L19 BM3 Sovietishcat (L) vs AetV (X+3) Game 2


  • @Sovietishcat said in L19 BM3 Sovietishcat (L) vs AetV (X+3) Game 2:

    @aequitas-et-veritas Intercept bombing raid in W.Germany?

    NO thank you.

    AA_gun feast!!

  • '19

    TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 3 destroyers, 3 fighters, 2 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Germans
            1 artillery and 1 infantry moved from Norway to Finland
            2 bombers moved from Norway to Germany
            1 bomber moved from Persia to 80 Sea Zone
            2 fighters moved from Norway to Finland
            2 bombers and 4 fighters moved from Norway to Western Germany
            9 bombers moved from Persia to Kazakhstan
    
        Combat - Americans
            Americans creates battle in territory 125 Sea Zone
            Air Battle in Western Germany
                Americans attacks with 6 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/2 hits, 0,33 expected hits
                Bombing raid in Western Germany rolls: 6,4 and causes: 10 damage to unit: factory_major
                Bombing raid in Western Germany causes 10 damage total. 
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/2 hits, 0,33 expected hits
                Bombing raid in Germany rolls: 5,3 and causes: 8 damage to unit: factory_major
                Bombing raid in Germany causes 8 damage total. 
            Battle in 80 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 submarine and 1 transport
                1 submarine owned by the Japanese Submerged
                    1 transport owned by the Japanese lost in 80 Sea Zone
                Americans win, taking 125 Sea Zone from Germans with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Finland
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Germans defend with 1 mech_infantry
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Finland, round 2 : 1/4 hits, 1,67 expected hits
                    Germans roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Finland
                Americans win, taking Finland from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Kazakhstan
                Americans attack with 9 bombers
                Italians defend with 3 armour
                    Americans roll dice for 9 bombers in Kazakhstan, round 2 : 7/9 hits, 6,00 expected hits
                    Italians roll dice for 3 armour in Kazakhstan, round 2 : 1/3 hits, 1,50 expected hits
                    1 bomber owned by the Americans and 3 armour owned by the Italians lost in Kazakhstan
                Americans win with 8 bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 bomber
                Casualties for Italians: 3 armour
            Cleaning up after air battles
    
        Non Combat Move - Americans
            8 bombers moved from Kazakhstan to Persia
            2 bombers moved from Western Germany to Normandy Bordeaux
            4 fighters moved from Western Germany to Normandy Bordeaux
            2 transports moved from 125 Sea Zone to 110 Sea Zone
            2 destroyers moved from 125 Sea Zone to 110 Sea Zone
            3 aaGuns moved from Western United States to 10 Sea Zone
            3 aaGuns and 4 transports moved from 10 Sea Zone to 26 Sea Zone
            3 aaGuns moved from 26 Sea Zone to Hawaiian Islands
            1 battleship, 6 carriers, 1 cruiser, 3 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
            12 fighters moved from Hawaiian Islands to 26 Sea Zone
            1 fighter moved from Queensland to Hawaiian Islands
            2 fighters moved from Finland to Norway
            2 bombers moved from Germany to Normandy Bordeaux
            1 bomber moved from 80 Sea Zone to Persia
    
        Place Units - Americans
            3 destroyers and 3 submarines placed in 10 Sea Zone
            2 infantry and 1 mech_infantry placed in Norway
            2 fighters placed in Normandy Bordeaux
            1 fighter placed in 110 Sea Zone
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Italians : -0,50
    AA fire in Western Germany : : -0,33
    Americans : 0,33
    AA fire in Germany : : -0,33
    

    Savegame

  • '19

    TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            18 infantry moved from Hopei to Shensi
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Move Summary: British round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - British
            British buy 3 armour, 1 destroyer and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Trans-Jordan to Iraq
            4 fighters and 1 tactical_bomber moved from Persia to Iraq
            6 submarines moved from 97 Sea Zone to 95 Sea Zone
    

    Savegame

  • '19

    @aequitas-et-veritas do you scramble and or submerge on sz 95? I decided not to move my Russian troops; but I am still okay with your Japan edit!


