2019 Sovietishcat (Allies) vs SixUnder (Axis) BM


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 carriers and 7 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
            1 tactical_bomber moved from Japan to Manchuria
            1 artillery and 1 infantry moved from Korea to Manchuria
            1 infantry moved from Siberia to Amur
            1 infantry moved from Evenkiyskiy to Timguska
            1 fighter moved from Japan to Manchuria
            1 artillery moved from Kwangsi to Kiangsi
            2 infantry moved from New Guinea to Dutch New Guinea
                  Japanese take Dutch New Guinea from Dutch
            3 infantry moved from French Indo China to 36 Sea Zone
            3 artilleries moved from French Indo China to 36 Sea Zone
            1 bomber moved from French Indo China to Celebes
            3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 44 Sea Zone
            3 artilleries and 3 infantry moved from 44 Sea Zone to Celebes
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            3 mech_infantrys moved from French Indo China to Shan State
            1 armour and 2 mech_infantrys moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from French Indo China to Java
            1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
            2 fighters moved from French Indo China to Yunnan
            1 infantry moved from Hunan to Anhwe
                  Japanese take Anhwe from Chinese
            2 armour moved from French Indo China to Kiangsi
            1 armour moved from French Indo China to Kiangsi
            1 armour moved from French Indo China to Hunan
            1 armour moved from French Indo China to Yunnan
    
        Combat - Japanese
            Battle in Manchuria
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Manchuria, round 2 : 3/4 hits, 1.83 expected hits
                    Chinese roll dice for 3 infantry in Manchuria, round 2 : 2/3 hits, 1.00 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for Chinese: 3 infantry
            Battle in Java
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1.83 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Kiangsu
                Japanese attack with 1 artillery and 1 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 2 infantry in Kiangsu, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Kiangsu
                    Japanese roll dice for 1 artillery and 1 infantry in Kiangsu, round 3 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Kiangsu, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                Japanese win, taking Kiangsu from Chinese with 1 artillery remaining. Battle score for attacker is 3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Guam
                Japanese attack with 1 artillery and 1 infantry
                Americans defend with 1 airfield, 1 armour and 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 armour and 1 infantry in Guam, round 2 : 2/2 hits, 0.83 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Guam
                Americans win with 1 armour and 1 infantry remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Kiangsi
                Japanese attack with 3 armour and 1 artillery
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 armour and 1 artillery in Kiangsi, round 2 : 1/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 3 armour remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 artillery
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 2 armour, 2 fighters and 2 mech_infantrys
                British defend with 4 infantry
                    Japanese roll dice for 2 armour, 2 fighters and 2 mech_infantrys in Yunnan, round 2 : 2/6 hits, 2.33 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
                    2 mech_infantrys owned by the Japanese and 2 infantry owned by the British lost in Yunnan
                    Japanese roll dice for 2 armour and 2 fighters in Yunnan, round 3 : 1/4 hits, 2.00 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 3 : 2/2 hits, 0.67 expected hits
                    1 fighter owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                    Japanese roll dice for 1 armour and 1 fighter in Yunnan, round 4 : 1/2 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour remaining. Battle score for attacker is -22
                Casualties for Japanese: 1 armour, 2 fighters and 2 mech_infantrys
                Casualties for British: 4 infantry
            Battle in Celebes
                Japanese attack with 3 artilleries, 1 bomber and 3 infantry
                British defend with 2 fighters and 1 tactical_bomber; Americans defend with 2 infantry
                    Japanese roll dice for 3 artilleries, 1 bomber and 3 infantry in Celebes, round 2 : 1/7 hits, 2.67 expected hits
                    Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 1/5 hits, 2.50 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
                    Japanese roll dice for 3 artilleries, 1 bomber and 2 infantry in Celebes, round 3 : 1/6 hits, 2.33 expected hits
                    Americans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Celebes, round 3 : 3/4 hits, 2.17 expected hits
                    2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
                    Japanese roll dice for 2 artilleries and 1 bomber in Celebes, round 4 : 1/3 hits, 1.33 expected hits
                    Americans roll dice for 2 fighters and 1 tactical_bomber in Celebes, round 4 : 3/3 hits, 1.83 expected hits
                    2 artilleries owned by the Japanese, 1 bomber owned by the Japanese and 1 tactical_bomber owned by the British lost in Celebes
                Americans win with 2 fighters remaining. Battle score for attacker is -16
                Casualties for Japanese: 3 artilleries, 1 bomber and 3 infantry
                Casualties for Americans: 2 infantry
                Casualties for British: 1 tactical_bomber
            Battle in Shan State
                Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Shan State, round 2 : 0/5 hits, 1.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Shan State, round 3 : 2/5 hits, 1.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 tactical_bomber could not land in Java and was removed
            1 fighter moved from Shan State to 36 Sea Zone
            1 tactical_bomber moved from Shan State to 36 Sea Zone
            1 carrier moved from 36 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
            1 submarine moved from 37 Sea Zone to 44 Sea Zone
            1 battleship moved from 36 Sea Zone to 44 Sea Zone
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
            1 destroyer moved from 6 Sea Zone to 21 Sea Zone
            1 tactical_bomber moved from Manchuria to Korea
    
        Place Units - Japanese
            3 infantry placed in Malaya
            3 infantry placed in French Indo China
            2 carriers placed in 6 Sea Zone
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 1.33
    Americans : 1.67
    Chinese : 4.33
    UK_Pacific : -0.67
    Japanese : -5.50
    

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
    Kwangsi : 1 flag
    Korea : 1 tactical_bomber
    Kiangsu : 1 flag, 1 artillery
    Kiangsi : 1 flag, 3 armour
    Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
    Manchuria : 1 flag, 1 artillery
    Yunnan : 1 flag, 1 armour
    Hunan : 1 flag, 1 armour
    Szechwan : 1 flag, 1 infantry
    Anhwe : 1 flag, 1 infantry
    Shan State : 1 flag, 3 mech_infantrys
    Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 harbour
    New Britain : 1 flag
    New Guinea : 1 flag
    Philippines : 1 flag, 1 airfield and 1 harbour
    Sakha : 1 flag
    Evenkiyskiy : 1 flag
    Yenisey : 1 flag
    Soviet Far East : 1 flag
    Amur : 1 flag, 1 infantry
    Yakut S.S.R. : 1 flag
    Timguska : 1 infantry
    Siberia : 1 flag
    Buryatia : 1 flag
    French Indo China : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 3 infantry
    Java : 1 flag, 1 artillery
    Dutch New Guinea : 1 flag, 2 infantry
    Sumatra : 1 flag, 1 artillery
    42 Sea Zone : 1 transport
    41 Sea Zone : 1 flag
    44 Sea Zone : 1 battleship, 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
    37 Sea Zone : 1 flag
    21 Sea Zone : 1 destroyer and 1 transport
    19 Sea Zone : 1 destroyer and 1 transport
    16 Sea Zone : 1 destroyer
    6 Sea Zone : 2 carriers and 1 transport
    

    Production/PUs Summary :

    Germans : 56 / 74
    Russians : 0 / 0
    Japanese : 58 / 61
    Americans : 63 / 93
    Chinese : 9 / 18
    British : 33 / 44
    UK_Pacific : 6 / 9
    Italians : 25 / 24
    ANZAC : 10 / 17
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 288 times
            2 was rolled 275 times
            3 was rolled 278 times
            4 was rolled 248 times
            5 was rolled 272 times
            6 was rolled 307 times
        Average roll : 3.517
        Median : 3.000
        Variance : 1.131
        Standard Deviation : 1.064
        Total rolls : 1668
    
    Null / Other
            1 was rolled 3 times
            2 was rolled 9 times
            3 was rolled 4 times
            4 was rolled 5 times
            5 was rolled 5 times
            6 was rolled 3 times
        Average roll : 3.310
        Median : 3.000
        Variance : 0.887
        Standard Deviation : 0.942
        Total rolls : 29
    
    Germans Combat
            1 was rolled 68 times
            2 was rolled 59 times
            3 was rolled 82 times
            4 was rolled 63 times
            5 was rolled 70 times
            6 was rolled 77 times
        Average roll : 3.570
        Median : 4.000
        Variance : 0.878
        Standard Deviation : 0.937
        Total rolls : 419
    
    British Combat
            1 was rolled 43 times
            2 was rolled 33 times
            3 was rolled 19 times
            4 was rolled 23 times
            5 was rolled 20 times
            6 was rolled 20 times
        Average roll : 3.025
        Median : 3.000
        Variance : 2.977
        Standard Deviation : 1.725
        Total rolls : 158
    
    Italians Combat
            1 was rolled 20 times
            2 was rolled 13 times
            3 was rolled 18 times
            4 was rolled 16 times
            5 was rolled 15 times
            6 was rolled 17 times
        Average roll : 3.444
        Median : 3.000
        Variance : 0.301
        Standard Deviation : 0.549
        Total rolls : 99
    
    Americans Combat
            1 was rolled 27 times
            2 was rolled 24 times
            3 was rolled 17 times
            4 was rolled 18 times
            5 was rolled 24 times
            6 was rolled 27 times
        Average roll : 3.504
        Median : 4.000
        Variance : 0.697
        Standard Deviation : 0.835
        Total rolls : 137
    
    Neutral_Axis Combat
            2 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 4.333
        Median : 5.000
        Variance : 0.750
        Standard Deviation : 0.866
        Total rolls : 3
    
    Japanese Combat
            1 was rolled 46 times
            2 was rolled 52 times
            3 was rolled 53 times
            4 was rolled 45 times
            5 was rolled 54 times
            6 was rolled 71 times
        Average roll : 3.692
        Median : 4.000
        Variance : 1.367
        Standard Deviation : 1.169
        Total rolls : 321
    
