W@W captain walker (axis) vs dawgoneit


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Italians
            1 Tank moved from Provence to Aquitaine
                  Italians take Aquitaine from French
            1 Tank moved from Provence to Orleanais
                  Italians take Orleanais from French
            2 Infantrys and 1 Tank moved from S.Tunisia to S.Algeria
            3 Transports moved from 47 Sea Zone to 46 Sea Zone
            2 Artillerys and 2 Infantrys moved from Rome to 46 Sea Zone
            2 Infantrys moved from Rome to 46 Sea Zone
            1 Battleship moved from 47 Sea Zone to 46 Sea Zone
            2 Destroyers and 1 Submarine moved from 47 Sea Zone to 46 Sea Zone
            2 Artillerys and 4 Infantrys moved from 46 Sea Zone to N.Tunisia
            2 Tanks moved from Tunis to N.Tunisia
            3 Fighters moved from Campania to 48 Sea Zone
            1 Fighter moved from Albania to 48 Sea Zone
            1 Artillery and 1 Infantry moved from Kordofan to Equatoria
            2 Infantrys and 1 Tank moved from Darfur to Equatoria
    
        Purchase Units - Italians
            Italians buy 4 ArmoredCars, 1 Carrier, 1 Elite, 5 Infantrys, 1 Tank and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in N.Tunisia
                Italians attack with 2 Artillerys, 4 Infantrys and 2 Tanks
                French defend with 1 Infantry
                    Italians roll dice for 1 Battleship in N.Tunisia, round 2 : 0/1 hits, 0.67 expected hits
                    Italians roll dice for 2 Artillerys, 4 Infantrys and 2 Tanks in N.Tunisia, round 2 : 3/8 hits, 2.67 expected hits
                    French roll dice for 1 Infantry in N.Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in N.Tunisia
                Italians win, taking N.Tunisia from French with 2 Artillerys, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Equatoria
                Italians attack with 1 Artillery, 3 Infantrys and 1 Tank
                British defend with 1 Infantry
                    Italians roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Equatoria, round 2 : 1/5 hits, 1.50 expected hits
                    British roll dice for 1 Infantry in Equatoria, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Equatoria
                Italians win, taking Equatoria from British with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Italians: 1 Infantry
                Casualties for British: 1 Infantry
            Battle in 48 Sea Zone
                Italians attack with 4 Fighters
                French defend with 1 Submarine
                    Italians roll dice for 4 Fighters in 48 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
                    1 Submarine owned by the French lost in 48 Sea Zone
                Italians win with 4 Fighters remaining. Battle score for attacker is 7
                Casualties for French: 1 Submarine
            Battle in S.Algeria
                Italians attack with 2 Infantrys and 1 Tank
                French defend with 1 Infantry
                    Italians roll dice for 2 Infantrys and 1 Tank in S.Algeria, round 2 : 2/3 hits, 0.83 expected hits
                    French roll dice for 1 Infantry in S.Algeria, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the French and 1 Infantry owned by the Italians lost in S.Algeria
                Italians win, taking S.Algeria from French with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Italians: 1 Infantry
                Casualties for French: 1 Infantry
    
        Non Combat Move - Italians
            1 Cruiser moved from 44 Sea Zone to 43 Sea Zone
            3 Infantrys moved from Lombardy to Provence
            1 Infantry moved from Lombardy to Tuscany
            2 Fighters moved from 48 Sea Zone to 46 Sea Zone
            2 Fighters moved from 48 Sea Zone to Campania
            1 Artillery moved from Croatia to Serbia
            1 Artillery and 2 Infantrys moved from Kufra to Darfur
            1 Infantry moved from Hun to Kufra
    
        Place Units - Italians
            1 Carrier placed in 46 Sea Zone
            2 Transports placed in 43 Sea Zone
            1 Tank placed in Provence
            4 ArmoredCars placed in Tunis
            1 Elite and 4 Infantrys placed in Rome
            1 Infantry placed in Rome
    
        Turn Complete - Italians
            Italians collect 64 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.00
    British : 0.67
    French : 0.33
    

    Territory Summary for Italians :

