standard Deviation : 0.934
        Total rolls : 432
    
    French Combat
            1 was rolled 7 times
            2 was rolled 3 times
            3 was rolled 6 times
            4 was rolled 9 times
            5 was rolled 4 times
            6 was rolled 7 times
        Average roll : 3.583
        Median : 4.000
        Variance : 0.686
        Standard Deviation : 0.828
        Total rolls : 36
    
    ANZAC Combat
            1 was rolled 11 times
            2 was rolled 9 times
            3 was rolled 9 times
            4 was rolled 4 times
            5 was rolled 7 times
            6 was rolled 12 times
        Average roll : 3.442
        Median : 3.000
        Variance : 0.810
        Standard Deviation : 0.900
        Total rolls : 52
    
    Neutral_Allies Combat
            1 was rolled 3 times
            2 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 3.615
        Median : 4.000
        Variance : 0.569
        Standard Deviation : 0.755
        Total rolls : 13
    
    Chinese Combat
            1 was rolled 36 times
            2 was rolled 49 times
            3 was rolled 38 times
            4 was rolled 53 times
            5 was rolled 61 times
            6 was rolled 56 times
        Average roll : 3.758
        Median : 4.000
        Variance : 1.708
        Standard Deviation : 1.307
        Total rolls : 293
    
    UK_Pacific Combat
            1 was rolled 5 times
            2 was rolled 4 times
            3 was rolled 2 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 3 times
        Average roll : 2.875
        Median : 2.000
        Variance : 0.889
        Standard Deviation : 0.943
        Total rolls : 16
    
    Russians Combat
            1 was rolled 42 times
            2 was rolled 48 times
            3 was rolled 57 times
            4 was rolled 40 times
            5 was rolled 47 times
            6 was rolled 45 times
        Average roll : 3.491
        Median : 3.000
        Variance : 0.638
        Standard Deviation : 0.799
        Total rolls : 279
    

    Savegame


  • awful dice again…:/

  • '19

    TripleA Turn Summary: French round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber; Remaining resources: 7 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 armour, 1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 6 Sea Zone
            1 carrier, 1 destroyer and 1 fighter moved from 35 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 armour and 1 infantry moved from 6 Sea Zone to Korea
            1 armour and 1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 armour and 1 infantry moved from 35 Sea Zone to Philippines
    
        Place Units - ANZAC
            1 bomber placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    @SixUnder said in 2019 Sovietishcat (Allies) vs SixUnder (Axis) BM:

    awful dice again…:/

    The story of this game.