  • @Sovietishcat said in L19 BM3 Sovietishcat (L) vs AetV (X+3) Game 2:

    @aequitas-et-veritas do you scramble and or submerge on sz 95? I decided not to move my Russian troops; but I am still okay with your Japan edit!

    Thank you, I apreciate it.

    Yes full scramble and Ita Subs staying and are be taken as first casualties, please.

    Max Def.

    Thank you again.

  • '19

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 3 destroyers, 3 fighters, 2 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Germans
            1 artillery and 1 infantry moved from Norway to Finland
            2 bombers moved from Norway to Germany
            1 bomber moved from Persia to 80 Sea Zone
            2 fighters moved from Norway to Finland
            2 bombers and 4 fighters moved from Norway to Western Germany
            9 bombers moved from Persia to Kazakhstan
    
        Combat - Americans
            Americans creates battle in territory 125 Sea Zone
            Air Battle in Western Germany
                Americans attacks with 6 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/2 hits, 0,33 expected hits
                Bombing raid in Western Germany rolls: 6,4 and causes: 10 damage to unit: factory_major
                Bombing raid in Western Germany causes 10 damage total. 
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/2 hits, 0,33 expected hits
                Bombing raid in Germany rolls: 5,3 and causes: 8 damage to unit: factory_major
                Bombing raid in Germany causes 8 damage total. 
            Battle in 80 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 submarine and 1 transport
                1 submarine owned by the Japanese Submerged
                    1 transport owned by the Japanese lost in 80 Sea Zone
                Americans win, taking 125 Sea Zone from Germans with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Finland
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Germans defend with 1 mech_infantry
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Finland, round 2 : 1/4 hits, 1,67 expected hits
                    Germans roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Finland
                Americans win, taking Finland from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Kazakhstan
                Americans attack with 9 bombers
                Italians defend with 3 armour
                    Americans roll dice for 9 bombers in Kazakhstan, round 2 : 7/9 hits, 6,00 expected hits
                    Italians roll dice for 3 armour in Kazakhstan, round 2 : 1/3 hits, 1,50 expected hits
                    1 bomber owned by the Americans and 3 armour owned by the Italians lost in Kazakhstan
                Americans win with 8 bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 bomber
                Casualties for Italians: 3 armour
            Cleaning up after air battles
    
        Non Combat Move - Americans
            8 bombers moved from Kazakhstan to Persia
            2 bombers moved from Western Germany to Normandy Bordeaux
            4 fighters moved from Western Germany to Normandy Bordeaux
            2 transports moved from 125 Sea Zone to 110 Sea Zone
            2 destroyers moved from 125 Sea Zone to 110 Sea Zone
            3 aaGuns moved from Western United States to 10 Sea Zone
            3 aaGuns and 4 transports moved from 10 Sea Zone to 26 Sea Zone
            3 aaGuns moved from 26 Sea Zone to Hawaiian Islands
            1 battleship, 6 carriers, 1 cruiser, 3 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
            12 fighters moved from Hawaiian Islands to 26 Sea Zone
            1 fighter moved from Queensland to Hawaiian Islands
            2 fighters moved from Finland to Norway
            2 bombers moved from Germany to Normandy Bordeaux
            1 bomber moved from 80 Sea Zone to Persia
    
        Place Units - Americans
            3 destroyers and 3 submarines placed in 10 Sea Zone
            2 infantry and 1 mech_infantry placed in Norway
            2 fighters placed in Normandy Bordeaux
            1 fighter placed in 110 Sea Zone
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            18 infantry moved from Hopei to Shensi
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 3 armour, 1 destroyer and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Trans-Jordan to Iraq
            4 fighters and 1 tactical_bomber moved from Persia to Iraq
            6 submarines moved from 97 Sea Zone to 95 Sea Zone
    
