W@W captain walker (axis) vs dawgoneit


  • TripleA Turn Summary: British round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - British
            1 Fighter moved from Manchester to Normandy
            1 Tank moved from Dublin to 18 Sea Zone
            1 T.Boat, 1 Tank and 1 Transport moved from 18 Sea Zone to 20 Sea Zone
            1 ArmoredCar and 1 Infantry moved from Wales to 20 Sea Zone
            1 ArmoredCar, 1 Infantry and 1 Tank moved from 20 Sea Zone to Normandy
            3 Fighters moved from Paris to Normandy
            1 Destroyer moved from 28 Sea Zone to 34 Sea Zone
            1 Fighter moved from E.Morocco to 34 Sea Zone
            1 Bomber moved from Gibraltar to 34 Sea Zone
            2 ArmoredCars moved from Cape Town to Angola
            1 Infantry moved from Mozambique to Kenya
            1 ArmoredCar moved from Mozambique to Equatoria
            1 ArmoredCar moved from Mozambique to Angola
            1 Tank moved from Italian East Africa to Equatoria
            1 Infantry moved from New Valley to Darfur
            1 Infantry moved from Nubia to Kordofan
            1 Tank moved from Italian East Africa to Kordofan
            2 Fighters moved from Lower Egypt to Kordofan
            2 Fighters moved from Lower Egypt to Darfur
            1 Infantry moved from Lower Egypt to New Valley
            1 Artillery moved from Lower Egypt to Cairo
            1 Infantry moved from Cairo to Lower Egypt
            2 Cruisers and 1 Transport moved from 57 Sea Zone to 59 Sea Zone
            1 Elite, 1 Infantry and 2 Tanks moved from S.Saudi Arabia to 57 Sea Zone
            1 Elite, 1 Infantry and 2 Tanks moved from 57 Sea Zone to Italian East Africa
            1 Infantry moved from Colombia to Central America
            1 Infantry moved from Quebec to Montreal
            1 Infantry moved from Burma to Yunnan
            1 Infantry moved from Burma to Yunnan
            1 Infantry moved from Assam to Burma
            1 Artillery and 1 Infantry moved from Bihar to Assam
            2 Artillerys and 3 Infantrys moved from Delhi to Bihar
            2 Artillerys and 3 Infantrys moved from Madras to Hyderabad
            1 Artillery and 2 Infantrys moved from Hyderabad to Bihar
            1 Submarine moved from 67 Sea Zone to 65 Sea Zone
            1 Artillery and 2 Infantrys moved from Punjab to Bihar
            2 ArmoredCars moved from Bombay to Hyderabad
            1 Transport moved from 72 Sea Zone to 71 Sea Zone
            1 Infantry and 1 Tank moved from Alaska to 71 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
            1 Infantry and 1 Tank moved from Yukon to Alaska
            1 Infantry and 1 Tank moved from 72 Sea Zone to Koryakia
            1 Destroyer moved from 72 Sea Zone to 76 Sea Zone
    
        Purchase Units - British
            British buy 4 ArmoredCars, 2 Artillerys, 2 Destroyers, 1 Elite, 12 Infantrys, 2 Mech.Infs, 2 Submarines and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in 34 Sea Zone
                British attack with 1 Bomber, 1 Destroyer and 1 Fighter
                Germans defend with 2 Submarines
                    Germans roll dice for 2 Submarines in 34 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 Bomber, 1 Destroyer and 1 Fighter in 34 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    2 Submarines owned by the Germans and 1 Destroyer owned by the British lost in 34 Sea Zone
                British win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 6
                Casualties for British: 1 Destroyer
                Casualties for Germans: 2 Submarines
            Battle in Darfur
                British attack with 2 Fighters and 1 Infantry
                Germans defend with 1 Infantry
                    British roll dice for 2 Fighters and 1 Infantry in Darfur, round 2 : 3/3 hits, 0.83 expected hits
                    Germans roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Darfur
                British win, taking Darfur from Germans with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in Equatoria
                British attack with 1 ArmoredCar and 1 Tank
                Germans defend with 1 Infantry
                    British roll dice for 1 ArmoredCar and 1 Tank in Equatoria, round 2 : 0/2 hits, 0.83 expected hits
                    Italians roll dice for 1 Infantry in Equatoria, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 ArmoredCar and 1 Tank in Equatoria, round 3 : 0/2 hits, 0.83 expected hits
                    Italians roll dice for 1 Infantry in Equatoria, round 3 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the British lost in Equatoria
                    British roll dice for 1 Tank in Equatoria, round 4 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 Infantry in Equatoria, round 4 : 1/1 hits, 0.33 expected hits
                    1 Tank owned by the British lost in Equatoria
                Italians win with 1 Infantry remaining. Battle score for attacker is -9
                Casualties for British: 1 ArmoredCar and 1 Tank
            Battle in Normandy
                British attack with 1 ArmoredCar, 4 Fighters, 1 Infantry and 1 Tank
                Italians defend with 1 AAGun, 1 Factory and 2 Tanks
                    AA fire in Normandy : 0/4 hits, 0.67 expected hits
                    British roll dice for 1 ArmoredCar, 4 Fighters, 1 Infantry and 1 Tank in Normandy, round 2 : 2/7 hits, 2.33 expected hits
                    Italians roll dice for 2 Tanks in Normandy, round 2 : 2/2 hits, 1.00 expected hits
                    1 ArmoredCar owned by the British, 2 Tanks owned by the Italians and 1 Infantry owned by the British lost in Normandy
                British win, taking Normandy from Italians with 4 Fighters and 1 Tank remaining. Battle score for attacker is 4
                Casualties for British: 1 ArmoredCar and 1 Infantry
                Casualties for Italians: 2 Tanks
            Battle in 76 Sea Zone
                British attack with 1 Destroyer
                Yamamoto defend with 1 Submarine
                    Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 Destroyer in 76 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Yamamoto and 1 Destroyer owned by the British lost in 76 Sea Zone
                Yamamoto win with no units remaining. Battle score for attacker is -1
                Casualties for British: 1 Destroyer
                Casualties for Yamamoto: 1 Submarine
            Battle in Kordofan
                British attack with 2 Fighters, 1 Infantry and 1 Tank
                Italians defend with 1 Infantry
                    British roll dice for 2 Fighters, 1 Infantry and 1 Tank in Kordofan, round 2 : 3/4 hits, 1.33 expected hits
                    Italians roll dice for 1 Infantry in Kordofan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Kordofan
                British win, taking Kordofan from Italians with 2 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
            Battle in Angola
                British attack with 3 ArmoredCars
                Neutral defend with 1 Infantry
                    British roll dice for 3 ArmoredCars in Angola, round 2 : 0/3 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in Angola, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 3 ArmoredCars in Angola, round 3 : 0/3 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in Angola, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 3 ArmoredCars in Angola, round 4 : 0/3 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in Angola, round 4 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the British lost in Angola
                    British roll dice for 2 ArmoredCars in Angola, round 5 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Angola, round 5 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 ArmoredCars in Angola, round 6 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Angola, round 6 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Angola
                British loses 0 PUs for violating Angolas neutrality.
                British win, taking Angola from Neutral with 2 ArmoredCars remaining. Battle score for attacker is -2
                Casualties for British: 1 ArmoredCar
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - British
            2 Fighters moved from Kordofan to Nubia
            2 Fighters moved from Darfur to Italian East Africa
            2 Fighters moved from Nubia to Italian East Africa
            4 Fighters moved from Normandy to Paris
            1 Fighter moved from 34 Sea Zone to Mauritania
            1 Bomber moved from 34 Sea Zone to Rhodesia
    
        Place Units - British
            1 Destroyer placed in 20 Sea Zone
            1 Destroyer and 2 Submarines placed in 21 Sea Zone
            2 Mech.Infs placed in Cape Town
            1 Artillery, 3 Infantrys and 2 Tanks placed in Cairo
            4 ArmoredCars and 1 Infantry placed in Delhi
            1 Artillery, 1 Elite and 3 Infantrys placed in Madras
            2 Infantrys placed in Bombay
            British undo move 5.
            2 ArmoredCars and 3 Infantrys placed in Delhi
            2 ArmoredCars placed in Vancouver
            1 Infantry placed in Manchester
    
        Turn Complete - British
            British collect 96 PUs; end with 96 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Neutral : -0.67
    British : -1.00
    Italians : 1.67
    AA fire in Normandy : : -0.67
    Yamamoto : 0.33
    

    Savegame


  • TripleA Turn Summary: Anzac round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Anzac
            1 Tank moved from Western Australia to 67 Sea Zone
            2 Infantrys moved from Western Australia to 67 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 67 Sea Zone to 65 Sea Zone
            2 Adv.Fighters moved from 67 Sea Zone to Malaya
            1 Infantry and 1 Tank moved from 65 Sea Zone to Malaya
            1 Infantry moved from 67 Sea Zone to Java
            1 Infantry moved from Lombok to Java
            4 Infantrys moved from South Australia to Western Australia
    
