Initial test. First time tries.
W@W captain walker (axis) vs dawgoneit
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TripleA Move Summary: Yamamoto round 1
TripleA Move Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Yamamoto 4 Fighters moved from 88 Sea Zone to 91 Sea Zone 1 Submarine moved from 88 Sea Zone to 91 Sea Zone 1 Submarine moved from 89 Sea Zone to 91 Sea Zone 1 Submarine moved from 78 Sea Zone to 91 Sea Zone 1 Submarine moved from 81 Sea Zone to 91 Sea Zone 1 Bomber moved from Jaluit to 91 Sea Zone 1 Submarine moved from 96 Sea Zone to 91 Sea Zone 1 Artillery moved from Kwajalein to 103 Sea Zone 1 Infantry moved from Eniwetok to 103 Sea Zone 1 Fighter moved from Rongelap to Nauru 1 Artillery and 1 Infantry moved from 103 Sea Zone to Nauru 1 Battleship moved from 88 Sea Zone to 103 Sea Zone 1 Fighter moved from Minamitori to Nauru 1 Infantry moved from Hainan to 92 Sea Zone 1 Destroyer, 1 Infantry and 2 T.Boats moved from 92 Sea Zone to 106 Sea Zone 1 Infantry moved from 106 Sea Zone to Mindoro 2 Transports moved from 92 Sea Zone to 84 Sea Zone 1 Artillery, 1 Infantry and 1 Tank moved from Fukien to Kiangsi 1 Artillery, 1 Infantry and 1 Tank moved from Hokkaido to 85 Sea Zone 1 Tank moved from Tokyo to 85 Sea Zone 2 Infantrys moved from Tohoku to 85 Sea Zone 1 Infantry and 1 Tank moved from Kyushu to 84 Sea Zone 1 Artillery and 1 Infantry moved from Tokyo to 84 Sea Zone 1 Infantry and 2 Tanks moved from Kwangsi to Kwangtung 1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 92 Sea Zone 1 Artillery and 1 Infantry moved from 92 Sea Zone to Kwangtung 1 Infantry, 1 Tank and 1 Transport moved from 84 Sea Zone to 92 Sea Zone 1 Infantry and 1 Tank moved from 92 Sea Zone to Hong Kong 1 Artillery, 1 Infantry and 1 Transport moved from 85 Sea Zone to 92 Sea Zone 1 Artillery and 1 Infantry moved from 92 Sea Zone to Hong Kong 2 Infantrys, 2 Tanks and 2 Transports moved from 85 Sea Zone to 92 Sea Zone 2 Infantrys and 2 Tanks moved from 92 Sea Zone to Hong Kong 1 Destroyer, 2 Fighters and 2 Submarines moved from 85 Sea Zone to 107 Sea Zone 1 Battleship moved from 85 Sea Zone to 92 Sea Zone 1 Fighter moved from Tokyo to 107 Sea Zone 1 Artillery and 1 Infantry moved from Ulithi to Woleai Yamamoto take Woleai from Americans 1 Bomber moved from Tokyo to Kiangsi 1 Destroyer moved from 88 Sea Zone to 91 Sea Zone
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OOL for 91?
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@captainwalker standard losses with this battle. save the destroyer until your subs are gone
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TripleA Turn Summary: Yamamoto round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Yamamoto 4 Fighters moved from 88 Sea Zone to 91 Sea Zone 1 Submarine moved from 88 Sea Zone to 91 Sea Zone 1 Submarine moved from 89 Sea Zone to 91 Sea Zone 1 Submarine moved from 78 Sea Zone to 91 Sea Zone 1 Submarine moved from 81 Sea Zone to 91 Sea Zone 1 Bomber moved from Jaluit to 91 Sea Zone 1 Submarine moved from 96 Sea Zone to 91 Sea Zone 1 Artillery moved from Kwajalein to 103 Sea Zone 1 Infantry moved from Eniwetok to 103 Sea Zone 1 Fighter moved from Rongelap to Nauru 1 Artillery and 1 Infantry moved from 103 Sea Zone to Nauru 1 Battleship moved from 88 Sea Zone to 103 Sea Zone 1 Fighter moved from Minamitori to Nauru 1 Infantry moved from Hainan to 92 Sea Zone 1 Destroyer, 1 Infantry and 2 T.Boats moved from 92 Sea Zone to 106 Sea Zone 1 Infantry moved from 106 Sea Zone to Mindoro 2 Transports moved from 92 Sea Zone to 84 Sea Zone 1 Artillery, 1 Infantry and 1 Tank moved from Fukien to Kiangsi 1 Artillery, 1 Infantry and 1 Tank moved from Hokkaido to 85 Sea Zone 1 Tank moved from Tokyo to 85 Sea Zone 2 Infantrys moved from Tohoku to 85 Sea Zone 1 Infantry and 1 Tank moved from Kyushu to 84 Sea Zone 1 Artillery and 1 Infantry moved from Tokyo to 84 Sea Zone 1 Infantry and 2 Tanks moved from Kwangsi to Kwangtung 1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 92 Sea Zone 1 Artillery and 1 Infantry moved from 92 Sea Zone to Kwangtung 1 Infantry, 1 Tank and 1 Transport moved from 84 Sea Zone to 92 Sea Zone 1 Infantry and 1 Tank moved from 92 Sea Zone to Hong Kong 1 Artillery, 1 Infantry and 1 Transport moved from 85 Sea Zone to 92 Sea Zone 1 Artillery and 1 Infantry moved from 92 Sea Zone to Hong Kong 2 Infantrys, 2 Tanks and 2 Transports moved from 85 Sea Zone to 92 Sea Zone 2 Infantrys and 2 Tanks moved from 92 Sea Zone to Hong Kong 1 Destroyer, 2 Fighters and 2 Submarines moved from 85 Sea Zone to 107 Sea Zone 1 Battleship moved from 85 Sea Zone to 92 Sea Zone 1 Fighter moved from Tokyo to 107 Sea Zone 1 Artillery and 1 Infantry moved from Ulithi to Woleai Yamamoto take Woleai from Americans 1 Bomber moved from Tokyo to Kiangsi 1 Destroyer moved from 88 Sea Zone to 91 Sea Zone Purchase Units - Yamamoto Yamamoto buy 1 Cruiser, 1 Elite, 1 Factory, 2 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 106 Sea Zone Yamamoto attack with 1 Destroyer and 2 T.Boats British defend with 1 Submarine British roll dice for 1 Submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer and 2 T.Boats in 106 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits 1 Submarine owned by the British lost in 106 Sea Zone Yamamoto win with 1 Destroyer and 2 T.Boats remaining. Battle score for attacker is 7 Casualties for British: 1 Submarine Battle in 107 Sea Zone Yamamoto attack with 1 Destroyer, 3 Fighters and 2 Submarines Americans defend with 1 Destroyer, 2 Submarines and 1 Transport Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 2 Submarines in 107 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Destroyer and 3 Fighters in 107 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 Destroyer and 1 Transport in 107 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits 1 Submarine owned by the Americans and 1 Transport owned by the Americans lost in 107 Sea Zone Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 Submarine in 107 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer and 3 Fighters in 107 Sea Zone, round 3 : 0/4 hits, 1.33 expected hits Americans roll dice for 1 Destroyer in 107 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Americans and 1 Submarine owned by the Yamamoto lost in 107 Sea Zone Yamamoto roll dice for 1 Submarine in 107 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer and 3 Fighters in 107 Sea Zone, round 4 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 Destroyer in 107 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans and 1 Submarine owned by the Yamamoto lost in 107 Sea Zone Yamamoto win with 1 Destroyer and 3 Fighters remaining. Battle score for attacker is 14 Casualties for Americans: 1 Destroyer, 2 Submarines and 1 Transport Casualties for Yamamoto: 2 Submarines Battle in Mindoro Battle in Nauru Yamamoto attack with 1 Artillery, 2 Fighters and 1 Infantry British defend with 1 Infantry Yamamoto roll dice for 1 Battleship in Nauru, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the British lost in Nauru Yamamoto win, taking Mindoro from Americans, taking Nauru from British with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Kiangsi Yamamoto attack with 1 Artillery, 1 Bomber, 1 Infantry and 1 Tank Chinese defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Infantry and 1 Tank in Kiangsi, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Kiangsi, round 2 : 2/2 hits, 0.67 expected hits 1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto, 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Kiangsi Yamamoto win, taking Kiangsi from Chinese with 1 Bomber and 1 Tank remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Artillery and 1 Infantry Casualties for Chinese: 1 Artillery and 1 Infantry Battle in Kwangtung Yamamoto attack with 1 Artillery, 2 Infantrys and 2 Tanks Chinese defend with 1 Infantry Yamamoto roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Kwangtung, round 2 : 3/5 hits, 1.83 expected hits Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Kwangtung Yamamoto win, taking Kwangtung from Chinese with 1 Artillery, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Hong Kong Yamamoto attack with 1 Artillery, 4 Infantrys and 3 Tanks British defend with 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank Yamamoto roll dice for 1 Battleship in Hong Kong, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the British lost in Hong Kong Yamamoto roll dice for 1 Artillery, 4 Infantrys and 3 Tanks in Hong Kong, round 2 : 3/8 hits, 2.67 expected hits British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Hong Kong, round 2 : 1/4 hits, 1.50 expected hits 1 Infantry owned by the Yamamoto, 1 Artillery owned by the British and 2 Infantrys owned by the British lost in Hong Kong Yamamoto roll dice for 1 Artillery, 3 Infantrys and 3 Tanks in Hong Kong, round 3 : 3/7 hits, 2.50 expected hits British roll dice for 1 Tank in Hong Kong, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the British lost in Hong Kong Yamamoto win, taking Hong Kong from British with 1 Artillery, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 13 Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank Casualties for Yamamoto: 1 Infantry Battle in 91 Sea Zone Yamamoto attack with 1 Bomber, 1 Destroyer, 4 Fighters and 5 Submarines Americans defend with 3 Battleships, 1 Cruiser and 1 Destroyer Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits Units damaged: 2 Battleships owned by the Americans Yamamoto roll dice for 1 Bomber, 1 Destroyer and 4 Fighters in 91 Sea Zone, round 2 : 3/6 hits, 2.33 expected hits Americans roll dice for 3 Battleships, 1 Cruiser and 1 Destroyer in 91 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits 1 Battleship owned by the Americans, 1 Cruiser owned by the Americans and 2 Fighters owned by the Yamamoto lost in 91 Sea Zone Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 3 : 1/5 hits, 1.67 expected hits Yamamoto roll dice for 1 Bomber, 1 Destroyer and 2 Fighters in 91 Sea Zone, round 3 : 3/4 hits, 1.67 expected hits Americans roll dice for 2 Battleships and 1 Destroyer in 91 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits 1 Destroyer owned by the Americans, 2 Battleships owned by the Americans and 1 Fighter owned by the Yamamoto lost in 91 Sea Zone Yamamoto win with 1 Bomber, 1 Destroyer, 1 Fighter and 5 Submarines remaining. Battle score for attacker is 56 Casualties for Yamamoto: 3 Fighters Casualties for Americans: 3 Battleships, 1 Cruiser and 1 Destroyer Non Combat Move - Yamamoto 1 Bomber moved from 91 Sea Zone to Kwajalein 1 Infantry moved from Jaluit to Kwajalein 1 Infantry moved from Yap to Ulithi 1 Infantry and 1 Tank moved from Shikoku to Kyushu 1 Bomber moved from Kiangsi to Kyushu 1 Fighter moved from 107 Sea Zone to Peleliu 1 Carrier moved from 85 Sea Zone to 92 Sea Zone 2 Fighters moved from 107 Sea Zone to 92 Sea Zone 1 Carrier moved from 88 Sea Zone to 103 Sea Zone 1 Carrier moved from 88 Sea Zone to 104 Sea Zone 1 Fighter moved from 91 Sea Zone to 104 Sea Zone 2 Fighters moved from Nauru to 103 Sea Zone Place Units - Yamamoto 1 Cruiser and 1 Transport placed in 85 Sea Zone 1 Factory placed in Chubu 1 Elite and 2 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 60 PUs; end with 60 PUs
Combat Hit Differential Summary :
British : -1.33 Yamamoto : 3.83 Americans : -1.67 Chinese : 1.00
Territory Summary for Yamamoto :
Tokyo : 1 AAGun, 1 Elite, 1 Factory and 3 Infantrys Kusaie : 1 Infantry Minamitori : 1 Infantry Kwajalein : 1 Bomber and 1 Infantry Ulithi : 1 Infantry Kwangsi : 1 flag, 1 Infantry Paramushir : 1 Infantry Kunashir : 1 Artillery Hainan : 1 flag, 2 Artillerys and 1 Infantry Rongelap : 1 Infantry Iwo Jima : 1 Infantry Saipan : 1 AAGun, 1 Bunker, 2 Infantrys and 1 Tank Kyushu : 1 Bomber, 1 Infantry and 1 Tank Chubu : 1 Factory and 2 Infantrys Fukien : 1 flag Iturup : 1 Infantry Peleliu : 1 Fighter and 1 Infantry Kwangtung : 1 flag, 1 Artillery, 2 Infantrys and 2 Tanks Kiangsi : 1 flag, 1 Tank Hong Kong : 1 flag, 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 3 Tanks Nauru : 1 flag, 1 Artillery and 1 Infantry Mindoro : 1 flag, 1 Infantry Woleai : 1 flag, 1 Artillery and 1 Infantry 91 Sea Zone : 1 Destroyer and 5 Submarines 107 Sea Zone : 1 Destroyer 106 Sea Zone : 1 Destroyer and 2 T.Boats 85 Sea Zone : 1 Cruiser and 1 Transport 103 Sea Zone : 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters and 1 Transport 104 Sea Zone : 1 Carrier and 1 Fighter 92 Sea Zone : 1 Battleship, 1 Carrier, 2 Fighters and 5 Transports
Production/PUs Summary :