    French Combat
            1 was rolled 7 times
            2 was rolled 3 times
            3 was rolled 6 times
            4 was rolled 9 times
            5 was rolled 3 times
            6 was rolled 7 times
        Average roll : 3.543
        Median : 4.000
        Variance : 0.848
        Standard Deviation : 0.921
        Total rolls : 35
    
    ANZAC Combat
            1 was rolled 3 times
            2 was rolled 2 times
            3 was rolled 1 times
            4 was rolled 1 times
            6 was rolled 6 times
        Average roll : 3.846
        Median : 4.000
        Variance : 1.903
        Standard Deviation : 1.379
        Total rolls : 13
    
    Neutral_Allies Combat
            1 was rolled 3 times
            2 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 3.615
        Median : 4.000
        Variance : 0.569
        Standard Deviation : 0.755
        Total rolls : 13
    
    Chinese Combat
            1 was rolled 21 times
            2 was rolled 29 times
            3 was rolled 21 times
            4 was rolled 24 times
            5 was rolled 32 times
            6 was rolled 28 times
        Average roll : 3.652
        Median : 4.000
        Variance : 0.668
        Standard Deviation : 0.817
        Total rolls : 155
    
    UK_Pacific Combat
            1 was rolled 5 times
            2 was rolled 4 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 3 times
        Average roll : 2.867
        Median : 2.000
        Variance : 1.107
        Standard Deviation : 1.052
        Total rolls : 15
    
    Russians Combat
            1 was rolled 42 times
            2 was rolled 44 times
            3 was rolled 56 times
            4 was rolled 40 times
            5 was rolled 45 times
            6 was rolled 44 times
        Average roll : 3.494
        Median : 3.000
        Variance : 0.581
        Standard Deviation : 0.762
        Total rolls : 271
    

    Savegame


  • @SixUnder said in 2019 Sovietishcat (Allies) vs SixUnder (Axis) BM:

    ANZAC : 1.33
    Americans : 1.67
    Chinese : 4.33
    UK_Pacific : -0.67
    Japanese : -5.50

    worst dice ever :{

  • '19

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 factory_minor, 2 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Greece to Albania
                  Americans take Albania from Italians
            1 artillery moved from Greece to Bulgaria
                  Americans take Bulgaria from Germans
            2 carriers, 1 destroyer and 4 fighters moved from 46 Sea Zone to 44 Sea Zone
            2 infantry, 1 marine and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            2 infantry, 1 marine and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 2 infantry, 1 marine and 1 mech_infantry
                Japanese defend with 1 aaGun, 1 airfield and 1 harbour
                    1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 2 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun
            Battle in 44 Sea Zone
                Americans attack with 2 carriers, 1 destroyer and 4 fighters
                Japanese defend with 1 battleship, 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
                    Americans roll dice for 2 carriers, 1 destroyer and 4 fighters in 44 Sea Zone, round 2 : 1/5 hits, 2,33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports in 44 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits
                Units damaged: 1 carrier owned by the Americans
                    1 carrier owned by the Americans lost in 44 Sea Zone
                    Americans roll dice for 1 carrier, 1 destroyer and 4 fighters in 44 Sea Zone, round 3 : 2/5 hits, 2,33 expected hits
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports in 44 Sea Zone, round 3 : 3/4 hits, 2,17 expected hits
                    1 tactical_bomber owned by the Japanese, 1 destroyer owned by the Americans, 1 submarine owned by the Japanese, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 44 Sea Zone
                    Americans roll dice for 3 fighters in 44 Sea Zone, round 4 : 1/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 1 fighter and 3 transports in 44 Sea Zone, round 4 : 3/3 hits, 1,67 expected hits
                    1 fighter owned by the Japanese and 3 fighters owned by the Americans lost in 44 Sea Zone
                Japanese win with 1 battleship, 1 carrier and 3 transports remaining. Battle score for attacker is -53
                Casualties for Americans: 2 carriers, 1 destroyer and 4 fighters
                Casualties for Japanese: 1 fighter, 1 submarine and 1 tactical_bomber
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 2 carriers, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from Southern France to Normandy Bordeaux
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from United Kingdom to Normandy Bordeaux
    
        Place Units - Americans
            3 infantry placed in Normandy Bordeaux
            2 transports placed in 101 Sea Zone
            2 fighters placed in Western United States
            1 factory_minor placed in Greece
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2
            Americans collect 63 PUs (2 lost to blockades); end with 63 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    Americans : -2,17
    Japanese : 2,67
    

    Savegame

  • '19

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            16 infantry moved from Kweichow to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 16 infantry
                Japanese defend with 1 armour
                    Chinese roll dice for 16 infantry in Yunnan, round 2 : 2/16 hits, 2,67 expected hits
                    Japanese roll dice for 1 armour in Yunnan, round 2 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 15 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Burma
    
        Place Units - Chinese
            1 infantry placed in Shensi
            1 infantry placed in Suiyuyan
            4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0,67
    Japanese : 0,50
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 factory_minor, 2 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Greece to Albania
                  Americans take Albania from Italians
            1 artillery moved from Greece to Bulgaria
                  Americans take Bulgaria from Germans
            2 carriers, 1 destroyer and 4 fighters moved from 46 Sea Zone to 44 Sea Zone
            2 infantry, 1 marine and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            2 infantry, 1 marine and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 2 infantry, 1 marine and 1 mech_infantry
                Japanese defend with 1 aaGun, 1 airfield and 1 harbour
                    1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 2 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun
            Battle in 44 Sea Zone
                Americans attack with 2 carriers, 1 destroyer and 4 fighters
                Japanese defend with 1 battleship, 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
                    Americans roll dice for 2 carriers, 1 destroyer and 4 fighters in 44 Sea Zone, round 2 : 1/5 hits, 2,33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports in 44 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits
                Units damaged: 1 carrier owned by the Americans
                    1 carrier owned by the Americans lost in 44 Sea Zone
                    Americans roll dice for 1 carrier, 1 destroyer and 4 fighters in 44 Sea Zone, round 3 : 2/5 hits, 2,33 expected hits
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports in 44 Sea Zone, round 3 : 3/4 hits, 2,17 expected hits
                    1 tactical_bomber owned by the Japanese, 1 destroyer owned by the Americans, 1 submarine owned by the Japanese, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 44 Sea Zone
                    Americans roll dice for 3 fighters in 44 Sea Zone, round 4 : 1/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 1 fighter and 3 transports in 44 Sea Zone, round 4 : 3/3 hits, 1,67 expected hits
                    1 fighter owned by the Japanese and 3 fighters owned by the Americans lost in 44 Sea Zone
                Japanese win with 1 battleship, 1 carrier and 3 transports remaining. Battle score for attacker is -53
                Casualties for Americans: 2 carriers, 1 destroyer and 4 fighters
                Casualties for Japanese: 1 fighter, 1 submarine and 1 tactical_bomber
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 2 carriers, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from Southern France to Normandy Bordeaux
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from United Kingdom to Normandy Bordeaux
    
        Place Units - Americans
            3 infantry placed in Normandy Bordeaux
            2 transports placed in 101 Sea Zone
            2 fighters placed in Western United States
            1 factory_minor placed in Greece
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2
            Americans collect 63 PUs (2 lost to blockades); end with 63 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            16 infantry moved from Kweichow to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 16 infantry
                Japanese defend with 1 armour
                    Chinese roll dice for 16 infantry in Yunnan, round 2 : 2/16 hits, 2,67 expected hits
                    Japanese roll dice for 1 armour in Yunnan, round 2 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 15 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Burma
    
        Place Units - Chinese
            1 infantry placed in Shensi
            1 infantry placed in Suiyuyan
            4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 2 artilleries and 12 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 unit repaired.
            20 infantry and 4 mech_infantrys moved from Burma to Shan State
            2 fighters moved from Celebes to 21 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria
    
        Combat - British
            Battle in Algeria
                British attack with 1 armour, 1 artillery and 2 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 1 artillery and 2 infantry in Algeria, round 2 : 2/4 hits, 1,33 expected hits
                    Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Algeria
                British win, taking Algeria from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Shan State
                British attack with 20 infantry and 4 mech_infantrys
                Japanese defend with 3 mech_infantrys
                    British roll dice for 20 infantry and 4 mech_infantrys in Shan State, round 2 : 7/24 hits, 4,00 expected hits
                    Japanese roll dice for 3 mech_infantrys in Shan State, round 2 : 2/3 hits, 1,00 expected hits
                    3 mech_infantrys owned by the Japanese and 2 infantry owned by the British lost in Shan State
                British win, taking Shan State from Japanese with 18 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
                Casualties for Japanese: 3 mech_infantrys
            Battle in 21 Sea Zone
                British attack with 2 fighters
                Japanese defend with 1 destroyer and 1 transport
                    British roll dice for 2 fighters in 21 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 transport owned by the Japanese, 1 destroyer owned by the Japanese and 1 fighter owned by the British lost in 21 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 5
                Casualties for British: 1 fighter
                Casualties for Japanese: 1 destroyer and 1 transport
    
        Non Combat Move - British
            1 fighter moved from 21 Sea Zone to Guam
            3 infantry moved from India to Burma
            3 aaGuns moved from Burma to Shan State
            1 artillery moved from Egypt to Trans-Jordan
            1 artillery and 6 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from 110 Sea Zone to Normandy Bordeaux
            1 tactical_bomber moved from Northwest Persia to Greece
            1 mech_infantry moved from Northwest Persia to Eastern Persia
    
        Place Units - British
            3 infantry placed in Iraq
            3 infantry placed in Persia
            1 artillery and 2 infantry placed in Egypt
            1 artillery and 4 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Place Units - UK_Pacific
            1 transport placed in 39 Sea Zone
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Some Units in 39 Sea Zone change ownership: 1 transport
    

    Combat Hit Differential Summary :

    British : 4,67
    Italians : -0,33
    Americans : -2,17
    Chinese : -0,67
    Japanese : 4,83
    