        Purchase Units - Anzac
            Anzac buy 1 Adv.Fighter, 1 Destroyer, 3 Infantrys and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Malaya
                Anzac attack with 2 Adv.Fighters, 1 Infantry and 1 Tank
                Yamamoto defend with 1 AAGun and 2 Tanks
                    AA fire in Malaya : 0/2 hits, 0.33 expected hits
                    Anzac roll dice for 2 Adv.Fighters, 1 Infantry and 1 Tank in Malaya, round 2 : 1/4 hits, 1.67 expected hits
                    Yamamoto roll dice for 2 Tanks in Malaya, round 2 : 1/2 hits, 1.00 expected hits
                    1 Infantry owned by the Anzac and 1 Tank owned by the Yamamoto lost in Malaya
                    Anzac roll dice for 2 Adv.Fighters and 1 Tank in Malaya, round 3 : 2/3 hits, 1.50 expected hits
                    Yamamoto roll dice for 1 Tank in Malaya, round 3 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Yamamoto and 1 Adv.Fighter owned by the Anzac lost in Malaya
                Anzac win, taking Malaya from Yamamoto with 1 Adv.Fighter and 1 Tank remaining. Battle score for attacker is -2
                Casualties for Anzac: 1 Adv.Fighter and 1 Infantry
                Casualties for Yamamoto: 2 Tanks
            Battle in Java
                Anzac attack with 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Anzac roll dice for 2 Infantrys in Java, round 2 : 0/2 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 2 Infantrys in Java, round 3 : 0/2 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 2 Infantrys in Java, round 4 : 1/2 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Infantry in Java, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Java
                Anzac win, taking Java from Hisaichi with 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Anzac
            1 Adv.Fighter moved from Malaya to 67 Sea Zone
            1 Destroyer moved from 67 Sea Zone to 65 Sea Zone
    
        Place Units - Anzac
            1 Adv.Fighter, 1 Destroyer and 1 Transport placed in 67 Sea Zone
            1 Transport placed in 122 Sea Zone
            3 Infantrys placed in Townsville
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -1.00
    Yamamoto : 0.50
    AA fire in Malaya : : -0.33
    Anzac : -0.17
    

    Savegame


  • TripleA Turn Summary: Dutch round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Purchase Units - Dutch
            Dutch buy 1 Factory; Remaining resources: 2 PUs; 
    
        Place Units - Dutch
            1 Factory placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 16 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Finns round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Finns
            1 Infantry moved from N.Karelia to Murmansk
                  Finns take Murmansk from Russians
            2 Infantrys moved from Helsinki to 24 Sea Zone
            2 Infantrys moved from 24 Sea Zone to Estonia
                  Finns take Estonia from Russians
    
        Purchase Units - Finns
            Finns buy 2 Artillerys and 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
    
        Non Combat Move - Finns
            1 Infantry moved from Oulu to N.Karelia
            1 Infantry moved from Tampere to Kotka
            1 Infantry moved from Oulu to Kotka
            2 Infantrys moved from Helsinki to Tampere
            1 Infantry moved from Helsinki to Tampere
    
        Place Units - Finns
            2 Artillerys and 3 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Finns :

    Estonia : 1 flag, 2 Infantrys
    Murmansk : 1 flag, 1 Infantry
    N.Karelia : 1 flag, 1 Infantry
    Kotka : 2 Infantrys
    Helsinki : 1 AAGun, 2 Artillerys, 1 Factory, 1 Fighter and 3 Infantrys
    Oulu : 1 Infantry
    Tampere : 3 Infantrys
    24 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
    

    Production/PUs Summary :

    Germans : 78 / 87
    Russians : 99 / 103
    Italians : 70 / 74
    French : 36 / 37
    Yamamoto : 73 / 81
    Chinese : 36 / 42
    Hisaichi : 61 / 63
    British : 102 / 96
    Anzac : 36 / 36
    Dutch : 16 / 18
    Finns : 15 / 15
    Romanians : 13 / 13
    Thai : 8 / 8
    Americans : 97 / 99
    

    Savegame


  • TripleA Turn Summary: Romanians round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Romanians
            2 Artillerys, 2 Infantrys and 1 Tank moved from Odessa to Donetsk
            1 Fighter moved from E.Romania to Donetsk
    
        Purchase Units - Romanians
            Romanians buy 2 Elites, 1 Infantry and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Donetsk
                Romanians attack with 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank
                Russians defend with 1 Artillery and 1 Infantry
                    Romanians roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank in Donetsk, round 2 : 2/6 hits, 2.17 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk
                Romanians win, taking Donetsk from Russians with 2 Artillerys, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Romanians: 1 Infantry
                Casualties for Russians: 1 Artillery and 1 Infantry
    
        Non Combat Move - Romanians
            3 Infantrys moved from E.Romania to Odessa
            1 Fighter moved from Donetsk to Odessa
            2 Artillerys, 1 Elite and 1 Infantry moved from Bucharest to E.Romania
    
        Place Units - Romanians
            2 Elites, 1 Infantry and 1 Tank placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Romanians : -0.17
    Russians : 0.33
    

    Territory Summary for Romanians :

    Donetsk : 1 flag, 2 Artillerys, 1 Infantry and 1 Tank
    Odessa : 1 flag, 1 Fighter and 3 Infantrys
    Bucharest : 1 AAGun, 2 Elites, 1 Factory, 1 Infantry and 1 Tank
    Bulgaria : 1 Infantry
    E.Romania : 2 Artillerys, 1 Elite and 1 Infantry
    

    Production/PUs Summary :

    Germans : 78 / 87
    Russians : 97 / 103
    Italians : 70 / 74
    French : 36 / 37
    Yamamoto : 73 / 81
    Chinese : 36 / 42
    Hisaichi : 61 / 63
    British : 102 / 96
    Anzac : 36 / 36
    Dutch : 16 / 18
    Finns : 15 / 15
    Romanians : 15 / 15
    Thai : 8 / 8
    Americans : 97 / 99
    

    Savegame


  • TripleA Turn Summary: Thai round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Thai
            1 Artillery and 1 Infantry moved from S.Thailand to Burma
            1 Artillery, 2 Infantrys and 1 Tank moved from S.Thailand to N.Thailand
    
        Purchase Units - Thai
            Thai buy 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Burma
                Thai attack with 1 Artillery and 1 Infantry
                British defend with 1 Infantry
                    Thai roll dice for 1 Artillery and 1 Infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Artillery and 1 Infantry in Burma, round 3 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 Infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in Burma
                1 Artillery retreated to S.Thailand
                British win with 1 Infantry remaining. Battle score for attacker is -2
                Casualties for Thai: 1 Infantry
            Battle in N.Thailand
                Thai attack with 1 Artillery, 2 Infantrys and 1 Tank
                French defend with 1 Infantry
                    Thai roll dice for 1 Artillery, 2 Infantrys and 1 Tank in N.Thailand, round 2 : 2/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in N.Thailand
                Thai win, taking N.Thailand from Chinese with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
    
        Non Combat Move - Thai
            5 Infantrys moved from Bangkok to S.Thailand
    
        Place Units - Thai
            4 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    British : 0.33
    Chinese : -0.33
    Thai : -0.67
    

    Territory Summary for Thai :

    N.Thailand : 1 Artillery, 2 Infantrys and 1 Tank
    S.Thailand : 1 Artillery and 5 Infantrys
    Bangkok : 1 AAGun, 1 Factory and 4 Infantrys
    

    Production/PUs Summary :

    Germans : 78 / 87
    Russians : 97 / 103
    Italians : 70 / 74
    French : 36 / 37
    Yamamoto : 73 / 81
    Chinese : 34 / 42
    Hisaichi : 61 / 63
    British : 102 / 96
    Anzac : 36 / 36
    Dutch : 16 / 18
    Finns : 15 / 15
    Romanians : 15 / 15
    Thai : 10 / 10
    Americans : 97 / 99
    

    Savegame


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Americans
                Americans loses 0 PUs for violating Galapagoss neutrality.
            1 Carrier, 2 Destroyers and 2 Fighters moved from 78 Sea Zone to 72 Sea Zone
            4 Transports moved from 119 Sea Zone to 100 Sea Zone
            1 Artillery moved from Colombia to 100 Sea Zone
            1 Artillery moved from 100 Sea Zone to Galapagos
                  Americans take Galapagos from Neutral
            3 Infantrys and 3 Tanks moved from Colombia to 100 Sea Zone
            3 Infantrys, 3 Tanks and 3 Transports moved from 100 Sea Zone to 119 Sea Zone
            3 Infantrys and 3 Tanks moved from 119 Sea Zone to N.Chile
            1 Artillery, 1 Elite and 2 Tanks moved from Santiago to N.Chile
            2 Infantrys moved from Iceland to 4 Sea Zone
            2 Infantrys and 1 Transport moved from 4 Sea Zone to 18 Sea Zone
            2 Infantrys moved from 18 Sea Zone to Munster
            1 Infantry moved from Washington to 13 Sea Zone
            1 Elite moved from Washington to 13 Sea Zone
            2 Infantrys moved from Northeast USA to 13 Sea Zone
            1 B.Transport, 1 Elite and 3 Infantrys moved from 13 Sea Zone to 8 Sea Zone
            2 Destroyers and 2 Submarines moved from 13 Sea Zone to 8 Sea Zone
            1 Destroyer and 1 Submarine moved from 28 Sea Zone to 8 Sea Zone
            2 Infantrys moved from Quebec to Montreal
            1 Infantry moved from Northeast USA to Quebec
            1 Fighter moved from Colombia to Quebec
            1 Battleship, 2 Carriers, 1 Destroyer and 4 Fighters moved from 98 Sea Zone to 104 Sea Zone
    