Germans : 64 / 66 Russians : 117 / 117 Italians : 58 / 58 French : 54 / 54 Yamamoto : 60 / 60 Chinese : 36 / 12 Hisaichi : 33 / 30 British : 86 / 20 Anzac : 36 / 6 Dutch : 27 / 8 Finns : 10 / 6 Romanians : 9 / 6 Thai : 8 / 8 Americans : 101 / 50
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Chinese 1 Artillery moved from Hunan to Kwangsi 1 Infantry moved from Hunan to Kwangsi 1 Infantry and 1 Tank moved from Shanghai to Kiangsi 1 Infantry moved from Anhwei to Shanghai 1 Infantry moved from Kweichow to Hunan 1 Infantry and 1 Tank moved from Yunnan to N.Thailand 1 Tank moved from Szechwan to N.Thailand 1 Tank moved from C.Sinkiang to Gobi Altai 1 Infantry moved from E.Sinkiang to Gobi Altai 1 Infantry moved from W.Qinghai to Gobi Altai 1 Fighter moved from Hsining to Gobi Altai 1 Tank moved from Hsining to Gobi Altai 1 Infantry moved from E.Qinghai to Lanchow 2 Infantrys moved from Lanchow to Szechwan 1 Artillery moved from Shensi to Hupeh 1 Infantry moved from Ningsia to Shensi 1 Tank moved from Ningsia to Shensi 1 Artillery and 3 Infantrys moved from Hsining to E.Qinghai 2 Infantrys moved from Urumqi to E.Sinkiang Purchase Units - Chinese Chinese buy 6 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Gobi Altai Chinese attack with 1 Fighter, 2 Infantrys and 2 Tanks Neutral defend with 2 Infantrys Chinese roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Gobi Altai, round 2 : 2/5 hits, 1.67 expected hits Neutral roll dice for 2 Infantrys in Gobi Altai, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral and 2 Infantrys owned by the Chinese lost in Gobi Altai Chinese loses 0 PUs for violating Gobi Altais neutrality. Chinese win, taking Gobi Altai from Neutral with 1 Fighter and 2 Tanks remaining. Battle score for attacker is 0 Casualties for Chinese: 2 Infantrys Casualties for Neutral: 2 Infantrys Battle in Kwangsi Chinese attack with 1 Artillery and 1 Infantry Yamamoto defend with 1 Infantry Chinese roll dice for 1 Artillery and 1 Infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kwangsi Chinese win, taking Kwangsi from Yamamoto with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in Kiangsi Chinese attack with 1 Infantry and 1 Tank Yamamoto defend with 1 Tank Chinese roll dice for 1 Infantry and 1 Tank in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Tank in Kiangsi, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Yamamoto lost in Kiangsi Chinese win, taking Kiangsi from Yamamoto with 1 Infantry and 1 Tank remaining. Battle score for attacker is 5 Casualties for Yamamoto: 1 Tank Battle in N.Thailand Chinese attack with 1 Infantry and 2 Tanks Thai defend with 1 Artillery and 1 Infantry Chinese roll dice for 1 Infantry and 2 Tanks in N.Thailand, round 2 : 1/3 hits, 1.17 expected hits Thai roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the Chinese lost in N.Thailand Chinese roll dice for 2 Tanks in N.Thailand, round 3 : 1/2 hits, 1.00 expected hits Thai roll dice for 1 Artillery in N.Thailand, round 3 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Chinese and 1 Artillery owned by the Thai lost in N.Thailand Chinese win, taking N.Thailand from Thai with 1 Tank remaining. Battle score for attacker is -1 Casualties for Chinese: 1 Infantry and 1 Tank Casualties for Thai: 1 Artillery and 1 Infantry Non Combat Move - Chinese 1 Fighter moved from Gobi Altai to Shensi Place Units - Chinese 6 Infantrys placed in Hsining Turn Complete - Chinese Chinese collect 44 PUs; end with 44 PUs
Combat Hit Differential Summary :
Neutral : 1.33 Yamamoto : 0.17 Chinese : 0.83 Thai : 1.00
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TripleA Turn Summary: Hisaichi round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Hisaichi 1 Artillery and 2 Infantrys moved from Peking to Chahar 1 Infantry moved from Shantung to Shansi 1 Tank moved from Peking to Shansi 1 Artillery and 1 Infantry moved from Shantung to Anhwei 1 Tank moved from Shantung to Anhwei 2 Infantrys and 1 Tank moved from Shantung to Shanghai 1 Artillery and 3 Infantrys moved from Hulunbuir to Chita 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry and 1 T.Boat moved from 84 Sea Zone to 93 Sea Zone 1 Infantry moved from 93 Sea Zone to Panay Hisaichi take Panay from Americans 2 Infantrys and 2 Tanks moved from Formosa to 92 Sea Zone 1 Destroyer, 2 Infantrys, 2 Submarines, 2 Tanks and 2 Transports moved from 92 Sea Zone to 110 Sea Zone 2 Infantrys and 2 Tanks moved from 110 Sea Zone to West Borneo 2 Fighters moved from 84 Sea Zone to 110 Sea Zone 1 Bomber moved from Changchun to 110 Sea Zone 2 Artillerys and 1 Tank moved from Changchun to 84 Sea Zone 3 Infantrys moved from Korea to 84 Sea Zone 2 Artillerys, 1 Battleship, 3 Infantrys, 1 Tank and 3 Transports moved from 84 Sea Zone to 107 Sea Zone 2 Artillerys, 3 Infantrys and 1 Tank moved from 107 Sea Zone to Davao 2 Artillerys and 2 Infantrys moved from S.Sakhalin to 75 Sea Zone 2 Artillerys, 1 Destroyer, 2 Infantrys, 1 Submarine and 2 Transports moved from 75 Sea Zone to 93 Sea Zone 2 Artillerys and 2 Infantrys moved from 93 Sea Zone to Mindanao 1 Artillery and 1 Infantry moved from Kirin to Vladivostok 1 Fighter moved from Changchun to Vladivostok 1 Tank moved from Kirin to Vladivostok 1 Infantry moved from Kirin to Khabarovsk 1 Infantry moved from Heilungchiang to Khabarovsk 2 Infantrys moved from Heilungchiang to Ayan 1 Tank moved from Heilungchiang to Ayan 1 Tank moved from Liaoning to Khabarovsk 1 Tank moved from Liaoning to Ayan 1 Fighter moved from Peking to Chita 1 Tank moved from Peking to Chita 1 Tank moved from Liaoning to Khabarovsk Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 1 Factory and 4 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Khabarovsk Hisaichi attack with 2 Infantrys and 2 Tanks Russians defend with 1 Bunker Hisaichi roll dice for 2 Infantrys and 2 Tanks in Khabarovsk, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Khabarovsk Hisaichi roll dice for 1 Infantry and 2 Tanks in Khabarovsk, round 3 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 Bunker in Khabarovsk, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Khabarovsk Hisaichi roll dice for 2 Tanks in Khabarovsk, round 4 : 1/2 hits, 1.00 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Khabarovsk, round 4 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in Khabarovsk Hisaichi roll dice for 1 Tank in Khabarovsk, round 5 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 Bunker in Khabarovsk, round 5 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Tank in Khabarovsk, round 6 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 Bunker in Khabarovsk, round 6 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in Khabarovsk Russians win with 1 Bunker remaining. Battle score for attacker is -14 Casualties for Hisaichi: 2 Infantrys and 2 Tanks Battle in Vladivostok Hisaichi attack with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank Russians defend with 1 Bunker Hisaichi roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Vladivostok, round 2 : 1/4 hits, 1.50 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Vladivostok, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Vladivostok, round 3 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 Bunker in Vladivostok, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Vladivostok Hisaichi win, taking Vladivostok from Russians with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6 Casualties for Russians: 1 Bunker Battle in Chita Hisaichi attack with 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank Russians defend with 1 Bunker Hisaichi roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank in Chita, round 2 : 1/6 hits, 1.83 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Chita, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Chita Hisaichi roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in Chita, round 3 : 1/5 hits, 1.67 expected hits Russians roll dice for 1 Bunker in Chita, round 3 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita Hisaichi win, taking Chita from Russians with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Hisaichi: 2 Infantrys Casualties for Russians: 1 Bunker Battle in Ayan Hisaichi attack with 2 Infantrys and 2 Tanks Russians defend with 1 Bunker Hisaichi roll dice for 2 Infantrys and 2 Tanks in Ayan, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 Bunker in Ayan, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Ayan Hisaichi win, taking Ayan from Russians with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Russians: 1 Bunker Battle in 110 Sea Zone Hisaichi attack with 1 Bomber, 1 Destroyer, 2 Fighters, 2 Submarines and 2 Transports Dutch defend with 1 Destroyer, 1 Submarine and 1 Transport Hisaichi roll dice for 2 Submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Bomber, 1 Destroyer, 2 Fighters and 2 Transports in 110 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits Dutch roll dice for 1 Destroyer and 1 Transport in 110 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits 1 Transport owned by the Dutch, 1 Submarine owned by the Dutch and 1 Submarine owned by the Hisaichi lost in 110 Sea Zone Hisaichi roll dice for 1 Submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Bomber, 1 Destroyer, 2 Fighters and 2 Transports in 110 Sea Zone, round 3 : 1/4 hits, 1.67 expected hits Dutch roll dice for 1 Destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Dutch lost in 110 Sea Zone Hisaichi win with 1 Bomber, 1 Destroyer, 2 Fighters, 1 Submarine and 2 Transports remaining. Battle score for attacker is 14 Casualties for Hisaichi: 1 Submarine Casualties for Dutch: 1 Destroyer, 1 Submarine and 1 Transport Battle in West Borneo Hisaichi attack with 2 Infantrys and 2 Tanks Dutch defend with 2 Infantrys Hisaichi roll dice for 2 Infantrys and 2 Tanks in West Borneo, round 2 : 1/4 hits, 1.33 expected hits Dutch roll dice for 2 Infantrys in West Borneo, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Dutch lost in West Borneo Hisaichi roll dice for 2 Infantrys and 2 Tanks in West Borneo, round 3 : 0/4 hits, 1.33 expected hits Dutch roll dice for 1 Infantry in West Borneo, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 Infantrys and 2 Tanks in West Borneo, round 4 : 2/4 hits, 1.33 expected hits Dutch roll dice for 1 Infantry in West Borneo, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in West Borneo Hisaichi win, taking West Borneo from Dutch with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Dutch: 2 Infantrys Battle in Mindanao Hisaichi attack with 2 Artillerys and 2 Infantrys Americans defend with 1 Infantry Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Mindanao, round 2 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 Infantry in Mindanao, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Mindanao Hisaichi win, taking Mindanao from Americans with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in Shanghai Hisaichi attack with 2 Infantrys and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 2 Infantrys and 1 Tank in Shanghai, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Shanghai, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Shanghai Hisaichi roll dice for 1 Infantry and 1 Tank in Shanghai, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Shanghai, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Shanghai Hisaichi roll dice for 1 Tank in Shanghai, round 4 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Shanghai, round 4 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shanghai Chinese win with no units remaining. Battle score for attacker is -7 Casualties for Hisaichi: 2 Infantrys and 1 Tank Casualties for Chinese: 1 Infantry Battle in Shansi Hisaichi attack with 1 Infantry and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 1 Infantry and 1 Tank in Shansi, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Chahar Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chahar, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Anhwei Hisaichi attack with 1 Artillery, 1 Infantry and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Anhwei, round 2 : 0/3 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Anhwei, round 3 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Anhwei, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei Hisaichi win, taking Anhwei from Chinese with 1 Artillery and 1 Tank remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Davao Hisaichi attack with 2 Artillerys, 3 Infantrys and 1 Tank Americans defend with 1 AAGun, 1 Factory, 1 Fighter, 