    Sicily : 2 Infantrys
    Rome : 1 AAGun, 1 Elite, 1 Factory and 5 Infantrys
    Lombardy : 1 AAGun and 1 Factory
    Tobruk : 1 Infantry
    Campania : 2 Fighters
    Kufra : 1 Infantry
    Tuscany : 1 Infantry
    Sardinia : 1 Infantry
    Aquitaine : 1 flag, 1 Tank
    Orleanais : 1 flag, 1 Tank
    Provence : 1 flag, 1 AAGun, 2 Artillerys, 1 Factory, 3 Infantrys and 1 Tank
    S.Algeria : 1 flag, 1 Infantry and 1 Tank
    S.Tunisia : 1 flag
    N.Tunisia : 1 flag, 2 Artillerys, 4 Infantrys and 2 Tanks
    Tunis : 1 flag, 1 AAGun, 4 ArmoredCars and 1 Factory
    Equatoria : 1 flag, 1 Artillery, 2 Infantrys and 1 Tank
    Darfur : 1 Artillery and 2 Infantrys
    Kordofan : 1 flag, 1 Infantry
    Croatia : 1 flag
    Serbia : 1 flag, 3 Artillerys, 1 Infantry and 1 Tank
    43 Sea Zone : 1 Cruiser and 2 Transports
    50 Sea Zone : 1 Destroyer and 2 Transports
    46 Sea Zone : 1 Battleship, 1 Carrier, 2 Destroyers, 2 Fighters, 1 Submarine and 3 Transports
    

    Production/PUs Summary :

    Germans : 74 / 77
    Russians : 110 / 110
    Italians : 64 / 64
    French : 42 / 54
    Yamamoto : 53 / 60
    Chinese : 39 / 44
    Hisaichi : 54 / 56
    British : 90 / 94
    Anzac : 36 / 36
    Dutch : 25 / 25
    Finns : 10 / 10
    Romanians : 12 / 12
    Thai : 8 / 8
    Americans : 100 / 100
    

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - French
            1 Infantry moved from French Sudan to French Equatorial Africa
            1 Infantry moved from E.Morocco to N.Algeria
            1 Artillery and 1 Infantry moved from Greenland to 8 Sea Zone
            1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 8 Sea Zone to 4 Sea Zone
            1 Artillery and 1 Infantry moved from 4 Sea Zone to Iceland
            1 Infantry moved from Amazon to Colombia
            1 Infantry moved from N.French Indochina to Yunnan
    
        Purchase Units - French
            French buy 2 Adv.Fighters, 2 Infantrys and 6 Tanks; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in Iceland
                French attack with 1 Artillery and 1 Infantry
                Neutral defend with 1 Infantry
                    French roll dice for 1 Artillery and 1 Infantry in Iceland, round 2 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Iceland, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral and 1 Infantry owned by the French lost in Iceland
                French loses 0 PUs for violating Icelands neutrality.
                French win, taking Iceland from Neutral with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for French: 1 Infantry
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - French
            1 Infantry moved from Normandy to Paris
    
        Place Units - French
            2 Adv.Fighters and 6 Tanks placed in Paris
            2 Infantrys placed in E.Morocco
    
        Turn Complete - French
            French collect 44 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.67
    French : 0.33
    