        Purchase Units - Americans
            Americans buy 6 ArmoredCars, 2 Artillerys, 2 B.Transports, 1 Cruiser, 2 Destroyers, 1 Elite, 3 Infantrys, 1 Marine and 2 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Munster
                Americans attack with 2 Infantrys
                Neutral defend with 1 Infantry
                    Americans roll dice for 2 Infantrys in Munster, round 2 : 0/2 hits, 0.33 expected hits
                    Neutral roll dice for 1 Infantry in Munster, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Munster
                    Americans roll dice for 1 Infantry in Munster, round 3 : 0/1 hits, 0.17 expected hits
                    Neutral roll dice for 1 Infantry in Munster, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Infantry in Munster, round 4 : 0/1 hits, 0.17 expected hits
                    Neutral roll dice for 1 Infantry in Munster, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Munster
                Neutral win with 1 Infantry remaining. Battle score for attacker is -4
                Casualties for Americans: 2 Infantrys
            Battle in N.Chile
                Americans attack with 1 Artillery, 1 Elite, 3 Infantrys and 5 Tanks
                Neutral defend with 1 Artillery and 2 Infantrys
                    Americans roll dice for 1 Artillery, 1 Elite, 3 Infantrys and 5 Tanks in N.Chile, round 2 : 6/10 hits, 3.83 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Americans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in N.Chile
                Americans loses 0 PUs for violating N.Chiles neutrality.
                Americans win, taking N.Chile from Neutral with 1 Artillery, 1 Elite, 2 Infantrys and 5 Tanks remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Americans
    
        Place Units - Americans
            1 Artillery and 1 Infantry placed in Alaska
            1 Cruiser placed in 71 Sea Zone
            1 Destroyer and 1 Submarine placed in 98 Sea Zone
            2 B.Transports, 1 Destroyer and 1 Submarine placed in 13 Sea Zone
            3 ArmoredCars placed in Santiago
            3 ArmoredCars, 1 Artillery, 1 Elite, 2 Infantrys and 1 Marine placed in Washington
    
        Turn Complete - Americans
            Americans collect 100 PUs; end with 100 PUs
    

    Combat Hit Differential Summary :

    Neutral : 1.00
    Americans : 1.50
    

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Germans
            Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans
            Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew
            Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew
            Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew
            Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew
            Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew
            Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew
            Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew
            Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew
            Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew
            Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew
            Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew
            Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew
            Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew
            Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew
            1 Artillery, 2 Infantrys and 2 Tanks moved from Lorraine to Picardy
            1 Stuka moved from Burgundy to Picardy
            1 Stuka and 1 Tank moved from Rhine to Picardy
            1 Tank moved from Bavaria to Picardy
            3 Fighters moved from Oulu to 6 Sea Zone
            1 Bomber moved from Danzig to 6 Sea Zone
            1 Infantry moved from Danzig to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Vyborg
            2 Transports moved from 24 Sea Zone to 23 Sea Zone
            1 Cruiser moved from 24 Sea Zone to 23 Sea Zone
            2 Artillerys moved from Hamburg to 23 Sea Zone
            1 Elite moved from Hamburg to 23 Sea Zone
            2 Infantrys moved from Hamburg to 23 Sea Zone
            2 Artillerys, 1 Cruiser, 1 Elite, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
            2 Artillerys, 1 Elite and 2 Infantrys moved from 24 Sea Zone to Vyborg
            1 Infantry and 1 Tank moved from East Prussia to Latvia
            1 Artillery moved from Brest to Lithuania
            1 Infantry moved from Brest to Lithuania
            1 Artillery, 5 Infantrys and 2 Tanks moved from Brest to Kiev
            3 Artillerys, 8 Infantrys and 3 Tanks moved from Vinnytsia to Kiev
    
        Purchase Units - Germans
            Germans buy 2 ArmoredCars, 4 Artillerys, 1 Factory, 13 Infantrys and 5 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Picardy
                Germans attack with 1 Artillery, 2 Infantrys, 2 Stukas and 4 Tanks
                French defend with 1 Bunker
                    Germans roll dice for 1 Artillery, 2 Infantrys, 2 Stukas and 4 Tanks in Picardy, round 2 : 5/9 hits, 4.00 expected hits
                    French roll dice for 1 Bunker in Picardy, round 2 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the French lost in Picardy
                Germans win, taking Picardy from French with 1 Artillery, 2 Infantrys, 2 Stukas and 4 Tanks remaining. Battle score for attacker is 6
                Casualties for French: 1 Bunker
            Battle in Vyborg
                Germans attack with 2 Artillerys, 1 Elite and 3 Infantrys
                Russians defend with 2 ArmoredCars and 2 Tanks
                    Germans roll dice for 1 Battleship and 1 Cruiser in Vyborg, round 2 : 0/2 hits, 1.17 expected hits
                    Germans roll dice for 2 Artillerys, 1 Elite and 3 Infantrys in Vyborg, round 2 : 1/6 hits, 1.83 expected hits
                    Russians roll dice for 2 ArmoredCars and 2 Tanks in Vyborg, round 2 : 1/4 hits, 1.33 expected hits
                    1 ArmoredCar owned by the Russians and 1 Infantry owned by the Germans lost in Vyborg
                    Germans roll dice for 2 Artillerys, 1 Elite and 2 Infantrys in Vyborg, round 3 : 4/5 hits, 1.67 expected hits
                    Russians roll dice for 1 ArmoredCar and 2 Tanks in Vyborg, round 3 : 2/3 hits, 1.17 expected hits
                    1 ArmoredCar owned by the Russians, 2 Infantrys owned by the Germans and 2 Tanks owned by the Russians lost in Vyborg
                Germans win, taking Vyborg from Russians with 2 Artillerys and 1 Elite remaining. Battle score for attacker is 12
                Casualties for Germans: 3 Infantrys
                Casualties for Russians: 2 ArmoredCars and 2 Tanks
            Battle in 6 Sea Zone
                Germans attack with 1 Bomber and 3 Fighters
                Russians defend with 1 Destroyer, 1 Submarine and 2 Transports
                    Germans roll dice for 1 Bomber and 3 Fighters in 6 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 Destroyer and 2 Transports in 6 Sea Zone, round 2 : 1/3 hits, 0.67 expected hits
                    1 Fighter owned by the Germans, 1 Transport owned by the Russians and 1 Submarine owned by the Russians lost in 6 Sea Zone
                    Germans roll dice for 1 Bomber and 2 Fighters in 6 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 Destroyer and 1 Transport in 6 Sea Zone, round 3 : 0/2 hits, 0.50 expected hits
                    1 Transport owned by the Russians and 1 Destroyer owned by the Russians lost in 6 Sea Zone
                Germans win with 1 Bomber and 2 Fighters remaining. Battle score for attacker is 19
                Casualties for Germans: 1 Fighter
                Casualties for Russians: 1 Destroyer, 1 Submarine and 2 Transports
            Battle in Kiev
                Germans attack with 4 Artillerys, 13 Infantrys and 5 Tanks
                Russians defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 4 Artillerys, 13 Infantrys and 5 Tanks in Kiev, round 2 : 7/22 hits, 6.67 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in Kiev, round 2 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Russians and 1 Artillery owned by the Russians lost in Kiev
                Germans win, taking Kiev from Russians with 4 Artillerys, 13 Infantrys and 5 Tanks remaining. Battle score for attacker is 8
                Casualties for Russians: 1 Artillery and 2 Infantrys
            Battle in Lithuania
                Germans attack with 1 Artillery and 1 Infantry
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery and 1 Infantry in Lithuania, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Lithuania, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Lithuania
                Germans win, taking Lithuania from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Latvia
                Germans attack with 1 Infantry and 1 Tank
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Infantry and 1 Tank in Latvia, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Infantry and 1 Tank in Latvia, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Latvia, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Infantry and 1 Tank in Latvia, round 4 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Latvia, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Latvia
                    Germans roll dice for 1 Tank in Latvia, round 5 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Latvia, round 5 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Tank in Latvia, round 6 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Latvia, round 6 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Latvia
                Germans win, taking Latvia from Russians with 1 Tank remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Germans
            1 Artillery and 3 Infantrys moved from Warsaw to Brest
            1 AAGun moved from Warsaw to Brest
            1 AAGun, 1 Artillery and 2 Infantrys moved from Krakow to Vinnytsia
            1 Artillery and 2 Infantrys moved from Bohemia to Krakow
            1 Artillery and 2 Infantrys moved from Danzig to Brest
            1 Artillery and 1 Infantry moved from Danzig to Brest
            2 Infantrys moved from Hamburg to Pomerania
            2 Stukas moved from Picardy to Lorraine
            2 ArmoredCars moved from Rhine to Lorraine
            1 Artillery and 1 Infantry moved from Bavaria to Lorraine
            1 Infantry moved from Saxony to Rhine
            1 Tank moved from Berlin to Rhine
            2 Tanks moved from Bohemia to Lorraine
            3 Infantrys moved from Burgundy to Picardy
            2 Fighters moved from 6 Sea Zone to Oulu
            1 Bomber moved from 6 Sea Zone to Helsinki
            1 Artillery and 4 Infantrys moved from Lapland to N.Karelia
    
        Place Units - Germans
            1 Factory placed in Vinnytsia
            1 Artillery and 3 Infantrys placed in Warsaw
            1 Artillery and 3 Infantrys placed in Rhine
            3 Infantrys placed in Bavaria
            2 Artillerys and 4 Infantrys placed in Hamburg
            2 ArmoredCars and 3 Tanks placed in Bohemia
            2 Tanks placed in Berlin
    
        Turn Complete - Germans
            Germans collect 86 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    French : -0.50
    Russians : -1.67
    

    Territory Summary for Germans :