        Combat - British
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
            Battle in 95 Sea Zone
                British attack with 6 submarines
                Germans defend with 2 fighters; Italians defend with 1 destroyer, 1 fighter and 2 submarines
                    Italians roll dice for 2 submarines in 95 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits
                    1 submarine owned by the British lost in 95 Sea Zone
                    British roll dice for 5 submarines in 95 Sea Zone, round 2 : 0/5 hits, 1,67 expected hits
                    Italians roll dice for 1 destroyer and 3 fighters in 95 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
                    2 submarines owned by the British lost in 95 Sea Zone
                    Italians roll dice for 2 submarines in 95 Sea Zone, round 3 : 1/2 hits, 0,33 expected hits
                    1 submarine owned by the British lost in 95 Sea Zone
                    British roll dice for 2 submarines in 95 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 destroyer and 3 fighters in 95 Sea Zone, round 3 : 4/4 hits, 2,33 expected hits
                    2 submarines owned by the British lost in 95 Sea Zone
                Italians win with 1 destroyer, 3 fighters and 2 submarines remaining. Battle score for attacker is -36
                Casualties for British: 6 submarines
            Battle in Iraq
                British attack with 4 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 factory_minor and 1 infantry
                    British roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 3/7 hits, 3,00 expected hits
                    Japanese roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Iraq
                British win, taking Iraq from Japanese with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
            Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
            Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
    
        Non Combat Move - British
            4 fighters and 1 tactical_bomber moved from Iraq to Persia
            1 artillery and 3 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Persia to Iraq
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
    
        Place Units - British
            1 destroyer placed in 110 Sea Zone
            3 armour placed in Persia
            3 infantry placed in Egypt
            2 infantry placed in United Kingdom
            1 infantry placed in Union of South Africa
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6
            British collect 35 PUs (2 lost to blockades); end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Italians : 2,17
    British : -2,33
    AA fire in Western Germany : : -0,33
    Americans : 0,33
    Japanese : -0,33
    AA fire in Germany : : -0,33
    

    Savegame

  • '19

    @aequitas-et-veritas the battle in sz 95 did not go any good for the allies… no hit lol


  • @Sovietishcat you forgot to post?

  • '19

    @aequitas-et-veritas no the post is right there


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 armour and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Tunisia to Morocco
                  Italians take Algeria from Americans
                  Italians take Morocco from Americans
            1 infantry moved from Tobruk to Alexandria
            1 fighter moved from Southern Italy to Alexandria
            1 submarine moved from 95 Sea Zone to 99 Sea Zone
            1 submarine moved from 95 Sea Zone to 98 Sea Zone
                  Italians take 98 Sea Zone from British
            1 infantry moved from Northern Italy to Southern France
            1 tactical_bomber moved from Southern Italy to Southern France
    
        Combat - Italians
            Battle in Alexandria
                Italians attack with 1 fighter and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 fighter and 1 infantry in Alexandria, round 2 : 2/2 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Alexandria
                Italians win, taking Alexandria from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Southern France
                Italians attack with 1 infantry and 1 tactical_bomber
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 infantry and 1 tactical_bomber in Southern France, round 2 : 2/2 hits, 0,67 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Southern France
                Italians win, taking Southern France from Americans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 tactical_bomber moved from Southern France to Southern Italy
            2 mech_infantrys moved from Western Germany to Slovakia Hungary
            3 infantry moved from Western Germany to France
            1 infantry moved from Bulgaria to Romania
            1 fighter moved from Alexandria to Tobruk
            3 infantry moved from Libya to Tobruk
            1 mech_infantry moved from Tunisia to Tobruk
            1 destroyer moved from 95 Sea Zone to 97 Sea Zone
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            1 armour placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Italians : 2,67
    British : -0,33
    Americans : -0,33
    

    Savegame


  • @Sovietishcat :laughing: :laughing:

