W@W captain walker (axis) vs dawgoneit


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Americans
            1 Elite and 3 Infantrys moved from Dublin to Munster
            1 Fighter moved from Iceland to Munster
            3 Destroyers and 3 Submarines moved from 10 Sea Zone to 21 Sea Zone
            1 Transport moved from 20 Sea Zone to 10 Sea Zone
            1 B.Transport moved from 10 Sea Zone to 8 Sea Zone
            3 ArmoredCars, 1 Artillery, 2 B.Transports, 1 Elite, 1 Infantry and 1 Marine moved from 8 Sea Zone to 10 Sea Zone
            1 Destroyer and 1 Submarine moved from 8 Sea Zone to 10 Sea Zone
            3 ArmoredCars, 1 Artillery, 1 Elite, 1 Infantry and 1 Marine moved from 10 Sea Zone to Scotland
            2 ArmoredCars moved from Washington to 13 Sea Zone
            2 Artillerys moved from Washington to 13 Sea Zone
            2 Infantrys moved from Washington to 13 Sea Zone
            2 ArmoredCars, 2 Artillerys, 2 B.Transports and 2 Infantrys moved from 13 Sea Zone to 8 Sea Zone
            2 ArmoredCars, 1 Artillery and 1 Tank moved from S.Chile to Argentina
            3 ArmoredCars moved from Santiago to Argentina
            1 Elite, 1 Infantry and 4 Tanks moved from Peru to Bolivia
            1 Transport moved from 72 Sea Zone to 71 Sea Zone
            1 ArmoredCar and 1 Artillery moved from Alaska to 71 Sea Zone
            1 ArmoredCar, 1 Artillery, 1 Cruiser and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
            1 ArmoredCar and 1 Artillery moved from 72 Sea Zone to Koryakia
            3 Artillerys moved from Pearl Harbor to 98 Sea Zone
            1 Infantry moved from Christmas to 98 Sea Zone
            1 Infantry moved from Palmyra to 98 Sea Zone
            1 Infantry moved from Johnston to 98 Sea Zone
            2 Infantrys moved from Pearl Harbor to 98 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 98 Sea Zone to 96 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 98 Sea Zone to 104 Sea Zone
            1 Artillery and 1 Infantry moved from 104 Sea Zone to Nauru
            1 Artillery, 1 Infantry and 1 Transport moved from 98 Sea Zone to 96 Sea Zone
            2 Infantrys and 1 Transport moved from 98 Sea Zone to 104 Sea Zone
            2 Destroyers moved from 98 Sea Zone to 104 Sea Zone
            2 Infantrys moved from 104 Sea Zone to Nauru
            1 Artillery moved from 96 Sea Zone to Jaluit
                  Americans take Jaluit from Yamamoto
            1 Artillery moved from 96 Sea Zone to Kwajalein
                  Americans take Kwajalein from Yamamoto
            1 Infantry moved from 96 Sea Zone to Jaluit
            1 Infantry moved from 96 Sea Zone to Kwajalein
            1 Infantry moved from Northeast USA to Quebec
            1 Infantry moved from Washington to Northeast USA
            1 Destroyer and 1 Submarine moved from 13 Sea Zone to 8 Sea Zone
    
        Purchase Units - Americans
            Americans buy 3 Destroyers, 1 Elite, 6 S.Submarines and 2 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Munster
                Americans attack with 1 Elite, 1 Fighter and 3 Infantrys
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Elite, 1 Fighter and 3 Infantrys in Munster, round 2 : 3/5 hits, 1.17 expected hits
                    Neutral roll dice for 1 Infantry in Munster, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Munster
                Americans loses 0 PUs for violating Munsters neutrality.
                Americans win, taking Munster from Neutral with 1 Elite, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Infantry
            Battle in Nauru
                Americans attack with 1 Artillery and 3 Infantrys
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Battleship in Nauru, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto lost in Nauru
                Americans win, taking Nauru from Yamamoto with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Bolivia
                Americans attack with 1 Elite, 1 Infantry and 4 Tanks
                Neutral defend with 3 Infantrys
                    Americans roll dice for 1 Elite, 1 Infantry and 4 Tanks in Bolivia, round 2 : 2/6 hits, 2.50 expected hits
                    Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in Bolivia
                    Americans roll dice for 1 Elite and 4 Tanks in Bolivia, round 3 : 3/5 hits, 2.33 expected hits
                    Neutral roll dice for 1 Infantry in Bolivia, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Bolivia
                Americans loses 0 PUs for violating Bolivias neutrality.
                Americans win, taking Bolivia from Neutral with 1 Elite and 4 Tanks remaining. Battle score for attacker is 4
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 3 Infantrys
            Battle in Argentina
                Americans attack with 5 ArmoredCars, 1 Artillery and 1 Tank
                Neutral defend with 3 Infantrys
                    Americans roll dice for 5 ArmoredCars, 1 Artillery and 1 Tank in Argentina, round 2 : 1/7 hits, 2.50 expected hits
                    Neutral roll dice for 3 Infantrys in Argentina, round 2 : 2/3 hits, 1.00 expected hits
                    1 Infantry owned by the Neutral and 2 ArmoredCars owned by the Americans lost in Argentina
                    Americans roll dice for 3 ArmoredCars, 1 Artillery and 1 Tank in Argentina, round 3 : 2/5 hits, 1.83 expected hits
                    Neutral roll dice for 2 Infantrys in Argentina, round 3 : 2/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Neutral and 2 ArmoredCars owned by the Americans lost in Argentina
                Americans loses 0 PUs for violating Argentinas neutrality.
                Americans win, taking Argentina from Neutral with 1 ArmoredCar, 1 Artillery and 1 Tank remaining. Battle score for attacker is -10
                Casualties for Americans: 4 ArmoredCars
                Casualties for Neutral: 3 Infantrys
    
        Non Combat Move - Americans
            1 Fighter moved from Munster to Dublin
    
        Place Units - Americans
            1 Destroyer, 1 S.Submarine and 1 Submarine placed in 71 Sea Zone
            1 Destroyer and 1 Submarine placed in 13 Sea Zone
            2 S.Submarines placed in 98 Sea Zone
            1 Elite placed in Pearl Harbor
            3 S.Submarines placed in 125 Sea Zone
            1 Destroyer placed in 83 Sea Zone
    
        Turn Complete - Americans
            Americans collect 109 PUs; end with 109 PUs
    

    Combat Hit Differential Summary :

    Neutral : 2.67
    Americans : 1.00
    

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Germans
            2 ArmoredCars, 2 Artillerys, 5 Infantrys and 7 Tanks moved from Picardy to Normandy
            1 T.Boat moved from 24 Sea Zone to 23 Sea Zone
            1 Infantry moved from Hamburg to 23 Sea Zone
            1 Infantry moved from 23 Sea Zone to Oslo
                  Germans take Oslo from French
            1 Cruiser and 2 Transports moved from 24 Sea Zone to 23 Sea Zone
            1 Artillery and 4 Infantrys moved from Hamburg to 23 Sea Zone
            1 Artillery, 1 Cruiser, 4 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
            1 Artillery and 4 Infantrys moved from 24 Sea Zone to Vyborg
            1 Bomber moved from Helsinki to Vyborg
            1 Tank moved from Vinnytsia to Rostov
                  Germans take Rostov from Russians
    
        Purchase Units - Germans
            Germans buy 2 ArmoredCars, 2 Artillerys, 3 Elites, 15 Infantrys, 1 S.Submarine, 1 Stuka and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Vyborg
                Germans attack with 1 Artillery, 1 Bomber and 4 Infantrys
                Russians defend with 2 ArmoredCars and 3 Infantrys
                    Germans roll dice for 1 Battleship and 1 Cruiser in Vyborg, round 2 : 1/2 hits, 1.17 expected hits
                    1 ArmoredCar owned by the Russians lost in Vyborg
                    Germans roll dice for 1 Artillery, 1 Bomber and 4 Infantrys in Vyborg, round 2 : 1/6 hits, 1.83 expected hits
                    Russians roll dice for 1 ArmoredCar and 3 Infantrys in Vyborg, round 2 : 2/4 hits, 1.17 expected hits
                    1 ArmoredCar owned by the Russians and 2 Infantrys owned by the Germans lost in Vyborg
                    Germans roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Vyborg, round 3 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 3 Infantrys in Vyborg, round 3 : 0/3 hits, 1.00 expected hits
                    1 Infantry owned by the Russians lost in Vyborg
                    Germans roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Vyborg, round 4 : 3/4 hits, 1.50 expected hits
                    Russians roll dice for 2 Infantrys in Vyborg, round 4 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians lost in Vyborg
                Germans win, taking Vyborg from Russians with 1 Artillery, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 10
                Casualties for Russians: 2 ArmoredCars and 3 Infantrys
                Casualties for Germans: 2 Infantrys
            Battle in Normandy
                Germans attack with 2 ArmoredCars, 2 Artillerys, 5 Infantrys and 7 Tanks
                British defend with 2 Infantrys; French defend with 1 AAGun and 1 Factory
                    Germans roll dice for 2 ArmoredCars, 2 Artillerys, 5 Infantrys and 7 Tanks in Normandy, round 2 : 8/16 hits, 6.00 expected hits
                    French roll dice for 2 Infantrys in Normandy, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the British lost in Normandy
                Germans win, taking Normandy from French with 2 ArmoredCars, 2 Artillerys, 5 Infantrys and 7 Tanks remaining. Battle score for attacker is 4
                Casualties for British: 2 Infantrys
    
        Non Combat Move - Germans
            2 ArmoredCars, 1 Artillery and 7 Infantrys moved from Lorraine to Picardy
            1 Artillery moved from Burgundy to Picardy
            2 Tanks moved from Rhine to Picardy
            1 Artillery and 3 Infantrys moved from Rhine to Lorraine
            2 Stukas moved from Lorraine to Rhine
            3 Elites moved from Bavaria to Lorraine
            1 Infantry moved from Berlin to Saxony
            2 Infantrys moved from Danzig to East Prussia
            1 Infantry moved from Vinnytsia to Kiev
            10 Infantrys moved from Vinnytsia to Donetsk
            5 Artillerys and 2 Tanks moved from Vinnytsia to Kiev
            1 Artillery and 3 Infantrys moved from Warsaw to Brest
            3 Tanks moved from Bohemia to Vinnytsia
            1 Stuka moved from Bohemia to Rhine
            1 Bomber moved from Vyborg to Helsinki
    
        Place Units - Germans
            1 S.Submarine placed in 23 Sea Zone
            4 Infantrys placed in Rhine
            3 Elites placed in Bavaria
            1 Artillery, 3 Infantrys and 1 Tank placed in Hamburg
            1 Artillery and 3 Infantrys placed in Warsaw
            4 Infantrys placed in Vinnytsia
            2 ArmoredCars and 3 Tanks placed in Bohemia
            1 Infantry and 1 Stuka placed in Berlin
    
        Turn Complete - Germans
            Germans collect 90 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.00
    French : -0.67
    Russians : -0.83
    

    Territory Summary for Germans :

    East Prussia : 2 Infantrys
    Saxony : 1 Infantry
    Berlin : 1 AAGun, 1 Factory, 1 Infantry and 1 Stuka
    Rhine : 1 AAGun, 1 Factory, 4 Infantrys and 3 Stukas
    Bohemia : 2 ArmoredCars, 1 Factory and 3 Tanks
    Bavaria : 1 AAGun, 3 Elites and 1 Factory
    Hamburg : 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
    Lithuania : 1 flag
    Donetsk : 10 Infantrys
    Kiev : 1 flag, 10 Artillerys, 10 Infantrys and 8 Tanks
    Vinnytsia : 1 flag, 1 AAGun, 1 Bunker, 1 Factory, 4 Infantrys and 3 Tanks
    Rostov : 1 flag, 1 Tank
    Burgundy : 1 flag
    Lorraine : 1 flag, 1 Artillery, 3 Elites and 3 Infantrys
    Languedoc : 1 flag
    Normandy : 1 flag, 1 AAGun, 2 ArmoredCars, 2 Artillerys, 1 Factory, 5 Infantrys and 7 Tanks
    Picardy : 1 flag, 2 ArmoredCars, 2 Artillerys, 7 Infantrys and 2 Tanks
    Kordofan : 1 flag, 1 Infantry
    Helsinki : 1 Bomber
    Vyborg : 1 Artillery and 2 Infantrys
    Krakow : 1 flag
    Warsaw : 1 flag, 1 Artillery, 1 Factory and 3 Infantrys
    Brest : 1 flag, 1 AAGun, 2 Artillerys and 6 Infantrys
    Oslo : 1 flag, 1 Infantry
    Danzig : 1 flag
    Hungary : 1 flag
    24 Sea Zone : 1 Battleship, 1 Cruiser and 2 Transports
    23 Sea Zone : 2 Destroyers, 1 S.Submarine, 2 Submarines and 1 T.Boat
    43 Sea Zone : 1 Destroyer and 2 Transports
    

    Production/PUs Summary :

    Germans : 90 / 90
    Russians : 92 / 110
    Italians : 82 / 82
    French : 25 / 25
    Yamamoto : 81 / 93
    Chinese : 28 / 30
    Hisaichi : 69 / 69
    British : 91 / 90
    Anzac : 36 / 36
    Dutch : 10 / 10
    Finns : 17 / 15
    Romanians : 15 / 15
    Thai : 12 / 12
    Americans : 109 / 109
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Russians
            1 Infantry moved from Minsk to Lithuania
                  Russians take Lithuania from Germans
            1 Infantry moved from Crimea to 53 Sea Zone
            1 Infantry moved from 53 Sea Zone to Bulgaria
            2 Artillerys, 1 Infantry and 6 Tanks moved from Adana to Ankara
            1 Infantry moved from Okhotsk to Ayan
            1 Artillery moved from Okhotsk to Ayan
            1 ArmoredCar moved from Olyokminsk to Ayan
            1 Artillery and 1 Infantry moved from N.Buryat Mongolia to Chita
            1 Fighter moved from N.Buryat Mongolia to Chita
            1 Mech.Inf moved from N.Buryat Mongolia to Chita
            1 ArmoredCar and 2 Infantrys moved from Kursk to Rostov
            1 Artillery and 1 Infantry moved from Minsk to Kursk
            3 Infantrys moved from Yaroslavl to Kursk
            2 Infantrys moved from Leningrad to Estonia
            1 Infantry moved from Leningrad to Estonia
            1 Adv.Fighter moved from Leningrad to Estonia
            2 Mech.Infs moved from Arkhangelsk to N.Karelia
            1 Mech.Inf moved from Moscow to N.Karelia
            1 Fighter moved from Kursk to Estonia
            2 Infantrys moved from Leningrad to Vyborg
            2 Mech.Infs moved from Moscow to Vyborg
            1 Bomber moved from Leningrad to Vyborg
    
