W@W captain walker (axis) vs dawgoneit


  • TripleA Turn Summary: British round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - British
            1 Infantry moved from Mozambique to Kenya
            1 Artillery and 1 Infantry moved from Italian East Africa to 57 Sea Zone
            1 Artillery, 1 Cruiser, 1 Infantry and 1 Transport moved from 57 Sea Zone to 58 Sea Zone
            1 Infantry moved from 58 Sea Zone to Iraq
            1 Artillery moved from 58 Sea Zone to Iraq
            1 Tank moved from Italian East Africa to Kenya
            1 Infantry moved from Rhodesia to Kenya
            2 ArmoredCars, 2 Mech.Infs and 2 Tanks moved from Angola to Kenya
            1 Bomber moved from South Africa to Iraq
            1 Artillery moved from Lower Egypt to Cairo
            1 Artillery moved from Lower Egypt to Cairo
            1 Infantry moved from Cairo to Lower Egypt
            2 Artillerys and 10 Infantrys moved from Assam to Yunnan
            2 Artillerys and 17 Infantrys moved from Bihar to Assam
            1 Artillery and 4 Infantrys moved from Delhi to Bihar
            7 Infantrys moved from Hyderabad to Bihar
            2 Infantrys moved from Rajputana to Baluchistan
            2 Infantrys moved from Bombay to Rajputana
            1 Cruiser, 1 Destroyer and 2 Transports moved from 63 Sea Zone to 62 Sea Zone
            4 Fighters moved from N.Saudi Arabia to Iraq
            1 Destroyer and 1 Submarine moved from 21 Sea Zone to 22 Sea Zone
            1 Artillery and 1 Infantry moved from Manchester to 21 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 21 Sea Zone to 12 Sea Zone
            1 Artillery and 1 Infantry moved from 12 Sea Zone to Oslo
            1 Transport moved from 72 Sea Zone to 71 Sea Zone
            2 ArmoredCars moved from Alaska to 71 Sea Zone
            1 Infantry moved from Yukon to Alaska
            2 Infantrys moved from Vancouver to British Columbia
            2 Infantrys moved from British Columbia to Yukon
            2 ArmoredCars moved from Koryakia to Okhotsk
            5 Infantrys moved from Kolyma to Okhotsk
            2 ArmoredCars and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
            2 ArmoredCars moved from 72 Sea Zone to Koryakia
            2 ArmoredCars moved from Zhigansk to Ayan
    
        Purchase Units - British
            British buy 1 Adv.Fighter, 2 Artillerys, 1 Bunker, 2 Destroyers, 18 Infantrys, 2 Mech.Infs and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Iraq
                British attack with 1 Artillery, 1 Bomber, 4 Fighters and 1 Infantry
                Italians defend with 1 Infantry
                    British roll dice for 1 Cruiser in Iraq, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Italians lost in Iraq
                British win, taking Iraq from Italians with 1 Artillery, 1 Bomber, 4 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
            Battle in Ayan
                British attack with 2 ArmoredCars
                Yamamoto defend with 1 Infantry
                    British roll dice for 2 ArmoredCars in Ayan, round 2 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Ayan, round 2 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the British and 1 Infantry owned by the Yamamoto lost in Ayan
                British win, taking Ayan from Hisaichi with 1 ArmoredCar remaining. Battle score for attacker is -2
                Casualties for British: 1 ArmoredCar
                Casualties for Yamamoto: 1 Infantry
            Battle in Okhotsk
                British attack with 2 ArmoredCars and 5 Infantrys
                Hisaichi defend with 1 Artillery, 3 Infantrys and 1 Tank
                    British roll dice for 2 ArmoredCars and 5 Infantrys in Okhotsk, round 2 : 1/7 hits, 1.50 expected hits
                    Hisaichi roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Okhotsk, round 2 : 2/5 hits, 1.83 expected hits
                    2 Infantrys owned by the British and 1 Infantry owned by the Hisaichi lost in Okhotsk
                    British roll dice for 2 ArmoredCars and 3 Infantrys in Okhotsk, round 3 : 1/5 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Okhotsk, round 3 : 1/4 hits, 1.50 expected hits
                    1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Okhotsk
                    British roll dice for 2 ArmoredCars and 2 Infantrys in Okhotsk, round 4 : 1/4 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Okhotsk, round 4 : 2/3 hits, 1.17 expected hits
                    2 Infantrys owned by the British and 1 Infantry owned by the Hisaichi lost in Okhotsk
                    British roll dice for 2 ArmoredCars in Okhotsk, round 5 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Tank in Okhotsk, round 5 : 1/2 hits, 0.83 expected hits
                    1 ArmoredCar owned by the British and 1 Artillery owned by the Hisaichi lost in Okhotsk
                    British roll dice for 1 ArmoredCar in Okhotsk, round 6 : 1/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Tank in Okhotsk, round 6 : 1/1 hits, 0.50 expected hits
                    1 ArmoredCar owned by the British and 1 Tank owned by the Hisaichi lost in Okhotsk
                Hisaichi win with no units remaining. Battle score for attacker is -3
                Casualties for British: 2 ArmoredCars and 5 Infantrys
                Casualties for Hisaichi: 1 Artillery, 3 Infantrys and 1 Tank
            Battle in 22 Sea Zone
                British attack with 1 Destroyer and 1 Submarine
                Germans defend with 1 Destroyer
                    British roll dice for 1 Submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Germans lost in 22 Sea Zone
                British win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 Destroyer
            Battle in Oslo
                British attack with 1 Artillery and 1 Infantry
                Germans defend with 1 Artillery and 1 Tank
                    British roll dice for 1 Artillery and 1 Infantry in Oslo, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Artillery and 1 Tank in Oslo, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the British lost in Oslo
                    British roll dice for 1 Artillery in Oslo, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Artillery and 1 Tank in Oslo, round 3 : 0/2 hits, 0.83 expected hits
                    British roll dice for 1 Artillery in Oslo, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Artillery and 1 Tank in Oslo, round 4 : 1/2 hits, 0.83 expected hits
                    1 Artillery owned by the British lost in Oslo
                Germans win with 1 Artillery and 1 Tank remaining. Battle score for attacker is -6
                Casualties for British: 1 Artillery and 1 Infantry
    
        Non Combat Move - British
            4 Fighters moved from Iraq to N.Saudi Arabia
            1 Bomber moved from Iraq to N.Saudi Arabia
    
        Place Units - British
            1 Adv.Fighter, 1 Bunker and 1 Tank placed in N.Saudi Arabia
            2 Mech.Infs placed in Cape Town
            Turning on Edit Mode
            EDIT: Removing units owned by British from Cape Town: 2 Tanks
            EDIT: Adding units owned by British to Rhodesia: 2 Tanks
            EDIT: Turning off Edit Mode
            2 Destroyers placed in 21 Sea Zone
            2 Artillerys and 3 Infantrys placed in Delhi
            5 Infantrys placed in Madras
            2 Infantrys placed in Bombay
            3 Infantrys placed in Vancouver
            5 Infantrys placed in Cairo
    
        Turn Complete - British
            British collect 85 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.83
    British : 0.17
    Hisaichi : 1.83
    

    Savegame


  • TripleA Turn Summary: Anzac round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Purchase Units - Anzac
            Anzac buy 2 Bunkers and 12 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - Anzac
            1 Infantry moved from Western Australia to Northern Territory
            1 Infantry moved from Western Australia to South Australia
    
        Place Units - Anzac
            1 Bunker and 6 Infantrys placed in Canberra
            1 Bunker and 3 Infantrys placed in Townsville
            3 Infantrys placed in Port Moresby
    
        Turn Complete - Anzac
            Anzac collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • did you forget about the Dutch?


  • TripleA Turn Summary: Dutch round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Dutch
            1 Mech.Inf and 1 Tank moved from Venezuela to 26 Sea Zone
            2 Infantrys moved from Venezuela to 26 Sea Zone
            1 Tank moved from 26 Sea Zone to Hispaniola
            1 Mech.Inf moved from 26 Sea Zone to Cuba
            1 Infantry moved from 26 Sea Zone to Hispaniola
            1 Infantry moved from 26 Sea Zone to Cuba
    
        Purchase Units - Dutch
            Dutch buy 3 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in Hispaniola
                Dutch attack with 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    Dutch roll dice for 1 Infantry and 1 Tank in Hispaniola, round 2 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Hispaniola, round 2 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Infantry and 1 Tank in Hispaniola, round 3 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Hispaniola, round 3 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Infantry and 1 Tank in Hispaniola, round 4 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Hispaniola, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Hispaniola
                Dutch loses 0 PUs for violating Hispaniolas neutrality.
                Dutch win, taking Hispaniola from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in Cuba
                Dutch attack with 1 Infantry and 1 Mech.Inf
                Neutral defend with 1 Infantry
                    Dutch roll dice for 1 Infantry and 1 Mech.Inf in Cuba, round 2 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Cuba, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Cuba
                Dutch loses 0 PUs for violating Cubas neutrality.
                Dutch win, taking Cuba from Neutral with 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            3 Infantrys placed in Suriname
            2 Tanks placed in Salvador
    
        Turn Complete - Dutch
            Dutch collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Neutral : -1.33
    Dutch : -0.67
    

    Savegame


  • TripleA Turn Summary: Finns round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Finns
            1 Infantry moved from Helsinki to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Upper Norrland
                  Finns take Upper Norrland from Americans
            1 Artillery and 2 Infantrys moved from Oulu to Lapland
            1 Fighter moved from Helsinki to Lapland
    
        Purchase Units - Finns
            Finns buy 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Lapland
                Finns attack with 1 Artillery, 1 Fighter and 2 Infantrys
                Americans defend with 1 Elite and 1 Marine
                    Finns roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Lapland, round 2 : 0/4 hits, 1.17 expected hits
                    Americans roll dice for 1 Elite and 1 Marine in Lapland, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Finns lost in Lapland
                    Finns roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Lapland, round 3 : 2/3 hits, 1.00 expected hits
                    Americans roll dice for 1 Elite and 1 Marine in Lapland, round 3 : 1/2 hits, 0.67 expected hits
                    1 Marine owned by the Americans, 1 Infantry owned by the Finns and 1 Elite owned by the Americans lost in Lapland
                Finns win, taking Lapland from Americans with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 3
                Casualties for Finns: 2 Infantrys
                Casualties for Americans: 1 Elite and 1 Marine
    
        Non Combat Move - Finns
            1 Fighter moved from Lapland to Helsinki
            1 Infantry moved from Tampere to Kotka
            1 Artillery moved from Tampere to Oulu
            1 Tank moved from Helsinki to Oulu
            4 Infantrys moved from Helsinki to Tampere
    
        Place Units - Finns
            5 Infantrys and 1 Tank placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.67
    Finns : -0.17
    

    Territory Summary for Finns :

    Kotka : 1 Infantry
    Helsinki : 1 AAGun, 1 Factory, 1 Fighter, 5 Infantrys and 1 Tank
    Oulu : 1 Artillery, 1 Infantry, 1 Mot.Inf and 2 Tanks
    Tampere : 4 Infantrys
    Lapland : 1 Artillery
    Upper Norrland : 1 flag, 1 Infantry
    24 Sea Zone : 1 Transport
    

    Production/PUs Summary :

    Germans : 105 / 105
    Russians : 84 / 86
    Italians : 109 / 110
    French : 10 / 13
    Yamamoto : 68 / 70
    Chinese : 25 / 32
    Hisaichi : 77 / 79
    British : 85 / 85
    Anzac : 33 / 33
    Dutch : 18 / 18
    Finns : 14 / 14
    Romanians : 19 / 22
    Thai : 10 / 12
    Americans : 130 / 137
    