    Needed to refresh the site…

  • '19

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,2
            ANZAC collect 5 PUs (3 lost to blockades); end with 5 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 7x factory_major; Remaining resources: 59 PUs; 
            Germans buy 3 artilleries, 13 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            2 mech_infantrys moved from Novgorod to Finland
            1 mech_infantry moved from Novgorod to Finland
            2 fighters moved from Novgorod to Finland
            1 bomber moved from Novgorod to Rostov
            1 infantry moved from Ukraine to Rostov
            1 mech_infantry moved from Ukraine to Rostov
            1 mech_infantry moved from Baltic States to Western Ukraine
            1 bomber moved from Western Germany to Western Ukraine
            1 infantry moved from Novgorod to Belarus
            1 bomber moved from Western Germany to Belarus
            25 armour, 9 artilleries, 2 fighters, 16 infantry, 7 mech_infantrys and 5 tactical_bombers moved from Northwest Persia to Persia
            1 artillery moved from Novgorod to Belarus
    
        Combat - Germans
            Battle in Finland
                Germans attack with 2 fighters and 3 mech_infantrys
                Americans defend with 1 artillery and 1 infantry
                    Germans roll dice for 2 fighters and 3 mech_infantrys in Finland, round 2 : 3/5 hits, 1,50 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Finland, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Finland
                Germans win, taking Finland from Americans with 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Western Ukraine
                Germans attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Western Ukraine, round 2 : 0/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 bomber and 1 mech_infantry in Western Ukraine, round 3 : 0/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Western Ukraine
                 retreated to Western Ukraine
                Russians win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Germans: 1 mech_infantry
            Battle in Rostov
                Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Rostov, round 2 : 2/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 artillery, 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Belarus, round 2 : 0/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Belarus, round 3 : 2/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Persia
                Germans attack with 25 armour, 9 artilleries, 2 fighters, 16 infantry, 7 mech_infantrys and 5 tactical_bombers
                British defend with 3 aaGuns, 9 armour, 4 artilleries, 1 factory_minor, 4 fighters, 13 infantry, 10 mech_infantrys and 1 tactical_bomber; Americans defend with 9 bombers
                    AA fire in Persia : 2/7 hits, 1,17 expected hits
                    2 tactical_bombers owned by the Germans lost in Persia
                    Germans roll dice for 25 armour, 9 artilleries, 2 fighters, 16 infantry, 7 mech_infantrys and 3 tactical_bombers in Persia, round 2 : 24/62 hits, 23,83 expected hits
                    British roll dice for 3 aaGuns, 9 armour, 4 artilleries, 9 bombers, 4 fighters, 13 infantry, 10 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 17/50 hits, 18,17 expected hits
                    3 aaGuns owned by the British, 1 artillery owned by the Germans, 16 infantry owned by the Germans, 9 bombers owned by the Americans and 12 infantry owned by the British lost in Persia
                    Germans roll dice for 25 armour, 8 artilleries, 2 fighters, 7 mech_infantrys and 3 tactical_bombers in Persia, round 3 : 18/45 hits, 20,50 expected hits
                    British roll dice for 9 armour, 4 artilleries, 4 fighters, 1 infantry, 10 mech_infantrys and 1 tactical_bomber in Persia, round 3 : 14/29 hits, 12,67 expected hits
                    10 mech_infantrys owned by the British, 8 artilleries owned by the Germans, 4 artilleries owned by the British, 6 mech_infantrys owned by the Germans, 1 infantry owned by the British and 3 armour owned by the British lost in Persia
                    Germans roll dice for 25 armour, 2 fighters, 1 mech_infantry and 3 tactical_bombers in Persia, round 4 : 12/31 hits, 15,67 expected hits
                    British roll dice for 6 armour, 4 fighters and 1 tactical_bomber in Persia, round 4 : 7/11 hits, 6,17 expected hits
                    1 tactical_bomber owned by the British, 6 armour owned by the Germans, 1 mech_infantry owned by the Germans, 4 fighters owned by the British and 6 armour owned by the British lost in Persia
                Germans win, taking Persia from British with 19 armour, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 153
                Casualties for Germans: 6 armour, 9 artilleries, 16 infantry, 7 mech_infantrys and 2 tactical_bombers
                Casualties for Americans: 9 bombers
                Casualties for British: 3 aaGuns, 9 armour, 4 artilleries, 4 fighters, 13 infantry, 10 mech_infantrys and 1 tactical_bomber
    