        Purchase Units - Russians
            Russians buy 2 HeavyTanks, 40 Infantrys, 1 Mech.Inf and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Estonia
                Russians attack with 1 Adv.Fighter, 1 Fighter and 3 Infantrys
                Finns defend with 2 Infantrys
                    Russians roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in Estonia, round 2 : 1/5 hits, 1.33 expected hits
                    Finns roll dice for 2 Infantrys in Estonia, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Finns lost in Estonia
                    Russians roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in Estonia, round 3 : 0/5 hits, 1.33 expected hits
                    Finns roll dice for 1 Infantry in Estonia, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Estonia
                    Russians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Estonia, round 4 : 0/4 hits, 1.17 expected hits
                    Finns roll dice for 1 Infantry in Estonia, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Estonia
                    Russians roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Estonia, round 5 : 0/3 hits, 1.00 expected hits
                    Finns roll dice for 1 Infantry in Estonia, round 5 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Estonia
                    Russians roll dice for 1 Adv.Fighter and 1 Fighter in Estonia, round 6 : 0/2 hits, 0.83 expected hits
                    Finns roll dice for 1 Infantry in Estonia, round 6 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Adv.Fighter and 1 Fighter in Estonia, round 7 : 0/2 hits, 0.83 expected hits
                    Finns roll dice for 1 Infantry in Estonia, round 7 : 0/1 hits, 0.33 expected hits
                 retreated to Estonia
                Finns win with 1 Infantry remaining. Battle score for attacker is -4
                Casualties for Finns: 1 Infantry
                Casualties for Russians: 3 Infantrys
            Battle in Vyborg
                Russians attack with 1 Bomber, 2 Infantrys and 2 Mech.Infs
                Germans defend with 1 Artillery and 2 Infantrys
                    Russians roll dice for 1 Bomber, 2 Infantrys and 2 Mech.Infs in Vyborg, round 2 : 1/5 hits, 2.00 expected hits
                    Finns roll dice for 1 Artillery and 2 Infantrys in Vyborg, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Vyborg
                    Russians roll dice for 1 Bomber and 2 Mech.Infs in Vyborg, round 3 : 3/3 hits, 1.33 expected hits
                    Finns roll dice for 1 Artillery and 1 Infantry in Vyborg, round 3 : 0/2 hits, 0.67 expected hits
                    1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Vyborg
                Russians win, taking Vyborg from Finns with 1 Bomber and 2 Mech.Infs remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
                Casualties for Germans: 1 Artillery and 2 Infantrys
            Battle in Bulgaria
                Russians attack with 1 Infantry
                Romanians defend with 1 Infantry
                    Russians roll dice for 1 Infantry in Bulgaria, round 2 : 0/1 hits, 0.17 expected hits
                    Romanians roll dice for 1 Infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry in Bulgaria, round 3 : 1/1 hits, 0.17 expected hits
                    Romanians roll dice for 1 Infantry in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Romanians lost in Bulgaria
                Russians win, taking Bulgaria from Romanians with 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Romanians: 1 Infantry
            Battle in Rostov
                Russians attack with 1 ArmoredCar and 2 Infantrys
                Germans defend with 1 Tank
                    Russians roll dice for 1 ArmoredCar and 2 Infantrys in Rostov, round 2 : 1/3 hits, 0.67 expected hits
                    Germans roll dice for 1 Tank in Rostov, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Russians and 1 Tank owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 Tank
            Battle in Ayan
                Russians attack with 1 ArmoredCar, 1 Artillery and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Russians roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Ayan, round 2 : 0/3 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Ayan, round 3 : 1/3 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Infantry in Ayan, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Yamamoto lost in Ayan
                Russians win, taking Ayan from Yamamoto with 1 ArmoredCar and 1 Artillery remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Yamamoto: 1 Infantry
            Battle in Ankara
                Russians attack with 2 Artillerys, 1 Infantry and 6 Tanks
                Neutral defend with 2 Artillerys and 2 Infantrys
                    Russians roll dice for 2 Artillerys, 1 Infantry and 6 Tanks in Ankara, round 2 : 4/9 hits, 4.00 expected hits
                    Neutral roll dice for 2 Artillerys and 2 Infantrys in Ankara, round 2 : 3/4 hits, 1.33 expected hits
                    1 Infantry owned by the Russians, 2 Artillerys owned by the Russians, 2 Infantrys owned by the Neutral and 2 Artillerys owned by the Neutral lost in Ankara
                Russians loses 0 PUs for violating Ankaras neutrality.
                Russians win, taking Ankara from Neutral with 6 Tanks remaining. Battle score for attacker is 2
                Casualties for Russians: 2 Artillerys and 1 Infantry
                Casualties for Neutral: 2 Artillerys and 2 Infantrys
            Battle in N.Karelia
                Russians attack with 3 Mech.Infs
                Finns defend with 2 Infantrys
                    Russians roll dice for 3 Mech.Infs in N.Karelia, round 2 : 0/3 hits, 1.00 expected hits
                    Finns roll dice for 2 Infantrys in N.Karelia, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 3 Mech.Infs in N.Karelia, round 3 : 1/3 hits, 1.00 expected hits
                    Finns roll dice for 2 Infantrys in N.Karelia, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Finns and 1 Mech.Inf owned by the Russians lost in N.Karelia
                    Russians roll dice for 2 Mech.Infs in N.Karelia, round 4 : 1/2 hits, 0.67 expected hits
                    Finns roll dice for 1 Infantry in N.Karelia, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in N.Karelia
                Russians win, taking N.Karelia from Finns with 2 Mech.Infs remaining. Battle score for attacker is -2
                Casualties for Russians: 1 Mech.Inf
                Casualties for Finns: 2 Infantrys
            Battle in Chita
                Russians attack with 1 Artillery, 1 Fighter, 1 Infantry and 1 Mech.Inf
                Hisaichi defend with 2 Infantrys
                    Russians roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Mech.Inf in Chita, round 2 : 1/4 hits, 1.33 expected hits
                    Hisaichi roll dice for 2 Infantrys in Chita, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita
                    Russians roll dice for 1 Artillery, 1 Fighter and 1 Mech.Inf in Chita, round 3 : 0/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Infantry in Chita, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery, 1 Fighter and 1 Mech.Inf in Chita, round 4 : 1/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Infantry in Chita, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Chita
                Russians win, taking Chita from Hisaichi with 1 Artillery, 1 Fighter and 1 Mech.Inf remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
                Casualties for Hisaichi: 2 Infantrys
    
        Non Combat Move - Russians
            1 Fighter moved from Chita to N.Buryat Mongolia
            6 Mech.Infs and 2 Tanks moved from Okhotsk to N.Buryat Mongolia
            5 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            3 Infantrys moved from Evenkia to Olyokminsk
            4 Infantrys, 1 Mech.Inf and 1 Tank moved from Sibirsky to Evenkia
            1 Tank moved from Evenkia to Olyokminsk
            1 Mech.Inf moved from Evenkia to N.Buryat Mongolia
            2 Infantrys moved from Koryakia to Kolyma
            2 Infantrys moved from Moscow to Tula
            2 Mech.Infs moved from Moscow to Kursk
            1 Fighter moved from Estonia to Leningrad
            1 Adv.Fighter moved from Estonia to Kursk
            1 Bomber moved from Vyborg to Leningrad
    
        Place Units - Russians
            2 HeavyTanks and 1 Tank placed in Kursk
            3 Infantrys and 1 Tank placed in Leningrad
            3 Infantrys placed in Georgia
            5 Infantrys placed in Stalingrad
            10 Infantrys placed in Moscow
            4 Infantrys placed in Arkhangelsk
            2 Infantrys placed in Tashkent
            5 Infantrys placed in Sverdlovsk
            3 Infantrys placed in W.Iran
            5 Infantrys and 1 Mech.Inf placed in Sibirsky
    
        Turn Complete - Russians
            Russians collect 107 PUs; end with 107 PUs
    

    Combat Hit Differential Summary :

    Romanians : -0.67
    Germans : 0.50
    Neutral : 1.67
    Hisaichi : -0.33
    Yamamoto : 0.33
    Finns : 0.33
    Russians : -6.83
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Italians
            1 Infantry moved from Mersa Matruh to Lower Egypt
                  Italians take Lower Egypt from British
            1 Infantry moved from Darfur to Nubia
                  Italians take Nubia from British
            1 Infantry moved from Equatoria to Kenya
                  Italians take Kenya from British
            2 Artillerys, 1 Elite and 2 Infantrys moved from Mersa Matruh to New Valley
            1 HeavyTank moved from Tobruk to New Valley
            1 Artillery and 1 Elite moved from Greece to Bulgaria
            2 Fighters moved from 51 Sea Zone to Bulgaria
            1 Mech.Inf moved from French Sudan to Gold Coast
                  Italians take Gold Coast from British
            1 Mech.Inf moved from Gold Coast to French Sudan
            1 Mech.Inf moved from French Sudan to French Equatorial Africa
            2 Fighters moved from 48 Sea Zone to Bulgaria
            1 Elite moved from Languedoc to 43 Sea Zone
            1 Cruiser and 1 Elite moved from 43 Sea Zone to 44 Sea Zone
            1 Elite moved from 44 Sea Zone to Corsica
            1 Infantry moved from Orleanais to Brittany
                  Italians take Brittany from French
    
        Purchase Units - Italians
            Italians buy 2 HeavyTanks, 13 Infantrys, 2 Mech.Infs, 1 Mot.Inf and 5 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Corsica
                Italians attack with 1 Elite
                French defend with 1 Infantry
                    Italians roll dice for 1 Cruiser in Corsica, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the French lost in Corsica
                Italians win, taking Corsica from French with 1 Elite remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Bulgaria
                Italians attack with 1 Artillery, 1 Elite and 4 Fighters
                Russians defend with 1 Infantry
                    Italians roll dice for 1 Artillery, 1 Elite and 4 Fighters in Bulgaria, round 2 : 3/6 hits, 2.17 expected hits
                    Russians roll dice for 1 Infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Bulgaria
                Italians win, taking Bulgaria from Russians with 1 Artillery, 1 Elite and 4 Fighters remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in New Valley
                Italians attack with 2 Artillerys, 1 Elite, 1 HeavyTank and 2 Infantrys
                British defend with 1 Infantry
                    Italians roll dice for 2 Artillerys, 1 Elite, 1 HeavyTank and 2 Infantrys in New Valley, round 2 : 3/6 hits, 2.33 expected hits
                    British roll dice for 1 Infantry in New Valley, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians and 1 Infantry owned by the British lost in New Valley
                Italians win, taking New Valley from British with 2 Artillerys, 1 Elite, 1 HeavyTank and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 Infantry
                Casualties for British: 1 Infantry
    
        Non Combat Move - Italians
            3 Infantrys moved from Kufra to Darfur
            5 Infantrys moved from Tobruk to Mersa Matruh
            1 AAGun and 2 Infantrys moved from Tobruk to Mersa Matruh
            1 Infantry moved from Burgundy to Orleanais
            6 Infantrys moved from Provence to Burgundy
            4 Tanks moved from Lombardy to Burgundy
            1 Transport moved from 44 Sea Zone to 46 Sea Zone
            2 Infantrys moved from Rome to 46 Sea Zone
            2 Infantrys and 1 Transport moved from 46 Sea Zone to 44 Sea Zone
            2 Infantrys moved from 44 Sea Zone to Provence
            2 Fighters moved from Bulgaria to 51 Sea Zone
            1 Carrier moved from 48 Sea Zone to 51 Sea Zone
            2 Fighters moved from Bulgaria to 51 Sea Zone
            1 Cruiser moved from 48 Sea Zone to 51 Sea Zone
            1 Transport moved from 48 Sea Zone to 46 Sea Zone
            2 Infantrys moved from Rome to 46 Sea Zone
            2 Infantrys and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
            2 Infantrys moved from 48 Sea Zone to Tobruk
            1 Transport moved from 48 Sea Zone to 46 Sea Zone
            2 Infantrys moved from Campania to 46 Sea Zone
            2 Infantrys and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
            2 Infantrys moved from 48 Sea Zone to Tobruk
            2 Transports moved from 48 Sea Zone to 51 Sea Zone
            3 Mech.Infs moved from French Sudan to French Equatorial Africa
            4 ArmoredCars and 3 Tanks moved from Mauritania to French Equatorial Africa
            2 Infantrys moved from French Equatorial Africa to Equatoria
    
        Place Units - Italians
            4 Infantrys placed in Greece
            2 HeavyTanks and 2 Tanks placed in Provence
            2 Mech.Infs and 1 Mot.Inf placed in Lombardy
            2 Infantrys and 2 Tanks placed in Tunis
            1 Infantry and 1 Tank placed in Lombardy
            2 Infantrys placed in E.Morocco
            4 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 90 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Italians : 2.00
    British : 0.67
    Russians : -0.33
    

    Territory Summary for Italians :

    Rome : 1 Factory and 4 Infantrys
    Lombardy : 1 AAGun, 1 Factory, 1 Infantry, 2 Mech.Infs, 1 Mot.Inf and 1 Tank
    Tobruk : 4 Infantrys
    Corsica : 1 flag, 1 Elite
    Burgundy : 2 ArmoredCars, 3 Artillerys, 1 HeavyTank, 18 Infantrys and 9 Tanks
    Aquitaine : 1 flag
    Orleanais : 1 flag, 1 Infantry
    Brittany : 1 flag, 1 Infantry
    Provence : 1 flag, 1 AAGun, 1 Factory, 2 HeavyTanks, 2 Infantrys and 2 Tanks
    N.Algeria : 1 flag
    Mauritania : 1 flag
    French Equatorial Africa : 1 flag, 4 ArmoredCars, 4 Mech.Infs and 3 Tanks
    E.Morocco : 1 flag, 1 AAGun, 2 Artillerys, 1 Factory and 6 Infantrys
    W.Morocco : 1 flag
    S.Algeria : 1 flag
    S.Tunisia : 1 flag
    French Sudan : 1 flag
    N.Tunisia : 1 flag
    Tunis : 1 flag, 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks
    New Valley : 1 flag, 2 Artillerys, 1 Elite, 1 HeavyTank and 1 Infantry
    Equatoria : 1 flag, 2 Infantrys
    Darfur : 1 flag, 1 Artillery, 3 Infantrys and 1 Tank
    Gold Coast : 1 flag
    Nigeria : 1 flag
    Mersa Matruh : 1 flag, 1 AAGun and 7 Infantrys
    Nubia : 1 flag, 1 Infantry
    Kenya : 1 flag, 1 Infantry
    Lower Egypt : 1 flag, 1 Infantry
    Bulgaria : 1 Artillery and 1 Elite
    Crete : 1 flag, 1 AAGun
    Croatia : 1 flag
    Greece : 1 flag, 1 AAGun, 1 Factory, 4 Infantrys and 1 Tank
    Serbia : 1 flag
    51 Sea Zone : 1 Battleship, 2 Carriers, 1 Cruiser, 2 Destroyers, 4 Fighters, 1 Submarine and 4 Transports
    48 Sea Zone : 2 Destroyers and 2 Transports
    44 Sea Zone : 1 Cruiser and 1 Transport
    