2 Infantrys and 1 Tank Hisaichi roll dice for 1 Battleship in Davao, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Americans lost in Davao Hisaichi roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Davao, round 2 : 1/6 hits, 2.00 expected hits Americans roll dice for 1 Fighter, 1 Infantry and 1 Tank in Davao, round 2 : 3/3 hits, 1.33 expected hits 1 Infantry owned by the Americans and 3 Infantrys owned by the Hisaichi lost in Davao Hisaichi roll dice for 2 Artillerys and 1 Tank in Davao, round 3 : 0/3 hits, 1.17 expected hits Americans roll dice for 1 Fighter and 1 Tank in Davao, round 3 : 1/2 hits, 1.00 expected hits 1 Artillery owned by the Hisaichi lost in Davao Hisaichi roll dice for 1 Artillery and 1 Tank in Davao, round 4 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 Fighter and 1 Tank in Davao, round 4 : 1/2 hits, 1.00 expected hits 1 Tank owned by the Americans and 1 Artillery owned by the Hisaichi lost in Davao Hisaichi roll dice for 1 Tank in Davao, round 5 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 Fighter in Davao, round 5 : 0/1 hits, 0.50 expected hits 1 Fighter owned by the Americans lost in Davao Hisaichi win, taking Davao from Americans with 1 Tank remaining. Battle score for attacker is 3 Casualties for Americans: 1 Fighter, 2 Infantrys and 1 Tank Casualties for Hisaichi: 2 Artillerys and 3 Infantrys Non Combat Move - Hisaichi 2 Fighters moved from 110 Sea Zone to 106 Sea Zone 1 Bomber moved from 110 Sea Zone to Bangkok 1 Infantry moved from Liaoning to Peking 1 Infantry moved from Liaoning to Hulunbuir 1 Infantry moved from Liaoning to Heilungchiang 1 Infantry moved from Changchun to Kirin 1 Fighter moved from Vladivostok to Heilungchiang 1 Fighter moved from Chita to Heilungchiang 1 Submarine moved from 84 Sea Zone to 107 Sea Zone 1 Carrier and 1 Destroyer moved from 84 Sea Zone to 106 Sea Zone Place Units - Hisaichi 1 Factory placed in Liaoning 2 Artillerys and 4 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 56 PUs; end with 56 PUs
Combat Hit Differential Summary :
Hisaichi : -9.00 Americans : 0.83 Chinese : 2.67 Russians : 1.00 Dutch : -1.50
Territory Summary for Hisaichi :
Vladivostok : 1 flag, 1 Artillery, 1 Infantry and 1 Tank Chita : 1 flag, 1 Artillery, 1 Infantry and 1 Tank Ayan : 1 flag, 2 Infantrys and 2 Tanks Shansi : 1 flag, 1 Infantry and 1 Tank Chahar : 1 flag, 1 Artillery and 1 Infantry Anhwei : 1 flag, 1 Artillery and 1 Tank Liaoning : 1 Factory Kirin : 1 Infantry Peking : 1 flag, 1 Infantry Hulunbuir : 1 Infantry Shantung : 1 flag Formosa : 1 Infantry and 1 Tank Changchun : 1 AAGun, 2 Artillerys, 1 Factory and 4 Infantrys Heilungchiang : 2 Fighters and 1 Infantry West Borneo : 1 flag, 2 Infantrys and 2 Tanks Bangkok : 1 Bomber Davao : 1 flag, 1 AAGun, 1 Factory and 1 Tank Panay : 1 flag, 1 Infantry Mindanao : 1 flag, 2 Artillerys and 2 Infantrys 107 Sea Zone : 1 Battleship, 1 Submarine and 3 Transports 106 Sea Zone : 1 Carrier, 1 Destroyer and 2 Fighters 110 Sea Zone : 1 Destroyer, 1 Submarine and 2 Transports 93 Sea Zone : 1 Destroyer, 1 Submarine, 1 T.Boat and 2 Transports
Production/PUs Summary :
Germans : 64 / 66 Russians : 110 / 117 Italians : 58 / 58 French : 54 / 54 Yamamoto : 55 / 60 Chinese : 39 / 44 Hisaichi : 56 / 56 British : 86 / 20 Anzac : 36 / 6 Dutch : 24 / 8 Finns : 10 / 6 Romanians : 9 / 6 Thai : 6 / 8 Americans : 93 / 50
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - British 1 Bomber moved from London to 31 Sea Zone 1 Fighter moved from Gibraltar to 31 Sea Zone 1 Infantry moved from British Guiana to Amazon 1 Infantry moved from Nigeria to French Equatorial Africa 1 Infantry moved from Gold Coast to French Sudan 1 Infantry moved from British Somaliland to Italian East Africa 1 Artillery moved from Kenya to Italian East Africa 1 Transport moved from 59 Sea Zone to 58 Sea Zone 1 Artillery and 1 Infantry moved from Aden to 58 Sea Zone 1 Artillery and 1 Infantry moved from 58 Sea Zone to Italian East Africa 1 Fighter moved from Trucial Coast to Italian East Africa 1 Infantry and 1 Tank moved from Iraq to N.Saudi Arabia 1 Infantry and 1 Tank moved from Palestine to N.Saudi Arabia 1 Infantry moved from Cyprus to 55 Sea Zone 1 Infantry and 1 Transport moved from 55 Sea Zone to 56 Sea Zone 1 Infantry moved from Cairo to 56 Sea Zone 2 Tanks moved from Cairo to 56 Sea Zone 1 Infantry moved from Cairo to 56 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 56 Sea Zone to 57 Sea Zone 1 Cruiser and 1 Infantry moved from 56 Sea Zone to 57 Sea Zone 2 Infantrys and 1 Tank moved from 57 Sea Zone to Nubia 1 Infantry moved from Lower Egypt to Nubia 1 Fighter moved from Cyprus to N.Saudi Arabia 1 Fighter moved from Lower Egypt to Nubia 1 Infantry and 1 Tank moved from 56 Sea Zone to Crete 1 Destroyer moved from 55 Sea Zone to 56 Sea Zone 1 Fighter moved from Malta to Tobruk 1 Infantry moved from Mersa Matruh to Tobruk 1 Infantry moved from New Valley to Mersa Matruh 1 Infantry moved from Cairo to Lower Egypt 1 Infantry moved from South Africa to Mozambique 1 Infantry moved from Rhodesia to Mozambique 1 Infantry moved from Cape Town to South Africa 1 Cruiser moved from 59 Sea Zone to 58 Sea Zone 1 Infantry moved from Trucial Coast to 58 Sea Zone 1 Cruiser and 1 Infantry moved from 58 Sea Zone to 57 Sea Zone 1 Infantry moved from 57 Sea Zone to N.Saudi Arabia 1 Submarine moved from 115 Sea Zone to 104 Sea Zone 1 Artillery and 1 Infantry moved from British Borneo to West Borneo 1 Tank moved from Hyderabad to 60 Sea Zone 1 Infantry moved from Burma to S.Thailand 1 Artillery and 1 Infantry moved from Assam to Burma 1 Infantry moved from Calcutta to Assam 1 Infantry moved from Bihar to Assam 1 Tank moved from Delhi to Assam 1 Infantry moved from Ceylon to 60 Sea Zone 1 Infantry moved from Mysore to 60 Sea Zone 1 Infantry moved from Andaman to 60 Sea Zone 1 Destroyer moved from 60 Sea Zone to 110 Sea Zone 1 Submarine moved from 60 Sea Zone to 110 Sea Zone 1 Fighter moved from Madras to 110 Sea Zone 3 Infantrys, 1 Tank and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 3 Infantrys and 1 Tank moved from 65 Sea Zone to Malaya 2 Artillerys and 2 Infantrys moved from Madras to Hyderabad 1 Infantry moved from Punjab to Baluchistan 1 Infantry moved from Rajputana to Baluchistan 1 Artillery and 2 Infantrys moved from Bombay to Rajputana 1 Submarine moved from 59 Sea Zone to 64 Sea Zone 2 Infantrys moved from Vancouver to 80 Sea Zone 2 Infantrys and 1 Transport moved from 80 Sea Zone to 71 Sea Zone 2 Infantrys moved from 71 Sea Zone to Attu 1 Infantry moved from Yukon to Alaska 1 Infantry moved from British Columbia to Yukon 1 Infantry moved from Canadian Prairies to British Columbia 1 Tank moved from Ontario to British Columbia 1 Infantry and 1 Tank moved from Quebec to Ontario 1 Tank moved from Ontario to Canadian Prairies 1 Fighter moved from Montreal to Greenland 1 Transport moved from 10 Sea Zone to 18 Sea Zone 1 Tank moved from Manchester to 18 Sea Zone 1 Tank and 1 Transport moved from 18 Sea Zone to 20 Sea Zone 2 Infantrys moved from Dover to 20 Sea Zone 1 Tank moved from 20 Sea Zone to Normandy 2 Infantrys moved from 20 Sea Zone to Normandy 1 Fighter moved from Wales to Paris 2 Fighters moved from London to Normandy 1 Submarine moved from 18 Sea Zone to 20 Sea Zone 1 Destroyer moved from 10 Sea Zone to 8 Sea Zone 1 Battleship moved from 10 Sea Zone to 20 Sea Zone 2 Fighters moved from Normandy to Paris 1 Infantry moved from Scotland to Northern Ireland 1 Tank moved from Manchester to Scotland 2 Infantrys moved from Manchester to Scotland 1 Tank moved from London to Scotland 3 Infantrys moved from London to Manchester 2 Infantrys moved from London to Dover 2 Infantrys moved from Montreal to Quebec 1 Infantry moved from Delhi to Bihar 1 Destroyer moved from 80 Sea Zone to 71 Sea Zone Purchase Units - British British buy 2 ArmoredCars, 1 Elite, 2 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - British Battle in 104 Sea Zone British attack with 1 Submarine Yamamoto defend with 1 Carrier and 1 Fighter British roll dice for 1 Submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Carrier owned by the Yamamoto lost in 104 Sea Zone Yamamoto roll dice for 1 Fighter in 104 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 Submarine owned by the British lost in 104 Sea Zone Yamamoto win with 1 Fighter remaining. Battle score for attacker is 7 Casualties for Yamamoto: 1 Carrier Casualties for British: 1 Submarine Battle in 110 Sea Zone British attack with 1 Destroyer, 1 Fighter and 1 Submarine Hisaichi defend with 1 Destroyer, 1 Submarine and 2 Transports British roll dice for 1 Submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Destroyer and 1 Fighter in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Destroyer and 2 Transports in 110 Sea Zone, round 2 : 0/3 hits, 0.67 expected hits 1 Transport owned by the Hisaichi lost in 110 Sea Zone British roll dice for 1 Submarine in 110 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Destroyer and 1 Fighter in 110 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Destroyer and 1 Transport in 110 Sea Zone, round 3 : 0/2 hits, 0.50 expected hits 1 Transport owned by the Hisaichi lost in 110 Sea Zone British roll dice for 1 Submarine in 110 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Submarine in 110 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits British roll dice for 1 Destroyer and 1 Fighter in 110 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the British, 1 Destroyer owned by the Hisaichi, 1 Destroyer owned by the British and 1 Submarine owned by the Hisaichi lost in 110 Sea Zone British win with 1 Fighter remaining. Battle score for attacker is 12 Casualties for Hisaichi: 1 Destroyer, 1 Submarine and 2 Transports Casualties for British: 1 Destroyer and 1 Submarine Battle in Italian East Africa British attack with 2 Artillerys, 1 Fighter and 2 Infantrys Italians defend with 1 Fighter and 1 Infantry British roll dice for 2 Artillerys, 1 Fighter and 2 Infantrys in Italian East Africa, round 2 : 1/5 hits, 1.67 expected hits Italians roll dice for 1 Fighter and 1 Infantry in Italian East Africa, round 2 : 2/2 hits, 0.83 expected hits 1 Infantry owned by the Italians and 2 Infantrys owned by the British lost in Italian East Africa British roll dice for 2 Artillerys and 1 Fighter in Italian East Africa, round 3 : 1/3 hits, 1.00 expected hits Italians roll dice for 1 Fighter in Italian East Africa, round 3 : 1/1 hits, 0.50 expected hits 1 Fighter owned by the Italians and 1 Artillery owned by the British lost in Italian East Africa British win, taking Italian East Africa from Italians with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 2 Casualties for British: 1 Artillery and 2 Infantrys Casualties for Italians: 1 Fighter and 1 Infantry Battle in 31 Sea Zone British attack with 1 Bomber and 1 Fighter Germans defend with 2 Submarines British roll dice for 1 Bomber and 1 Fighter in 31 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 Submarine owned by the Germans lost in 31 Sea Zone 1 Submarine owned by the Germans Submerged British win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 Submarine Battle in West Borneo British attack with 1 Artillery and 1 Infantry Hisaichi defend with 2 Infantrys and 2 Tanks British roll dice for 1 Artillery and 1 Infantry in West Borneo, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 2 Infantrys and 2 Tanks in West Borneo, round 2 : 1/4 hits, 1.67 expected hits 1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in West Borneo British roll dice for 1 Artillery in West Borneo, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry and 2 Tanks in West Borneo, round 3 : 1/3 hits, 1.33 expected hits 1 Artillery owned by the British lost in West Borneo Hisaichi win with 1 Infantry and 2 Tanks remaining. Battle score for attacker is -4 Casualties for British: 1 Artillery and 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Mozambique British attack with 2 Infantrys Neutral defend with 1 Infantry British roll dice for 2 Infantrys in Mozambique, round 2 : 0/2 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Mozambique, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Mozambique British roll dice for 1 Infantry in Mozambique, round 3 : 0/1 hits, 0.17 expected hits Neutral roll dice for 1 Infantry in Mozambique, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Infantry in Mozambique, round 4 : 0/1 hits, 0.17 expected hits Neutral roll dice for 1 Infantry in Mozambique, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 Infantry in Mozambique, round 