    Savegame


  • TripleA Turn Summary: Romanians round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Romanians
            1 Tank moved from Rostov to Tula
            1 Fighter and 1 Mot.Inf moved from Donetsk to Tula
    
        Purchase Units - Romanians
            Romanians buy 1 Adv.Fighter, 1 Infantry, 1 Mot.Inf and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Tula
                Romanians attack with 1 Fighter, 1 Mot.Inf and 1 Tank
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Fighter, 1 Mot.Inf and 1 Tank in Tula, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Tula, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Tula
                Romanians win, taking Tula from Russians with 1 Fighter, 1 Mot.Inf and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Romanians
            1 Elite and 1 Infantry moved from Donetsk to Rostov
            1 Infantry moved from Crimea to Donetsk
            1 Tank moved from Crimea to Rostov
            1 Elite moved from Odessa to Donetsk
            2 ArmoredCars and 1 Tank moved from Odessa to Rostov
            1 Mot.Inf moved from Bucharest to Donetsk
            2 ArmoredCars and 1 Tank moved from Bucharest to Odessa
            1 Fighter moved from Tula to Donetsk
    
        Place Units - Romanians
            1 Adv.Fighter, 1 Infantry, 1 Mot.Inf and 1 Tank placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Romanians : 0.00
    Russians : -0.33
    

    Territory Summary for Romanians :

    Donetsk : 1 flag, 1 Elite, 1 Fighter, 1 Infantry and 1 Mot.Inf
    Crimea : 1 flag
    Odessa : 1 flag, 2 ArmoredCars and 1 Tank
    Tula : 1 flag, 1 Mot.Inf and 1 Tank
    Rostov : 1 flag, 2 ArmoredCars, 1 Elite, 1 Infantry and 2 Tanks
    Bucharest : 1 AAGun, 1 Adv.Fighter, 1 Factory, 1 Infantry, 1 Mot.Inf and 1 Tank
    

    Production/PUs Summary :

    Germans : 105 / 105
    Russians : 82 / 86
    Italians : 109 / 110
    French : 10 / 13
    Yamamoto : 68 / 70
    Chinese : 25 / 32
    Hisaichi : 77 / 79
    British : 85 / 85
    Anzac : 33 / 33
    Dutch : 18 / 18
    Finns : 14 / 14
    Romanians : 21 / 21
    Thai : 10 / 12
    Americans : 130 / 137
    

    Savegame


  • TripleA Turn Summary: Thai round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Purchase Units - Thai
            Thai buy 3 Infantrys and 1 Tank; Remaining resources: 1 PUs; 
    
        Non Combat Move - Thai
            3 Infantrys moved from S.Thailand to N.Thailand
            4 Infantrys moved from Bangkok to S.Thailand
            1 Tank moved from Bangkok to N.Thailand
    
        Place Units - Thai
            3 Infantrys and 1 Tank placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 10 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Thai :

    N.Thailand : 2 Artillerys, 1 Elite, 5 Infantrys and 2 Tanks
    S.Thailand : 4 Infantrys
    Bangkok : 1 AAGun, 1 Factory, 3 Infantrys and 1 Tank
    

    Production/PUs Summary :

    Germans : 105 / 105
    Russians : 82 / 86
    Italians : 109 / 110
    French : 10 / 13
    Yamamoto : 68 / 70
    Chinese : 25 / 32
    Hisaichi : 77 / 79
    British : 85 / 85
    Anzac : 33 / 33
    Dutch : 18 / 18
    Finns : 14 / 14
    Romanians : 21 / 21
    Thai : 10 / 11
    Americans : 130 / 137
    

    Savegame


  • TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Americans
            1 Battleship and 1 Destroyer moved from 71 Sea Zone to 72 Sea Zone
            1 Destroyer moved from 72 Sea Zone to 76 Sea Zone
            2 Fighters moved from 72 Sea Zone to 76 Sea Zone
            1 ArmoredCar moved from Zhigansk to Okhotsk
                  Russians take Okhotsk from Hisaichi
            1 ArmoredCar moved from Zhigansk to N.Buryat Mongolia
            1 S.Submarine moved from 72 Sea Zone to 71 Sea Zone
            1 Infantry moved from Alaska to 71 Sea Zone
            1 Infantry and 1 S.Submarine moved from 71 Sea Zone to 72 Sea Zone
            1 Infantry moved from 72 Sea Zone to Koryakia
            1 Artillery and 1 Infantry moved from Ulithi to Woleai
            1 Destroyer moved from 96 Sea Zone to 86 Sea Zone
            1 Adv.Fighter and 2 Fighters moved from 96 Sea Zone to 86 Sea Zone
            1 Destroyer moved from 102 Sea Zone to 101 Sea Zone
            3 Fighters moved from 102 Sea Zone to 101 Sea Zone
            1 S.Submarine moved from 102 Sea Zone to 108 Sea Zone
            1 L.Fighter moved from 102 Sea Zone to 108 Sea Zone
            1 B.Carrier and 3 S.Submarines moved from 96 Sea Zone to 102 Sea Zone
            1 Adv.Fighter, 1 Carrier and 1 S.Submarine moved from 98 Sea Zone to 97 Sea Zone
            2 S.Submarines moved from 97 Sea Zone to 96 Sea Zone
            2 Infantrys moved from Kwajalein to 96 Sea Zone
            2 Infantrys and 2 S.Submarines moved from 96 Sea Zone to 102 Sea Zone
            1 Infantry moved from 102 Sea Zone to Ulithi
            1 Infantry moved from 102 Sea Zone to Ulithi
            1 Adv.Fighter, 1 Carrier and 1 S.Submarine moved from 97 Sea Zone to 96 Sea Zone
            1 Destroyer and 1 Submarine moved from 125 Sea Zone to 40 Sea Zone
            2 Tanks moved from South Africa to Kenya
            1 Marine and 1 Tank moved from Rhodesia to Kenya
            1 Elite moved from South Africa to Rhodesia
            1 Elite and 7 Infantrys moved from Washington to 13 Sea Zone
            2 B.Transports, 1 Destroyer, 1 Elite, 7 Infantrys and 1 Submarine moved from 13 Sea Zone to 8 Sea Zone
            2 ArmoredCars, 2 Artillerys, 2 B.Transports, 1 Elite, 2 Infantrys, 1 S.Submarine and 1 Submarine moved from 8 Sea Zone to 10 Sea Zone
            2 ArmoredCars moved from Munster to 18 Sea Zone
            1 B.Transport moved from 12 Sea Zone to 11 Sea Zone
            3 Infantrys and 1 Marine moved from Scotland to 11 Sea Zone
            1 B.Transport, 3 Infantrys and 1 Marine moved from 11 Sea Zone to 12 Sea Zone
            2 Artillerys and 2 Infantrys moved from Middle Norrland to Upper Norrland
            1 ArmoredCar moved from Middle Norrland to Upper Norrland
            3 Infantrys and 1 Marine moved from 12 Sea Zone to Oslo
            2 ArmoredCars, 2 Artillerys, 1 Elite and 2 Infantrys moved from 10 Sea Zone to Scotland
            1 Destroyer moved from 10 Sea Zone to 12 Sea Zone
            1 Submarine moved from 10 Sea Zone to 12 Sea Zone
            2 ArmoredCars and 1 Transport moved from 18 Sea Zone to 10 Sea Zone
            2 ArmoredCars moved from 10 Sea Zone to Scotland
            3 B.Transports moved from 10 Sea Zone to 8 Sea Zone
            2 Infantrys moved from South Atlantic USA to Northeast USA
            1 ArmoredCar moved from Okhotsk to Yakutsk
    
        Purchase Units - Americans
            Americans buy 1 Adv.Fighter, 2 B.Transports, 1 Carrier, 3 Destroyers, 2 Elites, 6 Infantrys, 1 Marine, 3 S.Submarines and 3 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 108 Sea Zone
                Americans attack with 1 L.Fighter and 1 S.Submarine
                Yamamoto defend with 1 S.Submarine
                    Americans roll dice for 1 S.Submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 S.Submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 L.Fighter in 108 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                1 S.Submarine owned by the Yamamoto lost in 108 Sea Zone
                Americans win with 1 L.Fighter and 1 S.Submarine remaining. Battle score for attacker is 10
                Casualties for Yamamoto: 1 S.Submarine
            Battle in 76 Sea Zone
                Americans attack with 1 Destroyer and 2 Fighters
                Yamamoto defend with 1 Submarine
                    Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Destroyer and 2 Fighters in 76 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                    1 Submarine owned by the Yamamoto lost in 76 Sea Zone
                Americans win with 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 7
                Casualties for Yamamoto: 1 Submarine
            Battle in 101 Sea Zone
                Americans attack with 1 Destroyer and 3 Fighters
                Hisaichi defend with 1 Destroyer
                    Americans roll dice for 1 Destroyer and 3 Fighters in 101 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
                    Hisaichi roll dice for 1 Destroyer in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Destroyer and 3 Fighters in 101 Sea Zone, round 3 : 2/4 hits, 1.33 expected hits
                    Hisaichi roll dice for 1 Destroyer in 101 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Hisaichi lost in 101 Sea Zone
                Americans win with 1 Destroyer and 3 Fighters remaining. Battle score for attacker is 8
                Casualties for Hisaichi: 1 Destroyer
            Battle in 86 Sea Zone
                Americans attack with 1 Adv.Fighter, 1 Destroyer and 2 Fighters
                Yamamoto defend with 1 Submarine
                    Yamamoto roll dice for 1 Submarine in 86 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Adv.Fighter, 1 Destroyer and 2 Fighters in 86 Sea Zone, round 2 : 1/4 hits, 1.50 expected hits
                    1 Destroyer owned by the Americans and 1 Submarine owned by the Yamamoto lost in 86 Sea Zone
                Americans win with 1 Adv.Fighter and 2 Fighters remaining. Battle score for attacker is -1
                Casualties for Americans: 1 Destroyer
                Casualties for Yamamoto: 1 Submarine
            Battle in 40 Sea Zone
                Americans attack with 1 Destroyer and 1 Submarine
                Italians defend with 1 S.Submarine
                    Americans roll dice for 1 Submarine in 40 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 S.Submarine in 40 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 Submarine owned by the Americans and 1 S.Submarine owned by the Italians lost in 40 Sea Zone
                Americans win with 1 Destroyer remaining. Battle score for attacker is 3
                Casualties for Americans: 1 Submarine
                Casualties for Italians: 1 S.Submarine
            Battle in Woleai
                Americans attack with 1 Artillery and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Artillery and 1 Infantry in Woleai, round 2 : 1/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Woleai, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Woleai
                Americans win, taking Woleai from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Upper Norrland
                Americans attack with 1 ArmoredCar, 2 Artillerys and 2 Infantrys
                Finns defend with 1 Infantry
                    Americans roll dice for 1 ArmoredCar, 2 Artillerys and 2 Infantrys in Upper Norrland, round 2 : 1/5 hits, 1.67 expected hits
                    Finns roll dice for 1 Infantry in Upper Norrland, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in Upper Norrland
                Americans win, taking Upper Norrland from Finns with 1 ArmoredCar, 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Finns: 1 Infantry
            Battle in Oslo
                Americans attack with 3 Infantrys and 1 Marine
                Germans defend with 1 Artillery and 1 Tank
                    Americans roll dice for 3 Infantrys and 1 Marine in Oslo, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 Artillery and 1 Tank in Oslo, round 2 : 2/2 hits, 0.83 expected hits
                    1 Artillery owned by the Germans and 2 Infantrys owned by the Americans lost in Oslo
                    Americans roll dice for 1 Infantry and 1 Marine in Oslo, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Tank in Oslo, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Americans lost in Oslo
                    Americans roll dice for 1 Marine in Oslo, round 4 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 Tank in Oslo, round 4 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Germans lost in Oslo
                Americans win, taking Oslo from Germans with 1 Marine remaining. Battle score for attacker is 3
                Casualties for Americans: 3 Infantrys
                Casualties for Germans: 1 Artillery and 1 Tank
    