    Pomerania : 2 Infantrys
    Berlin : 1 AAGun, 1 Factory and 2 Tanks
    Rhine : 1 AAGun, 1 Artillery, 1 Factory, 4 Infantrys and 1 Tank
    Bohemia : 2 ArmoredCars, 1 Factory and 3 Tanks
    Bavaria : 1 AAGun, 1 Factory and 3 Infantrys
    Hamburg : 1 AAGun, 2 Artillerys, 1 Factory and 4 Infantrys
    Lithuania : 1 flag, 1 Artillery and 1 Infantry
    Kiev : 1 flag, 4 Artillerys, 13 Infantrys and 5 Tanks
    Vinnytsia : 1 flag, 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
    Crimea : 1 flag, 1 Tank
    Latvia : 1 flag, 1 Tank
    N.Karelia : 1 Artillery and 4 Infantrys
    Burgundy : 1 flag, 1 Artillery
    Lorraine : 1 flag, 2 ArmoredCars, 1 Artillery, 1 Infantry, 2 Stukas and 2 Tanks
    Languedoc : 1 flag
    Picardy : 1 flag, 1 Artillery, 5 Infantrys and 4 Tanks
    Equatoria : 1 Infantry
    Helsinki : 1 Bomber
    Oulu : 2 Fighters
    Vyborg : 2 Artillerys and 1 Elite
    Krakow : 1 flag, 1 Artillery and 2 Infantrys
    Warsaw : 1 flag, 1 Artillery, 1 Factory and 3 Infantrys
    Brest : 1 flag, 1 AAGun, 3 Artillerys and 6 Infantrys
    Danzig : 1 flag
    Hungary : 1 flag
    24 Sea Zone : 1 Battleship, 1 Cruiser, 2 Destroyers, 2 Submarines, 1 T.Boat and 2 Transports
    43 Sea Zone : 1 Destroyer and 2 Transports
    

    Production/PUs Summary :

    Germans : 86 / 86
    Russians : 89 / 103
    Italians : 70 / 74
    French : 34 / 37
    Yamamoto : 73 / 81
    Chinese : 34 / 42
    Hisaichi : 61 / 63
    British : 102 / 96
    Anzac : 36 / 36
    Dutch : 16 / 18
    Finns : 17 / 15
    Romanians : 15 / 15
    Thai : 10 / 10
    Americans : 100 / 100
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Russians
            3 Infantrys moved from W.Iran to Iraq
            6 Tanks moved from E.Iran to Iraq
            2 Artillerys moved from E.Iran to W.Iran
            1 Artillery and 6 Infantrys moved from Yakutsk to Ayan
            2 Infantrys moved from S.Buryat Mongolia to Chita
            1 Fighter moved from N.Buryat Mongolia to Chita
            1 Artillery, 2 Infantrys, 6 Mech.Infs and 2 Tanks moved from N.Buryat Mongolia to Ayan
            2 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            5 Infantrys moved from Sibirsky to Evenkia
            4 ArmoredCars moved from Arkhangelsk to N.Karelia
            1 Infantry moved from S.Karelia to N.Karelia
            2 Mech.Infs moved from Moscow to N.Karelia
            3 Infantrys moved from Leningrad to Vyborg
            1 Adv.Fighter moved from Leningrad to Vyborg
            2 Mech.Infs moved from Moscow to Vyborg
            5 Infantrys moved from Rostov to Donetsk
            1 Bomber and 1 Fighter moved from Kursk to Donetsk
            2 Mech.Infs moved from Moscow to Donetsk
            3 Infantrys moved from Yaroslavl to Kursk
            1 Infantry moved from Minsk to Novgorod
            1 Infantry moved from Kursk to Minsk
            1 Infantry moved from Arkhangelsk to S.Karelia
            2 Mech.Infs moved from Moscow to Kursk
            2 Mech.Infs moved from Moscow to Kursk
    
        Purchase Units - Russians
            Russians buy 4 ArmoredCars, 3 HeavyTanks, 10 Infantrys and 8 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Vyborg
                Russians attack with 1 Adv.Fighter, 3 Infantrys and 2 Mech.Infs
                Germans defend with 2 Artillerys and 1 Elite
                    Russians roll dice for 1 Adv.Fighter, 3 Infantrys and 2 Mech.Infs in Vyborg, round 2 : 3/6 hits, 2.00 expected hits
                    Finns roll dice for 2 Artillerys and 1 Elite in Vyborg, round 2 : 0/3 hits, 1.00 expected hits
                    1 Elite owned by the Germans and 2 Artillerys owned by the Germans lost in Vyborg
                Russians win, taking Vyborg from Finns with 1 Adv.Fighter, 3 Infantrys and 2 Mech.Infs remaining. Battle score for attacker is 11
                Casualties for Germans: 2 Artillerys and 1 Elite
            Battle in Ayan
                Russians attack with 2 Artillerys, 8 Infantrys, 6 Mech.Infs and 2 Tanks
                Hisaichi defend with 1 Artillery and 1 Infantry
                    Russians roll dice for 2 Artillerys, 8 Infantrys, 6 Mech.Infs and 2 Tanks in Ayan, round 2 : 5/18 hits, 6.33 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Ayan
                Russians win, taking Ayan from Hisaichi with 2 Artillerys, 8 Infantrys, 6 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 1 Artillery and 1 Infantry
            Battle in Donetsk
                Russians attack with 1 Bomber, 1 Fighter, 5 Infantrys and 2 Mech.Infs
                Romanians defend with 2 Artillerys, 1 Infantry and 1 Tank
                    Russians roll dice for 1 Bomber, 1 Fighter, 5 Infantrys and 2 Mech.Infs in Donetsk, round 2 : 5/9 hits, 2.83 expected hits
                    Romanians roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Donetsk, round 2 : 1/4 hits, 1.50 expected hits
                    1 Infantry owned by the Russians, 2 Artillerys owned by the Romanians, 1 Tank owned by the Romanians and 1 Infantry owned by the Romanians lost in Donetsk
                Russians win, taking Donetsk from Romanians with 1 Bomber, 1 Fighter, 4 Infantrys and 2 Mech.Infs remaining. Battle score for attacker is 13
                Casualties for Russians: 1 Infantry
                Casualties for Romanians: 2 Artillerys, 1 Infantry and 1 Tank
            Battle in N.Karelia
                Russians attack with 4 ArmoredCars, 1 Infantry and 2 Mech.Infs
                Germans defend with 1 Artillery and 4 Infantrys; Finns defend with 1 Infantry
                    Russians roll dice for 4 ArmoredCars, 1 Infantry and 2 Mech.Infs in N.Karelia, round 2 : 3/7 hits, 2.33 expected hits
                    Finns roll dice for 1 Artillery and 5 Infantrys in N.Karelia, round 2 : 1/6 hits, 2.00 expected hits
                    1 Infantry owned by the Finns, 1 Infantry owned by the Russians and 2 Infantrys owned by the Germans lost in N.Karelia
                    Russians roll dice for 4 ArmoredCars and 2 Mech.Infs in N.Karelia, round 3 : 2/6 hits, 2.00 expected hits
                    Finns roll dice for 1 Artillery and 2 Infantrys in N.Karelia, round 3 : 1/3 hits, 1.00 expected hits
                    1 ArmoredCar owned by the Russians and 2 Infantrys owned by the Germans lost in N.Karelia
                    Russians roll dice for 3 ArmoredCars and 2 Mech.Infs in N.Karelia, round 4 : 0/5 hits, 1.67 expected hits
                    Finns roll dice for 1 Artillery in N.Karelia, round 4 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Russians lost in N.Karelia
                    Russians roll dice for 2 ArmoredCars and 2 Mech.Infs in N.Karelia, round 5 : 2/4 hits, 1.33 expected hits
                    Finns roll dice for 1 Artillery in N.Karelia, round 5 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Germans lost in N.Karelia
                Russians win, taking N.Karelia from Finns with 2 ArmoredCars and 2 Mech.Infs remaining. Battle score for attacker is 4
                Casualties for Russians: 2 ArmoredCars and 1 Infantry
                Casualties for Finns: 1 Infantry
                Casualties for Germans: 1 Artillery and 4 Infantrys
            Battle in Chita
                Russians attack with 1 Fighter and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 1 Fighter and 2 Infantrys in Chita, round 2 : 1/3 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Chita, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Chita
                Russians win, taking Chita from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Russians
            1 Fighter moved from Chita to N.Buryat Mongolia
            1 Artillery moved from S.Buryat Mongolia to N.Buryat Mongolia
            1 AAGun moved from Rostov to Kursk
            1 Bomber and 1 Fighter moved from Donetsk to Kursk
            1 Adv.Fighter moved from Vyborg to Leningrad
    
        Place Units - Russians
            2 HeavyTanks and 2 Infantrys placed in Leningrad
            1 HeavyTank and 2 Infantrys placed in Kursk
            4 Infantrys placed in Arkhangelsk
            Russians undo move 3.
            2 ArmoredCars and 2 Mech.Infs placed in Arkhangelsk
            1 ArmoredCar, 3 Infantrys and 2 Mech.Infs placed in Sibirsky
            1 ArmoredCar, 3 Infantrys and 4 Mech.Infs placed in Moscow
    
        Turn Complete - Russians
            Russians collect 99 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    Romanians : -0.50
    Hisaichi : -1.00
    Finns : -1.67
    Russians : 1.83
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Italians
            1 unit repaired.
            1 Infantry moved from S.Algeria to E.Morocco
            1 Elite moved from Provence to 43 Sea Zone
            1 Cruiser and 1 Elite moved from 43 Sea Zone to 41 Sea Zone
            1 Elite moved from 41 Sea Zone to E.Morocco
            4 ArmoredCars, 2 Artillerys, 3 Infantrys and 3 Tanks moved from N.Algeria to E.Morocco
            4 Mech.Infs moved from Tunis to E.Morocco
            1 Infantry moved from Kufra to Darfur
            1 Artillery moved from French Equatorial Africa to Darfur
            1 Tank moved from French Equatorial Africa to Nigeria
                  Italians take Nigeria from British
            1 Tank moved from Nigeria to French Sudan
                  Italians take French Sudan from French
            2 Fighters moved from Tobruk to Darfur
            1 Transport moved from 48 Sea Zone to 51 Sea Zone
            1 Infantry moved from Greece to 51 Sea Zone
            1 Infantry moved from 51 Sea Zone to Crete
                  Italians take Crete from British
            1 Transport moved from 48 Sea Zone to 51 Sea Zone
            1 Artillery and 1 Infantry moved from Greece to 51 Sea Zone
            1 Artillery and 1 Infantry moved from 51 Sea Zone to Mersa Matruh
            2 Fighters moved from 48 Sea Zone to Mersa Matruh
            1 Battleship moved from 48 Sea Zone to 51 Sea Zone
    