5 : 0/1 hits, 0.17 expected hits Neutral roll dice for 1 Infantry in Mozambique, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 Infantry in Mozambique, round 6 : 0/1 hits, 0.17 expected hits Neutral roll dice for 1 Infantry in Mozambique, round 6 : 0/1 hits, 0.33 expected hits British roll dice for 1 Infantry in Mozambique, round 7 : 0/1 hits, 0.17 expected hits Neutral roll dice for 1 Infantry in Mozambique, round 7 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Mozambique Neutral win with 1 Infantry remaining. Battle score for attacker is -4 Casualties for British: 2 Infantrys Battle in Crete British attack with 1 Infantry and 1 Tank Neutral defend with 1 AAGun and 1 Artillery British roll dice for 1 Infantry and 1 Tank in Crete, round 2 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Artillery in Crete, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in Crete British loses 0 PUs for violating Cretes neutrality. British win, taking Crete from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Neutral: 1 Artillery Battle in Nubia British attack with 1 Fighter, 3 Infantrys and 1 Tank Italians defend with 1 Infantry and 1 Tank British roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Nubia, round 2 : 1/5 hits, 1.33 expected hits Italians roll dice for 1 Infantry and 1 Tank in Nubia, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Nubia British roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Nubia, round 3 : 1/4 hits, 1.17 expected hits Italians roll dice for 1 Tank in Nubia, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Italians lost in Nubia British win, taking Nubia from Italians with 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 5 Casualties for British: 1 Infantry Casualties for Italians: 1 Infantry and 1 Tank Battle in N.Saudi Arabia British attack with 1 Fighter, 3 Infantrys and 2 Tanks Neutral defend with 1 Artillery and 3 Infantrys British roll dice for 2 Cruisers in N.Saudi Arabia, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 1 Fighter, 3 Infantrys and 2 Tanks in N.Saudi Arabia, round 2 : 3/6 hits, 1.83 expected hits Neutral roll dice for 1 Artillery and 3 Infantrys in N.Saudi Arabia, round 2 : 3/4 hits, 1.33 expected hits 3 Infantrys owned by the Neutral and 3 Infantrys owned by the British lost in N.Saudi Arabia British roll dice for 1 Fighter and 2 Tanks in N.Saudi Arabia, round 3 : 1/3 hits, 1.33 expected hits Neutral roll dice for 1 Artillery in N.Saudi Arabia, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in N.Saudi Arabia British loses 0 PUs for violating N.Saudi Arabias neutrality. British win, taking N.Saudi Arabia from Neutral with 1 Fighter and 2 Tanks remaining. Battle score for attacker is 4 Casualties for British: 3 Infantrys Casualties for Neutral: 1 Artillery and 3 Infantrys Battle in Tobruk British attack with 1 Fighter and 1 Infantry Italians defend with 1 Infantry British roll dice for 1 Fighter and 1 Infantry in Tobruk, round 2 : 0/2 hits, 0.50 expected hits Italians roll dice for 1 Infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Fighter and 1 Infantry in Tobruk, round 3 : 0/2 hits, 0.50 expected hits Italians roll dice for 1 Infantry in Tobruk, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Fighter and 1 Infantry in Tobruk, round 4 : 0/2 hits, 0.50 expected hits Italians roll dice for 1 Infantry in Tobruk, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Tobruk retreated to Tobruk Italians win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for British: 1 Infantry 1 Fighter owned by the Yamamoto forced to land in Nauru Non Combat Move - British 1 Fighter moved from 110 Sea Zone to Malaya 1 Fighter moved from Italian East Africa to Lower Egypt 1 Fighter moved from Nubia to Lower Egypt 1 Fighter moved from Tobruk to Lower Egypt 1 Bomber moved from 31 Sea Zone to Gibraltar 1 Fighter moved from 31 Sea Zone to E.Morocco 1 Fighter moved from N.Saudi Arabia to Iraq 1 Destroyer moved from 57 Sea Zone to 56 Sea Zone Place Units - British 2 ArmoredCars placed in Cape Town 1 Transport placed in 60 Sea Zone 1 Elite and 2 Infantrys placed in Cairo Turn Complete - British British collect 94 PUs; end with 94 PUs
Combat Hit Differential Summary :
Neutral : 1.00 British : -2.00 Hisaichi : -1.50 Italians : 1.33 Yamamoto : 0.50
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TripleA Turn Summary: Anzac round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Anzac 1 Submarine moved from 113 Sea Zone to 107 Sea Zone 1 Fighter moved from Townsville to 107 Sea Zone 1 Submarine moved from 123 Sea Zone to 70 Sea Zone 1 Carrier, 1 Destroyer and 1 Fighter moved from 122 Sea Zone to 67 Sea Zone 1 Tank moved from New Georgia to 114 Sea Zone 1 Infantry moved from Guadalcanal to 114 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 114 Sea Zone to 108 Sea Zone 1 Infantry and 1 Tank moved from 108 Sea Zone to Peleliu 1 Destroyer moved from 114 Sea Zone to 67 Sea Zone 1 Infantry moved from North New Zealand to Wellington 1 Artillery and 1 Infantry moved from West Papua to Port Moresby 1 Infantry moved from Milne Bay to Port Moresby 1 Infantry moved from South New Zealand to Wellington 1 Infantry moved from Northern Territory to Western Australia 1 Infantry moved from Queensland to Northern Territory 1 Infantry moved from Townsville to Northern Territory 1 Tank moved from Townsville to Western Australia 4 Infantrys moved from Canberra to New South Wales 1 Fighter moved from 67 Sea Zone to Sumatra Purchase Units - Anzac Anzac buy 1 T.Boat; Remaining resources: 0 PUs; Combat - Anzac Battle in Peleliu Anzac attack with 1 Infantry and 1 Tank Yamamoto defend with 1 Fighter and 1 Infantry Anzac roll dice for 1 Infantry and 1 Tank in Peleliu, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Fighter and 1 Infantry in Peleliu, round 2 : 2/2 hits, 0.83 expected hits 1 Infantry owned by the Anzac, 1 Tank owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Peleliu Yamamoto win with 1 Fighter remaining. Battle score for attacker is -5 Casualties for Anzac: 1 Infantry and 1 Tank Casualties for Yamamoto: 1 Infantry Battle in 107 Sea Zone Anzac attack with 1 Fighter and 1 Submarine Hisaichi defend with 1 Battleship, 1 Submarine and 3 Transports; Yamamoto defend with 1 Destroyer Anzac roll dice for 1 Submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Fighter in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Battleship, 1 Destroyer and 3 Transports in 107 Sea Zone, round 2 : 4/5 hits, 1.50 expected hits 1 Submarine owned by the Anzac and 1 Fighter owned by the Anzac lost in 107 Sea Zone Hisaichi win with 1 Battleship, 1 Destroyer, 1 Submarine and 3 Transports remaining. Battle score for attacker is -15 Casualties for Anzac: 1 Fighter and 1 Submarine Non Combat Move - Anzac Place Units - Anzac 1 T.Boat placed in 67 Sea Zone Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Hisaichi : 2.17 Yamamoto : 1.17 Anzac : -0.33
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TripleA Turn Summary: Dutch round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Dutch 1 Artillery and 1 Infantry moved from Hollandia to 108 Sea Zone 1 Infantry and 1 Tank moved from East And South Borneo to Banjarmasin 1 Artillery moved from Java to Sumatra 1 Infantry moved from Soembawa to Lombok 1 Submarine moved from 67 Sea Zone to 105 Sea Zone 1 Destroyer moved from 111 Sea Zone to 105 Sea Zone 1 Fighter moved from Banjarmasin to 105 Sea Zone 1 Artillery and 1 Infantry moved from 108 Sea Zone to Peleliu 1 Infantry and 1 Tank moved from Suriname to Amazon Purchase Units - Dutch Dutch buy 4 Infantrys; Remaining resources: 0 PUs; Combat - Dutch Battle in 105 Sea Zone Dutch attack with 1 Destroyer, 1 Fighter and 1 Submarine Thai defend with 1 Destroyer, 1 Submarine, 1 T.Boat and 2 Transports Dutch roll dice for 1 Submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Destroyer and 1 Fighter in 105 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Thai roll dice for 1 Destroyer, 1 T.Boat and 2 Transports in 105 Sea Zone, round 2 : 0/4 hits, 0.83 expected hits 1 T.Boat owned by the Thai lost in 105 Sea Zone Dutch roll dice for 1 Submarine in 105 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Submarine in 105 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Destroyer and 1 Fighter in 105 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Thai roll dice for 1 Destroyer and 2 Transports in 105 Sea Zone, round 3 : 0/3 hits, 0.67 expected hits Dutch roll dice for 1 Submarine in 105 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Submarine in 105 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Destroyer and 1 Fighter in 105 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits Thai roll dice for 1 Destroyer and 2 Transports in 105 Sea Zone, round 4 : 0/3 hits, 0.67 expected hits Dutch roll dice for 1 Submarine in 105 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Submarine in 105 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Destroyer and 1 Fighter in 105 Sea Zone, round 5 : 1/2 hits, 0.67 expected hits Thai roll dice for 1 Destroyer and 2 Transports in 105 Sea Zone, round 5 : 0/3 hits, 0.67 expected hits 1 Transport owned by the Thai lost in 105 Sea Zone Dutch roll dice for 1 Submarine in 105 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits Thai roll dice for 1 Submarine in 105 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Destroyer and 1 Fighter in 105 Sea Zone, round 6 : 0/2 hits, 0.67 expected hits Thai roll dice for 1 Destroyer and 1 Transport in 105 Sea Zone, round 6 : 0/2 hits, 0.50 expected hits 1 Transport owned by the Thai lost in 105 Sea Zone Dutch roll dice for 1 Submarine in 105 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Submarine in 105 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Destroyer and 1 Fighter in 105 Sea Zone, round 7 : 0/2 hits, 0.67 expected hits Thai roll dice for 1 Destroyer in 105 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Submarine in 105 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Submarine in 105 Sea Zone, round 8 : 1/1 hits, 0.33 expected hits Dutch roll dice for 1 Destroyer and 1 Fighter in 105 Sea Zone, round 8 : 0/2 hits, 0.67 expected hits Thai roll dice for 1 Destroyer in 105 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the Dutch lost in 105 Sea Zone Thai roll dice for 1 Submarine in 105 Sea Zone, round 9 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Destroyer and 1 Fighter in 105 Sea Zone, round 9 : 2/2 hits, 0.67 expected hits Thai roll dice for 1 Destroyer in 105 Sea Zone, round 9 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Thai, 1 Destroyer owned by the Dutch and 1 Submarine owned by the Thai lost in 105 Sea Zone Dutch win with 1 Fighter remaining. Battle score for attacker is 18 Casualties for Thai: 1 Destroyer, 1 Submarine, 1 T.Boat and 2 Transports Casualties for Dutch: 1 Destroyer and 1 Submarine Battle in Peleliu Dutch attack with 1 Artillery and 1 Infantry Yamamoto defend with 1 Fighter Dutch roll dice for 1 Artillery and 1 Infantry in Peleliu, round 2 : 2/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Fighter in Peleliu, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Dutch and 1 Fighter owned by the Yamamoto lost in Peleliu Dutch win, taking Peleliu from Yamamoto with 1 Artillery remaining. Battle score for attacker is 6 Casualties for Dutch: 1 Infantry Casualties for Yamamoto: 1 Fighter Non Combat Move - Dutch 1 Fighter moved from 105 Sea Zone to Malaya Place Units - Dutch 4 Infantrys placed in Banjarmasin Turn Complete - Dutch Dutch collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Yamamoto : 0.50 Thai : -5.00 Dutch : -1.33
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TripleA Turn Summary: Finns round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Purchase Units - Finns Finns buy 3 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Finns 1 Infantry moved from Tampere to Oulu 3 Infantrys moved from Helsinki to Tampere 1 Tank moved from Helsinki to Tampere 1 Destroyer, 1 Submarine and 1 Transport moved from 5 Sea Zone to 22 Sea Zone Place Units - Finns 3 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Territory Summary for Finns :
Kotka : 1 Infantry Helsinki : 1 AAGun, 1 Factory, 1 Fighter and 3 Infantrys Oulu : 1 Infantry Tampere : 3 Infantrys and 1 Tank 22 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
Production/PUs Summary :
Germans : 64 / 66 Russians : 110 / 117 Italians : 54 / 58 French : 54 / 54 Yamamoto : 54 / 60 Chinese : 39 / 44 Hisaichi : 56 / 56 British : 94 / 94 Anzac : 36 / 36 Dutch : 25 / 25 Finns : 10 / 10 Romanians : 9 / 6 Thai : 6 / 8 Americans : 93 / 50