        Non Combat Move - Americans
            2 Fighters moved from 76 Sea Zone to 72 Sea Zone
            1 Adv.Fighter and 2 Fighters moved from 86 Sea Zone to 102 Sea Zone
            3 Fighters moved from 101 Sea Zone to 102 Sea Zone
            1 L.Fighter moved from 108 Sea Zone to 102 Sea Zone
            1 Transport moved from 102 Sea Zone to 86 Sea Zone
    
        Place Units - Americans
            1 Carrier placed in 98 Sea Zone
            1 Adv.Fighter placed in 98 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Midway: 1 Fighter
            EDIT: Adding units owned by Americans to 96 Sea Zone: 1 Fighter
            EDIT: Turning off Edit Mode
            1 S.Submarine placed in 98 Sea Zone
            2 B.Transports placed in 13 Sea Zone
            2 Elites, 3 Infantrys and 1 Marine placed in Washington
            1 Destroyer, 1 S.Submarine and 1 Submarine placed in 13 Sea Zone
            2 Infantrys placed in Munster
            1 Destroyer, 1 S.Submarine and 1 Submarine placed in 71 Sea Zone
            1 Destroyer and 1 Submarine placed in 125 Sea Zone
            1 Infantry placed in Santiago
    
        Turn Complete - Americans
            Americans collect 135 PUs; end with 135 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.17
    Hisaichi : -0.67
    Italians : 0.50
    Yamamoto : -0.50
    Americans : 0.00
    Finns : -0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Germans
            1 Infantry moved from Latvia to Estonia
                  Germans take Estonia from Russians
            1 Infantry moved from Hamburg to 23 Sea Zone
            1 Infantry and 1 T.Boat moved from 23 Sea Zone to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Middle Norrland
                  Germans take Middle Norrland from Americans
            1 T.Boat moved from 23 Sea Zone to 22 Sea Zone
            1 Destroyer moved from 23 Sea Zone to 22 Sea Zone
            3 Stukas moved from Hamburg to 22 Sea Zone
            1 Stuka moved from Normandy to 22 Sea Zone
            1 Stuka moved from Hamburg to Oslo
            1 Artillery and 1 Elite moved from Hamburg to 23 Sea Zone
            1 Elite and 1 Tank moved from Hamburg to 23 Sea Zone
            1 Infantry moved from Hamburg to 23 Sea Zone
            1 Infantry moved from Hamburg to 23 Sea Zone
            1 Infantry moved from Hamburg to 23 Sea Zone
            1 Infantry moved from Hamburg to 23 Sea Zone
            1 Artillery, 2 Elites, 4 Infantrys and 1 Tank moved from 23 Sea Zone to Oslo
            1 Bomber and 2 Tanks moved from Hamburg to Denmark
            4 Infantrys moved from Hamburg to Denmark
            1 Artillery and 2 Infantrys moved from Minsk to Novgorod
            1 Artillery moved from Kursk to Yaroslavl
            1 Elite moved from Kursk to Yaroslavl
            1 ArmoredCar moved from Kursk to Yaroslavl
            2 Infantrys moved from Kursk to Yaroslavl
            1 ArmoredCar moved from Kursk to Yaroslavl
            2 HeavyTanks and 16 Tanks moved from Stalingrad to Georgia
    
        Purchase Units - Germans
            Germans buy 2 ArmoredCars, 2 Artillerys, 1 Destroyer, 1 HeavyTank, 11 Infantrys, 1 Stuka, 1 Submarine, 4 T.Boats and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in 22 Sea Zone
                Germans attack with 1 Destroyer, 4 Stukas and 1 T.Boat
                British defend with 1 Destroyer and 1 Submarine
                    British roll dice for 1 Submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Destroyer, 4 Stukas and 1 T.Boat in 22 Sea Zone, round 2 : 3/6 hits, 2.67 expected hits
                    British roll dice for 1 Destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the British, 1 Destroyer owned by the British and 1 T.Boat owned by the Germans lost in 22 Sea Zone
                Germans win with 1 Destroyer and 4 Stukas remaining. Battle score for attacker is 9
                Casualties for Germans: 1 T.Boat
                Casualties for British: 1 Destroyer and 1 Submarine
            Battle in Oslo
                Germans attack with 1 Artillery, 2 Elites, 4 Infantrys, 1 Stuka and 1 Tank
                Americans defend with 1 Marine
                    Germans roll dice for 1 Battleship and 1 Cruiser in Oslo, round 2 : 1/2 hits, 1.17 expected hits
                    1 Marine owned by the Americans lost in Oslo
                Germans win, taking Oslo from Americans with 1 Artillery, 2 Elites, 4 Infantrys, 1 Stuka and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Americans: 1 Marine
            Battle in Yaroslavl
                Germans attack with 2 ArmoredCars, 1 Artillery, 1 Elite and 2 Infantrys
                Russians defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 2 ArmoredCars, 1 Artillery, 1 Elite and 2 Infantrys in Yaroslavl, round 2 : 2/6 hits, 1.83 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in Yaroslavl, round 2 : 2/3 hits, 1.00 expected hits
                    1 ArmoredCar owned by the Germans, 2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Yaroslavl
                    Germans roll dice for 1 ArmoredCar, 1 Artillery, 1 Elite and 1 Infantry in Yaroslavl, round 3 : 0/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Artillery in Yaroslavl, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 ArmoredCar, 1 Artillery, 1 Elite and 1 Infantry in Yaroslavl, round 4 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Artillery in Yaroslavl, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Yaroslavl
                Germans win, taking Yaroslavl from Russians with 1 ArmoredCar, 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 1 ArmoredCar and 1 Infantry
                Casualties for Russians: 1 Artillery and 2 Infantrys
            Battle in Denmark
                Germans attack with 1 Bomber, 4 Infantrys and 2 Tanks
                Neutral defend with 3 Infantrys
                    Germans roll dice for 1 Bomber, 4 Infantrys and 2 Tanks in Denmark, round 2 : 2/7 hits, 2.33 expected hits
                    Neutral roll dice for 3 Infantrys in Denmark, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Germans and 2 Infantrys owned by the Neutral lost in Denmark
                    Germans roll dice for 1 Bomber, 2 Infantrys and 2 Tanks in Denmark, round 3 : 2/5 hits, 2.00 expected hits
                    Neutral roll dice for 1 Infantry in Denmark, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Denmark
                Germans loses 0 PUs for violating Denmarks neutrality.
                Germans win, taking Denmark from Neutral with 1 Bomber, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Germans: 2 Infantrys
                Casualties for Neutral: 3 Infantrys
            Battle in Novgorod
                Germans attack with 1 Artillery and 2 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery and 2 Infantrys in Novgorod, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Novgorod
                    Germans roll dice for 1 Artillery and 1 Infantry in Novgorod, round 3 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Georgia
                Germans attack with 2 HeavyTanks and 16 Tanks
                Russians defend with 1 AAGun, 1 Artillery, 1 Factory and 6 Infantrys
                    Germans roll dice for 2 HeavyTanks and 16 Tanks in Georgia, round 2 : 7/18 hits, 9.33 expected hits
                    Russians roll dice for 1 Artillery and 6 Infantrys in Georgia, round 2 : 3/7 hits, 2.33 expected hits
                    6 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 3 Tanks owned by the Germans lost in Georgia
                Germans win, taking Georgia from Russians with 2 HeavyTanks and 13 Tanks remaining. Battle score for attacker is 1
                Casualties for Germans: 3 Tanks
                Casualties for Russians: 1 Artillery and 6 Infantrys
    
        Non Combat Move - Germans
            1 Tank moved from Minsk to Kursk
            2 Infantrys moved from Kiev to Kursk
            2 ArmoredCars, 1 HeavyTank and 1 Tank moved from Vinnytsia to Kursk
            1 Mot.Inf moved from Warsaw to Kursk
            1 Tank moved from Warsaw to Kiev
            2 Infantrys moved from Brest to Minsk
            1 Artillery, 2 Elites and 1 Infantry moved from Brest to Kiev
            2 Infantrys moved from Warsaw to Brest
            1 Artillery, 1 Elite and 3 Infantrys moved from Krakow to Brest
            5 Infantrys moved from Pomerania to Danzig
            2 Tanks moved from Bohemia to Vinnytsia
            4 Stukas moved from 22 Sea Zone to Hamburg
            1 Stuka moved from Oslo to Hamburg
            1 Bomber moved from Denmark to Hamburg
            2 Infantrys moved from Saxony to Hamburg
            4 Infantrys moved from Berlin to Saxony
            1 Tank moved from Rhine to Hamburg
    
        Place Units - Germans
            1 Artillery and 4 Infantrys placed in Stalingrad
            2 ArmoredCars, 1 HeavyTank and 1 Tank placed in Vinnytsia
            1 Artillery and 2 Infantrys placed in Kursk
            1 Destroyer, 1 Submarine and 4 T.Boats placed in 23 Sea Zone
            3 Infantrys placed in Rhine
            2 Infantrys, 1 Stuka and 1 Tank placed in Warsaw
            1 Tank placed in Bohemia
    
        Turn Complete - Germans
            Germans collect 117 PUs; end with 117 PUs
    

    Combat Hit Differential Summary :

    Germans : -4.50
    Neutral : 0.67
    British : 0.33
    Russians : 1.33
    

    Territory Summary for Germans :

    Saxony : 4 Infantrys
    Berlin : 1 AAGun and 1 Factory
    Rhine : 1 AAGun, 1 Factory and 3 Infantrys
    Bohemia : 1 Factory and 1 Tank
    Bavaria : 1 AAGun and 1 Factory
    Hamburg : 1 AAGun, 1 Bomber, 4 Elites, 1 Factory, 5 Infantrys, 5 Stukas and 3 Tanks
    Lithuania : 1 flag
    Kiev : 1 flag, 1 Artillery, 2 Elites, 1 Infantry and 1 Tank
    Vinnytsia : 1 flag, 1 AAGun, 2 ArmoredCars, 1 Bunker, 1 Factory, 1 HeavyTank and 3 Tanks
    Stalingrad : 1 flag, 1 Artillery, 1 Factory and 4 Infantrys
    Kursk : 1 flag, 1 AAGun, 2 ArmoredCars, 4 Artillerys, 1 Factory, 2 HeavyTanks, 8 Infantrys, 3 Mech.Infs, 1 Mot.Inf and 3 Tanks
    Latvia : 1 flag, 1 Infantry
    Estonia : 1 flag, 1 Infantry
    Georgia : 1 flag, 1 AAGun, 1 Factory, 2 HeavyTanks and 13 Tanks
    Yaroslavl : 1 flag, 1 ArmoredCar, 1 Artillery, 1 Elite and 1 Infantry
    Novgorod : 1 flag, 1 Artillery and 1 Infantry
    Minsk : 1 flag, 2 Infantrys
    Burgundy : 1 flag
    Lorraine : 1 flag
    Languedoc : 1 flag
    Normandy : 1 flag, 1 AAGun, 1 Artillery, 1 Factory, 8 Infantrys and 1 Tank
    Picardy : 1 flag
    Kordofan : 1 flag, 1 Infantry
    Krakow : 1 flag
    Warsaw : 1 flag, 1 Factory, 2 Infantrys, 1 Stuka and 1 Tank
    Brest : 1 flag, 1 AAGun, 1 Artillery, 1 Elite and 5 Infantrys
    Oslo : 1 flag, 1 Artillery, 2 Elites, 4 Infantrys and 1 Tank
    Middle Norrland : 1 flag, 1 Infantry
    Danzig : 1 flag, 5 Infantrys
    Hungary : 1 flag
    Denmark : 1 flag, 2 Infantrys and 2 Tanks
    Belgium : 1 flag, 4 Infantrys
    Netherlands : 1 flag, 5 Infantrys
    22 Sea Zone : 1 Destroyer
    24 Sea Zone : 1 T.Boat
    23 Sea Zone : 1 Battleship, 1 Cruiser, 2 Destroyers, 1 S.Submarine, 3 Submarines, 6 T.Boats and 2 Transports
    34 Sea Zone : 1 Destroyer and 2 Transports
    

