W@W captain walker (axis) vs dawgoneit


  • 2019 2018 2017 2016 2015 '14 '13

    TripleA Turn Summary: Chinese round 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13
    
        Combat Move - Chinese
            1 Artillery and 1 Infantry moved from E.Qinghai to Sikang
            1 Artillery and 3 Infantrys moved from E.Sinkiang to Khobdo
            2 Infantrys moved from Gobi Altai to Ulan Bator
            2 Infantrys moved from Gobi Altai to South Gobi
            1 Tank moved from Ningsia to Ulan Bator
            1 ArmoredCar moved from Ningsia to Ulan Bator
            2 Tanks moved from Hsining to Sikang
            2 ArmoredCars moved from Hsining to Sikang
            1 Infantry moved from Szechwan to Sikang
            1 Infantry moved from Szechwan to Sikang
            1 Infantry moved from Shensi to Hupeh
                  Chinese take Hupeh from Hisaichi
            1 Infantry moved from Shensi to Shansi
            1 Artillery moved from Anhwei to Shansi
            1 Infantry moved from Suiyuan to Shansi
            2 ArmoredCars, 1 Infantry and 1 Tank moved from Chahar to East Gobi
            1 Infantry and 2 Tanks moved from Suiyuan to East Gobi
            2 Tanks moved from Shensi to South Gobi
            1 ArmoredCar and 1 Tank moved from Lanchow to Sikang
            2 Tanks moved from Szechwan to Sikang
            1 ArmoredCar, 1 Infantry and 6 Tanks moved from Anhwei to Hupeh
            1 ArmoredCar and 6 Tanks moved from Hupeh to Szechwan
            4 Infantrys moved from Ningsia to South Gobi
            1 Artillery and 1 Infantry moved from Hsining to E.Qinghai
            1 Artillery and 3 Infantrys moved from Urumqi to E.Sinkiang
    
        Purchase Units - Chinese
            Chinese buy 2 ArmoredCars, 2 Artillerys, 1 Elite, 3 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 3 ArmoredCars, 1 Artillery, 3 Infantrys and 5 Tanks
                Neutral defend with 4 Infantrys
                    Chinese roll dice for 3 ArmoredCars, 1 Artillery, 3 Infantrys and 5 Tanks in Sikang, round 2 : 4/12 hits, 4.50 expected hits
                    Neutral roll dice for 4 Infantrys in Sikang, round 2 : 3/4 hits, 1.33 expected hits
                    4 Infantrys owned by the Neutral and 3 Infantrys owned by the Chinese lost in Sikang
                Chinese loses 0 PUs for violating Sikangs neutrality.
                Chinese win, taking Sikang from Neutral with 3 ArmoredCars, 1 Artillery and 5 Tanks remaining. Battle score for attacker is 2
                Casualties for Chinese: 3 Infantrys
                Casualties for Neutral: 4 Infantrys
            Battle in South Gobi
                Chinese attack with 6 Infantrys and 2 Tanks
                Neutral defend with 2 Infantrys
                    Chinese roll dice for 6 Infantrys and 2 Tanks in South Gobi, round 2 : 5/8 hits, 2.00 expected hits
                    Neutral roll dice for 2 Infantrys in South Gobi, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Neutral lost in South Gobi
                Chinese loses 0 PUs for violating South Gobis neutrality.
                Chinese win, taking South Gobi from Neutral with 6 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Neutral: 2 Infantrys
            Battle in Ulan Bator
                Chinese attack with 1 ArmoredCar, 2 Infantrys and 1 Tank
                Neutral defend with 2 Infantrys
                    Chinese roll dice for 1 ArmoredCar, 2 Infantrys and 1 Tank in Ulan Bator, round 2 : 2/4 hits, 1.17 expected hits
                    Neutral roll dice for 2 Infantrys in Ulan Bator, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Neutral lost in Ulan Bator
                Chinese loses 0 PUs for violating Ulan Bators neutrality.
                Chinese win, taking Ulan Bator from Neutral with 1 ArmoredCar, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Neutral: 2 Infantrys
            Battle in East Gobi
                Chinese attack with 2 ArmoredCars, 2 Infantrys and 3 Tanks
                Neutral defend with 4 Infantrys
                    Chinese roll dice for 2 ArmoredCars, 2 Infantrys and 3 Tanks in East Gobi, round 2 : 2/7 hits, 2.50 expected hits
                    Neutral roll dice for 4 Infantrys in East Gobi, round 2 : 1/4 hits, 1.33 expected hits
                    2 Infantrys owned by the Neutral and 1 Infantry owned by the Chinese lost in East Gobi
                    Chinese roll dice for 2 ArmoredCars, 1 Infantry and 3 Tanks in East Gobi, round 3 : 3/6 hits, 2.33 expected hits
                    Neutral roll dice for 2 Infantrys in East Gobi, round 3 : 1/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Neutral and 1 Infantry owned by the Chinese lost in East Gobi
                Chinese loses 0 PUs for violating East Gobis neutrality.
                Chinese win, taking East Gobi from Neutral with 2 ArmoredCars and 3 Tanks remaining. Battle score for attacker is 4
                Casualties for Chinese: 2 Infantrys
                Casualties for Neutral: 4 Infantrys
            Battle in Khobdo
                Chinese attack with 1 Artillery and 3 Infantrys
                Neutral defend with 2 Infantrys
                    Chinese roll dice for 1 Artillery and 3 Infantrys in Khobdo, round 2 : 0/4 hits, 1.00 expected hits
                    Neutral roll dice for 2 Infantrys in Khobdo, round 2 : 2/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Chinese lost in Khobdo
                    Chinese roll dice for 1 Artillery and 1 Infantry in Khobdo, round 3 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 2 Infantrys in Khobdo, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Chinese lost in Khobdo
                1 Artillery retreated to E.Sinkiang
                Neutral win with 2 Infantrys remaining. Battle score for attacker is -6
                Casualties for Chinese: 3 Infantrys
            Battle in Shansi
                Chinese attack with 1 Artillery and 2 Infantrys
                Hisaichi defend with 1 Artillery
                    Chinese roll dice for 1 Artillery and 2 Infantrys in Shansi, round 2 : 0/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Artillery in Shansi, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Shansi
                    Chinese roll dice for 1 Artillery and 1 Infantry in Shansi, round 3 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Artillery in Shansi, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi lost in Shansi
                Chinese win, taking Shansi from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Artillery
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 ArmoredCars and 2 Tanks placed in Urumqi
            2 Artillerys, 1 Elite and 3 Infantrys placed in Hsining
    
        Turn Complete - Chinese
            Chinese collect 38 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Neutral : 2.00
    Hisaichi : 0.33
    Chinese : 1.33
    

    Savegame


  • 2019 2017 2016 2015 '13

    TripleA Turn Summary: Hisaichi round 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13
    
        Combat Move - Hisaichi
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 Infantrys moved from Davao to Mindanao
            1 Bomber moved from Davao to Mindanao
            2 Adv.Fighters moved from 107 Sea Zone to Samar
            1 Infantry moved from Ayan to Okhotsk
                  Hisaichi take Okhotsk from Russians
            1 Infantry moved from Shantung to Anhwei
                  Hisaichi take Anhwei from Chinese
            1 Artillery and 2 Infantrys moved from Peking to Chahar
            1 Infantry moved from Hollandia to Merauke
                  Hisaichi take Merauke from Dutch
            1 Infantry moved from Shantung to Anhwei
            1 Infantry moved from Peleliu to 107 Sea Zone
            1 Infantry and 1 Transport moved from 107 Sea Zone to 109 Sea Zone
            1 Infantry moved from 109 Sea Zone to Milne Bay
                  Hisaichi take Milne Bay from Anzac
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 1 Elite, 12 Infantrys, 1 S.Submarine, 2 Submarines, 2 T.Boats and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Samar
                Hisaichi attack with 2 Adv.Fighters
                Americans defend with 1 Infantry
                    Hisaichi roll dice for 2 Adv.Fighters in Samar, round 2 : 0/2 hits, 1.00 expected hits
                    Americans roll dice for 1 Infantry in Samar, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 2 Adv.Fighters in Samar, round 3 : 2/2 hits, 1.00 expected hits
                    Americans roll dice for 1 Infantry in Samar, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Samar
                Hisaichi win with 2 Adv.Fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
            Battle in Mindanao
                Hisaichi attack with 1 Bomber and 2 Infantrys
                Americans defend with 1 Infantry
                    Hisaichi roll dice for 1 Bomber and 2 Infantrys in Mindanao, round 2 : 1/3 hits, 1.00 expected hits
                    Americans roll dice for 1 Infantry in Mindanao, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Mindanao
                Hisaichi win, taking Mindanao from Americans with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
            Battle in Chahar
                Hisaichi attack with 1 Artillery and 2 Infantrys
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chahar, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Chahar
                Hisaichi win, taking Chahar from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
    
        Non Combat Move - Hisaichi
            2 Infantrys moved from Hulunbuir to Chita
            1 Infantry moved from Heilungchiang to Ayan
            1 Artillery moved from Ayan to Heilungchiang
            1 Infantry moved from Kirin to Heilungchiang
            4 Infantrys moved from Liaoning to Hulunbuir
            1 Tank moved from Liaoning to Chita
            1 Artillery moved from Peking to Hulunbuir
            2 Infantrys moved from Peking to Hulunbuir
            4 Infantrys moved from Changchun to 84 Sea Zone
            4 Infantrys moved from 84 Sea Zone to Peking
            1 Infantry moved from Changchun to Kirin
            1 Tank moved from Changchun to Liaoning
            1 B.Transport moved from 67 Sea Zone to 110 Sea Zone
            1 Infantry moved from Sumatra to 110 Sea Zone
            3 Infantrys moved from West Borneo to 110 Sea Zone
            1 B.Transport and 4 Infantrys moved from 110 Sea Zone to 67 Sea Zone
            1 Artillery, 4 Infantrys, 2 Marines and 2 Tanks moved from Western Australia to South Australia
            2 Infantrys moved from Broome to Western Australia
            1 Tank moved from Broome to South Australia
            4 Infantrys moved from 67 Sea Zone to Northern Territory
            1 Bomber moved from Mindanao to Davao
            2 Adv.Fighters moved from Samar to Davao
            2 Adv.Fighters, 1 Battleship, 2 Carriers, 3 Destroyers, 1 S.Submarine and 3 Submarines moved from 107 Sea Zone to 110 Sea Zone
            1 Adv.Fighter and 2 Fighters moved from Hulunbuir to Chita
            2 Tanks moved from Hunan to Shantung
    
        Place Units - Hisaichi
            4 Infantrys placed in Davao
            1 Artillery, 1 Elite and 1 Infantry placed in West Borneo
            1 Artillery and 2 Infantrys placed in Broome
            Hisaichi undo move 2.
            1 Elite and 1 Infantry placed in West Borneo
            1 Adv.Fighter placed in 110 Sea Zone
            1 Artillery and 3 Infantrys placed in Liaoning
            2 Infantrys and 1 Tank placed in Changchun
            1 S.Submarine, 2 Submarines and 2 T.Boats placed in 84 Sea Zone
    
        Turn Complete - Hisaichi
            Hisaichi collect 78 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 0.17
    Americans : -1.00
    Chinese : -0.33
    

    Territory Summary for Hisaichi :

    Vladivostok : 1 flag
    Okhotsk : 1 flag, 1 Infantry
    Chita : 1 flag, 1 Adv.Fighter, 2 Artillerys, 2 Bunkers, 2 Fighters, 14 Infantrys and 9 Tanks
    Ayan : 1 flag, 1 Infantry
    Chahar : 1 flag, 1 Artillery and 2 Infantrys
    Hunan : 1 flag
    Anhwei : 1 flag, 2 Infantrys
    Liaoning : 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
    Kirin : 1 Infantry
    Peking : 1 flag, 1 Bunker, 4 Infantrys and 1 Tank
    Hulunbuir : 1 Artillery and 6 Infantrys
    Shantung : 1 flag, 1 Infantry and 2 Tanks
    Changchun : 1 AAGun, 1 Bomber, 1 Factory, 2 Infantrys and 1 Tank
    Heilungchiang : 1 Artillery and 1 Infantry
    British Borneo : 1 flag
    Western Australia : 1 flag, 2 Infantrys
    Milne Bay : 1 flag, 1 Infantry
    Broome : 1 flag, 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
    Perth : 1 flag
    Queensland : 1 flag, 1 Infantry
    Northern Territory : 1 flag, 6 Infantrys
    South Australia : 1 flag, 2 Artillerys, 6 Infantrys, 2 Marines and 3 Tanks
    Aroe : 1 flag, 1 Infantry
    West Borneo : 1 flag, 1 Elite, 1 Factory and 1 Infantry
    Hollandia : 1 flag, 1 Infantry
    Soembawa : 1 flag
    East And South Borneo : 1 flag
    Sumatra : 1 flag, 1 Bunker and 1 Infantry
    Merauke : 1 flag, 1 Infantry
    Java : 1 flag, 1 Bunker and 1 Infantry
    Davao : 1 flag, 1 AAGun, 2 Adv.Fighters, 1 Bomber, 1 Factory and 4 Infantrys
    Mindanao : 1 flag, 2 Infantrys
    110 Sea Zone : 3 Adv.Fighters, 1 Battleship, 2 Carriers, 3 Destroyers, 1 S.Submarine and 3 Submarines
    84 Sea Zone : 1 Cruiser, 3 Destroyers, 1 S.Submarine, 5 Submarines, 2 T.Boats and 2 Transports
    67 Sea Zone : 1 B.Transport
    109 Sea Zone : 1 Transport
    

    Production/PUs Summary :

    Germans : 111 / 115
    Russians : 77 / 82
    Italians : 138 / 138
    French : 15 / 15
    Yamamoto : 72 / 72
    Chinese : 34 / 38
    Hisaichi : 78 / 78
    British : 63 / 73
    Anzac : 25 / 27
    Dutch : 15 / 16
    Finns : 8 / 14
    Romanians : 21 / 23
    Thai : 13 / 13
    Americans : 128 / 144
    

    Savegame


  • 2019 2017 2016 2015 '13

    TripleA Turn Summary: Hisaichi round 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13
    
        Combat Move - Hisaichi
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 Infantrys moved from Davao to Mindanao
            1 Bomber moved from Davao to Mindanao
            2 Adv.Fighters moved from 107 Sea Zone to Samar
            1 Infantry moved from Ayan to Okhotsk
                  Hisaichi take Okhotsk from Russians
            1 Infantry moved from Shantung to Anhwei
                  Hisaichi take Anhwei from Chinese
            1 Artillery and 2 Infantrys moved from Peking to Chahar
            1 Infantry moved from Hollandia to Merauke
                  Hisaichi take Merauke from Dutch
            1 Infantry moved from Shantung to Anhwei
            1 Infantry moved from Peleliu to 107 Sea Zone
            1 Infantry and 1 Transport moved from 107 Sea Zone to 109 Sea Zone
            1 Infantry moved from 109 Sea Zone to Milne Bay
                  Hisaichi take Milne Bay from Anzac
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 1 Elite, 12 Infantrys, 1 S.Submarine, 2 Submarines, 2 T.Boats and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Samar
                Hisaichi attack with 2 Adv.Fighters
                Americans defend with 1 Infantry
                    Hisaichi roll dice for 2 Adv.Fighters in Samar, round 2 : 0/2 hits, 1.00 expected hits
                    Americans roll dice for 1 Infantry in Samar, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 2 Adv.Fighters in Samar, round 3 : 2/2 hits, 1.00 expected hits
                    Americans roll dice for 1 Infantry in Samar, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Samar
                Hisaichi win with 2 Adv.Fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
            Battle in Mindanao
                Hisaichi attack with 1 Bomber and 2 Infantrys
                Americans defend with 1 Infantry
                    Hisaichi roll dice for 1 Bomber and 2 Infantrys in Mindanao, round 2 : 1/3 hits, 1.00 expected hits
                    Americans roll dice for 1 Infantry in Mindanao, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Mindanao
                Hisaichi win, taking Mindanao from Americans with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
            Battle in Chahar
                Hisaichi attack with 1 Artillery and 2 Infantrys
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chahar, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Chahar
                Hisaichi win, taking Chahar from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
    
        Non Combat Move - Hisaichi
            2 Infantrys moved from Hulunbuir to Chita
            1 Infantry moved from Heilungchiang to Ayan
            1 Artillery moved from Ayan to Heilungchiang
            1 Infantry moved from Kirin to Heilungchiang
            4 Infantrys moved from Liaoning to Hulunbuir
            1 Tank moved from Liaoning to Chita
            1 Artillery moved from Peking to Hulunbuir
            2 Infantrys moved from Peking to Hulunbuir
            4 Infantrys moved from Changchun to 84 Sea Zone
            4 Infantrys moved from 84 Sea Zone to Peking
            1 Infantry moved from Changchun to Kirin
            1 Tank moved from Changchun to Liaoning
            1 B.Transport moved from 67 Sea Zone to 110 Sea Zone
            1 Infantry moved from Sumatra to 110 Sea Zone
            3 Infantrys moved from West Borneo to 110 Sea Zone
            1 B.Transport and 4 Infantrys moved from 110 Sea Zone to 67 Sea Zone
            1 Artillery, 4 Infantrys, 2 Marines and 2 Tanks moved from Western Australia to South Australia
            2 Infantrys moved from Broome to Western Australia
            1 Tank moved from Broome to South Australia
            4 Infantrys moved from 67 Sea Zone to Northern Territory
            1 Bomber moved from Mindanao to Davao
            2 Adv.Fighters moved from Samar to Davao
            2 Adv.Fighters, 1 Battleship, 2 Carriers, 3 Destroyers, 1 S.Submarine and 3 Submarines moved from 107 Sea Zone to 110 Sea Zone
            1 Adv.Fighter and 2 Fighters moved from Hulunbuir to Chita
            2 Tanks moved from Hunan to Shantung
    