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TripleA Turn Summary: Romanians round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Romanians 1 Artillery moved from Bulgaria to E.Romania 1 Artillery and 1 Infantry moved from W.Romania to E.Romania 1 Fighter, 2 Infantrys and 1 Tank moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in E.Romania Romanians attack with 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank Russians defend with 1 Artillery Romanians roll dice for 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank in E.Romania, round 2 : 4/7 hits, 2.33 expected hits Russians roll dice for 1 Artillery in E.Romania, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in E.Romania Romanians win, taking E.Romania from Russians with 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Russians: 1 Artillery Non Combat Move - Romanians 1 Fighter moved from E.Romania to Bucharest Place Units - Romanians 3 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Romanians : 1.67 Russians : -0.33
Territory Summary for Romanians :
Bucharest : 1 AAGun, 1 Factory, 1 Fighter and 3 Infantrys Bulgaria : 1 Infantry E.Romania : 2 Artillerys, 3 Infantrys and 1 Tank
Production/PUs Summary :
Germans : 64 / 66 Russians : 107 / 117 Italians : 54 / 58 French : 54 / 54 Yamamoto : 54 / 60 Chinese : 39 / 44 Hisaichi : 56 / 56 British : 94 / 94 Anzac : 36 / 36 Dutch : 25 / 25 Finns : 10 / 10 Romanians : 12 / 12 Thai : 6 / 8 Americans : 93 / 50
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TripleA Turn Summary: Thai round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Thai 1 Artillery and 2 Infantrys moved from Bangkok to S.Thailand 1 Fighter moved from Bangkok to S.Thailand Purchase Units - Thai Thai buy 4 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in S.Thailand Thai attack with 1 Artillery, 1 Fighter and 2 Infantrys British defend with 1 Infantry; French defend with 1 Artillery Thai roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in S.Thailand, round 2 : 1/4 hits, 1.17 expected hits French roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in S.Thailand Thai roll dice for 1 Artillery, 1 Fighter and 1 Infantry in S.Thailand, round 3 : 0/3 hits, 1.00 expected hits French roll dice for 1 Artillery in S.Thailand, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in S.Thailand Thai roll dice for 1 Artillery and 1 Fighter in S.Thailand, round 4 : 1/2 hits, 0.67 expected hits French roll dice for 1 Artillery in S.Thailand, round 4 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the French and 1 Fighter owned by the Thai lost in S.Thailand Thai win, taking S.Thailand from French with 1 Artillery remaining. Battle score for attacker is -6 Casualties for Thai: 1 Fighter and 2 Infantrys Casualties for British: 1 Infantry Casualties for French: 1 Artillery Non Combat Move - Thai Place Units - Thai 4 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
French : 1.67 Thai : -0.83
Territory Summary for Thai :
S.Thailand : 1 Artillery Bangkok : 1 AAGun, 2 Artillerys, 1 Factory, 5 Infantrys and 1 Tank
Production/PUs Summary :
Germans : 64 / 66 Russians : 107 / 117 Italians : 54 / 58 French : 52 / 54 Yamamoto : 54 / 60 Chinese : 39 / 44 Hisaichi : 56 / 56 British : 94 / 94 Anzac : 36 / 36 Dutch : 25 / 25 Finns : 10 / 10 Romanians : 12 / 12 Thai : 8 / 8 Americans : 93 / 50
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Americans 1 Destroyer moved from 13 Sea Zone to 25 Sea Zone 2 Infantrys moved from Washington to 13 Sea Zone 2 Infantrys and 1 Transport moved from 13 Sea Zone to 8 Sea Zone 2 Infantrys moved from 8 Sea Zone to Greenland 1 Fighter moved from Washington to 25 Sea Zone 2 Carriers and 2 Fighters moved from 118 Sea Zone to 91 Sea Zone 1 Destroyer and 1 Submarine moved from 98 Sea Zone to 91 Sea Zone 1 Fighter moved from Palmyra to 91 Sea Zone 1 Destroyer moved from 99 Sea Zone to 91 Sea Zone 1 Destroyer and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone 1 Bomber and 1 Fighter moved from Pearl Harbor to 91 Sea Zone 1 Bomber moved from South Central USA to 91 Sea Zone 1 Bomber moved from North Central USA to 91 Sea Zone 1 Fighter moved from Midway to 91 Sea Zone 1 Artillery, 1 Infantry and 1 Tank moved from Northwest USA to 83 Sea Zone 1 Infantry moved from San Francisco to 83 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 83 Sea Zone to 100 Sea Zone 1 Infantry and 1 Tank moved from 100 Sea Zone to Galapagos 1 Artillery, 1 Infantry and 1 Transport moved from 83 Sea Zone to 100 Sea Zone 1 Artillery and 1 Infantry moved from 100 Sea Zone to Central America 1 Infantry moved from Colombia to Central America 1 Infantry moved from South Central USA to E.Mexico 1 Tank moved from South Central USA to E.Mexico 1 Infantry moved from Southwest USA to E.Mexico 1 Artillery and 1 Infantry moved from Southwest USA to W.Mexico 1 Infantry moved from San Francisco to W.Mexico 1 Artillery moved from San Francisco to W.Mexico 1 Tank moved from South Atlantic USA to E.Mexico 1 Infantry moved from South Atlantic USA to Northeast USA 1 Infantry moved from North Central USA to South Central USA 1 Destroyer moved from 74 Sea Zone to 71 Sea Zone 1 Transport moved from 74 Sea Zone to 71 Sea Zone 1 Artillery and 1 Infantry moved from Alaska to 71 Sea Zone 1 Artillery and 1 Infantry moved from 71 Sea Zone to Kiska 1 Artillery and 1 Infantry moved from Manila to Mindoro 1 Infantry moved from Manila to Mindoro 1 Fighter moved from Manila to 85 Sea Zone 1 Artillery and 1 Infantry moved from Ponape to Truk 1 Artillery moved from Oahu to Pearl Harbor 2 Infantrys moved from Colombia to Central America 1 Infantry moved from Kauai to Oahu Purchase Units - Americans Americans buy 2 Bombers, 1 Destroyer, 1 Elite, 2 Infantrys and 1 Submarine; Remaining resources: 0 PUs; Combat - Americans Battle in W.Mexico Americans attack with 2 Artillerys and 2 Infantrys Neutral defend with 1 Infantry and 1 Tank Americans roll dice for 2 Artillerys and 2 Infantrys in W.Mexico, round 2 : 1/4 hits, 1.33 expected hits Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 2/2 hits, 0.83 expected hits 2 Infantrys owned by the Americans and 1 Infantry owned by the Neutral lost in W.Mexico Americans roll dice for 2 Artillerys in W.Mexico, round 3 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Tank in W.Mexico, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Neutral lost in W.Mexico Americans loses 0 PUs for violating W.Mexicos neutrality. Americans win, taking W.Mexico from Neutral with 2 Artillerys remaining. Battle score for attacker is 3 Casualties for Americans: 2 Infantrys Casualties for Neutral: 1 Infantry and 1 Tank Battle in 25 Sea Zone Americans attack with 1 Destroyer and 1 Fighter Germans defend with 1 Submarine Germans roll dice for 1 Submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer and 1 Fighter in 25 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer and 1 Fighter in 25 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Submarine in 25 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer and 1 Fighter in 25 Sea Zone, round 4 : 2/2 hits, 0.67 expected hits 1 Submarine owned by the Germans and 1 Destroyer owned by the Americans lost in 25 Sea Zone Americans win with 1 Fighter remaining. Battle score for attacker is -1 Casualties for Americans: 1 Destroyer Casualties for Germans: 1 Submarine Battle in 91 Sea Zone Americans attack with 3 Bombers, 2 Carriers, 3 Destroyers, 5 Fighters and 2 Submarines Yamamoto defend with 1 Destroyer and 5 Submarines Americans roll dice for 2 Submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits Americans roll dice for 3 Bombers, 2 Carriers, 3 Destroyers and 5 Fighters in 91 Sea Zone, round 2 : 3/13 hits, 5.00 expected hits Yamamoto roll dice for 1 Destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 2 Submarines owned by the Americans and 4 Submarines owned by the Yamamoto lost in 91 Sea Zone Yamamoto roll dice for 1 Submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 Bombers, 2 Carriers, 3 Destroyers and 5 Fighters in 91 Sea Zone, round 3 : 4/13 hits, 5.00 expected hits Yamamoto roll dice for 1 Destroyer in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the Yamamoto and 1 Destroyer owned by the Yamamoto lost in 91 Sea Zone Americans win with 3 Bombers, 2 Carriers, 3 Destroyers and 5 Fighters remaining. Battle score for attacker is 29 Casualties for Americans: 2 Submarines Casualties for Yamamoto: 1 Destroyer and 5 Submarines Battle in 85 Sea Zone Americans attack with 1 Fighter Yamamoto defend with 1 Cruiser and 1 Transport Americans roll dice for 1 Fighter in 85 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Cruiser and 1 Transport in 85 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 Fighter in 85 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Cruiser and 1 Transport in 85 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits 1 Fighter owned by the Americans lost in 85 Sea Zone Yamamoto win with 1 Cruiser and 1 Transport remaining. Battle score for attacker is -8 Casualties for Americans: 1 Fighter Battle in Mindoro Americans attack with 1 Artillery and 2 Infantrys Yamamoto defend with 1 Infantry Americans roll dice for 1 Artillery and 2 Infantrys in Mindoro, round 2 : 1/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Infantry in Mindoro, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Mindoro Americans win, taking Mindoro from Yamamoto with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in E.Mexico Americans attack with 2 Infantrys and 2 Tanks Neutral defend with 1 Infantry Americans roll dice for 2 Infantrys and 2 Tanks in E.Mexico, round 2 : 1/4 hits, 1.33 expected hits Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in E.Mexico Americans loses 0 PUs for violating E.Mexicos neutrality. Americans win, taking E.Mexico from Neutral with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Central America Americans attack with 1 Artillery and 4 Infantrys Neutral defend with 1 Infantry Americans roll dice for 1 Artillery and 4 Infantrys in Central America, round 2 : 1/5 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in Central America, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Central America Americans loses 0 PUs for violating Central Americas neutrality. Americans win, taking Central America from Neutral with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Infantry Battle in Galapagos Americans attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry Americans roll dice for 1 Infantry and 1 Tank in Galapagos, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Galapagos, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Galapagos Americans roll dice for 1 Tank in Galapagos, round 3 : 0/1 hits, 0.50 expected hits Neutral roll dice for 1 Infantry in Galapagos, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Tank in Galapagos, round 4 : 1/1 hits, 0.50 expected hits Neutral roll dice for 1 Infantry in Galapagos, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 Tank owned by the Americans lost in Galapagos Neutral win with no units remaining. Battle score for attacker is -5 Casualties for Americans: 1 Infantry and 1 Tank Casualties for Neutral: 1 Infantry Non Combat Move - Americans 1 Tank moved from Southwest USA to E.Mexico 1 Tank moved from E.Mexico to Central America 2 Tanks moved from San Francisco to E.Mexico 2 Transports moved from 99 Sea Zone to 83 Sea Zone 3 Bombers moved from 91 Sea Zone to Pearl Harbor 1 Fighter moved from 91 Sea Zone to Pearl Harbor 1 Fighter moved from 25 Sea Zone to Colombia Place Units - Americans 1 Destroyer and 1 Submarine placed in 13 Sea Zone 2 Bombers placed in Pearl Harbor 1 Elite and 2 Infantrys placed in San Francisco Americans undo move 3. 1 Elite and 1 Infantry placed in San Francisco 1 Infantry placed in Washington Turn Complete - Americans Americans collect 100 PUs; end with 100 PUs
Combat Hit Differential Summary :
Germans : 0.00 Neutral : 2.00 Yamamoto : -1.33 Americans : -4.33