    Production/PUs Summary :

    Germans : 117 / 117
    Russians : 76 / 86
    Italians : 109 / 110
    French : 10 / 13
    Yamamoto : 67 / 70
    Chinese : 25 / 32
    Hisaichi : 76 / 79
    British : 85 / 85
    Anzac : 33 / 33
    Dutch : 18 / 18
    Finns : 12 / 14
    Romanians : 21 / 21
    Thai : 10 / 11
    Americans : 130 / 135
    

    Savegame


  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Russians
            4 Infantrys moved from Vologda to Yaroslavl
            1 ArmoredCar moved from N.Buryat Mongolia to Khabarovsk
                  Russians take Khabarovsk from Yamamoto
            2 Artillerys, 1 Elite and 3 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            1 Infantry moved from Yakutsk to N.Buryat Mongolia
            6 Infantrys moved from Evenkia to Olyokminsk
            1 Elite and 5 Infantrys moved from Sibirsky to Evenkia
            2 Infantrys moved from Tashkent to Uzbekistan
            1 Infantry moved from Arkhangelsk to S.Karelia
            1 Infantry moved from Arkhangelsk to Vologda
            1 Infantry moved from Moscow to Gorky
            1 Bomber, 1 Infantry and 1 Tank moved from Moscow to Yaroslavl
            3 Infantrys moved from Moscow to Tula
            2 Tanks moved from Moscow to Tula
            1 Infantry moved from Moscow to Yaroslavl
    
        Purchase Units - Russians
            Russians buy 2 ArmoredCars, 1 Bunker, 29 Infantrys and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Yaroslavl
                Russians attack with 1 Bomber, 6 Infantrys and 1 Tank
                Germans defend with 1 ArmoredCar, 1 Artillery, 1 Elite and 1 Infantry
                    Russians roll dice for 1 Bomber, 6 Infantrys and 1 Tank in Yaroslavl, round 2 : 2/8 hits, 2.17 expected hits
                    Germans roll dice for 1 ArmoredCar, 1 Artillery, 1 Elite and 1 Infantry in Yaroslavl, round 2 : 0/4 hits, 1.17 expected hits
                    1 ArmoredCar owned by the Germans and 1 Infantry owned by the Germans lost in Yaroslavl
                    Russians roll dice for 1 Bomber, 6 Infantrys and 1 Tank in Yaroslavl, round 3 : 0/8 hits, 2.17 expected hits
                    Germans roll dice for 1 Artillery and 1 Elite in Yaroslavl, round 3 : 2/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians lost in Yaroslavl
                    Russians roll dice for 1 Bomber, 4 Infantrys and 1 Tank in Yaroslavl, round 4 : 1/6 hits, 1.83 expected hits
                    Germans roll dice for 1 Artillery and 1 Elite in Yaroslavl, round 4 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Elite owned by the Germans lost in Yaroslavl
                    Russians roll dice for 1 Bomber, 3 Infantrys and 1 Tank in Yaroslavl, round 5 : 2/5 hits, 1.67 expected hits
                    Germans roll dice for 1 Artillery in Yaroslavl, round 5 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Germans lost in Yaroslavl
                Russians win, taking Yaroslavl from Germans with 1 Bomber, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 7
                Casualties for Germans: 1 ArmoredCar, 1 Artillery, 1 Elite and 1 Infantry
                Casualties for Russians: 3 Infantrys
            Battle in Tula
                Russians attack with 3 Infantrys and 2 Tanks
                Romanians defend with 1 Mot.Inf and 1 Tank
                    Russians roll dice for 3 Infantrys and 2 Tanks in Tula, round 2 : 1/5 hits, 1.50 expected hits
                    Romanians roll dice for 1 Mot.Inf and 1 Tank in Tula, round 2 : 0/2 hits, 1.00 expected hits
                1 Mot.Inf owned by the Romanians lost in Tula
                    Russians roll dice for 3 Infantrys and 2 Tanks in Tula, round 3 : 1/5 hits, 1.50 expected hits
                    Romanians roll dice for 1 Tank in Tula, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Russians and 1 Tank owned by the Romanians lost in Tula
                Russians win, taking Tula from Romanians with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 8
                Casualties for Romanians: 1 Mot.Inf and 1 Tank
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Russians
            1 Bomber moved from Yaroslavl to Moscow
            2 Artillerys and 1 HeavyTank moved from Vyborg to Leningrad
            2 Infantrys moved from Perm to Kirov
    
        Place Units - Russians
            1 Bunker and 10 Infantrys placed in Moscow
            1 ArmoredCar, 2 Infantrys and 1 Tank placed in Arkhangelsk
            2 Infantrys placed in Tashkent
            2 Infantrys and 1 Tank placed in W.Iran
            5 Infantrys placed in Sverdlovsk
            1 ArmoredCar, 4 Infantrys and 1 Tank placed in Sibirsky
            4 Infantrys placed in Leningrad
    
        Turn Complete - Russians
            Russians collect 81 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.17
    Romanians : -0.50
    Russians : -3.83
    

    Savegame


  • TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Italians
            1 Mot.Inf moved from Equatoria to Italian East Africa
                  Italians take Italian East Africa from British
            1 Mot.Inf moved from Italian East Africa to British Somaliland
                  Italians take British Somaliland from British
            1 Infantry moved from Equatoria to Italian East Africa
            1 Artillery, 1 Elite and 2 Infantrys moved from Rio de Oro to 34 Sea Zone
            1 Artillery, 1 Cruiser, 1 Elite, 2 Infantrys, 1 S.Submarine and 1 Transport moved from 34 Sea Zone to 38 Sea Zone
            1 Artillery, 1 Elite and 2 Infantrys moved from 38 Sea Zone to Belgian Congo
            1 Artillery moved from French Equatorial Africa to Belgian Congo
            4 Infantrys moved from Mersa Matruh to Lower Egypt
            1 Infantry moved from New Valley to Lower Egypt
            1 ArmoredCar moved from New Valley to Lower Egypt
            1 Tank moved from Nubia to Lower Egypt
            1 Tank moved from Nubia to French Somaliland
                  Italians take French Somaliland from French
            1 Artillery, 1 Elite, 1 HeavyTank, 2 Infantrys and 1 Tank moved from Palestine to Iraq
            1 HeavyTank moved from Erzurum to Astrakhan
                  Italians take Astrakhan from Russians
            1 HeavyTank moved from Astrakhan to Azerbaijan
                  Italians take Azerbaijan from Russians
            1 Artillery and 2 Elites moved from Erzurum to Azerbaijan
            1 Infantry moved from Adana to Iraq
            1 Fighter and 1 JetFighter moved from Syria to Iraq
            2 Infantrys moved from Syria to Iraq
            1 HeavyTank, 1 Mech.Inf and 1 Tank moved from Mersa Matruh to Lower Egypt
            1 ArmoredCar, 1 Mot.Inf and 1 Tank moved from New Valley to Lower Egypt
            1 HeavyTank and 1 Tank moved from Tobruk to Lower Egypt
            1 Mot.Inf moved from El Agheila to Lower Egypt
            4 Infantrys moved from Campania to 48 Sea Zone
            4 Infantrys and 2 Transports moved from 48 Sea Zone to 56 Sea Zone
            4 Infantrys moved from 56 Sea Zone to Lower Egypt
            2 Tanks moved from Nubia to Lower Egypt
    
        Purchase Units - Italians
            Italians buy 1 Adv.Fighter, 2 Artillerys, 4 Elites, 2 HeavyTanks, 18 Infantrys, 1 Mech.Inf, 1 Mot.Inf, 1 S.Submarine and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Belgian Congo
                Italians attack with 2 Artillerys, 1 Elite and 2 Infantrys
                Neutral defend with 1 Infantry
                    Italians roll dice for 1 Cruiser in Belgian Congo, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Neutral lost in Belgian Congo
                Italians loses 0 PUs for violating Belgian Congos neutrality.
                Italians win, taking Belgian Congo from Neutral with 2 Artillerys, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in Lower Egypt
                Italians attack with 2 ArmoredCars, 2 HeavyTanks, 9 Infantrys, 1 Mech.Inf, 2 Mot.Infs and 6 Tanks
                British defend with 1 Infantry
                    Italians roll dice for 2 ArmoredCars, 2 HeavyTanks, 9 Infantrys, 1 Mech.Inf, 2 Mot.Infs and 6 Tanks in Lower Egypt, round 2 : 11/22 hits, 7.33 expected hits
                    British roll dice for 1 Infantry in Lower Egypt, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Lower Egypt
                Italians win, taking Lower Egypt from British with 2 ArmoredCars, 2 HeavyTanks, 9 Infantrys, 1 Mech.Inf, 2 Mot.Infs and 6 Tanks remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Iraq
                Italians attack with 1 Artillery, 1 Elite, 1 Fighter, 1 HeavyTank, 5 Infantrys, 1 JetFighter and 1 Tank
                British defend with 1 Artillery and 1 Infantry
                    Italians roll dice for 1 Artillery, 1 Elite, 1 Fighter, 1 HeavyTank, 5 Infantrys, 1 JetFighter and 1 Tank in Iraq, round 2 : 7/11 hits, 3.83 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in Iraq, round 2 : 1/2 hits, 0.67 expected hits
                    1 Artillery owned by the British, 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Iraq
                Italians win, taking Iraq from British with 1 Artillery, 1 Elite, 1 Fighter, 1 HeavyTank, 4 Infantrys, 1 JetFighter and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Italians: 1 Infantry
                Casualties for British: 1 Artillery and 1 Infantry
    
