Gaz (X) vs Wiz (L) BM G1
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 bombers and 7 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 bomber moved from Western Germany to 91 Sea Zone 1 bomber moved from Western Germany to 99 Sea Zone 1 fighter moved from Southern Italy to 99 Sea Zone 1 tactical_bomber moved from Western Germany to 99 Sea Zone 1 tactical_bomber moved from Western Germany to 99 Sea Zone 1 fighter moved from Western Germany to 99 Sea Zone Combat - Germans Battle in 91 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 91 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 99 Sea Zone Germans attack with 1 bomber, 2 fighters and 2 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 99 Sea Zone, round 2 : 4/5 hits, 3.00 expected hits British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 99 Sea Zone Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Germans 1 bomber moved from 91 Sea Zone to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 3 fighters moved from Western Germany to Holland Belgium 1 submarine moved from 111 Sea Zone to 110 Sea Zone 4 artilleries and 4 infantry moved from Germany to Poland 4 infantry moved from Bulgaria to Romania 1 armour moved from Bulgaria to Slovakia Hungary 1 tactical_bomber moved from Holland Belgium to Western Germany 6 armour moved from France to Germany 1 artillery moved from Normandy Bordeaux to France 1 bomber moved from 99 Sea Zone to Southern Italy 2 fighters and 2 tactical_bombers moved from 99 Sea Zone to Southern Italy 1 aaGun moved from Germany to Poland 1 fighter moved from Holland Belgium to Western Germany 1 fighter moved from Holland Belgium to France 1 tactical_bomber moved from Western Germany to Holland Belgium Place Units - Germans 3 armour and 7 mech_infantrys placed in Germany 2 bombers placed in Western Germany Turn Complete - Germans Germans collect 39 PUs; end with 39 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans : 1.00 British : -0.33
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine 6 infantry moved from Russia to Bryansk 2 infantry moved from Rostov to Bryansk 2 infantry moved from Volgograd to Rostov 1 mech_infantry moved from Volgograd to Bryansk 1 infantry moved from Western Ukraine to Bessarabia 8 infantry moved from Novgorod to Belarus 2 aaGuns moved from Belarus to Bryansk 3 infantry moved from Yakut S.S.R. to Yenisey 3 infantry moved from Buryatia to Yakut S.S.R. 2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk Place Units - Russians 3 infantry placed in Ukraine 3 infantry placed in Novgorod 1 artillery and 5 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 airfield, 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kiangsi to Kwangtung Japanese take Kwangtung from UK_Pacific 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 armour moved from Philippines to 35 Sea Zone 1 armour and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 armour moved from 42 Sea Zone to Java 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from French Indo China to Yunnan 1 infantry moved from French Indo China to Shan State 1 bomber moved from Kwangsi to Yunnan 1 bomber moved from Kwangsi to Shan State 2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State 3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese Combat - Japanese Battle in Java Battle in Sumatra Battle in Celebes Battle in 45 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Java from Dutch, taking Sumatra from Dutch, taking Celebes from Dutch with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Yunnan Japanese attack with 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers in Yunnan, round 2 : 6/8 hits, 4.33 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits 1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Japanese win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -5 Casualties for Japanese: 1 infantry and 1 tactical_bomber Casualties for Chinese: 3 infantry Battle in Shan State Japanese attack with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 5/6 hits, 3.17 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 1 bomber, 3 fighters and 2 tactical_bombers moved from Yunnan to French Indo China 1 bomber, 2 fighters and 2 tactical_bombers moved from Shan State to French Indo China 1 artillery moved from Kiangsi to Hunan 1 artillery moved from Chahar to Suiyuyan 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 1 artillery moved from Anhwe to Hunan 1 mech_infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Hunan 1 infantry moved from Jehol to Anhwe 1 aaGun moved from Jehol to Anhwe 1 infantry moved from Jehol to Chahar 1 carrier moved from 43 Sea Zone to 41 Sea Zone 2 fighters moved from 43 Sea Zone to 41 Sea Zone 2 submarines moved from 35 Sea Zone to 37 Sea Zone 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 battleship moved from 35 Sea Zone to 41 Sea Zone 1 battleship moved from 35 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 artilleries moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China 1 cruiser and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone 1 carrier moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from French Indo China to 37 Sea Zone Place Units - Japanese 1 airfield and 1 factory_minor placed in French Indo China 1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese : 1.00 UK_Pacific : -0.67 Japanese : 3.50
