L19 BM3 Sovietishcat (L) vs AetV (X+3) Game 2


  • @Sovietishcat HOLD ON!!
    Need to make a minor adjustment.


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 fighter, 4 infantry, 6 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Siberia
            1 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from French Indo China to Shan State
            1 mech_infantry moved from French Indo China to Shan State
            1 infantry and 1 mech_infantry moved from French Indo China to 36 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 armour moved from French Indo China to Kweichow
            2 armour, 5 artilleries, 9 infantry and 1 mech_infantry moved from Yunnan to Kweichow
            1 bomber moved from Philippines to Celebes
            2 bombers moved from French Indo China to Borneo
            1 fighter moved from French Indo China to 42 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
            2 fighters moved from Philippines to Borneo
            2 fighters moved from 35 Sea Zone to Celebes
            1 fighter moved from 35 Sea Zone to 43 Sea Zone
            1 fighter moved from 35 Sea Zone to 44 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
            3 tactical_bombers moved from Yunnan to Shan State
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Siberia
            Battle in Hawaiian Islands
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking Siberia from Russians, taking Hawaiian Islands from Americans with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Borneo
                Japanese attack with 2 bombers, 2 fighters, 1 infantry and 1 mech_infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 2 bombers, 2 fighters, 1 infantry and 1 mech_infantry in Borneo, round 2 : 3/6 hits, 2,67 expected hits
                    UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the ANZAC lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 2 bombers, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in Celebes
                Japanese attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Celebes, round 2 : 3/5 hits, 2,33 expected hits
                    ANZAC roll dice for 2 infantry in Celebes, round 2 : 2/2 hits, 0,67 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Kweichow
                Japanese attack with 3 armour, 5 artilleries, 9 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 armour, 5 artilleries, 9 infantry and 1 mech_infantry in Kweichow, round 2 : 8/18 hits, 5,67 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 3 armour, 5 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 cruiser
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                    Americans roll dice for 1 cruiser in 42 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    1 cruiser owned by the Americans lost in 42 Sea Zone
                Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Americans: 1 cruiser
            Battle in Shan State
                Japanese attack with 1 infantry, 1 mech_infantry and 3 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 1 infantry, 1 mech_infantry and 3 tactical_bombers in Shan State, round 2 : 1/5 hits, 1,83 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 fighter and 2 tactical_bombers in 45 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            1 carrier and 3 destroyers moved from 6 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from 45 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
            1 fighter moved from Celebes to 35 Sea Zone
            1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
            1 fighter moved from Borneo to 35 Sea Zone
            1 fighter moved from Borneo to 35 Sea Zone
            1 tactical_bomber moved from Shan State to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
            1 fighter moved from 44 Sea Zone to Philippines
            1 fighter moved from 43 Sea Zone to Philippines
            1 bomber moved from Celebes to Philippines
            2 bombers moved from Borneo to Philippines
            2 tactical_bombers moved from Shan State to French Indo China
            1 tactical_bomber moved from 6 Sea Zone to French Indo China
            1 fighter moved from Japan to Philippines
            1 fighter moved from Japan to French Indo China
    
        Place Units - Japanese
            2 transports placed in 6 Sea Zone
            1 armour and 2 mech_infantrys placed in French Indo China
            3 mech_infantrys placed in Kwangtung
            Japanese undo move 3.
            Japanese undo move 2.
            3 mech_infantrys placed in French Indo China
            3 mech_infantrys placed in Kwangtung
            1 armour, 1 fighter and 4 infantry placed in Japan
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
            EDIT: Removing units owned by Japanese from Japan: 1 armour
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 54 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    ANZAC : 1,00
    Americans : -0,50
    Chinese : -0,33
    UK_Pacific : 0,00
    Japanese : 3,33
    

    Savegame

  • '19

    TripleA Move Summary: Americans round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 carriers, 1 destroyer, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Northern Territory to 44 Sea Zone
            1 bomber moved from Northern Territory to 43 Sea Zone
            1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 4 infantry and 3 transports moved from 63 Sea Zone to 26 Sea Zone
            1 armour, 1 artillery and 4 infantry moved from 26 Sea Zone to Hawaiian Islands
            4 fighters and 1 tactical_bomber moved from Northern Territory to 54 Sea Zone
            1 artillery and 1 infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Gibraltar to 91 Sea Zone
    