    Savegame


  • TripleA Turn Summary: Yamamoto round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Yamamoto
            1 Artillery moved from Nauru to 103 Sea Zone
            1 Infantry moved from Kwajalein to 103 Sea Zone
            1 Fighter moved from Nauru to 108 Sea Zone
            1 Artillery and 1 Infantry moved from Woleai to Truk
            2 Fighters moved from 103 Sea Zone to 108 Sea Zone
            1 Bomber moved from Kwajalein to 108 Sea Zone
            1 Artillery, 1 Battleship, 1 Carrier, 1 Destroyer, 1 Infantry and 1 Transport moved from 103 Sea Zone to 102 Sea Zone
            1 Artillery and 1 Infantry moved from 102 Sea Zone to Truk
            1 Infantry moved from Tokyo to 85 Sea Zone
            1 Cruiser and 1 Infantry moved from 85 Sea Zone to 84 Sea Zone
            1 Infantry moved from 84 Sea Zone to Shanghai
                  Yamamoto take Shanghai from Chinese
            1 Tank moved from Kyushu to 85 Sea Zone
            1 Infantry moved from Tokyo to 85 Sea Zone
            2 Artillerys moved from Hainan to 92 Sea Zone
            3 Tanks moved from Hong Kong to 92 Sea Zone
            1 Infantry moved from Hainan to 92 Sea Zone
            3 Infantrys moved from Hong Kong to 92 Sea Zone
            1 Infantry moved from Kwangtung to 92 Sea Zone
            1 Artillery moved from Hong Kong to Kiangsi
            1 Artillery and 1 Infantry moved from Kwangtung to Kwangsi
            1 Fighter moved from 92 Sea Zone to Kwangsi
            2 Artillerys, 1 Battleship, 5 Infantrys, 3 Tanks and 5 Transports moved from 92 Sea Zone to 110 Sea Zone
            2 Artillerys, 5 Infantrys and 3 Tanks moved from 110 Sea Zone to Banjarmasin
            1 Infantry, 1 Tank and 1 Transport moved from 85 Sea Zone to 92 Sea Zone
            1 Infantry and 1 Tank moved from 92 Sea Zone to Kiangsi
            1 Bomber moved from Kyushu to Kiangsi
            1 Destroyer moved from 107 Sea Zone to 108 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Adv.Fighter, 2 Artillerys, 1 B.Transport, 1 Destroyer, 10 Infantrys and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Truk
                Yamamoto attack with 2 Artillerys and 2 Infantrys
                Americans defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 1 Battleship in Truk, round 2 : 0/1 hits, 0.67 expected hits
                    Yamamoto roll dice for 2 Artillerys and 2 Infantrys in Truk, round 2 : 2/4 hits, 1.33 expected hits
                    Americans roll dice for 1 Artillery and 1 Infantry in Truk, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Truk
                Yamamoto win, taking Truk from Americans with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Artillery and 1 Infantry
            Battle in 108 Sea Zone
                Yamamoto attack with 1 Bomber, 1 Destroyer and 3 Fighters
                Anzac defend with 1 Transport; Dutch defend with 1 Destroyer and 1 Transport
                    Yamamoto roll dice for 1 Bomber, 1 Destroyer and 3 Fighters in 108 Sea Zone, round 2 : 3/5 hits, 2.00 expected hits
                    Dutch roll dice for 1 Destroyer and 2 Transports in 108 Sea Zone, round 2 : 1/3 hits, 0.67 expected hits
                    1 Transport owned by the Dutch, 1 Transport owned by the Anzac, 1 Destroyer owned by the Dutch and 1 Fighter owned by the Yamamoto lost in 108 Sea Zone
                Yamamoto win with 1 Bomber, 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 12
                Casualties for Yamamoto: 1 Fighter
                Casualties for Dutch: 1 Destroyer and 1 Transport
                Casualties for Anzac: 1 Transport
            Battle in Kwangsi
                Yamamoto attack with 1 Artillery, 1 Fighter and 1 Infantry
                Chinese defend with 1 Artillery
                    Yamamoto roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Kwangsi, round 2 : 0/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 Artillery in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Kwangsi
                    Yamamoto roll dice for 1 Artillery and 1 Fighter in Kwangsi, round 3 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Artillery in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Chinese lost in Kwangsi
                Yamamoto win, taking Kwangsi from Chinese with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
                Casualties for Chinese: 1 Artillery
            Battle in Kiangsi
                Yamamoto attack with 1 Artillery, 1 Bomber, 1 Infantry and 1 Tank
                Chinese defend with 1 Infantry and 1 Tank
                    Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Infantry and 1 Tank in Kiangsi, round 2 : 1/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 Infantry and 1 Tank in Kiangsi, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kiangsi
                    Yamamoto roll dice for 1 Artillery, 1 Bomber and 1 Tank in Kiangsi, round 3 : 0/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 Tank in Kiangsi, round 3 : 1/1 hits, 0.50 expected hits
                    1 Artillery owned by the Yamamoto lost in Kiangsi
                    Yamamoto roll dice for 1 Bomber and 1 Tank in Kiangsi, round 4 : 2/2 hits, 1.17 expected hits
                    Chinese roll dice for 1 Tank in Kiangsi, round 4 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Chinese lost in Kiangsi
                Yamamoto win, taking Kiangsi from Chinese with 1 Bomber and 1 Tank remaining. Battle score for attacker is 1
                Casualties for Yamamoto: 1 Artillery and 1 Infantry
                Casualties for Chinese: 1 Infantry and 1 Tank
            Battle in Banjarmasin
                Yamamoto attack with 2 Artillerys, 5 Infantrys and 3 Tanks
                Dutch defend with 1 AAGun, 1 Factory, 7 Infantrys and 2 Tanks
                    Yamamoto roll dice for 1 Battleship in Banjarmasin, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Dutch lost in Banjarmasin
                    Yamamoto roll dice for 2 Artillerys, 5 Infantrys and 3 Tanks in Banjarmasin, round 2 : 4/10 hits, 3.33 expected hits
                    Dutch roll dice for 6 Infantrys and 2 Tanks in Banjarmasin, round 2 : 1/8 hits, 3.00 expected hits
                    1 Infantry owned by the Yamamoto and 4 Infantrys owned by the Dutch lost in Banjarmasin
                    Yamamoto roll dice for 2 Artillerys, 4 Infantrys and 3 Tanks in Banjarmasin, round 3 : 3/9 hits, 3.17 expected hits
                    Dutch roll dice for 2 Infantrys and 2 Tanks in Banjarmasin, round 3 : 0/4 hits, 1.67 expected hits
                    2 Infantrys owned by the Dutch and 1 Tank owned by the Dutch lost in Banjarmasin
                    Yamamoto roll dice for 2 Artillerys, 4 Infantrys and 3 Tanks in Banjarmasin, round 4 : 5/9 hits, 3.17 expected hits
                    Dutch roll dice for 1 Tank in Banjarmasin, round 4 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Yamamoto and 1 Tank owned by the Dutch lost in Banjarmasin
                Yamamoto captures 25PUs while taking Dutch capital
                Yamamoto win, taking Banjarmasin from Dutch with 2 Artillerys, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 20
                Casualties for Dutch: 7 Infantrys and 2 Tanks
                Casualties for Yamamoto: 2 Infantrys
    