  • TripleA Turn Summary: Germans round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 8 infantry and 12 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            2 destroyers, 1 submarine and 4 transports moved from 112 Sea Zone to 113 Sea Zone
            3 infantry moved from Germany to 113 Sea Zone
            1 infantry moved from Western Germany to 113 Sea Zone
            3 mech_infantrys moved from Germany to 113 Sea Zone
            2 destroyers, 4 infantry, 3 mech_infantrys, 1 submarine and 4 transports moved from 113 Sea Zone to 112 Sea Zone
            4 infantry moved from 112 Sea Zone to Norway
            3 mech_infantrys moved from 112 Sea Zone to Norway
            3 fighters moved from Western Germany to Norway
            1 fighter moved from Western Germany to Norway
            3 bombers moved from Western Germany to United Kingdom
            2 infantry moved from Novgorod to Vyborg
            2 artilleries moved from Novgorod to Vyborg
            1 artillery and 1 infantry moved from Novgorod to Karelia
            1 armour moved from Novgorod to Karelia
            2 armour moved from Novgorod to Bryansk
            4 mech_infantrys moved from Germany to Eastern Poland
            3 mech_infantrys moved from Russia to Samara
            1 fighter moved from Volgograd to Samara
            3 mech_infantrys moved from Ukraine to Volgograd
            1 fighter moved from Ukraine to Volgograd
            1 infantry moved from Southern France to France
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 0/3 hits, 0.50 expected hits
                Bombing raid in United Kingdom rolls: 3,6,7 and causes: 16 damage to unit: factory_major
                Bombing raid in United Kingdom causes 16 damage total. 
            Battle in Karelia
                Germans attack with 1 armour, 1 artillery and 1 infantry
                Americans defend with 1 armour
                    Germans roll dice for 1 armour, 1 artillery and 1 infantry in Karelia, round 2 : 2/3 hits, 1.17 expected hits
                    Americans roll dice for 1 armour in Karelia, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Americans lost in Karelia
                Germans win, taking Karelia from Americans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 1 armour
            Battle in Norway
                Germans attack with 4 fighters, 4 infantry and 3 mech_infantrys
                Americans defend with 1 airfield, 1 armour, 3 artilleries, 1 factory_minor and 3 infantry
                    Germans roll dice for 4 fighters, 4 infantry and 3 mech_infantrys in Norway, round 2 : 3/11 hits, 3.17 expected hits
                    Americans roll dice for 1 armour, 3 artilleries and 3 infantry in Norway, round 2 : 3/7 hits, 2.50 expected hits
                    3 infantry owned by the Germans and 3 infantry owned by the Americans lost in Norway
                    Germans roll dice for 4 fighters, 1 infantry and 3 mech_infantrys in Norway, round 3 : 2/8 hits, 2.67 expected hits
                    Americans roll dice for 1 armour and 3 artilleries in Norway, round 3 : 1/4 hits, 1.50 expected hits
                    1 infantry owned by the Germans and 2 artilleries owned by the Americans lost in Norway
                    Germans roll dice for 4 fighters and 3 mech_infantrys in Norway, round 4 : 3/7 hits, 2.50 expected hits
                    Americans roll dice for 1 armour and 1 artillery in Norway, round 4 : 0/2 hits, 0.83 expected hits
                    1 armour owned by the Americans and 1 artillery owned by the Americans lost in Norway
                Germans win, taking Norway from Americans with 4 fighters and 3 mech_infantrys remaining. Battle score for attacker is 15
                Casualties for Germans: 4 infantry
                Casualties for Americans: 1 armour, 3 artilleries and 3 infantry
            Battle in Vyborg
                Germans attack with 2 artilleries and 2 infantry
                Americans defend with 1 armour
                    Germans roll dice for 2 artilleries and 2 infantry in Vyborg, round 2 : 3/4 hits, 1.33 expected hits
                    Americans roll dice for 1 armour in Vyborg, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Americans lost in Vyborg
                Germans win, taking Vyborg from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 1 armour
            Battle in Samara
                Germans attack with 1 fighter and 3 mech_infantrys
                British defend with 1 armour
                    Germans roll dice for 1 fighter and 3 mech_infantrys in Samara, round 2 : 1/4 hits, 1.00 expected hits
                    British roll dice for 1 armour in Samara, round 2 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Samara
                Germans win, taking Samara from British with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 armour
    
        Non Combat Move - Germans
            1 fighter moved from Samara to Volgograd
            4 fighters moved from Norway to Western Germany
            3 bombers moved from United Kingdom to Western Germany
    
        Place Units - Germans
            8 infantry placed in Western Germany
            3 mech_infantrys placed in Russia
            3 mech_infantrys placed in Novgorod
            6 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2,2,6
            Germans collect 57 PUs (2 lost to blockades); end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.17
    British : 0.50
    Americans : -1.83
    AA fire in United Kingdom : : -0.50
    

    Territory Summary for Germans :