    Production/PUs Summary :

    Germans : 87 / 90
    Russians : 105 / 107
    Italians : 90 / 90
    French : 22 / 25
    Yamamoto : 79 / 93
    Chinese : 28 / 30
    Hisaichi : 66 / 69
    British : 86 / 90
    Anzac : 36 / 36
    Dutch : 10 / 10
    Finns : 14 / 15
    Romanians : 15 / 15
    Thai : 12 / 12
    Americans : 109 / 109
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - French
            1 ArmoredCar moved from Syria to Lower Egypt
            1 Infantry moved from Italian East Africa to Kenya
    
        Purchase Units - French
            French buy 1 Adv.Fighter, 2 Infantrys, 1 Tank and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in Lower Egypt
                French attack with 1 ArmoredCar
                Italians defend with 1 Infantry
                    French roll dice for 1 ArmoredCar in Lower Egypt, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Infantry in Lower Egypt, round 2 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the French lost in Lower Egypt
                Italians win with 1 Infantry remaining. Battle score for attacker is -4
                Casualties for French: 1 ArmoredCar
            Battle in Kenya
                French attack with 1 Infantry
                Italians defend with 1 Infantry
                    French roll dice for 1 Infantry in Kenya, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 Infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Kenya
                Italians win with 1 Infantry remaining. Battle score for attacker is -2
                Casualties for French: 1 Infantry
    
        Non Combat Move - French
    
        Place Units - French
            1 Adv.Fighter, 2 Infantrys and 1 Tank placed in Paris
            1 Transport placed in 1 Sea Zone
    
        Turn Complete - French
            French collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.33
    French : -0.50
    

    Savegame


  • TripleA Turn Summary: Yamamoto round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Yamamoto
            1 Fighter moved from Java to 112 Sea Zone
            1 Bomber moved from Banjarmasin to Hollandia
            1 Adv.Fighter moved from 107 Sea Zone to Hollandia
            1 Fighter moved from 107 Sea Zone to Hollandia
            1 Transport moved from 107 Sea Zone to 93 Sea Zone
            1 Artillery and 1 Elite moved from Kyushu to 93 Sea Zone
            1 Artillery, 1 Elite and 1 Transport moved from 93 Sea Zone to 107 Sea Zone
            1 Artillery and 1 Elite moved from 107 Sea Zone to Hollandia
            1 Adv.Fighter and 1 Fighter moved from 110 Sea Zone to 112 Sea Zone
            1 Artillery and 1 Infantry moved from Jilolo to 107 Sea Zone
            1 Artillery and 1 Infantry moved from 107 Sea Zone to Hollandia
            1 Artillery moved from Kunashir to 75 Sea Zone
            1 Infantry moved from Iturup to 75 Sea Zone
            2 Adv.Fighters moved from 85 Sea Zone to Ayan
            1 Artillery and 1 Infantry moved from 75 Sea Zone to Ayan
            1 T.Boat moved from 111 Sea Zone to 107 Sea Zone
            1 Infantry moved from Jilolo to 107 Sea Zone
            1 Infantry moved from 107 Sea Zone to Hollandia
            1 Artillery and 1 Infantry moved from Hong Kong to 92 Sea Zone
            1 Artillery and 1 Infantry moved from 92 Sea Zone to N.French Indochina
            2 Infantrys and 1 Tank moved from Tokyo to 84 Sea Zone
            1 B.Transport, 2 Infantrys and 1 Tank moved from 84 Sea Zone to 92 Sea Zone
            2 Infantrys and 1 Tank moved from 92 Sea Zone to N.French Indochina
            1 Artillery, 1 Elite and 2 Infantrys moved from Hunan to Hupeh
            1 Bomber moved from Hong Kong to Hupeh
            1 Tank moved from Hunan to Hupeh
            1 Infantry moved from Hunan to Hupeh
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Adv.Fighter, 2 Artillerys, 1 Carrier, 1 Destroyer, 1 Elite, 1 Factory, 12 Infantrys, 1 Submarine and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 112 Sea Zone
                Yamamoto attack with 1 Adv.Fighter and 2 Fighters
                Anzac defend with 1 Submarine
                    Yamamoto roll dice for 1 Adv.Fighter and 2 Fighters in 112 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits
                    1 Submarine owned by the Anzac lost in 112 Sea Zone
                Yamamoto win with 1 Adv.Fighter and 2 Fighters remaining. Battle score for attacker is 7
                Casualties for Anzac: 1 Submarine
            Battle in Hollandia
                Yamamoto attack with 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 1 Elite, 1 Fighter and 2 Infantrys
                Anzac defend with 2 Infantrys and 1 Tank; Dutch defend with 1 Infantry
                    Yamamoto roll dice for 1 Battleship and 1 Cruiser in Hollandia, round 2 : 0/2 hits, 1.17 expected hits
                    Yamamoto roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 1 Elite, 1 Fighter and 2 Infantrys in Hollandia, round 2 : 2/8 hits, 3.17 expected hits
                    Dutch roll dice for 3 Infantrys and 1 Tank in Hollandia, round 2 : 3/4 hits, 1.50 expected hits
                    2 Infantrys owned by the Anzac, 1 Artillery owned by the Yamamoto and 2 Infantrys owned by the Yamamoto lost in Hollandia
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Elite and 1 Fighter in Hollandia, round 3 : 3/5 hits, 2.33 expected hits
                    Dutch roll dice for 1 Infantry and 1 Tank in Hollandia, round 3 : 1/2 hits, 0.83 expected hits
                    1 Tank owned by the Anzac, 1 Elite owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Hollandia
                Yamamoto win, taking Hollandia from Dutch with 1 Adv.Fighter, 1 Artillery, 1 Bomber and 1 Fighter remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Artillery, 1 Elite and 2 Infantrys
                Casualties for Anzac: 2 Infantrys and 1 Tank
                Casualties for Dutch: 1 Infantry
            Battle in N.French Indochina
                Yamamoto attack with 1 Artillery, 3 Infantrys and 1 Tank
                British defend with 2 ArmoredCars
                    Yamamoto roll dice for 1 Artillery, 3 Infantrys and 1 Tank in N.French Indochina, round 2 : 1/5 hits, 1.50 expected hits
                    French roll dice for 2 ArmoredCars in N.French Indochina, round 2 : 0/2 hits, 0.33 expected hits
                    1 ArmoredCar owned by the British lost in N.French Indochina
                    Yamamoto roll dice for 1 Artillery, 3 Infantrys and 1 Tank in N.French Indochina, round 3 : 1/5 hits, 1.50 expected hits
                    French roll dice for 1 ArmoredCar in N.French Indochina, round 3 : 1/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the British and 1 Infantry owned by the Yamamoto lost in N.French Indochina
                Yamamoto win, taking N.French Indochina from French with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                Casualties for British: 2 ArmoredCars
                Casualties for Yamamoto: 1 Infantry
            Battle in Hupeh
                Yamamoto attack with 1 Artillery, 1 Bomber, 1 Elite, 3 Infantrys and 1 Tank
                Chinese defend with 1 ArmoredCar and 2 Infantrys
                    Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Elite, 3 Infantrys and 1 Tank in Hupeh, round 2 : 2/7 hits, 2.50 expected hits
                    Chinese roll dice for 1 ArmoredCar and 2 Infantrys in Hupeh, round 2 : 2/3 hits, 0.83 expected hits
                    2 Infantrys owned by the Yamamoto, 1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Chinese lost in Hupeh
                    Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Elite, 1 Infantry and 1 Tank in Hupeh, round 3 : 3/5 hits, 2.17 expected hits
                    Chinese roll dice for 1 Infantry in Hupeh, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Hupeh
                Yamamoto win, taking Hupeh from Chinese with 1 Artillery, 1 Bomber, 1 Elite and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 3 Infantrys
                Casualties for Chinese: 1 ArmoredCar and 2 Infantrys
            Battle in Ayan
                Yamamoto attack with 2 Adv.Fighters, 1 Artillery and 1 Infantry
                Russians defend with 1 ArmoredCar and 1 Artillery
                    Yamamoto roll dice for 2 Adv.Fighters, 1 Artillery and 1 Infantry in Ayan, round 2 : 0/4 hits, 1.67 expected hits
                    Russians roll dice for 1 ArmoredCar and 1 Artillery in Ayan, round 2 : 0/2 hits, 0.50 expected hits
                    Yamamoto roll dice for 2 Adv.Fighters, 1 Artillery and 1 Infantry in Ayan, round 3 : 0/4 hits, 1.67 expected hits
                    Russians roll dice for 1 ArmoredCar and 1 Artillery in Ayan, round 3 : 0/2 hits, 0.50 expected hits
                    Yamamoto roll dice for 2 Adv.Fighters, 1 Artillery and 1 Infantry in Ayan, round 4 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 ArmoredCar and 1 Artillery in Ayan, round 4 : 1/2 hits, 0.50 expected hits
                    1 ArmoredCar owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Yamamoto lost in Ayan
                Yamamoto win, taking Ayan from Russians with 2 Adv.Fighters and 1 Artillery remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 Infantry
                Casualties for Russians: 1 ArmoredCar and 1 Artillery
    
        Non Combat Move - Yamamoto
            2 Adv.Fighters moved from Ayan to 85 Sea Zone
            1 S.Submarine moved from 85 Sea Zone to 94 Sea Zone
            1 Infantry moved from Saipan to 94 Sea Zone
            1 Infantry and 1 S.Submarine moved from 94 Sea Zone to 85 Sea Zone
            1 Infantry moved from 85 Sea Zone to Tokyo
            1 Adv.Fighter and 2 Fighters moved from 112 Sea Zone to 110 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from Hollandia to 107 Sea Zone
            1 Bomber moved from Hollandia to Davao
            1 Transport moved from 110 Sea Zone to 111 Sea Zone
            2 Infantrys moved from Celebes to 111 Sea Zone
            1 Artillery and 3 Infantrys moved from Banjarmasin to 110 Sea Zone
            2 Infantrys and 1 Transport moved from 111 Sea Zone to 110 Sea Zone
            1 Artillery and 1 Infantry moved from S.Thailand to N.Thailand
            2 Artillerys, 1 Elite and 3 Infantrys moved from Malaya to S.Thailand
            5 Infantrys moved from 110 Sea Zone to Malaya
            1 Artillery moved from 110 Sea Zone to Malaya
            1 Bomber moved from Hupeh to Hong Kong
            1 Artillery and 2 Infantrys moved from Kwangtung to Hunan
            2 Infantrys moved from Anhwei to Hupeh
            3 Infantrys moved from Hong Kong to Kwangtung
            1 Tank moved from Hong Kong to Hunan
            4 Infantrys moved from Liaoning to Peking
    
        Place Units - Yamamoto
            1 Carrier placed in 110 Sea Zone
            1 Factory placed in Malaya
            3 Infantrys placed in Banjarmasin
            1 Artillery, 4 Infantrys and 1 Tank placed in Hong Kong
            1 Adv.Fighter placed in Tokyo
            1 Elite and 3 Infantrys placed in Chubu
            1 Destroyer and 1 Submarine placed in 85 Sea Zone
            1 Artillery and 2 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 88 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    French : 0.50
    Yamamoto : -4.50
    Chinese : 1.83
    Russians : -0.50
    Dutch : 1.67
    

    Territory Summary for Yamamoto :

    Ayan : 1 flag, 1 Artillery
    N.French Indochina : 1 flag, 1 Artillery, 2 Infantrys and 1 Tank
    S.French Indochina : 1 flag
    Tokyo : 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Factory and 4 Infantrys
    Kusaie : 1 Infantry
    Minamitori : 1 Infantry
    Ulithi : 1 Infantry
    Kwangsi : 1 flag
    Hainan : 1 flag
    Rongelap : 1 Infantry
    Iwo Jima : 1 Infantry
    Saipan : 1 AAGun, 1 Bunker, 1 Infantry and 1 Tank
    Chubu : 1 Elite, 1 Factory and 3 Infantrys
    Fukien : 1 flag
    Kwangtung : 1 flag, 3 Infantrys
    Hupeh : 1 flag, 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank
    Shanghai : 1 flag
    Kiangsi : 1 flag
    Hunan : 1 flag, 1 Artillery, 2 Infantrys and 1 Tank
    Peking : 4 Infantrys
    Hong Kong : 1 flag, 1 AAGun, 1 Artillery, 1 Bomber, 1 Factory, 4 Infantrys and 1 Tank
    Jilolo : 1 flag
    Hollandia : 1 flag, 1 Artillery
    Banjarmasin : 1 flag, 1 AAGun, 1 Factory and 3 Infantrys
    Flores : 1 flag, 1 Infantry
    Celebes : 1 flag
    N.Thailand : 1 Artillery and 1 Infantry
    S.Thailand : 2 Artillerys, 1 Elite and 3 Infantrys
    Malaya : 1 flag, 1 AAGun, 1 Artillery, 1 Factory and 5 Infantrys
    Truk : 1 flag
    Ponape : 1 flag, 1 Infantry
    Palawan : 1 flag
    Davao : 1 Bomber
    Mindoro : 1 flag
    Woleai : 1 flag, 1 Artillery
    107 Sea Zone : 1 Adv.Fighter, 1 B.Transport, 1 Battleship, 1 Carrier, 1 Cruiser, 4 Destroyers, 1 Fighter, 1 Submarine, 1 T.Boat and 1 Transport
    110 Sea Zone : 1 Adv.Fighter, 1 Battleship, 2 Carriers, 1 Cruiser, 1 Destroyer, 2 Fighters and 3 Transports
    85 Sea Zone : 2 Adv.Fighters, 1 Carrier, 5 Destroyers, 1 S.Submarine and 5 Submarines
    75 Sea Zone : 1 Transport
    76 Sea Zone : 1 Submarine
    92 Sea Zone : 1 B.Transport and 1 Transport
    

    Production/PUs Summary :

    Germans : 87 / 90
    Russians : 103 / 107
    Italians : 90 / 90
    French : 20 / 22
    Yamamoto : 88 / 88
    Chinese : 25 / 30
    Hisaichi : 66 / 69
    British : 86 / 90
    Anzac : 36 / 36
    Dutch : 8 / 10
    Finns : 14 / 15
    Romanians : 15 / 15
    Thai : 12 / 12
    Americans : 109 / 109
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Chinese
            1 ArmoredCar, 1 Artillery, 2 Infantrys and 3 Tanks moved from Kweichow to Hupeh
            2 ArmoredCars moved from Lanchow to Hupeh
            1 Infantry moved from Lanchow to Szechwan
            1 ArmoredCar and 2 Infantrys moved from Shansi to Anhwei
            1 Infantry moved from Suiyuan to Shansi
            1 ArmoredCar and 1 Infantry moved from Suiyuan to Chahar
            1 Tank moved from Suiyuan to Hupeh
            3 Adv.Fighters and 1 Fighter moved from Suiyuan to Anhwei
            1 Tank moved from Ningsia to Hupeh
    