        Non Combat Move - Yamamoto
            1 Fighter moved from 92 Sea Zone to Bangkok
            1 Carrier moved from 92 Sea Zone to 110 Sea Zone
            1 Fighter moved from Kwangsi to 110 Sea Zone
            1 Destroyer and 1 T.Boat moved from 106 Sea Zone to 110 Sea Zone
            1 T.Boat moved from 106 Sea Zone to 92 Sea Zone
            1 Bomber moved from Kiangsi to Hong Kong
            2 Fighters moved from 108 Sea Zone to 102 Sea Zone
            1 Bomber moved from 108 Sea Zone to Davao
            2 Infantrys moved from Chubu to Kyushu
    
        Place Units - Yamamoto
            1 B.Transport placed in 84 Sea Zone
            1 Destroyer and 1 Submarine placed in 85 Sea Zone
            1 Adv.Fighter, 1 Artillery and 4 Infantrys placed in Hong Kong
            4 Infantrys placed in Chubu
            1 Artillery and 2 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 65 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : 1.50
    Americans : -0.67
    Chinese : 0.50
    Dutch : -2.83
    

    Territory Summary for Yamamoto :

    Tokyo : 1 AAGun, 1 Artillery, 1 Elite, 1 Factory and 3 Infantrys
    Kusaie : 1 Infantry
    Minamitori : 1 Infantry
    Ulithi : 1 Infantry
    Kwangsi : 1 flag, 1 Artillery
    Paramushir : 1 Infantry
    Kunashir : 1 Artillery
    Hainan : 1 flag
    Rongelap : 1 Infantry
    Iwo Jima : 1 Infantry
    Saipan : 1 AAGun, 1 Bunker, 2 Infantrys and 1 Tank
    Kyushu : 3 Infantrys
    Chubu : 1 Factory and 4 Infantrys
    Fukien : 1 flag
    Iturup : 1 Infantry
    Kwangtung : 1 flag, 2 Tanks
    Shanghai : 1 flag, 1 Infantry
    Kiangsi : 1 flag, 1 Tank
    Hong Kong : 1 flag, 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Factory and 4 Infantrys
    Nauru : 1 flag, 1 Infantry
    Banjarmasin : 1 flag, 1 AAGun, 2 Artillerys, 1 Factory, 3 Infantrys and 3 Tanks
    Bangkok : 1 Fighter
    Truk : 1 flag, 2 Artillerys and 2 Infantrys
    Davao : 1 Bomber
    Woleai : 1 flag
    110 Sea Zone : 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter, 1 T.Boat and 5 Transports
    85 Sea Zone : 1 Destroyer and 1 Submarine
    84 Sea Zone : 1 B.Transport and 1 Cruiser
    102 Sea Zone : 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters and 1 Transport
    108 Sea Zone : 1 Destroyer
    92 Sea Zone : 1 T.Boat and 1 Transport
    