    Savegame

  • '19

    @SixUnder In sz 33, I did max def; you got good defensive dice…


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 4 armour; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 1 mech_infantry moved from Tobruk to Alexandria
            1 infantry moved from Libya to Tunisia
            1 infantry moved from Northern Italy to Southern France
                  Italians take Southern France from Americans
            2 artilleries and 1 infantry moved from Northern Italy to France
            1 mech_infantry moved from Novosibirsk to Kansu
            3 armour and 4 mech_infantrys moved from Volgograd to Turkmenistan
            1 armour and 1 mech_infantry moved from Turkmenistan to Eastern Persia
            1 mech_infantry moved from Caucasus to Turkmenistan
            5 mech_infantrys moved from Rostov to Kazakhstan
            2 mech_infantrys moved from Ukraine to Volgograd
            3 fighters moved from Southern Italy to 92 Sea Zone
    
        Combat - Italians
            Battle in Kansu
                Italians attack with 1 mech_infantry
                Russians defend with 1 armour
                    Italians roll dice for 1 mech_infantry in Kansu, round 2 : 0/1 hits, 0.17 expected hits
                    Chinese roll dice for 1 armour in Kansu, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 mech_infantry in Kansu, round 3 : 1/1 hits, 0.17 expected hits
                    Chinese roll dice for 1 armour in Kansu, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Kansu
                Italians win, taking Kansu from Chinese with 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 armour
            Battle in Eastern Persia
                Italians attack with 1 armour and 1 mech_infantry
                British defend with 1 mech_infantry
                    Italians roll dice for 1 armour and 1 mech_infantry in Eastern Persia, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 mech_infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour and 1 mech_infantry in Eastern Persia, round 3 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 mech_infantry in Eastern Persia, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 mech_infantry owned by the Italians lost in Eastern Persia
                Italians win, taking Eastern Persia from British with 1 armour remaining. Battle score for attacker is 0
                Casualties for Italians: 1 mech_infantry
                Casualties for British: 1 mech_infantry
            Battle in 92 Sea Zone
                Italians attack with 3 fighters
                French defend with 1 destroyer
                    Italians roll dice for 3 fighters in 92 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    French roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 92 Sea Zone
                Italians win with 3 fighters remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
            Battle in Alexandria
                Italians attack with 1 armour and 1 mech_infantry
                French defend with 1 infantry
                    Italians roll dice for 1 armour and 1 mech_infantry in Alexandria, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Alexandria
                    Italians roll dice for 1 armour in Alexandria, round 3 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour in Alexandria, round 4 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 infantry in Alexandria, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the French and 1 armour owned by the Italians lost in Alexandria
                British win with no units remaining. Battle score for attacker is -7
                Casualties for Italians: 1 armour and 1 mech_infantry
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            2 aaGuns moved from Ukraine to Rostov
            3 fighters moved from 92 Sea Zone to Tunisia
    
        Place Units - Italians
            3 armour placed in Volgograd
            1 armour placed in Ukraine
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,3,6,6,2
            Italians collect 22 PUs (5 lost to blockades); end with 22 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.17
    British : 1.33
    French : -0.33
    Chinese : -1.00
    

    Territory Summary for Italians :

    Kansu : 1 flag, 1 mech_infantry
    Tsinghai : 1 flag
    Sikang : 1 flag
    Kazakhstan : 1 flag, 5 mech_infantrys
    Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
    France : 2 artilleries and 1 infantry
    Tunisia : 1 flag, 1 artillery, 3 fighters and 1 infantry
    Northern Italy : 1 factory_major
    Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 8 infantry
    Bryansk : 1 flag
    Rostov : 2 aaGuns
    Eastern Poland : 1 flag
    Bessarabia : 1 flag
    Ukraine : 1 flag, 1 armour and 1 factory_minor
    Western Ukraine : 1 flag
    Novosibirsk : 1 flag
    Volgograd : 1 flag, 3 armour, 1 factory_minor and 2 mech_infantrys
    Turkmenistan : 1 flag, 3 armour and 5 mech_infantrys
    Caucasus : 1 flag
    Eastern Persia : 1 flag, 1 armour
    

    Production/PUs Summary :

    Germans : 55 / 74
    Russians : 0 / 0
    Japanese : 56 / 61
    Americans : 62 / 93
    Chinese : 9 / 10
    British : 34 / 43
    UK_Pacific : 7 / 12
    Italians : 27 / 27
    ANZAC : 10 / 17
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 359 times
            2 was rolled 333 times
            3 was rolled 315 times
            4 was rolled 283 times
            5 was rolled 307 times
            6 was rolled 346 times
        Average roll : 3.455
        Median : 3.000
        Variance : 1.978
        Standard Deviation : 1.406
        Total rolls : 1943
    
    Null / Other
            1 was rolled 52 times
            2 was rolled 44 times
            3 was rolled 27 times
            4 was rolled 25 times
            5 was rolled 24 times
            6 was rolled 27 times
        Average roll : 3.030
        Median : 3.000
        Variance : 3.529
        Standard Deviation : 1.879
        Total rolls : 199
    
    Germans Combat
            1 was rolled 68 times
            2 was rolled 59 times
            3 was rolled 82 times
            4 was rolled 63 times
            5 was rolled 70 times
            6 was rolled 77 times
        Average roll : 3.570
        Median : 4.000
        Variance : 0.878
        Standard Deviation : 0.937
        Total rolls : 419
    
    British Combat
            1 was rolled 52 times
            2 was rolled 44 times
            3 was rolled 27 times
            4 was rolled 25 times
            5 was rolled 24 times
            6 was rolled 27 times
        Average roll : 3.030
        Median : 3.000
        Variance : 3.529
        Standard Deviation : 1.879
        Total rolls : 199
    
    Italians Combat
            1 was rolled 22 times
            2 was rolled 16 times
            3 was rolled 19 times
            4 was rolled 18 times
            5 was rolled 17 times
            6 was rolled 21 times
        Average roll : 3.487
        Median : 3.000
        Variance : 0.240
        Standard Deviation : 0.489
        Total rolls : 113
    
    Americans Combat
            1 was rolled 29 times
            2 was rolled 26 times
            3 was rolled 18 times
            4 was rolled 21 times
            5 was rolled 29 times
            6 was rolled 27 times
        Average roll : 3.507
        Median : 4.000
        Variance : 0.685
        Standard Deviation : 0.827
        Total rolls : 150
    
    Neutral_Axis Combat
            2 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 4.333
        Median : 5.000
        Variance : 0.750
        Standard Deviation : 0.866
        Total rolls : 3
    
    Japanese Combat
            1 was rolled 53 times
            2 was rolled 56 times
            3 was rolled 53 times
            4 was rolled 49 times
            5 was rolled 55 times
            6 was rolled 73 times
        Average roll : 3.637
        Median : 4.000
        Variance : 1.052
        Standard Deviation : 1.026
        Total rolls : 339
    
    French Combat
            1 was rolled 7 times
            2 was rolled 3 times
            3 was rolled 6 times
            4 was rolled 9 times
            5 was rolled 4 times
            6 was rolled 7 times
        Average roll : 3.583
        Median : 4.000
        Variance : 0.686
        Standard Deviation : 0.828
        Total rolls : 36
    
    ANZAC Combat
            1 was rolled 3 times
            2 was rolled 2 times
            3 was rolled 1 times
            4 was rolled 1 times
            6 was rolled 6 times
        Average roll : 3.846
        Median : 4.000
        Variance : 1.903
        Standard Deviation : 1.379
        Total rolls : 13
    
    Neutral_Allies Combat
            1 was rolled 3 times
            2 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 3.615
        Median : 4.000
        Variance : 0.569
        Standard Deviation : 0.755
        Total rolls : 13
    
    Chinese Combat
            1 was rolled 23 times
            2 was rolled 32 times
            3 was rolled 25 times
            4 was rolled 28 times
            5 was rolled 35 times
            6 was rolled 30 times
        Average roll : 3.636
        Median : 4.000
        Variance : 0.575
        Standard Deviation : 0.758
        Total rolls : 173
    
    UK_Pacific Combat
            1 was rolled 5 times
            2 was rolled 4 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 3 times
        Average roll : 2.867
        Median : 2.000
        Variance : 1.107
        Standard Deviation : 1.052
        Total rolls : 15
    
    Russians Combat
            1 was rolled 42 times
            2 was rolled 44 times
            3 was rolled 56 times
            4 was rolled 40 times
            5 was rolled 45 times
            6 was rolled 44 times
        Average roll : 3.494
        Median : 3.000
        Variance : 0.581
        Standard Deviation : 0.762
        Total rolls : 271
    

    Savegame


  • @Sovietishcat said in 2019 Sovietishcat (Allies) vs SixUnder (Axis) BM:

    @SixUnder In sz 33, I did max def; you got good defensive dice…

    aye, holy cow did i ever …

  • '19

    TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 54 Sea Zone to 44 Sea Zone
            3 fighters moved from India to 44 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 47 Sea Zone
            1 infantry moved from 47 Sea Zone to New Britain
    
        Combat - ANZAC
            Battle in New Britain
            Battle in Philippines
            Battle in 42 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                ANZAC win, taking New Britain from Japanese, taking Philippines from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 44 Sea Zone
                ANZAC attack with 1 carrier, 1 destroyer, 3 fighters and 1 submarine
                Japanese defend with 1 battleship, 1 carrier and 3 transports
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 carrier, 1 destroyer and 3 fighters in 44 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier and 3 transports in 44 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    1 carrier owned by the Japanese, 1 battleship owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone
                    3 transports owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking 44 Sea Zone from Neutral with 1 carrier, 1 destroyer and 3 fighters remaining. Battle score for attacker is 51
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 battleship, 1 carrier and 3 transports
    