    Savegame

  • '19

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 carriers, 1 destroyer, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Northern Territory to 44 Sea Zone
            1 bomber moved from Northern Territory to 43 Sea Zone
            1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 4 infantry and 3 transports moved from 63 Sea Zone to 26 Sea Zone
            1 armour, 1 artillery and 4 infantry moved from 26 Sea Zone to Hawaiian Islands
            4 fighters and 1 tactical_bomber moved from Northern Territory to 54 Sea Zone
            1 artillery and 1 infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Gibraltar to 91 Sea Zone
    
        Combat - Americans
            Battle in 43 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 26 Sea Zone
                Americans attack with 1 battleship, 1 carrier, 1 cruiser and 3 transports
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 26 Sea Zone
                Americans win, taking 26 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser and 3 transports remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 44 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 54 Sea Zone
                Americans attack with 4 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 4 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
                    Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 54 Sea Zone
                Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 91 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 91 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 91 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 submarine
            Battle in Hawaiian Islands
                Americans attack with 1 armour, 1 artillery and 4 infantry
                Japanese defend with 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 armour, 1 artillery and 4 infantry in Hawaiian Islands, round 2 : 1/6 hits, 1,67 expected hits
                    Japanese roll dice for 2 infantry in Hawaiian Islands, round 2 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Hawaiian Islands
                    Americans roll dice for 1 armour, 1 artillery and 2 infantry in Hawaiian Islands, round 3 : 2/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Hawaiian Islands, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
                Americans win, taking Hawaiian Islands from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -3
                Casualties for Americans: 3 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun moved from Western United States to 10 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            4 fighters and 1 tactical_bomber moved from 54 Sea Zone to Queensland
            8 bombers moved from Northern Territory to India
            5 bombers moved from Queensland to India
            1 bomber moved from 43 Sea Zone to India
            1 bomber moved from 44 Sea Zone to India
            1 fighter moved from 91 Sea Zone to Gibraltar
            7 destroyers moved from 101 Sea Zone to 106 Sea Zone
            2 infantry moved from Brazil to British Guiana
            1 fighter moved from Western United States to 101 Sea Zone
    
        Place Units - Americans
            2 carriers, 1 destroyer and 2 transports placed in 101 Sea Zone
            2 artilleries and 1 tactical_bomber placed in Central United States
            Americans undo move 2.
            2 artilleries placed in Central United States
            1 tactical_bomber placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,83
    Americans : 0,50
    Japanese : 1,67
    

    Savegame

  • '19

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Hopei to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Anhwe, round 2 : 1/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            9 infantry moved from Hopei to Suiyuyan
            1 fighter and 1 infantry moved from Kansu to Suiyuyan
    
        Place Units - Chinese
            3 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,33
    Japanese : 0,67
    

    Savegame

  • '19

    TripleA Move Summary: British round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Combat Move - British
            1 armour and 1 infantry moved from Italian Somaliland to 76 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
            1 armour and 1 infantry moved from 98 Sea Zone to Syria
            6 submarines moved from 81 Sea Zone to 98 Sea Zone
            1 artillery moved from French Central Africa to French West Africa
                  British take French West Africa from Neutral_Axis
            1 artillery and 1 infantry moved from India to Burma
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 carriers, 1 destroyer, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Northern Territory to 44 Sea Zone
            1 bomber moved from Northern Territory to 43 Sea Zone
            1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 4 infantry and 3 transports moved from 63 Sea Zone to 26 Sea Zone
            1 armour, 1 artillery and 4 infantry moved from 26 Sea Zone to Hawaiian Islands
            4 fighters and 1 tactical_bomber moved from Northern Territory to 54 Sea Zone
            1 artillery and 1 infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Gibraltar to 91 Sea Zone
    