    Production/PUs Summary :

    Germans : 74 / 77
    Russians : 110 / 110
    Italians : 64 / 64
    French : 44 / 44
    Yamamoto : 65 / 90
    Chinese : 32 / 44
    Hisaichi : 54 / 56
    British : 90 / 94
    Anzac : 36 / 36
    Dutch : 21 / 0
    Finns : 10 / 10
    Romanians : 12 / 12
    Thai : 8 / 8
    Americans : 99 / 100
    

    Savegame


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Chinese
            1 Tank moved from N.Thailand to Kwangsi
            1 Infantry moved from Hunan to Kwangsi
            2 Artillerys and 1 Infantry moved from Hupeh to Anhwei
            1 Infantry and 1 Tank moved from Shensi to Shansi
            1 Infantry and 1 Tank moved from Suiyuan to Chahar
            1 Fighter moved from Shensi to Shansi
            1 Infantry moved from Hupeh to Hunan
    
        Purchase Units - Chinese
            Chinese buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 2 Infantrys, 1 Mech.Inf and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Anhwei
                Chinese attack with 2 Artillerys and 1 Infantry
                Hisaichi defend with 1 Artillery and 1 Tank
                    Chinese roll dice for 2 Artillerys and 1 Infantry in Anhwei, round 2 : 1/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Tank in Anhwei, round 2 : 0/2 hits, 0.83 expected hits
                    1 Artillery owned by the Hisaichi lost in Anhwei
                    Chinese roll dice for 2 Artillerys and 1 Infantry in Anhwei, round 3 : 0/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Tank in Anhwei, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Chinese lost in Anhwei
                    Chinese roll dice for 2 Artillerys in Anhwei, round 4 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Tank in Anhwei, round 4 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 2 Artillerys in Anhwei, round 5 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Tank in Anhwei, round 5 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Anhwei
                Chinese win, taking Anhwei from Hisaichi with 1 Artillery remaining. Battle score for attacker is 3
                Casualties for Hisaichi: 1 Artillery and 1 Tank
                Casualties for Chinese: 1 Artillery and 1 Infantry
            Battle in Kwangsi
                Chinese attack with 1 Infantry and 1 Tank
                Yamamoto defend with 1 Artillery
                    Chinese roll dice for 1 Infantry and 1 Tank in Kwangsi, round 2 : 2/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Artillery in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kwangsi
                Chinese win, taking Kwangsi from Yamamoto with 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
                Casualties for Yamamoto: 1 Artillery
            Battle in Chahar
                Chinese attack with 1 Infantry and 1 Tank
                Hisaichi defend with 1 Artillery and 1 Infantry
                    Chinese roll dice for 1 Infantry and 1 Tank in Chahar, round 2 : 2/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Hisaichi with 1 Tank remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Artillery and 1 Infantry
            Battle in Shansi
                Chinese attack with 1 Fighter, 1 Infantry and 1 Tank
                Hisaichi defend with 1 Infantry and 1 Tank
                    Chinese roll dice for 1 Fighter, 1 Infantry and 1 Tank in Shansi, round 2 : 2/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Shansi, round 2 : 1/2 hits, 0.83 expected hits
                    1 Tank owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
                Chinese win, taking Shansi from Hisaichi with 1 Fighter and 1 Tank remaining. Battle score for attacker is 5
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Infantry and 1 Tank
    
        Non Combat Move - Chinese
            1 Fighter moved from Shansi to Hupeh
            2 Infantrys moved from Szechwan to Hupeh
            1 Infantry moved from Lanchow to Shensi
            2 Infantrys moved from E.Qinghai to Ningsia
            1 Artillery and 1 Infantry moved from E.Qinghai to Lanchow
            6 Infantrys moved from Hsining to E.Qinghai
            2 Tanks moved from Gobi Altai to Shensi
            2 Infantrys moved from E.Sinkiang to Gobi Altai
    