        Purchase Units - Chinese
            Chinese buy 2 ArmoredCars, 2 Artillerys, 1 Elite, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Hupeh
                Chinese attack with 3 ArmoredCars, 1 Artillery, 2 Infantrys and 5 Tanks
                Yamamoto defend with 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank
                    Chinese roll dice for 3 ArmoredCars, 1 Artillery, 2 Infantrys and 5 Tanks in Hupeh, round 2 : 4/11 hits, 4.33 expected hits
                    Yamamoto roll dice for 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank in Hupeh, round 2 : 1/5 hits, 1.83 expected hits
                    1 Elite owned by the Yamamoto, 1 Artillery owned by the Yamamoto, 2 Infantrys owned by the Yamamoto and 1 ArmoredCar owned by the Chinese lost in Hupeh
                    Chinese roll dice for 2 ArmoredCars, 1 Artillery, 2 Infantrys and 5 Tanks in Hupeh, round 3 : 3/10 hits, 4.00 expected hits
                    Yamamoto roll dice for 1 Tank in Hupeh, round 3 : 1/1 hits, 0.50 expected hits
                    1 ArmoredCar owned by the Chinese and 1 Tank owned by the Yamamoto lost in Hupeh
                Chinese win, taking Hupeh from Yamamoto with 1 ArmoredCar, 1 Artillery, 2 Infantrys and 5 Tanks remaining. Battle score for attacker is 8
                Casualties for Chinese: 2 ArmoredCars
                Casualties for Yamamoto: 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank
            Battle in Anhwei
                Chinese attack with 3 Adv.Fighters, 1 ArmoredCar, 1 Fighter and 2 Infantrys
                Hisaichi defend with 1 Artillery, 1 Infantry and 1 Tank
                    Chinese roll dice for 3 Adv.Fighters, 1 ArmoredCar, 1 Fighter and 2 Infantrys in Anhwei, round 2 : 3/7 hits, 2.50 expected hits
                    Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Anhwei, round 2 : 0/3 hits, 1.17 expected hits
                    1 Tank owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Anhwei
                Chinese win, taking Anhwei from Hisaichi with 3 Adv.Fighters, 1 ArmoredCar, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 11
                Casualties for Hisaichi: 1 Artillery, 1 Infantry and 1 Tank
            Battle in Chahar
                Chinese attack with 1 ArmoredCar and 1 Infantry
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 ArmoredCar and 1 Infantry in Chahar, round 2 : 2/2 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Chahar
                Chinese win, taking Chahar from Hisaichi with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Chinese
            3 Adv.Fighters and 1 Fighter moved from Anhwei to Suiyuan
            2 Artillerys and 2 Infantrys moved from Ningsia to Suiyuan
            2 Marines moved from E.Qinghai to Lanchow
            2 Artillerys and 2 Infantrys moved from Gobi Altai to Ningsia
            1 Tank moved from Hsining to Lanchow
            1 Adv.Fighter moved from Hsining to Suiyuan
            1 Elite, 2 Infantrys and 1 Marine moved from Hsining to E.Qinghai
            2 Artillerys, 1 Elite and 1 Infantry moved from E.Sinkiang to Gobi Altai
            4 Infantrys moved from Urumqi to E.Sinkiang
    
        Place Units - Chinese
            2 ArmoredCars, 1 Artillery, 1 Elite, 1 Infantry and 1 Tank placed in Hsining
            1 Artillery and 3 Infantrys placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -1.50
    Yamamoto : -0.33
    Chinese : 0.67
    

    Savegame


  • TripleA Turn Summary: Hisaichi round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Hisaichi
            2 Infantrys moved from Heilungchiang to Chita
            1 Infantry moved from Hulunbuir to Chita
            1 Artillery and 2 Infantrys moved from Shantung to Anhwei
            1 Infantry moved from Shantung to Chahar
            1 Infantry moved from Peking to Chahar
            1 Artillery moved from Shantung to Chahar
            1 Bomber moved from Changchun to Anhwei
            1 Adv.Fighter moved from Hulunbuir to Chita
            1 Fighter moved from Hulunbuir to Chita
            1 Fighter moved from Hulunbuir to Chahar
            1 Tank moved from Shantung to Anhwei
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 1 Carrier, 13 Infantrys, 1 Submarine and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Anhwei
                Hisaichi attack with 1 Artillery, 1 Bomber, 2 Infantrys and 1 Tank
                Chinese defend with 1 ArmoredCar and 2 Infantrys
                    Hisaichi roll dice for 1 Artillery, 1 Bomber, 2 Infantrys and 1 Tank in Anhwei, round 2 : 3/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 ArmoredCar and 2 Infantrys in Anhwei, round 2 : 0/3 hits, 0.83 expected hits
                    1 ArmoredCar owned by the Chinese and 2 Infantrys owned by the Chinese lost in Anhwei
                Hisaichi win, taking Anhwei from Chinese with 1 Artillery, 1 Bomber, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 8
                Casualties for Chinese: 1 ArmoredCar and 2 Infantrys
            Battle in Chita
                Hisaichi attack with 1 Adv.Fighter, 1 Fighter and 3 Infantrys
                Russians defend with 1 Artillery and 1 Mech.Inf
                    Hisaichi roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in Chita, round 2 : 2/5 hits, 1.33 expected hits
                    Russians roll dice for 1 Artillery and 1 Mech.Inf in Chita, round 2 : 2/2 hits, 0.67 expected hits
                    1 Artillery owned by the Russians, 1 Mech.Inf owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Chita
                Hisaichi win, taking Chita from Russians with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 2 Infantrys
                Casualties for Russians: 1 Artillery and 1 Mech.Inf
            Battle in Chahar
                Hisaichi attack with 1 Artillery, 1 Fighter and 2 Infantrys
                Chinese defend with 1 ArmoredCar and 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Chahar, round 2 : 3/4 hits, 1.17 expected hits
                    Chinese roll dice for 1 ArmoredCar and 1 Infantry in Chahar, round 2 : 0/2 hits, 0.50 expected hits
                    1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Chinese lost in Chahar
                Hisaichi win, taking Chahar from Chinese with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for Chinese: 1 ArmoredCar and 1 Infantry
    
        Non Combat Move - Hisaichi
            1 Fighter moved from Chahar to Hulunbuir
            1 Adv.Fighter and 1 Fighter moved from Chita to Hulunbuir
            2 Infantrys moved from Liaoning to Hulunbuir
            1 Artillery and 1 Elite moved from Liaoning to Peking
            1 Artillery, 1 Infantry and 1 Tank moved from Heilungchiang to Hulunbuir
            1 Artillery and 3 Infantrys moved from Khabarovsk to Heilungchiang
            1 Tank moved from Khabarovsk to Hulunbuir
            1 Bomber moved from Anhwei to Changchun
            1 Transport moved from 75 Sea Zone to 84 Sea Zone
            1 Artillery and 2 Infantrys moved from Changchun to 84 Sea Zone
            1 Infantry and 1 Tank moved from Changchun to 84 Sea Zone
            1 Artillery, 3 Infantrys and 1 Tank moved from 84 Sea Zone to Shantung
            3 Tanks moved from Sumatra to 110 Sea Zone
            3 Infantrys moved from West Borneo to 110 Sea Zone
            3 Infantrys and 3 Tanks moved from 110 Sea Zone to Malaya
            2 Infantrys moved from Davao to Mindanao
            1 Fighter moved from Mindanao to 107 Sea Zone
            1 Destroyer moved from 107 Sea Zone to 84 Sea Zone
    
        Place Units - Hisaichi
            1 Adv.Fighter and 1 Carrier placed in 107 Sea Zone
            2 Infantrys placed in Davao
            1 Submarine placed in 110 Sea Zone
            1 Artillery and 1 Infantry placed in West Borneo
            1 Artillery and 3 Infantrys placed in Liaoning
            7 Infantrys and 1 Tank placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 69 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 3.50
    Chinese : -1.33
    Russians : 1.33
    

    Territory Summary for Hisaichi :

    Vladivostok : 1 flag
    Chita : 1 flag, 1 Infantry
    Khabarovsk : 1 flag
    Chahar : 1 flag, 1 Artillery and 2 Infantrys
    Anhwei : 1 flag, 1 Artillery, 2 Infantrys and 1 Tank
    Liaoning : 1 Artillery, 1 Factory and 3 Infantrys
    Peking : 1 flag, 1 Artillery and 1 Elite
    Hulunbuir : 1 Adv.Fighter, 5 Artillerys, 2 Fighters, 3 Infantrys and 3 Tanks
    Shantung : 1 flag, 1 Artillery, 3 Infantrys and 1 Tank
    Changchun : 1 AAGun, 1 Bomber, 1 Factory, 7 Infantrys and 1 Tank
    Heilungchiang : 1 Artillery and 3 Infantrys
    British Borneo : 1 flag
    Aroe : 1 flag, 1 Infantry
    West Borneo : 1 flag, 1 Artillery, 1 Bomber, 1 Factory and 1 Infantry
    Soembawa : 1 flag, 1 Infantry
    East And South Borneo : 1 flag
    Sumatra : 1 flag, 2 Infantrys
    Lombok : 1 flag, 1 Infantry
    Java : 1 flag, 2 Infantrys
    Malaya : 3 Infantrys and 3 Tanks
    Samar : 1 flag
    Davao : 1 flag, 1 AAGun, 1 Factory and 3 Infantrys
    Panay : 1 flag
    Manila : 1 flag
    Mindanao : 1 flag, 4 Infantrys
    107 Sea Zone : 1 Adv.Fighter, 1 Carrier, 1 Destroyer, 1 Fighter and 2 Submarines
    110 Sea Zone : 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter, 1 Submarine and 3 Transports
    75 Sea Zone : 2 Destroyers, 1 Submarine and 1 Transport
    84 Sea Zone : 1 B.Transport, 1 Destroyer, 1 Submarine and 1 Transport
    

    Production/PUs Summary :

    Germans : 87 / 90
    Russians : 100 / 107
    Italians : 90 / 90
    French : 20 / 22
    Yamamoto : 85 / 88
    Chinese : 28 / 32
    Hisaichi : 69 / 69
    British : 86 / 90
    Anzac : 36 / 36
    Dutch : 8 / 10
    Finns : 14 / 15
    Romanians : 15 / 15
    Thai : 12 / 12
    Americans : 109 / 109
    

    Savegame


  • TripleA Turn Summary: British round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - British
            1 Elite, 2 Infantrys and 2 Tanks moved from Yemen to 57 Sea Zone
            2 Cruisers, 1 Destroyer, 1 Elite, 2 Infantrys, 2 Tanks and 2 Transports moved from 57 Sea Zone to 58 Sea Zone
            1 Elite and 1 Infantry moved from Bombay to 59 Sea Zone
            1 Elite, 1 Infantry and 1 Transport moved from 59 Sea Zone to 58 Sea Zone
            2 Elites, 3 Infantrys and 2 Tanks moved from 58 Sea Zone to Oman
            2 Mech.Infs moved from Cape Town to Kenya
            1 Fighter moved from Italian East Africa to Kenya
            2 Infantrys moved from Cairo to Lower Egypt
            1 Bomber and 5 Fighters moved from Cairo to Lower Egypt
            1 ArmoredCar and 2 Infantrys moved from Assam to Yunnan
            2 Artillerys and 4 Infantrys moved from Assam to Burma
            1 Tank moved from Assam to Burma
            5 Infantrys moved from Delhi to Bihar
            1 Transport moved from 72 Sea Zone to 71 Sea Zone
            2 ArmoredCars moved from Alaska to 71 Sea Zone
            2 ArmoredCars and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
            2 ArmoredCars moved from 72 Sea Zone to Koryakia
            2 ArmoredCars moved from Vancouver to Yukon
            1 Tank moved from Zhigansk to Ayan
            1 Tank moved from Zhigansk to Ayan
            1 Infantry moved from E.Mexico to Southwest USA
            1 Artillery, 1 Elite and 5 Infantrys moved from Madras to Hyderabad
            2 Infantrys moved from Bombay to Rajputana
            1 Infantry moved from Madras to Hyderabad
    
        Purchase Units - British
            British buy 2 ArmoredCars, 4 Artillerys, 2 Bunkers, 15 Infantrys, 1 Submarine and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Oman
                British attack with 2 Elites, 3 Infantrys and 2 Tanks
                Neutral defend with 2 Infantrys
                    British roll dice for 2 Cruisers in Oman, round 2 : 1/2 hits, 1.00 expected hits
                    1 Infantry owned by the Neutral lost in Oman
                    British roll dice for 2 Elites, 3 Infantrys and 2 Tanks in Oman, round 2 : 3/7 hits, 2.17 expected hits
                    Neutral roll dice for 1 Infantry in Oman, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Oman
                British loses 0 PUs for violating Omans neutrality.
                British win, taking Oman from Neutral with 2 Elites, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Neutral: 2 Infantrys
                Casualties for British: 1 Infantry
            Battle in Lower Egypt
                British attack with 1 Bomber, 5 Fighters and 2 Infantrys
                Italians defend with 1 Infantry
                    British roll dice for 1 Bomber, 5 Fighters and 2 Infantrys in Lower Egypt, round 2 : 1/8 hits, 2.67 expected hits
                    Italians roll dice for 1 Infantry in Lower Egypt, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Lower Egypt
                British win, taking Lower Egypt from Italians with 1 Bomber, 5 Fighters and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Italians: 1 Infantry
            Battle in Kenya
                British attack with 1 Fighter and 2 Mech.Infs
                Italians defend with 1 Infantry
                    British roll dice for 1 Fighter and 2 Mech.Infs in Kenya, round 2 : 1/3 hits, 1.00 expected hits
                    Italians roll dice for 1 Infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Kenya
                British win, taking Kenya from Italians with 1 Fighter and 2 Mech.Infs remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
            Battle in Ayan
                British attack with 2 Tanks
                Yamamoto defend with 1 Artillery
                    British roll dice for 2 Tanks in Ayan, round 2 : 2/2 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Artillery in Ayan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Yamamoto lost in Ayan
                British win, taking Ayan from Yamamoto with 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Artillery
            Battle in Yunnan
                British attack with 1 ArmoredCar and 2 Infantrys
                Thai defend with 1 Infantry
                    British roll dice for 1 ArmoredCar and 2 Infantrys in Yunnan, round 2 : 0/3 hits, 0.67 expected hits
                    Thai roll dice for 1 Infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Yunnan
                    British roll dice for 1 ArmoredCar and 1 Infantry in Yunnan, round 3 : 2/2 hits, 0.50 expected hits
                    Thai roll dice for 1 Infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in Yunnan
                British win, taking Yunnan from Thai with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Thai: 1 Infantry
    
        Non Combat Move - British
            1 Bomber and 5 Fighters moved from Lower Egypt to Cairo
            1 Fighter moved from Kenya to N.Saudi Arabia
    