    Timguska : 1 flag
    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
    Southern France : 1 flag, 1 factory_minor and 1 harbour
    France : 1 flag, 1 airfield, 1 factory_minor and 4 infantry
    Western Germany : 1 airfield, 3 bombers, 1 factory_upgrade, 4 fighters, 1 harbour and 8 infantry
    Germany : 1 aaGun, 1 factory_major and 6 mech_infantrys
    Norway : 1 airfield, 1 factory_minor and 3 mech_infantrys
    Belarus : 1 flag
    Karelia : 1 flag, 1 armour, 1 artillery and 1 infantry
    Baltic States : 1 flag
    Bryansk : 2 armour
    Nenetsia : 1 flag
    Urals : 1 flag
    Vyborg : 1 flag, 2 artilleries and 2 infantry
    Archangel : 1 flag
    Eastern Poland : 4 mech_infantrys
    Russia : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
    Tambov : 1 flag
    Vologda : 1 flag
    Volgograd : 1 aaGun, 2 fighters and 8 mech_infantrys
    Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
    Smolensk : 1 flag
    Samara : 1 flag, 2 mech_infantrys
    112 Sea Zone : 2 destroyers, 1 submarine and 4 transports
    125 Sea Zone : 1 flag
    Bulgaria : 1 flag
    Greece : 1 flag, 1 factory_minor
    Yugoslavia : 1 flag
    

    Production/PUs Summary :

    Germans : 59 / 73
    Russians : 0 / 0
    Japanese : 12 / 3
    Americans : 78 / 123
    Chinese : 23 / 26
    British : 37 / 48
    UK_Pacific : 18 / 21
    Italians : 21 / 19
    ANZAC : 12 / 25
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 610 times
            2 was rolled 616 times
            3 was rolled 588 times
            4 was rolled 562 times
            5 was rolled 572 times
            6 was rolled 642 times
        Average roll : 3.500
        Median : 3.000
        Variance : 1.247
        Standard Deviation : 1.117
        Total rolls : 3590
    
    Null / Other
            1 was rolled 82 times
            2 was rolled 74 times
            3 was rolled 57 times
            4 was rolled 63 times
            5 was rolled 57 times
            6 was rolled 67 times
        Average roll : 3.350
        Median : 3.000
        Variance : 1.226
        Standard Deviation : 1.107
        Total rolls : 400
    
    Germans Combat
            1 was rolled 116 times
            2 was rolled 118 times
            3 was rolled 153 times
            4 was rolled 116 times
            5 was rolled 131 times
            6 was rolled 149 times
        Average roll : 3.607
        Median : 4.000
        Variance : 1.823
        Standard Deviation : 1.350
        Total rolls : 783
    
    British Combat
            1 was rolled 107 times
            2 was rolled 111 times
            3 was rolled 88 times
            4 was rolled 94 times
            5 was rolled 79 times
            6 was rolled 86 times
        Average roll : 3.327
        Median : 3.000
        Variance : 1.388
        Standard Deviation : 1.178
        Total rolls : 565
    
    Italians Combat
            1 was rolled 51 times
            2 was rolled 57 times
            3 was rolled 49 times
            4 was rolled 52 times
            5 was rolled 51 times
            6 was rolled 58 times
        Average roll : 3.531
        Median : 4.000
        Variance : 0.208
        Standard Deviation : 0.456
        Total rolls : 318
    
    Americans Combat
            1 was rolled 82 times
            2 was rolled 74 times
            3 was rolled 57 times
            4 was rolled 63 times
            5 was rolled 57 times
            6 was rolled 67 times
        Average roll : 3.350
        Median : 3.000
        Variance : 1.226
        Standard Deviation : 1.107
        Total rolls : 400
    
    Neutral_Axis Combat
            2 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 4.333
        Median : 5.000
        Variance : 0.750
        Standard Deviation : 0.866
        Total rolls : 3
    
    Japanese Combat
            1 was rolled 68 times
            2 was rolled 66 times
            3 was rolled 72 times
            4 was rolled 64 times
            5 was rolled 74 times
            6 was rolled 88 times
        Average roll : 3.634
        Median : 4.000
        Variance : 0.872
        Standard Deviation : 0.934
        Total rolls : 432
    
    French Combat
            1 was rolled 7 times
            2 was rolled 3 times
            3 was rolled 6 times
            4 was rolled 9 times
            5 was rolled 4 times
            6 was rolled 7 times
        Average roll : 3.583
        Median : 4.000
        Variance : 0.686
        Standard Deviation : 0.828
        Total rolls : 36
    
