W@W captain walker (axis) vs dawgoneit


  • TripleA Turn Summary: Chinese round 14

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14
    
        Combat Move - Chinese
            1 Artillery moved from Shansi to Hupeh
            1 Infantry moved from Shansi to Hupeh
            2 ArmoredCars and 2 Tanks moved from Urumqi to W.Sinkiang
            2 Artillerys and 3 Infantrys moved from E.Sinkiang to Khobdo
            3 ArmoredCars moved from Sikang to Kweichow
            1 ArmoredCar moved from Szechwan to Kweichow
            1 Artillery moved from Sikang to Szechwan
            1 Tank moved from Szechwan to Kweichow
            1 Infantry moved from E.Qinghai to Sikang
            2 Artillerys, 1 Elite and 3 Infantrys moved from Hsining to E.Qinghai
            6 Infantrys moved from South Gobi to Suiyuan
            2 ArmoredCars moved from East Gobi to Chahar
            1 ArmoredCar and 1 Tank moved from Ulan Bator to Chahar
            1 Tank moved from Sikang to Hupeh
            1 Tank moved from Sikang to Hupeh
            3 Tanks moved from Sikang to E.Qinghai
            2 Tanks moved from South Gobi to E.Qinghai
            3 Tanks moved from East Gobi to Ningsia
            2 Infantrys moved from Ulan Bator to East Gobi
            5 Tanks moved from Szechwan to E.Qinghai
    
        Purchase Units - Chinese
            Chinese buy 5 Infantrys, 1 Marine and 4 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Hupeh
                Chinese attack with 1 Artillery, 1 Infantry and 2 Tanks
                Yamamoto defend with 1 Artillery and 1 Tank
                    Chinese roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Hupeh, round 2 : 2/4 hits, 1.67 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Tank in Hupeh, round 2 : 1/2 hits, 0.83 expected hits
                    1 Artillery owned by the Yamamoto, 1 Tank owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Hupeh
                Chinese win, taking Hupeh from Yamamoto with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 Infantry
                Casualties for Yamamoto: 1 Artillery and 1 Tank
            Battle in Chahar
                Chinese attack with 3 ArmoredCars and 1 Tank
                Hisaichi defend with 1 Artillery and 2 Infantrys
                    Chinese roll dice for 3 ArmoredCars and 1 Tank in Chahar, round 2 : 2/4 hits, 1.50 expected hits
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chahar, round 2 : 1/3 hits, 1.00 expected hits
                    1 ArmoredCar owned by the Chinese and 2 Infantrys owned by the Hisaichi lost in Chahar
                    Chinese roll dice for 2 ArmoredCars and 1 Tank in Chahar, round 3 : 0/3 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Artillery in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 ArmoredCars and 1 Tank in Chahar, round 4 : 0/3 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Artillery in Chahar, round 4 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Chinese lost in Chahar
                    Chinese roll dice for 1 ArmoredCar and 1 Tank in Chahar, round 5 : 0/2 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Artillery in Chahar, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 ArmoredCar and 1 Tank in Chahar, round 6 : 0/2 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Artillery in Chahar, round 6 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 ArmoredCar and 1 Tank in Chahar, round 7 : 1/2 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Artillery in Chahar, round 7 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Chahar
                Chinese win, taking Chahar from Hisaichi with 1 Tank remaining. Battle score for attacker is -4
                Casualties for Chinese: 3 ArmoredCars
                Casualties for Hisaichi: 1 Artillery and 2 Infantrys
            Battle in Khobdo
                Chinese attack with 2 Artillerys and 3 Infantrys
                Neutral defend with 2 Infantrys
                    Chinese roll dice for 2 Artillerys and 3 Infantrys in Khobdo, round 2 : 1/5 hits, 1.50 expected hits
                    Neutral roll dice for 2 Infantrys in Khobdo, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral lost in Khobdo
                    Chinese roll dice for 2 Artillerys and 3 Infantrys in Khobdo, round 3 : 0/5 hits, 1.50 expected hits
                    Neutral roll dice for 1 Infantry in Khobdo, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 Artillerys and 3 Infantrys in Khobdo, round 4 : 2/5 hits, 1.50 expected hits
                    Neutral roll dice for 1 Infantry in Khobdo, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral and 1 Infantry owned by the Chinese lost in Khobdo
                Chinese loses 0 PUs for violating Khobdos neutrality.
                Chinese win, taking Khobdo from Neutral with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Neutral: 2 Infantrys
                Casualties for Chinese: 1 Infantry
            Battle in Kweichow
                Chinese attack with 4 ArmoredCars and 1 Tank
                Yamamoto defend with 1 Artillery, 1 Infantry and 1 Tank
                    Chinese roll dice for 4 ArmoredCars and 1 Tank in Kweichow, round 2 : 2/5 hits, 1.83 expected hits
                    Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kweichow, round 2 : 1/3 hits, 1.17 expected hits
                    1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 1 ArmoredCar owned by the Chinese lost in Kweichow
                    Chinese roll dice for 3 ArmoredCars and 1 Tank in Kweichow, round 3 : 1/4 hits, 1.50 expected hits
                    Yamamoto roll dice for 1 Tank in Kweichow, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Yamamoto lost in Kweichow
                Chinese win, taking Kweichow from Yamamoto with 3 ArmoredCars and 1 Tank remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 ArmoredCar
                Casualties for Yamamoto: 1 Artillery, 1 Infantry and 1 Tank
            Battle in W.Sinkiang
                Chinese attack with 2 ArmoredCars and 2 Tanks
                Neutral defend with 1 Artillery and 1 Infantry
                    Chinese roll dice for 2 ArmoredCars and 2 Tanks in W.Sinkiang, round 2 : 2/4 hits, 1.67 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in W.Sinkiang, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in W.Sinkiang
                Chinese loses 0 PUs for violating W.Sinkiangs neutrality.
                Chinese win, taking W.Sinkiang from Neutral with 2 ArmoredCars and 2 Tanks remaining. Battle score for attacker is 6
                Casualties for Neutral: 1 Artillery and 1 Infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 Infantry, 1 Marine and 4 Mech.Infs placed in Hsining
            4 Infantrys placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Neutral : -1.00
    Hisaichi : 0.33
    Yamamoto : -0.50
    Chinese : -4.50
    