        Combat - Americans
            Battle in 43 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 26 Sea Zone
                Americans attack with 1 battleship, 1 carrier, 1 cruiser and 3 transports
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 26 Sea Zone
                Americans win, taking 26 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser and 3 transports remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 44 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 54 Sea Zone
                Americans attack with 4 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 4 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
                    Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 54 Sea Zone
                Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 91 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 91 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 91 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 submarine
            Battle in Hawaiian Islands
                Americans attack with 1 armour, 1 artillery and 4 infantry
                Japanese defend with 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 armour, 1 artillery and 4 infantry in Hawaiian Islands, round 2 : 1/6 hits, 1,67 expected hits
                    Japanese roll dice for 2 infantry in Hawaiian Islands, round 2 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Hawaiian Islands
                    Americans roll dice for 1 armour, 1 artillery and 2 infantry in Hawaiian Islands, round 3 : 2/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Hawaiian Islands, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
                Americans win, taking Hawaiian Islands from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -3
                Casualties for Americans: 3 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun moved from Western United States to 10 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            4 fighters and 1 tactical_bomber moved from 54 Sea Zone to Queensland
            8 bombers moved from Northern Territory to India
            5 bombers moved from Queensland to India
            1 bomber moved from 43 Sea Zone to India
            1 bomber moved from 44 Sea Zone to India
            1 fighter moved from 91 Sea Zone to Gibraltar
            7 destroyers moved from 101 Sea Zone to 106 Sea Zone
            2 infantry moved from Brazil to British Guiana
            1 fighter moved from Western United States to 101 Sea Zone
    
        Place Units - Americans
            2 carriers, 1 destroyer and 2 transports placed in 101 Sea Zone
            2 artilleries and 1 tactical_bomber placed in Central United States
            Americans undo move 2.
            2 artilleries placed in Central United States
            1 tactical_bomber placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Hopei to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Anhwe, round 2 : 1/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            9 infantry moved from Hopei to Suiyuyan
            1 fighter and 1 infantry moved from Kansu to Suiyuyan
    
        Place Units - Chinese
            3 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 2 destroyers, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 1x factory_major; Remaining resources: 8 PUs; 
            UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour and 1 infantry moved from Italian Somaliland to 76 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
            1 armour and 1 infantry moved from 98 Sea Zone to Syria
            6 submarines moved from 81 Sea Zone to 98 Sea Zone
            1 artillery moved from French Central Africa to French West Africa
                  British take French West Africa from Neutral_Axis
            1 artillery and 1 infantry moved from India to Burma
    
        Combat - British
            Battle in 98 Sea Zone
                British attack with 6 submarines and 1 transport
                Italians defend with 1 destroyer
                    British roll dice for 6 submarines in 98 Sea Zone, round 2 : 2/6 hits, 2,00 expected hits
                    Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians lost in 98 Sea Zone
                British win, taking 98 Sea Zone from Neutral with 6 submarines and 1 transport remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in Burma
                British attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Burma
                    British roll dice for 1 artillery in Burma, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 artillery in Burma, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 artillery in Burma, round 5 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 5 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the British lost in Burma
                Japanese win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for British: 1 artillery and 1 infantry
            Battle in Syria
    
        Non Combat Move - British
            1 mech_infantry moved from Ethiopia to Egypt
            1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Italian Somaliland to Ethiopia
            2 fighters and 1 tactical_bomber moved from Eastern Persia to Russia
            2 armour and 1 mech_infantry moved from Persia to Northwest Persia
            1 mech_infantry moved from Iraq to Northwest Persia
            1 armour, 1 artillery and 1 infantry moved from Morocco to Algeria
            1 fighter moved from Morocco to Algeria
            1 armour moved from Union of South Africa to Belgian Congo
    
        Place Units - British
            2 destroyers placed in 98 Sea Zone
            1 factory_minor placed in Iraq
            1 fighter placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,4
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,2,5,2
            British collect 32 PUs (5 lost to blockades); end with 32 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            2 artilleries placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3
            UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
            Some Units in India change ownership: 2 artilleries
    

    Combat Hit Differential Summary :

    Germans : 0,83
    British : -1,67
    Italians : -0,33
    Americans : 0,50
    Chinese : 0,33
    Japanese : 3,00
    

    Savegame


  • @aequitas-et-veritas said in L19 BM3 Sovietishcat (L) vs AetV (X+3) Game 2:

    @Sovietishcat i swapped my Tank for a Sub.
    Thought having bought enough fastmovers but find out i overpurchased them, ha ha.
    I trust this ok with you?