    ANZAC Combat
            1 was rolled 11 times
            2 was rolled 9 times
            3 was rolled 9 times
            4 was rolled 4 times
            5 was rolled 7 times
            6 was rolled 12 times
        Average roll : 3.442
        Median : 3.000
        Variance : 0.810
        Standard Deviation : 0.900
        Total rolls : 52
    
    Neutral_Allies Combat
            1 was rolled 3 times
            2 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 3.615
        Median : 4.000
        Variance : 0.569
        Standard Deviation : 0.755
        Total rolls : 13
    
    Chinese Combat
            1 was rolled 36 times
            2 was rolled 49 times
            3 was rolled 38 times
            4 was rolled 53 times
            5 was rolled 61 times
            6 was rolled 56 times
        Average roll : 3.758
        Median : 4.000
        Variance : 1.708
        Standard Deviation : 1.307
        Total rolls : 293
    
    UK_Pacific Combat
            1 was rolled 5 times
            2 was rolled 4 times
            3 was rolled 2 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 3 times
        Average roll : 2.875
        Median : 2.000
        Variance : 0.889
        Standard Deviation : 0.943
        Total rolls : 16
    
    Russians Combat
            1 was rolled 42 times
            2 was rolled 48 times
            3 was rolled 57 times
            4 was rolled 40 times
            5 was rolled 47 times
            6 was rolled 45 times
        Average roll : 3.491
        Median : 3.000
        Variance : 0.638
        Standard Deviation : 0.799
        Total rolls : 279
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Egypt to Gibraltar
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - Japanese
            Japanese repair damage of 3x factory_major; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
            Japanese buy nothing; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            7 armour, 3 artilleries, 1 fighter, 8 infantry and 2 mech_infantrys moved from Malaya to Shan State
    
        Combat - Japanese
            Battle in Shan State
                Japanese attack with 7 armour, 3 artilleries, 1 fighter, 8 infantry and 2 mech_infantrys
                British defend with 3 aaGuns, 5 armour, 13 infantry and 7 mech_infantrys; ANZAC defend with 2 fighters
                    AA fire in Shan State : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 7 armour, 3 artilleries, 1 fighter, 8 infantry and 2 mech_infantrys in Shan State, round 2 : 6/21 hits, 7.17 expected hits
                    UK_Pacific roll dice for 3 aaGuns, 5 armour, 2 fighters, 13 infantry and 7 mech_infantrys in Shan State, round 2 : 9/27 hits, 10.50 expected hits
                    8 infantry owned by the Japanese, 1 artillery owned by the Japanese, 3 aaGuns owned by the British and 3 infantry owned by the British lost in Shan State
                    Japanese roll dice for 7 armour, 2 artilleries, 1 fighter and 2 mech_infantrys in Shan State, round 3 : 4/12 hits, 5.33 expected hits
                    UK_Pacific roll dice for 5 armour, 2 fighters, 10 infantry and 7 mech_infantrys in Shan State, round 3 : 5/24 hits, 9.50 expected hits
                    2 artilleries owned by the Japanese, 2 mech_infantrys owned by the Japanese, 1 armour owned by the Japanese and 4 infantry owned by the British lost in Shan State
                    Japanese roll dice for 6 armour and 1 fighter in Shan State, round 4 : 5/7 hits, 3.50 expected hits
                    UK_Pacific roll dice for 5 armour, 2 fighters, 6 infantry and 7 mech_infantrys in Shan State, round 4 : 4/20 hits, 8.17 expected hits
                    4 armour owned by the Japanese and 5 infantry owned by the British lost in Shan State
                    Japanese roll dice for 2 armour and 1 fighter in Shan State, round 5 : 1/3 hits, 1.50 expected hits
                    UK_Pacific roll dice for 5 armour, 2 fighters, 1 infantry and 7 mech_infantrys in Shan State, round 5 : 9/15 hits, 6.50 expected hits
                    1 fighter owned by the Japanese, 2 armour owned by the Japanese and 1 infantry owned by the British lost in Shan State
                UK_Pacific win with 5 armour, 2 fighters and 7 mech_infantrys remaining. Battle score for attacker is -42
                Casualties for Japanese: 7 armour, 3 artilleries, 1 fighter, 8 infantry and 2 mech_infantrys
                Casualties for British: 3 aaGuns and 13 infantry
    