        Place Units - Chinese
            1 Adv.Fighter, 2 Artillerys, 2 Infantrys and 1 Tank placed in Hsining
            Chinese undo move 1.
            1 Adv.Fighter, 2 ArmoredCars, 1 Mech.Inf and 2 Tanks placed in Hsining
            2 Artillerys and 2 Infantrys placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 40 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 0.17
    Yamamoto : 0.67
    Chinese : 2.33
    

    Savegame


  • TripleA Turn Summary: Hisaichi round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Hisaichi
            1 Tank moved from Davao to 107 Sea Zone
            1 Artillery and 2 Infantrys moved from Mindanao to 107 Sea Zone
            1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 107 Sea Zone to 110 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from 110 Sea Zone to Java
                  Hisaichi take Java from Dutch
            1 Tank moved from West Borneo to British Borneo
                  Hisaichi take British Borneo from British
            1 Tank moved from British Borneo to East And South Borneo
                  Hisaichi take East And South Borneo from Dutch
            2 Fighters moved from 106 Sea Zone to 65 Sea Zone
            1 Bomber moved from Bangkok to 65 Sea Zone
            1 Infantry moved from Formosa to 93 Sea Zone
            1 Infantry moved from 93 Sea Zone to Manila
                  Hisaichi take Manila from Americans
            2 Fighters moved from Heilungchiang to Khabarovsk
            1 Infantry moved from Heilungchiang to Khabarovsk
            1 Infantry moved from Kirin to Khabarovsk
            1 Artillery, 1 Infantry and 1 Tank moved from Vladivostok to Khabarovsk
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 1 Factory and 12 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in 65 Sea Zone
                Hisaichi attack with 1 Bomber and 2 Fighters
                British defend with 2 Transports
                    Hisaichi roll dice for 1 Bomber and 2 Fighters in 65 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    British roll dice for 2 Transports in 65 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    1 Transport owned by the British lost in 65 Sea Zone
                    Hisaichi roll dice for 1 Bomber and 2 Fighters in 65 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
                    British roll dice for 1 Transport in 65 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the British lost in 65 Sea Zone
                Hisaichi win with 1 Bomber and 2 Fighters remaining. Battle score for attacker is 12
                Casualties for British: 2 Transports
            Battle in Khabarovsk
                Hisaichi attack with 1 Artillery, 2 Fighters, 3 Infantrys and 1 Tank
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 1 Artillery, 2 Fighters, 3 Infantrys and 1 Tank in Khabarovsk, round 2 : 3/7 hits, 2.17 expected hits
                    Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 1/1 hits, 0.50 expected hits
                    1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Khabarovsk
                Hisaichi win, taking Khabarovsk from Russians with 1 Artillery, 2 Fighters, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Bunker
    
        Non Combat Move - Hisaichi
            1 Artillery moved from Chita to Hulunbuir
            1 Infantry moved from Hulunbuir to Heilungchiang
            1 Tank moved from Chita to Liaoning
            2 Fighters moved from Khabarovsk to Liaoning
            1 Transport moved from 93 Sea Zone to 84 Sea Zone
            2 Infantrys moved from Changchun to 84 Sea Zone
            2 Infantrys moved from 84 Sea Zone to Shantung
            2 Artillerys and 2 Infantrys moved from Changchun to Kirin
            1 Carrier and 1 Destroyer moved from 106 Sea Zone to 110 Sea Zone
            1 Destroyer and 1 Transport moved from 93 Sea Zone to 107 Sea Zone
            1 Submarine moved from 93 Sea Zone to 107 Sea Zone
            2 Fighters moved from 65 Sea Zone to Bangkok
            1 Bomber moved from 65 Sea Zone to Bangkok
    
        Place Units - Hisaichi
            4 Infantrys placed in Davao
            1 Factory placed in West Borneo
            1 Artillery and 3 Infantrys placed in Liaoning
            1 Adv.Fighter, 1 Artillery and 5 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 59 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 0.17
    British : -0.50
    Russians : 0.50
    