        Place Units - Hisaichi
            4 Infantrys placed in Davao
            1 Artillery, 1 Elite and 1 Infantry placed in West Borneo
            1 Artillery and 2 Infantrys placed in Broome
            Hisaichi undo move 2.
            1 Elite and 1 Infantry placed in West Borneo
            1 Adv.Fighter placed in 110 Sea Zone
            1 Artillery and 3 Infantrys placed in Liaoning
            2 Infantrys and 1 Tank placed in Changchun
            1 S.Submarine, 2 Submarines and 2 T.Boats placed in 84 Sea Zone
    
        Turn Complete - Hisaichi
            Hisaichi collect 78 PUs; end with 78 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Hisaichi from 110 Sea Zone: 1 Submarine
            EDIT: Adding units owned by Hisaichi to 111 Sea Zone: 1 Submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Hisaichi : 0.17
    Americans : -1.00
    Chinese : -0.33
    

    Territory Summary for Hisaichi :

    Vladivostok : 1 flag
    Okhotsk : 1 flag, 1 Infantry
    Chita : 1 flag, 1 Adv.Fighter, 2 Artillerys, 2 Bunkers, 2 Fighters, 14 Infantrys and 9 Tanks
    Ayan : 1 flag, 1 Infantry
    Chahar : 1 flag, 1 Artillery and 2 Infantrys
    Hunan : 1 flag
    Anhwei : 1 flag, 2 Infantrys
    Liaoning : 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
    Kirin : 1 Infantry
    Peking : 1 flag, 1 Bunker, 4 Infantrys and 1 Tank
    Hulunbuir : 1 Artillery and 6 Infantrys
    Shantung : 1 flag, 1 Infantry and 2 Tanks
    Changchun : 1 AAGun, 1 Bomber, 1 Factory, 2 Infantrys and 1 Tank
    Heilungchiang : 1 Artillery and 1 Infantry
    British Borneo : 1 flag
    Western Australia : 1 flag, 2 Infantrys
    Milne Bay : 1 flag, 1 Infantry
    Broome : 1 flag, 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
    Perth : 1 flag
    Queensland : 1 flag, 1 Infantry
    Northern Territory : 1 flag, 6 Infantrys
    South Australia : 1 flag, 2 Artillerys, 6 Infantrys, 2 Marines and 3 Tanks
    Aroe : 1 flag, 1 Infantry
    West Borneo : 1 flag, 1 Elite, 1 Factory and 1 Infantry
    Hollandia : 1 flag, 1 Infantry
    Soembawa : 1 flag
    East And South Borneo : 1 flag
    Sumatra : 1 flag, 1 Bunker and 1 Infantry
    Merauke : 1 flag, 1 Infantry
    Java : 1 flag, 1 Bunker and 1 Infantry
    Davao : 1 flag, 1 AAGun, 2 Adv.Fighters, 1 Bomber, 1 Factory and 4 Infantrys
    Mindanao : 1 flag, 2 Infantrys
    110 Sea Zone : 3 Adv.Fighters, 1 Battleship, 2 Carriers, 3 Destroyers, 1 S.Submarine and 2 Submarines
    111 Sea Zone : 1 Submarine
    84 Sea Zone : 1 Cruiser, 3 Destroyers, 1 S.Submarine, 5 Submarines, 2 T.Boats and 2 Transports
    67 Sea Zone : 1 B.Transport
    109 Sea Zone : 1 Transport
    

    Production/PUs Summary :

    Germans : 111 / 115
    Russians : 77 / 82
    Italians : 138 / 138
    French : 15 / 15
    Yamamoto : 72 / 72
    Chinese : 34 / 38
    Hisaichi : 78 / 78
    British : 63 / 73
    Anzac : 25 / 27
    Dutch : 15 / 16
    Finns : 8 / 14
    Romanians : 21 / 23
    Thai : 13 / 13
    Americans : 128 / 144
    

    Savegame


  • 2019 2018 2017 2016 2015 '14 '13

    TripleA Turn Summary: British round 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13
    
        Combat Move - British
            1 Adv.Fighter and 1 Bomber moved from W.Iran to Saratov
            3 Tanks moved from W.Iran to Georgia
            1 Artillery and 2 Infantrys moved from Assam to Burma
            3 Infantrys moved from Kweichow to N.French Indochina
            1 Artillery moved from Yunnan to N.French Indochina
            1 Infantry moved from Delhi to Punjab
            1 Infantry moved from Delhi to Rajputana
            3 Artillerys and 6 Infantrys moved from Bihar to Delhi
            1 Artillery and 26 Infantrys moved from Yunnan to Assam
            1 Infantry moved from Assam to Yunnan
            6 Infantrys moved from Madras to Hyderabad
            2 Infantrys moved from Alaska to 71 Sea Zone
            2 Infantrys and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
            2 Infantrys moved from 72 Sea Zone to Koryakia
            1 Infantry moved from Koryakia to Kolyma
            2 Infantrys moved from Yukon to Alaska
            2 Infantrys moved from British Columbia to Yukon
            1 Transport moved from 12 Sea Zone to 21 Sea Zone
            1 Artillery and 1 Infantry moved from Manchester to 21 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 21 Sea Zone to 12 Sea Zone
            1 Artillery and 1 Infantry moved from 12 Sea Zone to Nordland
            2 Infantrys moved from Nordland to Middle Norrland
            4 Infantrys moved from London to Manchester
            2 ArmoredCars moved from Zhigansk to Ayan
    
        Purchase Units - British
            British buy 6 Artillerys, 1 Bunker, 1 Cruiser, 2 Destroyers and 9 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Burma
                British attack with 1 Artillery and 2 Infantrys
                Thai defend with 1 Artillery
                    British roll dice for 1 Artillery and 2 Infantrys in Burma, round 2 : 1/3 hits, 0.83 expected hits
                    Thai roll dice for 1 Artillery in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British and 1 Artillery owned by the Thai lost in Burma
                British win, taking Burma from Thai with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
                Casualties for Thai: 1 Artillery
            Battle in Georgia
                British attack with 3 Tanks
                Germans defend with 1 AAGun, 1 Factory, 1 Infantry and 2 Mech.Infs
                    British roll dice for 3 Tanks in Georgia, round 2 : 0/3 hits, 1.50 expected hits
                    Germans roll dice for 1 Infantry and 2 Mech.Infs in Georgia, round 2 : 0/3 hits, 1.00 expected hits
                    British roll dice for 3 Tanks in Georgia, round 3 : 2/3 hits, 1.50 expected hits
                    Germans roll dice for 1 Infantry and 2 Mech.Infs in Georgia, round 3 : 1/3 hits, 1.00 expected hits
                    1 Tank owned by the British, 1 Infantry owned by the Germans and 1 Mech.Inf owned by the Germans lost in Georgia
                    British roll dice for 2 Tanks in Georgia, round 4 : 0/2 hits, 1.00 expected hits
                    Germans roll dice for 1 Mech.Inf in Georgia, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 Tanks in Georgia, round 5 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 Mech.Inf in Georgia, round 5 : 0/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the Germans lost in Georgia
                British win, taking Georgia from Germans with 2 Tanks remaining. Battle score for attacker is 9
                Casualties for British: 1 Tank
                Casualties for Germans: 1 Infantry and 2 Mech.Infs
            Battle in Ayan
                British attack with 2 ArmoredCars
                Hisaichi defend with 1 Infantry
                    British roll dice for 2 ArmoredCars in Ayan, round 2 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Ayan, round 2 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the British and 1 Infantry owned by the Hisaichi lost in Ayan
                British win, taking Ayan from Hisaichi with 1 ArmoredCar remaining. Battle score for attacker is -2
                Casualties for British: 1 ArmoredCar
                Casualties for Hisaichi: 1 Infantry
            Battle in Middle Norrland
                British attack with 2 Infantrys
                Germans defend with 1 Infantry
                    British roll dice for 2 Infantrys in Middle Norrland, round 2 : 1/2 hits, 0.33 expected hits
                    Germans roll dice for 1 Infantry in Middle Norrland, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Middle Norrland
                British win, taking Middle Norrland from Germans with 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in N.French Indochina
                British attack with 1 Artillery and 3 Infantrys
                Thai defend with 2 Infantrys
                    British roll dice for 1 Artillery and 3 Infantrys in N.French Indochina, round 2 : 0/4 hits, 1.00 expected hits
                    Thai roll dice for 2 Infantrys in N.French Indochina, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 Artillery and 3 Infantrys in N.French Indochina, round 3 : 0/4 hits, 1.00 expected hits
                    Thai roll dice for 2 Infantrys in N.French Indochina, round 3 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 Artillery and 3 Infantrys in N.French Indochina, round 4 : 2/4 hits, 1.00 expected hits
                    Thai roll dice for 2 Infantrys in N.French Indochina, round 4 : 1/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Thai and 1 Infantry owned by the British lost in N.French Indochina
                British win, taking N.French Indochina from Thai with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
                Casualties for Thai: 2 Infantrys
            Battle in Saratov
                British attack with 1 Adv.Fighter and 1 Bomber
                Germans defend with 2 Infantrys
                    British roll dice for 1 Adv.Fighter and 1 Bomber in Saratov, round 2 : 2/2 hits, 1.17 expected hits
                    Germans roll dice for 2 Infantrys in Saratov, round 2 : 1/2 hits, 0.67 expected hits
                    1 Bomber owned by the British and 2 Infantrys owned by the Germans lost in Saratov
                British win with 1 Adv.Fighter remaining. Battle score for attacker is -10
                Casualties for British: 1 Bomber
                Casualties for Germans: 2 Infantrys
    
        Non Combat Move - British
            1 Adv.Fighter moved from Saratov to Astrakhan
            2 Infantrys moved from Azerbaijan to Astrakhan
    
        Place Units - British
            1 Cruiser and 2 Destroyers placed in 21 Sea Zone
            1 Bunker and 2 Infantrys placed in Cape Town
            5 Artillerys placed in Delhi
            2 Infantrys placed in Bombay
            1 Artillery and 4 Infantrys placed in Madras
            1 Infantry placed in Manchester
    
        Turn Complete - British
            British collect 67 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.67
    British : -1.00
    Hisaichi : 0.67
    Thai : -0.33
    

    Savegame


  • 2019 2018 2017 2016 2015 '14 '13

    TripleA Turn Summary: Anzac round 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13
    
        Combat Move - Anzac
            9 Infantrys and 1 Tank moved from New South Wales to Queensland
            2 Elites moved from Townsville to Queensland
            11 Infantrys moved from Townsville to Northern Territory
            14 Infantrys moved from Canberra to New South Wales
            3 Infantrys moved from Port Moresby to Milne Bay
            2 Infantrys moved from West Papua to Hollandia
    
        Purchase Units - Anzac
            Anzac buy 6 ArmoredCars and 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Queensland
                Anzac attack with 2 Elites, 9 Infantrys and 1 Tank
                Hisaichi defend with 1 Infantry
                    Anzac roll dice for 2 Elites, 9 Infantrys and 1 Tank in Queensland, round 2 : 3/12 hits, 2.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Queensland, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Queensland
                Anzac win, taking Queensland from Hisaichi with 2 Elites, 9 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Northern Territory
                Anzac attack with 11 Infantrys
                Hisaichi defend with 6 Infantrys
                    Anzac roll dice for 11 Infantrys in Northern Territory, round 2 : 0/11 hits, 1.83 expected hits
                    Hisaichi roll dice for 6 Infantrys in Northern Territory, round 2 : 1/6 hits, 2.00 expected hits
                    1 Infantry owned by the Anzac lost in Northern Territory
                    Anzac roll dice for 10 Infantrys in Northern Territory, round 3 : 3/10 hits, 1.67 expected hits
                    Hisaichi roll dice for 6 Infantrys in Northern Territory, round 3 : 2/6 hits, 2.00 expected hits
                    2 Infantrys owned by the Anzac and 3 Infantrys owned by the Hisaichi lost in Northern Territory
                    Anzac roll dice for 8 Infantrys in Northern Territory, round 4 : 4/8 hits, 1.33 expected hits
                    Hisaichi roll dice for 3 Infantrys in Northern Territory, round 4 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Anzac and 3 Infantrys owned by the Hisaichi lost in Northern Territory
                Anzac win, taking Northern Territory from Hisaichi with 6 Infantrys remaining. Battle score for attacker is 2
                Casualties for Anzac: 5 Infantrys
                Casualties for Hisaichi: 6 Infantrys
            Battle in Milne Bay
                Anzac attack with 3 Infantrys
                Hisaichi defend with 1 Infantry
                    Anzac roll dice for 3 Infantrys in Milne Bay, round 2 : 1/3 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Infantry in Milne Bay, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Milne Bay
                Anzac win, taking Milne Bay from Hisaichi with 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Hollandia
                Anzac attack with 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Anzac roll dice for 2 Infantrys in Hollandia, round 2 : 1/2 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Infantry in Hollandia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Hollandia
                Anzac win, taking Hollandia from Hisaichi with 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Anzac
    
        Place Units - Anzac
            6 ArmoredCars placed in Canberra
            3 Infantrys placed in Townsville
    
        Turn Complete - Anzac
            Anzac collect 29 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -1.00
    Anzac : 3.67
    

    Savegame


  • 2019 2018 2017 2016 2015 '14 '13

    TripleA Turn Summary: Dutch round 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13
    
        Combat Move - Dutch
            1 Infantry moved from Bahia to 35 Sea Zone
            1 Infantry and 1 Transport moved from 35 Sea Zone to 34 Sea Zone
            1 Infantry moved from Bahia to 35 Sea Zone
            1 Tank moved from Salvador to 35 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 35 Sea Zone to 34 Sea Zone
            1 Tank moved from 34 Sea Zone to Canarians
            1 Tank moved from Cape Verde to 34 Sea Zone
            1 Tank moved from 34 Sea Zone to Rio de Oro
            1 Infantry moved from 34 Sea Zone to Rio de Oro
            1 Infantry moved from 34 Sea Zone to Canarians
            9 Infantrys moved from Suriname to Amazon
    
        Purchase Units - Dutch
            Dutch buy 2 Infantrys and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in Canarians
                Dutch attack with 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    Dutch roll dice for 1 Infantry and 1 Tank in Canarians, round 2 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Canarians, round 2 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Infantry and 1 Tank in Canarians, round 3 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Canarians, round 3 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Infantry and 1 Tank in Canarians, round 4 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Canarians, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Canarians
                Dutch loses 0 PUs for violating Canarianss neutrality.
                Dutch win, taking Canarians from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in Rio de Oro
                Dutch attack with 1 Infantry and 1 Tank
                Italians defend with 1 Infantry
                    Dutch roll dice for 1 Infantry and 1 Tank in Rio de Oro, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 Infantry in Rio de Oro, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Rio de Oro
                Dutch win, taking Rio de Oro from Italians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            2 Transports placed in 35 Sea Zone
            2 Infantrys placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Neutral : -1.00
    Italians : -0.33
    Dutch : -0.67
    

    Savegame


  • 2019 2017 2016 2015 '13

    TripleA Turn Summary: Finns round 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13
    
        Combat Move - Finns
            1 Infantry moved from Tampere to Kotka
            2 Infantrys moved from Helsinki to 24 Sea Zone
            2 Infantrys moved from 24 Sea Zone to Kotka
            1 Tank moved from Helsinki to Kotka
            1 Fighter moved from Helsinki to Kotka
    
        Purchase Units - Finns
            Finns buy 1 Elite, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Kotka
                Finns attack with 1 Fighter, 3 Infantrys and 1 Tank
                Russians defend with 1 HeavyTank
                    Finns roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Kotka, round 2 : 3/5 hits, 1.33 expected hits
                    Russians roll dice for 1 HeavyTank in Kotka, round 2 : 0/1 hits, 0.67 expected hits
                    1 HeavyTank owned by the Russians lost in Kotka
                Finns win, taking Kotka from Russians with 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 7
                Casualties for Russians: 1 HeavyTank
    
        Non Combat Move - Finns
            1 Infantry moved from Tampere to Oulu
            3 Infantrys moved from Helsinki to Tampere
            1 Fighter moved from Kotka to Helsinki
    
        Place Units - Finns
            1 Elite, 3 Infantrys and 1 Tank placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Finns : 1.67
    Russians : -0.67
    

    Territory Summary for Finns :

    Kotka : 3 Infantrys and 1 Tank
    Helsinki : 1 AAGun, 1 Elite, 1 Factory, 1 Fighter, 3 Infantrys and 1 Tank
    Oulu : 1 Infantry
    Tampere : 3 Infantrys
    24 Sea Zone : 1 Transport
    

    Production/PUs Summary :

    Germans : 105 / 115
    Russians : 80 / 82
    Italians : 135 / 138
    French : 17 / 15
    Yamamoto : 72 / 72
    Chinese : 34 / 38
    Hisaichi : 70 / 78
    British : 67 / 67
    Anzac : 29 / 29
    Dutch : 21 / 21
    Finns : 10 / 10
    Romanians : 21 / 23
    Thai : 10 / 13
    Americans : 128 / 144
    