    Savegame


  • TripleA Turn Summary: Hisaichi round 14

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14
    
        Combat Move - Hisaichi
            1 Infantry moved from Mindanao to Panay
                  Hisaichi take Panay from Americans
            1 Infantry moved from Mindanao to Samar
                  Hisaichi take Samar from Americans
            1 Infantry moved from Merauke to West Papua
                  Hisaichi take West Papua from Anzac
            1 Bomber moved from Davao to 86 Sea Zone
            1 Bomber moved from Changchun to 86 Sea Zone
            1 Adv.Fighter and 2 Fighters moved from Chita to 75 Sea Zone
            1 Artillery and 1 Infantry moved from Heilungchiang to Ayan
            1 Infantry moved from Anhwei to Shansi
                  Hisaichi take Shansi from Chinese
            4 Infantrys and 1 Tank moved from Peking to Chahar
            2 Artillerys, 6 Infantrys, 2 Marines and 3 Tanks moved from South Australia to Northern Territory
            1 B.Transport moved from 67 Sea Zone to 107 Sea Zone
            4 Infantrys moved from Davao to 107 Sea Zone
            4 Infantrys moved from 107 Sea Zone to Hollandia
            2 Adv.Fighters moved from Davao to Hollandia
            1 Adv.Fighter moved from 110 Sea Zone to Northern Territory
            1 Battleship moved from 110 Sea Zone to 107 Sea Zone
            2 Adv.Fighters moved from 110 Sea Zone to Hollandia
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Artillerys, 1 B.Transport, 1 Cruiser, 1 Destroyer, 12 Infantrys, 1 Marine and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in 75 Sea Zone
                Hisaichi attack with 1 Adv.Fighter and 2 Fighters
                Americans defend with 1 S.Submarine
                    Hisaichi roll dice for 1 Adv.Fighter and 2 Fighters in 75 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
                1 S.Submarine owned by the Americans lost in 75 Sea Zone
                Hisaichi win with 1 Adv.Fighter and 2 Fighters remaining. Battle score for attacker is 10
                Casualties for Americans: 1 S.Submarine
            Battle in 86 Sea Zone
                Hisaichi attack with 2 Bombers
                Americans defend with 3 S.Submarines
                    Hisaichi roll dice for 2 Bombers in 86 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits
                3 S.Submarines owned by the Americans Submerged
            Battle in Northern Territory
                Hisaichi attack with 1 Adv.Fighter, 2 Artillerys, 6 Infantrys, 2 Marines and 3 Tanks
                Anzac defend with 6 Infantrys
                    Hisaichi roll dice for 1 Adv.Fighter, 2 Artillerys, 6 Infantrys, 2 Marines and 3 Tanks in Northern Territory, round 2 : 5/14 hits, 5.00 expected hits
                    Anzac roll dice for 6 Infantrys in Northern Territory, round 2 : 1/6 hits, 2.00 expected hits
                    5 Infantrys owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Northern Territory
                    Hisaichi roll dice for 1 Adv.Fighter, 2 Artillerys, 5 Infantrys, 2 Marines and 3 Tanks in Northern Territory, round 3 : 4/13 hits, 4.83 expected hits
                    Anzac roll dice for 1 Infantry in Northern Territory, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac lost in Northern Territory
                Hisaichi winHisaichi win with 2 Bombers remaining, taking Northern Territory from Anzac with 1 Adv.Fighter, 2 Artillerys, 5 Infantrys, 2 Marines and 3 Tanks remaining. Battle score for attacker is 10
                Casualties for Hisaichi: 1 Infantry
                Casualties for Anzac: 6 Infantrys
            Battle in Ayan
                Hisaichi attack with 1 Artillery and 1 Infantry
                British defend with 1 ArmoredCar
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 ArmoredCar in Ayan, round 2 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the British lost in Ayan
                Hisaichi win, taking Ayan from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 ArmoredCar
            Battle in Chahar
                Hisaichi attack with 4 Infantrys and 1 Tank
                Chinese defend with 1 Tank
                    Hisaichi roll dice for 4 Infantrys and 1 Tank in Chahar, round 2 : 0/5 hits, 1.17 expected hits
                    Chinese roll dice for 1 Tank in Chahar, round 2 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 4 Infantrys and 1 Tank in Chahar, round 3 : 1/5 hits, 1.17 expected hits
                    Chinese roll dice for 1 Tank in Chahar, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Chinese lost in Chahar
                Hisaichi win, taking Chahar from Chinese with 4 Infantrys and 1 Tank remaining. Battle score for attacker is 5
                Casualties for Chinese: 1 Tank
            Battle in Hollandia
                Hisaichi attack with 4 Adv.Fighters and 4 Infantrys
                Anzac defend with 2 Infantrys
                    Hisaichi roll dice for 1 Battleship in Hollandia, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Anzac lost in Hollandia
                    Hisaichi roll dice for 4 Adv.Fighters and 4 Infantrys in Hollandia, round 2 : 2/8 hits, 2.67 expected hits
                    Dutch roll dice for 1 Infantry in Hollandia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac lost in Hollandia
                Hisaichi win, taking Hollandia from Dutch with 4 Adv.Fighters and 4 Infantrys remaining. Battle score for attacker is 4
                Casualties for Anzac: 2 Infantrys
    