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Germans 1 unit repaired. 2 Infantrys and 2 Tanks moved from Lombardy to 44 Sea Zone 1 Destroyer, 2 Infantrys, 2 Tanks and 2 Transports moved from 44 Sea Zone to 43 Sea Zone 2 Infantrys and 2 Tanks moved from 43 Sea Zone to Languedoc 2 Artillerys, 9 Infantrys and 8 Tanks moved from Lorraine to Burgundy 1 ArmoredCar moved from Rhine to Burgundy 3 ArmoredCars moved from Bavaria to Burgundy 1 Tank moved from Rhine to Burgundy 1 Transport moved from 24 Sea Zone to 23 Sea Zone 1 Elite moved from Hamburg to 23 Sea Zone 1 Cruiser and 1 Elite moved from 23 Sea Zone to 24 Sea Zone 1 Elite moved from 24 Sea Zone to Lapland 1 Artillery and 2 Infantrys moved from Hamburg to 23 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 Artillery and 1 Infantry moved from 24 Sea Zone to Lapland 1 Bomber moved from Pomerania to Lapland 1 Infantry and 1 T.Boat moved from 23 Sea Zone to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Vyborg 1 Fighter moved from East Prussia to Vyborg 1 Transport moved from 24 Sea Zone to 23 Sea Zone 1 Artillery and 1 Infantry moved from Pomerania to 23 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 Artillery and 1 Infantry moved from 24 Sea Zone to Vyborg 2 Fighters moved from Pomerania to Vyborg 2 Tanks moved from Darfur to Italian East Africa 2 Artillerys, 7 Infantrys and 3 Tanks moved from Krakow to Vinnytsia 1 Tank moved from Hungary to Vinnytsia 2 Artillerys, 6 Infantrys and 3 Tanks moved from Danzig to Warsaw 1 Infantry moved from East Prussia to Lithuania Germans take Lithuania from Russians Purchase Units - Germans Germans buy 4 Artillerys, 9 Infantrys, 4 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Italian East Africa Germans attack with 2 Tanks British defend with 1 Artillery Germans roll dice for 2 Tanks in Italian East Africa, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 Artillery in Italian East Africa, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in Italian East Africa Germans win, taking Italian East Africa from British with 2 Tanks remaining. Battle score for attacker is 4 Casualties for British: 1 Artillery Battle in Vyborg Germans attack with 1 Artillery, 3 Fighters and 2 Infantrys Russians defend with 1 Infantry Germans roll dice for 1 Cruiser in Vyborg, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 Artillery, 3 Fighters and 2 Infantrys in Vyborg, round 2 : 1/6 hits, 1.83 expected hits Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vyborg Germans win, taking Vyborg from Russians with 1 Artillery, 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Lapland Germans attack with 1 Artillery, 1 Bomber, 1 Elite and 1 Infantry Russians defend with 1 Infantry and 1 Tank Germans roll dice for 1 Battleship in Lapland, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 Artillery, 1 Bomber, 1 Elite and 1 Infantry in Lapland, round 2 : 4/4 hits, 1.67 expected hits Russians roll dice for 1 Infantry and 1 Tank in Lapland, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Russians, 1 Infantry owned by the Germans and 1 Tank owned by the Russians lost in Lapland Germans win, taking Lapland from Russians with 1 Artillery, 1 Bomber and 1 Elite remaining. Battle score for attacker is 5 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Infantry and 1 Tank Battle in Languedoc Germans attack with 2 Infantrys and 2 Tanks French defend with 1 Infantry Germans roll dice for 2 Infantrys and 2 Tanks in Languedoc, round 2 : 1/4 hits, 1.33 expected hits French roll dice for 1 Infantry in Languedoc, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Languedoc Germans win, taking Languedoc from French with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for French: 1 Infantry Battle in Burgundy Germans attack with 4 ArmoredCars, 2 Artillerys, 9 Infantrys and 9 Tanks French defend with 1 Infantry Germans roll dice for 4 ArmoredCars, 2 Artillerys, 9 Infantrys and 9 Tanks in Burgundy, round 2 : 13/24 hits, 8.33 expected hits French roll dice for 1 Infantry in Burgundy, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Burgundy Germans win, taking Burgundy from French with 4 ArmoredCars, 2 Artillerys, 9 Infantrys and 9 Tanks remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Vinnytsia Germans attack with 2 Artillerys, 7 Infantrys and 4 Tanks Russians defend with 1 Infantry Germans roll dice for 2 Artillerys, 7 Infantrys and 4 Tanks in Vinnytsia, round 2 : 1/13 hits, 4.17 expected hits Russians roll dice for 1 Infantry in Vinnytsia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vinnytsia Germans win, taking Vinnytsia from Russians with 2 Artillerys, 7 Infantrys and 4 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Warsaw Germans attack with 2 Artillerys, 6 Infantrys and 3 Tanks Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys Germans roll dice for 2 Artillerys, 6 Infantrys and 3 Tanks in Warsaw, round 2 : 5/11 hits, 3.50 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Warsaw Germans loses 0 PUs for violating Warsaws neutrality. Germans win, taking Warsaw from Neutral with 2 Artillerys, 6 Infantrys and 3 Tanks remaining. Battle score for attacker is 8 Casualties for Neutral: 1 Artillery and 2 Infantrys Non Combat Move - Germans 6 Infantrys moved from Silesia to Krakow 2 Infantrys moved from Pomerania to Danzig 2 Artillerys and 4 Infantrys moved from Brandenburg to Pomerania 2 Stukas moved from Silesia to Rhine 1 Artillery and 2 Infantrys moved from Rhine to Lorraine 2 Infantrys moved from Kufra to Darfur 2 Artillerys moved from Hungary to E.Romania 1 Fighter moved from Vyborg to Helsinki 2 Fighters moved from Vyborg to Kotka 1 Bomber moved from Lapland to Pomerania 1 Destroyer and 1 Submarine moved from 5 Sea Zone to 22 Sea Zone Place Units - Germans 3 Mech.Infs placed in Bavaria 1 Artillery, 2 Infantrys and 1 Mech.Inf placed in Rhine 2 Artillerys and 4 Infantrys placed in Hamburg 1 Artillery, 2 Infantrys and 2 Tanks placed in Bohemia 1 Infantry placed in Berlin Turn Complete - Germans Germans collect 77 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : 3.00 Neutral : -1.00 British : -0.33 French : 0.33 Russians : -0.50
Territory Summary for Germans :
East Prussia : 1 Artillery Pomerania : 2 Artillerys, 1 Bomber and 4 Infantrys Berlin : 1 AAGun, 1 Factory and 1 Infantry Rhine : 1 AAGun, 1 Artillery, 1 Factory, 2 Infantrys, 1 Mech.Inf and 2 Stukas Bohemia : 1 AAGun, 1 Artillery, 1 Factory, 2 Infantrys and 2 Tanks Bavaria : 1 AAGun, 1 Factory and 3 Mech.Infs Hamburg : 1 AAGun, 2 Artillerys, 1 Factory and 4 Infantrys Lithuania : 1 flag, 1 Infantry Vinnytsia : 1 flag, 2 Artillerys, 7 Infantrys and 4 Tanks Italian East Africa : 2 Tanks Burgundy : 1 flag, 4 ArmoredCars, 2 Artillerys, 9 Infantrys and 9 Tanks Lorraine : 1 flag, 1 Artillery and 2 Infantrys Languedoc : 1 flag, 1 Infantry and 2 Tanks Darfur : 1 flag, 2 Infantrys Kotka : 2 Fighters Helsinki : 1 Fighter Lapland : 1 Artillery and 1 Elite Vyborg : 1 Artillery and 2 Infantrys E.Romania : 2 Artillerys Krakow : 1 flag, 6 Infantrys Warsaw : 1 flag, 1 AAGun, 2 Artillerys, 1 Factory, 6 Infantrys and 3 Tanks Danzig : 1 flag, 2 Infantrys Hungary : 1 flag 22 Sea Zone : 1 Destroyer and 1 Submarine 24 Sea Zone : 1 Battleship, 1 Cruiser, 1 Destroyer, 1 Submarine, 1 T.Boat and 2 Transports 31 Sea Zone : 1 Submarine 28 Sea Zone : 1 Submarine 43 Sea Zone : 1 Destroyer and 2 Transports 34 Sea Zone : 2 Submarines
Production/PUs Summary :
Germans : 77 / 77 Russians : 98 / 117 Italians : 57 / 58 French : 48 / 54 Yamamoto : 53 / 60 Chinese : 39 / 44 Hisaichi : 56 / 56 British : 91 / 94 Anzac : 36 / 36 Dutch : 25 / 25 Finns : 14 / 10 Romanians : 12 / 12 Thai : 8 / 8 Americans : 100 / 100
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Russians 1 unit repaired. 2 Infantrys moved from Arkhangelsk to 6 Sea Zone 1 Infantry moved from S.Karelia to 6 Sea Zone 1 Tank moved from S.Karelia to Lapland 3 Infantrys moved from 6 Sea Zone to Lapland 3 Infantrys moved from Leningrad to Vyborg 1 Fighter moved from Leningrad to Vyborg 1 Bomber moved from Leningrad to Vyborg 1 Artillery and 1 Infantry moved from Latvia to East Prussia 1 Infantry moved from Latvia to Lithuania 1 Infantry moved from Minsk to Lithuania 1 Fighter moved from Yaroslavl to Lithuania 1 Infantry moved from Donetsk to Odessa 1 Artillery and 3 Infantrys moved from Kiev to Kursk 4 Infantrys moved from Rostov to Kursk 1 Artillery and 3 Infantrys moved from Yaroslavl to Kursk 1 Tank moved from Kirov to Yaroslavl 1 Infantry moved from Kirov to Arkhangelsk 1 Artillery, 2 Infantrys and 1 Tank moved from Azerbaijan to W.Iran 2 Tanks moved from Astrakhan to W.Iran 1 Artillery moved from Astrakhan to 126 Sea Zone 1 Infantry moved from Chimkent to 126 Sea Zone 1 Artillery and 1 Infantry moved from 126 Sea Zone to W.Iran 2 Infantrys moved from Tashkent to Uzbekistan 1 Infantry moved from Perm to Kirov 1 Infantry moved from Irkutsk to S.Buryat Mongolia 1 Tank moved from Olyokminsk to Ayan 2 Infantrys moved from Yakutsk to Ayan 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank moved from N.Buryat Mongolia to Ayan 1 Artillery and 1 Infantry moved from Zhigansk to Yakutsk 2 Infantrys moved from Evenkia to Olyokminsk 2 Infantrys moved from Yeniseysk to Evenkia 1 Artillery and 2 Infantrys moved from Krasnoyarsk to Irkutsk Purchase Units - Russians Russians buy 1 Adv.Fighter, 4 ArmoredCars, 1 Factory, 11 Infantrys, 6 Mech.Infs and 4 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in W.Iran Russians attack with 2 Artillerys, 3 Infantrys and 3 Tanks Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys Russians roll dice for 2 Artillerys, 3 Infantrys and 3 Tanks in W.Iran, round 2 : 3/8 hits, 3.00 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 2 : 3/5 hits, 1.83 expected hits 3 Infantrys owned by the Russians and 2 Infantrys owned by the Neutral lost in W.Iran Russians roll dice for 2 Artillerys and 3 Tanks in W.Iran, round 3 : 3/5 hits, 2.17 expected hits Neutral roll dice for 1 Bunker and 2 Infantrys in W.Iran, round 3 : 1/3 hits, 1.17 expected hits 1 Bunker owned by the Neutral, 1 Artillery owned by the Russians and 2 Infantrys owned by the Neutral lost in W.Iran Russians loses 0 PUs for violating W.Irans neutrality. Russians win, taking W.Iran from Neutral with 1 Artillery and 3 Tanks remaining. Battle score for attacker is 4 Casualties for Russians: 1 Artillery and 3 Infantrys Casualties for Neutral: 1 Bunker and 4 Infantrys Battle in Vyborg Russians attack with 1 Bomber, 1 Fighter and 3 Infantrys Germans defend with 1 Artillery and 2 Infantrys Russians roll dice for 1 Bomber, 1 Fighter and 3 Infantrys in Vyborg, round 2 : 3/5 hits, 1.50 expected hits Finns roll dice for 1 Artillery and 2 Infantrys in Vyborg, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians, 1 Artillery owned by the Germans and 2 Infantrys owned by the Germans lost in Vyborg Russians win, taking Vyborg from Finns with 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Casualties for Germans: 1 Artillery and 2 Infantrys Battle in Lithuania Russians attack with 1 Fighter and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 Fighter and 2 Infantrys in Lithuania, round 2 : 0/3 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Lithuania, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Fighter and 2 Infantrys in Lithuania, round 3 : 0/3 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Lithuania, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Fighter and 2 Infantrys in Lithuania, round 4 : 0/3 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Lithuania, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Fighter and 2 Infantrys in Lithuania, round 5 : 0/3 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Lithuania, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Lithuania Russians roll dice for 1 Fighter and 1 Infantry in Lithuania, round 6 : 1/2 hits, 0.50 expected hits Germans roll dice for 1 Infantry in Lithuania, round 6 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Lithuania Russians win, taking Lithuania from Germans with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Infantry Battle in Ayan Russians attack with 1 Artillery, 1 Fighter, 4 Infantrys and 2 Tanks Hisaichi defend with 2 Infantrys and 2 Tanks Russians roll dice for 1 Artillery, 1 Fighter, 4 Infantrys and 2 Tanks in Ayan, round 2 : 5/8 hits, 2.50 expected hits Hisaichi roll dice for 2 Infantrys and 2 Tanks in Ayan, round 2 : 1/4 hits, 1.67 expected hits 1 Infantry owned by the Russians, 2 Tanks owned by the Hisaichi and 2 Infantrys owned by the Hisaichi lost in Ayan Russians win, taking Ayan from Hisaichi with 1 Artillery, 1 Fighter, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 12 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 2 Infantrys and 2 Tanks Battle in Lapland Russians attack with 3 Infantrys and 1 Tank Germans defend with 1 Artillery and 1 Elite Russians roll dice for 3 Infantrys and 1 Tank in Lapland, round 2 : 0/4 hits, 1.00 expected hits Finns roll dice for 1 Artillery and 1 Elite in Lapland, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 3 Infantrys and 