    Savegame


  • 2019 2017 2016 2015 '13

    TripleA Turn Summary: Romanians round 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13
    
        Combat Move - Romanians
            1 Tank moved from Rostov to Georgia
            1 Mech.Inf and 1 Mot.Inf moved from Donetsk to Georgia
            1 ArmoredCar moved from Tula to Georgia
            1 Tank moved from Tula to Georgia
            1 Elite and 1 Infantry moved from Tula to Yaroslavl
            1 Adv.Fighter and 1 Fighter moved from Kursk to Yaroslavl
    
        Purchase Units - Romanians
            Romanians buy 1 Mech.Inf, 1 Mot.Inf and 2 Tanks; Remaining resources: 2 PUs; 
    
        Combat - Romanians
            Battle in Yaroslavl
                Romanians attack with 1 Adv.Fighter, 1 Elite, 1 Fighter and 1 Infantry
                Russians defend with 1 ArmoredCar and 1 Infantry
                    Romanians roll dice for 1 Adv.Fighter, 1 Elite, 1 Fighter and 1 Infantry in Yaroslavl, round 2 : 3/4 hits, 1.33 expected hits
                    Russians roll dice for 1 ArmoredCar and 1 Infantry in Yaroslavl, round 2 : 0/2 hits, 0.50 expected hits
                    1 Infantry owned by the Russians and 1 ArmoredCar owned by the Russians lost in Yaroslavl
                Romanians win, taking Yaroslavl from Russians with 1 Adv.Fighter, 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 ArmoredCar and 1 Infantry
            Battle in Georgia
                Romanians attack with 1 ArmoredCar, 1 Mech.Inf, 1 Mot.Inf and 2 Tanks
                British defend with 2 Tanks; Russians defend with 1 AAGun and 1 Factory
                    Romanians roll dice for 1 ArmoredCar, 1 Mech.Inf, 1 Mot.Inf and 2 Tanks in Georgia, round 2 : 2/5 hits, 1.83 expected hits
                    Russians roll dice for 2 Tanks in Georgia, round 2 : 1/2 hits, 1.00 expected hits
                    1 ArmoredCar owned by the Romanians and 2 Tanks owned by the British lost in Georgia
                Romanians win, taking Georgia from Russians with 1 Mech.Inf, 1 Mot.Inf and 2 Tanks remaining. Battle score for attacker is 6
                Casualties for Romanians: 1 ArmoredCar
                Casualties for British: 2 Tanks
    
        Non Combat Move - Romanians
            1 Adv.Fighter and 1 Fighter moved from Yaroslavl to Kursk
            1 Infantry moved from Odessa to Donetsk
            2 Tanks moved from Odessa to Rostov
            2 Mot.Infs moved from Bucharest to Donetsk
            2 Tanks moved from Bucharest to Odessa
    
        Place Units - Romanians
            1 Mech.Inf, 1 Mot.Inf and 2 Tanks placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 25 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Romanians : 1.83
    Russians : -0.50
    

    Territory Summary for Romanians :

    Donetsk : 1 flag, 1 Infantry and 2 Mot.Infs
    Kursk : 1 Adv.Fighter and 1 Fighter
    Crimea : 1 flag
    Odessa : 1 flag, 2 Tanks
    Tula : 1 flag
    Georgia : 1 flag, 1 AAGun, 1 Factory, 1 Mech.Inf, 1 Mot.Inf and 2 Tanks
    Rostov : 1 flag, 2 Tanks
    Yaroslavl : 1 flag, 1 Elite and 1 Infantry
    Bucharest : 1 AAGun, 1 Factory, 1 Mech.Inf, 1 Mot.Inf and 2 Tanks
    

    Production/PUs Summary :

    Germans : 105 / 115
    Russians : 76 / 82
    Italians : 135 / 138
    French : 17 / 15
    Yamamoto : 72 / 72
    Chinese : 34 / 38
    Hisaichi : 70 / 78
    British : 67 / 67
    Anzac : 29 / 29
    Dutch : 21 / 21
    Finns : 10 / 10
    Romanians : 25 / 27
    Thai : 10 / 13
    Americans : 128 / 144
    

    Savegame


  • 2019 2017 2016 2015 '13

    TripleA Turn Summary: Thai round 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13
    
        Combat Move - Thai
            2 Infantrys moved from S.Thailand to Burma
            1 Elite moved from S.Thailand to Burma
            1 Tank moved from N.Thailand to Burma
            2 Infantrys moved from N.Thailand to Yunnan
            2 Infantrys moved from N.Thailand to N.French Indochina
            1 Tank moved from N.Thailand to Yunnan
            1 Tank moved from N.Thailand to N.French Indochina
    
        Purchase Units - Thai
            Thai buy 4 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Burma
                Thai attack with 1 Elite, 2 Infantrys and 1 Tank
                British defend with 1 Artillery and 1 Infantry
                    Thai roll dice for 1 Elite, 2 Infantrys and 1 Tank in Burma, round 2 : 1/4 hits, 1.17 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the British lost in Burma
                    Thai roll dice for 1 Elite, 2 Infantrys and 1 Tank in Burma, round 3 : 1/4 hits, 1.17 expected hits
                    British roll dice for 1 Artillery in Burma, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the British lost in Burma
                Thai win, taking Burma from British with 1 Elite, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                Casualties for British: 1 Artillery and 1 Infantry
            Battle in Yunnan
                Thai attack with 2 Infantrys and 1 Tank
                British defend with 1 Infantry
                    Thai roll dice for 2 Infantrys and 1 Tank in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 2 Infantrys and 1 Tank in Yunnan, round 3 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Yunnan
                Thai win, taking Yunnan from Chinese with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in N.French Indochina
                Thai attack with 2 Infantrys and 1 Tank
                British defend with 1 Artillery and 2 Infantrys
                    Thai roll dice for 2 Infantrys and 1 Tank in N.French Indochina, round 2 : 2/3 hits, 0.83 expected hits
                    French roll dice for 1 Artillery and 2 Infantrys in N.French Indochina, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Thai and 2 Infantrys owned by the British lost in N.French Indochina
                    Thai roll dice for 1 Tank in N.French Indochina, round 3 : 1/1 hits, 0.50 expected hits
                    French roll dice for 1 Artillery in N.French Indochina, round 3 : 1/1 hits, 0.33 expected hits
                    1 Tank owned by the Thai and 1 Artillery owned by the British lost in N.French Indochina
                French win with no units remaining. Battle score for attacker is -1
                Casualties for Thai: 2 Infantrys and 1 Tank
                Casualties for British: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Thai
            2 Infantrys moved from S.Thailand to N.Thailand
            1 Infantry moved from Bangkok to S.Thailand
            2 Artillerys and 1 Infantry moved from Bangkok to S.Thailand
    
        Place Units - Thai
            4 Infantrys and 1 Tank placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    British : -1.00
    French : 1.67
    Chinese : -0.67
    Thai : 0.67
    

    Territory Summary for Thai :

    Yunnan : 1 flag, 2 Infantrys and 1 Tank
    Burma : 1 flag, 1 Elite, 2 Infantrys and 1 Tank
    N.Thailand : 2 Infantrys
    S.Thailand : 2 Artillerys and 2 Infantrys
    Bangkok : 1 AAGun, 1 Factory, 4 Infantrys and 1 Tank
    

    Production/PUs Summary :

    Germans : 105 / 115
    Russians : 76 / 82
    Italians : 135 / 138
    French : 17 / 15
    Yamamoto : 72 / 72
    Chinese : 32 / 38
    Hisaichi : 70 / 78
    British : 66 / 67
    Anzac : 29 / 29
    Dutch : 21 / 21
    Finns : 10 / 10
    Romanians : 25 / 27
    Thai : 13 / 13
    Americans : 128 / 144
    

    Savegame


  • 2019 2018 2017 2016 2015 '14 '13

    TripleA Turn Summary: Americans round 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13
    
        Combat Move - Americans
            3 Adv.Fighters, 1 B.Carrier, 2 Battleships, 4 Carriers, 2 Cruisers, 1 Destroyer, 7 Fighters, 1 L.Fighter, 13 S.Submarines and 1 Transport moved from 93 Sea Zone to 84 Sea Zone
            1 Infantry moved from Alaska to 71 Sea Zone
            1 Infantry and 1 S.Submarine moved from 71 Sea Zone to 75 Sea Zone
            1 Infantry moved from 75 Sea Zone to Hokkaido
                  Americans take Hokkaido from Yamamoto
            3 S.Submarines moved from 95 Sea Zone to 86 Sea Zone
            1 Fighter moved from 95 Sea Zone to 84 Sea Zone
            2 B.Transports moved from 12 Sea Zone to 11 Sea Zone
            1 Transport moved from 12 Sea Zone to 11 Sea Zone
            2 Elites and 1 Marine moved from Scotland to 11 Sea Zone
            7 Infantrys moved from Scotland to 11 Sea Zone
            2 B.Transports, 2 Elites, 7 Infantrys, 1 Marine and 1 Transport moved from 11 Sea Zone to 12 Sea Zone
            2 Elites, 7 Infantrys and 1 Marine moved from 12 Sea Zone to Nordland
            2 Fighters and 2 L.Fighters moved from Scotland to Nordland
            2 Submarines moved from 12 Sea Zone to 22 Sea Zone
            1 Cruiser and 1 Destroyer moved from 18 Sea Zone to 21 Sea Zone
            1 B.Transport and 4 Infantrys moved from 8 Sea Zone to 10 Sea Zone
            3 B.Transports moved from 10 Sea Zone to 8 Sea Zone
            2 Artillerys moved from Washington to 13 Sea Zone
            13 Infantrys moved from Washington to 13 Sea Zone
            2 Artillerys, 4 B.Transports and 13 Infantrys moved from 13 Sea Zone to 8 Sea Zone
            4 Infantrys moved from 10 Sea Zone to Scotland
            3 Infantrys moved from San Francisco to 83 Sea Zone
            3 Infantrys and 3 S.Submarines moved from 83 Sea Zone to 88 Sea Zone
            3 Infantrys moved from 88 Sea Zone to Wake
            1 Infantry moved from Pearl Harbor to 98 Sea Zone
            1 S.Submarine moved from 98 Sea Zone to 109 Sea Zone
            1 Infantry and 1 S.Submarine moved from 98 Sea Zone to 88 Sea Zone
            1 Carrier moved from 77 Sea Zone to 71 Sea Zone
            1 Carrier moved from 95 Sea Zone to 88 Sea Zone
    
        Purchase Units - Americans
            Americans buy 17 Infantrys and 11 S.Submarines; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 86 Sea Zone
                Americans attack with 3 S.Submarines
                Yamamoto defend with 1 Transport
                    Americans roll dice for 3 S.Submarines in 86 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    1 Transport owned by the Yamamoto lost in 86 Sea Zone
                Americans win with 3 S.Submarines remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 Transport
            Battle in 109 Sea Zone
                Americans attack with 1 S.Submarine
                Hisaichi defend with 1 Transport
                    Americans roll dice for 1 S.Submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 Transport owned by the Hisaichi lost in 109 Sea Zone
                Americans win with 1 S.Submarine remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 1 Transport
            Battle in 84 Sea Zone
                Americans attack with 3 Adv.Fighters, 1 B.Carrier, 2 Battleships, 4 Carriers, 2 Cruisers, 1 Destroyer, 8 Fighters, 1 L.Fighter, 13 S.Submarines and 1 Transport
                Hisaichi defend with 1 Cruiser, 3 Destroyers, 1 S.Submarine, 5 Submarines, 2 T.Boats and 2 Transports; Yamamoto defend with 3 Adv.Fighters, 1 B.Transport, 2 Battleships, 5 Carriers, 2 Cruisers, 6 Destroyers, 2 Submarines and 2 T.Boats
                    Americans roll dice for 13 S.Submarines in 84 Sea Zone, round 2 : 8/13 hits, 6.50 expected hits
                Units damaged: 2 Battleships owned by the Yamamoto
                    Yamamoto roll dice for 1 S.Submarine and 7 Submarines in 84 Sea Zone, round 2 : 3/8 hits, 2.83 expected hits
                Units damaged: 1 B.Carrier owned by the Americans and 2 Battleships owned by the Americans
                    Americans roll dice for 3 Adv.Fighters, 1 B.Carrier, 2 Battleships, 4 Carriers, 2 Cruisers, 1 Destroyer, 8 Fighters, 1 L.Fighter and 1 Transport in 84 Sea Zone, round 2 : 10/22 hits, 8.17 expected hits
                    Yamamoto roll dice for 3 Adv.Fighters, 1 B.Transport, 2 Battleships, 5 Carriers, 3 Cruisers, 9 Destroyers, 4 T.Boats and 2 Transports in 84 Sea Zone, round 2 : 11/29 hits, 11.50 expected hits
                    4 Fighters owned by the Americans, 1 Destroyer owned by the Americans, 1 B.Carrier owned by the Americans, 4 Carriers owned by the Americans, 2 Transports owned by the Hisaichi, 2 Destroyers owned by the Hisaichi, 2 Submarines owned by the Yamamoto, 2 T.Boats owned by the Hisaichi, 1 Transport owned by the Americans, 1 B.Transport owned by the Yamamoto, 5 Submarines owned by the Hisaichi and 2 T.Boats owned by the Yamamoto lost in 84 Sea Zone
                    Americans roll dice for 13 S.Submarines in 84 Sea Zone, round 3 : 6/13 hits, 6.50 expected hits
                    Yamamoto roll dice for 1 S.Submarine in 84 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 3 Adv.Fighters, 2 Battleships, 2 Cruisers, 4 Fighters and 1 L.Fighter in 84 Sea Zone, round 3 : 7/12 hits, 5.67 expected hits
                    Yamamoto roll dice for 3 Adv.Fighters, 2 Battleships, 5 Carriers, 3 Cruisers and 7 Destroyers in 84 Sea Zone, round 3 : 11/20 hits, 9.67 expected hits
                    4 Fighters owned by the Americans, 2 Cruisers owned by the Yamamoto, 4 Carriers owned by the Yamamoto, 6 Destroyers owned by the Yamamoto, 7 S.Submarines owned by the Americans and 1 Cruiser owned by the Hisaichi lost in 84 Sea Zone
                    Americans roll dice for 6 S.Submarines in 84 Sea Zone, round 4 : 4/6 hits, 3.00 expected hits
                    Yamamoto roll dice for 1 S.Submarine in 84 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 3 Adv.Fighters, 2 Battleships, 2 Cruisers and 1 L.Fighter in 84 Sea Zone, round 4 : 5/8 hits, 4.33 expected hits
                    Yamamoto roll dice for 3 Adv.Fighters, 2 Battleships, 1 Carrier and 1 Destroyer in 84 Sea Zone, round 4 : 5/7 hits, 4.17 expected hits
                3 Adv.Fighters owned by the Yamamoto, 1 S.Submarine owned by the Hisaichi, 2 Battleships owned by the Yamamoto, 1 Destroyer owned by the Hisaichi, 1 Carrier owned by the Yamamoto and 6 S.Submarines owned by the Americans lost in 84 Sea Zone
                Americans win with 3 Adv.Fighters, 2 Battleships, 2 Cruisers and 1 L.Fighter remaining. Battle score for attacker is 67
                Casualties for Americans: 1 B.Carrier, 4 Carriers, 1 Destroyer, 8 Fighters, 13 S.Submarines and 1 Transport
                Casualties for Hisaichi: 1 Cruiser, 3 Destroyers, 1 S.Submarine, 5 Submarines, 2 T.Boats and 2 Transports
                Casualties for Yamamoto: 3 Adv.Fighters, 1 B.Transport, 2 Battleships, 5 Carriers, 2 Cruisers, 6 Destroyers, 2 Submarines and 2 T.Boats
            Battle in 22 Sea Zone
                Americans attack with 2 Submarines
                Germans defend with 1 T.Boat
                    Americans roll dice for 2 Submarines in 22 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                1 T.Boat owned by the Germans lost in 22 Sea Zone
                Americans win with 2 Submarines remaining. Battle score for attacker is 6
                Casualties for Germans: 1 T.Boat
    
        Non Combat Move - Americans
            2 Artillerys moved from Woleai to Ulithi
            3 Adv.Fighters and 1 L.Fighter moved from 84 Sea Zone to Minamitori
            1 Infantry moved from 88 Sea Zone to Wake
    
        Place Units - Americans
            15 Infantrys placed in Washington
            1 S.Submarine placed in 71 Sea Zone
            2 S.Submarines placed in 71 Sea Zone
            3 S.Submarines placed in 91 Sea Zone
            2 Infantrys placed in Santiago
            5 S.Submarines placed in 25 Sea Zone
    
        Turn Complete - Americans
            Americans collect 131 PUs; end with 131 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : 1.83
    Americans : 7.17
    