    Territory Summary for Hisaichi :

    Vladivostok : 1 flag
    Chita : 1 flag, 1 Infantry
    Khabarovsk : 1 flag, 1 Artillery, 2 Infantrys and 1 Tank
    Liaoning : 1 Artillery, 1 Factory, 2 Fighters, 3 Infantrys and 1 Tank
    Kirin : 2 Artillerys and 2 Infantrys
    Peking : 1 flag, 1 Infantry
    Hulunbuir : 1 Artillery
    Shantung : 1 flag, 2 Infantrys
    Formosa : 1 Tank
    Changchun : 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Factory and 5 Infantrys
    Heilungchiang : 1 Infantry
    British Borneo : 1 flag
    West Borneo : 1 flag, 1 Factory, 1 Infantry and 1 Tank
    East And South Borneo : 1 flag, 1 Tank
    Java : 1 flag, 1 Artillery, 2 Infantrys and 1 Tank
    Bangkok : 1 Bomber and 2 Fighters
    Davao : 1 flag, 1 AAGun, 1 Factory and 4 Infantrys
    Panay : 1 flag, 1 Infantry
    Manila : 1 flag, 1 Infantry
    Mindanao : 1 flag, 1 Artillery
    107 Sea Zone : 1 Battleship, 1 Destroyer, 2 Submarines and 2 Transports
    110 Sea Zone : 1 Carrier, 1 Destroyer and 2 Transports
    84 Sea Zone : 1 Transport
    93 Sea Zone : 1 T.Boat
    

    Production/PUs Summary :

    Germans : 74 / 77
    Russians : 108 / 110
    Italians : 64 / 64
    French : 44 / 44
    Yamamoto : 62 / 90
    Chinese : 40 / 40
    Hisaichi : 59 / 59
    British : 89 / 94
    Anzac : 36 / 36
    Dutch : 17 / 0
    Finns : 10 / 10
    Romanians : 12 / 12
    Thai : 8 / 8
    Americans : 96 / 100
    

    Savegame


  • TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - British
            1 Bomber moved from Gibraltar to 34 Sea Zone
            1 Fighter moved from E.Morocco to 31 Sea Zone
            1 Infantry moved from Amazon to Colombia
            1 Transport moved from 58 Sea Zone to 57 Sea Zone
            1 Tank moved from Nubia to 57 Sea Zone
            1 Tank moved from N.Saudi Arabia to 57 Sea Zone
            2 Cruisers moved from 57 Sea Zone to 56 Sea Zone
            2 Infantrys moved from Nubia to 57 Sea Zone
            1 Tank moved from Crete to 56 Sea Zone
            1 Infantry moved from Crete to 56 Sea Zone
            1 Elite moved from Cairo to 56 Sea Zone
            1 Infantry moved from Cairo to 56 Sea Zone
            1 Infantry moved from Lower Egypt to Nubia
            2 Infantrys and 2 Tanks moved from 57 Sea Zone to Italian East Africa
            1 Infantry, 1 Tank and 1 Transport moved from 56 Sea Zone to 57 Sea Zone
            2 Cruisers, 1 Elite and 1 Infantry moved from 56 Sea Zone to 57 Sea Zone
            1 Elite, 2 Infantrys and 1 Tank moved from 57 Sea Zone to S.Saudi Arabia
            1 Tank moved from N.Saudi Arabia to S.Saudi Arabia
            1 Fighter moved from Iraq to S.Saudi Arabia
            3 Fighters moved from Lower Egypt to Italian East Africa
            1 Artillery moved from Cairo to Lower Egypt
            1 Destroyer moved from 56 Sea Zone to 48 Sea Zone
            1 Infantry moved from Cairo to Lower Egypt
            1 Infantry moved from South Africa to Mozambique
            2 ArmoredCars moved from Cape Town to Mozambique
            1 Artillery and 1 Infantry moved from Hyderabad to 60 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 60 Sea Zone to 65 Sea Zone
            1 Artillery and 1 Infantry moved from 65 Sea Zone to Sumatra
            1 Artillery and 1 Infantry moved from Burma to S.Thailand
            1 Tank moved from Assam to S.Thailand
            1 Infantry moved from Assam to Burma
            1 Infantry moved from Assam to Burma
            1 Infantry moved from Bihar to Assam
            1 Artillery and 1 Infantry moved from Hyderabad to Bihar
            1 Artillery and 2 Infantrys moved from Rajputana to Hyderabad
            1 Artillery and 2 Infantrys moved from Baluchistan to Punjab
            1 Infantry moved from Alaska to 71 Sea Zone
            1 Infantry moved from Attu to 71 Sea Zone
            2 Infantrys and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
            2 Infantrys moved from 72 Sea Zone to Koryakia
            1 Destroyer moved from 71 Sea Zone to 72 Sea Zone
            1 Infantry moved from Yukon to Alaska
            1 Infantry moved from British Columbia to Yukon
            1 Tank moved from British Columbia to Alaska
            1 Tank moved from Canadian Prairies to Yukon
            1 Infantry moved from Ontario to Quebec
            2 Infantrys moved from Quebec to Montreal
            1 Fighter moved from Greenland to Manchester
            2 Infantrys moved from Northern Ireland to Dublin
            2 Tanks moved from Scotland to Dublin
            1 T.Boat moved from 20 Sea Zone to 18 Sea Zone
            1 Infantry moved from Wales to 18 Sea Zone
            1 Battleship and 1 Submarine moved from 20 Sea Zone to 21 Sea Zone
            1 Transport moved from 20 Sea Zone to 18 Sea Zone
            1 Artillery and 1 Infantry moved from Wales to 18 Sea Zone
            1 Artillery and 2 Infantrys moved from 18 Sea Zone to Munster
            2 Infantrys and 1 Tank moved from Normandy to Paris
            1 Infantry moved from French Sudan to French Equatorial Africa
            1 Fighter moved from Malaya to 92 Sea Zone
            1 Destroyer moved from 8 Sea Zone to 28 Sea Zone
    