        Purchase Units - Italians
            Italians buy 2 ArmoredCars, 1 Factory, 2 HeavyTanks, 14 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Darfur
                Italians attack with 1 Artillery, 2 Fighters and 1 Infantry
                British defend with 1 Infantry
                    Italians roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Darfur, round 2 : 1/4 hits, 1.33 expected hits
                    British roll dice for 1 Infantry in Darfur, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Darfur
                Italians win, taking Darfur from British with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 0
                Casualties for Italians: 1 Infantry
                Casualties for British: 1 Infantry
            Battle in Mersa Matruh
                Italians attack with 1 Artillery, 2 Fighters and 1 Infantry
                British defend with 1 Infantry
                    Italians roll dice for 1 Battleship in Mersa Matruh, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the British lost in Mersa Matruh
                Italians win, taking Mersa Matruh from British with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in E.Morocco
                Italians attack with 4 ArmoredCars, 2 Artillerys, 1 Elite, 4 Infantrys, 4 Mech.Infs and 3 Tanks
                French defend with 1 AAGun, 1 Artillery, 1 Factory and 9 Infantrys
                    Italians roll dice for 1 Cruiser in E.Morocco, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 4 ArmoredCars, 2 Artillerys, 1 Elite, 4 Infantrys, 4 Mech.Infs and 3 Tanks in E.Morocco, round 2 : 11/18 hits, 6.67 expected hits
                    French roll dice for 1 Artillery and 9 Infantrys in E.Morocco, round 2 : 4/10 hits, 3.33 expected hits
                    1 Artillery owned by the French, 9 Infantrys owned by the French and 4 Infantrys owned by the Italians lost in E.Morocco
                Italians win, taking E.Morocco from French with 4 ArmoredCars, 2 Artillerys, 1 Elite, 4 Mech.Infs and 3 Tanks remaining. Battle score for attacker is 14
                Casualties for Italians: 4 Infantrys
                Casualties for French: 1 Artillery and 9 Infantrys
    
        Non Combat Move - Italians
            1 Artillery and 5 Infantrys moved from Provence to Burgundy
            2 Infantrys moved from Lombardy to Provence
            2 Tanks moved from Lombardy to Burgundy
            1 Carrier, 3 Destroyers and 1 Submarine moved from 48 Sea Zone to 51 Sea Zone
            2 Fighters moved from Mersa Matruh to 51 Sea Zone
            4 Infantrys moved from Tobruk to Kufra
            1 Fighter moved from Darfur to Tobruk
            1 Fighter moved from Darfur to French Equatorial Africa
            2 Transports moved from 48 Sea Zone to 46 Sea Zone
            1 Artillery and 1 Elite moved from Rome to 46 Sea Zone
            2 Infantrys moved from Rome to 46 Sea Zone
            1 Artillery, 1 Elite, 2 Infantrys and 2 Transports moved from 46 Sea Zone to 48 Sea Zone
            3 Infantrys moved from Rome to Campania
            1 Artillery, 1 Elite and 2 Infantrys moved from 48 Sea Zone to Tobruk
            3 Transports moved from 43 Sea Zone to 46 Sea Zone
    
        Place Units - Italians
            1 Factory placed in Greece
            4 Infantrys placed in Provence
            2 ArmoredCars, 1 HeavyTank and 2 Tanks placed in Lombardy
            1 HeavyTank and 3 Infantrys placed in Tunis
            7 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 81 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Italians : 3.83
    British : 0.67
    French : 0.67
    

    Territory Summary for Italians :

    Rome : 1 Factory and 7 Infantrys
    Lombardy : 1 AAGun, 2 ArmoredCars, 1 Factory, 1 HeavyTank and 2 Tanks
    Tobruk : 1 AAGun, 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys
    Campania : 3 Infantrys
    Kufra : 4 Infantrys
    Burgundy : 3 Artillerys, 8 Infantrys and 3 Tanks
    Aquitaine : 1 flag
    Orleanais : 1 flag
    Brittany : 1 flag
    Provence : 1 flag, 1 AAGun, 1 Factory and 6 Infantrys
    N.Algeria : 1 flag
    French Equatorial Africa : 1 flag, 1 Artillery, 1 Fighter and 3 Infantrys
    E.Morocco : 1 flag, 1 AAGun, 4 ArmoredCars, 2 Artillerys, 1 Elite, 1 Factory, 4 Mech.Infs and 3 Tanks
    S.Algeria : 1 flag
    S.Tunisia : 1 flag
    French Sudan : 1 flag, 1 Tank
    N.Tunisia : 1 flag
    Tunis : 1 flag, 1 AAGun, 1 Factory, 1 HeavyTank and 3 Infantrys
    Equatoria : 1 flag
    Darfur : 1 flag, 1 Artillery
    Nigeria : 1 flag
    Mersa Matruh : 1 flag, 1 Artillery and 1 Infantry
    Crete : 1 flag, 1 AAGun and 1 Infantry
    Croatia : 1 flag
    Greece : 1 flag, 1 AAGun, 2 Artillerys, 1 Factory and 1 Tank
    Serbia : 1 flag
    41 Sea Zone : 1 Cruiser
    51 Sea Zone : 1 Battleship, 1 Carrier, 3 Destroyers, 2 Fighters, 1 Submarine and 2 Transports
    48 Sea Zone : 2 Transports
    46 Sea Zone : 3 Transports
    

    Production/PUs Summary :

    Germans : 86 / 86
    Russians : 99 / 99
    Italians : 81 / 81
    French : 29 / 37
    Yamamoto : 73 / 81
    Chinese : 34 / 42
    Hisaichi : 56 / 63
    British : 96 / 96
    Anzac : 36 / 36
    Dutch : 16 / 18
    Finns : 14 / 15
    Romanians : 13 / 15
    Thai : 10 / 10
    Americans : 100 / 100
    

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Purchase Units - French
            French buy 2 ArmoredCars, 2 Infantrys, 1 Mech.Inf and 4 Tanks; Remaining resources: 0 PUs; 
    
        Non Combat Move - French
            1 Destroyer and 1 Transport moved from 12 Sea Zone to 20 Sea Zone
    
        Place Units - French
            1 ArmoredCar placed in Syria
            1 ArmoredCar, 2 Infantrys, 1 Mech.Inf and 4 Tanks placed in Paris
    