        Non Combat Move - Italians
            1 Fighter and 1 JetFighter moved from Iraq to Syria
            3 Transports moved from 55 Sea Zone to 51 Sea Zone
            3 Elites and 1 Tank moved from Greece to 51 Sea Zone
            2 Infantrys moved from Tobruk to 51 Sea Zone
            1 Infantry moved from Cyprus to 55 Sea Zone
            1 Cruiser and 1 Infantry moved from 55 Sea Zone to 56 Sea Zone
            2 Carriers moved from 55 Sea Zone to 56 Sea Zone
            1 Adv.Fighter, 1 Battleship, 2 Destroyers, 3 Fighters and 1 Submarine moved from 55 Sea Zone to 56 Sea Zone
            3 Elites, 2 Infantrys, 1 Tank and 3 Transports moved from 51 Sea Zone to 56 Sea Zone
            3 Elites, 3 Infantrys and 1 Tank moved from 56 Sea Zone to Palestine
            1 Adv.Fighter moved from Tobruk to French Equatorial Africa
            1 Artillery, 1 HeavyTank and 6 Infantrys moved from French Equatorial Africa to Equatoria
            2 Infantrys moved from Kufra to New Valley
            1 AAGun, 1 Artillery and 4 Infantrys moved from Tobruk to Mersa Matruh
            1 Infantry moved from Tripoli to El Agheila
            2 Infantrys and 1 Tank moved from Rome to 46 Sea Zone
            2 Infantrys, 1 S.Submarine, 1 Tank and 1 Transport moved from 46 Sea Zone to 51 Sea Zone
            1 Infantry and 1 S.Submarine moved from 51 Sea Zone to 56 Sea Zone
            1 Infantry and 1 Tank moved from 51 Sea Zone to Mersa Matruh
            1 Infantry moved from 56 Sea Zone to Palestine
            2 Transports moved from 48 Sea Zone to 46 Sea Zone
            4 Infantrys moved from Rome to 46 Sea Zone
            4 Infantrys and 2 Transports moved from 46 Sea Zone to 48 Sea Zone
            4 Infantrys moved from 48 Sea Zone to Tobruk
            2 Tanks moved from Croatia to Greece
            1 Infantry moved from Croatia to Serbia
            1 Tank moved from Tripoli to Tobruk
            1 Infantry moved from S.Tunisia to Tripoli
            1 HeavyTank and 1 Tank moved from Tunis to Tripoli
            1 Mech.Inf moved from Tunis to El Agheila
            1 JetFighter moved from Tunis to Mersa Matruh
            1 Transport moved from 41 Sea Zone to 43 Sea Zone
            2 Infantrys moved from E.Morocco to 41 Sea Zone
            1 Cruiser, 1 Destroyer, 2 Infantrys and 1 S.Submarine moved from 41 Sea Zone to 34 Sea Zone
            2 Infantrys moved from 34 Sea Zone to Rio de Oro
            4 Infantrys moved from French Sudan to French Equatorial Africa
            1 Infantry moved from Mauritania to French Sudan
            1 Infantry moved from Mauritania to French Sudan
            6 Infantrys moved from W.Morocco to Mauritania
            1 HeavyTank moved from E.Morocco to Mauritania
            2 Infantrys moved from E.Morocco to W.Morocco
    
        Place Units - Italians
            2 Infantrys placed in Syria
            2 Artillerys and 1 HeavyTank placed in French Equatorial Africa
            1 S.Submarine placed in 43 Sea Zone
            4 Infantrys placed in E.Morocco
            1 HeavyTank, 1 Mech.Inf, 1 Mot.Inf and 1 Tank placed in Tunis
            1 Adv.Fighter placed in Provence
            4 Elites placed in Greece
            9 Infantrys and 1 Tank placed in Rome
            3 Infantrys placed in Lombardy
    
        Turn Complete - Italians
            Italians collect 121 PUs; end with 121 PUs
    

    Combat Hit Differential Summary :

    Italians : 7.33
    British : 0.00
    

    Territory Summary for Italians :

    El Agheila : 1 Infantry and 1 Mech.Inf
    Astrakhan : 1 flag
    Rome : 1 Factory, 10 Infantrys and 1 Tank
    Italian East Africa : 1 Infantry
    Lombardy : 1 AAGun, 1 Factory, 1 HeavyTank and 3 Infantrys
    Tobruk : 4 Infantrys and 1 Tank
    Tripoli : 1 HeavyTank, 1 Infantry and 1 Tank
    Corsica : 1 flag
    Paris : 1 flag, 1 AAGun, 1 Factory and 3 Infantrys
    Aquitaine : 1 flag
    Orleanais : 1 flag
    Languedoc : 1 HeavyTank and 1 Tank
    Brittany : 1 flag, 1 Infantry
    Provence : 1 flag, 1 AAGun, 1 Adv.Fighter, 1 Factory and 2 Infantrys
    N.Algeria : 1 flag
    French Somaliland : 1 flag, 1 Tank
    Syria : 1 flag, 1 AAGun, 1 Factory, 1 Fighter, 2 Infantrys and 1 JetFighter
    Mauritania : 1 flag, 1 HeavyTank and 6 Infantrys
    French Equatorial Africa : 1 flag, 1 Adv.Fighter, 2 Artillerys, 1 Bunker, 1 Factory, 1 HeavyTank and 4 Infantrys
    E.Morocco : 1 flag, 1 AAGun, 1 Factory and 7 Infantrys
    W.Morocco : 1 flag, 2 Infantrys
    Tangier : 1 flag, 1 Infantry
    S.Algeria : 1 flag
    S.Tunisia : 1 flag
    French Sudan : 1 flag, 2 Infantrys
    N.Tunisia : 1 flag
    Tunis : 1 flag, 1 AAGun, 1 Factory, 1 HeavyTank, 1 Mech.Inf, 1 Mot.Inf and 1 Tank
    New Valley : 1 flag, 2 Infantrys
    Equatoria : 1 flag, 2 Artillerys, 1 HeavyTank and 7 Infantrys
    Darfur : 1 flag, 1 Infantry
    Cyprus : 1 flag
    Gold Coast : 1 flag
    Nigeria : 1 flag
    British Somaliland : 1 flag, 1 Mot.Inf
    Mersa Matruh : 1 flag, 1 AAGun, 1 Artillery, 5 Infantrys, 1 JetFighter and 1 Tank
    Iraq : 1 flag, 1 Artillery, 1 Elite, 1 HeavyTank, 4 Infantrys and 1 Tank
    Nubia : 1 flag
    Palestine : 1 flag, 3 Elites, 4 Infantrys and 1 Tank
    Lower Egypt : 1 flag, 2 ArmoredCars, 2 HeavyTanks, 9 Infantrys, 1 Mech.Inf, 2 Mot.Infs and 6 Tanks
    Crete : 1 flag, 1 AAGun
    Belgian Congo : 1 flag, 2 Artillerys, 1 Elite and 2 Infantrys
    Ankara : 1 flag
    Croatia : 1 flag
    Adana : 1 flag
    Azerbaijan : 1 flag, 1 Artillery, 2 Elites and 1 HeavyTank
    Rio de Oro : 1 flag, 1 Artillery and 2 Infantrys
    Greece : 1 flag, 1 AAGun, 5 Elites, 1 Factory and 2 Tanks
    Serbia : 1 flag, 1 Infantry
    Erzurum : 1 flag
    Istanbul : 1 flag
    43 Sea Zone : 1 S.Submarine and 1 Transport
    56 Sea Zone : 1 Adv.Fighter, 1 Battleship, 2 Carriers, 1 Cruiser, 2 Destroyers, 3 Fighters, 1 S.Submarine, 1 Submarine and 5 Transports
    51 Sea Zone : 1 Transport
    48 Sea Zone : 2 Destroyers and 2 Transports
    38 Sea Zone : 1 Cruiser, 1 S.Submarine and 1 Transport
    34 Sea Zone : 1 Cruiser, 2 Destroyers, 1 S.Submarine and 1 Submarine
    

    Production/PUs Summary :

    Germans : 116 / 117
    Russians : 78 / 81
    Italians : 121 / 121
    French : 9 / 13
    Yamamoto : 65 / 70
    Chinese : 25 / 32
    Hisaichi : 76 / 79
    British : 79 / 85
    Anzac : 33 / 33
    Dutch : 18 / 18
    Finns : 12 / 14
    Romanians : 19 / 21
    Thai : 10 / 11
    Americans : 130 / 135
    

    Savegame


  • France is up…


  • TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - French
            1 Transport moved from 10 Sea Zone to 11 Sea Zone
            1 Infantry and 1 Tank moved from Scotland to 11 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 11 Sea Zone to 12 Sea Zone
            1 Infantry and 1 Tank moved from 12 Sea Zone to Nordland
            1 Elite moved from Iceland to 10 Sea Zone
            1 Elite moved from 10 Sea Zone to Scotland
            1 Infantry moved from E.Mexico to South Central USA
            1 Transport moved from 6 Sea Zone to 12 Sea Zone
    
        Purchase Units - French
            French buy 1 Infantry, 1 Tank and 1 Transport; Remaining resources: 0 PUs; 
    
        Non Combat Move - French
    
        Place Units - French
            1 Transport placed in 1 Sea Zone
            1 Infantry and 1 Tank placed in Iceland
    
        Turn Complete - French
            French collect 9 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Yamamoto round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Yamamoto
            1 T.Boat moved from 85 Sea Zone to 76 Sea Zone
            1 T.Boat moved from 85 Sea Zone to 86 Sea Zone
            1 Adv.Fighter moved from 85 Sea Zone to 76 Sea Zone
            1 Adv.Fighter moved from 85 Sea Zone to 86 Sea Zone
            2 Adv.Fighters moved from 107 Sea Zone to 108 Sea Zone
            1 Adv.Fighter moved from 85 Sea Zone to 108 Sea Zone
            1 Adv.Fighter moved from 85 Sea Zone to 76 Sea Zone
            1 Adv.Fighter moved from 85 Sea Zone to 108 Sea Zone
            1 B.Transport and 1 Cruiser moved from 67 Sea Zone to 110 Sea Zone
            2 Adv.Fighters moved from 67 Sea Zone to Lombok
            1 Elite moved from Malaya to 110 Sea Zone
            1 Artillery and 2 Infantrys moved from Banjarmasin to 110 Sea Zone
            1 Bomber moved from Malaya to Lombok
            1 Artillery, 1 Elite and 2 Infantrys moved from 110 Sea Zone to Lombok
            1 Carrier moved from 67 Sea Zone to 110 Sea Zone
            1 Bomber moved from Hong Kong to Iwo Jima
            2 Infantrys moved from Tokyo to 85 Sea Zone
            1 Infantry moved from Chubu to 85 Sea Zone
            3 Infantrys moved from 85 Sea Zone to Iwo Jima
            1 Artillery and 1 Infantry moved from Liaoning to 84 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
            1 Artillery and 1 Infantry moved from 75 Sea Zone to Khabarovsk
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Artillerys, 1 Destroyer, 20 Infantrys and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 86 Sea Zone
                Yamamoto attack with 1 Adv.Fighter and 1 T.Boat
                Americans defend with 1 Transport
                    Yamamoto roll dice for 1 Adv.Fighter and 1 T.Boat in 86 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Americans roll dice for 1 Transport in 86 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Americans lost in 86 Sea Zone
                Yamamoto win with 1 Adv.Fighter and 1 T.Boat remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Transport
            Battle in 76 Sea Zone
                Yamamoto attack with 2 Adv.Fighters and 1 T.Boat
                Americans defend with 1 Destroyer
                    Yamamoto roll dice for 2 Adv.Fighters and 1 T.Boat in 76 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Americans roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Americans and 1 T.Boat owned by the Yamamoto lost in 76 Sea Zone
                Yamamoto win with 2 Adv.Fighters remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 T.Boat
                Casualties for Americans: 1 Destroyer
            Battle in 108 Sea Zone
                Yamamoto attack with 4 Adv.Fighters
                Americans defend with 1 S.Submarine
                    Yamamoto roll dice for 4 Adv.Fighters in 108 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                1 S.Submarine owned by the Americans lost in 108 Sea Zone
                Yamamoto win with 4 Adv.Fighters remaining. Battle score for attacker is 10
                Casualties for Americans: 1 S.Submarine
            Battle in Iwo Jima
                Yamamoto attack with 1 Bomber and 3 Infantrys
                Americans defend with 1 Artillery and 1 Elite
                    Yamamoto roll dice for 1 Battleship and 1 Cruiser in Iwo Jima, round 2 : 0/2 hits, 1.17 expected hits
                    Yamamoto roll dice for 1 Bomber and 3 Infantrys in Iwo Jima, round 2 : 0/4 hits, 1.17 expected hits
                    Americans roll dice for 1 Artillery and 1 Elite in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto lost in Iwo Jima
                    Yamamoto roll dice for 1 Bomber and 2 Infantrys in Iwo Jima, round 3 : 1/3 hits, 1.00 expected hits
                    Americans roll dice for 1 Artillery and 1 Elite in Iwo Jima, round 3 : 0/2 hits, 0.67 expected hits
                    1 Elite owned by the Americans lost in Iwo Jima
                    Yamamoto roll dice for 1 Bomber and 2 Infantrys in Iwo Jima, round 4 : 2/3 hits, 1.00 expected hits
                    Americans roll dice for 1 Artillery in Iwo Jima, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Artillery owned by the Americans lost in Iwo Jima
                Yamamoto win, taking Iwo Jima from Americans with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 3
                Casualties for Yamamoto: 2 Infantrys
                Casualties for Americans: 1 Artillery and 1 Elite
            Battle in Lombok
                Yamamoto attack with 2 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Elite and 2 Infantrys
                Anzac defend with 6 Infantrys
                    Yamamoto roll dice for 1 Cruiser in Lombok, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Anzac lost in Lombok
                    Yamamoto roll dice for 2 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Elite and 2 Infantrys in Lombok, round 2 : 2/7 hits, 2.83 expected hits
                    Dutch roll dice for 5 Infantrys in Lombok, round 2 : 0/5 hits, 1.67 expected hits
                    2 Infantrys owned by the Anzac lost in Lombok
                    Yamamoto roll dice for 2 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Elite and 2 Infantrys in Lombok, round 3 : 3/7 hits, 2.83 expected hits
                    Dutch roll dice for 3 Infantrys in Lombok, round 3 : 1/3 hits, 1.00 expected hits
                    3 Infantrys owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Lombok
                Yamamoto win, taking Lombok from Dutch with 2 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Elite and 1 Infantry remaining. Battle score for attacker is 10
                Casualties for Anzac: 6 Infantrys
                Casualties for Yamamoto: 1 Infantry
            Battle in Khabarovsk
                Yamamoto attack with 1 Artillery and 1 Infantry
                Russians defend with 1 ArmoredCar
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Khabarovsk, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 ArmoredCar in Khabarovsk, round 2 : 0/1 hits, 0.17 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Khabarovsk, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 ArmoredCar in Khabarovsk, round 3 : 0/1 hits, 0.17 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Khabarovsk, round 4 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 ArmoredCar in Khabarovsk, round 4 : 0/1 hits, 0.17 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Khabarovsk, round 5 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 ArmoredCar in Khabarovsk, round 5 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Russians lost in Khabarovsk
                Yamamoto win, taking Khabarovsk from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 ArmoredCar
    