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TripleA Move Summary: Americans round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 1 bomber, 1 destroyer, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 1 armour and 1 infantry moved from Morocco to Algeria 1 bomber moved from United Kingdom to Algeria
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 1 bomber, 1 destroyer, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 1 armour and 1 infantry moved from Morocco to Algeria 1 bomber moved from United Kingdom to Algeria Combat - Americans Battle in Marshall Islands Battle in Algeria Americans attack with 1 armour, 1 bomber and 1 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 armour, 1 bomber and 1 infantry in Algeria, round 2 : 0/3 hits, 1.33 expected hits Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour, 1 bomber and 1 infantry in Algeria, round 3 : 0/3 hits, 1.33 expected hits Neutral_Axis roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour, 1 bomber and 1 infantry in Algeria, round 4 : 1/3 hits, 1.33 expected hits Neutral_Axis roll dice for 1 infantry in Algeria, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Algeria Americans win, taking Marshall Islands from Japanese, taking Algeria from Neutral_Axis with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 1 bomber moved from Algeria to Gibraltar 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island 2 fighters moved from Hawaiian Islands to 30 Sea Zone 1 bomber moved from Western United States to Queensland Place Units - Americans 1 battleship and 1 transport placed in 101 Sea Zone 2 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery, 1 bomber and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans : -3.00 Neutral_Axis : -1.00
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TripleA Move Summary: Chinese round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Kweichow 1 infantry moved from Szechwan to Kweichow 1 fighter moved from Szechwan to Kweichow
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Kweichow 1 infantry moved from Szechwan to Kweichow 1 fighter moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 8 infantry moved from Szechwan to Yunnan 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 1 artillery and 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese : 0.00 Japanese : -0.33
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TripleA Move Summary: British round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Combat Move - British 2 artilleries moved from Tobruk to Libya 1 fighter moved from Malta to Libya 1 infantry moved from Malaya to Shan State 2 fighters and 1 tactical_bomber moved from India to Shan State
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 1 bomber, 1 destroyer, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 1 armour and 1 infantry moved from Morocco to Algeria 1 bomber moved from United Kingdom to Algeria Combat - Americans Battle in Marshall Islands Battle in Algeria Americans attack with 1 armour, 1 bomber and 1 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 armour, 1 bomber and 1 infantry in Algeria, round 2 : 0/3 hits, 1.33 expected hits Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour, 1 bomber and 1 infantry in Algeria, round 3 : 0/3 hits, 1.33 expected hits Neutral_Axis roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour, 1 bomber and 1 infantry in Algeria, round 4 : 1/3 hits, 1.33 expected hits Neutral_Axis roll dice for 1 infantry in Algeria, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Algeria Americans win, taking Marshall Islands from Japanese, taking Algeria from Neutral_Axis with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 1 bomber moved from Algeria to Gibraltar 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island 2 fighters moved from Hawaiian Islands to 30 Sea Zone 1 bomber moved from Western United States to Queensland Place Units - Americans 1 battleship and 1 transport placed in 101 Sea Zone 2 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery, 1 bomber and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Kweichow 1 infantry moved from Szechwan to Kweichow 1 fighter moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 8 infantry moved from Szechwan to Yunnan 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 1 artillery and 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British buy 1 airfield, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 artilleries moved from Tobruk to Libya 1 fighter moved from Malta to Libya 1 infantry moved from Malaya to Shan State 2 fighters and 1 tactical_bomber moved from India to Shan State Combat - British Battle in Shan State British attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Libya British attack with 2 artilleries and 1 fighter Italians defend with 1 artillery and 1 infantry British roll dice for 2 artilleries and 1 fighter in Libya, round 2 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Libya, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Italians, 1 artillery owned by the British and 1 infantry owned by the Italians lost in Libya British win, taking Libya from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for British: 1 