        Turn Complete - French
            French collect 29 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Yamamoto round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Yamamoto
            2 Fighters moved from 110 Sea Zone to 65 Sea Zone
            1 Bomber moved from Banjarmasin to 65 Sea Zone
            2 Fighters moved from 107 Sea Zone to 65 Sea Zone
            1 Artillery and 3 Infantrys moved from Banjarmasin to 110 Sea Zone
            1 Artillery and 3 Infantrys moved from 110 Sea Zone to Malaya
            1 Artillery and 1 Infantry moved from N.French Indochina to Yunnan
            1 Tank moved from Hunan to Kweichow
                  Yamamoto take Kweichow from Chinese
            1 Tank moved from Kweichow to Yunnan
            1 Transport moved from 107 Sea Zone to 93 Sea Zone
            1 Artillery moved from Peleliu to 93 Sea Zone
            1 Infantry moved from Kyushu to 93 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 93 Sea Zone to 107 Sea Zone
            1 Artillery and 1 Infantry moved from 107 Sea Zone to Celebes
            3 Infantrys moved from Tokyo to 85 Sea Zone
            1 Infantry moved from Chubu to 85 Sea Zone
            1 B.Transport and 4 Infantrys moved from 85 Sea Zone to 107 Sea Zone
            4 Infantrys moved from 107 Sea Zone to Hollandia
                  Yamamoto take Hollandia from Dutch
            1 Infantry moved from Hong Kong to 92 Sea Zone
            1 Cruiser and 1 Infantry moved from 92 Sea Zone to 106 Sea Zone
            1 Infantry moved from 106 Sea Zone to Palawan
                  Yamamoto take Palawan from Americans
            1 Artillery moved from Hong Kong to 92 Sea Zone
            1 Infantry moved from Hong Kong to 92 Sea Zone
            1 Infantry moved from Hong Kong to 92 Sea Zone
            1 Artillery, 1 B.Transport and 2 Infantrys moved from 92 Sea Zone to 106 Sea Zone
            1 Artillery and 2 Infantrys moved from 106 Sea Zone to Mindoro
            1 Adv.Fighter moved from Kwangtung to Mindoro
            1 Bomber moved from Hong Kong to Mindoro
            1 Submarine moved from 85 Sea Zone to 76 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Adv.Fighter, 2 Artillerys, 1 Carrier, 1 Destroyer, 1 Elite, 10 Infantrys, 2 Submarines and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Malaya
                Yamamoto attack with 1 Artillery and 3 Infantrys
                British defend with 1 AAGun; Anzac defend with 1 Tank
                    Yamamoto roll dice for 1 Battleship and 1 Cruiser in Malaya, round 2 : 0/2 hits, 1.17 expected hits
                    Yamamoto roll dice for 1 Artillery and 3 Infantrys in Malaya, round 2 : 0/4 hits, 1.00 expected hits
                    British roll dice for 1 Tank in Malaya, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Yamamoto lost in Malaya
                    Yamamoto roll dice for 1 Artillery and 2 Infantrys in Malaya, round 3 : 2/3 hits, 0.83 expected hits
                    British roll dice for 1 Tank in Malaya, round 3 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Malaya
                Yamamoto win, taking Malaya from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 1
                Casualties for Yamamoto: 2 Infantrys
                Casualties for Anzac: 1 Tank
            Battle in 65 Sea Zone
                Yamamoto attack with 1 Bomber and 4 Fighters
                British defend with 1 Submarine; Anzac defend with 1 Destroyer and 1 Transport
                    Yamamoto roll dice for 1 Bomber and 4 Fighters in 65 Sea Zone, round 2 : 2/5 hits, 2.00 expected hits
                    Anzac roll dice for 1 Destroyer and 1 Transport in 65 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
                    1 Submarine owned by the British and 1 Transport owned by the Anzac lost in 65 Sea Zone
                    Yamamoto roll dice for 1 Bomber and 4 Fighters in 65 Sea Zone, round 3 : 2/5 hits, 2.00 expected hits
                    Anzac roll dice for 1 Destroyer in 65 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Anzac and 1 Fighter owned by the Yamamoto lost in 65 Sea Zone
                Yamamoto win with 1 Bomber and 3 Fighters remaining. Battle score for attacker is 13
                Casualties for Anzac: 1 Destroyer and 1 Transport
                Casualties for British: 1 Submarine
                Casualties for Yamamoto: 1 Fighter
            Battle in Yunnan
                Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank
                British defend with 2 Infantrys
                    Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Yunnan, round 2 : 2/3 hits, 1.17 expected hits
                    Chinese roll dice for 2 Infantrys in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the British lost in Yunnan
                Yamamoto win, taking Yunnan from Chinese with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                Casualties for British: 2 Infantrys
            Battle in Celebes
                Yamamoto attack with 1 Artillery and 1 Infantry
                Dutch defend with 1 Infantry
                    Yamamoto roll dice for 1 Battleship in Celebes, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Dutch lost in Celebes
                Yamamoto win, taking Celebes from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Dutch: 1 Infantry
            Battle in Mindoro
                Yamamoto attack with 1 Adv.Fighter, 1 Artillery, 1 Bomber and 2 Infantrys
                Americans defend with 1 Artillery and 2 Infantrys
                    Yamamoto roll dice for 1 Cruiser in Mindoro, round 2 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bomber and 2 Infantrys in Mindoro, round 2 : 2/5 hits, 2.00 expected hits
                    Americans roll dice for 1 Artillery and 2 Infantrys in Mindoro, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Yamamoto and 2 Infantrys owned by the Americans lost in Mindoro
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bomber and 1 Infantry in Mindoro, round 3 : 3/4 hits, 1.83 expected hits
                    Americans roll dice for 1 Artillery in Mindoro, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Artillery owned by the Americans lost in Mindoro
                Yamamoto win, taking Mindoro from Americans with 1 Adv.Fighter, 1 Artillery and 1 Bomber remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 2 Infantrys
                Casualties for Americans: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Yamamoto
            1 Bomber moved from Mindoro to Hong Kong
            1 Adv.Fighter moved from Mindoro to Manila
            2 Fighters moved from 65 Sea Zone to 107 Sea Zone
            1 Bomber moved from 65 Sea Zone to Banjarmasin
            1 Fighter moved from 65 Sea Zone to 110 Sea Zone
            1 Infantry moved from S.French Indochina to N.French Indochina
            1 Elite and 3 Infantrys moved from Kwangsi to Hunan
            3 Infantrys moved from Kwangtung to Hunan
            1 Infantry moved from Hong Kong to Kwangtung
            1 Artillery moved from Hong Kong to Kwangtung
            1 Transport moved from 92 Sea Zone to 84 Sea Zone
            2 Infantrys moved from Chubu to 84 Sea Zone
            2 Infantrys moved from 84 Sea Zone to Shanghai
            1 Adv.Fighter moved from Tokyo to 85 Sea Zone
            1 Artillery and 1 Elite moved from Tokyo to Chubu
    
        Place Units - Yamamoto
            1 Carrier, 1 Destroyer and 2 Submarines placed in 85 Sea Zone
            1 Adv.Fighter placed in 85 Sea Zone
            1 Artillery, 1 Elite and 2 Infantrys placed in Banjarmasin
            1 Artillery, 4 Infantrys and 1 Tank placed in Hong Kong
            4 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 87 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    British : 1.00
    Yamamoto : 0.83
    Americans : 0.67
    Anzac : 0.17
    Chinese : -0.67
    

    Territory Summary for Yamamoto :

    N.French Indochina : 1 flag, 1 Infantry
    S.French Indochina : 1 flag
    Tokyo : 1 AAGun, 1 Factory and 4 Infantrys
    Kusaie : 1 Infantry
    Minamitori : 1 Infantry
    Ulithi : 1 Infantry
    Kwangsi : 1 flag
    Paramushir : 1 Infantry
    Kunashir : 1 Artillery
    Hainan : 1 flag
    Rongelap : 1 Infantry
    Iwo Jima : 1 Infantry
    Saipan : 1 AAGun, 1 Bunker, 2 Infantrys and 1 Tank
    Kyushu : 2 Infantrys
    Chubu : 1 Artillery, 1 Elite and 1 Factory
    Fukien : 1 flag
    Iturup : 1 Infantry
    Kweichow : 1 flag
    Kwangtung : 1 flag, 1 Artillery and 1 Infantry
    Shanghai : 1 flag, 2 Infantrys
    Kiangsi : 1 flag
    Yunnan : 1 flag, 1 Artillery, 1 Infantry and 1 Tank
    Hunan : 1 flag, 1 Elite and 6 Infantrys
    Hong Kong : 1 flag, 1 AAGun, 1 Artillery, 1 Bomber, 1 Factory, 4 Infantrys and 1 Tank
    Nauru : 1 flag, 1 Infantry
    Hollandia : 1 flag, 4 Infantrys
    Banjarmasin : 1 flag, 1 AAGun, 1 Artillery, 1 Bomber, 1 Elite, 1 Factory and 2 Infantrys
    Celebes : 1 flag, 1 Artillery and 1 Infantry
    Malaya : 1 flag, 1 AAGun, 1 Artillery and 1 Infantry
    Truk : 1 flag
    Ponape : 1 flag, 1 Infantry
    Palawan : 1 flag, 1 Infantry
    Mindoro : 1 flag, 1 Artillery
    Woleai : 1 flag, 1 Artillery
    Manila : 1 Adv.Fighter
    107 Sea Zone : 1 B.Transport, 1 Battleship, 1 Carrier, 3 Destroyers, 2 Fighters and 1 Transport
    106 Sea Zone : 1 B.Transport and 1 Cruiser
    110 Sea Zone : 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 1 Fighter, 1 T.Boat and 4 Transports
    85 Sea Zone : 2 Adv.Fighters, 1 Carrier, 3 Destroyers and 3 Submarines
    84 Sea Zone : 1 Transport
    76 Sea Zone : 1 Submarine
    

    Production/PUs Summary :

    Germans : 86 / 86
    Russians : 99 / 99
    Italians : 81 / 81
    French : 29 / 29
    Yamamoto : 87 / 87
    Chinese : 31 / 42
    Hisaichi : 56 / 63
    British : 90 / 96
    Anzac : 36 / 36
    Dutch : 13 / 18
    Finns : 14 / 15
    Romanians : 13 / 15
    Thai : 10 / 10
    Americans : 98 / 100
    

    Savegame


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Chinese
            1 Infantry moved from Suiyuan to Chahar
            1 Infantry moved from Hupeh to Kweichow
                  Chinese take Kweichow from Yamamoto
            1 ArmoredCar and 1 Tank moved from Lanchow to Yunnan
            1 Artillery and 1 Infantry moved from Szechwan to Yunnan
            1 Adv.Fighter moved from Szechwan to Yunnan
            1 Fighter and 1 Mech.Inf moved from Szechwan to N.French Indochina
    
        Purchase Units - Chinese
            Chinese buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 Elite, 1 Infantry, 2 Marines and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 Adv.Fighter, 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Tank
                Yamamoto defend with 1 Artillery, 1 Infantry and 1 Tank
                    Chinese roll dice for 1 Adv.Fighter, 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Tank in Yunnan, round 2 : 1/5 hits, 2.00 expected hits
                    Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Yunnan, round 2 : 1/3 hits, 1.17 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 Adv.Fighter, 1 ArmoredCar, 1 Artillery and 1 Tank in Yunnan, round 3 : 2/4 hits, 1.67 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Tank in Yunnan, round 3 : 0/2 hits, 0.83 expected hits
                    1 Artillery owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Yunnan
                Chinese win, taking Yunnan from Yamamoto with 1 Adv.Fighter, 1 ArmoredCar, 1 Artillery and 1 Tank remaining. Battle score for attacker is 9
                Casualties for Chinese: 1 Infantry
                Casualties for Yamamoto: 1 Artillery, 1 Infantry and 1 Tank
            Battle in N.French Indochina
                Chinese attack with 1 Fighter and 1 Mech.Inf
                Yamamoto defend with 1 Infantry
                    Chinese roll dice for 1 Fighter and 1 Mech.Inf in N.French Indochina, round 2 : 1/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in N.French Indochina, round 2 : 1/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the Chinese and 1 Infantry owned by the Yamamoto lost in N.French Indochina
                Chinese win with 1 Fighter remaining. Battle score for attacker is -4
                Casualties for Chinese: 1 Mech.Inf
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - Chinese
            1 Fighter moved from N.French Indochina to Szechwan
            1 Adv.Fighter moved from Yunnan to Szechwan
            5 Infantrys moved from Lanchow to Szechwan
            1 ArmoredCar and 1 Tank moved from Ningsia to Shensi
            3 Infantrys moved from Ningsia to Suiyuan
            1 Adv.Fighter moved from Hsining to Shensi
            1 Tank moved from Hsining to Ningsia
            1 ArmoredCar moved from Hsining to Ningsia
            1 Tank moved from Hsining to Lanchow
            1 ArmoredCar moved from Hsining to Lanchow
            1 Infantry moved from Hsining to E.Qinghai
            2 Artillerys and 2 Infantrys moved from E.Sinkiang to Gobi Altai
            2 Artillerys and 2 Infantrys moved from Urumqi to E.Sinkiang
    
        Place Units - Chinese
            2 Artillerys, 1 Elite and 1 Infantry placed in Urumqi
            1 Adv.Fighter, 2 ArmoredCars, 2 Marines and 1 Tank placed in Hsining
    
        Turn Complete - Chinese
            Chinese collect 34 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : -0.33
    Chinese : -0.33
    

    Savegame


  • @dawgoneit sorry for the delay, its our 30th wedding anniversary today and our kids surprised us with bunch of stuff with us this weekend.