        Place Units - British
            1 Bunker and 2 Infantrys placed in Cape Town
            1 Bunker placed in Cairo
            1 Submarine placed in 21 Sea Zone
            2 ArmoredCars, 2 Artillerys and 1 Infantry placed in Delhi
            British undo move 4.
            2 ArmoredCars, 1 Artillery and 2 Infantrys placed in Delhi
            5 Infantrys placed in Madras
            2 Infantrys placed in Bombay
            2 Tanks placed in N.Saudi Arabia
            1 Artillery, 3 Infantrys and 2 Tanks placed in Cairo
            British undo move 4.
            2 Artillerys and 3 Infantrys placed in Delhi
            2 ArmoredCars placed in Vancouver
            1 Artillery placed in Manchester
            Turning on Edit Mode
            EDIT: Removing units owned by British from 20 Sea Zone: 1 Destroyer and 1 T.Boat
            EDIT: Adding units owned by British to 21 Sea Zone: 1 Destroyer and 1 T.Boat
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 89 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.67
    British : 1.00
    Italians : 0.33
    Yamamoto : -0.33
    Thai : 0.33
    

    Savegame


  • TripleA Turn Summary: Anzac round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Anzac
            1 Destroyer moved from 67 Sea Zone to 65 Sea Zone
            2 Infantrys moved from West Papua to Hollandia
            1 Artillery moved from Merauke to Hollandia
            1 Infantry moved from Merauke to West Papua
            1 Infantry moved from West Papua to Port Moresby
    
        Purchase Units - Anzac
            Anzac buy 1 Cruiser, 6 Infantrys and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Hollandia
                Anzac attack with 1 Artillery and 2 Infantrys
                Yamamoto defend with 1 Artillery
                    Anzac roll dice for 1 Artillery and 2 Infantrys in Hollandia, round 2 : 1/3 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Artillery in Hollandia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac and 1 Artillery owned by the Yamamoto lost in Hollandia
                Anzac win, taking Hollandia from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Anzac: 1 Infantry
                Casualties for Yamamoto: 1 Artillery
    
        Non Combat Move - Anzac
            6 Infantrys moved from Townsville to Northern Territory
    
        Place Units - Anzac
            1 Cruiser and 2 Transports placed in 67 Sea Zone
            3 Infantrys placed in Townsville
            3 Infantrys placed in Port Moresby
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : 0.67
    Anzac : 0.17
    

    Savegame


  • TripleA Turn Summary: Dutch round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Dutch
            2 Mech.Infs moved from Suriname to Salvador
            1 ArmoredCar and 2 Tanks moved from Bahia to Salvador
            1 Tank moved from West Papua to Port Moresby
    
        Purchase Units - Dutch
            Dutch buy 2 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in Salvador
                Dutch attack with 1 ArmoredCar, 2 Mech.Infs and 2 Tanks
                Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks
                    Dutch roll dice for 1 ArmoredCar, 2 Mech.Infs and 2 Tanks in Salvador, round 2 : 1/5 hits, 2.00 expected hits
                    Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 2/4 hits, 1.67 expected hits
                    1 ArmoredCar owned by the Dutch, 1 Mech.Inf owned by the Dutch and 1 Infantry owned by the Neutral lost in Salvador
                    Dutch roll dice for 1 Mech.Inf and 2 Tanks in Salvador, round 3 : 2/3 hits, 1.33 expected hits
                    Neutral roll dice for 1 Infantry and 2 Tanks in Salvador, round 3 : 0/3 hits, 1.33 expected hits
                    1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in Salvador
                    Dutch roll dice for 1 Mech.Inf and 2 Tanks in Salvador, round 4 : 2/3 hits, 1.33 expected hits
                    Neutral roll dice for 1 Tank in Salvador, round 4 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Neutral lost in Salvador
                Dutch loses 0 PUs for violating Salvadors neutrality.
                Dutch win, taking Salvador from Neutral with 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Dutch: 1 ArmoredCar and 1 Mech.Inf
                Casualties for Neutral: 2 Infantrys and 2 Tanks
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            1 Transport placed in 32 Sea Zone
            2 Infantrys placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Neutral : -1.50
    Dutch : 0.33
    

    Savegame


  • TripleA Turn Summary: Finns round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Finns
            4 Infantrys and 1 Tank moved from Oulu to N.Karelia
            2 Infantrys moved from Kotka to Vyborg
            1 Artillery moved from Oulu to Vyborg
            1 Fighter moved from Helsinki to Vyborg
            2 Infantrys moved from Helsinki to 24 Sea Zone
            2 Infantrys moved from 24 Sea Zone to Vyborg
    
        Purchase Units - Finns
            Finns buy 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Vyborg
                Finns attack with 1 Artillery, 1 Fighter and 4 Infantrys
                Russians defend with 2 Mech.Infs
                    Finns roll dice for 1 Artillery, 1 Fighter and 4 Infantrys in Vyborg, round 2 : 4/6 hits, 1.50 expected hits
                    Russians roll dice for 2 Mech.Infs in Vyborg, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Finns and 2 Mech.Infs owned by the Russians lost in Vyborg
                Finns win, taking Vyborg from Russians with 1 Artillery, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 10
                Casualties for Finns: 1 Infantry
                Casualties for Russians: 2 Mech.Infs
            Battle in N.Karelia
                Finns attack with 4 Infantrys and 1 Tank
                Russians defend with 2 Mech.Infs
                    Finns roll dice for 4 Infantrys and 1 Tank in N.Karelia, round 2 : 1/5 hits, 1.17 expected hits
                    Russians roll dice for 2 Mech.Infs in N.Karelia, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Finns and 1 Mech.Inf owned by the Russians lost in N.Karelia
                    Finns roll dice for 3 Infantrys and 1 Tank in N.Karelia, round 3 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 Mech.Inf in N.Karelia, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns and 1 Mech.Inf owned by the Russians lost in N.Karelia
                Finns win, taking N.Karelia from Russians with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 8
                Casualties for Finns: 2 Infantrys
                Casualties for Russians: 2 Mech.Infs
    
        Non Combat Move - Finns
            3 Infantrys moved from Tampere to Oulu
            1 Tank moved from Helsinki to Oulu
            1 Infantry moved from Helsinki to Tampere
            1 Elite moved from Helsinki to Tampere
            1 Fighter moved from Vyborg to Helsinki
    
        Place Units - Finns
            2 Artillerys and 4 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Finns : 2.33
    Russians : 1.33
    

    Territory Summary for Finns :

    Estonia : 1 flag, 1 Infantry
    Murmansk : 1 flag
    N.Karelia : 1 flag, 2 Infantrys and 1 Tank
    Helsinki : 1 AAGun, 2 Artillerys, 1 Factory, 1 Fighter and 4 Infantrys
    Oulu : 3 Infantrys and 1 Tank
    Tampere : 1 Elite and 1 Infantry
    Vyborg : 1 Artillery and 3 Infantrys
    22 Sea Zone : 1 Destroyer
    24 Sea Zone : 1 Transport
    

    Production/PUs Summary :

    Germans : 87 / 90
    Russians : 99 / 107
    Italians : 88 / 90
    French : 20 / 22
    Yamamoto : 81 / 88
    Chinese : 30 / 32
    Hisaichi : 69 / 69
    British : 89 / 89
    Anzac : 36 / 36
    Dutch : 12 / 12
    Finns : 17 / 17
    Romanians : 15 / 15
    Thai : 10 / 12
    Americans : 109 / 109
    

    Savegame


  • TripleA Turn Summary: Romanians round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Romanians
            1 Tank moved from Odessa to Crimea
                  Romanians take Crimea from Russians
            1 Artillery and 3 Infantrys moved from Donetsk to Rostov
            1 Fighter moved from Odessa to Rostov
    
        Purchase Units - Romanians
            Romanians buy 1 Elite, 1 Infantry, 1 Mot.Inf and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Rostov
                Romanians attack with 1 Artillery, 1 Fighter and 3 Infantrys
                Russians defend with 1 ArmoredCar and 1 Infantry
                    Romanians roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Rostov, round 2 : 3/5 hits, 1.33 expected hits
                    Russians roll dice for 1 ArmoredCar and 1 Infantry in Rostov, round 2 : 0/2 hits, 0.50 expected hits
                    1 Infantry owned by the Russians and 1 ArmoredCar owned by the Russians lost in Rostov
                Romanians win, taking Rostov from Russians with 1 Artillery, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 1 ArmoredCar and 1 Infantry
    
        Non Combat Move - Romanians
            1 Fighter moved from Rostov to Odessa
            1 Artillery, 3 Elites, 1 Infantry and 2 Tanks moved from Odessa to Donetsk
            1 Elite and 1 Infantry moved from E.Romania to Odessa
            1 Tank moved from Bucharest to Odessa
            1 Infantry moved from Bucharest to E.Romania
            2 Elites moved from Bucharest to E.Romania
    
        Place Units - Romanians
            1 Elite, 1 Infantry, 1 Mot.Inf and 1 Tank placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Romanians : 1.67
    Russians : -0.50
    

    Territory Summary for Romanians :

    Donetsk : 1 flag, 1 Artillery, 3 Elites, 1 Infantry and 2 Tanks
    Crimea : 1 flag, 1 Tank
    Odessa : 1 flag, 1 Elite, 1 Fighter, 1 Infantry and 1 Tank
    Rostov : 1 flag, 1 Artillery and 3 Infantrys
    Bucharest : 1 AAGun, 1 Elite, 1 Factory, 1 Infantry, 1 Mot.Inf and 1 Tank
    E.Romania : 2 Elites and 1 Infantry
    

    Production/PUs Summary :

    Germans : 87 / 90
    Russians : 95 / 107
    Italians : 88 / 90
    French : 20 / 22
    Yamamoto : 81 / 88
    Chinese : 30 / 32
    Hisaichi : 69 / 69
    British : 89 / 89
    Anzac : 36 / 36
    Dutch : 12 / 12
    Finns : 17 / 17
    Romanians : 19 / 19
    Thai : 10 / 12
    Americans : 109 / 109
    

    Savegame


  • TripleA Turn Summary: Thai round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Thai
            1 Artillery and 2 Infantrys moved from N.Thailand to Yunnan
            1 Tank moved from N.Thailand to Yunnan
            1 Infantry moved from N.Thailand to Yunnan
    
        Purchase Units - Thai
            Thai buy 2 Artillerys, 1 Elite and 1 Infantry; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Yunnan
                Thai attack with 1 Artillery, 3 Infantrys and 1 Tank
                British defend with 1 ArmoredCar and 1 Infantry
                    Thai roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Yunnan, round 2 : 2/5 hits, 1.50 expected hits
                    Chinese roll dice for 1 ArmoredCar and 1 Infantry in Yunnan, round 2 : 0/2 hits, 0.50 expected hits
                    1 ArmoredCar owned by the British and 1 Infantry owned by the British lost in Yunnan
                Thai win, taking Yunnan from Chinese with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                Casualties for British: 1 ArmoredCar and 1 Infantry
    
        Non Combat Move - Thai
            1 Elite and 1 Infantry moved from S.Thailand to N.Thailand
            1 Elite and 4 Infantrys moved from Bangkok to S.Thailand
    
        Place Units - Thai
            2 Artillerys, 1 Elite and 1 Infantry placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.50
    Thai : 0.50
    

    Territory Summary for Thai :

    Yunnan : 1 flag, 1 Artillery, 3 Infantrys and 1 Tank
    N.Thailand : 1 Elite, 4 Infantrys and 1 Tank
    S.Thailand : 1 Elite and 4 Infantrys
    Bangkok : 1 AAGun, 2 Artillerys, 1 Elite, 1 Factory and 1 Infantry
    

    Production/PUs Summary :

    Germans : 87 / 90
    Russians : 95 / 107
    Italians : 88 / 90
    French : 20 / 22
    Yamamoto : 81 / 88
    Chinese : 28 / 32
    Hisaichi : 69 / 69
    British : 89 / 89
    Anzac : 36 / 36
    Dutch : 12 / 12
    Finns : 17 / 17
    Romanians : 19 / 19
    Thai : 12 / 12
    Americans : 109 / 109
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Americans
            1 Destroyer and 1 Submarine moved from 21 Sea Zone to 22 Sea Zone
            1 B.Transport moved from 10 Sea Zone to 11 Sea Zone
            1 Submarine moved from 21 Sea Zone to 22 Sea Zone
            2 Destroyers moved from 21 Sea Zone to 12 Sea Zone
            1 B.Transport moved from 10 Sea Zone to 11 Sea Zone
            2 ArmoredCars moved from Scotland to 11 Sea Zone
            1 Artillery moved from Scotland to 11 Sea Zone
            1 ArmoredCar moved from Scotland to 11 Sea Zone
            1 Marine moved from Scotland to 11 Sea Zone
            1 Infantry moved from Scotland to 11 Sea Zone
            1 Elite moved from Scotland to 11 Sea Zone
            3 ArmoredCars, 1 Artillery, 2 B.Transports, 1 Elite, 1 Infantry and 1 Marine moved from 11 Sea Zone to 12 Sea Zone
            1 Destroyer moved from 10 Sea Zone to 12 Sea Zone
            1 Submarine moved from 10 Sea Zone to 12 Sea Zone
            1 Transport moved from 10 Sea Zone to 18 Sea Zone
            1 Elite and 1 Infantry moved from Munster to 18 Sea Zone
            1 Elite and 1 Infantry moved from 18 Sea Zone to Scotland
            1 Infantry moved from Munster to Dublin
            1 Fighter moved from Dublin to Manchester
            2 ArmoredCars, 2 Artillerys, 2 B.Transports and 2 Infantrys moved from 8 Sea Zone to 10 Sea Zone
            2 ArmoredCars, 2 Artillerys and 2 Infantrys moved from 10 Sea Zone to Scotland
            1 B.Transport moved from 8 Sea Zone to 2 Sea Zone
            3 Infantrys moved from Montreal to 2 Sea Zone
            1 Infantry moved from Quebec to 2 Sea Zone
            1 B.Transport and 4 Infantrys moved from 2 Sea Zone to 8 Sea Zone
            1 Destroyer and 1 Submarine moved from 8 Sea Zone to 10 Sea Zone
            1 Destroyer and 1 Submarine moved from 13 Sea Zone to 8 Sea Zone
            4 Infantrys moved from 8 Sea Zone to Greenland
            1 Infantry moved from Northeast USA to Quebec
            1 ArmoredCar moved from Koryakia to Zhigansk
            1 Destroyer, 1 S.Submarine and 1 Submarine moved from 71 Sea Zone to 72 Sea Zone
            1 Artillery and 1 Infantry moved from Jaluit to 96 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 96 Sea Zone to 103 Sea Zone
            1 Artillery and 1 Infantry moved from 103 Sea Zone to Kusaie
            1 Artillery and 1 Infantry moved from Kwajalein to 96 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 96 Sea Zone to 103 Sea Zone
            1 Artillery and 1 Infantry moved from 103 Sea Zone to Rongelap
            1 Transport moved from 104 Sea Zone to 103 Sea Zone
            2 Infantrys moved from Nauru to 103 Sea Zone
            2 Infantrys moved from 103 Sea Zone to Eniwetok
                  Americans take Eniwetok from Yamamoto
            1 Artillery and 1 Infantry moved from Nauru to 104 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 104 Sea Zone to 109 Sea Zone
            1 Artillery and 1 Infantry moved from 109 Sea Zone to Woleai
            1 Infantry moved from Pearl Harbor to 98 Sea Zone
            1 Elite moved from Pearl Harbor to 98 Sea Zone
            1 Elite, 1 Infantry and 2 S.Submarines moved from 98 Sea Zone to 95 Sea Zone
            1 Elite and 1 Infantry moved from 95 Sea Zone to Minamitori
            1 Submarine moved from 72 Sea Zone to 76 Sea Zone
            2 Fighters moved from 72 Sea Zone to 76 Sea Zone
            1 ArmoredCar, 1 Artillery and 1 Tank moved from Argentina to Rio De Janeiro
            1 Elite and 4 Tanks moved from Bolivia to Rio De Janeiro
            3 ArmoredCars, 1 Artillery, 1 Elite, 1 Infantry and 1 Marine moved from 12 Sea Zone to Nordland
            1 Submarine moved from 21 Sea Zone to 12 Sea Zone
    