    @aequitas-et-veritas I am okay with edit but you owe me one :relaxed:


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Bryansk to Tambov
                  Italians take Tambov from Russians
            1 armour moved from Tambov to Rostov
            2 armour and 1 mech_infantry moved from Bryansk to Rostov
            1 bomber moved from Novgorod to Rostov
            1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Malta
            1 fighter moved from Southern Italy to Malta
    
        Combat - Italians
            Battle in Malta
                Italians attack with 1 artillery, 1 fighter and 1 infantry
                French defend with 1 fighter
                    Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Malta, round 2 : 1/3 hits, 1,17 expected hits
                    British roll dice for 1 fighter in Malta, round 2 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the French and 1 infantry owned by the Italians lost in Malta
                Italians win, taking Malta from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 infantry
                Casualties for French: 1 fighter
            Battle in Rostov
                Italians attack with 3 armour, 1 bomber and 1 mech_infantry
                Russians defend with 3 infantry
                    Italians roll dice for 3 armour, 1 bomber and 1 mech_infantry in Rostov, round 2 : 2/5 hits, 2,33 expected hits
                    Russians roll dice for 3 infantry in Rostov, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Rostov
                    Italians roll dice for 2 armour and 1 bomber in Rostov, round 3 : 2/3 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov
                Italians win, taking Rostov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -7
                Casualties for Italians: 2 armour and 1 mech_infantry
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Rostov to Southern Italy
            1 aaGun, 1 artillery and 2 infantry moved from Western Ukraine to Bryansk
            1 armour moved from Northern Italy to Romania
            1 destroyer moved from 97 Sea Zone to 96 Sea Zone
            1 fighter moved from Malta to Libya
            2 infantry and 1 mech_infantry moved from Tunisia to Libya
            1 armour, 1 artillery and 3 infantry moved from Tobruk to Libya
    
        Place Units - Italians
            1 tactical_bomber placed in Southern Italy
            1 armour and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,17
    British : 0,33
    Russians : 1,67
    

    Savegame

  • '19

    TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 4 infantry and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Alexandria to Tobruk
                  ANZAC take Tobruk from Italians
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            2 aaGuns and 1 artillery moved from Northern Territory to Queensland
    
        Place Units - ANZAC
            1 armour, 1 infantry and 1 marine placed in Queensland
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,4
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 4 infantry and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Alexandria to Tobruk
                  ANZAC take Tobruk from Italians
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            2 aaGuns and 1 artillery moved from Northern Territory to Queensland
    
        Place Units - ANZAC
            1 armour, 1 infantry and 1 marine placed in Queensland
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,4
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 2 bombers and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Urals to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            1 infantry moved from Vologda to Samara
                  Germans take Samara from Russians
            1 mech_infantry moved from Bryansk to Caucasus
                  Germans take Caucasus from Russians
            1 armour and 1 mech_infantry moved from Bryansk to Volgograd
            2 fighters and 3 tactical_bombers moved from Bryansk to Volgograd
            1 bomber moved from Bryansk to Volgograd
    
        Combat - Germans
            Battle in Volgograd
                Germans attack with 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 3 tactical_bombers
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 3 tactical_bombers in Volgograd, round 2 : 6/8 hits, 4,33 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 fighters and 3 tactical_bombers moved from Volgograd to Rostov
            6 infantry moved from Bryansk to Rostov
            1 aaGun moved from Bryansk to Rostov
            5 infantry moved from Belarus to Bryansk
            1 infantry moved from Belarus to Smolensk
            1 mech_infantry moved from Smolensk to Vologda
            3 tactical_bombers moved from Novgorod to Bryansk
            8 mech_infantrys moved from Eastern Poland to Bryansk
            1 infantry moved from Ukraine to Bryansk
            1 infantry moved from Bryansk to Tambov
            3 armour moved from Bryansk to Rostov
            3 mech_infantrys moved from Bryansk to Rostov
            1 bomber moved from Volgograd to Bryansk
            5 armour moved from Germany to Eastern Poland
            1 submarine moved from 109 Sea Zone to 105 Sea Zone
            1 submarine moved from 109 Sea Zone to 112 Sea Zone
            1 submarine moved from 119 Sea Zone to 125 Sea Zone
    