        Non Combat Move - Germans
            3 aaGuns moved from Northwest Persia to Persia
            1 bomber moved from Rostov to Novgorod
            1 bomber moved from Belarus to Novgorod
            1 bomber moved from Western Ukraine to Novgorod
            5 infantry moved from Poland to Eastern Poland
            5 infantry moved from Poland to Germany
            2 fighters moved from Finland to Germany
            1 fighter moved from Western Germany to Germany
            1 fighter moved from Persia to Kazakhstan
            1 fighter and 3 tactical_bombers moved from Persia to Sikang
            6 mech_infantrys moved from Baltic States to Belarus
            2 infantry moved from Novgorod to Karelia
            1 mech_infantry moved from Amur to Yakut S.S.R.
    
        Place Units - Germans
            1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
            Germans undo move 1.
            1 artillery and 2 infantry placed in Novgorod
            1 artillery and 2 infantry placed in Ukraine
            1 artillery and 2 infantry placed in France
            7 infantry and 2 mech_infantrys placed in Germany
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Bessarabia: 6 mech_infantrys
            EDIT: Removing units owned by Germans from Belarus: 6 mech_infantrys
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 53 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Germans : -5,83
    AA fire in Persia : : 0,83
    British : 1,00
    Americans : -0,67
    Russians : -0,67
    

    Savegame

  • '19

    TripleA Move Summary: Russians round 11

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 1 armour, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Tambov to Rostov
            1 infantry moved from Tambov to Rostov
            1 infantry moved from Tambov to Rostov
            1 artillery moved from Tambov to Rostov
            1 fighter and 1 tactical_bomber moved from Tambov to Belarus
            1 infantry moved from Bryansk to Belarus
            1 mech_infantry moved from Russia to Belarus
            1 fighter moved from Tambov to Rostov
            1 artillery and 2 infantry moved from Caucasus to Kazakhstan
            1 infantry moved from Caucasus to Kazakhstan
            1 infantry moved from Caucasus to Northwest Persia
                  Russians take Northwest Persia from Germans
            1 infantry moved from Yenisey to Evenkiyskiy
            1 infantry moved from Timguska to Evenkiyskiy
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 1 armour, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Tambov to Rostov
            1 infantry moved from Tambov to Rostov
            1 infantry moved from Tambov to Rostov
            1 artillery moved from Tambov to Rostov
            1 fighter and 1 tactical_bomber moved from Tambov to Belarus
            1 infantry moved from Bryansk to Belarus
            1 mech_infantry moved from Russia to Belarus
            1 fighter moved from Tambov to Rostov
            1 artillery and 2 infantry moved from Caucasus to Kazakhstan
            1 infantry moved from Caucasus to Kazakhstan
            1 infantry moved from Caucasus to Northwest Persia
                  Russians take Northwest Persia from Germans
            1 infantry moved from Yenisey to Evenkiyskiy
            1 infantry moved from Timguska to Evenkiyskiy
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 1 artillery, 1 fighter and 3 infantry
                Germans defend with 1 infantry and 1 mech_infantry
                    Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Rostov, round 2 : 1/5 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Rostov
                    Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Rostov, round 3 : 2/5 hits, 1,50 expected hits
                    Germans roll dice for 1 mech_infantry in Rostov, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry and 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1,50 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Belarus, round 3 : 1/3 hits, 1,33 expected hits
                    Germans roll dice for 1 artillery in Belarus, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry and 1 mech_infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Kazakhstan
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 1 fighter
                    Russians roll dice for 1 artillery and 3 infantry in Kazakhstan, round 2 : 1/4 hits, 1,00 expected hits
                    Italians roll dice for 1 fighter in Kazakhstan, round 2 : 1/1 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 fighter owned by the Germans lost in Kazakhstan
                Russians win, taking Kazakhstan from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 fighter
            Battle in Evenkiyskiy
                Russians attack with 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry in Evenkiyskiy, round 2 : 0/2 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry in Evenkiyskiy, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Evenkiyskiy
                    Russians roll dice for 1 infantry in Evenkiyskiy, round 3 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 infantry in Evenkiyskiy, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Evenkiyskiy
                Germans win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Rostov to Volgograd
            4 aaGuns moved from Tambov to Russia
            2 infantry moved from Tambov to Volgograd
            8 armour, 14 artilleries and 36 infantry moved from Caucasus to Northwest Persia
            3 mech_infantrys moved from Russia to Volgograd
            2 aaGuns, 1 armour and 8 infantry moved from Suiyuyan to Shensi
            1 fighter and 1 tactical_bomber moved from Belarus to Russia
    