        Non Combat Move - Japanese
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,5,1,6,2,4,4,5,4,4,4,5,1,6,1,1,4,1,5,4,6,2,2,2,6,5,1,1,4,4,6,1,4,3,3,1,3,1
            Japanese collect 2 PUs (10 lost to blockades); end with 2 PUs
    

    Combat Hit Differential Summary :

    UK_Pacific : -7.67
    AA fire in Shan State : : -0.17
    Japanese : -1.50
    

    Territory Summary for Japanese :

    Japan : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 8 infantry, 1 mech_infantry and 1 tactical_bomber
    Malaya : 1 flag, 1 factory_minor and 1 harbour
    Evenkiyskiy : 1 flag
    26 Sea Zone : 1 flag, 2 submarines
    

    Production/PUs Summary :

    Germans : 59 / 73
    Russians : 0 / 0
    Japanese : 12 / 2
    Americans : 78 / 123
    Chinese : 23 / 26
    British : 37 / 48
    UK_Pacific : 18 / 21
    Italians : 21 / 19
    ANZAC : 12 / 25
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 578 times
            2 was rolled 572 times
            3 was rolled 569 times
            4 was rolled 545 times
            5 was rolled 555 times
            6 was rolled 622 times
        Average roll : 3.521
        Median : 4.000
        Variance : 1.032
        Standard Deviation : 1.016
        Total rolls : 3441
    
    Null / Other
            1 was rolled 24 times
            2 was rolled 13 times
            3 was rolled 12 times
            4 was rolled 14 times
            5 was rolled 12 times
            6 was rolled 18 times
        Average roll : 3.333
        Median : 3.000
        Variance : 1.212
        Standard Deviation : 1.101
        Total rolls : 93
    
    Germans Combat
            1 was rolled 115 times
            2 was rolled 118 times
            3 was rolled 153 times
            4 was rolled 115 times
            5 was rolled 130 times
            6 was rolled 149 times
        Average roll : 3.608
        Median : 4.000
        Variance : 1.905
        Standard Deviation : 1.380
        Total rolls : 780
    
    British Combat
            1 was rolled 107 times
            2 was rolled 112 times
            3 was rolled 88 times
            4 was rolled 91 times
            5 was rolled 79 times
            6 was rolled 86 times
        Average roll : 3.321
        Median : 3.000
        Variance : 1.471
        Standard Deviation : 1.213
        Total rolls : 563
    
    Italians Combat
            1 was rolled 51 times
            2 was rolled 57 times
            3 was rolled 49 times
            4 was rolled 52 times
            5 was rolled 51 times
            6 was rolled 58 times
        Average roll : 3.531
        Median : 4.000
        Variance : 0.208
        Standard Deviation : 0.456
        Total rolls : 318
    
    Americans Combat
            1 was rolled 82 times
            2 was rolled 72 times
            3 was rolled 57 times
            4 was rolled 60 times
            5 was rolled 57 times
            6 was rolled 65 times
        Average roll : 3.338
        Median : 3.000
        Variance : 1.249
        Standard Deviation : 1.117
        Total rolls : 393
    
    Neutral_Axis Combat
            2 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 4.333
        Median : 5.000
        Variance : 0.750
        Standard Deviation : 0.866
        Total rolls : 3
    
    Japanese Combat
            1 was rolled 73 times
            2 was rolled 69 times
            3 was rolled 83 times
            4 was rolled 75 times
            5 was rolled 82 times
            6 was rolled 93 times
        Average roll : 3.638
        Median : 4.000
        Variance : 0.787
        Standard Deviation : 0.887
        Total rolls : 475
    