    Savegame


  • 2019 2017 2016 2015 '13

    TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14
    
        Combat Move - Germans
            2 ArmoredCars, 4 Artillerys, 4 Elites, 5 HeavyTanks, 7 Infantrys, 3 Mech.Infs, 1 Mot.Inf and 21 Tanks moved from Tula to Moscow
            4 HeavyTanks and 2 Stukas moved from Kursk to Moscow
            2 ArmoredCars and 2 Tanks moved from Kursk to Moscow
            5 Mech.Infs moved from Stalingrad to Moscow
            3 Stukas moved from Hamburg to 22 Sea Zone
            1 Bomber moved from Hamburg to Middle Norrland
            6 Infantrys and 2 Tanks moved from Oslo to Middle Norrland
            1 Infantry moved from East Prussia to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Upper Norrland
                  Germans take Upper Norrland from French
            1 Stuka moved from Normandy to 20 Sea Zone
            1 Tank moved from Brittany to Picardy
            2 Infantrys moved from Belgium to Picardy
            2 Infantrys moved from Normandy to Picardy
            2 Infantrys moved from East Prussia to Latvia
            1 Tank moved from Brest to Latvia
            2 Stukas moved from Hamburg to 22 Sea Zone
    
        Purchase Units - Germans
            Germans buy 2 ArmoredCars, 2 Artillerys, 2 HeavyTanks, 10 Infantrys, 2 S.Submarines, 1 Stuka, 4 T.Boats and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in 20 Sea Zone
                Germans attack with 1 Stuka
                French defend with 1 Transport
                    Germans roll dice for 1 Stuka in 20 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    French roll dice for 1 Transport in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the French lost in 20 Sea Zone
                Germans win with 1 Stuka remaining. Battle score for attacker is 6
                Casualties for French: 1 Transport
            Battle in 22 Sea Zone
                Germans attack with 5 Stukas
                Americans defend with 2 Submarines
                    Germans roll dice for 5 Stukas in 22 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                    2 Submarines owned by the Americans lost in 22 Sea Zone
                Germans win with 5 Stukas remaining. Battle score for attacker is 14
                Casualties for Americans: 2 Submarines
            Battle in Latvia
                Germans attack with 2 Infantrys and 1 Tank
                Russians defend with 1 Infantry
                    Germans roll dice for 2 Infantrys and 1 Tank in Latvia, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Latvia
                Germans win, taking Latvia from Russians with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Picardy
                Germans attack with 4 Infantrys and 1 Tank
                French defend with 1 Elite and 1 Infantry
                    Germans roll dice for 4 Infantrys and 1 Tank in Picardy, round 2 : 0/5 hits, 1.17 expected hits
                    French roll dice for 1 Elite and 1 Infantry in Picardy, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Germans lost in Picardy
                    Germans roll dice for 3 Infantrys and 1 Tank in Picardy, round 3 : 1/4 hits, 1.00 expected hits
                    French roll dice for 1 Elite and 1 Infantry in Picardy, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Picardy
                    Germans roll dice for 2 Infantrys and 1 Tank in Picardy, round 4 : 1/3 hits, 0.83 expected hits
                    French roll dice for 1 Elite in Picardy, round 4 : 1/1 hits, 0.33 expected hits
                    1 Elite owned by the French and 1 Infantry owned by the Germans lost in Picardy
                Germans win, taking Picardy from French with 1 Infantry and 1 Tank remaining. Battle score for attacker is -1
                Casualties for Germans: 3 Infantrys
                Casualties for French: 1 Elite and 1 Infantry
            Battle in Middle Norrland
                Germans attack with 1 Bomber, 6 Infantrys and 2 Tanks
                British defend with 2 Infantrys
                    Germans roll dice for 1 Bomber, 6 Infantrys and 2 Tanks in Middle Norrland, round 2 : 3/9 hits, 2.67 expected hits
                    British roll dice for 2 Infantrys in Middle Norrland, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Germans and 2 Infantrys owned by the British lost in Middle Norrland
                Germans win, taking Middle Norrland from British with 1 Bomber, 5 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
                Casualties for British: 2 Infantrys
            Battle in Moscow
                Germans attack with 4 ArmoredCars, 4 Artillerys, 4 Elites, 9 HeavyTanks, 7 Infantrys, 8 Mech.Infs, 1 Mot.Inf, 2 Stukas and 23 Tanks
                Russians defend with 1 AAGun, 1 Bomber, 3 Bunkers, 1 Factory, 14 HeavyTanks, 13 Infantrys and 10 Tanks
                    AA fire in Moscow : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 4 ArmoredCars, 4 Artillerys, 4 Elites, 9 HeavyTanks, 7 Infantrys, 8 Mech.Infs, 1 Mot.Inf, 2 Stukas and 23 Tanks in Moscow, round 2 : 31/62 hits, 28.33 expected hits
                    Russians roll dice for 1 Bomber, 3 Bunkers, 14 HeavyTanks, 13 Infantrys and 10 Tanks in Moscow, round 2 : 21/41 hits, 20.33 expected hits
                    4 ArmoredCars owned by the Germans, 1 Mot.Inf owned by the Germans, 13 Infantrys owned by the Russians, 4 Elites owned by the Germans, 4 Artillerys owned by the Germans, 7 Infantrys owned by the Germans, 3 Bunkers owned by the Russians, 1 Mech.Inf owned by the Germans, 1 Bomber owned by the Russians, 1 HeavyTank owned by the Russians and 10 Tanks owned by the Russians lost in Moscow
                    Germans roll dice for 9 HeavyTanks, 7 Mech.Infs, 2 Stukas and 23 Tanks in Moscow, round 3 : 19/41 hits, 20.83 expected hits
                    Russians roll dice for 13 HeavyTanks in Moscow, round 3 : 9/13 hits, 8.67 expected hits
                7 Mech.Infs owned by the Germans, 13 HeavyTanks owned by the Russians and 2 Tanks owned by the Germans lost in Moscow
                Germans captures 82PUs while taking Russians capital
                Germans win, taking Moscow from Russians with 9 HeavyTanks, 2 Stukas and 21 Tanks remaining. Battle score for attacker is 85
                Casualties for Germans: 4 ArmoredCars, 4 Artillerys, 4 Elites, 7 Infantrys, 8 Mech.Infs, 1 Mot.Inf and 2 Tanks
                Casualties for Russians: 1 Bomber, 3 Bunkers, 14 HeavyTanks, 13 Infantrys and 10 Tanks
    
        Non Combat Move - Germans
            2 Infantrys moved from Brest to Kiev
            2 Infantrys moved from Warsaw to Brest
            1 Infantry moved from Rostov to Saratov
            2 Infantrys moved from Rostov to Georgia
            1 Artillery and 4 Infantrys moved from Kursk to Tula
            2 Stukas moved from Moscow to Kursk
            1 Bomber moved from Middle Norrland to Hamburg
            4 Stukas moved from 22 Sea Zone to Hamburg
            1 Stuka moved from 22 Sea Zone to Hamburg
            1 T.Boat moved from 23 Sea Zone to 22 Sea Zone
            5 Infantrys moved from Hamburg to 23 Sea Zone
            3 Infantrys moved from Hamburg to 23 Sea Zone
            8 Infantrys moved from 23 Sea Zone to Oslo
            3 Infantrys moved from Rhine to Hamburg
            1 Elite and 1 Infantry moved from Saxony to Hamburg
            1 Artillery and 2 Infantrys moved from Brittany to Normandy
            1 Stuka moved from 20 Sea Zone to Normandy
            1 Infantry moved from Warsaw to Brest
            1 Infantry moved from Hamburg to 23 Sea Zone
            1 Infantry moved from 23 Sea Zone to Danzig
    
        Place Units - Germans
            2 Infantrys and 1 Stuka placed in Normandy
            2 S.Submarines and 4 T.Boats placed in 23 Sea Zone
            1 Artillery, 1 Infantry and 1 Tank placed in Kursk
            2 ArmoredCars, 1 HeavyTank and 1 Tank placed in Warsaw
            1 Artillery, 1 HeavyTank, 2 Infantrys and 1 Tank placed in Stalingrad
            4 Infantrys placed in Vinnytsia
            1 Infantry placed in Rhine
            Germans undo move 6.
            3 Infantrys placed in Rhine
            1 Infantry placed in Vinnytsia
    
        Turn Complete - Germans
            Germans collect 124 PUs; end with 206 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    British : 0.33
    French : 1.17
    AA fire in Moscow : : -0.33
    Russians : 0.67
    

    Territory Summary for Germans :

    Berlin : 1 AAGun and 1 Factory
    Rhine : 1 AAGun, 1 Factory and 5 Infantrys
    Bohemia : 1 Factory
    Bavaria : 1 AAGun and 1 Factory
    Hamburg : 1 AAGun, 1 Artillery, 1 Bomber, 3 Elites, 1 Factory, 4 Infantrys, 5 Stukas and 1 Tank
    Lithuania : 1 flag, 1 Infantry
    Kiev : 1 flag, 2 Infantrys
    Vinnytsia : 1 flag, 1 AAGun, 1 Bunker, 1 Factory and 1 Infantry
    Stalingrad : 1 flag, 1 Artillery, 1 Factory, 1 HeavyTank, 2 Infantrys and 1 Tank
    Moscow : 1 flag, 1 AAGun, 1 Factory, 9 HeavyTanks and 21 Tanks
    Kursk : 1 flag, 1 AAGun, 1 Artillery, 1 Elite, 1 Factory, 1 Infantry, 2 Stukas and 1 Tank
    Saratov : 1 flag, 1 Infantry
    Latvia : 1 flag, 2 Infantrys and 1 Tank
    Tula : 1 Artillery and 4 Infantrys
    Georgia : 2 Infantrys
    Burgundy : 1 flag
    Lorraine : 1 flag
    Languedoc : 1 flag
    Brittany : 1 flag
    Normandy : 1 flag, 1 AAGun, 1 Artillery, 1 Elite, 1 Factory, 7 Infantrys and 2 Stukas
    Picardy : 1 flag, 1 Infantry and 1 Tank
    Kordofan : 1 flag, 1 Infantry
    Krakow : 1 flag
    Warsaw : 1 flag, 2 ArmoredCars, 1 Factory, 1 HeavyTank and 1 Tank
    Brest : 1 flag, 1 AAGun and 3 Infantrys
    Upper Norrland : 1 flag, 1 Infantry
    Oslo : 1 flag, 8 Infantrys
    Middle Norrland : 1 flag, 5 Infantrys and 2 Tanks
    Danzig : 1 flag, 1 Infantry
    Hungary : 1 flag
    Denmark : 1 flag
    Belgium : 1 flag, 2 Infantrys
    Netherlands : 1 flag, 5 Infantrys
    22 Sea Zone : 1 T.Boat
    24 Sea Zone : 1 T.Boat
    23 Sea Zone : 1 Battleship, 1 Cruiser, 3 Destroyers, 3 S.Submarines, 4 Submarines, 15 T.Boats and 2 Transports
    38 Sea Zone : 1 Destroyer and 2 Transports
    

    Production/PUs Summary :

    Germans : 124 / 206
    Russians : 64 / 0
    Italians : 135 / 138
    French : 13 / 15
    Yamamoto : 69 / 72
    Chinese : 32 / 38
    Hisaichi : 70 / 78
    British : 63 / 67
    Anzac : 29 / 29
    Dutch : 21 / 21
    Finns : 10 / 10
    Romanians : 25 / 27
    Thai : 13 / 13
    Americans : 131 / 131
    

    Savegame


  • 2019 2018 2017 2016 2015 '14 '13

    TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14
    
        Combat Move - Russians
            1 Infantry moved from Penza to Gorky
            1 Infantry moved from Penza to Kuybyshev
            5 Infantrys moved from Kuybyshev to Perm
            5 Infantrys moved from Perm to Sverdlovsk
            1 Infantry moved from Erzurum to Ankara
                  Russians take Ankara from Italians
            1 Mech.Inf and 1 Tank moved from Astrakhan to W.Iran
            2 Infantrys moved from Uzbekistan to E.Iran
            1 Infantry moved from Astrakhan to 126 Sea Zone
            1 Infantry moved from 126 Sea Zone to E.Iran
            1 Infantry moved from W.Iran to E.Iran
            1 Artillery and 1 Infantry moved from Minsk to Latvia
            1 Infantry moved from Smolensk to Yaroslavl
            1 Artillery and 1 Infantry moved from S.Karelia to Yaroslavl
            2 ArmoredCars, 1 Infantry and 1 Tank moved from N.Karelia to Oulu
            1 Infantry moved from Leningrad to Latvia
            1 Infantry moved from Estonia to Latvia
            1 Artillery moved from Leningrad to Latvia
            1 Infantry moved from Leningrad to Vyborg
            2 Infantrys moved from Olyokminsk to Zhigansk
            2 Infantrys moved from Olyokminsk to Yakutsk
    
        Combat - Russians
            Battle in Yaroslavl
                Russians attack with 1 Artillery and 2 Infantrys
                Romanians defend with 1 Elite and 1 Infantry
                    Russians roll dice for 1 Artillery and 2 Infantrys in Yaroslavl, round 2 : 1/3 hits, 0.83 expected hits
                    Romanians roll dice for 1 Elite and 1 Infantry in Yaroslavl, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Yaroslavl
                    Russians roll dice for 1 Artillery and 1 Infantry in Yaroslavl, round 3 : 1/2 hits, 0.67 expected hits
                    Romanians roll dice for 1 Elite in Yaroslavl, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Elite owned by the Romanians lost in Yaroslavl
                Russians win, taking Yaroslavl from Romanians with 1 Artillery remaining. Battle score for attacker is 1
                Casualties for Russians: 2 Infantrys
                Casualties for Romanians: 1 Elite and 1 Infantry
            Battle in Oulu
                Russians attack with 2 ArmoredCars, 1 Infantry and 1 Tank
                Finns defend with 1 Infantry
                    Russians roll dice for 2 ArmoredCars, 1 Infantry and 1 Tank in Oulu, round 2 : 1/4 hits, 1.33 expected hits
                    Finns roll dice for 1 Infantry in Oulu, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in Oulu
                Russians win, taking Oulu from Finns with 2 ArmoredCars, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Finns: 1 Infantry
            Battle in E.Iran
                Russians attack with 4 Infantrys
                Italians defend with 1 Infantry
                    Russians roll dice for 4 Infantrys in E.Iran, round 2 : 1/4 hits, 0.67 expected hits
                    Italians roll dice for 1 Infantry in E.Iran, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Italians lost in E.Iran
                Russians win, taking E.Iran from Italians with 3 Infantrys remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Italians: 1 Infantry
            Battle in Latvia
                Russians attack with 2 Artillerys and 3 Infantrys
                Germans defend with 2 Infantrys and 1 Tank
                    Russians roll dice for 2 Artillerys and 3 Infantrys in Latvia, round 2 : 2/5 hits, 1.50 expected hits
                    Germans roll dice for 2 Infantrys and 1 Tank in Latvia, round 2 : 2/3 hits, 1.17 expected hits
                    2 Infantrys owned by the Russians and 2 Infantrys owned by the Germans lost in Latvia
                    Russians roll dice for 2 Artillerys and 1 Infantry in Latvia, round 3 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 1 Tank in Latvia, round 3 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 2 Artillerys and 1 Infantry in Latvia, round 4 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 1 Tank in Latvia, round 4 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Russians and 1 Tank owned by the Germans lost in Latvia
                Russians win, taking Latvia from Germans with 2 Artillerys remaining. Battle score for attacker is 3
                Casualties for Russians: 3 Infantrys
                Casualties for Germans: 2 Infantrys and 1 Tank
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
            Russians collect 73 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Romanians : 1.00
    Germans : 0.83
    Italians : 0.67
    Finns : -0.33
    Russians : 0.00
    

    Savegame


  • 2019 2017 2016 2015 '13

    TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14
    
        Combat Move - Italians
            1 unit repaired.
            1 Infantry moved from Adana to Erzurum
                  Italians take Erzurum from Russians
            1 HeavyTank and 1 Infantry moved from Adana to W.Iran
            1 Artillery and 1 HeavyTank moved from Iraq to W.Iran
            4 Tanks moved from Palestine to W.Iran
            6 Transports moved from 58 Sea Zone to 57 Sea Zone
            1 Tank moved from Yemen to Aden
                  Italians take Aden from British
            1 Tank moved from Aden to Oman
                  Italians take Oman from British
            1 Tank moved from French Somaliland to 57 Sea Zone
            1 Artillery and 1 HeavyTank moved from Italian East Africa to 57 Sea Zone
            1 Elite and 1 Infantry moved from N.Saudi Arabia to 57 Sea Zone
            1 Infantry moved from Nubia to 57 Sea Zone
            2 Infantrys moved from Italian East Africa to 57 Sea Zone
            1 Artillery, 1 Elite, 1 HeavyTank, 4 Infantrys, 1 Tank and 6 Transports moved from 57 Sea Zone to 58 Sea Zone
            1 Tank moved from Trucial Coast to 58 Sea Zone
            1 Mot.Inf moved from British Somaliland to 58 Sea Zone
            1 Artillery, 1 Elite, 1 HeavyTank, 4 Infantrys, 1 Mot.Inf and 2 Tanks moved from 58 Sea Zone to W.Iran
            4 Elites moved from Baluchistan to E.Iran
            2 Adv.Fighters and 2 Fighters moved from 58 Sea Zone to E.Iran
            1 JetFighter moved from N.Saudi Arabia to E.Iran
            1 Fighter moved from N.Saudi Arabia to E.Iran
            1 JetFighter moved from Syria to 58 Sea Zone
            1 JetFighter moved from 58 Sea Zone to E.Iran
            1 Submarine moved from 41 Sea Zone to 34 Sea Zone
            1 Adv.Fighter moved from E.Morocco to Rio de Oro
            1 Artillery and 1 Infantry moved from Mauritania to Rio de Oro
            1 HeavyTank and 1 Infantry moved from Andalusia to 41 Sea Zone
            1 HeavyTank, 1 Infantry and 1 Transport moved from 41 Sea Zone to 31 Sea Zone
            1 HeavyTank and 1 Infantry moved from 31 Sea Zone to Rio de Oro
            1 JetFighter moved from 41 Sea Zone to 34 Sea Zone
            1 Fighter moved from 41 Sea Zone to 34 Sea Zone
            1 JetFighter moved from E.Morocco to Canarians
            1 JetFighter moved from E.Morocco to Canarians
            1 Infantry moved from Tangier to 41 Sea Zone
            1 Infantry and 1 S.Submarine moved from 41 Sea Zone to 34 Sea Zone
            1 Infantry moved from 34 Sea Zone to Canarians
            2 Infantrys moved from E.Morocco to 41 Sea Zone
            2 Infantrys and 2 S.Submarines moved from 41 Sea Zone to 31 Sea Zone
            2 Infantrys moved from 31 Sea Zone to Canarians
            1 Battleship, 1 Carrier and 1 Destroyer moved from 41 Sea Zone to 31 Sea Zone
            1 Infantry moved from Provence to 43 Sea Zone
            1 Infantry and 1 S.Submarine moved from 43 Sea Zone to 31 Sea Zone
            1 Infantry moved from 31 Sea Zone to Rio de Oro
    