        Purchase Units - Americans
            Americans buy 2 ArmoredCars, 2 B.Transports, 1 Destroyer, 1 Factory, 6 Infantrys, 1 Marine, 3 S.Submarines, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Woleai
                Americans attack with 1 Artillery and 1 Infantry
                Yamamoto defend with 1 Artillery
                    Americans roll dice for 1 Artillery and 1 Infantry in Woleai, round 2 : 1/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Artillery in Woleai, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Yamamoto lost in Woleai
                Americans win, taking Woleai from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Artillery
            Battle in Rio De Janeiro
                Americans attack with 1 ArmoredCar, 1 Artillery, 1 Elite and 5 Tanks
                Neutral defend with 1 Artillery and 2 Infantrys
                    Americans roll dice for 1 ArmoredCar, 1 Artillery, 1 Elite and 5 Tanks in Rio De Janeiro, round 2 : 6/8 hits, 3.67 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 1/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral, 1 Artillery owned by the Neutral and 1 ArmoredCar owned by the Americans lost in Rio De Janeiro
                Americans loses 0 PUs for violating Rio De Janeiros neutrality.
                Americans win, taking Rio De Janeiro from Neutral with 1 Artillery, 1 Elite and 5 Tanks remaining. Battle score for attacker is 4
                Casualties for Americans: 1 ArmoredCar
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Minamitori
                Americans attack with 1 Elite and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Elite and 1 Infantry in Minamitori, round 2 : 1/2 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Infantry in Minamitori, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Minamitori
                Americans win, taking Minamitori from Yamamoto with 1 Elite remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Infantry
                Casualties for Yamamoto: 1 Infantry
            Battle in Rongelap
                Americans attack with 1 Artillery and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Artillery and 1 Infantry in Rongelap, round 2 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Rongelap, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Artillery and 1 Infantry in Rongelap, round 3 : 1/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Rongelap, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Rongelap
                Americans win, taking Rongelap from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in 76 Sea Zone
                Americans attack with 2 Fighters and 1 Submarine
                Yamamoto defend with 1 Submarine
                    Americans roll dice for 1 Submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 Fighters in 76 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Submarine in 76 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 Fighters in 76 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                1 Submarine owned by the Yamamoto Submerged
            Battle in 22 Sea Zone
                Americans attack with 1 Destroyer and 2 Submarines
                Finns defend with 1 Destroyer
                    Americans roll dice for 2 Submarines in 22 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Finns roll dice for 1 Destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Finns lost in 22 Sea Zone
                Americans winAmericans win with 2 Fighters and 1 Submarine remaining with 1 Destroyer and 2 Submarines remaining. Battle score for attacker is 8
                Casualties for Finns: 1 Destroyer
            Battle in Nordland
                Americans attack with 3 ArmoredCars, 1 Artillery, 1 Elite, 1 Infantry and 1 Marine
                Neutral defend with 1 Infantry
                    Americans roll dice for 3 ArmoredCars, 1 Artillery, 1 Elite, 1 Infantry and 1 Marine in Nordland, round 2 : 3/7 hits, 2.50 expected hits
                    Neutral roll dice for 1 Infantry in Nordland, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Nordland
                Americans loses 0 PUs for violating Nordlands neutrality.
                Americans win, taking Nordland from Neutral with 3 ArmoredCars, 1 Artillery, 1 Elite, 1 Infantry and 1 Marine remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in Kusaie
                Americans attack with 1 Artillery and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Artillery and 1 Infantry in Kusaie, round 2 : 1/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Kusaie, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Kusaie
                Americans win, taking Kusaie from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - Americans
            1 Battleship moved from 104 Sea Zone to 103 Sea Zone
            1 Destroyer moved from 104 Sea Zone to 108 Sea Zone
            1 Destroyer moved from 104 Sea Zone to 102 Sea Zone
            2 Carriers, 2 Destroyers, 4 Fighters and 1 Submarine moved from 104 Sea Zone to 103 Sea Zone
            1 Destroyer moved from 83 Sea Zone to 89 Sea Zone
            3 S.Submarines moved from 125 Sea Zone to 97 Sea Zone
            2 Fighters moved from 76 Sea Zone to 72 Sea Zone
    
        Place Units - Americans
            1 Marine placed in Pearl Harbor
            2 S.Submarines placed in 98 Sea Zone
            1 S.Submarine and 1 Submarine placed in 71 Sea Zone
            1 Factory placed in Munster
            Americans undo move 2.
            Americans undo move 3.
            Americans undo move 2.
            Americans undo move 1.
            2 B.Transports, 1 Destroyer and 1 Submarine placed in 13 Sea Zone
            4 Infantrys and 2 Tanks placed in Washington
            1 S.Submarine placed in 71 Sea Zone
            1 ArmoredCar and 1 Infantry placed in Alaska
            2 S.Submarines placed in 98 Sea Zone
            1 Marine placed in Pearl Harbor
            1 ArmoredCar and 1 Infantry placed in Washington
            1 Factory placed in Munster
    
        Turn Complete - Americans
            Americans collect 118 PUs; end with 118 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.33
    Yamamoto : -1.33
    Americans : 2.00
    Finns : -0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Germans
            1 Destroyer and 1 T.Boat moved from 23 Sea Zone to 22 Sea Zone
            3 Stukas moved from Rhine to 22 Sea Zone
            1 Stuka moved from Berlin to 22 Sea Zone
            2 Transports moved from 24 Sea Zone to 23 Sea Zone
            1 Artillery and 1 Infantry moved from Hamburg to 23 Sea Zone
            1 Infantry moved from Hamburg to 23 Sea Zone
            1 Infantry moved from Hamburg to 23 Sea Zone
            1 Artillery, 3 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
            1 Artillery and 3 Infantrys moved from 24 Sea Zone to Latvia
            5 Infantrys moved from Normandy to Paris
            2 Artillerys moved from Normandy to Paris
            2 ArmoredCars moved from Normandy to Paris
            7 Tanks moved from Normandy to Paris
            2 Artillerys moved from Picardy to Paris
            2 ArmoredCars moved from Picardy to Paris
            7 Infantrys moved from Picardy to Paris
            2 Tanks moved from Picardy to Paris
            1 Bomber moved from Helsinki to Latvia
    
        Purchase Units - Germans
            Germans buy 1 Destroyer, 31 Infantrys and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Latvia
                Germans attack with 1 Artillery, 1 Bomber and 3 Infantrys
                Russians defend with 1 Artillery and 1 Infantry
                    Germans roll dice for 1 Battleship and 1 Cruiser in Latvia, round 2 : 1/2 hits, 1.17 expected hits
                    1 Infantry owned by the Russians lost in Latvia
                    Germans roll dice for 1 Artillery, 1 Bomber and 3 Infantrys in Latvia, round 2 : 3/5 hits, 1.67 expected hits
                    Russians roll dice for 1 Artillery in Latvia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Latvia
                Germans win, taking Latvia from Russians with 1 Artillery, 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Artillery and 1 Infantry
            Battle in 22 Sea Zone
                Germans attack with 1 Destroyer, 4 Stukas and 1 T.Boat
                Americans defend with 1 Destroyer and 2 Submarines
                    Americans roll dice for 2 Submarines in 22 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Destroyer, 4 Stukas and 1 T.Boat in 22 Sea Zone, round 2 : 3/6 hits, 2.67 expected hits
                    Americans roll dice for 1 Destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Americans and 2 Submarines owned by the Americans lost in 22 Sea Zone
                Germans win with 1 Destroyer, 4 Stukas and 1 T.Boat remaining. Battle score for attacker is 22
                Casualties for Americans: 1 Destroyer and 2 Submarines
            Battle in Paris
                Germans attack with 4 ArmoredCars, 4 Artillerys, 12 Infantrys and 9 Tanks
                British defend with 2 Fighters and 2 Tanks; French defend with 1 AAGun, 3 Adv.Fighters, 1 ArmoredCar, 1 Factory, 1 Fighter, 11 Infantrys, 1 Mech.Inf and 19 Tanks
                    Germans roll dice for 4 ArmoredCars, 4 Artillerys, 12 Infantrys and 9 Tanks in Paris, round 2 : 11/29 hits, 9.83 expected hits
                    French roll dice for 3 Adv.Fighters, 1 ArmoredCar, 3 Fighters, 11 Infantrys, 1 Mech.Inf and 21 Tanks in Paris, round 2 : 19/40 hits, 18.17 expected hits
                    1 ArmoredCar owned by the French, 4 ArmoredCars owned by the Germans, 3 Artillerys owned by the Germans, 12 Infantrys owned by the Germans and 10 Infantrys owned by the French lost in Paris
                1 Artillery and 9 Tanks retreated to Normandy
                French win with 3 Adv.Fighters, 3 Fighters, 1 Infantry, 1 Mech.Inf and 21 Tanks remaining. Battle score for attacker is -28
                Casualties for Germans: 4 ArmoredCars, 3 Artillerys and 12 Infantrys
                Casualties for French: 1 ArmoredCar and 10 Infantrys
    
        Non Combat Move - Germans
            1 Artillery, 3 Elites and 3 Infantrys moved from Lorraine to Picardy
            1 Infantry moved from Saxony to Hamburg
            1 Infantry moved from Berlin to Saxony
            4 Infantrys moved from Rhine to Lorraine
            3 Elites moved from Bavaria to Lorraine
            4 Stukas moved from 22 Sea Zone to Hamburg
            2 Artillerys moved from Brest to Kiev
            4 Infantrys moved from Vinnytsia to Kiev
            3 Tanks moved from Vinnytsia to Kiev
            1 Infantry moved from Brest to Kiev
            3 Infantrys moved from Warsaw to Brest
            1 Artillery moved from Warsaw to Brest
            1 Tank moved from Bohemia to Brest
            2 ArmoredCars and 2 Tanks moved from Bohemia to Vinnytsia
            1 Bomber moved from Latvia to Helsinki
            1 Destroyer moved from 23 Sea Zone to 24 Sea Zone
            1 Destroyer and 2 Transports moved from 43 Sea Zone to 41 Sea Zone
    
        Place Units - Germans
            1 Destroyer placed in 23 Sea Zone
            5 Infantrys placed in Hamburg
            4 Infantrys placed in Vinnytsia
            4 Infantrys placed in Warsaw
            3 Infantrys placed in Normandy
            4 Infantrys placed in Rhine
            8 Infantrys placed in Berlin
            3 Infantrys placed in Bavaria
            4 Tanks placed in Bohemia
    
        Turn Complete - Germans
            Germans collect 89 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.67
    French : 0.83
    Americans : -1.00
    Russians : -0.33
    

    Territory Summary for Germans :

    East Prussia : 2 Infantrys
    Saxony : 1 Infantry
    Berlin : 1 AAGun, 1 Factory and 8 Infantrys
    Rhine : 1 AAGun, 1 Factory and 4 Infantrys
    Bohemia : 1 Factory and 4 Tanks
    Bavaria : 1 AAGun, 1 Factory and 3 Infantrys
    Hamburg : 1 AAGun, 1 Factory, 6 Infantrys, 4 Stukas and 1 Tank
    Donetsk : 10 Infantrys
    Kiev : 1 flag, 12 Artillerys, 15 Infantrys and 11 Tanks
    Vinnytsia : 1 flag, 1 AAGun, 2 ArmoredCars, 1 Bunker, 1 Factory, 4 Infantrys and 2 Tanks
    Latvia : 1 flag, 1 Artillery and 3 Infantrys
    Burgundy : 1 flag
    Lorraine : 1 flag, 3 Elites and 4 Infantrys
    Languedoc : 1 flag
    Normandy : 1 flag, 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 9 Tanks
    Picardy : 1 flag, 1 Artillery, 3 Elites and 3 Infantrys
    Kordofan : 1 flag, 1 Infantry
    Helsinki : 1 Bomber
    Krakow : 1 flag
    Warsaw : 1 flag, 1 Factory and 4 Infantrys
    Brest : 1 flag, 1 AAGun, 1 Artillery, 8 Infantrys and 1 Tank
    Oslo : 1 flag, 1 Infantry
    Danzig : 1 flag
    Hungary : 1 flag
    22 Sea Zone : 1 Destroyer and 1 T.Boat
    24 Sea Zone : 1 Battleship, 1 Cruiser, 1 Destroyer and 2 Transports
    23 Sea Zone : 1 Destroyer, 1 S.Submarine and 2 Submarines
    41 Sea Zone : 1 Destroyer and 2 Transports
    

    Production/PUs Summary :

    Germans : 89 / 89
    Russians : 93 / 107
    Italians : 88 / 90
    French : 20 / 22
    Yamamoto : 75 / 88
    Chinese : 28 / 32
    Hisaichi : 69 / 69
    British : 89 / 89
    Anzac : 36 / 36
    Dutch : 12 / 12
    Finns : 17 / 17
    Romanians : 19 / 19
    Thai : 12 / 12
    Americans : 118 / 118
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Russians
            5 Infantrys moved from Stalingrad to Rostov
            3 Infantrys moved from W.Iran to Erzurum
            6 Tanks moved from Ankara to Erzurum
            3 Infantrys moved from Georgia to Rostov
            2 Infantrys moved from Tula to Rostov
            10 Infantrys moved from Moscow to Yaroslavl
            1 Adv.Fighter moved from Kursk to Rostov
            4 Infantrys moved from Arkhangelsk to S.Karelia
            4 Infantrys moved from Leningrad to Latvia
            1 Fighter moved from Leningrad to Latvia
            1 Bomber moved from Leningrad to Latvia
            2 Infantrys moved from Tashkent to Uzbekistan
            5 Infantrys moved from Sverdlovsk to Novosibirsk
            1 Mech.Inf moved from N.Buryat Mongolia to Khabarovsk
                  Russians take Khabarovsk from Hisaichi
            1 Mech.Inf moved from Khabarovsk to Kirin
                  Russians take Kirin from Hisaichi
            1 Mech.Inf moved from N.Buryat Mongolia to Vladivostok
                  Russians take Vladivostok from Hisaichi
            3 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            4 Infantrys moved from Evenkia to Olyokminsk
            5 Infantrys and 1 Mech.Inf moved from Sibirsky to Evenkia
            1 Mech.Inf moved from Evenkia to N.Buryat Mongolia
            3 Infantrys moved from N.Buryat Mongolia to Chita
            1 Fighter moved from N.Buryat Mongolia to Chita
    