        Non Combat Move - Hisaichi
            2 Adv.Fighters moved from Hollandia to 107 Sea Zone
            1 Infantry moved from West Borneo to 110 Sea Zone
            1 Infantry and 1 S.Submarine moved from 110 Sea Zone to 70 Sea Zone
            1 Infantry moved from 70 Sea Zone to South Australia
            2 Infantrys moved from Western Australia to Northern Territory
            1 Artillery and 2 Infantrys moved from Broome to Western Australia
            2 Carriers, 3 Destroyers and 2 Submarines moved from 110 Sea Zone to 107 Sea Zone
            1 Submarine moved from 111 Sea Zone to 107 Sea Zone
            2 Adv.Fighters moved from Hollandia to 107 Sea Zone
            1 Artillery and 6 Infantrys moved from Hulunbuir to Chita
            1 Tank moved from Liaoning to Chita
            1 Infantry moved from Kirin to Heilungchiang
            2 Infantrys moved from Changchun to Kirin
            1 Tank moved from Changchun to Liaoning
            1 Artillery and 1 Infantry moved from Liaoning to Peking
            2 Infantrys moved from Liaoning to Hulunbuir
            1 Adv.Fighter and 2 Fighters moved from 75 Sea Zone to Chita
            1 Bomber moved from 86 Sea Zone to Changchun
            1 Bomber moved from 86 Sea Zone to Chubu
            1 Adv.Fighter moved from Northern Territory to Broome
    
        Place Units - Hisaichi
            2 Infantrys and 1 Tank placed in Broome
            2 Infantrys, 1 Marine and 1 Tank placed in Davao
            1 B.Transport, 1 Cruiser and 1 Destroyer placed in 84 Sea Zone
            1 Artillery and 3 Infantrys placed in Liaoning
            1 Artillery, 3 Infantrys and 1 Tank placed in Changchun
            2 Infantrys placed in West Borneo
    
        Turn Complete - Hisaichi
            Hisaichi collect 81 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -3.67
    Anzac : -1.33
    Chinese : -1.00
    Russians : -0.17
    Dutch : -0.33
    

    Territory Summary for Hisaichi :

    Vladivostok : 1 flag
    Okhotsk : 1 flag, 1 Infantry
    Chita : 1 flag, 1 Adv.Fighter, 3 Artillerys, 2 Bunkers, 2 Fighters, 20 Infantrys and 10 Tanks
    Ayan : 1 flag, 1 Artillery and 1 Infantry
    Chubu : 1 Bomber
    Shansi : 1 flag, 1 Infantry
    Chahar : 1 flag, 4 Infantrys and 1 Tank
    Hunan : 1 flag
    Anhwei : 1 flag, 1 Infantry
    Liaoning : 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
    Kirin : 2 Infantrys
    Peking : 1 flag, 1 Artillery, 1 Bunker and 1 Infantry
    Hulunbuir : 2 Infantrys
    Shantung : 1 flag, 1 Infantry and 2 Tanks
    Changchun : 1 AAGun, 1 Artillery, 1 Bomber, 1 Factory, 3 Infantrys and 1 Tank
    Heilungchiang : 1 Infantry
    British Borneo : 1 flag
    Western Australia : 1 flag, 1 Artillery and 2 Infantrys
    West Papua : 1 flag, 1 Infantry
    Broome : 1 flag, 1 AAGun, 1 Adv.Fighter, 1 Factory, 2 Infantrys and 1 Tank
    Perth : 1 flag
    Northern Territory : 1 flag, 2 Artillerys, 7 Infantrys, 2 Marines and 3 Tanks
    South Australia : 1 flag, 1 Infantry
    Aroe : 1 flag, 1 Infantry
    West Borneo : 1 flag, 1 Elite, 1 Factory and 2 Infantrys
    Hollandia : 1 flag, 4 Infantrys
    Soembawa : 1 flag
    East And South Borneo : 1 flag
    Sumatra : 1 flag, 1 Bunker and 1 Infantry
    Merauke : 1 flag
    Java : 1 flag, 1 Bunker and 1 Infantry
    Samar : 1 flag, 1 Infantry
    Davao : 1 flag, 1 AAGun, 1 Factory, 2 Infantrys, 1 Marine and 1 Tank
    Panay : 1 flag, 1 Infantry
    Mindanao : 1 flag
    107 Sea Zone : 4 Adv.Fighters, 1 B.Transport, 1 Battleship, 2 Carriers, 3 Destroyers and 3 Submarines
    84 Sea Zone : 1 B.Transport, 1 Cruiser and 1 Destroyer
    70 Sea Zone : 1 S.Submarine
    

    Production/PUs Summary :

    Germans : 120 / 206
    Russians : 64 / 73
    Italians : 143 / 143
    French : 13 / 15
    Yamamoto : 74 / 78
    Chinese : 34 / 37
    Hisaichi : 81 / 81
    British : 61 / 67
    Anzac : 26 / 29
    Dutch : 15 / 21
    Finns : 9 / 10
    Romanians : 24 / 27
    Thai : 13 / 13
    Americans : 125 / 131
    