    French Combat
            1 was rolled 7 times
            2 was rolled 3 times
            3 was rolled 6 times
            4 was rolled 9 times
            5 was rolled 4 times
            6 was rolled 7 times
        Average roll : 3.583
        Median : 4.000
        Variance : 0.686
        Standard Deviation : 0.828
        Total rolls : 36
    
    ANZAC Combat
            1 was rolled 24 times
            2 was rolled 13 times
            3 was rolled 12 times
            4 was rolled 14 times
            5 was rolled 12 times
            6 was rolled 18 times
        Average roll : 3.333
        Median : 3.000
        Variance : 1.212
        Standard Deviation : 1.101
        Total rolls : 93
    
    Neutral_Allies Combat
            1 was rolled 3 times
            2 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 3.615
        Median : 4.000
        Variance : 0.569
        Standard Deviation : 0.755
        Total rolls : 13
    
    Chinese Combat
            1 was rolled 36 times
            2 was rolled 49 times
            3 was rolled 38 times
            4 was rolled 53 times
            5 was rolled 61 times
            6 was rolled 56 times
        Average roll : 3.758
        Median : 4.000
        Variance : 1.708
        Standard Deviation : 1.307
        Total rolls : 293
    
    UK_Pacific Combat
            1 was rolled 14 times
            2 was rolled 15 times
            3 was rolled 14 times
            4 was rolled 19 times
            5 was rolled 17 times
            6 was rolled 23 times
        Average roll : 3.775
        Median : 4.000
        Variance : 0.614
        Standard Deviation : 0.783
        Total rolls : 102
    
    Russians Combat
            1 was rolled 42 times
            2 was rolled 48 times
            3 was rolled 57 times
            4 was rolled 40 times
            5 was rolled 47 times
            6 was rolled 45 times
        Average roll : 3.491
        Median : 3.000
        Variance : 0.638
        Standard Deviation : 0.799
        Total rolls : 279
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - Americans
            Americans buy 3 armour, 4 destroyers, 1 fighter, 5 infantry, 1 submarine and 6 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to Normandy Bordeaux
            1 bomber moved from United Kingdom to France
            1 destroyer moved from 16 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Normandy Bordeaux
                    AA fire in Normandy Bordeaux : 0/1 hits, 0,17 expected hits
                Bombing raid in Normandy Bordeaux rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Normandy Bordeaux causes 5 damage total. 
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0,17 expected hits
                Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in France causes 6 damage total. 
            Battle in 26 Sea Zone
                Americans attack with 2 destroyers and 2 fighters
                Japanese defend with 2 submarines
                    Americans roll dice for 2 destroyers and 2 fighters in 26 Sea Zone, round 2 : 2/4 hits, 1,67 expected hits
                    Japanese roll dice for 2 submarines in 26 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 2 submarines owned by the Japanese lost in 26 Sea Zone
                Americans win, taking 26 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 4
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 2 submarines
    
        Non Combat Move - Americans
            2 fighters moved from 26 Sea Zone to Midway
            1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 armour, 1 artillery and 2 infantry moved from Aleutian Islands to 8 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 8 Sea Zone to 6 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 6 Sea Zone to Korea
            1 infantry moved from Amur to Buryatia
            1 artillery moved from Amur to Buryatia
            1 carrier moved from 81 Sea Zone to 98 Sea Zone
            1 fighter moved from Egypt to Caucasus
            5 artilleries and 5 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            5 artilleries, 5 infantry and 5 transports moved from 106 Sea Zone to 91 Sea Zone
            5 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar
            1 bomber moved from France to United Kingdom
            1 bomber moved from Normandy Bordeaux to United Kingdom
            2 carriers and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Gibraltar to 91 Sea Zone
            1 destroyer moved from 19 Sea Zone to 6 Sea Zone
            1 submarine moved from 19 Sea Zone to 6 Sea Zone
    
        Place Units - Americans
            2 transports placed in 6 Sea Zone
            1 fighter placed in Korea
            4 destroyers and 4 transports placed in 101 Sea Zone
            3 armour and 5 infantry placed in Eastern United States
            1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 78 PUs; end with 78 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 103 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 108 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 113 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 118 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            5 artilleries and 2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
    