        Purchase Units - Italians
            Italians buy 1 Bomber, 2 Destroyers, 5 Elites, 2 HeavyTanks, 14 Infantrys, 1 JetFighter, 2 Mot.Infs, 1 S.Submarine, 2 Submarines and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 34 Sea Zone
                Italians attack with 1 Fighter, 1 JetFighter, 1 S.Submarine and 1 Submarine
                Dutch defend with 2 Transports
                    Italians roll dice for 1 S.Submarine and 1 Submarine in 34 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    1 Transport owned by the Dutch lost in 34 Sea Zone
                    Italians roll dice for 1 Fighter and 1 JetFighter in 34 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Dutch roll dice for 1 Transport in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 S.Submarine and 1 Submarine in 34 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                    1 Transport owned by the Dutch lost in 34 Sea Zone
                Italians win with 1 Fighter, 1 JetFighter, 1 S.Submarine and 1 Submarine remaining. Battle score for attacker is 12
                Casualties for Dutch: 2 Transports
            Battle in Canarians
                Italians attack with 3 Infantrys and 2 JetFighters
                Dutch defend with 1 Infantry and 1 Tank
                    Italians roll dice for 1 Battleship in Canarians, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Dutch lost in Canarians
                    Italians roll dice for 3 Infantrys and 2 JetFighters in Canarians, round 2 : 2/5 hits, 1.83 expected hits
                    Dutch roll dice for 1 Tank in Canarians, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Italians and 1 Tank owned by the Dutch lost in Canarians
                Italians win, taking Canarians from Dutch with 2 Infantrys and 2 JetFighters remaining. Battle score for attacker is 5
                Casualties for Dutch: 1 Infantry and 1 Tank
                Casualties for Italians: 1 Infantry
            Battle in Rio de Oro
                Italians attack with 1 Adv.Fighter, 1 Artillery, 1 HeavyTank and 3 Infantrys
                Dutch defend with 1 Infantry and 1 Tank
                    Italians roll dice for 1 Adv.Fighter, 1 Artillery, 1 HeavyTank and 3 Infantrys in Rio de Oro, round 2 : 1/6 hits, 2.17 expected hits
                    Dutch roll dice for 1 Infantry and 1 Tank in Rio de Oro, round 2 : 0/2 hits, 0.83 expected hits
                    1 Infantry owned by the Dutch lost in Rio de Oro
                    Italians roll dice for 1 Adv.Fighter, 1 Artillery, 1 HeavyTank and 3 Infantrys in Rio de Oro, round 3 : 2/6 hits, 2.17 expected hits
                    Dutch roll dice for 1 Tank in Rio de Oro, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Italians and 1 Tank owned by the Dutch lost in Rio de Oro
                Italians win, taking Rio de Oro from Dutch with 1 Adv.Fighter, 1 Artillery, 1 HeavyTank and 2 Infantrys remaining. Battle score for attacker is 5
                Casualties for Dutch: 1 Infantry and 1 Tank
                Casualties for Italians: 1 Infantry
            Battle in W.Iran
                Italians attack with 2 Artillerys, 1 Elite, 3 HeavyTanks, 5 Infantrys, 1 Mot.Inf and 6 Tanks
                British defend with 4 Infantrys; Russians defend with 1 AAGun, 1 Bunker, 1 Factory, 6 Infantrys, 1 Mech.Inf and 1 Tank
                    Italians roll dice for 1 Battleship and 1 Cruiser in W.Iran, round 2 : 1/2 hits, 1.17 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Italians roll dice for 2 Artillerys, 1 Elite, 3 HeavyTanks, 5 Infantrys, 1 Mot.Inf and 6 Tanks in W.Iran, round 2 : 10/18 hits, 7.33 expected hits
                    Russians roll dice for 1 Bunker, 10 Infantrys, 1 Mech.Inf and 1 Tank in W.Iran, round 2 : 7/13 hits, 4.67 expected hits
                1 Mot.Inf owned by the Italians, 6 Infantrys owned by the Russians, 1 Artillery owned by the Italians, 5 Infantrys owned by the Italians and 4 Infantrys owned by the British lost in W.Iran
                    Italians roll dice for 1 Artillery, 1 Elite, 3 HeavyTanks and 6 Tanks in W.Iran, round 3 : 5/11 hits, 5.83 expected hits
                    Russians roll dice for 1 Bunker, 1 Mech.Inf and 1 Tank in W.Iran, round 3 : 2/3 hits, 1.33 expected hits
                    1 Elite owned by the Italians, 1 Mech.Inf owned by the Russians, 1 Artillery owned by the Italians, 1 Bunker owned by the Russians and 1 Tank owned by the Russians lost in W.Iran
                Italians win, taking W.Iran from Russians with 3 HeavyTanks and 6 Tanks remaining. Battle score for attacker is 11
                Casualties for Italians: 2 Artillerys, 1 Elite, 5 Infantrys and 1 Mot.Inf
                Casualties for British: 4 Infantrys
                Casualties for Russians: 1 Bunker, 6 Infantrys, 1 Mech.Inf and 1 Tank
            Battle in E.Iran
                Italians attack with 2 Adv.Fighters, 4 Elites, 3 Fighters and 2 JetFighters
                Russians defend with 3 Infantrys
                    Italians roll dice for 2 Adv.Fighters, 4 Elites, 3 Fighters and 2 JetFighters in E.Iran, round 2 : 3/11 hits, 4.67 expected hits
                    Russians roll dice for 3 Infantrys in E.Iran, round 2 : 0/3 hits, 1.00 expected hits
                    3 Infantrys owned by the Russians lost in E.Iran
                Italians win, taking E.Iran from Russians with 2 Adv.Fighters, 4 Elites, 3 Fighters and 2 JetFighters remaining. Battle score for attacker is 6
                Casualties for Russians: 3 Infantrys
    
        Non Combat Move - Italians
            2 Adv.Fighters moved from E.Iran to 58 Sea Zone
            2 Fighters moved from E.Iran to 58 Sea Zone
            1 Fighter moved from E.Iran to N.Saudi Arabia
            2 JetFighters moved from E.Iran to N.Saudi Arabia
            1 Infantry moved from Syria to Adana
            1 Infantry moved from Syria to Iraq
            6 Infantrys moved from Cairo to Lower Egypt
            3 Elites and 1 HeavyTank moved from Greece to 51 Sea Zone
            3 Elites, 1 HeavyTank and 2 Transports moved from 51 Sea Zone to 56 Sea Zone
            3 Elites and 1 HeavyTank moved from 56 Sea Zone to Palestine
            1 AAGun moved from Nubia to Italian East Africa
            3 Infantrys moved from Darfur to Nubia
            1 Artillery, 3 Infantrys, 1 Mech.Inf and 1 Mot.Inf moved from Equatoria to Italian East Africa
            1 HeavyTank moved from French Equatorial Africa to Italian East Africa
            1 Mech.Inf moved from Mozambique to Belgian Congo
            1 Infantry moved from Rhodesia to Mozambique
            1 Infantry moved from Belgian Congo to Rhodesia
            1 Artillery moved from Rhodesia to Belgian Congo
            4 Infantrys moved from French Equatorial Africa to Belgian Congo
            1 Fighter moved from 34 Sea Zone to 31 Sea Zone
            1 Adv.Fighter moved from Rio de Oro to 31 Sea Zone
            1 JetFighter moved from 34 Sea Zone to Andalusia
            2 JetFighters moved from Canarians to Andalusia
            2 Infantrys moved from E.Morocco to W.Morocco
            1 Artillery moved from E.Morocco to W.Morocco
            4 Infantrys moved from Provence to 43 Sea Zone
            4 Infantrys and 2 Transports moved from 43 Sea Zone to 41 Sea Zone
            1 Infantry moved from 41 Sea Zone to Andalusia
            3 Infantrys moved from 41 Sea Zone to Andalusia
            3 Infantrys and 1 Tank moved from Rome to 46 Sea Zone
            3 Infantrys, 1 Tank and 2 Transports moved from 46 Sea Zone to 45 Sea Zone
            3 Infantrys, 1 Tank and 2 Transports moved from 45 Sea Zone to 42 Sea Zone
            2 Infantrys and 1 Tank moved from 42 Sea Zone to N.Algeria
            1 Infantry moved from 42 Sea Zone to N.Algeria
            1 HeavyTank and 1 Tank moved from Kufra to Nubia
    
        Place Units - Italians
            2 HeavyTanks and 1 Infantry placed in French Equatorial Africa
            2 Elites placed in N.Saudi Arabia
            2 Infantrys placed in Syria
            1 Infantry placed in Greece
            3 Elites and 3 Infantrys placed in Cairo
            1 Destroyer and 1 Submarine placed in 41 Sea Zone
            2 Mot.Infs placed in E.Morocco
            1 Destroyer, 1 S.Submarine and 1 Submarine placed in 43 Sea Zone
            1 Infantry placed in Provence
            4 Infantrys placed in Paris
            1 Bomber, 1 Infantry, 1 JetFighter and 1 Tank placed in Tunis
            1 Infantry placed in Rome
            Italians undo move 12.
            1 Infantry placed in Rome
    
        Turn Complete - Italians
            Italians collect 143 PUs; end with 143 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.50
    Russians : 2.00
    Dutch : 0.00
    

    Territory Summary for Italians :

    Rome : 1 Factory and 10 Infantrys
    Italian East Africa : 1 AAGun, 1 Artillery, 1 HeavyTank, 3 Infantrys, 1 Mech.Inf and 1 Mot.Inf
    Lombardy : 1 AAGun and 1 Factory
    Corsica : 1 flag
    Paris : 1 flag, 1 AAGun, 1 Factory and 4 Infantrys
    Aquitaine : 1 flag
    Orleanais : 1 flag, 3 Infantrys and 1 Tank
    Provence : 1 flag, 1 AAGun, 1 Factory and 2 Infantrys
    N.Algeria : 1 flag, 3 Infantrys and 1 Tank
    French Somaliland : 1 flag
    Syria : 1 flag, 1 AAGun, 1 Factory, 1 Fighter and 2 Infantrys
    Mauritania : 1 flag, 4 Infantrys
    French Equatorial Africa : 1 flag, 1 Bunker, 1 Factory, 2 HeavyTanks, 3 Infantrys and 1 Tank
    E.Morocco : 1 flag, 1 AAGun, 1 Factory and 2 Mot.Infs
    W.Morocco : 1 flag, 1 Artillery and 2 Infantrys
    Tangier : 1 flag
    S.Algeria : 1 flag
    S.Tunisia : 1 flag
    French Sudan : 1 flag, 2 Infantrys
    N.Tunisia : 1 flag
    Tunis : 1 flag, 1 AAGun, 1 Bomber, 1 Factory, 4 Infantrys, 1 JetFighter and 1 Tank
    New Valley : 1 flag
    Equatoria : 1 flag
    Darfur : 1 flag
    Baluchistan : 1 flag, 3 HeavyTanks, 4 Infantrys and 5 Tanks
    Cyprus : 1 flag
    Gold Coast : 1 flag
    Nigeria : 1 flag
    British Somaliland : 1 flag
    Rhodesia : 1 flag, 1 Infantry
    Mersa Matruh : 1 flag
    Trucial Coast : 1 flag
    Iraq : 1 flag, 1 Infantry
    Nubia : 1 flag, 1 HeavyTank, 3 Infantrys and 1 Tank
    Kenya : 1 flag
    Aden : 1 flag
    Cairo : 1 flag, 1 AAGun, 3 Elites, 1 Factory and 3 Infantrys
    Palestine : 1 flag, 3 Elites and 1 HeavyTank
    Lower Egypt : 1 flag, 6 Infantrys
    Canarians : 1 flag, 2 Infantrys
    Crete : 1 flag, 1 AAGun
    Belgian Congo : 1 flag, 1 Artillery, 1 HeavyTank, 4 Infantrys and 1 Mech.Inf
    Croatia : 1 flag
    Adana : 1 flag, 1 Infantry
    Rio de Oro : 1 flag, 1 Artillery, 1 HeavyTank and 2 Infantrys
    E.Iran : 1 flag, 4 Elites
    Angola : 1 flag, 1 Infantry
    W.Iran : 1 flag, 1 AAGun, 1 Factory, 3 HeavyTanks and 6 Tanks
    Greece : 1 flag, 1 AAGun, 2 Elites, 1 Factory and 2 Infantrys
    Serbia : 1 flag
    Erzurum : 1 flag, 1 Infantry
    Andalusia : 1 flag, 1 Elite, 5 Infantrys and 3 JetFighters
    N.Saudi Arabia : 1 flag, 2 Elites, 1 Factory, 1 Fighter and 2 JetFighters
    Oman : 1 flag, 1 Tank
    Yemen : 1 flag
    S.Saudi Arabia : 1 flag
    Mozambique : 1 flag, 1 Infantry
    Istanbul : 1 flag
    31 Sea Zone : 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter, 3 S.Submarines and 1 Transport
    42 Sea Zone : 2 Transports
    43 Sea Zone : 1 Destroyer, 1 S.Submarine and 1 Submarine
    41 Sea Zone : 1 Destroyer, 1 Submarine and 2 Transports
    56 Sea Zone : 2 Transports
    38 Sea Zone : 2 Cruisers, 2 Destroyers, 2 S.Submarines, 1 Submarine and 1 Transport
    58 Sea Zone : 2 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser, 4 Destroyers, 2 Fighters, 1 S.Submarine, 1 Submarine and 8 Transports
    34 Sea Zone : 1 S.Submarine and 1 Submarine
    

    Production/PUs Summary :

    Germans : 122 / 206
    Russians : 66 / 73
    Italians : 143 / 143
    French : 13 / 15
    Yamamoto : 69 / 72
    Chinese : 32 / 38
    Hisaichi : 70 / 78
    British : 61 / 67
    Anzac : 29 / 29
    Dutch : 17 / 21
    Finns : 9 / 10
    Romanians : 24 / 27
    Thai : 13 / 13
    Americans : 131 / 131
    

    Savegame


  • 2019 2018 2017 2016 2015 '14 '13

    TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14
    
        Combat Move - French
            1 Tank moved from Lapland to Upper Norrland
            1 Artillery and 1 Elite moved from Iceland to 10 Sea Zone
            1 Artillery, 1 Elite and 1 Transport moved from 10 Sea Zone to 12 Sea Zone
            1 Artillery and 1 Elite moved from 12 Sea Zone to Nordland
            1 Transport moved from 6 Sea Zone to 12 Sea Zone
            2 Infantrys moved from Greenland to 8 Sea Zone
            2 Infantrys and 1 Transport moved from 8 Sea Zone to 3 Sea Zone
            2 Infantrys moved from 3 Sea Zone to Iceland
    
        Purchase Units - French
            French buy 2 Infantrys, 1 Tank and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in Upper Norrland
                French attack with 1 Tank
                Germans defend with 1 Infantry
                    French roll dice for 1 Tank in Upper Norrland, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 Infantry in Upper Norrland, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Upper Norrland
                French win, taking Upper Norrland from Germans with 1 Tank remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
    
        Non Combat Move - French
            1 Elite moved from Murmansk to N.Karelia
            1 Infantry moved from Ontario to Canadian Prairies
    
        Place Units - French
            1 Transport placed in 1 Sea Zone
            1 Infantry placed in Churchill
            1 Infantry and 1 Tank placed in Iceland
    
        Turn Complete - French
            French collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    French : 0.50
    