  • @dawgoneit congrats on the thirty year anniversary!


  • TripleA Turn Summary: Hisaichi round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Hisaichi
            3 Infantrys and 1 Tank moved from Changchun to 84 Sea Zone
            1 Destroyer, 3 Infantrys, 1 Submarine, 1 Tank and 2 Transports moved from 84 Sea Zone to 75 Sea Zone
            3 Infantrys and 1 Tank moved from 75 Sea Zone to Okhotsk
                  Hisaichi take Okhotsk from Russians
            2 Infantrys moved from Heilungchiang to Chita
            1 Adv.Fighter moved from Heilungchiang to Chita
            2 Fighters moved from Liaoning to Chita
            1 Artillery and 2 Infantrys moved from Shantung to Anhwei
            1 Infantry moved from Shantung to Shansi
                  Hisaichi take Shansi from Chinese
            1 Tank moved from Peking to Anhwei
            1 Artillery and 2 Infantrys moved from Peking to Chahar
            1 Infantry moved from Mindanao to Samar
                  Hisaichi take Samar from Americans
            1 Transport moved from 110 Sea Zone to 111 Sea Zone
            1 Transport moved from 110 Sea Zone to 111 Sea Zone
            2 Infantrys moved from Mindanao to 111 Sea Zone
            1 Infantry moved from Panay to 111 Sea Zone
            2 Artillerys and 3 Tanks moved from Sumatra to Java
            1 Infantry and 1 Transport moved from 111 Sea Zone to 110 Sea Zone
            1 Infantry moved from West Borneo to 110 Sea Zone
            2 Infantrys moved from 110 Sea Zone to Lombok
            2 Fighters moved from 110 Sea Zone to Lombok
            1 Bomber moved from West Borneo to Lombok
            2 Infantrys and 1 Transport moved from 111 Sea Zone to 110 Sea Zone
            2 Infantrys moved from 110 Sea Zone to Java
            1 Adv.Fighter moved from Davao to Lombok
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Artillerys, 1 B.Transport, 1 Destroyer, 12 Infantrys, 1 T.Boat and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Java
                Hisaichi attack with 2 Artillerys, 2 Infantrys and 3 Tanks
                Anzac defend with 2 Infantrys
                    Hisaichi roll dice for 1 Battleship in Java, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Anzac lost in Java
                    Hisaichi roll dice for 2 Artillerys, 2 Infantrys and 3 Tanks in Java, round 2 : 3/7 hits, 2.83 expected hits
                    Dutch roll dice for 1 Infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Java
                Hisaichi win, taking Java from Dutch with 2 Artillerys, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 2
                Casualties for Anzac: 2 Infantrys
                Casualties for Hisaichi: 1 Infantry
            Battle in Lombok
                Hisaichi attack with 1 Adv.Fighter, 1 Bomber, 2 Fighters and 2 Infantrys
                Dutch defend with 1 Infantry
                    Hisaichi roll dice for 1 Adv.Fighter, 1 Bomber, 2 Fighters and 2 Infantrys in Lombok, round 2 : 3/6 hits, 2.17 expected hits
                    Dutch roll dice for 1 Infantry in Lombok, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Dutch lost in Lombok
                Hisaichi win, taking Lombok from Dutch with 1 Adv.Fighter, 1 Bomber, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Dutch: 1 Infantry
            Battle in Anhwei
                Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank
                Chinese defend with 2 Infantrys
                    Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Anhwei, round 2 : 0/4 hits, 1.33 expected hits
                    Chinese roll dice for 2 Infantrys in Anhwei, round 2 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Anhwei, round 3 : 2/4 hits, 1.33 expected hits
                    Chinese roll dice for 2 Infantrys in Anhwei, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Anhwei
                Hisaichi win, taking Anhwei from Chinese with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 2 Infantrys
            Battle in Chahar
                Hisaichi attack with 1 Artillery and 2 Infantrys
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chahar, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Chahar
                Hisaichi win, taking Chahar from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Chita
                Hisaichi attack with 1 Adv.Fighter, 2 Fighters and 2 Infantrys
                Russians defend with 2 Infantrys
                    Hisaichi roll dice for 1 Adv.Fighter, 2 Fighters and 2 Infantrys in Chita, round 2 : 0/5 hits, 1.50 expected hits
                    Russians roll dice for 2 Infantrys in Chita, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi lost in Chita
                    Hisaichi roll dice for 1 Adv.Fighter, 2 Fighters and 1 Infantry in Chita, round 3 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 2 Infantrys in Chita, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Chita
                    Hisaichi roll dice for 1 Adv.Fighter, 2 Fighters and 1 Infantry in Chita, round 4 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Infantry in Chita, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita
                Hisaichi win with 1 Adv.Fighter and 2 Fighters remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 2 Infantrys
                Casualties for Russians: 2 Infantrys
    
        Non Combat Move - Hisaichi
            2 Artillerys, 1 Infantry and 1 Tank moved from Heilungchiang to Hulunbuir
            1 Adv.Fighter and 2 Fighters moved from Chita to Hulunbuir
            2 Infantrys moved from Liaoning to Hulunbuir
            1 Infantry moved from Kirin to Heilungchiang
            1 Infantry moved from Kirin to Khabarovsk
            2 Artillerys moved from Liaoning to Hulunbuir
            1 Artillery and 1 Infantry moved from Peking to Shantung
            1 Adv.Fighter moved from Lombok to 110 Sea Zone
            1 Fighter moved from Lombok to 110 Sea Zone
            1 Fighter moved from Lombok to Mindanao
            3 Infantrys moved from Davao to Mindanao
            1 Bomber moved from Lombok to West Borneo
            2 Infantrys moved from West Borneo to 110 Sea Zone
            2 Infantrys moved from 110 Sea Zone to Sumatra
    
        Place Units - Hisaichi
            1 B.Transport and 1 Destroyer placed in 84 Sea Zone
            1 T.Boat placed in 107 Sea Zone
            3 Infantrys placed in Davao
            3 Infantrys placed in West Borneo
            1 Artillery and 3 Infantrys placed in Liaoning
            1 Artillery, 3 Infantrys and 2 Tanks placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 66 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -1.33
    Chinese : -0.67
    Russians : 0.33
    Dutch : 0.33
    

    Territory Summary for Hisaichi :

    Vladivostok : 1 flag
    Okhotsk : 1 flag, 3 Infantrys and 1 Tank
    Khabarovsk : 1 flag, 1 Infantry
    Shansi : 1 flag, 1 Infantry
    Chahar : 1 flag, 1 Artillery and 2 Infantrys
    Anhwei : 1 flag, 1 Artillery, 1 Infantry and 1 Tank
    Liaoning : 1 Artillery, 1 Factory and 3 Infantrys
    Peking : 1 flag
    Hulunbuir : 1 Adv.Fighter, 4 Artillerys, 2 Fighters, 3 Infantrys and 1 Tank
    Shantung : 1 flag, 1 Artillery and 1 Infantry
    Formosa : 1 Tank
    Changchun : 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 2 Tanks
    Heilungchiang : 1 Infantry
    British Borneo : 1 flag
    West Borneo : 1 flag, 1 Bomber, 1 Factory and 3 Infantrys
    East And South Borneo : 1 flag
    Sumatra : 1 flag, 2 Infantrys
    Lombok : 1 flag, 2 Infantrys
    Java : 1 flag, 2 Artillerys, 1 Infantry and 3 Tanks
    Samar : 1 flag, 1 Infantry
    Davao : 1 flag, 1 AAGun, 1 Factory and 3 Infantrys
    Panay : 1 flag
    Manila : 1 flag, 1 Infantry
    Mindanao : 1 flag, 1 Fighter and 3 Infantrys
    107 Sea Zone : 1 Destroyer, 2 Submarines and 1 T.Boat
    110 Sea Zone : 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter and 3 Transports
    75 Sea Zone : 1 Destroyer, 1 Submarine and 2 Transports
    84 Sea Zone : 1 B.Transport and 1 Destroyer
    

    Production/PUs Summary :

    Germans : 86 / 86
    Russians : 98 / 99
    Italians : 81 / 81
    French : 29 / 29
    Yamamoto : 84 / 87
    Chinese : 29 / 34
    Hisaichi : 66 / 66
    British : 90 / 96
    Anzac : 36 / 36
    Dutch : 10 / 18
    Finns : 14 / 15
    Romanians : 13 / 15
    Thai : 10 / 10
    Americans : 97 / 100
    