        Purchase Units - Russians
            Russians buy 2 ArmoredCars, 1 Bunker, 1 Elite, 1 HeavyTank, 34 Infantrys, 1 Mech.Inf and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 1 Adv.Fighter and 10 Infantrys
                Romanians defend with 1 Artillery and 3 Infantrys
                    Russians roll dice for 1 Adv.Fighter and 10 Infantrys in Rostov, round 2 : 2/11 hits, 2.17 expected hits
                    Romanians roll dice for 1 Artillery and 3 Infantrys in Rostov, round 2 : 1/4 hits, 1.33 expected hits
                    1 Infantry owned by the Russians and 2 Infantrys owned by the Romanians lost in Rostov
                    Russians roll dice for 1 Adv.Fighter and 9 Infantrys in Rostov, round 3 : 0/10 hits, 2.00 expected hits
                    Romanians roll dice for 1 Artillery and 1 Infantry in Rostov, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Adv.Fighter and 9 Infantrys in Rostov, round 4 : 0/10 hits, 2.00 expected hits
                    Romanians roll dice for 1 Artillery and 1 Infantry in Rostov, round 4 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Rostov
                    Russians roll dice for 1 Adv.Fighter and 8 Infantrys in Rostov, round 5 : 0/9 hits, 1.83 expected hits
                    Romanians roll dice for 1 Artillery and 1 Infantry in Rostov, round 5 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Rostov
                    Russians roll dice for 1 Adv.Fighter and 7 Infantrys in Rostov, round 6 : 1/8 hits, 1.67 expected hits
                    Romanians roll dice for 1 Artillery and 1 Infantry in Rostov, round 6 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Rostov
                    Russians roll dice for 1 Adv.Fighter and 6 Infantrys in Rostov, round 7 : 1/7 hits, 1.50 expected hits
                    Romanians roll dice for 1 Artillery in Rostov, round 7 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Artillery owned by the Romanians lost in Rostov
                Russians win, taking Rostov from Romanians with 1 Adv.Fighter and 5 Infantrys remaining. Battle score for attacker is 0
                Casualties for Russians: 5 Infantrys
                Casualties for Romanians: 1 Artillery and 3 Infantrys
            Battle in Erzurum
                Russians attack with 3 Infantrys and 6 Tanks
                Neutral defend with 2 Infantrys
                    Russians roll dice for 3 Infantrys and 6 Tanks in Erzurum, round 2 : 2/9 hits, 3.50 expected hits
                    Neutral roll dice for 2 Infantrys in Erzurum, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 2 Infantrys owned by the Neutral lost in Erzurum
                Russians loses 0 PUs for violating Erzurums neutrality.
                Russians win, taking Erzurum from Neutral with 2 Infantrys and 6 Tanks remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
                Casualties for Neutral: 2 Infantrys
            Battle in Latvia
                Russians attack with 1 Bomber, 1 Fighter and 4 Infantrys
                Germans defend with 1 Artillery and 3 Infantrys
                    Russians roll dice for 1 Bomber, 1 Fighter and 4 Infantrys in Latvia, round 2 : 1/6 hits, 1.67 expected hits
                    Germans roll dice for 1 Artillery and 3 Infantrys in Latvia, round 2 : 2/4 hits, 1.33 expected hits
                    2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Latvia
                    Russians roll dice for 1 Bomber, 1 Fighter and 2 Infantrys in Latvia, round 3 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 Artillery and 2 Infantrys in Latvia, round 3 : 0/3 hits, 1.00 expected hits
                    1 Infantry owned by the Germans lost in Latvia
                    Russians roll dice for 1 Bomber, 1 Fighter and 2 Infantrys in Latvia, round 4 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 Artillery and 1 Infantry in Latvia, round 4 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians, 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Latvia
                Russians win, taking Latvia from Germans with 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 3 Infantrys
                Casualties for Germans: 1 Artillery and 3 Infantrys
            Battle in Chita
                Russians attack with 1 Fighter and 3 Infantrys
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 1 Fighter and 3 Infantrys in Chita, round 2 : 2/4 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Chita, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Chita
                Russians win, taking Chita from Hisaichi with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Russians
            1 Fighter moved from Chita to N.Buryat Mongolia
            2 Infantrys moved from Kolyma to Zhigansk
            1 Fighter moved from Latvia to Leningrad
            1 Bomber moved from Latvia to Leningrad
            1 Adv.Fighter moved from Rostov to Kursk
    
        Place Units - Russians
            1 Bunker, 1 HeavyTank, 2 Infantrys and 1 Tank placed in Leningrad
            2 ArmoredCars, 1 Elite, 1 Infantry, 1 Mech.Inf and 1 Tank placed in Sibirsky
            Russians undo move 2.
            Russians undo move 1.
            1 Bunker, 1 HeavyTank, 1 Infantry and 1 Tank placed in Kursk
            3 Infantrys and 1 Tank placed in Leningrad
            2 ArmoredCars, 1 Elite, 2 Infantrys and 1 Mech.Inf placed in Sibirsky
            2 Infantrys placed in Tashkent
            5 Infantrys placed in Sverdlovsk
            3 Infantrys placed in W.Iran
            5 Infantrys placed in Stalingrad
            3 Infantrys placed in Georgia
            4 Infantrys placed in Arkhangelsk
            6 Infantrys placed in Moscow
    
        Turn Complete - Russians
            Russians collect 108 PUs; end with 108 PUs
    

    Combat Hit Differential Summary :

    Romanians : 0.67
    Germans : 0.00
    Neutral : 0.33
    Hisaichi : -0.33
    Russians : -7.83
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Italians
            1 Infantry moved from Equatoria to Italian East Africa
                  Italians take Italian East Africa from British
            4 ArmoredCars, 4 Mech.Infs and 2 Tanks moved from French Equatorial Africa to Kenya
            7 Infantrys moved from Mersa Matruh to Lower Egypt
            2 Artillerys, 1 Elite and 1 Infantry moved from New Valley to Lower Egypt
            1 HeavyTank moved from New Valley to Lower Egypt
            2 Infantrys moved from Tobruk to 51 Sea Zone
            2 Infantrys and 1 Transport moved from 51 Sea Zone to 56 Sea Zone
            2 Infantrys moved from 56 Sea Zone to Palestine
                  Italians take Palestine from British
            2 Infantrys moved from Tobruk to 51 Sea Zone
            2 Infantrys and 1 Transport moved from 51 Sea Zone to 56 Sea Zone
            2 Infantrys moved from 56 Sea Zone to Lower Egypt
            1 Battleship and 1 Cruiser moved from 51 Sea Zone to 56 Sea Zone
            1 Infantry moved from Orleanais to Paris
            2 ArmoredCars, 3 Artillerys and 18 Infantrys moved from Burgundy to Paris
            1 HeavyTank and 9 Tanks moved from Burgundy to Paris
            2 HeavyTanks and 2 Tanks moved from Provence to Paris
            2 Mech.Infs and 1 Mot.Inf moved from Lombardy to Paris
            1 Artillery and 1 Elite moved from Bulgaria to Istanbul
            4 Infantrys and 1 Tank moved from Greece to Istanbul
    
        Purchase Units - Italians
            Italians buy 2 ArmoredCars, 1 Destroyer, 1 Elite, 1 HeavyTank, 14 Infantrys, 1 Mot.Inf, 2 S.Submarines, 1 Submarine and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Lower Egypt
                Italians attack with 2 Artillerys, 1 Elite, 1 HeavyTank and 10 Infantrys
                British defend with 1 Infantry
                    Italians roll dice for 1 Battleship and 1 Cruiser in Lower Egypt, round 2 : 1/2 hits, 1.17 expected hits
                    1 Infantry owned by the British lost in Lower Egypt
                Italians win, taking Lower Egypt from British with 2 Artillerys, 1 Elite, 1 HeavyTank and 10 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Istanbul
                Italians attack with 1 Artillery, 1 Elite, 4 Infantrys and 1 Tank
                Neutral defend with 1 Bunker and 2 Infantrys
                    Italians roll dice for 1 Artillery, 1 Elite, 4 Infantrys and 1 Tank in Istanbul, round 2 : 1/7 hits, 2.00 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Bunker and 2 Infantrys in Istanbul, round 2 : 2/3 hits, 1.17 expected hits
                    2 Infantrys owned by the Italians lost in Istanbul
                    Italians roll dice for 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank in Istanbul, round 3 : 1/5 hits, 1.67 expected hits
                    Neutral roll dice for 1 Bunker and 2 Infantrys in Istanbul, round 3 : 1/3 hits, 1.17 expected hits
                    1 Infantry owned by the Neutral and 1 Infantry owned by the Italians lost in Istanbul
                    Italians roll dice for 1 Artillery, 1 Elite, 1 Infantry and 1 Tank in Istanbul, round 4 : 1/4 hits, 1.50 expected hits
                    Neutral roll dice for 1 Bunker and 1 Infantry in Istanbul, round 4 : 0/2 hits, 0.83 expected hits
                    1 Infantry owned by the Neutral lost in Istanbul
                    Italians roll dice for 1 Artillery, 1 Elite, 1 Infantry and 1 Tank in Istanbul, round 5 : 2/4 hits, 1.50 expected hits
                    Neutral roll dice for 1 Bunker in Istanbul, round 5 : 1/1 hits, 0.50 expected hits
                    1 Bunker owned by the Neutral and 1 Infantry owned by the Italians lost in Istanbul
                Italians loses 0 PUs for violating Istanbuls neutrality.
                Italians win, taking Istanbul from Neutral with 1 Artillery, 1 Elite and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Italians: 4 Infantrys
                Casualties for Neutral: 1 Bunker and 2 Infantrys
            Battle in Kenya
                Italians attack with 4 ArmoredCars, 4 Mech.Infs and 2 Tanks
                British defend with 2 Mech.Infs
                    Italians roll dice for 4 ArmoredCars, 4 Mech.Infs and 2 Tanks in Kenya, round 2 : 3/10 hits, 3.67 expected hits
                    British roll dice for 2 Mech.Infs in Kenya, round 2 : 0/2 hits, 0.67 expected hits
                2 Mech.Infs owned by the British lost in Kenya
                Italians win, taking Kenya from British with 4 ArmoredCars, 4 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 12
                Casualties for British: 2 Mech.Infs
            Battle in Paris
                Italians attack with 2 ArmoredCars, 3 Artillerys, 3 HeavyTanks, 19 Infantrys, 2 Mech.Infs, 1 Mot.Inf and 11 Tanks
                British defend with 2 Fighters and 2 Tanks; French defend with 1 AAGun, 3 Adv.Fighters, 1 Factory, 1 Fighter, 1 Infantry, 1 Mech.Inf and 19 Tanks
                    Italians roll dice for 2 ArmoredCars, 3 Artillerys, 3 HeavyTanks, 19 Infantrys, 2 Mech.Infs, 1 Mot.Inf and 11 Tanks in Paris, round 2 : 14/41 hits, 14.00 expected hits
                    French roll dice for 3 Adv.Fighters, 3 Fighters, 1 Infantry, 1 Mech.Inf and 21 Tanks in Paris, round 2 : 20/29 hits, 14.67 expected hits
                1 Mot.Inf owned by the Italians, 12 Tanks owned by the French, 1 Mech.Inf owned by the French, 1 Infantry owned by the French and 19 Infantrys owned by the Italians lost in Paris
                    Italians roll dice for 2 ArmoredCars, 3 Artillerys, 3 HeavyTanks, 2 Mech.Infs and 11 Tanks in Paris, round 3 : 11/21 hits, 9.83 expected hits
                    French roll dice for 3 Adv.Fighters, 3 Fighters and 9 Tanks in Paris, round 3 : 10/15 hits, 8.00 expected hits
                    2 ArmoredCars owned by the Italians, 1 Fighter owned by the French, 1 Fighter owned by the British, 2 Tanks owned by the British, 3 Tanks owned by the Italians, 7 Tanks owned by the French, 3 Artillerys owned by the Italians and 2 Mech.Infs owned by the Italians lost in Paris
                    Italians roll dice for 3 HeavyTanks and 8 Tanks in Paris, round 4 : 7/11 hits, 6.00 expected hits
                    French roll dice for 3 Adv.Fighters and 1 Fighter in Paris, round 4 : 4/4 hits, 2.50 expected hits
                    1 Fighter owned by the British, 4 Tanks owned by the Italians and 3 Adv.Fighters owned by the French lost in Paris
                Italians captures 22PUs while taking French capital
                Italians win, taking Paris from French with 3 HeavyTanks and 4 Tanks remaining. Battle score for attacker is 57
                Casualties for Italians: 2 ArmoredCars, 3 Artillerys, 19 Infantrys, 2 Mech.Infs, 1 Mot.Inf and 7 Tanks
                Casualties for French: 3 Adv.Fighters, 1 Fighter, 1 Infantry, 1 Mech.Inf and 19 Tanks
                Casualties for British: 2 Fighters and 2 Tanks
    
        Non Combat Move - Italians
            1 Elite moved from Corsica to 44 Sea Zone
            2 Infantrys moved from Provence to 44 Sea Zone
            1 Cruiser, 1 Elite, 2 Infantrys and 1 Transport moved from 44 Sea Zone to 42 Sea Zone
            1 Elite and 2 Infantrys moved from 42 Sea Zone to N.Algeria
            2 Transports moved from 48 Sea Zone to 46 Sea Zone
            4 Infantrys moved from Rome to 46 Sea Zone
            4 Infantrys and 2 Transports moved from 46 Sea Zone to 48 Sea Zone
            4 Infantrys moved from 48 Sea Zone to Tobruk
            2 Tanks moved from Tunis to Tripoli
            2 Infantrys moved from Tunis to S.Tunisia
            1 Artillery, 3 Infantrys and 1 Tank moved from Darfur to New Valley
            2 Carriers, 2 Destroyers, 2 Fighters, 1 Submarine and 2 Transports moved from 51 Sea Zone to 56 Sea Zone
            2 Fighters moved from 51 Sea Zone to 56 Sea Zone
            1 Artillery and 4 Infantrys moved from E.Morocco to W.Morocco
    
        Place Units - Italians
            4 Infantrys placed in E.Morocco
            1 Destroyer and 1 Submarine placed in 43 Sea Zone
            2 S.Submarines placed in 44 Sea Zone
            1 HeavyTank and 3 Infantrys placed in Rome
            Italians undo move 4.
            3 Infantrys and 1 Tank placed in Rome
            2 ArmoredCars and 1 Mot.Inf placed in Tunis
            1 Elite, 1 HeavyTank and 2 Infantrys placed in Greece
            2 Infantrys placed in Lombardy
            1 Infantry placed in Tunis
            2 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 104 PUs; end with 126 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.33
    Italians : -0.33
    British : -0.67
    French : 8.83
    