        Purchase Units - British
            British repair damage of 10x factory_major; Remaining resources: 38 PUs; 
            British buy 1 factory_minor, 3 infantry and 4 mech_infantrys; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 armour; Remaining resources: 3 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Persia to Turkmenistan
                  British take Turkmenistan from Italians
            2 infantry moved from Caucasus to Kazakhstan
            2 fighters moved from Northwest Persia to Kazakhstan
            1 mech_infantry moved from Shan State to Malaya
                  UK_Pacific take Malaya from Japanese
    
        Combat - British
            Battle in Kazakhstan
                British attack with 2 fighters and 2 infantry
                Italians defend with 1 mech_infantry
                    British roll dice for 2 fighters and 2 infantry in Kazakhstan, round 2 : 1/4 hits, 1,33 expected hits
                    Italians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Kazakhstan
                British win, taking Kazakhstan from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - British
            2 fighters moved from Kazakhstan to Caucasus
            3 mech_infantrys moved from Northwest Persia to Caucasus
            2 artilleries and 4 infantry moved from Northwest Persia to Caucasus
            1 artillery and 16 infantry moved from Persia to Northwest Persia
            2 armour moved from Persia to Caucasus
            1 armour and 3 mech_infantrys moved from Iraq to Caucasus
            3 armour moved from India to Eastern Persia
            5 armour and 6 mech_infantrys moved from Shan State to Szechwan
            1 mech_infantry moved from Yunnan to Szechwan
            1 infantry moved from India to West India
            3 infantry moved from Trans-Jordan to Iraq
            1 artillery and 2 infantry moved from Egypt to Trans-Jordan
    
        Place Units - British
            1 factory_minor placed in Caucasus
            3 mech_infantrys placed in Persia
            1 mech_infantry placed in Iraq
            3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 38 PUs; end with 39 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
    
        Place Units - UK_Pacific
            3 armour placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 21 PUs; end with 24 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
            Some Units in India change ownership: 3 armour
    

    Combat Hit Differential Summary :

    British : -0,33
    Italians : 0,67
    AA fire in France : : -0,17
    Americans : 0,33
    AA fire in Normandy Bordeaux : : -0,17
    Japanese : 0,67
    

    Savegame


  • TripleA Turn Summary: Italians round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - Italians
            Italians buy 6 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Rostov to Volgograd
            5 infantry moved from Ukraine to Rostov
            1 infantry moved from Northern Italy to Southern Italy
    
        Non Combat Move - Italians
    
        Place Units - Italians
            3 infantry placed in Volgograd
            3 infantry placed in Ukraine
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4
            Italians collect 19 PUs (1 lost to blockades); end with 20 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Italians :

    Yenisey : 1 flag, 3 mech_infantrys
    Northern Italy : 1 factory_major
    Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 9 infantry
    Bryansk : 1 flag
    Rostov : 1 flag, 5 infantry
    Eastern Poland : 1 flag
    Bessarabia : 1 flag
    Ukraine : 1 flag, 1 factory_minor and 3 infantry
    Western Ukraine : 1 flag
    Novosibirsk : 1 flag
    Volgograd : 1 flag, 2 aaGuns, 1 factory_minor, 1 fighter, 10 infantry and 2 mech_infantrys
    

    Production/PUs Summary :

    Germans : 59 / 73
    Russians : 0 / 0
    Japanese : 9 / 2
    Americans : 78 / 118
    Chinese : 23 / 26
    British : 38 / 48
    UK_Pacific : 21 / 30
    Italians : 20 / 20
    ANZAC : 12 / 25
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 626 times
            2 was rolled 633 times
            3 was rolled 611 times
            4 was rolled 585 times
            5 was rolled 598 times
            6 was rolled 665 times
        Average roll : 3.509
        Median : 3.000
        Variance : 1.081
        Standard Deviation : 1.040
        Total rolls : 3718
    