        Place Units - Germans
            3 armour placed in Ukraine
            1 armour and 2 fighters placed in Novgorod
            2 bombers placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 62 PUs; end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,67
    Russians : -0,33
    

    Savegame

  • '19

    TripleA Move Summary: Russians round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians repair damage of 2x factory_major; Remaining resources: 27 PUs; 
            Russians buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Hopei to Shantung
                  Chinese take Shantung from Japanese
            1 mech_infantry moved from Hopei to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 armour moved from Hopei to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 armour moved from Hopei to Suiyuyan
            1 infantry moved from Novosibirsk to Vologda
            1 infantry moved from Novosibirsk to Samara
            1 fighter and 1 tactical_bomber moved from Russia to Vologda
            1 fighter moved from Russia to Samara
            1 infantry moved from Novosibirsk to Urals
                  Russians take Urals from Germans
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians repair damage of 2x factory_major; Remaining resources: 27 PUs; 
            Russians buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Hopei to Shantung
                  Chinese take Shantung from Japanese
            1 mech_infantry moved from Hopei to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 armour moved from Hopei to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 armour moved from Hopei to Suiyuyan
            1 infantry moved from Novosibirsk to Vologda
            1 infantry moved from Novosibirsk to Samara
            1 fighter and 1 tactical_bomber moved from Russia to Vologda
            1 fighter moved from Russia to Samara
            1 infantry moved from Novosibirsk to Urals
                  Russians take Urals from Germans
    
        Combat - Russians
            Battle in Samara
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 3/3 hits, 1,33 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Vologda to Russia
            1 fighter moved from Samara to Russia
            2 aaGuns and 15 infantry moved from Novosibirsk to Kazakhstan
    
        Place Units - Russians
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 13 PUs; end with 13 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,33
    Russians : 2,00
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 2 fighters, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 infantry moved from Korea to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Kiangsu
            1 mech_infantry moved from Kwangtung to Kiangsi
            1 tactical_bomber moved from French Indo China to Kiangsu
            1 bomber moved from Philippines to Kiangsi
            1 bomber moved from Philippines to Kiangsu
            1 bomber moved from Philippines to Shantung
    
        Combat - Japanese
            Battle in Kiangsu
                Japanese attack with 1 bomber, 2 infantry and 1 tactical_bomber
                Russians defend with 1 armour
                    Japanese roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Kiangsu, round 2 : 3/4 hits, 1,50 expected hits
                    Chinese roll dice for 1 armour in Kiangsu, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Russians lost in Kiangsu
                Japanese win, taking Kiangsu from Chinese with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 armour
            Battle in Kiangsi
                Japanese attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 mech_infantry
                    Japanese roll dice for 1 bomber and 1 mech_infantry in Kiangsi, round 2 : 1/2 hits, 0,83 expected hits
                    Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Shantung
                Japanese attack with 1 bomber
                Russians defend with 1 mech_infantry
                    Japanese roll dice for 1 bomber in Shantung, round 2 : 1/1 hits, 0,67 expected hits
                    Chinese roll dice for 1 mech_infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Shantung
                Japanese win with 1 bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Shantung to Japan
            1 bomber moved from Kiangsu to Japan
            1 bomber moved from Kiangsi to Japan
            2 mech_infantrys moved from Kwangtung to Yunnan
            3 armour, 5 artilleries, 8 infantry and 1 mech_infantry moved from Kweichow to Yunnan
            1 mech_infantry moved from Shan State to Yunnan
            1 fighter, 3 mech_infantrys and 2 tactical_bombers moved from French Indo China to Yunnan
            1 tactical_bomber moved from Kiangsu to Manchuria
            4 infantry moved from Japan to 6 Sea Zone
            4 infantry and 2 transports moved from 6 Sea Zone to 33 Sea Zone
            4 infantry moved from 33 Sea Zone to Caroline Islands
            2 fighters moved from Philippines to Caroline Islands
            1 marine moved from Philippines to 35 Sea Zone
            2 battleships, 5 carriers, 1 cruiser, 5 destroyers, 5 fighters, 1 marine and 5 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
            1 marine moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from Philippines to Yunnan
    