        Non Combat Move - ANZAC
            1 fighter moved from 44 Sea Zone to Celebes
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 artillery and 1 infantry placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0,50
    Japanese : 0,00
    

    Savegame

  • '19

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 54 Sea Zone to 44 Sea Zone
            3 fighters moved from India to 44 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 47 Sea Zone
            1 infantry moved from 47 Sea Zone to New Britain
    
        Combat - ANZAC
            Battle in New Britain
            Battle in Philippines
            Battle in 42 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                ANZAC win, taking New Britain from Japanese, taking Philippines from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 44 Sea Zone
                ANZAC attack with 1 carrier, 1 destroyer, 3 fighters and 1 submarine
                Japanese defend with 1 battleship, 1 carrier and 3 transports
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 carrier, 1 destroyer and 3 fighters in 44 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier and 3 transports in 44 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    1 carrier owned by the Japanese, 1 battleship owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone
                    3 transports owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking 44 Sea Zone from Neutral with 1 carrier, 1 destroyer and 3 fighters remaining. Battle score for attacker is 51
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 battleship, 1 carrier and 3 transports
    
        Non Combat Move - ANZAC
            1 fighter moved from 44 Sea Zone to Celebes
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 artillery and 1 infantry placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
            1 fighter moved from United Kingdom to Normandy Bordeaux
    
        Non Combat Move - French
            1 infantry moved from Egypt to Alexandria
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0,50
    Japanese : 0,00
    

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 destroyers, 3 infantry, 4 mech_infantrys, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            5 infantry moved from Western Germany to France
            1 fighter moved from Volgograd to Bulgaria
            1 bomber moved from Western Germany to United Kingdom
            3 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 bomber moved from Western Germany to 110 Sea Zone
            1 armour and 1 mech_infantry moved from Yugoslavia to Albania
            2 mech_infantrys moved from Yugoslavia to Bulgaria
            1 armour moved from Sikang to Shensi
            1 armour moved from Tsinghai to Shensi
            1 armour moved from Timguska to Kansu
            1 armour moved from Kansu to Suiyuyan
            1 infantry moved from Rostov to Caucasus
            3 armour and 5 infantry moved from Tambov to Volgograd
            3 armour moved from Russia to Volgograd
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
                Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in United Kingdom causes 4 damage total. 
            Battle in 110 Sea Zone
                Germans attack with 1 bomber, 3 fighters and 3 tactical_bombers
                British defend with 2 carriers, 4 destroyers and 4 transports
                    Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 4/7 hits, 4.17 expected hits
                Units damaged: 2 carriers owned by the British
                    British roll dice for 2 carriers, 4 destroyers and 4 transports in 110 Sea Zone, round 2 : 3/6 hits, 2.00 expected hits
                    2 destroyers owned by the British, 2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in 110 Sea Zone
                    Germans roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in 110 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits
                    British roll dice for 2 carriers, 2 destroyers and 4 transports in 110 Sea Zone, round 3 : 2/4 hits, 1.33 expected hits
                    2 destroyers owned by the British and 2 tactical_bombers owned by the Germans lost in 110 Sea Zone
                    Germans roll dice for 1 bomber and 1 fighter in 110 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits
                    British roll dice for 2 carriers and 4 transports in 110 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
                    1 carrier owned by the British lost in 110 Sea Zone
                    Germans roll dice for 1 bomber and 1 fighter in 110 Sea Zone, round 5 : 0/2 hits, 1.17 expected hits
                    British roll dice for 1 carrier and 4 transports in 110 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Germans lost in 110 Sea Zone
                    Germans roll dice for 1 bomber in 110 Sea Zone, round 6 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 carrier and 4 transports in 110 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    1 carrier owned by the British lost in 110 Sea Zone
                    4 transports owned by the British lost in 110 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 29
                Casualties for Germans: 3 fighters and 3 tactical_bombers
                Casualties for British: 2 carriers, 4 destroyers and 4 transports
            Battle in Suiyuyan
                Germans attack with 1 armour
                Chinese defend with 1 infantry
                    Germans roll dice for 1 armour in Suiyuyan, round 2 : 1/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                Germans win, taking Suiyuyan from Chinese with 1 armour remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Germans attack with 2 armour
                Chinese defend with 1 infantry
                    Germans roll dice for 2 armour in Shensi, round 2 : 1/2 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Germans win, taking Shensi from Chinese with 2 armour remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Bulgaria
                Germans attack with 1 fighter and 2 mech_infantrys
                Americans defend with 1 artillery
                    Germans roll dice for 1 fighter and 2 mech_infantrys in Bulgaria, round 2 : 1/3 hits, 0.83 expected hits
                    Americans roll dice for 1 artillery in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Bulgaria
                Germans win, taking Bulgaria from Americans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in Albania
                Germans attack with 1 armour and 1 mech_infantry
                Americans defend with 1 infantry
                    Germans roll dice for 1 armour and 1 mech_infantry in Albania, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Albania, round 3 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Albania, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Albania
                Germans win, taking Albania from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Bulgaria to Romania
            1 bomber moved from 110 Sea Zone to Western Germany
            4 armour moved from Western Germany to France
            3 armour moved from Novgorod to Bryansk
            1 bomber moved from United Kingdom to Western Germany
            1 infantry moved from Urals to Novosibirsk
            1 infantry moved from Rostov to Volgograd
            2 aaGuns moved from Rostov to Volgograd
    
        Place Units - Germans
            2 destroyers, 2 submarines and 3 transports placed in 112 Sea Zone
            3 infantry and 3 mech_infantrys placed in Germany
            1 mech_infantry placed in France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,3,5,1,1
            Germans collect 56 PUs (2 lost to blockades); end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.17
    British : 1.33
    Americans : -1.00
    Chinese : -0.67
    AA fire in United Kingdom : : -0.17
    

    Territory Summary for Germans :

    Shensi : 1 flag, 2 armour
    Suiyuyan : 1 flag, 1 armour
    Timguska : 1 flag
    France : 1 flag, 1 airfield, 7 armour, 5 artilleries, 1 factory_minor, 5 infantry and 1 mech_infantry
    Western Germany : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major and 1 harbour
    Romania : 1 fighter
    Germany : 1 aaGun, 1 factory_major, 3 infantry and 3 mech_infantrys
    Holland Belgium : 1 infantry
    Albania : 1 armour and 1 mech_infantry
    Belarus : 1 flag
    Karelia : 1 flag
    Baltic States : 1 flag
    Bryansk : 3 armour
    Rostov : 1 flag
    Nenetsia : 1 flag
    Urals : 1 flag
    Vyborg : 1 flag
    Archangel : 1 flag
    Russia : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
    Tambov : 1 flag
    Novosibirsk : 1 infantry
    Vologda : 1 flag
    Volgograd : 2 aaGuns, 10 armour, 1 fighter, 6 infantry and 1 tactical_bomber
    Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
    Caucasus : 1 infantry
    Smolensk : 1 flag
    Samara : 1 flag
    112 Sea Zone : 2 destroyers, 2 submarines and 3 transports
    125 Sea Zone : 1 flag
    Bulgaria : 1 flag, 2 mech_infantrys
    Yugoslavia : 1 flag
    Finland : 1 flag
    

    Production/PUs Summary :

    Germans : 58 / 76
    Russians : 0 / 0
    Japanese : 54 / 61
    Americans : 62 / 93
    Chinese : 7 / 10
    British : 34 / 43
    UK_Pacific : 7 / 12
    Italians : 28 / 27
    ANZAC : 10 / 13
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 373 times
            2 was rolled 346 times
            3 was rolled 329 times
            4 was rolled 287 times
            5 was rolled 315 times
            6 was rolled 363 times
        Average roll : 3.454
        Median : 3.000
        Variance : 2.529
        Standard Deviation : 1.590
        Total rolls : 2013
    
    Null / Other
            1 was rolled 57 times
            2 was rolled 47 times
            3 was rolled 30 times
            4 was rolled 24 times
            5 was rolled 26 times
            6 was rolled 30 times
        Average roll : 3.023
        Median : 3.000
        Variance : 4.119
        Standard Deviation : 2.030
        Total rolls : 214
    
    Germans Combat
            1 was rolled 72 times
            2 was rolled 65 times
            3 was rolled 85 times
            4 was rolled 67 times
            5 was rolled 74 times
            6 was rolled 83 times
        Average roll : 3.572
        Median : 4.000
        Variance : 0.754
        Standard Deviation : 0.868
        Total rolls : 446
    
    British Combat
            1 was rolled 57 times
            2 was rolled 47 times
            3 was rolled 30 times
            4 was rolled 24 times
            5 was rolled 26 times
            6 was rolled 30 times
        Average roll : 3.023
        Median : 3.000
        Variance : 4.119
        Standard Deviation : 2.030
        Total rolls : 214
    
    Italians Combat
            1 was rolled 22 times
            2 was rolled 16 times
            3 was rolled 19 times
            4 was rolled 18 times
            5 was rolled 17 times
            6 was rolled 21 times
        Average roll : 3.487
        Median : 3.000
        Variance : 0.240
        Standard Deviation : 0.489
        Total rolls : 113
    
    Americans Combat
            1 was rolled 29 times
            2 was rolled 26 times
            3 was rolled 20 times
            4 was rolled 21 times
            5 was rolled 29 times
            6 was rolled 28 times
        Average roll : 3.516
        Median : 4.000
        Variance : 0.536
        Standard Deviation : 0.732
        Total rolls : 153
    
    Neutral_Axis Combat
            2 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 4.333
        Median : 5.000
        Variance : 0.750
        Standard Deviation : 0.866
        Total rolls : 3
    
    Japanese Combat
            1 was rolled 53 times
            2 was rolled 56 times
            3 was rolled 54 times
            4 was rolled 49 times
            5 was rolled 55 times
            6 was rolled 74 times
        Average roll : 3.642
        Median : 4.000
        Variance : 1.126
        Standard Deviation : 1.061
        Total rolls : 341
    