artillery Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - British 1 armour moved from Tobruk to Egypt 1 mech_infantry moved from Tobruk to Egypt 1 fighter moved from Libya to Algeria 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 106 Sea Zone to 104 Sea Zone 2 fighters moved from United Kingdom to Gibraltar 2 infantry moved from Rhodesia to Belgian Congo 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from Eastern Persia to 80 Sea Zone 1 infantry moved from Persia to 80 Sea Zone 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 carrier, 1 cruiser, 2 destroyers, 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 3 aaGuns, 1 artillery and 7 infantry moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from Shan State to India 1 fighter moved from Shan State to Yunnan Place Units - British 1 airfield placed in Gibraltar 1 factory_minor placed in Persia 3 infantry placed in Egypt Turn Complete - British British collect 30 PUs; end with 30 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs Place Units - UK_Pacific 5 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,2,4,3,4,6,3,2,1 UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 5 infantry and 1 mech_infantry Turning on Edit Mode EDIT: Removing units owned by British from Eastern United States: 1 bomber EDIT: Adding units owned by British to Nigeria: 1 bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 0.00 Italians : 0.33 Americans : -3.00 Chinese : 0.00 Neutral_Axis : -1.00 Japanese : -0.67
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@Gaz missed non com again!! getting too late :sleeping:
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TripleA Move Summary: Italians round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 1 artillery and 3 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Kenya to Tanganyika Territory Italians take Tanganyika Territory from British 1 artillery moved from Greece to 97 Sea Zone 1 artillery moved from Yugoslavia to 97 Sea Zone 2 infantry moved from Yugoslavia to 97 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Morocco 2 artilleries moved from 92 Sea Zone to Morocco 1 bomber moved from Southern Italy to 92 Sea Zone 1 battleship, 2 cruisers and 1 destroyer moved from 97 Sea Zone to 92 Sea Zone Combat - Italians
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 1 artillery and 3 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Kenya to Tanganyika Territory Italians take Tanganyika Territory from British 1 artillery moved from Greece to 97 Sea Zone 1 artillery moved from Yugoslavia to 97 Sea Zone 2 infantry moved from Yugoslavia to 97 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Morocco 2 artilleries moved from 92 Sea Zone to Morocco 1 bomber moved from Southern Italy to 92 Sea Zone 1 battleship, 2 cruisers and 1 destroyer moved from 97 Sea Zone to 92 Sea Zone Combat - Italians Battle in Morocco Italians attack with 2 artilleries and 2 infantry French defend with 1 fighter and 1 infantry Italians roll dice for 1 battleship and 2 cruisers in Morocco, round 2 : 2/3 hits, 1.67 expected hits French roll dice for 1 fighter and 1 infantry in Morocco, round 2 : 0/2 hits, 1.00 expected hits 1 infantry owned by the French and 1 fighter owned by the French lost in Morocco Italians win, taking Morocco from French with 2 artilleries and 2 infantry remaining. Battle score for attacker is 13 Casualties for French: 1 fighter and 1 infantry Non Combat Move - Italians Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Italy Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France Trigger Italy Occupies Tunisia Army Disband: has removed 1 infantry owned by Neutral_Axis in Tunisia Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa 1 bomber moved from 92 Sea Zone to Southern Italy 1 armour moved from Greece to Romania 1 armour moved from Yugoslavia to Romania 1 armour moved from Northern Italy to Romania 1 mech_infantry moved from Northern Italy to Romania 1 infantry moved from Northern Italy to Southern France Italians take Southern France from Neutral_Axis 1 infantry moved from British Somaliland to Italian Somaliland Place Units - Italians 1 artillery placed in Southern Italy 3 infantry placed in Northern Italy Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Italians Italians collect 19 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians : 0.33 French : -1.00
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TripleA Move Summary: ANZAC round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Anglo Egyptian Sudan to Kenya British take Kenya from Italians