    Savegame


  • TripleA Turn Summary: British round 14

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14
    
        Combat Move - British
            2 Submarines moved from 21 Sea Zone to 22 Sea Zone
            1 Transport moved from 12 Sea Zone to 21 Sea Zone
            2 Infantrys moved from Manchester to 21 Sea Zone
            2 Infantrys and 1 Transport moved from 21 Sea Zone to 12 Sea Zone
            2 Infantrys moved from 12 Sea Zone to Nordland
            1 Infantry moved from Manchester to 21 Sea Zone
            1 Cruiser and 1 Infantry moved from 21 Sea Zone to 12 Sea Zone
            1 Infantry moved from 12 Sea Zone to Nordland
            2 Artillerys and 17 Infantrys moved from Assam to Sikang
            3 Infantrys moved from Assam to Sikang
            5 Infantrys moved from Assam to Bihar
            8 Artillerys, 1 Elite, 6 Infantrys and 2 Tanks moved from Delhi to Punjab
            1 Infantry moved from Hyderabad to Rajputana
            1 Infantry moved from Rajputana to Bombay
            1 Artillery and 14 Infantrys moved from Madras to Hyderabad
            5 Infantrys moved from Hyderabad to Delhi
            1 Transport moved from 72 Sea Zone to 71 Sea Zone
            2 Infantrys moved from Alaska to 71 Sea Zone
            2 Infantrys and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
            2 Infantrys moved from 72 Sea Zone to Koryakia
            2 Infantrys moved from Koryakia to Kolyma
            1 Infantry moved from Kolyma to Okhotsk
            2 Infantrys moved from Yukon to Alaska
            1 Infantry moved from British Columbia to Yukon
    
        Purchase Units - British
            British buy 2 Bunkers, 1 Destroyer, 12 Infantrys, 1 Mech.Inf, 1 S.Submarine and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Okhotsk
                British attack with 1 Infantry
                Hisaichi defend with 1 Infantry
                    British roll dice for 1 Infantry in Okhotsk, round 2 : 0/1 hits, 0.17 expected hits
                    Hisaichi roll dice for 1 Infantry in Okhotsk, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Infantry in Okhotsk, round 3 : 1/1 hits, 0.17 expected hits
                    Hisaichi roll dice for 1 Infantry in Okhotsk, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Okhotsk
                British win, taking Okhotsk from Hisaichi with 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in 22 Sea Zone
                British attack with 2 Submarines
                Germans defend with 1 T.Boat
                    British roll dice for 2 Submarines in 22 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                1 T.Boat owned by the Germans lost in 22 Sea Zone
                British win with 2 Submarines remaining. Battle score for attacker is 6
                Casualties for Germans: 1 T.Boat
    
        Non Combat Move - British
    
        Place Units - British
            5 Infantrys placed in Delhi
            1 Bunker placed in Cape Town
            1 Mech.Inf placed in Vancouver
            1 Destroyer, 1 S.Submarine and 1 Submarine placed in 21 Sea Zone
            1 Bunker placed in Delhi
            5 Infantrys placed in Madras
            2 Infantrys placed in Cape Town
    
        Turn Complete - British
            British collect 61 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    British : 1.00
    Hisaichi : -0.67
    

    Savegame


  • TripleA Turn Summary: Anzac round 14

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14
    
        Combat Move - Anzac
            14 Infantrys moved from New South Wales to South Australia
            2 Elites, 8 Infantrys and 1 Tank moved from Queensland to Townsville
            6 ArmoredCars moved from Canberra to South Australia
            3 Infantrys moved from Milne Bay to West Papua
    
        Purchase Units - Anzac
            Anzac buy 2 ArmoredCars, 2 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in South Australia
                Anzac attack with 6 ArmoredCars and 14 Infantrys
                Hisaichi defend with 1 Infantry
                    Anzac roll dice for 6 ArmoredCars and 14 Infantrys in South Australia, round 2 : 3/20 hits, 4.33 expected hits
                    Hisaichi roll dice for 1 Infantry in South Australia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in South Australia
                Anzac win, taking South Australia from Hisaichi with 6 ArmoredCars and 14 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in West Papua
                Anzac attack with 3 Infantrys
                Hisaichi defend with 1 Infantry
                    Anzac roll dice for 3 Infantrys in West Papua, round 2 : 1/3 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Infantry in West Papua, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in West Papua
                Anzac win, taking West Papua from Hisaichi with 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Anzac
    
        Place Units - Anzac
            1 ArmoredCar and 2 Infantrys placed in Townsville
            Anzac undo move 1.
            2 ArmoredCars and 1 Infantry placed in Townsville
            1 Infantry placed in Port Moresby
            3 Mech.Infs placed in Canberra
    
        Turn Complete - Anzac
            Anzac collect 29 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -0.67
    Anzac : -0.83
    

    Savegame


  • TripleA Turn Summary: Dutch round 14

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14
    
        Purchase Units - Dutch
            Dutch buy 1 Elite, 2 Infantrys and 2 Submarines; Remaining resources: 0 PUs; 
    
        Non Combat Move - Dutch
            9 Infantrys moved from Amazon to Suriname
    
        Place Units - Dutch
            2 Submarines placed in 35 Sea Zone
            1 Elite and 2 Infantrys placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Finns round 14

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14
    
        Combat Move - Finns
            1 Infantry and 1 Tank moved from Kotka to Vyborg
            2 Infantrys moved from Kotka to Vyborg
            3 Infantrys moved from Tampere to Oulu
            1 Tank moved from Helsinki to Oulu
            1 Fighter moved from Helsinki to Oulu
            1 Elite and 1 Infantry moved from Helsinki to 24 Sea Zone
            1 Elite and 1 Infantry moved from 24 Sea Zone to Oulu
    