        Place Units - Russians
            1 armour and 2 mech_infantrys placed in Volgograd
            4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Germans : 2,33
    Italians : 0,33
    Russians : -1,33
    

    Savegame


  • TripleA Move Summary: Japanese round 11

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 fighter, 5 infantry, 3 mech_infantrys, 2 submarines and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour and 1 mech_infantry moved from India to Eastern Persia
                  Japanese take West India from UK_Pacific
                  Japanese take Eastern Persia from British
            1 infantry moved from Anhwe to Chahar
                  Japanese take Chahar from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 marine moved from New Zealand to 63 Sea Zone
            1 carrier, 1 cruiser, 2 fighters and 1 marine moved from 63 Sea Zone to 62 Sea Zone
            1 marine moved from 62 Sea Zone to New South Wales
            1 submarine moved from 33 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
            5 fighters and 5 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
    

    Savegame


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 fighter, 5 infantry, 3 mech_infantrys, 2 submarines and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour and 1 mech_infantry moved from India to Eastern Persia
                  Japanese take West India from UK_Pacific
                  Japanese take Eastern Persia from British
            1 infantry moved from Anhwe to Chahar
                  Japanese take Chahar from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 marine moved from New Zealand to 63 Sea Zone
            1 carrier, 1 cruiser, 2 fighters and 1 marine moved from 63 Sea Zone to 62 Sea Zone
            1 marine moved from 62 Sea Zone to New South Wales
            1 submarine moved from 33 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
            5 fighters and 5 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
    
        Combat - Japanese
            Battle in New South Wales
                Japanese captures 5PUs while taking ANZAC capital
            Battle in 54 Sea Zone
                Japanese attack with 6 fighters, 1 submarine and 6 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 54 Sea Zone
                Japanese win, taking New South Wales from ANZAC with 6 fighters, 1 submarine and 6 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC
    
        Non Combat Move - Japanese
            1 destroyer moved from 33 Sea Zone to 30 Sea Zone
            6 fighters and 6 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 transport moved from 33 Sea Zone to 46 Sea Zone
            2 infantry moved from New Guinea to 46 Sea Zone
            2 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            3 infantry moved from Kiangsi to Hunan
            1 mech_infantry moved from Kiangsu to Hunan
            2 mech_infantrys moved from Jehol to Hunan
            1 armour and 6 mech_infantrys moved from Yunnan to Sikang
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Yunnan to Szechwan
            3 infantry moved from French Indo China to Yunnan
            1 infantry moved from Shan State to 37 Sea Zone
            1 artillery moved from Shan State to 37 Sea Zone
            1 armour and 4 mech_infantrys moved from Burma to Yunnan
            1 armour and 1 mech_infantry moved from Burma to Yunnan
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
            1 carrier moved from 37 Sea Zone to 39 Sea Zone
            1 bomber moved from Kiangsi to Japan
            1 bomber moved from Korea to Japan
            1 fighter moved from Japan to Korea
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Jehol to Anhwe
            3 submarines moved from 6 Sea Zone to 33 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Manchuria
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
    
        Place Units - Japanese
            2 submarines placed in 6 Sea Zone
            3 transports placed in 39 Sea Zone
            1 carrier placed in 20 Sea Zone
            1 infantry placed in Kwangtung
            1 infantry placed in Kwangtung
            3 mech_infantrys placed in French Indo China
            1 fighter and 3 infantry placed in Japan
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Kiangsi: 3 infantry
            EDIT: Removing units owned by Japanese from Kwangtung: 3 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 74 PUs; end with 79 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 82 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 97 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 102 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,33
    Japanese : 0,67
    

    Savegame


  • @aequitas-et-veritas

    Hold on a minor edit is comming.