    Savegame


  • 2019 2017 2016 2015 '13

    TripleA Turn Summary: Yamamoto round 14

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14
    
        Combat Move - Yamamoto
            1 Submarine moved from 92 Sea Zone to 84 Sea Zone
            1 Artillery and 2 Infantrys moved from Manila to 106 Sea Zone
            1 Artillery, 1 B.Transport and 2 Infantrys moved from 106 Sea Zone to 84 Sea Zone
            1 Artillery and 2 Infantrys moved from 84 Sea Zone to Hokkaido
            2 Adv.Fighters moved from Chubu to 84 Sea Zone
            5 Adv.Fighters moved from Tokyo to 84 Sea Zone
            1 Bomber moved from Tokyo to 86 Sea Zone
            1 Tank moved from N.Thailand to N.French Indochina
                  Yamamoto take N.French Indochina from French
            1 Tank moved from N.French Indochina to Kweichow
            1 Artillery moved from Hunan to Kweichow
            1 Infantry moved from Hunan to Kweichow
            1 Artillery and 2 Infantrys moved from Hunan to Hupeh
            1 Tank moved from Shanghai to Hupeh
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Artillerys, 1 B.Carrier, 2 Destroyers, 11 Infantrys and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Hupeh
                Yamamoto attack with 1 Artillery, 2 Infantrys and 1 Tank
                Chinese defend with 2 Infantrys
                    Yamamoto roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Hupeh, round 2 : 1/4 hits, 1.33 expected hits
                    Chinese roll dice for 2 Infantrys in Hupeh, round 2 : 2/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Hupeh
                    Yamamoto roll dice for 1 Artillery and 1 Tank in Hupeh, round 3 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Hupeh, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Hupeh
                Yamamoto win, taking Hupeh from Chinese with 1 Artillery and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 2 Infantrys
                Casualties for Chinese: 2 Infantrys
            Battle in Kweichow
                Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank
                British defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kweichow, round 2 : 0/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kweichow, round 3 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 Infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Kweichow
                Yamamoto win, taking Kweichow from Chinese with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in 84 Sea Zone
                Yamamoto attack with 7 Adv.Fighters, 1 B.Transport and 1 Submarine
                Americans defend with 2 Battleships and 2 Cruisers
                    Yamamoto roll dice for 1 Submarine in 84 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Cruiser owned by the Americans lost in 84 Sea Zone
                    Yamamoto roll dice for 7 Adv.Fighters and 1 B.Transport in 84 Sea Zone, round 2 : 2/7 hits, 3.50 expected hits
                    Americans roll dice for 2 Battleships and 1 Cruiser in 84 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
                1 Adv.Fighter owned by the Yamamoto, 1 Submarine owned by the Yamamoto, 1 Battleship owned by the Americans and 1 Cruiser owned by the Americans lost in 84 Sea Zone
                    Yamamoto roll dice for 6 Adv.Fighters and 1 B.Transport in 84 Sea Zone, round 3 : 2/6 hits, 3.00 expected hits
                    Americans roll dice for 1 Battleship in 84 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    1 Battleship owned by the Americans lost in 84 Sea Zone
                Yamamoto win with 6 Adv.Fighters and 1 B.Transport remaining. Battle score for attacker is 47
                Casualties for Americans: 2 Battleships and 2 Cruisers
                Casualties for Yamamoto: 1 Adv.Fighter and 1 Submarine
            Battle in Hokkaido
                Yamamoto attack with 1 Artillery and 2 Infantrys
                Americans defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery and 2 Infantrys in Hokkaido, round 2 : 1/3 hits, 0.83 expected hits
                    Americans roll dice for 1 Infantry in Hokkaido, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Hokkaido
                Yamamoto win, taking Hokkaido from Americans with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
            Battle in 86 Sea Zone
                Yamamoto attack with 1 Bomber
                Americans defend with 3 S.Submarines
                    Yamamoto roll dice for 1 Bomber in 86 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                3 S.Submarines owned by the Americans Submerged
    
        Non Combat Move - Yamamoto
            1 Bomber moved from 86 Sea Zone to Tokyo
            3 Adv.Fighters moved from 84 Sea Zone to Tokyo
            2 Artillerys and 17 Infantrys moved from N.Thailand to Yunnan
            3 Tanks moved from N.Thailand to Yunnan
            1 Artillery and 6 Infantrys moved from S.Thailand to Burma
            1 Artillery, 1 Elite and 4 Infantrys moved from Shanghai to Anhwei
            1 Elite and 4 Infantrys moved from Kiangsi to Hunan
            1 Artillery moved from Hong Kong to Kwangtung
            1 Tank moved from Hong Kong to Hunan
            3 Infantrys moved from Hong Kong to Kwangtung
            1 Infantry moved from Peking to Shantung
    
        Place Units - Yamamoto
            1 B.Carrier, 2 Destroyers and 1 Submarine placed in 84 Sea Zone
            1 Artillery and 5 Infantrys placed in Malaya
            1 Artillery and 5 Infantrys placed in Hong Kong
            1 Infantry placed in Banjarmasin
    
        Turn Complete - Yamamoto
            Yamamoto collect 78 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : -3.83
    Americans : -0.83
    Chinese : 0.33
    

    Territory Summary for Yamamoto :

    Khabarovsk : 1 flag
    N.French Indochina : 1 flag
    S.French Indochina : 1 flag
    Tokyo : 1 AAGun, 3 Adv.Fighters, 1 Bomber, 1 Bunker, 1 Factory, 12 Infantrys and 2 Tanks
    Kwangsi : 1 flag
    Hokkaido : 1 Artillery and 2 Infantrys
    Hainan : 1 flag
    Iwo Jima : 1 Infantry
    Saipan : 1 AAGun and 2 Infantrys
    Kyushu : 3 Infantrys
    Chubu : 1 AAGun, 1 Artillery, 1 Bunker, 1 Factory and 10 Infantrys
    Fukien : 1 flag
    Kweichow : 1 flag, 1 Artillery, 1 Infantry and 1 Tank
    Kwangtung : 1 flag, 1 Artillery and 3 Infantrys
    Hupeh : 1 flag, 1 Artillery and 1 Tank
    Shanghai : 1 flag
    Kiangsi : 1 flag
    Yunnan : 2 Artillerys, 17 Infantrys and 3 Tanks
    Hunan : 1 Elite, 4 Infantrys and 1 Tank
    Anhwei : 1 Artillery, 1 Elite and 4 Infantrys
    Shantung : 1 Infantry
    Formosa : 1 Infantry
    Burma : 1 Artillery and 6 Infantrys
    Hong Kong : 1 flag, 1 AAGun, 1 Artillery, 1 Factory and 5 Infantrys
    Jilolo : 1 flag
    Banjarmasin : 1 flag, 1 AAGun, 1 Factory and 1 Infantry
    Flores : 1 flag
    Lombok : 1 flag, 1 Infantry
    Celebes : 1 flag
    Malaya : 1 flag, 1 AAGun, 2 Artillerys, 1 Factory and 5 Infantrys
    Palawan : 1 flag
    Mindoro : 1 flag
    Manila : 1 flag
    84 Sea Zone : 3 Adv.Fighters, 1 B.Carrier, 1 B.Transport, 2 Destroyers and 1 Submarine
    

    Production/PUs Summary :

    Germans : 120 / 206
    Russians : 66 / 73
    Italians : 143 / 143
    French : 13 / 15
    Yamamoto : 78 / 78
    Chinese : 28 / 38
    Hisaichi : 70 / 78
    British : 61 / 67
    Anzac : 29 / 29
    Dutch : 17 / 21
    Finns : 9 / 10
    Romanians : 24 / 27
    Thai : 13 / 13
    Americans : 128 / 131
    

    Savegame


  • 2019 2018 2017 2016 2015 '14 '13

    TripleA Turn Summary: Chinese round 14

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14
    
        Combat Move - Chinese
            1 Artillery moved from Shansi to Hupeh
            1 Infantry moved from Shansi to Hupeh
            2 ArmoredCars and 2 Tanks moved from Urumqi to W.Sinkiang
            2 Artillerys and 3 Infantrys moved from E.Sinkiang to Khobdo
            3 ArmoredCars moved from Sikang to Kweichow
            1 ArmoredCar moved from Szechwan to Kweichow
            1 Artillery moved from Sikang to Szechwan
            1 Tank moved from Szechwan to Kweichow
            1 Infantry moved from E.Qinghai to Sikang
            2 Artillerys, 1 Elite and 3 Infantrys moved from Hsining to E.Qinghai
            6 Infantrys moved from South Gobi to Suiyuan
            2 ArmoredCars moved from East Gobi to Chahar
            1 ArmoredCar and 1 Tank moved from Ulan Bator to Chahar
            1 Tank moved from Sikang to Hupeh
            1 Tank moved from Sikang to Hupeh
            3 Tanks moved from Sikang to E.Qinghai
            2 Tanks moved from South Gobi to E.Qinghai
            3 Tanks moved from East Gobi to Ningsia
            2 Infantrys moved from Ulan Bator to East Gobi
            5 Tanks moved from Szechwan to E.Qinghai
    
        Purchase Units - Chinese
            Chinese buy 5 Infantrys, 1 Marine and 4 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Hupeh
                Chinese attack with 1 Artillery, 1 Infantry and 2 Tanks
                Yamamoto defend with 1 Artillery and 1 Tank
                    Chinese roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Hupeh, round 2 : 2/4 hits, 1.67 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Tank in Hupeh, round 2 : 1/2 hits, 0.83 expected hits
                    1 Artillery owned by the Yamamoto, 1 Tank owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Hupeh
                Chinese win, taking Hupeh from Yamamoto with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 Infantry
                Casualties for Yamamoto: 1 Artillery and 1 Tank
            Battle in Chahar
                Chinese attack with 3 ArmoredCars and 1 Tank
                Hisaichi defend with 1 Artillery and 2 Infantrys
                    Chinese roll dice for 3 ArmoredCars and 1 Tank in Chahar, round 2 : 2/4 hits, 1.50 expected hits
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chahar, round 2 : 1/3 hits, 1.00 expected hits
                    1 ArmoredCar owned by the Chinese and 2 Infantrys owned by the Hisaichi lost in Chahar
                    Chinese roll dice for 2 ArmoredCars and 1 Tank in Chahar, round 3 : 0/3 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Artillery in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 ArmoredCars and 1 Tank in Chahar, round 4 : 0/3 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Artillery in Chahar, round 4 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Chinese lost in Chahar
                    Chinese roll dice for 1 ArmoredCar and 1 Tank in Chahar, round 5 : 0/2 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Artillery in Chahar, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 ArmoredCar and 1 Tank in Chahar, round 6 : 0/2 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Artillery in Chahar, round 6 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 ArmoredCar and 1 Tank in Chahar, round 7 : 1/2 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Artillery in Chahar, round 7 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Chahar
                Chinese win, taking Chahar from Hisaichi with 1 Tank remaining. Battle score for attacker is -4
                Casualties for Chinese: 3 ArmoredCars
                Casualties for Hisaichi: 1 Artillery and 2 Infantrys
            Battle in Khobdo
                Chinese attack with 2 Artillerys and 3 Infantrys
                Neutral defend with 2 Infantrys
                    Chinese roll dice for 2 Artillerys and 3 Infantrys in Khobdo, round 2 : 1/5 hits, 1.50 expected hits
                    Neutral roll dice for 2 Infantrys in Khobdo, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral lost in Khobdo
                    Chinese roll dice for 2 Artillerys and 3 Infantrys in Khobdo, round 3 : 0/5 hits, 1.50 expected hits
                    Neutral roll dice for 1 Infantry in Khobdo, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 Artillerys and 3 Infantrys in Khobdo, round 4 : 2/5 hits, 1.50 expected hits
                    Neutral roll dice for 1 Infantry in Khobdo, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral and 1 Infantry owned by the Chinese lost in Khobdo
                Chinese loses 0 PUs for violating Khobdos neutrality.
                Chinese win, taking Khobdo from Neutral with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Neutral: 2 Infantrys
                Casualties for Chinese: 1 Infantry
            Battle in Kweichow
                Chinese attack with 4 ArmoredCars and 1 Tank
                Yamamoto defend with 1 Artillery, 1 Infantry and 1 Tank
                    Chinese roll dice for 4 ArmoredCars and 1 Tank in Kweichow, round 2 : 2/5 hits, 1.83 expected hits
                    Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kweichow, round 2 : 1/3 hits, 1.17 expected hits
                    1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 1 ArmoredCar owned by the Chinese lost in Kweichow
                    Chinese roll dice for 3 ArmoredCars and 1 Tank in Kweichow, round 3 : 1/4 hits, 1.50 expected hits
                    Yamamoto roll dice for 1 Tank in Kweichow, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Yamamoto lost in Kweichow
                Chinese win, taking Kweichow from Yamamoto with 3 ArmoredCars and 1 Tank remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 ArmoredCar
                Casualties for Yamamoto: 1 Artillery, 1 Infantry and 1 Tank
            Battle in W.Sinkiang
                Chinese attack with 2 ArmoredCars and 2 Tanks
                Neutral defend with 1 Artillery and 1 Infantry
                    Chinese roll dice for 2 ArmoredCars and 2 Tanks in W.Sinkiang, round 2 : 2/4 hits, 1.67 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in W.Sinkiang, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in W.Sinkiang
                Chinese loses 0 PUs for violating W.Sinkiangs neutrality.
                Chinese win, taking W.Sinkiang from Neutral with 2 ArmoredCars and 2 Tanks remaining. Battle score for attacker is 6
                Casualties for Neutral: 1 Artillery and 1 Infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 Infantry, 1 Marine and 4 Mech.Infs placed in Hsining
            4 Infantrys placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Neutral : -1.00
    Hisaichi : 0.33
    Yamamoto : -0.50
    Chinese : -4.50
    

    Savegame


  • 2019 2017 2016 2015 '13

    TripleA Turn Summary: Hisaichi round 14

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14
    
        Combat Move - Hisaichi
            1 Infantry moved from Mindanao to Panay
                  Hisaichi take Panay from Americans
            1 Infantry moved from Mindanao to Samar
                  Hisaichi take Samar from Americans
            1 Infantry moved from Merauke to West Papua
                  Hisaichi take West Papua from Anzac
            1 Bomber moved from Davao to 86 Sea Zone
            1 Bomber moved from Changchun to 86 Sea Zone
            1 Adv.Fighter and 2 Fighters moved from Chita to 75 Sea Zone
            1 Artillery and 1 Infantry moved from Heilungchiang to Ayan
            1 Infantry moved from Anhwei to Shansi
                  Hisaichi take Shansi from Chinese
            4 Infantrys and 1 Tank moved from Peking to Chahar
            2 Artillerys, 6 Infantrys, 2 Marines and 3 Tanks moved from South Australia to Northern Territory
            1 B.Transport moved from 67 Sea Zone to 107 Sea Zone
            4 Infantrys moved from Davao to 107 Sea Zone
            4 Infantrys moved from 107 Sea Zone to Hollandia
            2 Adv.Fighters moved from Davao to Hollandia
            1 Adv.Fighter moved from 110 Sea Zone to Northern Territory
            1 Battleship moved from 110 Sea Zone to 107 Sea Zone
            2 Adv.Fighters moved from 110 Sea Zone to Hollandia
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Artillerys, 1 B.Transport, 1 Cruiser, 1 Destroyer, 12 Infantrys, 1 Marine and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in 75 Sea Zone
                Hisaichi attack with 1 Adv.Fighter and 2 Fighters
                Americans defend with 1 S.Submarine
                    Hisaichi roll dice for 1 Adv.Fighter and 2 Fighters in 75 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
                1 S.Submarine owned by the Americans lost in 75 Sea Zone
                Hisaichi win with 1 Adv.Fighter and 2 Fighters remaining. Battle score for attacker is 10
                Casualties for Americans: 1 S.Submarine
            Battle in 86 Sea Zone
                Hisaichi attack with 2 Bombers
                Americans defend with 3 S.Submarines
                    Hisaichi roll dice for 2 Bombers in 86 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits
                3 S.Submarines owned by the Americans Submerged
            Battle in Northern Territory
                Hisaichi attack with 1 Adv.Fighter, 2 Artillerys, 6 Infantrys, 2 Marines and 3 Tanks
                Anzac defend with 6 Infantrys
                    Hisaichi roll dice for 1 Adv.Fighter, 2 Artillerys, 6 Infantrys, 2 Marines and 3 Tanks in Northern Territory, round 2 : 5/14 hits, 5.00 expected hits
                    Anzac roll dice for 6 Infantrys in Northern Territory, round 2 : 1/6 hits, 2.00 expected hits
                    5 Infantrys owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Northern Territory
                    Hisaichi roll dice for 1 Adv.Fighter, 2 Artillerys, 5 Infantrys, 2 Marines and 3 Tanks in Northern Territory, round 3 : 4/13 hits, 4.83 expected hits
                    Anzac roll dice for 1 Infantry in Northern Territory, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac lost in Northern Territory
                Hisaichi winHisaichi win with 2 Bombers remaining, taking Northern Territory from Anzac with 1 Adv.Fighter, 2 Artillerys, 5 Infantrys, 2 Marines and 3 Tanks remaining. Battle score for attacker is 10
                Casualties for Hisaichi: 1 Infantry
                Casualties for Anzac: 6 Infantrys
            Battle in Ayan
                Hisaichi attack with 1 Artillery and 1 Infantry
                British defend with 1 ArmoredCar
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 ArmoredCar in Ayan, round 2 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the British lost in Ayan
                Hisaichi win, taking Ayan from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 ArmoredCar
            Battle in Chahar
                Hisaichi attack with 4 Infantrys and 1 Tank
                Chinese defend with 1 Tank
                    Hisaichi roll dice for 4 Infantrys and 1 Tank in Chahar, round 2 : 0/5 hits, 1.17 expected hits
                    Chinese roll dice for 1 Tank in Chahar, round 2 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 4 Infantrys and 1 Tank in Chahar, round 3 : 1/5 hits, 1.17 expected hits
                    Chinese roll dice for 1 Tank in Chahar, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Chinese lost in Chahar
                Hisaichi win, taking Chahar from Chinese with 4 Infantrys and 1 Tank remaining. Battle score for attacker is 5
                Casualties for Chinese: 1 Tank
            Battle in Hollandia
                Hisaichi attack with 4 Adv.Fighters and 4 Infantrys
                Anzac defend with 2 Infantrys
                    Hisaichi roll dice for 1 Battleship in Hollandia, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Anzac lost in Hollandia
                    Hisaichi roll dice for 4 Adv.Fighters and 4 Infantrys in Hollandia, round 2 : 2/8 hits, 2.67 expected hits
                    Dutch roll dice for 1 Infantry in Hollandia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac lost in Hollandia
                Hisaichi win, taking Hollandia from Dutch with 4 Adv.Fighters and 4 Infantrys remaining. Battle score for attacker is 4
                Casualties for Anzac: 2 Infantrys
    