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Anglo Egyptian Sudan to Kenya British take Kenya from Italians Combat - ANZAC Non Combat Move - ANZAC 2 aaGuns, 1 artillery, 4 fighters and 2 infantry moved from New South Wales to Queensland 1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 factory_minor placed in Queensland 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Anglo Egyptian Sudan to Kenya British take Kenya from Italians Combat - ANZAC Non Combat Move - ANZAC 2 aaGuns, 1 artillery, 4 fighters and 2 infantry moved from New South Wales to Queensland 1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 factory_minor placed in Queensland 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 80 Sea Zone to 39 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Anglo Egyptian Sudan to Kenya British take Kenya from Italians Combat - ANZAC Non Combat Move - ANZAC 2 aaGuns, 1 artillery, 4 fighters and 2 infantry moved from New South Wales to Queensland 1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 factory_minor placed in Queensland 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 80 Sea Zone to 39 Sea Zone Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by Italians from 96 Sea Zone: 1 submarine EDIT: Adding units owned by Italians to 92 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour and 6 mech_infantrys; Remaining resources: 1 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Germans 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 cruiser moved from 113 Sea Zone to 104 Sea Zone 1 fighter moved from Holland Belgium to 104 Sea Zone 1 bomber and 1 tactical_bomber moved from Holland Belgium to 91 Sea Zone 1 fighter moved from France to 91 Sea Zone 2 bombers, 1 fighter and 2 tactical_bombers moved from Western Germany to 91 Sea Zone 1 bomber, 2 fighters and 2 tactical_bombers moved from Southern Italy to 91 Sea Zone 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 4 artilleries moved from Poland to Eastern Poland Germans take Eastern Poland from Russians 3 infantry moved from Poland to Eastern Poland 1 armour, 3 artilleries and 14 infantry moved from Slovakia Hungary to Eastern Poland 1 artillery and 1 infantry moved from Romania to Bessarabia 1 infantry moved from Romania to Bessarabia 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 transport moved from 113 Sea Zone to 126 Sea Zone Combat - Germans
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@Gaz no scrambles you big bully…might go and have a little cry now…:anguished:
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour and 6 mech_infantrys; Remaining resources: 1 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Germans 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 cruiser moved from 113 Sea Zone to 104 Sea Zone 1 fighter moved from Holland Belgium to 104 Sea Zone 1 bomber and 1 tactical_bomber moved from Holland Belgium to 91 Sea Zone 1 fighter moved from France to 91 Sea Zone 2 bombers, 1 fighter and 2 tactical_bombers moved from Western Germany to 91 Sea Zone 1 bomber, 2 fighters and 2 tactical_bombers moved from Southern Italy to 91 Sea Zone 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 4 artilleries moved from Poland to Eastern Poland Germans take Eastern Poland from Russians 3 infantry moved from Poland to Eastern Poland 1 armour, 3 artilleries and 14 infantry moved from Slovakia Hungary to Eastern Poland 1 artillery and 1 infantry moved from Romania to Bessarabia 1 infantry moved from Romania to Bessarabia 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 transport moved from 113 Sea Zone to 126 Sea Zone Combat - Germans Battle in Bessarabia Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in 91 Sea Zone Germans attack with 4 bombers, 4 fighters and 5 tactical_bombers British defend with 1 transport; Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber Germans roll dice for 4 bombers, 4 fighters and 5 tactical_bombers in 91 Sea Zone, round 2 : 8/13 hits, 7.83 expected hits Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits 1 cruiser owned by the Americans, 1 transport owned by the British, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Germans, 1 carrier owned by the Americans, 1 fighter owned by the Americans and 2 tactical_bombers owned by the Germans lost in 91 Sea Zone Germans win with 4 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 32 Casualties for Germans: 1 fighter and 2 tactical_bombers Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber Casualties for British: 1 transport Battle in 104 Sea Zone Germans attack with 1 cruiser and 1 fighter British defend with 1 destroyer Germans roll dice for 1 cruiser and 1 fighter in 104 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 104 Sea Zone Germans win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Germans 2 submarines moved from 110 Sea Zone to 109 Sea Zone 5 infantry moved from Finland to Karelia 2 infantry moved from Norway to Finland 1 aaGun moved from Poland to Eastern Poland 3 aaGuns moved from Slovakia Hungary to Eastern Poland 2 armour, 1 artillery and 11 infantry moved from Romania to Eastern Poland 9 armour and 7 mech_infantrys moved from Germany to Eastern Poland 3 fighters moved from 91 Sea Zone to Morocco 3 tactical_bombers moved from 91 Sea Zone to Morocco 4 bombers moved from 91 Sea Zone to Morocco 1 fighter moved from 104 Sea Zone to Morocco 1 infantry moved from Holland Belgium to France 1 aaGun moved from Holland Belgium to France Place Units - Germans 4 armour and 6 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4 Germans collect 41 PUs (1 lost to blockades); end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : 0.33 British : -0.33 Americans : 0.67 Russians : 0.67
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TripleA Move Summary: Russians round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from 125 Sea Zone to 126 Sea Zone 2 infantry moved from Belarus to Baltic States 1 fighter and 1 tactical_bomber moved from Bryansk to Baltic States 3 infantry moved from Ukraine to Bessarabia 1 fighter moved from Bryansk to Bessarabia