    Null / Other
            1 was rolled 83 times
            2 was rolled 74 times
            3 was rolled 57 times
            4 was rolled 61 times
            5 was rolled 58 times
            6 was rolled 66 times
        Average roll : 3.338
        Median : 3.000
        Variance : 1.310
        Standard Deviation : 1.145
        Total rolls : 399
    
    Germans Combat
            1 was rolled 115 times
            2 was rolled 118 times
            3 was rolled 153 times
            4 was rolled 115 times
            5 was rolled 130 times
            6 was rolled 149 times
        Average roll : 3.608
        Median : 4.000
        Variance : 1.905
        Standard Deviation : 1.380
        Total rolls : 780
    
    British Combat
            1 was rolled 107 times
            2 was rolled 113 times
            3 was rolled 88 times
            4 was rolled 92 times
            5 was rolled 80 times
            6 was rolled 86 times
        Average roll : 3.323
        Median : 3.000
        Variance : 1.468
        Standard Deviation : 1.212
        Total rolls : 566
    
    Italians Combat
            1 was rolled 51 times
            2 was rolled 58 times
            3 was rolled 49 times
            4 was rolled 52 times
            5 was rolled 51 times
            6 was rolled 58 times
        Average roll : 3.527
        Median : 4.000
        Variance : 0.235
        Standard Deviation : 0.485
        Total rolls : 319
    
    Americans Combat
            1 was rolled 83 times
            2 was rolled 74 times
            3 was rolled 57 times
            4 was rolled 61 times
            5 was rolled 58 times
            6 was rolled 66 times
        Average roll : 3.338
        Median : 3.000
        Variance : 1.310
        Standard Deviation : 1.145
        Total rolls : 399
    
    Neutral_Axis Combat
            2 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 4.333
        Median : 5.000
        Variance : 0.750
        Standard Deviation : 0.866
        Total rolls : 3
    
    Japanese Combat
            1 was rolled 74 times
            2 was rolled 69 times
            3 was rolled 83 times
            4 was rolled 76 times
            5 was rolled 82 times
            6 was rolled 93 times
        Average roll : 3.633
        Median : 4.000
        Variance : 0.743
        Standard Deviation : 0.862
        Total rolls : 477
    
    French Combat
            1 was rolled 7 times
            2 was rolled 3 times
            3 was rolled 6 times
            4 was rolled 9 times
            5 was rolled 4 times
            6 was rolled 7 times
        Average roll : 3.583
        Median : 4.000
        Variance : 0.686
        Standard Deviation : 0.828
        Total rolls : 36
    
    ANZAC Combat
            1 was rolled 11 times
            2 was rolled 9 times
            3 was rolled 9 times
            4 was rolled 4 times
            5 was rolled 7 times
            6 was rolled 12 times
        Average roll : 3.442
        Median : 3.000
        Variance : 0.810
        Standard Deviation : 0.900
        Total rolls : 52
    
    Neutral_Allies Combat
            1 was rolled 3 times
            2 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 3.615
        Median : 4.000
        Variance : 0.569
        Standard Deviation : 0.755
        Total rolls : 13
    
    Chinese Combat
            1 was rolled 36 times
            2 was rolled 49 times
            3 was rolled 38 times
            4 was rolled 53 times
            5 was rolled 61 times
            6 was rolled 56 times
        Average roll : 3.758
        Median : 4.000
        Variance : 1.708
        Standard Deviation : 1.307
        Total rolls : 293
    
    UK_Pacific Combat
            1 was rolled 14 times
            2 was rolled 15 times
            3 was rolled 14 times
            4 was rolled 19 times
            5 was rolled 17 times
            6 was rolled 23 times
        Average roll : 3.775
        Median : 4.000
        Variance : 0.614
        Standard Deviation : 0.783
        Total rolls : 102
    
    Russians Combat
            1 was rolled 42 times
            2 was rolled 48 times
            3 was rolled 57 times
            4 was rolled 40 times
            5 was rolled 47 times
            6 was rolled 45 times
        Average roll : 3.491
        Median : 3.000
        Variance : 0.638
        Standard Deviation : 0.799
        Total rolls : 279
    

    Savegame

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