    Territory Summary for Italians :

    Rome : 1 Factory, 5 Infantrys and 1 Tank
    Italian East Africa : 1 Infantry
    Lombardy : 1 AAGun, 1 Factory, 3 Infantrys and 1 Tank
    Tobruk : 4 Infantrys
    Tripoli : 2 Tanks
    Corsica : 1 flag
    Paris : 1 flag, 1 AAGun, 1 Factory, 3 HeavyTanks and 4 Tanks
    Aquitaine : 1 flag
    Orleanais : 1 flag
    Brittany : 1 flag, 1 Infantry
    Provence : 1 flag, 1 AAGun and 1 Factory
    N.Algeria : 1 flag, 1 Elite and 2 Infantrys
    Mauritania : 1 flag
    French Equatorial Africa : 1 flag, 1 Tank
    E.Morocco : 1 flag, 1 AAGun, 1 Artillery, 1 Factory and 6 Infantrys
    W.Morocco : 1 flag, 1 Artillery and 4 Infantrys
    S.Algeria : 1 flag
    S.Tunisia : 1 flag, 2 Infantrys
    French Sudan : 1 flag
    N.Tunisia : 1 flag
    Tunis : 1 flag, 1 AAGun, 2 ArmoredCars, 1 Factory, 1 Infantry and 1 Mot.Inf
    New Valley : 1 flag, 1 Artillery, 3 Infantrys and 1 Tank
    Equatoria : 1 flag, 1 Infantry
    Darfur : 1 flag
    Gold Coast : 1 flag
    Nigeria : 1 flag
    Mersa Matruh : 1 flag, 1 AAGun
    Nubia : 1 flag, 1 Infantry
    Kenya : 1 flag, 4 ArmoredCars, 4 Mech.Infs and 2 Tanks
    Palestine : 1 flag, 2 Infantrys
    Lower Egypt : 1 flag, 2 Artillerys, 1 Elite, 1 HeavyTank and 10 Infantrys
    Crete : 1 flag, 1 AAGun
    Croatia : 1 flag
    Greece : 1 flag, 1 AAGun, 1 Elite, 1 Factory, 1 HeavyTank and 2 Infantrys
    Serbia : 1 flag
    Istanbul : 1 flag, 1 Artillery, 1 Elite and 1 Tank
    42 Sea Zone : 1 Cruiser and 1 Transport
    43 Sea Zone : 1 Destroyer and 1 Submarine
    56 Sea Zone : 1 Battleship, 2 Carriers, 1 Cruiser, 2 Destroyers, 4 Fighters, 1 Submarine and 4 Transports
    48 Sea Zone : 2 Destroyers and 2 Transports
    44 Sea Zone : 2 S.Submarines
    

    Production/PUs Summary :

    Germans : 87 / 89
    Russians : 108 / 108
    Italians : 104 / 126
    French : 12 / 0
    Yamamoto : 75 / 88
    Chinese : 28 / 32
    Hisaichi : 59 / 69
    British : 82 / 89
    Anzac : 36 / 36
    Dutch : 12 / 12
    Finns : 17 / 17
    Romanians : 17 / 19
    Thai : 12 / 12
    Americans : 118 / 118
    

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - French
            1 Infantry moved from Churchill to 1 Sea Zone
            1 Infantry moved from Baffin to 1 Sea Zone
            2 Infantrys and 1 Transport moved from 1 Sea Zone to 2 Sea Zone
            2 Infantrys moved from 2 Sea Zone to Greenland
            1 Transport moved from 10 Sea Zone to 4 Sea Zone
            1 Transport moved from 4 Sea Zone to 3 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
            French collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Yamamoto round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Yamamoto
            1 Destroyer moved from 85 Sea Zone to 76 Sea Zone
            2 Adv.Fighters moved from 85 Sea Zone to 95 Sea Zone
            1 Submarine moved from 85 Sea Zone to 102 Sea Zone
            1 Infantry moved from Hong Kong to 92 Sea Zone
            1 Artillery moved from Hong Kong to 92 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 84 Sea Zone
            1 Artillery and 1 Infantry moved from 84 Sea Zone to Kirin
            1 Adv.Fighter moved from Tokyo to Kirin
            1 Adv.Fighter and 1 Fighter moved from 107 Sea Zone to 109 Sea Zone
            1 Submarine and 1 T.Boat moved from 107 Sea Zone to 108 Sea Zone
            3 Infantrys moved from Banjarmasin to 110 Sea Zone
            1 Cruiser, 3 Infantrys and 1 Transport moved from 110 Sea Zone to 107 Sea Zone
            3 Infantrys moved from 107 Sea Zone to Hollandia
            1 Bomber moved from Davao to Hollandia
            1 Artillery and 2 Infantrys moved from N.French Indochina to Kweichow
            1 Bomber moved from Hong Kong to Kweichow
            1 Transport moved from 75 Sea Zone to 85 Sea Zone
            1 Infantry moved from Tokyo to 85 Sea Zone
            1 Infantry moved from Tokyo to 85 Sea Zone
            2 Infantrys and 1 Transport moved from 85 Sea Zone to 75 Sea Zone
            2 Infantrys moved from 75 Sea Zone to Khabarovsk
                  Yamamoto take Khabarovsk from Russians
            1 Adv.Fighter and 2 Fighters moved from 110 Sea Zone to 65 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Adv.Fighters, 2 Artillerys, 1 Carrier, 15 Infantrys, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 109 Sea Zone
                Yamamoto attack with 1 Adv.Fighter and 1 Fighter
                Americans defend with 1 Transport
                    Yamamoto roll dice for 1 Adv.Fighter and 1 Fighter in 109 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Americans roll dice for 1 Transport in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Americans lost in 109 Sea Zone
                Yamamoto win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Transport
            Battle in 108 Sea Zone
                Yamamoto attack with 1 Submarine and 1 T.Boat
                Americans defend with 1 Destroyer
                    Yamamoto roll dice for 1 Submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 T.Boat in 108 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Destroyer in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Americans lost in 108 Sea Zone
                Yamamoto win with 1 Submarine and 1 T.Boat remaining. Battle score for attacker is 8
                Casualties for Americans: 1 Destroyer
            Battle in 95 Sea Zone
                Yamamoto attack with 2 Adv.Fighters
                Americans defend with 2 S.Submarines
                    Yamamoto roll dice for 2 Adv.Fighters in 95 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                2 S.Submarines owned by the Americans lost in 95 Sea Zone
                Yamamoto win with 2 Adv.Fighters remaining. Battle score for attacker is 20
                Casualties for Americans: 2 S.Submarines
            Battle in 102 Sea Zone
                Yamamoto attack with 1 Submarine
                Americans defend with 1 Destroyer
                    Yamamoto roll dice for 1 Submarine in 102 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Destroyer in 102 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Submarine in 102 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Destroyer in 102 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Submarine in 102 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Destroyer in 102 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Submarine in 102 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Destroyer in 102 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Submarine in 102 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Destroyer in 102 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Yamamoto lost in 102 Sea Zone
                Americans win with 1 Destroyer remaining. Battle score for attacker is -7
                Casualties for Yamamoto: 1 Submarine
            Battle in 76 Sea Zone
                Yamamoto attack with 1 Destroyer and 1 Submarine
                Americans defend with 1 Submarine
                    Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Submarine in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Americans and 1 Submarine owned by the Yamamoto lost in 76 Sea Zone
                Yamamoto win with 1 Destroyer remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Submarine
                Casualties for Americans: 1 Submarine
            Battle in 65 Sea Zone
                Yamamoto attack with 1 Adv.Fighter and 2 Fighters
                Anzac defend with 1 Destroyer
                    Yamamoto roll dice for 1 Adv.Fighter and 2 Fighters in 65 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits
                    Anzac roll dice for 1 Destroyer in 65 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Adv.Fighter and 2 Fighters in 65 Sea Zone, round 3 : 1/3 hits, 1.17 expected hits
                    Anzac roll dice for 1 Destroyer in 65 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Anzac lost in 65 Sea Zone
                Yamamoto win with 1 Adv.Fighter and 2 Fighters remaining. Battle score for attacker is 8
                Casualties for Anzac: 1 Destroyer
            Battle in Hollandia
                Yamamoto attack with 1 Bomber and 3 Infantrys
                Anzac defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 1 Battleship and 2 Cruisers in Hollandia, round 2 : 2/3 hits, 1.67 expected hits
                    1 Infantry owned by the Anzac and 1 Artillery owned by the Anzac lost in Hollandia
                Yamamoto win, taking Hollandia from Dutch with 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 6
                Casualties for Anzac: 1 Artillery and 1 Infantry
            Battle in Kweichow
                Yamamoto attack with 1 Artillery, 1 Bomber and 2 Infantrys
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Kweichow, round 2 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 Infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kweichow
                Yamamoto win, taking Kweichow from Chinese with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in Kirin
                Yamamoto attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry
                Russians defend with 1 Mech.Inf
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Kirin, round 2 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 Mech.Inf in Kirin, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Kirin, round 3 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 Mech.Inf in Kirin, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Kirin
                    Yamamoto roll dice for 1 Adv.Fighter and 1 Artillery in Kirin, round 4 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 Mech.Inf in Kirin, round 4 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Adv.Fighter and 1 Artillery in Kirin, round 5 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 Mech.Inf in Kirin, round 5 : 0/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the Russians lost in Kirin
                Yamamoto win, taking Kirin from Russians with 1 Adv.Fighter and 1 Artillery remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Infantry
                Casualties for Russians: 1 Mech.Inf
    
        Non Combat Move - Yamamoto
            1 Adv.Fighter moved from Kirin to 85 Sea Zone
            2 Adv.Fighters moved from 95 Sea Zone to 85 Sea Zone
            1 Elite and 1 Infantry moved from Chubu to Kyushu
            1 Artillery, 2 Infantrys and 1 Tank moved from Hunan to Anhwei
            1 Artillery and 1 Infantry moved from N.Thailand to Yunnan
            1 Tank moved from N.French Indochina to Yunnan
            1 Elite moved from S.Thailand to N.Thailand
            3 Infantrys moved from S.Thailand to N.Thailand
            2 Artillerys moved from S.Thailand to N.Thailand
            5 Infantrys moved from Malaya to S.Thailand
            1 Artillery moved from Malaya to S.Thailand
            1 Bomber moved from Kweichow to Hong Kong
            3 Infantrys moved from Kwangtung to Hunan
            3 Infantrys moved from Hong Kong to Kwangtung
            1 Tank moved from Hong Kong to Hunan
            4 Infantrys moved from Peking to Chahar
            1 B.Transport moved from 92 Sea Zone to 84 Sea Zone
            2 Infantrys moved from Chubu to 84 Sea Zone
            2 Infantrys moved from 84 Sea Zone to Shantung
            1 Adv.Fighter and 2 Fighters moved from 65 Sea Zone to 110 Sea Zone
            1 Bomber moved from Hollandia to Davao
            1 Adv.Fighter and 1 Fighter moved from 109 Sea Zone to 107 Sea Zone
    
        Place Units - Yamamoto
            1 Adv.Fighter, 1 Carrier and 1 Submarine placed in 85 Sea Zone
            1 Adv.Fighter placed in 110 Sea Zone
            4 Infantrys placed in Banjarmasin
            4 Infantrys and 1 Tank placed in Malaya
            1 Artillery, 4 Infantrys and 1 Tank placed in Hong Kong
            2 Infantrys placed in Chubu
            1 Artillery and 1 Infantry placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 80 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : -3.00
    Americans : -0.50
    Anzac : -0.67
    Chinese : 0.67
    Russians : -0.33
    

    Territory Summary for Yamamoto :

    Khabarovsk : 1 flag, 2 Infantrys
    N.French Indochina : 1 flag
    S.French Indochina : 1 flag
    Tokyo : 1 AAGun, 2 Artillerys, 1 Factory and 3 Infantrys
    Ulithi : 1 Infantry
    Kwangsi : 1 flag
    Hainan : 1 flag
    Iwo Jima : 1 Infantry
    Saipan : 1 AAGun, 1 Bunker, 1 Infantry and 1 Tank
    Kyushu : 1 Elite and 1 Infantry
    Chubu : 1 Factory and 2 Infantrys
    Fukien : 1 flag
    Kweichow : 1 flag, 1 Artillery and 1 Infantry
    Kwangtung : 1 flag, 3 Infantrys
    Shanghai : 1 flag
    Kiangsi : 1 flag
    Chahar : 4 Infantrys
    Yunnan : 1 Artillery, 1 Infantry and 1 Tank
    Hunan : 1 flag, 3 Infantrys and 1 Tank
    Anhwei : 1 Artillery, 2 Infantrys and 1 Tank
    Kirin : 1 Artillery
    Shantung : 2 Infantrys
    Hong Kong : 1 flag, 1 AAGun, 1 Artillery, 1 Bomber, 1 Factory, 4 Infantrys and 1 Tank
    Jilolo : 1 flag
    Hollandia : 1 flag, 3 Infantrys
    Banjarmasin : 1 flag, 1 AAGun, 1 Factory and 4 Infantrys
    Flores : 1 flag, 1 Infantry
    Celebes : 1 flag
    N.Thailand : 2 Artillerys, 1 Elite and 3 Infantrys
    S.Thailand : 1 Artillery and 5 Infantrys
    Malaya : 1 flag, 1 AAGun, 1 Factory, 4 Infantrys and 1 Tank
    Truk : 1 flag
    Ponape : 1 flag, 1 Infantry
    Palawan : 1 flag
    Davao : 1 Bomber
    Mindoro : 1 flag
    107 Sea Zone : 1 Adv.Fighter, 1 B.Transport, 1 Battleship, 1 Carrier, 2 Cruisers, 4 Destroyers, 1 Fighter and 2 Transports
    110 Sea Zone : 2 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Destroyer, 2 Fighters and 2 Transports
    85 Sea Zone : 4 Adv.Fighters, 2 Carriers, 4 Destroyers, 1 S.Submarine and 5 Submarines
    75 Sea Zone : 1 Transport
    84 Sea Zone : 1 B.Transport and 1 Transport
    108 Sea Zone : 1 Submarine and 1 T.Boat
    76 Sea Zone : 1 Destroyer
    

    Production/PUs Summary :

    Germans : 87 / 89
    Russians : 103 / 108
    Italians : 104 / 126
    French : 12 / 12
    Yamamoto : 80 / 80
    Chinese : 27 / 32
    Hisaichi : 62 / 69
    British : 82 / 89
    Anzac : 36 / 36
    Dutch : 10 / 12
    Finns : 17 / 17
    Romanians : 17 / 19
    Thai : 12 / 12
    Americans : 118 / 118
    

    Savegame

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