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 fighter, 5 infantry, 3 mech_infantrys, 2 submarines and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour and 1 mech_infantry moved from India to Eastern Persia
                  Japanese take West India from UK_Pacific
                  Japanese take Eastern Persia from British
            1 infantry moved from Anhwe to Chahar
                  Japanese take Chahar from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 marine moved from New Zealand to 63 Sea Zone
            1 carrier, 1 cruiser, 2 fighters and 1 marine moved from 63 Sea Zone to 62 Sea Zone
            1 marine moved from 62 Sea Zone to New South Wales
            1 submarine moved from 33 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
            5 fighters and 5 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
    
        Combat - Japanese
            Battle in New South Wales
                Japanese captures 5PUs while taking ANZAC capital
            Battle in 54 Sea Zone
                Japanese attack with 6 fighters, 1 submarine and 6 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 54 Sea Zone
                Japanese win, taking New South Wales from ANZAC with 6 fighters, 1 submarine and 6 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC
    
        Non Combat Move - Japanese
            1 destroyer moved from 33 Sea Zone to 30 Sea Zone
            6 fighters and 6 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 transport moved from 33 Sea Zone to 46 Sea Zone
            2 infantry moved from New Guinea to 46 Sea Zone
            2 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            3 infantry moved from Kiangsi to Hunan
            1 mech_infantry moved from Kiangsu to Hunan
            2 mech_infantrys moved from Jehol to Hunan
            1 armour and 6 mech_infantrys moved from Yunnan to Sikang
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Yunnan to Szechwan
            3 infantry moved from French Indo China to Yunnan
            1 infantry moved from Shan State to 37 Sea Zone
            1 artillery moved from Shan State to 37 Sea Zone
            1 armour and 4 mech_infantrys moved from Burma to Yunnan
            1 armour and 1 mech_infantry moved from Burma to Yunnan
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
            1 carrier moved from 37 Sea Zone to 39 Sea Zone
            1 bomber moved from Kiangsi to Japan
            1 bomber moved from Korea to Japan
            1 fighter moved from Japan to Korea
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Jehol to Anhwe
            3 submarines moved from 6 Sea Zone to 33 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Manchuria
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
    
        Place Units - Japanese
            2 submarines placed in 6 Sea Zone
            3 transports placed in 39 Sea Zone
            1 carrier placed in 20 Sea Zone
            1 infantry placed in Kwangtung
            1 infantry placed in Kwangtung
            3 mech_infantrys placed in French Indo China
            1 fighter and 3 infantry placed in Japan
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Kiangsi: 3 infantry
            EDIT: Removing units owned by Japanese from Kwangtung: 3 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 74 PUs; end with 79 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 82 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 97 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 102 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to India: 1 artillery and 1 infantry
            EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 artillery, 1 infantry and 1 transport
            EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 transport
            EDIT: Adding units owned by Japanese to 75 Sea Zone: 1 artillery, 1 carrier, 1 infantry and 1 transport
            EDIT: Removing units owned by Japanese from India: 1 artillery and 1 infantry
            EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 carrier and 1 transport
            EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
            EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 tactical_bomber
            EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 fighter
            EDIT: Removing units owned by Japanese from 62 Sea Zone: 1 carrier and 2 fighters
            EDIT: Adding units owned by Japanese to French Indo China: 4 bombers
            EDIT: Removing units owned by Japanese from Japan: 4 bombers
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Sikang: 1 armour and 5 mech_infantrys
            EDIT: Removing units owned by Japanese from Yunnan: 1 armour and 5 mech_infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Kwangtung: 2 fighters
            EDIT: Removing units owned by Japanese from Korea: 2 fighters
            EDIT: Adding units owned by Japanese to 75 Sea Zone: 1 fighter and 1 tactical_bomber
            EDIT: Removing units owned by Japanese from India: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    ANZAC : -0,33
    Japanese : 0,67
    

    Savegame

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