        Non Combat Move - Hisaichi
            2 Adv.Fighters moved from Hollandia to 107 Sea Zone
            1 Infantry moved from West Borneo to 110 Sea Zone
            1 Infantry and 1 S.Submarine moved from 110 Sea Zone to 70 Sea Zone
            1 Infantry moved from 70 Sea Zone to South Australia
            2 Infantrys moved from Western Australia to Northern Territory
            1 Artillery and 2 Infantrys moved from Broome to Western Australia
            2 Carriers, 3 Destroyers and 2 Submarines moved from 110 Sea Zone to 107 Sea Zone
            1 Submarine moved from 111 Sea Zone to 107 Sea Zone
            2 Adv.Fighters moved from Hollandia to 107 Sea Zone
            1 Artillery and 6 Infantrys moved from Hulunbuir to Chita
            1 Tank moved from Liaoning to Chita
            1 Infantry moved from Kirin to Heilungchiang
            2 Infantrys moved from Changchun to Kirin
            1 Tank moved from Changchun to Liaoning
            1 Artillery and 1 Infantry moved from Liaoning to Peking
            2 Infantrys moved from Liaoning to Hulunbuir
            1 Adv.Fighter and 2 Fighters moved from 75 Sea Zone to Chita
            1 Bomber moved from 86 Sea Zone to Changchun
            1 Bomber moved from 86 Sea Zone to Chubu
            1 Adv.Fighter moved from Northern Territory to Broome
    
        Place Units - Hisaichi
            2 Infantrys and 1 Tank placed in Broome
            2 Infantrys, 1 Marine and 1 Tank placed in Davao
            1 B.Transport, 1 Cruiser and 1 Destroyer placed in 84 Sea Zone
            1 Artillery and 3 Infantrys placed in Liaoning
            1 Artillery, 3 Infantrys and 1 Tank placed in Changchun
            2 Infantrys placed in West Borneo
    
        Turn Complete - Hisaichi
            Hisaichi collect 81 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -3.67
    Anzac : -1.33
    Chinese : -1.00
    Russians : -0.17
    Dutch : -0.33
    

    Territory Summary for Hisaichi :

    Vladivostok : 1 flag
    Okhotsk : 1 flag, 1 Infantry
    Chita : 1 flag, 1 Adv.Fighter, 3 Artillerys, 2 Bunkers, 2 Fighters, 20 Infantrys and 10 Tanks
    Ayan : 1 flag, 1 Artillery and 1 Infantry
    Chubu : 1 Bomber
    Shansi : 1 flag, 1 Infantry
    Chahar : 1 flag, 4 Infantrys and 1 Tank
    Hunan : 1 flag
    Anhwei : 1 flag, 1 Infantry
    Liaoning : 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
    Kirin : 2 Infantrys
    Peking : 1 flag, 1 Artillery, 1 Bunker and 1 Infantry
    Hulunbuir : 2 Infantrys
    Shantung : 1 flag, 1 Infantry and 2 Tanks
    Changchun : 1 AAGun, 1 Artillery, 1 Bomber, 1 Factory, 3 Infantrys and 1 Tank
    Heilungchiang : 1 Infantry
    British Borneo : 1 flag
    Western Australia : 1 flag, 1 Artillery and 2 Infantrys
    West Papua : 1 flag, 1 Infantry
    Broome : 1 flag, 1 AAGun, 1 Adv.Fighter, 1 Factory, 2 Infantrys and 1 Tank
    Perth : 1 flag
    Northern Territory : 1 flag, 2 Artillerys, 7 Infantrys, 2 Marines and 3 Tanks
    South Australia : 1 flag, 1 Infantry
    Aroe : 1 flag, 1 Infantry
    West Borneo : 1 flag, 1 Elite, 1 Factory and 2 Infantrys
    Hollandia : 1 flag, 4 Infantrys
    Soembawa : 1 flag
    East And South Borneo : 1 flag
    Sumatra : 1 flag, 1 Bunker and 1 Infantry
    Merauke : 1 flag
    Java : 1 flag, 1 Bunker and 1 Infantry
    Samar : 1 flag, 1 Infantry
    Davao : 1 flag, 1 AAGun, 1 Factory, 2 Infantrys, 1 Marine and 1 Tank
    Panay : 1 flag, 1 Infantry
    Mindanao : 1 flag
    107 Sea Zone : 4 Adv.Fighters, 1 B.Transport, 1 Battleship, 2 Carriers, 3 Destroyers and 3 Submarines
    84 Sea Zone : 1 B.Transport, 1 Cruiser and 1 Destroyer
    70 Sea Zone : 1 S.Submarine
    

    Production/PUs Summary :

    Germans : 120 / 206
    Russians : 64 / 73
    Italians : 143 / 143
    French : 13 / 15
    Yamamoto : 74 / 78
    Chinese : 34 / 37
    Hisaichi : 81 / 81
    British : 61 / 67
    Anzac : 26 / 29
    Dutch : 15 / 21
    Finns : 9 / 10
    Romanians : 24 / 27
    Thai : 13 / 13
    Americans : 125 / 131
    

    Savegame


  • 2019 2018 2017 2016 2015 '14 '13

    TripleA Turn Summary: British round 14

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14
    
        Combat Move - British
            2 Submarines moved from 21 Sea Zone to 22 Sea Zone
            1 Transport moved from 12 Sea Zone to 21 Sea Zone
            2 Infantrys moved from Manchester to 21 Sea Zone
            2 Infantrys and 1 Transport moved from 21 Sea Zone to 12 Sea Zone
            2 Infantrys moved from 12 Sea Zone to Nordland
            1 Infantry moved from Manchester to 21 Sea Zone
            1 Cruiser and 1 Infantry moved from 21 Sea Zone to 12 Sea Zone
            1 Infantry moved from 12 Sea Zone to Nordland
            2 Artillerys and 17 Infantrys moved from Assam to Sikang
            3 Infantrys moved from Assam to Sikang
            5 Infantrys moved from Assam to Bihar
            8 Artillerys, 1 Elite, 6 Infantrys and 2 Tanks moved from Delhi to Punjab
            1 Infantry moved from Hyderabad to Rajputana
            1 Infantry moved from Rajputana to Bombay
            1 Artillery and 14 Infantrys moved from Madras to Hyderabad
            5 Infantrys moved from Hyderabad to Delhi
            1 Transport moved from 72 Sea Zone to 71 Sea Zone
            2 Infantrys moved from Alaska to 71 Sea Zone
            2 Infantrys and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
            2 Infantrys moved from 72 Sea Zone to Koryakia
            2 Infantrys moved from Koryakia to Kolyma
            1 Infantry moved from Kolyma to Okhotsk
            2 Infantrys moved from Yukon to Alaska
            1 Infantry moved from British Columbia to Yukon
    
        Purchase Units - British
            British buy 2 Bunkers, 1 Destroyer, 12 Infantrys, 1 Mech.Inf, 1 S.Submarine and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Okhotsk
                British attack with 1 Infantry
                Hisaichi defend with 1 Infantry
                    British roll dice for 1 Infantry in Okhotsk, round 2 : 0/1 hits, 0.17 expected hits
                    Hisaichi roll dice for 1 Infantry in Okhotsk, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Infantry in Okhotsk, round 3 : 1/1 hits, 0.17 expected hits
                    Hisaichi roll dice for 1 Infantry in Okhotsk, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Okhotsk
                British win, taking Okhotsk from Hisaichi with 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in 22 Sea Zone
                British attack with 2 Submarines
                Germans defend with 1 T.Boat
                    British roll dice for 2 Submarines in 22 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                1 T.Boat owned by the Germans lost in 22 Sea Zone
                British win with 2 Submarines remaining. Battle score for attacker is 6
                Casualties for Germans: 1 T.Boat
    
        Non Combat Move - British
    
        Place Units - British
            5 Infantrys placed in Delhi
            1 Bunker placed in Cape Town
            1 Mech.Inf placed in Vancouver
            1 Destroyer, 1 S.Submarine and 1 Submarine placed in 21 Sea Zone
            1 Bunker placed in Delhi
            5 Infantrys placed in Madras
            2 Infantrys placed in Cape Town
    
        Turn Complete - British
            British collect 61 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    British : 1.00
    Hisaichi : -0.67
    

    Savegame


  • 2019 2018 2017 2016 2015 '14 '13

    TripleA Turn Summary: Anzac round 14

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14
    
        Combat Move - Anzac
            14 Infantrys moved from New South Wales to South Australia
            2 Elites, 8 Infantrys and 1 Tank moved from Queensland to Townsville
            6 ArmoredCars moved from Canberra to South Australia
            3 Infantrys moved from Milne Bay to West Papua
    
        Purchase Units - Anzac
            Anzac buy 2 ArmoredCars, 2 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in South Australia
                Anzac attack with 6 ArmoredCars and 14 Infantrys
                Hisaichi defend with 1 Infantry
                    Anzac roll dice for 6 ArmoredCars and 14 Infantrys in South Australia, round 2 : 3/20 hits, 4.33 expected hits
                    Hisaichi roll dice for 1 Infantry in South Australia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in South Australia
                Anzac win, taking South Australia from Hisaichi with 6 ArmoredCars and 14 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in West Papua
                Anzac attack with 3 Infantrys
                Hisaichi defend with 1 Infantry
                    Anzac roll dice for 3 Infantrys in West Papua, round 2 : 1/3 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Infantry in West Papua, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in West Papua
                Anzac win, taking West Papua from Hisaichi with 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Anzac
    
        Place Units - Anzac
            1 ArmoredCar and 2 Infantrys placed in Townsville
            Anzac undo move 1.
            2 ArmoredCars and 1 Infantry placed in Townsville
            1 Infantry placed in Port Moresby
            3 Mech.Infs placed in Canberra
    
        Turn Complete - Anzac
            Anzac collect 29 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -0.67
    Anzac : -0.83
    

    Savegame


  • 2019 2018 2017 2016 2015 '14 '13

    TripleA Turn Summary: Dutch round 14

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14
    
        Purchase Units - Dutch
            Dutch buy 1 Elite, 2 Infantrys and 2 Submarines; Remaining resources: 0 PUs; 
    
        Non Combat Move - Dutch
            9 Infantrys moved from Amazon to Suriname
    
        Place Units - Dutch
            2 Submarines placed in 35 Sea Zone
            1 Elite and 2 Infantrys placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2019 2017 2016 2015 '13

    TripleA Turn Summary: Finns round 14

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14
    
        Combat Move - Finns
            1 Infantry and 1 Tank moved from Kotka to Vyborg
            2 Infantrys moved from Kotka to Vyborg
            3 Infantrys moved from Tampere to Oulu
            1 Tank moved from Helsinki to Oulu
            1 Fighter moved from Helsinki to Oulu
            1 Elite and 1 Infantry moved from Helsinki to 24 Sea Zone
            1 Elite and 1 Infantry moved from 24 Sea Zone to Oulu
    
        Purchase Units - Finns
            Finns buy 2 Artillerys and 1 Elite; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Vyborg
                Finns attack with 3 Infantrys and 1 Tank
                Russians defend with 1 Infantry
                    Finns roll dice for 3 Infantrys and 1 Tank in Vyborg, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Vyborg
                Finns win, taking Vyborg from Russians with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Oulu
                Finns attack with 1 Elite, 1 Fighter, 4 Infantrys and 1 Tank
                Russians defend with 2 ArmoredCars, 1 Infantry and 1 Tank
                    Finns roll dice for 1 Elite, 1 Fighter, 4 Infantrys and 1 Tank in Oulu, round 2 : 0/7 hits, 1.83 expected hits
                    Russians roll dice for 2 ArmoredCars, 1 Infantry and 1 Tank in Oulu, round 2 : 1/4 hits, 1.17 expected hits
                    1 Infantry owned by the Finns lost in Oulu
                    Finns roll dice for 1 Elite, 1 Fighter, 3 Infantrys and 1 Tank in Oulu, round 3 : 1/6 hits, 1.67 expected hits
                    Russians roll dice for 2 ArmoredCars, 1 Infantry and 1 Tank in Oulu, round 3 : 2/4 hits, 1.17 expected hits
                    1 ArmoredCar owned by the Russians and 2 Infantrys owned by the Finns lost in Oulu
                    Finns roll dice for 1 Elite, 1 Fighter, 1 Infantry and 1 Tank in Oulu, round 4 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 ArmoredCar, 1 Infantry and 1 Tank in Oulu, round 4 : 0/3 hits, 1.00 expected hits
                    1 ArmoredCar owned by the Russians and 1 Infantry owned by the Russians lost in Oulu
                    Finns roll dice for 1 Elite, 1 Fighter, 1 Infantry and 1 Tank in Oulu, round 5 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Tank in Oulu, round 5 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Russians lost in Oulu
                Finns win, taking Oulu from Russians with 1 Elite, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 9
                Casualties for Finns: 3 Infantrys
                Casualties for Russians: 2 ArmoredCars, 1 Infantry and 1 Tank
    
        Non Combat Move - Finns
            1 Fighter moved from Oulu to Helsinki
            2 Infantrys moved from Helsinki to Tampere
    
        Place Units - Finns
            2 Artillerys and 1 Elite placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Finns : -2.17
    Russians : -1.17
    

    Territory Summary for Finns :

    Helsinki : 1 AAGun, 2 Artillerys, 1 Elite, 1 Factory and 1 Fighter
    Oulu : 1 Elite, 1 Infantry and 1 Tank
    Tampere : 2 Infantrys
    Vyborg : 3 Infantrys and 1 Tank
    24 Sea Zone : 1 Transport
    

    Production/PUs Summary :

    Germans : 120 / 206
    Russians : 62 / 73
    Italians : 143 / 143
    French : 13 / 15
    Yamamoto : 74 / 78
    Chinese : 34 / 37
    Hisaichi : 77 / 81
    British : 61 / 61
    Anzac : 29 / 29
    Dutch : 15 / 15
    Finns : 12 / 12
    Romanians : 24 / 27
    Thai : 13 / 13
    Americans : 125 / 131
    

    Savegame


  • 2019 2017 2016 2015 '13

    TripleA Turn Summary: Romanians round 14

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14
    
        Combat Move - Romanians
            2 Tanks moved from Rostov to Penza
            2 Tanks moved from Georgia to Kuybyshev
            1 Mech.Inf moved from Georgia to Kuybyshev
            1 Fighter moved from Kursk to Penza
            1 Adv.Fighter moved from Kursk to Kuybyshev
            1 Mot.Inf moved from Donetsk to Penza
            1 Mot.Inf moved from Donetsk to Smolensk
                  Romanians take Smolensk from Russians
            1 Mot.Inf moved from Smolensk to S.Karelia
                  Romanians take S.Karelia from Russians
    
        Purchase Units - Romanians
            Romanians buy 3 Infantrys, 1 Mech.Inf, 1 Mot.Inf and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Kuybyshev
                Romanians attack with 1 Adv.Fighter, 1 Mech.Inf and 2 Tanks
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Adv.Fighter, 1 Mech.Inf and 2 Tanks in Kuybyshev, round 2 : 1/4 hits, 1.83 expected hits
                    Russians roll dice for 1 Infantry in Kuybyshev, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Mech.Inf owned by the Romanians lost in Kuybyshev
                Romanians win, taking Kuybyshev from Russians with 1 Adv.Fighter and 2 Tanks remaining. Battle score for attacker is -4
                Casualties for Romanians: 1 Mech.Inf
                Casualties for Russians: 1 Infantry
            Battle in Penza
                Romanians attack with 1 Fighter, 1 Mot.Inf and 2 Tanks
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Fighter, 1 Mot.Inf and 2 Tanks in Penza, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 Infantry in Penza, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Penza
                Romanians win, taking Penza from Russians with 1 Fighter, 1 Mot.Inf and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Romanians
            1 Fighter moved from Penza to Georgia
            1 Adv.Fighter moved from Kuybyshev to Saratov
            1 Infantry moved from Donetsk to Rostov
            2 Tanks moved from Odessa to Rostov
            2 Tanks moved from Bucharest to Odessa
            1 Mech.Inf and 1 Mot.Inf moved from Bucharest to Donetsk
    
        Place Units - Romanians
            3 Infantrys placed in Georgia
            1 Mech.Inf, 1 Mot.Inf and 2 Tanks placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 29 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Romanians : -0.33
    Russians : 0.33
    

    Territory Summary for Romanians :