        Purchase Units - Finns
            Finns buy 2 Artillerys and 1 Elite; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Vyborg
                Finns attack with 3 Infantrys and 1 Tank
                Russians defend with 1 Infantry
                    Finns roll dice for 3 Infantrys and 1 Tank in Vyborg, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Vyborg
                Finns win, taking Vyborg from Russians with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Oulu
                Finns attack with 1 Elite, 1 Fighter, 4 Infantrys and 1 Tank
                Russians defend with 2 ArmoredCars, 1 Infantry and 1 Tank
                    Finns roll dice for 1 Elite, 1 Fighter, 4 Infantrys and 1 Tank in Oulu, round 2 : 0/7 hits, 1.83 expected hits
                    Russians roll dice for 2 ArmoredCars, 1 Infantry and 1 Tank in Oulu, round 2 : 1/4 hits, 1.17 expected hits
                    1 Infantry owned by the Finns lost in Oulu
                    Finns roll dice for 1 Elite, 1 Fighter, 3 Infantrys and 1 Tank in Oulu, round 3 : 1/6 hits, 1.67 expected hits
                    Russians roll dice for 2 ArmoredCars, 1 Infantry and 1 Tank in Oulu, round 3 : 2/4 hits, 1.17 expected hits
                    1 ArmoredCar owned by the Russians and 2 Infantrys owned by the Finns lost in Oulu
                    Finns roll dice for 1 Elite, 1 Fighter, 1 Infantry and 1 Tank in Oulu, round 4 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 ArmoredCar, 1 Infantry and 1 Tank in Oulu, round 4 : 0/3 hits, 1.00 expected hits
                    1 ArmoredCar owned by the Russians and 1 Infantry owned by the Russians lost in Oulu
                    Finns roll dice for 1 Elite, 1 Fighter, 1 Infantry and 1 Tank in Oulu, round 5 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Tank in Oulu, round 5 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Russians lost in Oulu
                Finns win, taking Oulu from Russians with 1 Elite, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 9
                Casualties for Finns: 3 Infantrys
                Casualties for Russians: 2 ArmoredCars, 1 Infantry and 1 Tank
    
        Non Combat Move - Finns
            1 Fighter moved from Oulu to Helsinki
            2 Infantrys moved from Helsinki to Tampere
    
        Place Units - Finns
            2 Artillerys and 1 Elite placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Finns : -2.17
    Russians : -1.17
    

    Territory Summary for Finns :

    Helsinki : 1 AAGun, 2 Artillerys, 1 Elite, 1 Factory and 1 Fighter
    Oulu : 1 Elite, 1 Infantry and 1 Tank
    Tampere : 2 Infantrys
    Vyborg : 3 Infantrys and 1 Tank
    24 Sea Zone : 1 Transport
    

    Production/PUs Summary :

    Germans : 120 / 206
    Russians : 62 / 73
    Italians : 143 / 143
    French : 13 / 15
    Yamamoto : 74 / 78
    Chinese : 34 / 37
    Hisaichi : 77 / 81
    British : 61 / 61
    Anzac : 29 / 29
    Dutch : 15 / 15
    Finns : 12 / 12
    Romanians : 24 / 27
    Thai : 13 / 13
    Americans : 125 / 131
    

    Savegame


  • TripleA Turn Summary: Romanians round 14

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14
    
        Combat Move - Romanians
            2 Tanks moved from Rostov to Penza
            2 Tanks moved from Georgia to Kuybyshev
            1 Mech.Inf moved from Georgia to Kuybyshev
            1 Fighter moved from Kursk to Penza
            1 Adv.Fighter moved from Kursk to Kuybyshev
            1 Mot.Inf moved from Donetsk to Penza
            1 Mot.Inf moved from Donetsk to Smolensk
                  Romanians take Smolensk from Russians
            1 Mot.Inf moved from Smolensk to S.Karelia
                  Romanians take S.Karelia from Russians
    
        Purchase Units - Romanians
            Romanians buy 3 Infantrys, 1 Mech.Inf, 1 Mot.Inf and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Kuybyshev
                Romanians attack with 1 Adv.Fighter, 1 Mech.Inf and 2 Tanks
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Adv.Fighter, 1 Mech.Inf and 2 Tanks in Kuybyshev, round 2 : 1/4 hits, 1.83 expected hits
                    Russians roll dice for 1 Infantry in Kuybyshev, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Mech.Inf owned by the Romanians lost in Kuybyshev
                Romanians win, taking Kuybyshev from Russians with 1 Adv.Fighter and 2 Tanks remaining. Battle score for attacker is -4
                Casualties for Romanians: 1 Mech.Inf
                Casualties for Russians: 1 Infantry
            Battle in Penza
                Romanians attack with 1 Fighter, 1 Mot.Inf and 2 Tanks
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Fighter, 1 Mot.Inf and 2 Tanks in Penza, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 Infantry in Penza, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Penza
                Romanians win, taking Penza from Russians with 1 Fighter, 1 Mot.Inf and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Romanians
            1 Fighter moved from Penza to Georgia
            1 Adv.Fighter moved from Kuybyshev to Saratov
            1 Infantry moved from Donetsk to Rostov
            2 Tanks moved from Odessa to Rostov
            2 Tanks moved from Bucharest to Odessa
            1 Mech.Inf and 1 Mot.Inf moved from Bucharest to Donetsk
    
        Place Units - Romanians
            3 Infantrys placed in Georgia
            1 Mech.Inf, 1 Mot.Inf and 2 Tanks placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 29 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Romanians : -0.33
    Russians : 0.33
    

    Territory Summary for Romanians :

    Penza : 1 flag, 1 Mot.Inf and 2 Tanks
    Donetsk : 1 flag, 1 Mech.Inf and 1 Mot.Inf
    Kuybyshev : 1 flag, 2 Tanks
    Saratov : 1 Adv.Fighter
    Crimea : 1 flag
    Odessa : 1 flag, 2 Tanks
    Smolensk : 1 flag
    Tula : 1 flag
    Georgia : 1 flag, 1 AAGun, 1 Factory, 1 Fighter, 3 Infantrys and 1 Mot.Inf
    Rostov : 1 flag, 1 Infantry and 2 Tanks
    S.Karelia : 1 flag, 1 Mot.Inf
    Bucharest : 1 AAGun, 1 Factory, 1 Mech.Inf, 1 Mot.Inf and 2 Tanks
    

    Production/PUs Summary :