    French Combat
            1 was rolled 7 times
            2 was rolled 3 times
            3 was rolled 6 times
            4 was rolled 9 times
            5 was rolled 4 times
            6 was rolled 7 times
        Average roll : 3.583
        Median : 4.000
        Variance : 0.686
        Standard Deviation : 0.828
        Total rolls : 36
    
    ANZAC Combat
            1 was rolled 3 times
            2 was rolled 3 times
            3 was rolled 3 times
            4 was rolled 2 times
            6 was rolled 8 times
        Average roll : 3.895
        Median : 4.000
        Variance : 1.935
        Standard Deviation : 1.391
        Total rolls : 19
    
    Neutral_Allies Combat
            1 was rolled 3 times
            2 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 3.615
        Median : 4.000
        Variance : 0.569
        Standard Deviation : 0.755
        Total rolls : 13
    
    Chinese Combat
            1 was rolled 23 times
            2 was rolled 32 times
            3 was rolled 25 times
            4 was rolled 29 times
            5 was rolled 35 times
            6 was rolled 31 times
        Average roll : 3.651
        Median : 4.000
        Variance : 0.580
        Standard Deviation : 0.761
        Total rolls : 175
    
    UK_Pacific Combat
            1 was rolled 5 times
            2 was rolled 4 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 3 times
        Average roll : 2.867
        Median : 2.000
        Variance : 1.107
        Standard Deviation : 1.052
        Total rolls : 15
    
    Russians Combat
            1 was rolled 42 times
            2 was rolled 44 times
            3 was rolled 56 times
            4 was rolled 40 times
            5 was rolled 45 times
            6 was rolled 44 times
        Average roll : 3.494
        Median : 3.000
        Variance : 0.581
        Standard Deviation : 0.762
        Total rolls : 271
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from India to Northwest Persia
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 artillery, 2 fighters, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Korea to 6 Sea Zone
            1 armour moved from Hunan to French Indo China
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 armour moved from Kiangsi to Hopei
                  Japanese take Hopei from Chinese
            1 artillery moved from Kiangsu to Shantung
                  Japanese take Shantung from Chinese
            1 armour moved from Kiangsi to Chahar
                  Japanese take Chahar from Chinese
            1 armour moved from Kiangsi to French Indo China
            1 destroyer moved from 19 Sea Zone to 6 Sea Zone
            1 infantry moved from Amur to Manchuria
            1 infantry moved from Timguska to Kansu
    
        Combat - Japanese
    
        Non Combat Move - Japanese
    
        Place Units - Japanese
            1 armour and 2 mech_infantrys placed in French Indo China
            1 armour and 2 mech_infantrys placed in Malaya
            2 fighters placed in 6 Sea Zone
            1 artillery and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,1
            Japanese collect 57 PUs (2 lost to blockades); end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Japanese :

    Shantung : 1 flag, 1 artillery
    Kwangsi : 1 flag
    Kiangsu : 1 flag
    Kiangsi : 1 flag
    Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 4 infantry
    Manchuria : 1 flag, 1 artillery and 1 infantry
    Kweichow : 1 flag, 1 infantry
    Hunan : 1 flag
    Kansu : 1 infantry
    Hopei : 1 flag, 1 armour
    Szechwan : 1 flag, 1 infantry
    Chahar : 1 flag, 1 armour
    Anhwe : 1 flag
    Malaya : 1 flag, 1 armour, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 harbour
    New Guinea : 1 flag
    Sakha : 1 flag
    Evenkiyskiy : 1 flag
    Yenisey : 1 flag
    Soviet Far East : 1 flag
    Amur : 1 flag
    Yakut S.S.R. : 1 flag
    Siberia : 1 flag
    Buryatia : 1 flag
    French Indo China : 1 flag, 1 airfield, 4 armour, 1 factory_minor, 3 infantry and 2 mech_infantrys
    Java : 1 flag, 1 artillery
    Dutch New Guinea : 1 flag, 2 infantry
    Sumatra : 1 flag, 1 artillery
    41 Sea Zone : 1 flag
    37 Sea Zone : 1 flag
    16 Sea Zone : 1 destroyer
    6 Sea Zone : 2 carriers, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports
    

    Production/PUs Summary :

    Germans : 58 / 76
    Russians : 0 / 0
    Japanese : 59 / 60
    Americans : 62 / 93
    Chinese : 2 / 10
    British : 34 / 43
    UK_Pacific : 7 / 12
    Italians : 28 / 27
    ANZAC : 10 / 13
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 320 times
            2 was rolled 301 times
            3 was rolled 301 times
            4 was rolled 265 times
            5 was rolled 287 times
            6 was rolled 340 times
        Average roll : 3.506
        Median : 3.000
        Variance : 1.855
        Standard Deviation : 1.362
        Total rolls : 1814
    
    Null / Other
            1 was rolled 5 times
            2 was rolled 3 times
            3 was rolled 3 times
            4 was rolled 2 times
            6 was rolled 8 times
        Average roll : 3.619
        Median : 3.000
        Variance : 1.875
        Standard Deviation : 1.369
        Total rolls : 21
    
    Germans Combat
            1 was rolled 72 times
            2 was rolled 64 times
            3 was rolled 85 times
            4 was rolled 67 times
            5 was rolled 74 times
            6 was rolled 83 times
        Average roll : 3.575
        Median : 4.000
        Variance : 0.799
        Standard Deviation : 0.894
        Total rolls : 445
    
    British Combat
            1 was rolled 54 times
            2 was rolled 47 times
            3 was rolled 29 times
            4 was rolled 24 times
            5 was rolled 24 times
            6 was rolled 29 times
        Average roll : 3.019
        Median : 3.000
        Variance : 3.968
        Standard Deviation : 1.992
        Total rolls : 207
    
    Italians Combat
            1 was rolled 22 times
            2 was rolled 16 times
            3 was rolled 19 times
            4 was rolled 18 times
            5 was rolled 17 times
            6 was rolled 21 times
        Average roll : 3.487
        Median : 3.000
        Variance : 0.240
        Standard Deviation : 0.489
        Total rolls : 113
    
    Americans Combat
            1 was rolled 29 times
            2 was rolled 26 times
            3 was rolled 20 times
            4 was rolled 21 times
            5 was rolled 29 times
            6 was rolled 28 times
        Average roll : 3.516
        Median : 4.000
        Variance : 0.536
        Standard Deviation : 0.732
        Total rolls : 153
    
    Neutral_Axis Combat
            2 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 4.333
        Median : 5.000
        Variance : 0.750
        Standard Deviation : 0.866
        Total rolls : 3
    
    Japanese Combat
            1 was rolled 53 times
            2 was rolled 56 times
            3 was rolled 54 times
            4 was rolled 49 times
            5 was rolled 55 times
            6 was rolled 74 times
        Average roll : 3.642
        Median : 4.000
        Variance : 1.126
        Standard Deviation : 1.061
        Total rolls : 341
    
    French Combat
            1 was rolled 7 times
            2 was rolled 3 times
            3 was rolled 6 times
            4 was rolled 9 times
            5 was rolled 4 times
            6 was rolled 7 times
        Average roll : 3.583
        Median : 4.000
        Variance : 0.686
        Standard Deviation : 0.828
        Total rolls : 36
    
    ANZAC Combat
            1 was rolled 5 times
            2 was rolled 3 times
            3 was rolled 3 times
            4 was rolled 2 times
            6 was rolled 8 times
        Average roll : 3.619
        Median : 3.000
        Variance : 1.875
        Standard Deviation : 1.369
        Total rolls : 21
    
    Neutral_Allies Combat
            1 was rolled 3 times
            2 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 3.615
        Median : 4.000
        Variance : 0.569
        Standard Deviation : 0.755
        Total rolls : 13
    
    Chinese Combat
            1 was rolled 23 times
            2 was rolled 32 times
            3 was rolled 25 times
            4 was rolled 29 times
            5 was rolled 35 times
            6 was rolled 31 times
        Average roll : 3.651
        Median : 4.000
        Variance : 0.580
        Standard Deviation : 0.761
        Total rolls : 175
    
    UK_Pacific Combat
            1 was rolled 5 times
            2 was rolled 4 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 3 times
        Average roll : 2.867
        Median : 2.000
        Variance : 1.107
        Standard Deviation : 1.052
        Total rolls : 15
    
    Russians Combat
            1 was rolled 42 times
            2 was rolled 44 times
            3 was rolled 56 times
            4 was rolled 40 times
            5 was rolled 45 times
            6 was rolled 44 times
        Average roll : 3.494
        Median : 3.000
        Variance : 0.581
        Standard Deviation : 0.762
        Total rolls : 271
    

    Savegame

  • '19

    TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 destroyers, 1 fighter, 2 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
            1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 fighter moved from Normandy Bordeaux to Holland Belgium
            1 infantry moved from Normandy Bordeaux to Southern France
            2 infantry, 1 marine and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone
            2 infantry, 1 marine and 1 mech_infantry moved from 42 Sea Zone to Java
    
        Combat - Americans
            Battle in Java
                Americans attack with 2 infantry, 1 marine and 1 mech_infantry
                Japanese defend with 1 artillery
                    Americans roll dice for 2 infantry, 1 marine and 1 mech_infantry in Java, round 2 : 2/4 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Java
                Americans win, taking Java from Japanese with 2 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Holland Belgium
                Americans attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Southern France
                Americans attack with 1 artillery and 2 infantry
                Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 0/3 hits, 0,83 expected hits
                    Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery and 2 infantry in Southern France, round 3 : 1/3 hits, 0,83 expected hits
                    Italians roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            1 aaGun moved from Central United States to 101 Sea Zone
            1 aaGun, 1 destroyer and 2 transports moved from 101 Sea Zone to 88 Sea Zone
            3 infantry moved from British Guiana to 88 Sea Zone
            1 aaGun, 1 destroyer, 3 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
            1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from Holland Belgium to Normandy Bordeaux
            1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 33 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 2 carriers, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to 26 Sea Zone
    