        Non Combat Move - Yamamoto
            1 Submarine moved from 85 Sea Zone to 76 Sea Zone
            2 Adv.Fighters moved from 76 Sea Zone to 85 Sea Zone
            1 Adv.Fighter moved from 86 Sea Zone to 85 Sea Zone
            1 Bomber moved from Iwo Jima to Tokyo
            1 Infantry moved from Chubu to Kyushu
            1 Destroyer moved from 107 Sea Zone to 108 Sea Zone
            2 Adv.Fighters moved from 108 Sea Zone to 85 Sea Zone
            2 Adv.Fighters moved from 108 Sea Zone to 107 Sea Zone
            2 Adv.Fighters moved from Lombok to 110 Sea Zone
            1 Bomber moved from Lombok to Malaya
            2 Artillerys, 4 Infantrys and 2 Tanks moved from Burma to N.Thailand
            4 Infantrys moved from S.Thailand to N.Thailand
            2 Infantrys moved from Malaya to S.Thailand
            1 Artillery and 1 Elite moved from Shantung to Anhwei
            4 Infantrys moved from Peking to Chahar
            1 Infantry moved from Liaoning to Peking
            1 Artillery, 4 Infantrys and 1 Tank moved from Hunan to Hupeh
            1 Artillery and 4 Infantrys moved from Kwangtung to Hunan
            3 Infantrys moved from Hong Kong to Kwangtung
            1 Submarine moved from 85 Sea Zone to 93 Sea Zone
    
        Place Units - Yamamoto
            1 Destroyer placed in 85 Sea Zone
            4 Infantrys and 2 Tanks placed in Malaya
            1 Artillery and 2 Infantrys placed in Banjarmasin
            1 Artillery, 4 Infantrys and 1 Tank placed in Hong Kong
            4 Infantrys placed in Chubu
            6 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 70 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : -4.33
    Americans : 0.83
    Russians : -0.67
    Dutch : -1.67
    

    Territory Summary for Yamamoto :

    Khabarovsk : 1 flag, 1 Artillery and 1 Infantry
    S.French Indochina : 1 flag
    Tokyo : 1 AAGun, 1 Bomber, 1 Factory and 6 Infantrys
    Kwangsi : 1 flag
    Hainan : 1 flag
    Iwo Jima : 1 Infantry
    Saipan : 1 AAGun, 1 Bunker and 1 Tank
    Kyushu : 1 Infantry
    Chubu : 1 Factory and 4 Infantrys
    Fukien : 1 flag
    Kwangtung : 1 flag, 3 Infantrys
    Hupeh : 1 Artillery, 4 Infantrys and 1 Tank
    Shanghai : 1 flag
    Kiangsi : 1 flag
    Chahar : 4 Infantrys
    Hunan : 1 flag, 1 Artillery and 4 Infantrys
    Anhwei : 1 Artillery and 1 Elite
    Peking : 1 Infantry
    Burma : 1 flag, 1 Infantry
    Hong Kong : 1 flag, 1 AAGun, 1 Artillery, 1 Factory, 4 Infantrys and 1 Tank
    Jilolo : 1 flag
    Banjarmasin : 1 flag, 1 AAGun, 1 Artillery, 1 Factory and 3 Infantrys
    Flores : 1 flag
    Lombok : 1 flag, 1 Artillery, 1 Elite and 1 Infantry
    Celebes : 1 flag
    N.Thailand : 2 Artillerys, 11 Infantrys and 2 Tanks
    S.Thailand : 2 Infantrys
    Malaya : 1 flag, 1 AAGun, 1 Bomber, 1 Factory, 4 Infantrys and 2 Tanks
    Palawan : 1 flag
    Mindoro : 1 flag
    107 Sea Zone : 2 Adv.Fighters, 1 Battleship and 1 Carrier
    110 Sea Zone : 2 Adv.Fighters, 1 B.Transport, 1 Carrier and 1 Cruiser
    85 Sea Zone : 5 Adv.Fighters, 1 Battleship, 3 Carriers, 1 Cruiser, 7 Destroyers and 2 T.Boats
    75 Sea Zone : 1 Transport
    84 Sea Zone : 1 B.Transport
    93 Sea Zone : 1 Submarine
    108 Sea Zone : 1 Destroyer
    86 Sea Zone : 1 T.Boat
    76 Sea Zone : 1 Submarine
    

    Production/PUs Summary :

    Germans : 116 / 117
    Russians : 76 / 81
    Italians : 121 / 121
    French : 9 / 9
    Yamamoto : 70 / 70
    Chinese : 25 / 32
    Hisaichi : 76 / 79
    British : 79 / 85
    Anzac : 33 / 33
    Dutch : 17 / 18
    Finns : 12 / 14
    Romanians : 19 / 21
    Thai : 10 / 11
    Americans : 128 / 135
    

    Savegame


  • TripleA Turn Summary: Chinese round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Chinese
            1 ArmoredCar moved from Shensi to Kweichow
                  Chinese take Kweichow from Hisaichi
            2 Infantrys moved from Shensi to Shansi
            1 Artillery moved from Shensi to Shansi
            2 Artillerys and 4 Infantrys moved from Shensi to Hupeh
            1 ArmoredCar moved from Ningsia to Chahar
            1 ArmoredCar moved from Shensi to Chahar
            1 Artillery moved from Suiyuan to Shansi
            4 Artillerys and 1 Elite moved from Suiyuan to Chahar
            1 ArmoredCar and 1 Tank moved from Lanchow to Hupeh
            1 Tank moved from Ningsia to Hupeh
            9 Tanks moved from Shensi to Hupeh
            1 Artillery and 1 Elite moved from Yunnan to N.French Indochina
    
        Purchase Units - Chinese
            Chinese buy 2 ArmoredCars, 2 Artillerys, 4 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Hupeh
                Chinese attack with 1 ArmoredCar, 2 Artillerys, 4 Infantrys and 11 Tanks
                Hisaichi defend with 1 Tank; Yamamoto defend with 1 Artillery, 4 Infantrys and 1 Tank
                    Chinese roll dice for 1 ArmoredCar, 2 Artillerys, 4 Infantrys and 11 Tanks in Hupeh, round 2 : 5/18 hits, 7.50 expected hits
                    Hisaichi roll dice for 1 Artillery, 4 Infantrys and 2 Tanks in Hupeh, round 2 : 0/7 hits, 2.67 expected hits
                    1 Artillery owned by the Yamamoto and 4 Infantrys owned by the Yamamoto lost in Hupeh
                    Chinese roll dice for 1 ArmoredCar, 2 Artillerys, 4 Infantrys and 11 Tanks in Hupeh, round 3 : 4/18 hits, 7.50 expected hits
                    Hisaichi roll dice for 2 Tanks in Hupeh, round 3 : 1/2 hits, 1.00 expected hits
                    1 Tank owned by the Hisaichi, 1 Tank owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Hupeh
                Chinese win, taking Hupeh from Hisaichi with 1 ArmoredCar, 2 Artillerys, 3 Infantrys and 11 Tanks remaining. Battle score for attacker is 20
                Casualties for Yamamoto: 1 Artillery, 4 Infantrys and 1 Tank
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Tank
            Battle in N.French Indochina
                Chinese attack with 1 Artillery and 1 Elite
                Hisaichi defend with 1 Infantry and 1 Tank
                    Chinese roll dice for 1 Artillery and 1 Elite in N.French Indochina, round 2 : 0/2 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry and 1 Tank in N.French Indochina, round 2 : 1/2 hits, 0.83 expected hits
                    1 Elite owned by the Chinese lost in N.French Indochina
                    Chinese roll dice for 1 Artillery in N.French Indochina, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Infantry and 1 Tank in N.French Indochina, round 3 : 1/2 hits, 0.83 expected hits
                    1 Artillery owned by the Chinese lost in N.French Indochina
                Hisaichi win with 1 Infantry and 1 Tank remaining. Battle score for attacker is -7
                Casualties for Chinese: 1 Artillery and 1 Elite
            Battle in Chahar
                Chinese attack with 2 ArmoredCars, 4 Artillerys and 1 Elite
                Hisaichi defend with 1 Artillery and 1 Infantry; Yamamoto defend with 4 Infantrys
                    Chinese roll dice for 2 ArmoredCars, 4 Artillerys and 1 Elite in Chahar, round 2 : 4/7 hits, 2.50 expected hits
                    Hisaichi roll dice for 1 Artillery and 5 Infantrys in Chahar, round 2 : 3/6 hits, 2.00 expected hits
                    3 Infantrys owned by the Yamamoto, 2 ArmoredCars owned by the Chinese, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Chahar
                    Chinese roll dice for 3 Artillerys and 1 Elite in Chahar, round 3 : 1/4 hits, 1.50 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Chahar, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto lost in Chahar
                    Chinese roll dice for 3 Artillerys and 1 Elite in Chahar, round 4 : 2/4 hits, 1.50 expected hits
                    Hisaichi roll dice for 1 Artillery in Chahar, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi lost in Chahar
                Chinese win, taking Chahar from Hisaichi with 3 Artillerys and 1 Elite remaining. Battle score for attacker is 2
                Casualties for Chinese: 2 ArmoredCars and 1 Artillery
                Casualties for Hisaichi: 1 Artillery and 1 Infantry
                Casualties for Yamamoto: 4 Infantrys
            Battle in Shansi
                Chinese attack with 2 Artillerys and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 2 Artillerys and 2 Infantrys in Shansi, round 2 : 3/4 hits, 1.33 expected hits
                    Hisaichi roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Shansi
                Chinese win, taking Shansi from Hisaichi with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Chinese
            4 Infantrys moved from Ningsia to Suiyuan
            1 Elite and 2 Infantrys moved from Lanchow to Szechwan
            2 Infantrys moved from E.Qinghai to Lanchow
            4 Infantrys moved from Gobi Altai to Ningsia
            4 Infantrys moved from E.Sinkiang to Gobi Altai
            4 Infantrys moved from Urumqi to E.Sinkiang
            1 Tank moved from Hsining to Ningsia
            1 Tank moved from Hsining to Lanchow
            2 ArmoredCars moved from Hsining to Ningsia
            2 ArmoredCars moved from Hsining to Lanchow
    