    Germans : 120 / 206
    Russians : 57 / 73
    Italians : 143 / 143
    French : 13 / 15
    Yamamoto : 74 / 78
    Chinese : 34 / 37
    Hisaichi : 77 / 81
    British : 61 / 61
    Anzac : 29 / 29
    Dutch : 15 / 15
    Finns : 12 / 12
    Romanians : 29 / 29
    Thai : 13 / 13
    Americans : 125 / 131
    

    Savegame


  • TripleA Turn Summary: Thai round 14

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14
    
        Combat Move - Thai
            2 Infantrys and 1 Tank moved from Yunnan to Szechwan
            2 Infantrys and 1 Tank moved from Burma to Assam
    
        Purchase Units - Thai
            Thai buy 4 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Szechwan
                Thai attack with 2 Infantrys and 1 Tank
                Chinese defend with 1 Artillery
                    Thai roll dice for 2 Infantrys and 1 Tank in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Artillery in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai and 1 Artillery owned by the Chinese lost in Szechwan
                Thai win, taking Szechwan from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Thai: 1 Infantry
                Casualties for Chinese: 1 Artillery
            Battle in Assam
                Thai attack with 2 Infantrys and 1 Tank
                British defend with 1 Infantry
                    Thai roll dice for 2 Infantrys and 1 Tank in Assam, round 2 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 Infantry in Assam, round 2 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 2 Infantrys and 1 Tank in Assam, round 3 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 Infantry in Assam, round 3 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 2 Infantrys and 1 Tank in Assam, round 4 : 2/3 hits, 0.83 expected hits
                    British roll dice for 1 Infantry in Assam, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Assam
                Thai win, taking Assam from British with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
    
        Non Combat Move - Thai
            2 Infantrys moved from N.Thailand to Yunnan
            2 Artillerys and 2 Infantrys moved from S.Thailand to Burma
            1 Tank moved from Bangkok to Burma
            4 Infantrys moved from Bangkok to S.Thailand
    
        Place Units - Thai
            4 Infantrys and 1 Tank placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    British : -1.00
    Chinese : 0.67
    Thai : -0.33
    

    Territory Summary for Thai :

    Szechwan : 1 flag, 1 Infantry and 1 Tank
    Yunnan : 1 flag, 2 Infantrys
    Assam : 1 flag, 2 Infantrys and 1 Tank
    Burma : 1 flag, 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank
    S.Thailand : 4 Infantrys
    Bangkok : 1 AAGun, 1 Factory, 4 Infantrys and 1 Tank
    

    Production/PUs Summary :

    Germans : 120 / 206
    Russians : 57 / 73
    Italians : 143 / 143
    French : 13 / 15
    Yamamoto : 74 / 78
    Chinese : 32 / 37
    Hisaichi : 77 / 81
    British : 59 / 61
    Anzac : 29 / 29
    Dutch : 15 / 15
    Finns : 12 / 12
    Romanians : 29 / 29
    Thai : 17 / 17
    Americans : 125 / 131
    

    Savegame


  • TripleA Turn Summary: Americans round 14

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14
    
        Combat Move - Americans
            1 B.Transport moved from 12 Sea Zone to 11 Sea Zone
            1 S.Submarine moved from 12 Sea Zone to 11 Sea Zone
            5 Infantrys moved from Scotland to 11 Sea Zone
            1 B.Transport, 5 Infantrys and 1 S.Submarine moved from 11 Sea Zone to 12 Sea Zone
            5 Infantrys moved from 12 Sea Zone to Oslo
            2 Elites and 1 Marine moved from Nordland to Oslo
            2 Fighters and 2 L.Fighters moved from Nordland to Oslo
            1 B.Transport moved from 10 Sea Zone to 8 Sea Zone
            2 Artillerys, 4 B.Transports and 13 Infantrys moved from 8 Sea Zone to 10 Sea Zone
            2 Artillerys and 13 Infantrys moved from 10 Sea Zone to Scotland
            4 B.Transports moved from 8 Sea Zone to 13 Sea Zone
            5 S.Submarines moved from 25 Sea Zone to 35 Sea Zone
            3 S.Submarines moved from 71 Sea Zone to 87 Sea Zone
            3 S.Submarines moved from 86 Sea Zone to 87 Sea Zone
            4 S.Submarines moved from 88 Sea Zone to 87 Sea Zone
            1 S.Submarine moved from 109 Sea Zone to 87 Sea Zone
            3 S.Submarines moved from 91 Sea Zone to 87 Sea Zone
            1 Carrier moved from 88 Sea Zone to 87 Sea Zone
            1 Carrier and 1 Destroyer moved from 71 Sea Zone to 78 Sea Zone
            2 Artillerys and 3 Infantrys moved from Kolyma to Zhigansk
            4 Tanks moved from South Africa to Cape Town
            1 Elite moved from South Africa to Cape Town
            1 Infantry moved from Cape Town to South Africa
            1 B.Transport moved from 35 Sea Zone to 125 Sea Zone
    
        Purchase Units - Americans
            Americans buy 1 Battleship, 2 Infantrys, 1 L.Fighter, 1 S.Bomber, 7 S.Submarines and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Oslo
                Americans attack with 2 Elites, 2 Fighters, 5 Infantrys, 2 L.Fighters and 1 Marine
                Germans defend with 8 Infantrys
                    Americans roll dice for 2 Elites, 2 Fighters, 5 Infantrys, 2 L.Fighters and 1 Marine in Oslo, round 2 : 2/12 hits, 3.67 expected hits
                    Germans roll dice for 8 Infantrys in Oslo, round 2 : 4/8 hits, 2.67 expected hits
                    4 Infantrys owned by the Americans and 2 Infantrys owned by the Germans lost in Oslo
                    Americans roll dice for 2 Elites, 2 Fighters, 1 Infantry, 2 L.Fighters and 1 Marine in Oslo, round 3 : 4/8 hits, 3.00 expected hits
                    Germans roll dice for 6 Infantrys in Oslo, round 3 : 1/6 hits, 2.00 expected hits
                    1 Infantry owned by the Americans and 4 Infantrys owned by the Germans lost in Oslo
                    Americans roll dice for 2 Elites, 2 Fighters, 2 L.Fighters and 1 Marine in Oslo, round 4 : 2/7 hits, 2.83 expected hits
                    Germans roll dice for 2 Infantrys in Oslo, round 4 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Germans lost in Oslo
                Americans win, taking Oslo from Germans with 2 Elites, 2 Fighters, 2 L.Fighters and 1 Marine remaining. Battle score for attacker is 6
                Casualties for Americans: 5 Infantrys
                Casualties for Germans: 8 Infantrys
    