    Savegame


  • TripleA Turn Summary: British round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - British
            1 Tank moved from Normandy to Orleanais
                  French take Orleanais from Italians
            1 Tank moved from Orleanais to Paris
            1 Infantry moved from Wales to 20 Sea Zone
            1 Infantry moved from 20 Sea Zone to Brittany
                  French take Brittany from Italians
            1 Destroyer moved from 20 Sea Zone to 21 Sea Zone
            1 Transport moved from 20 Sea Zone to 21 Sea Zone
            1 Destroyer moved from 21 Sea Zone to 20 Sea Zone
            1 Infantry moved from Central America to E.Mexico
            2 ArmoredCars moved from Vancouver to Yukon
            1 Transport moved from 72 Sea Zone to 71 Sea Zone
            1 Infantry and 1 Tank moved from Alaska to 71 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
            1 Infantry and 1 Tank moved from 72 Sea Zone to Koryakia
            2 Mech.Infs moved from Cape Town to Belgian Congo
            2 ArmoredCars moved from Angola to Belgian Congo
            1 Infantry moved from Kenya to Equatoria
            1 Infantry moved from Italian East Africa to Equatoria
            1 Infantry moved from Kordofan to Darfur
            1 Tank moved from Kordofan to Darfur
            1 Infantry moved from Lower Egypt to Mersa Matruh
            1 ArmoredCar moved from Cairo to Mersa Matruh
            1 Tank moved from Cairo to Mersa Matruh
            2 Infantrys moved from Bombay to 59 Sea Zone
            1 Cruiser and 1 Infantry moved from 59 Sea Zone to 58 Sea Zone
            1 Cruiser and 1 Infantry moved from 58 Sea Zone to 57 Sea Zone
            1 Cruiser and 1 Infantry moved from 59 Sea Zone to 57 Sea Zone
            2 Tanks moved from Italian East Africa to 57 Sea Zone
            1 Elite moved from Italian East Africa to 57 Sea Zone
            1 Elite, 2 Infantrys and 2 Tanks moved from 57 Sea Zone to Yemen
            4 Fighters moved from Italian East Africa to Cairo
            4 Artillerys and 7 Infantrys moved from Bihar to Assam
            2 ArmoredCars moved from Hyderabad to Assam
            2 Artillerys and 3 Infantrys moved from Hyderabad to Bihar
            2 ArmoredCars and 3 Infantrys moved from Delhi to Bihar
            2 ArmoredCars moved from Bihar to Assam
            1 Fighter moved from Mauritania to Equatoria
            1 Bomber moved from Rhodesia to Darfur
    
        Purchase Units - British
            British buy 2 ArmoredCars, 2 Artillerys, 1 Destroyer, 1 Fighter, 12 Infantrys, 2 Mech.Infs, 2 Submarines, 1 T.Boat and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Yemen
                British attack with 1 Elite, 2 Infantrys and 2 Tanks
                Neutral defend with 2 Infantrys
                    British roll dice for 2 Cruisers in Yemen, round 2 : 2/2 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral lost in Yemen
                British loses 0 PUs for violating Yemens neutrality.
                British win, taking Yemen from Neutral with 1 Elite, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Neutral: 2 Infantrys
            Battle in Darfur
                British attack with 1 Bomber, 1 Infantry and 1 Tank
                Italians defend with 1 Artillery
                    British roll dice for 1 Bomber, 1 Infantry and 1 Tank in Darfur, round 2 : 0/3 hits, 1.33 expected hits
                    Italians roll dice for 1 Artillery in Darfur, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Bomber, 1 Infantry and 1 Tank in Darfur, round 3 : 2/3 hits, 1.33 expected hits
                    Italians roll dice for 1 Artillery in Darfur, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Italians lost in Darfur
                British win, taking Darfur from Italians with 1 Bomber, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Italians: 1 Artillery
            Battle in Equatoria
                British attack with 1 Fighter and 2 Infantrys
                Germans defend with 1 Infantry
                    British roll dice for 1 Fighter and 2 Infantrys in Equatoria, round 2 : 0/3 hits, 0.67 expected hits
                    Italians roll dice for 1 Infantry in Equatoria, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Fighter and 2 Infantrys in Equatoria, round 3 : 0/3 hits, 0.67 expected hits
                    Italians roll dice for 1 Infantry in Equatoria, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Equatoria
                    British roll dice for 1 Fighter and 1 Infantry in Equatoria, round 4 : 0/2 hits, 0.50 expected hits
                    Italians roll dice for 1 Infantry in Equatoria, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Equatoria
                 retreated to Equatoria
                Italians win with 1 Infantry remaining. Battle score for attacker is -4
                Casualties for British: 2 Infantrys
            Battle in Mersa Matruh
                British attack with 1 ArmoredCar, 1 Infantry and 1 Tank
                Italians defend with 1 Artillery and 1 Infantry
                    British roll dice for 1 ArmoredCar, 1 Infantry and 1 Tank in Mersa Matruh, round 2 : 2/3 hits, 1.00 expected hits
                    Italians roll dice for 1 Artillery and 1 Infantry in Mersa Matruh, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Italians and 1 Artillery owned by the Italians lost in Mersa Matruh
                British win, taking Mersa Matruh from Italians with 1 ArmoredCar, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Italians: 1 Artillery and 1 Infantry
            Battle in Belgian Congo
                British attack with 2 ArmoredCars and 2 Mech.Infs
                Neutral defend with 2 Infantrys
                    British roll dice for 2 ArmoredCars and 2 Mech.Infs in Belgian Congo, round 2 : 0/4 hits, 1.33 expected hits
                    Neutral roll dice for 2 Infantrys in Belgian Congo, round 2 : 1/2 hits, 0.67 expected hits
                    1 ArmoredCar owned by the British lost in Belgian Congo
                    British roll dice for 1 ArmoredCar and 2 Mech.Infs in Belgian Congo, round 3 : 0/3 hits, 1.00 expected hits
                    Neutral roll dice for 2 Infantrys in Belgian Congo, round 3 : 1/2 hits, 0.67 expected hits
                    1 ArmoredCar owned by the British lost in Belgian Congo
                    British roll dice for 2 Mech.Infs in Belgian Congo, round 4 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 2 Infantrys in Belgian Congo, round 4 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral and 1 Mech.Inf owned by the British lost in Belgian Congo
                    British roll dice for 1 Mech.Inf in Belgian Congo, round 5 : 0/1 hits, 0.33 expected hits
                    Neutral roll dice for 1 Infantry in Belgian Congo, round 5 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Mech.Inf in Belgian Congo, round 6 : 0/1 hits, 0.33 expected hits
                    Neutral roll dice for 1 Infantry in Belgian Congo, round 6 : 1/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the British lost in Belgian Congo
                Neutral win with 1 Infantry remaining. Battle score for attacker is -18
                Casualties for British: 2 ArmoredCars and 2 Mech.Infs
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - British
            1 Bomber moved from Darfur to Cairo
            1 Fighter moved from Equatoria to Italian East Africa
    
        Place Units - British
            1 Destroyer, 2 Submarines and 1 T.Boat placed in 21 Sea Zone
            5 Infantrys placed in Madras
            2 Mech.Infs placed in Cape Town
            1 ArmoredCar, 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank placed in Cairo
            1 ArmoredCar, 1 Artillery, 2 Infantrys and 1 Tank placed in Delhi
            2 Infantrys placed in Bombay
            1 Infantry placed in Wales
    
        Turn Complete - British
            British collect 94 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    Neutral : 1.33
    British : -3.17
    Italians : -0.33
    

    Savegame


  • TripleA Turn Summary: Anzac round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Anzac
            1 Artillery and 1 Infantry moved from Wellington to 122 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 122 Sea Zone to 66 Sea Zone
            1 Artillery and 1 Infantry moved from 66 Sea Zone to Sumatra
            1 Infantry moved from Broome to 67 Sea Zone
            2 Infantrys moved from Western Australia to 67 Sea Zone
            3 Infantrys, 1 T.Boat and 1 Transport moved from 67 Sea Zone to 66 Sea Zone
            3 Infantrys moved from 66 Sea Zone to Sumatra
            2 Adv.Fighters moved from 67 Sea Zone to Sumatra
            1 Artillery, 7 Infantrys and 1 Tank moved from Port Moresby to West Papua
    
        Purchase Units - Anzac
            Anzac buy 1 Battleship and 2 Destroyers; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Sumatra
                Anzac attack with 2 Adv.Fighters, 1 Artillery and 4 Infantrys
                Hisaichi defend with 2 Infantrys
                    Anzac roll dice for 2 Adv.Fighters, 1 Artillery and 4 Infantrys in Sumatra, round 2 : 1/7 hits, 2.17 expected hits
                    Hisaichi roll dice for 2 Infantrys in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Sumatra
                    Anzac roll dice for 2 Adv.Fighters, 1 Artillery and 3 Infantrys in Sumatra, round 3 : 3/6 hits, 2.00 expected hits
                    Hisaichi roll dice for 1 Infantry in Sumatra, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Sumatra
                Anzac win, taking Sumatra from Hisaichi with 2 Adv.Fighters, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0
                Casualties for Anzac: 2 Infantrys
                Casualties for Hisaichi: 2 Infantrys
    
        Non Combat Move - Anzac
            2 Adv.Fighters moved from Sumatra to 67 Sea Zone
    
        Place Units - Anzac
            1 Battleship and 2 Destroyers placed in 67 Sea Zone
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 1.00
    Anzac : -0.17
    

    Savegame


  • @captainwalker said in W@W captain walker (axis) vs dawgoneit:

    @dawgoneit congrats on the thirty year anniversary!

    thank you


  • did you forget the Dutch?

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