        Place Units - Americans
            1 fighter and 2 infantry placed in Normandy Bordeaux
            1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
            1 tactical_bomber placed in 10 Sea Zone
            1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 72 PUs; end with 72 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Italians : 0,33
    Americans : 1,33
    Japanese : -0,33
    

    Savegame

  • '19

    TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
            Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            2 infantry moved from Yunnan to Szechwan
            2 infantry moved from Yunnan to Szechwan
            2 infantry moved from Yunnan to Kweichow
            1 infantry moved from Yunnan to Kweichow
            1 fighter moved from Burma to Kweichow
            1 infantry moved from Jehol to Shantung
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Chinese creates battle in territory Tsinghai
            Chinese creates battle in territory Sikang
            Chinese creates battle in territory Anhwe
            Battle in Kweichow
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 0/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Hunan from Japanese, taking Tsinghai from Italians, taking Sikang from Italians, taking Anhwe from Japanese, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Szechwan, round 2 : 0/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 4 infantry in Szechwan, round 3 : 0/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 4 infantry in Szechwan, round 4 : 0/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 3 infantry in Szechwan, round 5 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Szechwan, round 6 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 6 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 2 infantry in Szechwan, round 7 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 7 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 8 : 2/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 8 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shantung
                Chinese attack with 1 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 artillery in Shantung, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 artillery in Shantung, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shantung
                Japanese win with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Yunnan
    
        Place Units - Chinese
            3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Chinese : -2,83
    Japanese : 0,33
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 destroyers, 1 fighter, 2 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
            1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 fighter moved from Normandy Bordeaux to Holland Belgium
            1 infantry moved from Normandy Bordeaux to Southern France
            2 infantry, 1 marine and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone
            2 infantry, 1 marine and 1 mech_infantry moved from 42 Sea Zone to Java
    
        Combat - Americans
            Battle in Java
                Americans attack with 2 infantry, 1 marine and 1 mech_infantry
                Japanese defend with 1 artillery
                    Americans roll dice for 2 infantry, 1 marine and 1 mech_infantry in Java, round 2 : 2/4 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Java
                Americans win, taking Java from Japanese with 2 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Holland Belgium
                Americans attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Southern France
                Americans attack with 1 artillery and 2 infantry
                Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 0/3 hits, 0,83 expected hits
                    Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery and 2 infantry in Southern France, round 3 : 1/3 hits, 0,83 expected hits
                    Italians roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            1 aaGun moved from Central United States to 101 Sea Zone
            1 aaGun, 1 destroyer and 2 transports moved from 101 Sea Zone to 88 Sea Zone
            3 infantry moved from British Guiana to 88 Sea Zone
            1 aaGun, 1 destroyer, 3 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
            1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from Holland Belgium to Normandy Bordeaux
            1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 33 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 2 carriers, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to 26 Sea Zone
    
        Place Units - Americans
            1 fighter and 2 infantry placed in Normandy Bordeaux
            1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
            1 tactical_bomber placed in 10 Sea Zone
            1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 72 PUs; end with 72 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
            Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            2 infantry moved from Yunnan to Szechwan
            2 infantry moved from Yunnan to Szechwan
            2 infantry moved from Yunnan to Kweichow
            1 infantry moved from Yunnan to Kweichow
            1 fighter moved from Burma to Kweichow
            1 infantry moved from Jehol to Shantung
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Chinese creates battle in territory Tsinghai
            Chinese creates battle in territory Sikang
            Chinese creates battle in territory Anhwe
            Battle in Kweichow
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 0/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Hunan from Japanese, taking Tsinghai from Italians, taking Sikang from Italians, taking Anhwe from Japanese, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Szechwan, round 2 : 0/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 4 infantry in Szechwan, round 3 : 0/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 4 infantry in Szechwan, round 4 : 0/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 3 infantry in Szechwan, round 5 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Szechwan, round 6 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 6 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 2 infantry in Szechwan, round 7 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 7 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 8 : 2/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 8 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shantung
                Chinese attack with 1 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 artillery in Shantung, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 artillery in Shantung, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shantung
                Japanese win with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Yunnan
    
        Place Units - Chinese
            3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    
        Purchase Units - British
            British repair damage of 3x factory_major; Remaining resources: 40 PUs; 
            British buy 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
                British converts factory_major into different units
            1 armour moved from Normandy Bordeaux to Western Germany
            1 transport moved from 39 Sea Zone to 38 Sea Zone
            1 infantry moved from Burma to 38 Sea Zone
            1 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 fighter moved from Guam to Philippines
            18 infantry and 4 mech_infantrys moved from Shan State to French Indo China
            1 infantry moved from Persia to Eastern Persia
            1 infantry moved from Persia to Eastern Persia
            1 armour moved from Northwest Persia to Eastern Persia
            1 infantry moved from Persia to Northwest Persia
            3 infantry moved from Iraq to Northwest Persia
            1 artillery moved from Trans-Jordan to Iraq
            2 infantry moved from Egypt to Trans-Jordan
            1 artillery moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Normandy Bordeaux to Western Germany
            2 fighters moved from Normandy Bordeaux to Western Germany
            1 tactical_bomber moved from Greece to Western Germany
    
        Combat - British
            Battle in Borneo
            Battle in Western Germany
                British attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 aaGun, 1 airfield, 2 bombers, 1 factory_major and 1 harbour
                    AA fire in Western Germany : 2/3 hits, 0,50 expected hits
                    1 tactical_bomber owned by the British and 1 fighter owned by the British lost in Western Germany
                    British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Western Germany, round 2 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 aaGun and 2 bombers in Western Germany, round 2 : 0/2 hits, 0,33 expected hits
                    1 aaGun owned by the Germans lost in Western Germany
                    British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Western Germany, round 3 : 2/3 hits, 1,17 expected hits
                    Germans roll dice for 2 bombers in Western Germany, round 3 : 0/2 hits, 0,33 expected hits
                    2 bombers owned by the Germans lost in Western Germany
                British converts factory_major into different units
                British win, taking Borneo from Japanese, taking Western Germany from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 8
                Casualties for British: 1 fighter and 1 tactical_bomber
                Casualties for Germans: 1 aaGun and 2 bombers
            Battle in Eastern Persia
                British attack with 1 armour and 2 infantry
                Italians defend with 1 armour
                    British roll dice for 1 armour and 2 infantry in Eastern Persia, round 2 : 0/3 hits, 0,83 expected hits
                    Italians roll dice for 1 armour in Eastern Persia, round 2 : 0/1 hits, 0,50 expected hits
                    British roll dice for 1 armour and 2 infantry in Eastern Persia, round 3 : 0/3 hits, 0,83 expected hits
                    Italians roll dice for 1 armour in Eastern Persia, round 3 : 0/1 hits, 0,50 expected hits
                    British roll dice for 1 armour and 2 infantry in Eastern Persia, round 4 : 0/3 hits, 0,83 expected hits
                    Italians roll dice for 1 armour in Eastern Persia, round 4 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the British lost in Eastern Persia
                    British roll dice for 1 armour and 1 infantry in Eastern Persia, round 5 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 armour in Eastern Persia, round 5 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the British and 1 armour owned by the Italians lost in Eastern Persia
                British win, taking Eastern Persia from Italians with 1 armour remaining. Battle score for attacker is 0
                Casualties for British: 2 infantry
                Casualties for Italians: 1 armour
            Battle in French Indo China
                British attack with 18 infantry and 4 mech_infantrys
                Japanese defend with 1 airfield, 4 armour, 1 factory_minor, 3 infantry and 2 mech_infantrys
                    British roll dice for 18 infantry and 4 mech_infantrys in French Indo China, round 2 : 3/22 hits, 3,67 expected hits
                    Japanese roll dice for 4 armour, 3 infantry and 2 mech_infantrys in French Indo China, round 2 : 3/9 hits, 3,67 expected hits
                    3 infantry owned by the Japanese and 3 infantry owned by the British lost in French Indo China
                    British roll dice for 15 infantry and 4 mech_infantrys in French Indo China, round 3 : 2/19 hits, 3,17 expected hits
                    Japanese roll dice for 4 armour and 2 mech_infantrys in French Indo China, round 3 : 2/6 hits, 2,67 expected hits
                    2 mech_infantrys owned by the Japanese and 2 infantry owned by the British lost in French Indo China
                    British roll dice for 13 infantry and 4 mech_infantrys in French Indo China, round 4 : 3/17 hits, 2,83 expected hits
                    Japanese roll dice for 4 armour in French Indo China, round 4 : 2/4 hits, 2,00 expected hits
                    3 armour owned by the Japanese and 2 infantry owned by the British lost in French Indo China
                    British roll dice for 11 infantry and 4 mech_infantrys in French Indo China, round 5 : 2/15 hits, 2,50 expected hits
                    Japanese roll dice for 1 armour in French Indo China, round 5 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese lost in French Indo China
                British win, taking French Indo China from Japanese with 11 infantry and 4 mech_infantrys remaining. Battle score for attacker is 20
                Casualties for British: 7 infantry
                Casualties for Japanese: 4 armour, 3 infantry and 2 mech_infantrys
    
        Non Combat Move - British
            3 aaGuns moved from Shan State to French Indo China
            1 infantry moved from Burma to Shan State
            1 infantry moved from Burma to Yunnan
            1 fighter moved from Western Germany to Normandy Bordeaux
    
        Place Units - British
            1 fighter placed in United Kingdom
            3 infantry placed in Iraq
            3 infantry placed in Persia
            3 mech_infantrys placed in Egypt
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
    