        Non Combat Move - Americans
            2 L.Fighters moved from Oslo to Nordland
            2 Fighters moved from Oslo to Nordland
    
        Place Units - Americans
            1 Battleship and 1 Submarine placed in 98 Sea Zone
            3 S.Submarines placed in 71 Sea Zone
            1 L.Fighter and 1 S.Bomber placed in San Francisco
            3 S.Submarines placed in 26 Sea Zone
            2 Infantrys placed in Santiago
            1 S.Submarine placed in 83 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Minamitori: 2 Adv.Fighters
            EDIT: Adding units owned by Americans to 87 Sea Zone: 2 Adv.Fighters
            EDIT: Removing units owned by Americans from Minamitori: 1 Adv.Fighter and 1 L.Fighter
            EDIT: Adding units owned by Americans to 78 Sea Zone: 1 Adv.Fighter and 1 L.Fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 127 PUs; end with 127 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Americans : -1.50
    

    Savegame


  • TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 15
    
        Combat Move - Germans
            1 Artillery and 4 Infantrys moved from Tula to Yaroslavl
            2 Infantrys moved from Kiev to Minsk
                  Germans take Minsk from Russians
            1 Infantry moved from Danzig to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Lapland
                  Finns take Lapland from French
            2 Stukas moved from Hamburg to Oslo
            3 Stukas moved from Hamburg to 22 Sea Zone
            1 Bomber moved from Hamburg to 22 Sea Zone
            2 Stukas moved from Normandy to 22 Sea Zone
            3 Elites moved from Hamburg to 23 Sea Zone
            2 Infantrys moved from Hamburg to 23 Sea Zone
            2 Infantrys moved from 23 Sea Zone to Oslo
            3 Elites moved from 23 Sea Zone to Oslo
            4 Infantrys and 2 Tanks moved from Middle Norrland to Upper Norrland
    
        Purchase Units - Germans
            Germans buy 8 ArmoredCars, 2 Artillerys, 3 Destroyers, 2 HeavyTanks, 22 Infantrys, 2 JetFighters, 3 S.Submarines and 7 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in 22 Sea Zone
                Germans attack with 1 Bomber and 5 Stukas
                British defend with 2 Submarines
                    Germans roll dice for 1 Bomber and 5 Stukas in 22 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
                    2 Submarines owned by the British lost in 22 Sea Zone
                Germans win with 1 Bomber and 5 Stukas remaining. Battle score for attacker is 14
                Casualties for British: 2 Submarines
            Battle in Oslo
                Germans attack with 3 Elites, 2 Infantrys and 2 Stukas
                Americans defend with 2 Elites and 1 Marine
                    Germans roll dice for 1 Battleship and 1 Cruiser in Oslo, round 2 : 1/2 hits, 1.17 expected hits
                    1 Elite owned by the Americans lost in Oslo
                    Germans roll dice for 3 Elites, 2 Infantrys and 2 Stukas in Oslo, round 2 : 3/7 hits, 2.67 expected hits
                    Americans roll dice for 1 Elite and 1 Marine in Oslo, round 2 : 1/2 hits, 0.67 expected hits
                    1 Marine owned by the Americans, 1 Elite owned by the Americans and 1 Infantry owned by the Germans lost in Oslo
                Germans win, taking Oslo from Americans with 3 Elites, 1 Infantry and 2 Stukas remaining. Battle score for attacker is 8
                Casualties for Americans: 2 Elites and 1 Marine
                Casualties for Germans: 1 Infantry
            Battle in Yaroslavl
                Germans attack with 1 Artillery and 4 Infantrys
                Russians defend with 1 Artillery
                    Germans roll dice for 1 Artillery and 4 Infantrys in Yaroslavl, round 2 : 0/5 hits, 1.17 expected hits
                    Russians roll dice for 1 Artillery in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Artillery and 4 Infantrys in Yaroslavl, round 3 : 0/5 hits, 1.17 expected hits
                    Russians roll dice for 1 Artillery in Yaroslavl, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Artillery and 4 Infantrys in Yaroslavl, round 4 : 1/5 hits, 1.17 expected hits
                    Russians roll dice for 1 Artillery in Yaroslavl, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Yaroslavl
                Germans win, taking Yaroslavl from Russians with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Artillery
            Battle in Upper Norrland
                Germans attack with 4 Infantrys and 2 Tanks
                French defend with 1 Tank
                    Germans roll dice for 4 Infantrys and 2 Tanks in Upper Norrland, round 2 : 2/6 hits, 1.67 expected hits
                    French roll dice for 1 Tank in Upper Norrland, round 2 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the French and 1 Infantry owned by the Germans lost in Upper Norrland
                Germans win, taking Upper Norrland from French with 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 3
                Casualties for Germans: 1 Infantry
                Casualties for French: 1 Tank
    