        Place Units - Chinese
            2 ArmoredCars, 1 Artillery, 1 Infantry and 2 Tanks placed in Hsining
            1 Artillery and 3 Infantrys placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -2.67
    Chinese : -4.00
    

    Savegame


  • TripleA Turn Summary: Hisaichi round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Hisaichi
            1 Transport moved from 75 Sea Zone to 84 Sea Zone
            1 Artillery and 1 Infantry moved from Changchun to 84 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
            1 Artillery and 1 Infantry moved from 75 Sea Zone to Ayan
            1 Artillery and 1 Infantry moved from Peking to Chahar
            1 Adv.Fighter and 2 Fighters moved from Hulunbuir to Chahar
            2 Infantrys moved from Shantung to Chahar
            1 Artillery and 3 Infantrys moved from Shantung to Shansi
            1 Tank moved from Peking to Shansi
            1 Bomber moved from Changchun to Shansi
            1 Infantry moved from West Borneo to 110 Sea Zone
            1 Infantry moved from Java to 110 Sea Zone
            1 Destroyer, 2 Infantrys and 1 Transport moved from 110 Sea Zone to 67 Sea Zone
            2 Infantrys moved from 67 Sea Zone to Western Australia
            3 Infantrys moved from Java to 67 Sea Zone
            3 Infantrys moved from 67 Sea Zone to Northern Territory
            3 Adv.Fighters moved from 67 Sea Zone to Northern Territory
            1 Infantry moved from Java to 67 Sea Zone
            1 Infantry and 1 S.Submarine moved from 67 Sea Zone to 70 Sea Zone
            1 Infantry moved from 70 Sea Zone to Perth
                  Hisaichi take Perth from Anzac
            1 Artillery and 1 Marine moved from Broome to Western Australia
            1 Marine moved from Broome to Western Australia
            1 Tank moved from Broome to Western Australia
            2 Transports moved from 67 Sea Zone to 107 Sea Zone
            1 Bomber moved from West Borneo to Peleliu
            3 Infantrys and 1 Marine moved from Davao to 107 Sea Zone
            3 Infantrys and 1 Marine moved from 107 Sea Zone to Peleliu
            1 Infantry moved from Heilungchiang to Ayan
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Artillerys, 1 Bunker, 2 Destroyers, 14 Infantrys, 1 Submarine and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Northern Territory
                Hisaichi attack with 3 Adv.Fighters and 3 Infantrys
                Anzac defend with 1 Infantry
                    Hisaichi roll dice for 1 Battleship in Northern Territory, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Anzac lost in Northern Territory
                Hisaichi win, taking Northern Territory from Anzac with 3 Adv.Fighters and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Anzac: 1 Infantry
            Battle in Ayan
                Hisaichi attack with 1 Artillery and 2 Infantrys
                British defend with 1 ArmoredCar
                    Hisaichi roll dice for 1 Cruiser in Ayan, round 2 : 1/1 hits, 0.50 expected hits
                    1 ArmoredCar owned by the British lost in Ayan
                Hisaichi win, taking Ayan from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for British: 1 ArmoredCar
            Battle in Peleliu
                Hisaichi attack with 1 Bomber, 3 Infantrys and 1 Marine
                Americans defend with 2 Infantrys
                    Hisaichi roll dice for 1 Bomber, 3 Infantrys and 1 Marine in Peleliu, round 2 : 1/5 hits, 1.67 expected hits
                    Americans roll dice for 2 Infantrys in Peleliu, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Americans lost in Peleliu
                    Hisaichi roll dice for 1 Bomber, 3 Infantrys and 1 Marine in Peleliu, round 3 : 1/5 hits, 1.67 expected hits
                    Americans roll dice for 1 Infantry in Peleliu, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Peleliu
                Hisaichi win, taking Peleliu from Americans with 1 Bomber, 3 Infantrys and 1 Marine remaining. Battle score for attacker is 4
                Casualties for Americans: 2 Infantrys
            Battle in Western Australia
                Hisaichi attack with 1 Artillery, 2 Infantrys, 2 Marines and 1 Tank
                Anzac defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 2 Infantrys, 2 Marines and 1 Tank in Western Australia, round 2 : 2/6 hits, 2.33 expected hits
                    Anzac roll dice for 1 Infantry in Western Australia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Western Australia
                Hisaichi win, taking Western Australia from Anzac with 1 Artillery, 1 Infantry, 2 Marines and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Anzac: 1 Infantry
            Battle in Chahar
                Hisaichi attack with 1 Adv.Fighter, 1 Artillery, 2 Fighters and 3 Infantrys
                Chinese defend with 3 Artillerys and 1 Elite
                    Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters and 3 Infantrys in Chahar, round 2 : 4/7 hits, 2.17 expected hits
                    Chinese roll dice for 3 Artillerys and 1 Elite in Chahar, round 2 : 2/4 hits, 1.33 expected hits
                    1 Elite owned by the Chinese, 2 Infantrys owned by the Hisaichi and 3 Artillerys owned by the Chinese lost in Chahar
                Hisaichi win, taking Chahar from Chinese with 1 Adv.Fighter, 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 11
                Casualties for Hisaichi: 2 Infantrys
                Casualties for Chinese: 3 Artillerys and 1 Elite
            Battle in Shansi
                Hisaichi attack with 1 Artillery, 1 Bomber, 3 Infantrys and 1 Tank
                Chinese defend with 2 Artillerys and 2 Infantrys
                    Hisaichi roll dice for 1 Artillery, 1 Bomber, 3 Infantrys and 1 Tank in Shansi, round 2 : 3/6 hits, 2.17 expected hits
                    Chinese roll dice for 2 Artillerys and 2 Infantrys in Shansi, round 2 : 1/4 hits, 1.33 expected hits
                    1 Infantry owned by the Hisaichi, 2 Infantrys owned by the Chinese and 1 Artillery owned by the Chinese lost in Shansi
                    Hisaichi roll dice for 1 Artillery, 1 Bomber, 2 Infantrys and 1 Tank in Shansi, round 3 : 2/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 Artillery in Shansi, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Chinese lost in Shansi
                Hisaichi win, taking Shansi from Chinese with 1 Artillery, 1 Bomber, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 10
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 2 Artillerys and 2 Infantrys
    
        Non Combat Move - Hisaichi
            1 Bomber moved from Shansi to Changchun
            1 Adv.Fighter and 2 Fighters moved from Chahar to Hulunbuir
            4 Infantrys moved from Hulunbuir to Chita
            1 Tank moved from Heilungchiang to Chita
            1 Artillery moved from Liaoning to Peking
            3 Infantrys moved from Liaoning to Hulunbuir
            2 Infantrys moved from Kirin to Heilungchiang
            1 Transport moved from 75 Sea Zone to 84 Sea Zone
            2 Infantrys moved from Changchun to 84 Sea Zone
            2 Infantrys moved from 84 Sea Zone to Peking
            1 Infantry moved from Kirin to Heilungchiang
            1 Infantry moved from Changchun to Kirin
            2 Tanks moved from Changchun to Liaoning
            3 Adv.Fighters moved from Northern Territory to 67 Sea Zone
            1 Bomber moved from Peleliu to Davao
    
        Place Units - Hisaichi
            1 Destroyer and 1 Submarine placed in 107 Sea Zone
            1 Bunker placed in Chita
            1 Destroyer placed in 84 Sea Zone
            2 Infantrys and 1 Tank placed in Broome
            1 Artillery and 2 Infantrys placed in West Borneo
            1 Artillery and 3 Infantrys placed in Liaoning
            5 Infantrys and 2 Tanks placed in Changchun
            2 Infantrys placed in Davao
    
        Turn Complete - Hisaichi
            Hisaichi collect 78 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 1.83
    Americans : -1.00
    Anzac : 0.67
    Chinese : 0.00
    

    Territory Summary for Hisaichi :

    Vladivostok : 1 flag
    Chita : 1 flag, 3 Artillerys, 2 Bunkers, 9 Infantrys and 6 Tanks
    Ayan : 1 flag, 1 Artillery and 2 Infantrys
    N.French Indochina : 1 flag, 1 Infantry and 1 Tank
    Peleliu : 3 Infantrys and 1 Marine
    Shansi : 1 flag, 1 Artillery, 2 Infantrys and 1 Tank
    Chahar : 1 flag, 1 Artillery and 1 Infantry
    Anhwei : 1 flag
    Liaoning : 1 Artillery, 1 Factory, 3 Infantrys and 2 Tanks
    Kirin : 1 Infantry
    Peking : 1 flag, 1 Artillery, 1 Bunker and 2 Infantrys
    Hulunbuir : 1 Adv.Fighter, 2 Fighters and 3 Infantrys
    Shantung : 1 flag
    Changchun : 1 AAGun, 1 Bomber, 1 Factory, 5 Infantrys and 2 Tanks
    Heilungchiang : 3 Infantrys
    British Borneo : 1 flag
    Western Australia : 1 flag, 1 Artillery, 1 Infantry, 2 Marines and 1 Tank
    Broome : 1 flag, 1 AAGun, 1 Factory, 2 Infantrys and 1 Tank
    Perth : 1 flag, 1 Infantry
    Northern Territory : 1 flag, 3 Infantrys
    Aroe : 1 flag, 1 Infantry
    West Borneo : 1 flag, 1 Artillery, 1 Factory and 2 Infantrys
    Soembawa : 1 flag
    East And South Borneo : 1 flag
    Sumatra : 1 flag, 1 Bunker and 2 Infantrys
    Java : 1 flag, 1 Bunker and 1 Infantry
    Samar : 1 flag
    Davao : 1 flag, 1 AAGun, 1 Bomber, 1 Factory and 3 Infantrys
    Panay : 1 flag
    Manila : 1 flag
    Mindanao : 1 flag
    107 Sea Zone : 1 Destroyer, 1 Submarine and 2 Transports
    75 Sea Zone : 1 Cruiser, 1 Destroyer, 1 Submarine and 1 Transport
    84 Sea Zone : 2 Destroyers and 1 Transport
    70 Sea Zone : 1 S.Submarine
    67 Sea Zone : 3 Adv.Fighters, 1 B.Transport, 1 Battleship, 2 Carriers, 2 Destroyers and 1 Transport
    

    Production/PUs Summary :

    Germans : 116 / 117
    Russians : 74 / 81
    Italians : 121 / 121
    French : 9 / 9
    Yamamoto : 71 / 70
    Chinese : 29 / 32
    Hisaichi : 78 / 78
    British : 79 / 85
    Anzac : 29 / 33
    Dutch : 17 / 18
    Finns : 12 / 14
    Romanians : 19 / 21
    Thai : 10 / 11
    Americans : 127 / 135
    