        Place Units - Japanese
            3 mech_infantrys placed in French Indo China
            Japanese undo move 1.
            3 mech_infantrys placed in French Indo China
            3 infantry placed in Kwangtung
            1 artillery, 2 fighters and 4 infantry placed in Japan
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 55 PUs; end with 55 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1,17
    Japanese : 2,00
    

    Savegame

  • '19

    TripleA Move Summary: Americans round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 3 destroyers, 3 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 bombers moved from India to Caucasus
    

    Savegame

  • '19

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 3 destroyers, 3 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 bombers moved from India to Caucasus
    
        Combat - Americans
            Battle in Caucasus
                Americans attack with 2 bombers
                Germans defend with 1 mech_infantry
                    Americans roll dice for 2 bombers in Caucasus, round 2 : 1/2 hits, 1,33 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                Americans win with 2 bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 bombers moved from Caucasus to Russia
            13 bombers moved from India to Queensland
            1 battleship, 1 carrier, 1 cruiser and 4 transports moved from 26 Sea Zone to 10 Sea Zone
            2 aaGuns, 1 infantry and 4 mech_infantrys moved from British Columbia to Western United States
            2 artilleries moved from Central United States to 101 Sea Zone
            2 artilleries and 2 transports moved from 101 Sea Zone to 88 Sea Zone
            2 infantry moved from British Guiana to 88 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
            2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 106 Sea Zone to 104 Sea Zone
            6 destroyers moved from 106 Sea Zone to 91 Sea Zone
            2 fighters moved from Queensland to Hawaiian Islands
    
        Place Units - Americans
            3 destroyers and 3 submarines placed in 10 Sea Zone
            1 submarine and 2 transports placed in 101 Sea Zone
            1 artillery and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Americans : -0,33
    

    Savegame

  • '19

    TripleA Move Summary: Chinese round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Anhwe to Kiangsu
            1 fighter moved from Suiyuyan to Kiangsu
            13 infantry moved from Suiyuyan to Chahar
            1 infantry moved from Anhwe to Kiangsu
    

    Savegame

  • '19

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Anhwe to Kiangsu
            1 fighter moved from Suiyuyan to Kiangsu
            13 infantry moved from Suiyuyan to Chahar
            1 infantry moved from Anhwe to Kiangsu
    
        Combat - Chinese
            Battle in Kiangsu
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Kiangsu, round 2 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 2 infantry in Kiangsu, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                    Chinese roll dice for 1 fighter and 2 infantry in Kiangsu, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsu
                Chinese win, taking Kiangsu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Chahar
                Chinese attack with 13 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 13 infantry in Chahar, round 2 : 1/13 hits, 2,17 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Japanese with 12 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kiangsu to Shantung
    
        Place Units - Chinese
            2 infantry placed in Shantung
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1,00
    Japanese : 0,67
    

    Savegame

  • '19

    TripleA Move Summary: British round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Combat Move - British
            1 armour and 1 mech_infantry moved from Northwest Persia to Caucasus
                  Russians take Caucasus from Germans
            1 armour and 1 mech_infantry moved from Caucasus to Volgograd
            2 fighters and 1 tactical_bomber moved from Russia to Volgograd
            2 destroyers and 1 submarine moved from 98 Sea Zone to 96 Sea Zone
            1 infantry moved from Egypt to 98 Sea Zone
            1 armour moved from Syria to 98 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 armour and 1 infantry moved from 96 Sea Zone to Malta
            5 submarines moved from 98 Sea Zone to 97 Sea Zone
                  British take 97 Sea Zone from Italians
            1 armour moved from Algeria to Tunisia
                  British take Tunisia from Italians
            1 armour moved from Tunisia to Algeria
            1 artillery and 1 infantry moved from India to Burma
            1 armour and 1 mech_infantry moved from Northwest Persia to Caucasus
            1 armour and 1 mech_infantry moved from Caucasus to Volgograd
    

    Savegame

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