1 Tank in Lapland, round 3 : 0/4 hits, 1.00 expected hits Finns roll dice for 1 Artillery and 1 Elite in Lapland, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 3 Infantrys and 1 Tank in Lapland, round 4 : 1/4 hits, 1.00 expected hits Finns roll dice for 1 Artillery and 1 Elite in Lapland, round 4 : 0/2 hits, 0.67 expected hits 1 Elite owned by the Germans lost in Lapland Russians roll dice for 3 Infantrys and 1 Tank in Lapland, round 5 : 2/4 hits, 1.00 expected hits Finns roll dice for 1 Artillery in Lapland, round 5 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Germans lost in Lapland Russians win, taking Lapland from Finns with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 7 Casualties for Germans: 1 Artillery and 1 Elite Battle in East Prussia Russians attack with 1 Artillery and 1 Infantry Germans defend with 1 Artillery Russians roll dice for 1 Artillery and 1 Infantry in East Prussia, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Artillery in East Prussia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in East Prussia Russians roll dice for 1 Artillery in East Prussia, round 3 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 Artillery in East Prussia, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Germans lost in East Prussia Russians win, taking East Prussia from Germans with 1 Artillery remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Artillery Non Combat Move - Russians 1 Fighter moved from Lithuania to Minsk 1 Infantry moved from Kursk to Minsk 1 Infantry moved from Kursk to Minsk 1 Tank moved from Leningrad to Minsk 1 Fighter moved from Vyborg to Minsk 1 Bomber moved from Vyborg to Leningrad 1 Bomber moved from Leningrad to Minsk 1 Bomber moved from Minsk to Kursk 1 Fighter moved from Ayan to Yakutsk Place Units - Russians 6 Mech.Infs placed in Sibirsky 2 Tanks placed in Tashkent 1 Factory placed in Kursk 2 ArmoredCars and 2 Tanks placed in Arkhangelsk 1 Adv.Fighter and 3 Infantrys placed in Leningrad 5 Infantrys placed in Stalingrad 2 ArmoredCars and 3 Infantrys placed in Moscow Turn Complete - Russians Russians collect 110 PUs; end with 110 PUs
Combat Hit Differential Summary :
Germans : -0.33 Neutral : 1.00 Hisaichi : -0.67 Finns : -1.33 Russians : 1.67
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Italians 1 Tank moved from Provence to Aquitaine Italians take Aquitaine from French 1 Tank moved from Provence to Orleanais Italians take Orleanais from French 2 Infantrys and 1 Tank moved from S.Tunisia to S.Algeria 3 Transports moved from 47 Sea Zone to 46 Sea Zone 2 Artillerys and 2 Infantrys moved from Rome to 46 Sea Zone 2 Infantrys moved from Rome to 46 Sea Zone 1 Battleship moved from 47 Sea Zone to 46 Sea Zone 2 Destroyers and 1 Submarine moved from 47 Sea Zone to 46 Sea Zone 2 Artillerys and 4 Infantrys moved from 46 Sea Zone to N.Tunisia 2 Tanks moved from Tunis to N.Tunisia 3 Fighters moved from Campania to 48 Sea Zone 1 Fighter moved from Albania to 48 Sea Zone 1 Artillery and 1 Infantry moved from Kordofan to Equatoria 2 Infantrys and 1 Tank moved from Darfur to Equatoria Purchase Units - Italians Italians buy 4 ArmoredCars, 1 Carrier, 1 Elite, 5 Infantrys, 1 Tank and 2 Transports; Remaining resources: 0 PUs; Combat - Italians Battle in N.Tunisia Italians attack with 2 Artillerys, 4 Infantrys and 2 Tanks French defend with 1 Infantry Italians roll dice for 1 Battleship in N.Tunisia, round 2 : 0/1 hits, 0.67 expected hits Italians roll dice for 2 Artillerys, 4 Infantrys and 2 Tanks in N.Tunisia, round 2 : 3/8 hits, 2.67 expected hits French roll dice for 1 Infantry in N.Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in N.Tunisia Italians win, taking N.Tunisia from French with 2 Artillerys, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Equatoria Italians attack with 1 Artillery, 3 Infantrys and 1 Tank British defend with 1 Infantry Italians roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Equatoria, round 2 : 1/5 hits, 1.50 expected hits British roll dice for 1 Infantry in Equatoria, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Equatoria Italians win, taking Equatoria from British with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 0 Casualties for Italians: 1 Infantry Casualties for British: 1 Infantry Battle in 48 Sea Zone Italians attack with 4 Fighters French defend with 1 Submarine Italians roll dice for 4 Fighters in 48 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits 1 Submarine owned by the French lost in 48 Sea Zone Italians win with 4 Fighters remaining. Battle score for attacker is 7 Casualties for French: 1 Submarine Battle in S.Algeria Italians attack with 2 Infantrys and 1 Tank French defend with 1 Infantry Italians roll dice for 2 Infantrys and 1 Tank in S.Algeria, round 2 : 2/3 hits, 0.83 expected hits French roll dice for 1 Infantry in S.Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French and 1 Infantry owned by the Italians lost in S.Algeria Italians win, taking S.Algeria from French with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0 Casualties for Italians: 1 Infantry Casualties for French: 1 Infantry Non Combat Move - Italians 1 Cruiser moved from 44 Sea Zone to 43 Sea Zone 3 Infantrys moved from Lombardy to Provence 1 Infantry moved from Lombardy to Tuscany 2 Fighters moved from 48 Sea Zone to 46 Sea Zone 2 Fighters moved from 48 Sea Zone to Campania 1 Artillery moved from Croatia to Serbia 1 Artillery and 2 Infantrys moved from Kufra to Darfur 1 Infantry moved from Hun to Kufra Place Units - Italians 1 Carrier placed in 46 Sea Zone 2 Transports placed in 43 Sea Zone 1 Tank placed in Provence 4 ArmoredCars placed in Tunis 1 Elite and 4 Infantrys placed in Rome 1 Infantry placed in Rome Turn Complete - Italians Italians collect 64 PUs; end with 64 PUs
Combat Hit Differential Summary :
Italians : 1.00 British : 0.67 French : 0.33
Territory Summary for Italians :
Sicily : 2 Infantrys Rome : 1 AAGun, 1 Elite, 1 Factory and 5 Infantrys Lombardy : 1 AAGun and 1 Factory Tobruk : 1 Infantry Campania : 2 Fighters Kufra : 1 Infantry Tuscany : 1 Infantry Sardinia : 1 Infantry Aquitaine : 1 flag, 1 Tank Orleanais : 1 flag, 1 Tank Provence : 1 flag, 1 AAGun, 2 Artillerys, 1 Factory, 3 Infantrys and 1 Tank S.Algeria : 1 flag, 1 Infantry and 1 Tank S.Tunisia : 1 flag N.Tunisia : 1 flag, 2 Artillerys, 4 Infantrys and 2 Tanks Tunis : 1 flag, 1 AAGun, 4 ArmoredCars and 1 Factory Equatoria : 1 flag, 1 Artillery, 2 Infantrys and 1 Tank Darfur : 1 Artillery and 2 Infantrys Kordofan : 1 flag, 1 Infantry Croatia : 1 flag Serbia : 1 flag, 3 Artillerys, 1 Infantry and 1 Tank 43 Sea Zone : 1 Cruiser and 2 Transports 50 Sea Zone : 1 Destroyer and 2 Transports 46 Sea Zone : 1 Battleship, 1 Carrier, 2 Destroyers, 2 Fighters, 1 Submarine and 3 Transports
Production/PUs Summary :
Germans : 74 / 77 Russians : 110 / 110 Italians : 64 / 64 French : 42 / 54 Yamamoto : 53 / 60 Chinese : 39 / 44 Hisaichi : 54 / 56 British : 90 / 94 Anzac : 36 / 36 Dutch : 25 / 25 Finns : 10 / 10 Romanians : 12 / 12 Thai : 8 / 8 Americans : 100 / 100
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - French 1 Infantry moved from French Sudan to French Equatorial Africa 1 Infantry moved from E.Morocco to N.Algeria 1 Artillery and 1 Infantry moved from Greenland to 8 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 8 Sea Zone to 4 Sea Zone 1 Artillery and 1 Infantry moved from 4 Sea Zone to Iceland 1 Infantry moved from Amazon to Colombia 1 Infantry moved from N.French Indochina to Yunnan Purchase Units - French French buy 2 Adv.Fighters, 2 Infantrys and 6 Tanks; Remaining resources: 0 PUs; Combat - French Battle in Iceland French attack with 1 Artillery and 1 Infantry Neutral defend with 1 Infantry French roll dice for 1 Artillery and 1 Infantry in Iceland, round 2 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Iceland, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the French lost in Iceland French loses 0 PUs for violating Icelands neutrality. French win, taking Iceland from Neutral with 1 Artillery remaining. Battle score for attacker is 0 Casualties for French: 1 Infantry Casualties for Neutral: 1 Infantry Non Combat Move - French 1 Infantry moved from Normandy to Paris Place Units - French 2 Adv.Fighters and 6 Tanks placed in Paris 2 Infantrys placed in E.Morocco Turn Complete - French French collect 44 PUs; end with 44 PUs
Combat Hit Differential Summary :
Neutral : 0.67 French : 0.33
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TripleA Turn Summary: Yamamoto round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Yamamoto 1 Artillery moved from Nauru to 103 Sea Zone 1 Infantry moved from Kwajalein to 103 Sea Zone 1 Fighter moved from Nauru to 108 Sea Zone 1 Artillery and 1 Infantry moved from Woleai to Truk 2 Fighters moved from 103 Sea Zone to 108 Sea Zone 1 Bomber moved from Kwajalein to 108 Sea Zone 1 Artillery, 1 Battleship, 1 Carrier, 1 Destroyer, 1 Infantry and 1 Transport moved from 103 Sea Zone to 102 Sea Zone 1 Artillery and 1 Infantry moved from 102 Sea Zone to Truk 1 Infantry moved from Tokyo to 85 Sea Zone 1 Cruiser and 1 Infantry moved from 85 Sea Zone to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Shanghai Yamamoto take Shanghai from Chinese 1 Tank moved from Kyushu to 85 Sea Zone 1 Infantry moved from Tokyo to 85 Sea Zone 2 Artillerys moved from Hainan to 92 Sea Zone 3 Tanks moved from Hong Kong to 92 Sea Zone 1 Infantry moved from Hainan to 92 Sea Zone 3 Infantrys moved from Hong Kong to 92 Sea Zone 1 Infantry moved from Kwangtung to 92 Sea Zone 1 Artillery moved from Hong Kong to Kiangsi 1 Artillery and 1 Infantry moved from Kwangtung to Kwangsi 1 Fighter moved from 92 Sea Zone to Kwangsi 2 Artillerys, 1 Battleship, 5 Infantrys, 3 Tanks and 5 Transports moved from 92 Sea Zone to 110 Sea Zone 2 Artillerys, 5 Infantrys and 3 Tanks moved from 110 Sea Zone to Banjarmasin 1 Infantry, 1 Tank and 1 Transport moved from 85 Sea Zone to 92 Sea Zone 1 Infantry and 1 Tank moved from 92 Sea Zone to Kiangsi 1 Bomber moved from Kyushu to Kiangsi 1 Destroyer moved from 107 Sea Zone to 108 Sea Zone Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 2 Artillerys, 1 B.Transport, 1 Destroyer, 10 Infantrys and 1 Submarine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Truk Yamamoto attack with 2 Artillerys and 2 Infantrys Americans defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Battleship in Truk, round 2 : 0/1 hits, 0.67 expected hits Yamamoto roll dice for 2 Artillerys and 2 Infantrys in Truk, round 2 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 Artillery and 1 Infantry in Truk, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Truk Yamamoto win, taking Truk from Americans with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Americans: 1 Artillery and 1 Infantry Battle in 108 Sea Zone Yamamoto attack with 1 Bomber, 1 Destroyer and 3 Fighters Anzac defend with 1 Transport; Dutch defend with 1 Destroyer and 1 Transport Yamamoto roll dice for 1 Bomber, 1 Destroyer and 3 Fighters in 108 Sea Zone, round 2 : 3/5 hits, 2.00 expected hits Dutch roll dice for 1 Destroyer and 2 Transports in 108 Sea Zone, round 2 : 1/3 hits, 0.67 expected hits 1 Transport owned by the Dutch, 1 Transport owned by the Anzac, 1 Destroyer owned by the Dutch and 1 Fighter owned by the Yamamoto lost in 108 Sea Zone Yamamoto win with 1 Bomber, 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 12 Casualties for Yamamoto: 1 Fighter Casualties for Dutch: 1 Destroyer and 1 Transport Casualties for Anzac: 1 Transport Battle in Kwangsi Yamamoto attack with 1 Artillery, 1 Fighter and 1 Infantry Chinese defend with 1 Artillery Yamamoto roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Kwangsi, round 2 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 Artillery in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Kwangsi Yamamoto roll dice for 1 Artillery and 1 Fighter in Kwangsi, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Artillery in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in Kwangsi Yamamoto win, taking Kwangsi from Chinese with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Casualties for Chinese: 1 Artillery Battle in Kiangsi Yamamoto attack with 1 Artillery, 1 Bomber, 1 Infantry and 1 Tank Chinese defend with 1 Infantry and 1 Tank Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Infantry and 1 Tank in Kiangsi, round 2 : 1/4 hits, 1.83 expected hits Chinese roll dice for 1 Infantry and 1 Tank in Kiangsi, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kiangsi Yamamoto roll dice for 1 Artillery, 