        Place Units - UK_Pacific
            3 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 13 PUs; end with 13 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
            Some Units in India change ownership: 3 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : -1,00
    Italians : 0,33
    British : -3,67
    Americans : 1,33
    AA fire in Western Germany : : 1,50
    Chinese : -2,83
    Japanese : -1,83
    

    Savegame


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Kansu to Tsinghai
            3 armour and 5 mech_infantrys moved from Turkmenistan to Eastern Persia
            3 mech_infantrys moved from Kazakhstan to Sikang
            2 mech_infantrys moved from Kazakhstan to Eastern Persia
            3 armour and 2 mech_infantrys moved from Volgograd to Turkmenistan
            1 armour moved from Ukraine to Volgograd
            2 artilleries and 1 infantry moved from France to Southern France
            1 artillery, 3 fighters and 1 infantry moved from Tunisia to Algeria
    
        Combat - Italians
            Battle in Eastern Persia
                Italians attack with 3 armour and 7 mech_infantrys
                British defend with 1 armour
                    Italians roll dice for 3 armour and 7 mech_infantrys in Eastern Persia, round 2 : 2/10 hits, 2.67 expected hits
                    British roll dice for 1 armour in Eastern Persia, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Eastern Persia
                Italians win, taking Eastern Persia from British with 3 armour and 7 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
            Battle in Tsinghai
                Italians attack with 1 mech_infantry
                Chinese defend with 1 infantry
                    Italians roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0.17 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 mech_infantry in Tsinghai, round 3 : 0/1 hits, 0.17 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 mech_infantry in Tsinghai, round 4 : 0/1 hits, 0.17 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 mech_infantry in Tsinghai, round 5 : 1/1 hits, 0.17 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 5 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the Chinese lost in Tsinghai
                Chinese win with no units remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Chinese: 1 infantry
            Battle in Sikang
                Italians attack with 3 mech_infantrys
                Chinese defend with 1 infantry
                    Italians roll dice for 3 mech_infantrys in Sikang, round 2 : 0/3 hits, 0.50 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 3 mech_infantrys in Sikang, round 3 : 1/3 hits, 0.50 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the Chinese lost in Sikang
                Italians win, taking Sikang from Chinese with 2 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Chinese: 1 infantry
            Battle in Southern France
                Italians attack with 2 artilleries and 1 infantry
                Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 2 artilleries and 1 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Southern France
                    Italians roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Southern France
                Italians win, taking Southern France from Americans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Italians: 1 artillery and 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Algeria
                Italians attack with 1 artillery, 3 fighters and 1 infantry
                British defend with 1 armour, 1 artillery and 2 infantry
                    Italians roll dice for 1 artillery, 3 fighters and 1 infantry in Algeria, round 2 : 2/5 hits, 2.17 expected hits
                    British roll dice for 1 armour, 1 artillery and 2 infantry in Algeria, round 2 : 4/4 hits, 1.50 expected hits
                    2 fighters owned by the Italians, 1 artillery owned by the Italians, 2 infantry owned by the British and 1 infantry owned by the Italians lost in Algeria
                 retreated to Algeria
                British win with 1 armour and 1 artillery remaining. Battle score for attacker is -21
                Casualties for Italians: 1 artillery, 2 fighters and 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Algeria to Southern Italy
    
        Place Units - Italians
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Volgograd
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,4,4,3,4
            Italians collect 24 PUs (3 lost to blockades); end with 24 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.17
    British : 2.00
    Americans : 1.00
    Chinese : 0.00
    

    Territory Summary for Italians :

    Kansu : 1 flag
    Sikang : 1 flag, 2 mech_infantrys
    Kazakhstan : 1 flag
    Southern France : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
    Tunisia : 1 flag
    Northern Italy : 1 factory_major and 1 infantry
    Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 8 infantry
    Bryansk : 1 flag
    Rostov : 2 aaGuns
    Eastern Poland : 1 flag
    Bessarabia : 1 flag
    Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
    Western Ukraine : 1 flag
    Novosibirsk : 1 flag
    Volgograd : 1 flag, 1 armour, 1 factory_minor and 3 mech_infantrys
    Turkmenistan : 1 flag, 3 armour and 2 mech_infantrys
    Caucasus : 1 flag
    Eastern Persia : 1 flag, 3 armour and 7 mech_infantrys
    

    Production/PUs Summary :

    Germans : 50 / 76
    Russians : 0 / 0
    Japanese : 44 / 60
    Americans : 69 / 107
    Chinese : 8 / 13
    British : 39 / 48
    UK_Pacific : 13 / 16
    Italians : 27 / 29
    ANZAC : 10 / 13
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 414 times
            2 was rolled 398 times
            3 was rolled 385 times
            4 was rolled 344 times
            5 was rolled 369 times
            6 was rolled 415 times
        Average roll : 3.474
        Median : 3.000
        Variance : 1.639
        Standard Deviation : 1.280
        Total rolls : 2325
    
    Null / Other
            1 was rolled 68 times
            2 was rolled 64 times
            3 was rolled 50 times
            4 was rolled 44 times
            5 was rolled 37 times
            6 was rolled 45 times
        Average roll : 3.172
        Median : 3.000
        Variance : 2.408
        Standard Deviation : 1.552
        Total rolls : 308
    
    Germans Combat
            1 was rolled 72 times
            2 was rolled 66 times
            3 was rolled 85 times
            4 was rolled 68 times
            5 was rolled 75 times
            6 was rolled 84 times
        Average roll : 3.578
        Median : 4.000
        Variance : 0.713
        Standard Deviation : 0.844
        Total rolls : 450
    
    British Combat
            1 was rolled 68 times
            2 was rolled 64 times
            3 was rolled 50 times
            4 was rolled 44 times
            5 was rolled 37 times
            6 was rolled 45 times
        Average roll : 3.172
        Median : 3.000
        Variance : 2.408
        Standard Deviation : 1.552
        Total rolls : 308
    
    Italians Combat
            1 was rolled 27 times
            2 was rolled 22 times
            3 was rolled 23 times
            4 was rolled 23 times
            5 was rolled 26 times
            6 was rolled 27 times
        Average roll : 3.541
        Median : 4.000
        Variance : 0.172
        Standard Deviation : 0.415
        Total rolls : 148
    
    Americans Combat
            1 was rolled 33 times
            2 was rolled 29 times
            3 was rolled 22 times
            4 was rolled 22 times
            5 was rolled 32 times
            6 was rolled 31 times
        Average roll : 3.497
        Median : 4.000
        Variance : 0.731
        Standard Deviation : 0.855
        Total rolls : 169
    
    Neutral_Axis Combat
            2 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 4.333
        Median : 5.000
        Variance : 0.750
        Standard Deviation : 0.866
        Total rolls : 3
    
    Japanese Combat
            1 was rolled 59 times
            2 was rolled 60 times
            3 was rolled 60 times
            4 was rolled 52 times
            5 was rolled 64 times
            6 was rolled 78 times
        Average roll : 3.633
        Median : 4.000
        Variance : 1.013
        Standard Deviation : 1.006
        Total rolls : 373
    
    French Combat
            1 was rolled 7 times
            2 was rolled 3 times
            3 was rolled 6 times
            4 was rolled 9 times
            5 was rolled 4 times
            6 was rolled 7 times
        Average roll : 3.583
        Median : 4.000
        Variance : 0.686
        Standard Deviation : 0.828
        Total rolls : 36
    
    ANZAC Combat
            1 was rolled 3 times
            2 was rolled 3 times
            3 was rolled 3 times
            4 was rolled 2 times
            6 was rolled 8 times
        Average roll : 3.895
        Median : 4.000
        Variance : 1.935
        Standard Deviation : 1.391
        Total rolls : 19
    
    Neutral_Allies Combat
            1 was rolled 3 times
            2 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 3.615
        Median : 4.000
        Variance : 0.569
        Standard Deviation : 0.755
        Total rolls : 13
    
    Chinese Combat
            1 was rolled 27 times
            2 was rolled 36 times
            3 was rolled 29 times
            4 was rolled 36 times
            5 was rolled 45 times
            6 was rolled 39 times
        Average roll : 3.722
        Median : 4.000
        Variance : 1.030
        Standard Deviation : 1.015
        Total rolls : 212
    
    UK_Pacific Combat
            1 was rolled 5 times
            2 was rolled 4 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 3 times
        Average roll : 2.867
        Median : 2.000
        Variance : 1.107
        Standard Deviation : 1.052
        Total rolls : 15
    
    Russians Combat
            1 was rolled 42 times
            2 was rolled 44 times
            3 was rolled 56 times
            4 was rolled 40 times
            5 was rolled 45 times
            6 was rolled 44 times
        Average roll : 3.494
        Median : 3.000
        Variance : 0.581
        Standard Deviation : 0.762
        Total rolls : 271
    

    Savegame

  • '19

    TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 42 Sea Zone to 37 Sea Zone
                  ANZAC take 37 Sea Zone from Japanese
            2 fighters moved from 44 Sea Zone to Dutch New Guinea
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 infantry moved from New Britain to 47 Sea Zone
            1 infantry and 1 transport moved from 47 Sea Zone to 46 Sea Zone
            1 infantry moved from 46 Sea Zone to New Guinea
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            1 carrier and 1 destroyer moved from 44 Sea Zone to 35 Sea Zone
                  ANZAC take 35 Sea Zone from Japanese
            1 fighter moved from Celebes to Philippines
    
        Combat - ANZAC
            Battle in New Guinea
            Battle in Iwo Jima
            Battle in Dutch New Guinea
                ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 2 infantry
                    ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Dutch New Guinea, round 2 : 2/4 hits, 1,67 expected hits
                    Japanese roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese lost in Dutch New Guinea
                ANZAC win, taking New Guinea from Japanese, taking Iwo Jima from Japanese, taking Dutch New Guinea from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from Dutch New Guinea to 35 Sea Zone
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            2 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0,33
    Japanese : -0,67
    