    Penza : 1 flag, 1 Mot.Inf and 2 Tanks
    Donetsk : 1 flag, 1 Mech.Inf and 1 Mot.Inf
    Kuybyshev : 1 flag, 2 Tanks
    Saratov : 1 Adv.Fighter
    Crimea : 1 flag
    Odessa : 1 flag, 2 Tanks
    Smolensk : 1 flag
    Tula : 1 flag
    Georgia : 1 flag, 1 AAGun, 1 Factory, 1 Fighter, 3 Infantrys and 1 Mot.Inf
    Rostov : 1 flag, 1 Infantry and 2 Tanks
    S.Karelia : 1 flag, 1 Mot.Inf
    Bucharest : 1 AAGun, 1 Factory, 1 Mech.Inf, 1 Mot.Inf and 2 Tanks
    

    Production/PUs Summary :

    Germans : 120 / 206
    Russians : 57 / 73
    Italians : 143 / 143
    French : 13 / 15
    Yamamoto : 74 / 78
    Chinese : 34 / 37
    Hisaichi : 77 / 81
    British : 61 / 61
    Anzac : 29 / 29
    Dutch : 15 / 15
    Finns : 12 / 12
    Romanians : 29 / 29
    Thai : 13 / 13
    Americans : 125 / 131
    

    Savegame


  • 2019 2017 2016 2015 '13

    TripleA Turn Summary: Thai round 14

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14
    
        Combat Move - Thai
            2 Infantrys and 1 Tank moved from Yunnan to Szechwan
            2 Infantrys and 1 Tank moved from Burma to Assam
    
        Purchase Units - Thai
            Thai buy 4 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Szechwan
                Thai attack with 2 Infantrys and 1 Tank
                Chinese defend with 1 Artillery
                    Thai roll dice for 2 Infantrys and 1 Tank in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Artillery in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai and 1 Artillery owned by the Chinese lost in Szechwan
                Thai win, taking Szechwan from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Thai: 1 Infantry
                Casualties for Chinese: 1 Artillery
            Battle in Assam
                Thai attack with 2 Infantrys and 1 Tank
                British defend with 1 Infantry
                    Thai roll dice for 2 Infantrys and 1 Tank in Assam, round 2 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 Infantry in Assam, round 2 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 2 Infantrys and 1 Tank in Assam, round 3 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 Infantry in Assam, round 3 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 2 Infantrys and 1 Tank in Assam, round 4 : 2/3 hits, 0.83 expected hits
                    British roll dice for 1 Infantry in Assam, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Assam
                Thai win, taking Assam from British with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
    
        Non Combat Move - Thai
            2 Infantrys moved from N.Thailand to Yunnan
            2 Artillerys and 2 Infantrys moved from S.Thailand to Burma
            1 Tank moved from Bangkok to Burma
            4 Infantrys moved from Bangkok to S.Thailand
    
        Place Units - Thai
            4 Infantrys and 1 Tank placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    British : -1.00
    Chinese : 0.67
    Thai : -0.33
    

    Territory Summary for Thai :

    Szechwan : 1 flag, 1 Infantry and 1 Tank
    Yunnan : 1 flag, 2 Infantrys
    Assam : 1 flag, 2 Infantrys and 1 Tank
    Burma : 1 flag, 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank
    S.Thailand : 4 Infantrys
    Bangkok : 1 AAGun, 1 Factory, 4 Infantrys and 1 Tank
    

    Production/PUs Summary :

    Germans : 120 / 206
    Russians : 57 / 73
    Italians : 143 / 143
    French : 13 / 15
    Yamamoto : 74 / 78
    Chinese : 32 / 37
    Hisaichi : 77 / 81
    British : 59 / 61
    Anzac : 29 / 29
    Dutch : 15 / 15
    Finns : 12 / 12
    Romanians : 29 / 29
    Thai : 17 / 17
    Americans : 125 / 131
    

    Savegame


  • 2019 2018 2017 2016 2015 '14 '13

    TripleA Turn Summary: Americans round 14

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14
    
        Combat Move - Americans
            1 B.Transport moved from 12 Sea Zone to 11 Sea Zone
            1 S.Submarine moved from 12 Sea Zone to 11 Sea Zone
            5 Infantrys moved from Scotland to 11 Sea Zone
            1 B.Transport, 5 Infantrys and 1 S.Submarine moved from 11 Sea Zone to 12 Sea Zone
            5 Infantrys moved from 12 Sea Zone to Oslo
            2 Elites and 1 Marine moved from Nordland to Oslo
            2 Fighters and 2 L.Fighters moved from Nordland to Oslo
            1 B.Transport moved from 10 Sea Zone to 8 Sea Zone
            2 Artillerys, 4 B.Transports and 13 Infantrys moved from 8 Sea Zone to 10 Sea Zone
            2 Artillerys and 13 Infantrys moved from 10 Sea Zone to Scotland
            4 B.Transports moved from 8 Sea Zone to 13 Sea Zone
            5 S.Submarines moved from 25 Sea Zone to 35 Sea Zone
            3 S.Submarines moved from 71 Sea Zone to 87 Sea Zone
            3 S.Submarines moved from 86 Sea Zone to 87 Sea Zone
            4 S.Submarines moved from 88 Sea Zone to 87 Sea Zone
            1 S.Submarine moved from 109 Sea Zone to 87 Sea Zone
            3 S.Submarines moved from 91 Sea Zone to 87 Sea Zone
            1 Carrier moved from 88 Sea Zone to 87 Sea Zone
            1 Carrier and 1 Destroyer moved from 71 Sea Zone to 78 Sea Zone
            2 Artillerys and 3 Infantrys moved from Kolyma to Zhigansk
            4 Tanks moved from South Africa to Cape Town
            1 Elite moved from South Africa to Cape Town
            1 Infantry moved from Cape Town to South Africa
            1 B.Transport moved from 35 Sea Zone to 125 Sea Zone
    
        Purchase Units - Americans
            Americans buy 1 Battleship, 2 Infantrys, 1 L.Fighter, 1 S.Bomber, 7 S.Submarines and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Oslo
                Americans attack with 2 Elites, 2 Fighters, 5 Infantrys, 2 L.Fighters and 1 Marine
                Germans defend with 8 Infantrys
                    Americans roll dice for 2 Elites, 2 Fighters, 5 Infantrys, 2 L.Fighters and 1 Marine in Oslo, round 2 : 2/12 hits, 3.67 expected hits
                    Germans roll dice for 8 Infantrys in Oslo, round 2 : 4/8 hits, 2.67 expected hits
                    4 Infantrys owned by the Americans and 2 Infantrys owned by the Germans lost in Oslo
                    Americans roll dice for 2 Elites, 2 Fighters, 1 Infantry, 2 L.Fighters and 1 Marine in Oslo, round 3 : 4/8 hits, 3.00 expected hits
                    Germans roll dice for 6 Infantrys in Oslo, round 3 : 1/6 hits, 2.00 expected hits
                    1 Infantry owned by the Americans and 4 Infantrys owned by the Germans lost in Oslo
                    Americans roll dice for 2 Elites, 2 Fighters, 2 L.Fighters and 1 Marine in Oslo, round 4 : 2/7 hits, 2.83 expected hits
                    Germans roll dice for 2 Infantrys in Oslo, round 4 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Germans lost in Oslo
                Americans win, taking Oslo from Germans with 2 Elites, 2 Fighters, 2 L.Fighters and 1 Marine remaining. Battle score for attacker is 6
                Casualties for Americans: 5 Infantrys
                Casualties for Germans: 8 Infantrys
    
        Non Combat Move - Americans
            2 L.Fighters moved from Oslo to Nordland
            2 Fighters moved from Oslo to Nordland
    
        Place Units - Americans
            1 Battleship and 1 Submarine placed in 98 Sea Zone
            3 S.Submarines placed in 71 Sea Zone
            1 L.Fighter and 1 S.Bomber placed in San Francisco
            3 S.Submarines placed in 26 Sea Zone
            2 Infantrys placed in Santiago
            1 S.Submarine placed in 83 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Minamitori: 2 Adv.Fighters
            EDIT: Adding units owned by Americans to 87 Sea Zone: 2 Adv.Fighters
            EDIT: Removing units owned by Americans from Minamitori: 1 Adv.Fighter and 1 L.Fighter
            EDIT: Adding units owned by Americans to 78 Sea Zone: 1 Adv.Fighter and 1 L.Fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 127 PUs; end with 127 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Americans : -1.50
    

    Savegame


  • 2019 2017 2016 2015 '13

    TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 15
    
        Combat Move - Germans
            1 Artillery and 4 Infantrys moved from Tula to Yaroslavl
            2 Infantrys moved from Kiev to Minsk
                  Germans take Minsk from Russians
            1 Infantry moved from Danzig to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Lapland
                  Finns take Lapland from French
            2 Stukas moved from Hamburg to Oslo
            3 Stukas moved from Hamburg to 22 Sea Zone
            1 Bomber moved from Hamburg to 22 Sea Zone
            2 Stukas moved from Normandy to 22 Sea Zone
            3 Elites moved from Hamburg to 23 Sea Zone
            2 Infantrys moved from Hamburg to 23 Sea Zone
            2 Infantrys moved from 23 Sea Zone to Oslo
            3 Elites moved from 23 Sea Zone to Oslo
            4 Infantrys and 2 Tanks moved from Middle Norrland to Upper Norrland
    
        Purchase Units - Germans
            Germans buy 8 ArmoredCars, 2 Artillerys, 3 Destroyers, 2 HeavyTanks, 22 Infantrys, 2 JetFighters, 3 S.Submarines and 7 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in 22 Sea Zone
                Germans attack with 1 Bomber and 5 Stukas
                British defend with 2 Submarines
                    Germans roll dice for 1 Bomber and 5 Stukas in 22 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
                    2 Submarines owned by the British lost in 22 Sea Zone
                Germans win with 1 Bomber and 5 Stukas remaining. Battle score for attacker is 14
                Casualties for British: 2 Submarines
            Battle in Oslo
                Germans attack with 3 Elites, 2 Infantrys and 2 Stukas
                Americans defend with 2 Elites and 1 Marine
                    Germans roll dice for 1 Battleship and 1 Cruiser in Oslo, round 2 : 1/2 hits, 1.17 expected hits
                    1 Elite owned by the Americans lost in Oslo
                    Germans roll dice for 3 Elites, 2 Infantrys and 2 Stukas in Oslo, round 2 : 3/7 hits, 2.67 expected hits
                    Americans roll dice for 1 Elite and 1 Marine in Oslo, round 2 : 1/2 hits, 0.67 expected hits
                    1 Marine owned by the Americans, 1 Elite owned by the Americans and 1 Infantry owned by the Germans lost in Oslo
                Germans win, taking Oslo from Americans with 3 Elites, 1 Infantry and 2 Stukas remaining. Battle score for attacker is 8
                Casualties for Americans: 2 Elites and 1 Marine
                Casualties for Germans: 1 Infantry
            Battle in Yaroslavl
                Germans attack with 1 Artillery and 4 Infantrys
                Russians defend with 1 Artillery
                    Germans roll dice for 1 Artillery and 4 Infantrys in Yaroslavl, round 2 : 0/5 hits, 1.17 expected hits
                    Russians roll dice for 1 Artillery in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Artillery and 4 Infantrys in Yaroslavl, round 3 : 0/5 hits, 1.17 expected hits
                    Russians roll dice for 1 Artillery in Yaroslavl, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Artillery and 4 Infantrys in Yaroslavl, round 4 : 1/5 hits, 1.17 expected hits
                    Russians roll dice for 1 Artillery in Yaroslavl, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Yaroslavl
                Germans win, taking Yaroslavl from Russians with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Artillery
            Battle in Upper Norrland
                Germans attack with 4 Infantrys and 2 Tanks
                French defend with 1 Tank
                    Germans roll dice for 4 Infantrys and 2 Tanks in Upper Norrland, round 2 : 2/6 hits, 1.67 expected hits
                    French roll dice for 1 Tank in Upper Norrland, round 2 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the French and 1 Infantry owned by the Germans lost in Upper Norrland
                Germans win, taking Upper Norrland from French with 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 3
                Casualties for Germans: 1 Infantry
                Casualties for French: 1 Tank
    
        Non Combat Move - Germans
            2 Stukas moved from Oslo to Hamburg
            1 Bomber and 5 Stukas moved from 22 Sea Zone to Hamburg
            5 Infantrys moved from Rhine to Hamburg
            1 Tank moved from Picardy to Netherlands
            1 T.Boat moved from 23 Sea Zone to 22 Sea Zone
            1 Artillery, 1 Elite and 1 Infantry moved from Kursk to Smolensk
            9 HeavyTanks and 21 Tanks moved from Moscow to Kuybyshev
            1 Tank moved from Stalingrad to Kuybyshev
            1 HeavyTank moved from Stalingrad to Kuybyshev
            2 Infantrys moved from Stalingrad to Saratov
            1 Artillery moved from Stalingrad to Saratov
            1 Tank moved from Kursk to Yaroslavl
            1 Infantry moved from Brest to East Prussia
            2 Infantrys moved from Brest to Lithuania
            2 ArmoredCars, 1 HeavyTank and 1 Tank moved from Warsaw to Lithuania
            1 Infantry moved from Vinnytsia to Donetsk
            2 Stukas moved from Kursk to Saratov
            2 Infantrys moved from Georgia to Saratov
            5 Infantrys moved from Netherlands to Hamburg
            2 Infantrys moved from Belgium to Netherlands
    
        Place Units - Germans
            3 Destroyers and 3 S.Submarines placed in 23 Sea Zone
            4 ArmoredCars and 1 HeavyTank placed in Stalingrad
            4 ArmoredCars and 6 Tanks placed in Moscow
            3 Infantrys placed in Normandy
            1 Artillery and 3 Infantrys placed in Rhine
            1 HeavyTank, 1 JetFighter and 1 Tank placed in Bavaria
            10 Infantrys placed in Berlin
            1 Artillery and 3 Infantrys placed in Warsaw
            3 Infantrys placed in Kursk
            1 JetFighter placed in Berlin
    
        Turn Complete - Germans
            Germans collect 124 PUs; end with 124 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.17
    French : 0.50
    Americans : 0.33
    Russians : -1.00
    

    Territory Summary for Germans :

    East Prussia : 1 Infantry
    Berlin : 1 AAGun, 1 Factory, 10 Infantrys and 1 JetFighter
    Rhine : 1 AAGun, 1 Artillery, 1 Factory and 3 Infantrys
    Bohemia : 1 Factory
    Bavaria : 1 AAGun, 1 Factory, 1 HeavyTank, 1 JetFighter and 1 Tank
    Hamburg : 1 AAGun, 1 Artillery, 1 Bomber, 1 Factory, 12 Infantrys, 7 Stukas and 1 Tank
    Lithuania : 1 flag, 2 ArmoredCars, 1 HeavyTank, 3 Infantrys and 1 Tank
    Donetsk : 1 Infantry
    Kiev : 1 flag
    Vinnytsia : 1 flag, 1 AAGun, 1 Bunker and 1 Factory
    Stalingrad : 1 flag, 4 ArmoredCars, 1 Factory and 1 HeavyTank
    Moscow : 1 flag, 1 AAGun, 4 ArmoredCars, 1 Factory and 6 Tanks
    Kuybyshev : 10 HeavyTanks and 22 Tanks
    Kursk : 1 flag, 1 AAGun, 1 Factory and 3 Infantrys
    Saratov : 1 flag, 1 Artillery, 5 Infantrys and 2 Stukas
    Smolensk : 1 Artillery, 1 Elite and 1 Infantry
    Yaroslavl : 1 flag, 1 Artillery, 4 Infantrys and 1 Tank
    Minsk : 1 flag, 2 Infantrys
    Burgundy : 1 flag
    Lorraine : 1 flag
    Languedoc : 1 flag
    Brittany : 1 flag
    Normandy : 1 flag, 1 AAGun, 1 Artillery, 1 Elite, 1 Factory and 10 Infantrys
    Picardy : 1 flag, 1 Infantry
    Kordofan : 1 flag, 1 Infantry
    Lapland : 1 Infantry
    Krakow : 1 flag
    Warsaw : 1 flag, 1 Artillery, 1 Factory and 3 Infantrys
    Brest : 1 flag, 1 AAGun
    Upper Norrland : 1 flag, 3 Infantrys and 2 Tanks
    Oslo : 1 flag, 3 Elites and 1 Infantry
    Middle Norrland : 1 flag, 1 Infantry
    Danzig : 1 flag
    Hungary : 1 flag
    Denmark : 1 flag
    Belgium : 1 flag
    Netherlands : 1 flag, 2 Infantrys and 1 Tank
    22 Sea Zone : 1 T.Boat
    24 Sea Zone : 1 T.Boat
    23 Sea Zone : 1 Battleship, 1 Cruiser, 6 Destroyers, 6 S.Submarines, 4 Submarines, 14 T.Boats and 2 Transports
    38 Sea Zone : 1 Destroyer and 2 Transports
    

    Production/PUs Summary :

    Germans : 124 / 124
    Russians : 55 / 73
    Italians : 143 / 143
    French : 9 / 15
    Yamamoto : 74 / 78
    Chinese : 32 / 37
    Hisaichi : 77 / 81
    British : 59 / 61
    Anzac : 29 / 29
    Dutch : 15 / 15
    Finns : 14 / 12
    Romanians : 29 / 29
    Thai : 17 / 17
    Americans : 125 / 127
    

    Savegame


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