1 Bomber and 1 Tank in Kiangsi, round 3 : 0/3 hits, 1.50 expected hits Chinese roll dice for 1 Tank in Kiangsi, round 3 : 1/1 hits, 0.50 expected hits 1 Artillery owned by the Yamamoto lost in Kiangsi Yamamoto roll dice for 1 Bomber and 1 Tank in Kiangsi, round 4 : 2/2 hits, 1.17 expected hits Chinese roll dice for 1 Tank in Kiangsi, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Chinese lost in Kiangsi Yamamoto win, taking Kiangsi from Chinese with 1 Bomber and 1 Tank remaining. Battle score for attacker is 1 Casualties for Yamamoto: 1 Artillery and 1 Infantry Casualties for Chinese: 1 Infantry and 1 Tank Battle in Banjarmasin Yamamoto attack with 2 Artillerys, 5 Infantrys and 3 Tanks Dutch defend with 1 AAGun, 1 Factory, 7 Infantrys and 2 Tanks Yamamoto roll dice for 1 Battleship in Banjarmasin, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Dutch lost in Banjarmasin Yamamoto roll dice for 2 Artillerys, 5 Infantrys and 3 Tanks in Banjarmasin, round 2 : 4/10 hits, 3.33 expected hits Dutch roll dice for 6 Infantrys and 2 Tanks in Banjarmasin, round 2 : 1/8 hits, 3.00 expected hits 1 Infantry owned by the Yamamoto and 4 Infantrys owned by the Dutch lost in Banjarmasin Yamamoto roll dice for 2 Artillerys, 4 Infantrys and 3 Tanks in Banjarmasin, round 3 : 3/9 hits, 3.17 expected hits Dutch roll dice for 2 Infantrys and 2 Tanks in Banjarmasin, round 3 : 0/4 hits, 1.67 expected hits 2 Infantrys owned by the Dutch and 1 Tank owned by the Dutch lost in Banjarmasin Yamamoto roll dice for 2 Artillerys, 4 Infantrys and 3 Tanks in Banjarmasin, round 4 : 5/9 hits, 3.17 expected hits Dutch roll dice for 1 Tank in Banjarmasin, round 4 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Yamamoto and 1 Tank owned by the Dutch lost in Banjarmasin Yamamoto captures 25PUs while taking Dutch capital Yamamoto win, taking Banjarmasin from Dutch with 2 Artillerys, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 20 Casualties for Dutch: 7 Infantrys and 2 Tanks Casualties for Yamamoto: 2 Infantrys Non Combat Move - Yamamoto 1 Fighter moved from 92 Sea Zone to Bangkok 1 Carrier moved from 92 Sea Zone to 110 Sea Zone 1 Fighter moved from Kwangsi to 110 Sea Zone 1 Destroyer and 1 T.Boat moved from 106 Sea Zone to 110 Sea Zone 1 T.Boat moved from 106 Sea Zone to 92 Sea Zone 1 Bomber moved from Kiangsi to Hong Kong 2 Fighters moved from 108 Sea Zone to 102 Sea Zone 1 Bomber moved from 108 Sea Zone to Davao 2 Infantrys moved from Chubu to Kyushu Place Units - Yamamoto 1 B.Transport placed in 84 Sea Zone 1 Destroyer and 1 Submarine placed in 85 Sea Zone 1 Adv.Fighter, 1 Artillery and 4 Infantrys placed in Hong Kong 4 Infantrys placed in Chubu 1 Artillery and 2 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 65 PUs; end with 90 PUs
Combat Hit Differential Summary :
Yamamoto : 1.50 Americans : -0.67 Chinese : 0.50 Dutch : -2.83
Territory Summary for Yamamoto :
Tokyo : 1 AAGun, 1 Artillery, 1 Elite, 1 Factory and 3 Infantrys Kusaie : 1 Infantry Minamitori : 1 Infantry Ulithi : 1 Infantry Kwangsi : 1 flag, 1 Artillery Paramushir : 1 Infantry Kunashir : 1 Artillery Hainan : 1 flag Rongelap : 1 Infantry Iwo Jima : 1 Infantry Saipan : 1 AAGun, 1 Bunker, 2 Infantrys and 1 Tank Kyushu : 3 Infantrys Chubu : 1 Factory and 4 Infantrys Fukien : 1 flag Iturup : 1 Infantry Kwangtung : 1 flag, 2 Tanks Shanghai : 1 flag, 1 Infantry Kiangsi : 1 flag, 1 Tank Hong Kong : 1 flag, 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Factory and 4 Infantrys Nauru : 1 flag, 1 Infantry Banjarmasin : 1 flag, 1 AAGun, 2 Artillerys, 1 Factory, 3 Infantrys and 3 Tanks Bangkok : 1 Fighter Truk : 1 flag, 2 Artillerys and 2 Infantrys Davao : 1 Bomber Woleai : 1 flag 110 Sea Zone : 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter, 1 T.Boat and 5 Transports 85 Sea Zone : 1 Destroyer and 1 Submarine 84 Sea Zone : 1 B.Transport and 1 Cruiser 102 Sea Zone : 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters and 1 Transport 108 Sea Zone : 1 Destroyer 92 Sea Zone : 1 T.Boat and 1 Transport
Production/PUs Summary :
Germans : 74 / 77 Russians : 110 / 110 Italians : 64 / 64 French : 44 / 44 Yamamoto : 65 / 90 Chinese : 32 / 44 Hisaichi : 54 / 56 British : 90 / 94 Anzac : 36 / 36 Dutch : 21 / 0 Finns : 10 / 10 Romanians : 12 / 12 Thai : 8 / 8 Americans : 99 / 100
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Chinese 1 Tank moved from N.Thailand to Kwangsi 1 Infantry moved from Hunan to Kwangsi 2 Artillerys and 1 Infantry moved from Hupeh to Anhwei 1 Infantry and 1 Tank moved from Shensi to Shansi 1 Infantry and 1 Tank moved from Suiyuan to Chahar 1 Fighter moved from Shensi to Shansi 1 Infantry moved from Hupeh to Hunan Purchase Units - Chinese Chinese buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 2 Infantrys, 1 Mech.Inf and 2 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Anhwei Chinese attack with 2 Artillerys and 1 Infantry Hisaichi defend with 1 Artillery and 1 Tank Chinese roll dice for 2 Artillerys and 1 Infantry in Anhwei, round 2 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Artillery and 1 Tank in Anhwei, round 2 : 0/2 hits, 0.83 expected hits 1 Artillery owned by the Hisaichi lost in Anhwei Chinese roll dice for 2 Artillerys and 1 Infantry in Anhwei, round 3 : 0/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Tank in Anhwei, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Chinese lost in Anhwei Chinese roll dice for 2 Artillerys in Anhwei, round 4 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Tank in Anhwei, round 4 : 0/1 hits, 0.50 expected hits Chinese roll dice for 2 Artillerys in Anhwei, round 5 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Tank in Anhwei, round 5 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Anhwei Chinese win, taking Anhwei from Hisaichi with 1 Artillery remaining. Battle score for attacker is 3 Casualties for Hisaichi: 1 Artillery and 1 Tank Casualties for Chinese: 1 Artillery and 1 Infantry Battle in Kwangsi Chinese attack with 1 Infantry and 1 Tank Yamamoto defend with 1 Artillery Chinese roll dice for 1 Infantry and 1 Tank in Kwangsi, round 2 : 2/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Artillery in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kwangsi Chinese win, taking Kwangsi from Yamamoto with 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Casualties for Yamamoto: 1 Artillery Battle in Chahar Chinese attack with 1 Infantry and 1 Tank Hisaichi defend with 1 Artillery and 1 Infantry Chinese roll dice for 1 Infantry and 1 Tank in Chahar, round 2 : 2/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Hisaichi with 1 Tank remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Artillery and 1 Infantry Battle in Shansi Chinese attack with 1 Fighter, 1 Infantry and 1 Tank Hisaichi defend with 1 Infantry and 1 Tank Chinese roll dice for 1 Fighter, 1 Infantry and 1 Tank in Shansi, round 2 : 2/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry and 1 Tank in Shansi, round 2 : 1/2 hits, 0.83 expected hits 1 Tank owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi Chinese win, taking Shansi from Hisaichi with 1 Fighter and 1 Tank remaining. Battle score for attacker is 5 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry and 1 Tank Non Combat Move - Chinese 1 Fighter moved from Shansi to Hupeh 2 Infantrys moved from Szechwan to Hupeh 1 Infantry moved from Lanchow to Shensi 2 Infantrys moved from E.Qinghai to Ningsia 1 Artillery and 1 Infantry moved from E.Qinghai to Lanchow 6 Infantrys moved from Hsining to E.Qinghai 2 Tanks moved from Gobi Altai to Shensi 2 Infantrys moved from E.Sinkiang to Gobi Altai Place Units - Chinese 1 Adv.Fighter, 2 Artillerys, 2 Infantrys and 1 Tank placed in Hsining Chinese undo move 1. 1 Adv.Fighter, 2 ArmoredCars, 1 Mech.Inf and 2 Tanks placed in Hsining 2 Artillerys and 2 Infantrys placed in Urumqi Turn Complete - Chinese Chinese collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Hisaichi : 0.17 Yamamoto : 0.67 Chinese : 2.33
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TripleA Turn Summary: Hisaichi round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Hisaichi 1 Tank moved from Davao to 107 Sea Zone 1 Artillery and 2 Infantrys moved from Mindanao to 107 Sea Zone 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 107 Sea Zone to 110 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from 110 Sea Zone to Java Hisaichi take Java from Dutch 1 Tank moved from West Borneo to British Borneo Hisaichi take British Borneo from British 1 Tank moved from British Borneo to East And South Borneo Hisaichi take East And South Borneo from Dutch 2 Fighters moved from 106 Sea Zone to 65 Sea Zone 1 Bomber moved from Bangkok to 65 Sea Zone 1 Infantry moved from Formosa to 93 Sea Zone 1 Infantry moved from 93 Sea Zone to Manila Hisaichi take Manila from Americans 2 Fighters moved from Heilungchiang to Khabarovsk 1 Infantry moved from Heilungchiang to Khabarovsk 1 Infantry moved from Kirin to Khabarovsk 1 Artillery, 1 Infantry and 1 Tank moved from Vladivostok to Khabarovsk Purchase Units - Hisaichi Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 1 Factory and 12 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in 65 Sea Zone Hisaichi attack with 1 Bomber and 2 Fighters British defend with 2 Transports Hisaichi roll dice for 1 Bomber and 2 Fighters in 65 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 2 Transports in 65 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 Transport owned by the British lost in 65 Sea Zone Hisaichi roll dice for 1 Bomber and 2 Fighters in 65 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits British roll dice for 1 Transport in 65 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 Transport owned by the British lost in 65 Sea Zone Hisaichi win with 1 Bomber and 2 Fighters remaining. Battle score for attacker is 12 Casualties for British: 2 Transports Battle in Khabarovsk Hisaichi attack with 1 Artillery, 2 Fighters, 3 Infantrys and 1 Tank Russians defend with 1 Bunker Hisaichi roll dice for 1 Artillery, 2 Fighters, 3 Infantrys and 1 Tank in Khabarovsk, round 2 : 3/7 hits, 2.17 expected hits Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Khabarovsk Hisaichi win, taking Khabarovsk from Russians with 1 Artillery, 2 Fighters, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Bunker Non Combat Move - Hisaichi 1 Artillery moved from Chita to Hulunbuir 1 Infantry moved from Hulunbuir to Heilungchiang 1 Tank moved from Chita to Liaoning 2 Fighters moved from Khabarovsk to Liaoning 1 Transport moved from 93 Sea Zone to 84 Sea Zone 2 Infantrys moved from Changchun to 84 Sea Zone 2 Infantrys moved from 84 Sea Zone to Shantung 2 Artillerys and 2 Infantrys moved from Changchun to Kirin 1 Carrier and 1 Destroyer moved from 106 Sea Zone to 110 Sea Zone 1 Destroyer and 1 Transport moved from 93 Sea Zone to 107 Sea Zone 1 Submarine moved from 93 Sea Zone to 107 Sea Zone 2 Fighters moved from 65 Sea Zone to Bangkok 1 Bomber moved from 65 Sea Zone to Bangkok Place Units - Hisaichi 4 Infantrys placed in Davao 1 Factory placed in West Borneo 1 Artillery and 3 Infantrys placed in Liaoning 1 Adv.Fighter, 1 Artillery and 5 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 59 PUs; end with 59 PUs
Combat Hit Differential Summary :
Hisaichi : 0.17 British : -0.50 Russians : 0.50
Territory Summary for Hisaichi :
Vladivostok : 1 flag Chita : 1 flag, 1 Infantry Khabarovsk : 1 flag, 1 Artillery, 2 Infantrys and 1 Tank Liaoning : 1 Artillery, 1 Factory, 2 Fighters, 3 Infantrys and 1 Tank Kirin : 2 Artillerys and 2 Infantrys Peking : 1 flag, 1 Infantry Hulunbuir : 1 Artillery Shantung : 1 flag, 2 Infantrys Formosa : 1 Tank Changchun : 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Factory and 5 Infantrys Heilungchiang : 1 Infantry British Borneo : 1 flag West Borneo : 1 flag, 1 Factory, 1 Infantry and 1 Tank East And South Borneo : 1 flag, 1 Tank Java : 1 flag, 1 Artillery, 2 Infantrys and 1 Tank Bangkok : 1 Bomber and 2 Fighters Davao : 1 flag, 1 AAGun, 1 Factory and 4 Infantrys Panay : 1 flag, 1 Infantry Manila : 1 flag, 1 Infantry Mindanao : 1 flag, 1 Artillery 107 Sea Zone : 1 Battleship, 1 Destroyer, 2 Submarines and 2 Transports 110 Sea Zone : 1 Carrier, 1 Destroyer and 2 Transports 84 Sea Zone : 1 Transport 93 Sea Zone : 1 T.Boat
Production/PUs Summary :
Germans : 74 / 77 Russians : 108 / 110 Italians : 64 / 64 French : 44 / 44 Yamamoto : 62 / 90 Chinese : 40 / 40 Hisaichi : 59 / 59 British : 89 / 94 Anzac : 36 / 36 Dutch : 17 / 0 Finns : 10 / 10 Romanians : 12 / 12 Thai : 8 / 8 Americans : 96 / 100