    Savegame

  • '19

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 42 Sea Zone to 37 Sea Zone
                  ANZAC take 37 Sea Zone from Japanese
            2 fighters moved from 44 Sea Zone to Dutch New Guinea
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 infantry moved from New Britain to 47 Sea Zone
            1 infantry and 1 transport moved from 47 Sea Zone to 46 Sea Zone
            1 infantry moved from 46 Sea Zone to New Guinea
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            1 carrier and 1 destroyer moved from 44 Sea Zone to 35 Sea Zone
                  ANZAC take 35 Sea Zone from Japanese
            1 fighter moved from Celebes to Philippines
    
        Combat - ANZAC
            Battle in New Guinea
            Battle in Iwo Jima
            Battle in Dutch New Guinea
                ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 2 infantry
                    ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Dutch New Guinea, round 2 : 2/4 hits, 1,67 expected hits
                    Japanese roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese lost in Dutch New Guinea
                ANZAC win, taking New Guinea from Japanese, taking Iwo Jima from Japanese, taking Dutch New Guinea from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from Dutch New Guinea to 35 Sea Zone
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            2 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0,33
    Japanese : -0,67
    

    Savegame


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 bomber, 1 destroyer, 1 fighter and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Novosibirsk to Tsinghai
                  Germans take Tsinghai from Chinese
            1 armour moved from Suiyuyan to Jehol
                  Germans take Jehol from Chinese
            1 armour moved from Shensi to Suiyuyan
            10 armour moved from Volgograd to Turkmenistan
            1 fighter and 1 tactical_bomber moved from Volgograd to Turkmenistan
            3 armour moved from Bryansk to Volgograd
            1 mech_infantry moved from Albania to Greece
                  Germans take Greece from Americans
            1 mech_infantry moved from Bulgaria to Northern Italy
            1 mech_infantry moved from Bulgaria to Northern Italy
            1 armour moved from Albania to Northern Italy
            3 infantry and 3 mech_infantrys moved from Germany to Western Germany
            6 infantry moved from Volgograd to Kazakhstan
            1 fighter moved from Romania to Western Germany
    
        Combat - Germans
            Battle in Western Germany
                Germans attack with 1 fighter, 3 infantry and 3 mech_infantrys
                British defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Germans roll dice for 1 fighter, 3 infantry and 3 mech_infantrys in Western Germany, round 2 : 0/7 hits, 1.50 expected hits
                    British roll dice for 1 armour and 1 mech_infantry in Western Germany, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Germans lost in Western Germany
                    Germans roll dice for 1 fighter, 2 infantry and 3 mech_infantrys in Western Germany, round 3 : 0/6 hits, 1.33 expected hits
                    British roll dice for 1 armour and 1 mech_infantry in Western Germany, round 3 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Germans lost in Western Germany
                    Germans roll dice for 1 fighter, 1 infantry and 3 mech_infantrys in Western Germany, round 4 : 2/5 hits, 1.17 expected hits
                    British roll dice for 1 armour and 1 mech_infantry in Western Germany, round 4 : 2/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the British, 1 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Western Germany
                Germans win, taking Western Germany from British with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is -3
                Casualties for Germans: 3 infantry and 1 mech_infantry
                Casualties for British: 1 armour and 1 mech_infantry
    
        Non Combat Move - Germans
            1 fighter moved from Western Germany to Germany
            2 aaGuns moved from Volgograd to Kazakhstan
            1 aaGun moved from Russia to Tambov
            1 mech_infantry moved from France to Western Germany
    
        Place Units - Germans
            1 destroyer placed in 113 Sea Zone
            1 bomber and 1 fighter placed in Germany
            3 mech_infantrys placed in France
            1 armour and 2 mech_infantrys placed in Russia
            5 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,1,1,4,4
            Germans collect 55 PUs (4 lost to blockades); end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.00
    British : 1.50
    

    Territory Summary for Germans :

    Jehol : 1 flag, 1 armour
    Shensi : 1 flag, 1 armour
    Suiyuyan : 1 flag, 1 armour
    Tsinghai : 1 flag, 1 infantry
    Timguska : 1 flag
    Kazakhstan : 2 aaGuns and 6 infantry
    France : 1 flag, 1 airfield, 7 armour, 5 artilleries, 1 factory_minor, 5 infantry and 3 mech_infantrys
    Western Germany : 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
    Germany : 1 aaGun, 1 bomber, 1 factory_major, 2 fighters and 5 mech_infantrys
    Northern Italy : 1 armour and 2 mech_infantrys
    Belarus : 1 flag
    Karelia : 1 flag
    Baltic States : 1 flag
    Rostov : 1 flag
    Nenetsia : 1 flag
    Urals : 1 flag
    Vyborg : 1 flag
    Archangel : 1 flag
    Russia : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 2 mech_infantrys
    Tambov : 1 flag, 1 aaGun
    Vologda : 1 flag
    Volgograd : 3 armour
    Turkmenistan : 10 armour, 1 fighter and 1 tactical_bomber
    Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
    Caucasus : 1 infantry
    Smolensk : 1 flag
    Samara : 1 flag
    112 Sea Zone : 2 destroyers, 2 submarines and 3 transports
    125 Sea Zone : 1 flag
    113 Sea Zone : 1 destroyer
    Bulgaria : 1 flag
    Greece : 1 flag, 1 factory_minor and 1 mech_infantry
    Yugoslavia : 1 flag
    Finland : 1 flag
    

    Production/PUs Summary :

    Germans : 59 / 75
    Russians : 0 / 0
    Japanese : 43 / 60
    Americans : 67 / 107
    Chinese : 6 / 13
    British : 34 / 48
    UK_Pacific : 13 / 16
    Italians : 27 / 29
    ANZAC : 11 / 17
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 422 times
            2 was rolled 406 times
            3 was rolled 392 times
            4 was rolled 350 times
            5 was rolled 375 times
            6 was rolled 416 times
        Average roll : 3.465
        Median : 3.000
        Variance : 1.573
        Standard Deviation : 1.254
        Total rolls : 2361
    
    Null / Other
            1 was rolled 71 times
            2 was rolled 67 times
            3 was rolled 51 times
            4 was rolled 44 times
            5 was rolled 37 times
            6 was rolled 44 times
        Average roll : 3.131
        Median : 3.000
        Variance : 3.001
        Standard Deviation : 1.732
        Total rolls : 314
    
    Germans Combat
            1 was rolled 73 times
            2 was rolled 67 times
            3 was rolled 89 times
            4 was rolled 73 times
            5 was rolled 79 times
            6 was rolled 87 times
        Average roll : 3.596
        Median : 4.000
        Variance : 0.801
        Standard Deviation : 0.895
        Total rolls : 468
    
    British Combat
            1 was rolled 71 times
            2 was rolled 67 times
            3 was rolled 51 times
            4 was rolled 44 times
            5 was rolled 37 times
            6 was rolled 44 times
        Average roll : 3.131
        Median : 3.000
        Variance : 3.001
        Standard Deviation : 1.732
        Total rolls : 314
    
    Italians Combat
            1 was rolled 27 times
            2 was rolled 22 times
            3 was rolled 23 times
            4 was rolled 23 times
            5 was rolled 26 times
            6 was rolled 27 times
        Average roll : 3.541
        Median : 4.000
        Variance : 0.172
        Standard Deviation : 0.415
        Total rolls : 148
    
    Americans Combat
            1 was rolled 33 times
            2 was rolled 29 times
            3 was rolled 22 times
            4 was rolled 22 times
            5 was rolled 32 times
            6 was rolled 31 times
        Average roll : 3.497
        Median : 4.000
        Variance : 0.731
        Standard Deviation : 0.855
        Total rolls : 169
    
    Neutral_Axis Combat
            2 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 4.333
        Median : 5.000
        Variance : 0.750
        Standard Deviation : 0.866
        Total rolls : 3
    
    Japanese Combat
            1 was rolled 59 times
            2 was rolled 60 times
            3 was rolled 61 times
            4 was rolled 53 times
            5 was rolled 64 times
            6 was rolled 78 times
        Average roll : 3.632
        Median : 4.000
        Variance : 0.945
        Standard Deviation : 0.972
        Total rolls : 375
    
    French Combat
            1 was rolled 7 times
            2 was rolled 3 times
            3 was rolled 6 times
            4 was rolled 9 times
            5 was rolled 4 times
            6 was rolled 7 times
        Average roll : 3.583
        Median : 4.000
        Variance : 0.686
        Standard Deviation : 0.828
        Total rolls : 36
    
    ANZAC Combat
            1 was rolled 4 times
            2 was rolled 4 times
            3 was rolled 3 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 8 times
        Average roll : 3.783
        Median : 4.000
        Variance : 1.129
        Standard Deviation : 1.062
        Total rolls : 23
    
    Neutral_Allies Combat
            1 was rolled 3 times
            2 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 3.615
        Median : 4.000
        Variance : 0.569
        Standard Deviation : 0.755
        Total rolls : 13
    
    Chinese Combat
            1 was rolled 27 times
            2 was rolled 36 times
            3 was rolled 29 times
            4 was rolled 36 times
            5 was rolled 45 times
            6 was rolled 39 times
        Average roll : 3.722
        Median : 4.000
        Variance : 1.030
        Standard Deviation : 1.015
        Total rolls : 212
    
    UK_Pacific Combat
            1 was rolled 5 times
            2 was rolled 4 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 3 times
        Average roll : 2.867
        Median : 2.000
        Variance : 1.107
        Standard Deviation : 1.052
        Total rolls : 15
    
    Russians Combat
            1 was rolled 42 times
            2 was rolled 44 times
            3 was rolled 56 times
            4 was rolled 40 times
            5 was rolled 45 times
            6 was rolled 44 times
        Average roll : 3.494
        Median : 3.000
        Variance : 0.581
        Standard Deviation : 0.762
        Total rolls : 271
    

    Savegame

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