        Non Combat Move - Germans
            2 Stukas moved from Oslo to Hamburg
            1 Bomber and 5 Stukas moved from 22 Sea Zone to Hamburg
            5 Infantrys moved from Rhine to Hamburg
            1 Tank moved from Picardy to Netherlands
            1 T.Boat moved from 23 Sea Zone to 22 Sea Zone
            1 Artillery, 1 Elite and 1 Infantry moved from Kursk to Smolensk
            9 HeavyTanks and 21 Tanks moved from Moscow to Kuybyshev
            1 Tank moved from Stalingrad to Kuybyshev
            1 HeavyTank moved from Stalingrad to Kuybyshev
            2 Infantrys moved from Stalingrad to Saratov
            1 Artillery moved from Stalingrad to Saratov
            1 Tank moved from Kursk to Yaroslavl
            1 Infantry moved from Brest to East Prussia
            2 Infantrys moved from Brest to Lithuania
            2 ArmoredCars, 1 HeavyTank and 1 Tank moved from Warsaw to Lithuania
            1 Infantry moved from Vinnytsia to Donetsk
            2 Stukas moved from Kursk to Saratov
            2 Infantrys moved from Georgia to Saratov
            5 Infantrys moved from Netherlands to Hamburg
            2 Infantrys moved from Belgium to Netherlands
    
        Place Units - Germans
            3 Destroyers and 3 S.Submarines placed in 23 Sea Zone
            4 ArmoredCars and 1 HeavyTank placed in Stalingrad
            4 ArmoredCars and 6 Tanks placed in Moscow
            3 Infantrys placed in Normandy
            1 Artillery and 3 Infantrys placed in Rhine
            1 HeavyTank, 1 JetFighter and 1 Tank placed in Bavaria
            10 Infantrys placed in Berlin
            1 Artillery and 3 Infantrys placed in Warsaw
            3 Infantrys placed in Kursk
            1 JetFighter placed in Berlin
    
        Turn Complete - Germans
            Germans collect 124 PUs; end with 124 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.17
    French : 0.50
    Americans : 0.33
    Russians : -1.00
    

    Territory Summary for Germans :

    East Prussia : 1 Infantry
    Berlin : 1 AAGun, 1 Factory, 10 Infantrys and 1 JetFighter
    Rhine : 1 AAGun, 1 Artillery, 1 Factory and 3 Infantrys
    Bohemia : 1 Factory
    Bavaria : 1 AAGun, 1 Factory, 1 HeavyTank, 1 JetFighter and 1 Tank
    Hamburg : 1 AAGun, 1 Artillery, 1 Bomber, 1 Factory, 12 Infantrys, 7 Stukas and 1 Tank
    Lithuania : 1 flag, 2 ArmoredCars, 1 HeavyTank, 3 Infantrys and 1 Tank
    Donetsk : 1 Infantry
    Kiev : 1 flag
    Vinnytsia : 1 flag, 1 AAGun, 1 Bunker and 1 Factory
    Stalingrad : 1 flag, 4 ArmoredCars, 1 Factory and 1 HeavyTank
    Moscow : 1 flag, 1 AAGun, 4 ArmoredCars, 1 Factory and 6 Tanks
    Kuybyshev : 10 HeavyTanks and 22 Tanks
    Kursk : 1 flag, 1 AAGun, 1 Factory and 3 Infantrys
    Saratov : 1 flag, 1 Artillery, 5 Infantrys and 2 Stukas
    Smolensk : 1 Artillery, 1 Elite and 1 Infantry
    Yaroslavl : 1 flag, 1 Artillery, 4 Infantrys and 1 Tank
    Minsk : 1 flag, 2 Infantrys
    Burgundy : 1 flag
    Lorraine : 1 flag
    Languedoc : 1 flag
    Brittany : 1 flag
    Normandy : 1 flag, 1 AAGun, 1 Artillery, 1 Elite, 1 Factory and 10 Infantrys
    Picardy : 1 flag, 1 Infantry
    Kordofan : 1 flag, 1 Infantry
    Lapland : 1 Infantry
    Krakow : 1 flag
    Warsaw : 1 flag, 1 Artillery, 1 Factory and 3 Infantrys
    Brest : 1 flag, 1 AAGun
    Upper Norrland : 1 flag, 3 Infantrys and 2 Tanks
    Oslo : 1 flag, 3 Elites and 1 Infantry
    Middle Norrland : 1 flag, 1 Infantry
    Danzig : 1 flag
    Hungary : 1 flag
    Denmark : 1 flag
    Belgium : 1 flag
    Netherlands : 1 flag, 2 Infantrys and 1 Tank
    22 Sea Zone : 1 T.Boat
    24 Sea Zone : 1 T.Boat
    23 Sea Zone : 1 Battleship, 1 Cruiser, 6 Destroyers, 6 S.Submarines, 4 Submarines, 14 T.Boats and 2 Transports
    38 Sea Zone : 1 Destroyer and 2 Transports
    

    Production/PUs Summary :

    Germans : 124 / 124
    Russians : 55 / 73
    Italians : 143 / 143
    French : 9 / 15
    Yamamoto : 74 / 78
    Chinese : 32 / 37
    Hisaichi : 77 / 81
    British : 59 / 61
    Anzac : 29 / 29
    Dutch : 15 / 15
    Finns : 14 / 12
    Romanians : 29 / 29
    Thai : 17 / 17
    Americans : 125 / 127
    

    Savegame


  • @captainwalker i cant stop the germans. your going to roll rite over me. and you have a ton of cash so you can buy alot of planes and boats you’ll take my navy’s out in no time. i concede. :face_with_head_bandage:


  • @dawgoneit the Italians are a bigger threat than Germany…they will take India and South America…


  • @captainwalker another?


  • @dawgoneit ok…what side to you want?


  • @captainwalker we can do same sides if you want


  • @dawgoneit ok…it may be a couple of days before I get it started…I’ll let you know when it’s ready


  • @captainwalker ok:relaxed:

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