    Savegame


  • TripleA Turn Summary: British round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - British
            1 Submarine moved from 21 Sea Zone to 22 Sea Zone
            1 Destroyer moved from 21 Sea Zone to 22 Sea Zone
            2 Mech.Infs moved from Cape Town to Belgian Congo
            2 Tanks moved from Rhodesia to Belgian Congo
            1 ArmoredCar and 1 Infantry moved from Kenya to Belgian Congo
            1 Adv.Fighter, 1 Bomber and 4 Fighters moved from N.Saudi Arabia to Equatoria
            1 ArmoredCar, 1 Infantry, 2 Mech.Infs and 3 Tanks moved from Kenya to Equatoria
            1 Tank moved from N.Saudi Arabia to 58 Sea Zone
            1 Cruiser, 1 Tank and 1 Transport moved from 58 Sea Zone to 59 Sea Zone
            2 Infantrys moved from Bombay to 59 Sea Zone
            1 Cruiser, 2 Infantrys, 1 Tank and 1 Transport moved from 59 Sea Zone to 58 Sea Zone
            2 Infantrys and 1 Tank moved from 58 Sea Zone to W.Iran
            1 Cruiser, 1 Destroyer and 2 Transports moved from 62 Sea Zone to 58 Sea Zone
            2 Tanks moved from N.Saudi Arabia to 58 Sea Zone
            2 Tanks moved from 58 Sea Zone to W.Iran
            1 Artillery and 2 Infantrys moved from Assam to Burma
            1 Artillery and 15 Infantrys moved from Assam to Yunnan
            1 Artillery and 11 Infantrys moved from Bihar to Assam
            2 Infantrys moved from Baluchistan to E.Iran
            2 Infantrys moved from Rajputana to Baluchistan
            2 Artillerys and 3 Infantrys moved from Delhi to Bihar
            1 Artillery and 2 Infantrys moved from Madras to Hyderabad
            1 Infantry moved from Madras to Hyderabad
            1 Transport moved from 72 Sea Zone to 71 Sea Zone
            1 Infantry moved from Alaska to 71 Sea Zone
            1 Infantry and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
            2 Infantrys moved from Yukon to Alaska
            2 Infantrys moved from British Columbia to Yukon
            3 Infantrys moved from Vancouver to British Columbia
            1 Infantry moved from 72 Sea Zone to Koryakia
            1 Transport moved from 12 Sea Zone to 21 Sea Zone
            2 Infantrys moved from Manchester to 21 Sea Zone
            2 Infantrys and 1 Transport moved from 21 Sea Zone to 12 Sea Zone
            2 Infantrys moved from 12 Sea Zone to Nordland
    
        Purchase Units - British
            British buy 2 Artillerys, 2 Bunkers, 1 Destroyer, 16 Infantrys, 2 Mech.Infs and 2 Submarines; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Burma
                British attack with 1 Artillery and 2 Infantrys
                Yamamoto defend with 1 Infantry
                    British roll dice for 1 Artillery and 2 Infantrys in Burma, round 2 : 0/3 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Artillery and 2 Infantrys in Burma, round 3 : 1/3 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in Burma
                British win, taking Burma from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Yamamoto: 1 Infantry
            Battle in Equatoria
                British attack with 1 Adv.Fighter, 1 ArmoredCar, 1 Bomber, 4 Fighters, 1 Infantry, 2 Mech.Infs and 3 Tanks
                Italians defend with 2 Artillerys, 1 HeavyTank and 7 Infantrys
                    British roll dice for 1 Adv.Fighter, 1 ArmoredCar, 1 Bomber, 4 Fighters, 1 Infantry, 2 Mech.Infs and 3 Tanks in Equatoria, round 2 : 5/13 hits, 5.33 expected hits
                    Italians roll dice for 2 Artillerys, 1 HeavyTank and 7 Infantrys in Equatoria, round 2 : 6/10 hits, 3.67 expected hits
                    1 ArmoredCar owned by the British, 2 Fighters owned by the British, 5 Infantrys owned by the Italians, 1 Infantry owned by the British and 2 Mech.Infs owned by the British lost in Equatoria
                    British roll dice for 1 Adv.Fighter, 1 Bomber, 2 Fighters and 3 Tanks in Equatoria, round 3 : 4/7 hits, 3.33 expected hits
                    Italians roll dice for 2 Artillerys, 1 HeavyTank and 2 Infantrys in Equatoria, round 3 : 1/5 hits, 2.00 expected hits
                    1 Fighter owned by the British, 2 Artillerys owned by the Italians and 2 Infantrys owned by the Italians lost in Equatoria
                    British roll dice for 1 Adv.Fighter, 1 Bomber, 1 Fighter and 3 Tanks in Equatoria, round 4 : 4/6 hits, 3.00 expected hits
                    Italians roll dice for 1 HeavyTank in Equatoria, round 4 : 1/1 hits, 0.67 expected hits
                    1 HeavyTank owned by the Italians and 1 Fighter owned by the British lost in Equatoria
                British win, taking Equatoria from Italians with 1 Adv.Fighter, 1 Bomber and 3 Tanks remaining. Battle score for attacker is -21
                Casualties for British: 1 ArmoredCar, 4 Fighters, 1 Infantry and 2 Mech.Infs
                Casualties for Italians: 2 Artillerys, 1 HeavyTank and 7 Infantrys
            Battle in 22 Sea Zone
                British attack with 1 Destroyer and 1 Submarine
                Germans defend with 1 Destroyer
                    British roll dice for 1 Submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Germans lost in 22 Sea Zone
                British win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 Destroyer
            Battle in Belgian Congo
                British attack with 1 ArmoredCar, 1 Infantry, 2 Mech.Infs and 2 Tanks
                Italians defend with 2 Artillerys, 1 Elite and 2 Infantrys
                    British roll dice for 1 ArmoredCar, 1 Infantry, 2 Mech.Infs and 2 Tanks in Belgian Congo, round 2 : 4/6 hits, 2.33 expected hits
                    Italians roll dice for 2 Artillerys, 1 Elite and 2 Infantrys in Belgian Congo, round 2 : 2/5 hits, 1.67 expected hits
                    1 ArmoredCar owned by the British, 1 Elite owned by the Italians, 1 Artillery owned by the Italians, 2 Infantrys owned by the Italians and 1 Infantry owned by the British lost in Belgian Congo
                    British roll dice for 2 Mech.Infs and 2 Tanks in Belgian Congo, round 3 : 2/4 hits, 1.67 expected hits
                    Italians roll dice for 1 Artillery in Belgian Congo, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Italians lost in Belgian Congo
                British win, taking Belgian Congo from Italians with 2 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 9
                Casualties for British: 1 ArmoredCar and 1 Infantry
                Casualties for Italians: 2 Artillerys, 1 Elite and 2 Infantrys
    
        Non Combat Move - British
            1 Adv.Fighter and 1 Bomber moved from Equatoria to Kenya
    
        Place Units - British
            4 Infantrys placed in Wales
            1 Bunker and 2 Infantrys placed in N.Saudi Arabia
            2 Artillerys and 3 Infantrys placed in Delhi
            2 Infantrys placed in Bombay
            5 Infantrys placed in Madras
            1 Bunker and 2 Mech.Infs placed in Cape Town
            1 Destroyer and 2 Submarines placed in 21 Sea Zone
    
        Turn Complete - British
            British collect 83 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : 3.33
    Italians : 1.67
    Yamamoto : 0.33
    

    Savegame


  • TripleA Turn Summary: Anzac round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Anzac
            3 Infantrys moved from West Papua to Port Moresby
    
        Purchase Units - Anzac
            Anzac buy 2 Bunkers, 1 Elite and 9 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - Anzac
    
        Place Units - Anzac
            1 Bunker, 1 Elite and 2 Infantrys placed in Townsville
            1 Bunker and 6 Infantrys placed in Canberra
            1 Infantry placed in Port Moresby
    
        Turn Complete - Anzac
            Anzac collect 29 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Dutch round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Dutch
            1 Infantry and 1 Mech.Inf moved from Cuba to 26 Sea Zone
            1 Infantry and 1 Tank moved from Hispaniola to 26 Sea Zone
            2 Infantrys, 1 Mech.Inf and 1 Tank moved from 26 Sea Zone to Jamaica
            2 Infantrys moved from Venezuela to Amazon
    
        Purchase Units - Dutch
            Dutch buy 2 Bunkers and 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in Jamaica
                Dutch attack with 2 Infantrys, 1 Mech.Inf and 1 Tank
                Neutral defend with 1 Infantry
                    Dutch roll dice for 2 Infantrys, 1 Mech.Inf and 1 Tank in Jamaica, round 2 : 2/4 hits, 1.33 expected hits
                    Neutral roll dice for 1 Infantry in Jamaica, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Jamaica
                Dutch loses 0 PUs for violating Jamaicas neutrality.
                Dutch win, taking Jamaica from Neutral with 2 Infantrys, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            1 Bunker and 1 Infantry placed in Salvador
            1 Bunker and 2 Infantrys placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.33
    Dutch : 0.67
    

    Savegame


  • TripleA Turn Summary: Finns round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Finns
            1 Artillery moved from Oulu to Vyborg
            2 Infantrys moved from Helsinki to 24 Sea Zone
            2 Infantrys moved from 24 Sea Zone to Vyborg
            1 Tank moved from Oulu to N.Karelia
            1 Infantry moved from Oulu to N.Karelia
            1 Fighter moved from Helsinki to Vyborg
    
        Purchase Units - Finns
            Finns buy 1 Elite, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Vyborg
                Finns attack with 1 Artillery, 1 Fighter and 2 Infantrys
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Vyborg, round 2 : 0/4 hits, 1.17 expected hits
                    Russians roll dice for 1 Infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in Vyborg
                    Finns roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Vyborg, round 3 : 2/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Vyborg
                Finns win, taking Vyborg from Russians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Finns: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in N.Karelia
                Finns attack with 1 Infantry and 1 Tank
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Infantry and 1 Tank in N.Karelia, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in N.Karelia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in N.Karelia
                Finns win, taking N.Karelia from Russians with 1 Tank remaining. Battle score for attacker is 0
                Casualties for Finns: 1 Infantry
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Finns
            4 Infantrys moved from Tampere to Oulu
            1 Tank moved from Helsinki to Oulu
            3 Infantrys moved from Helsinki to Tampere
            1 Artillery moved from Lapland to Oulu
            1 Fighter moved from Vyborg to Helsinki
    
        Place Units - Finns
            1 Elite, 3 Infantrys and 1 Tank placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Finns : 0.17
    Russians : 1.00
    

    Territory Summary for Finns :

    N.Karelia : 1 flag, 1 Tank
    Kotka : 1 Infantry
    Helsinki : 1 AAGun, 1 Elite, 1 Factory, 1 Fighter, 3 Infantrys and 1 Tank
    Oulu : 1 Artillery, 4 Infantrys, 1 Mot.Inf and 2 Tanks
    Tampere : 3 Infantrys
    Vyborg : 1 Artillery and 1 Infantry
    24 Sea Zone : 1 Transport
    

    Production/PUs Summary :

    Germans : 116 / 117
    Russians : 71 / 81
    Italians : 118 / 121
    French : 9 / 9
    Yamamoto : 70 / 70
    Chinese : 29 / 32
    Hisaichi : 78 / 78
    British : 83 / 83
    Anzac : 29 / 29
    Dutch : 18 / 18
    Finns : 15 / 15
    Romanians : 19 / 21
    Thai : 10 / 11
    Americans : 127 / 135
    

    Savegame

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