        Purchase Units - British
            British buy 6 ArmoredCars, 6 Artillerys, 1 Destroyer, 9 Infantrys, 3 Submarines and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Italian East Africa
                British attack with 3 Fighters, 2 Infantrys and 2 Tanks
                Germans defend with 2 Tanks
                    British roll dice for 2 Cruisers in Italian East Africa, round 2 : 0/2 hits, 1.00 expected hits
                    British roll dice for 3 Fighters, 2 Infantrys and 2 Tanks in Italian East Africa, round 2 : 1/7 hits, 2.33 expected hits
                    Italians roll dice for 2 Tanks in Italian East Africa, round 2 : 2/2 hits, 1.00 expected hits
                    2 Infantrys owned by the British and 1 Tank owned by the Germans lost in Italian East Africa
                    British roll dice for 3 Fighters and 2 Tanks in Italian East Africa, round 3 : 3/5 hits, 2.00 expected hits
                    Italians roll dice for 1 Tank in Italian East Africa, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Germans lost in Italian East Africa
                British win, taking Italian East Africa from Italians with 3 Fighters and 2 Tanks remaining. Battle score for attacker is 6
                Casualties for British: 2 Infantrys
                Casualties for Germans: 2 Tanks
            Battle in Munster
                British attack with 1 Artillery and 2 Infantrys
                Neutral defend with 2 Infantrys
                    British roll dice for 1 Artillery and 2 Infantrys in Munster, round 2 : 0/3 hits, 0.83 expected hits
                    Neutral roll dice for 2 Infantrys in Munster, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the British lost in Munster
                    British roll dice for 1 Artillery and 1 Infantry in Munster, round 3 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 2 Infantrys in Munster, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the British lost in Munster
                    British roll dice for 1 Artillery in Munster, round 4 : 0/1 hits, 0.33 expected hits
                    Neutral roll dice for 2 Infantrys in Munster, round 4 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 Artillery in Munster, round 5 : 1/1 hits, 0.33 expected hits
                    Neutral roll dice for 2 Infantrys in Munster, round 5 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral and 1 Artillery owned by the British lost in Munster
                Neutral win with 1 Infantry remaining. Battle score for attacker is -6
                Casualties for British: 1 Artillery and 2 Infantrys
                Casualties for Neutral: 1 Infantry
            Battle in 34 Sea Zone
                British attack with 1 Bomber
                Germans defend with 2 Submarines
                    British roll dice for 1 Bomber in 34 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                2 Submarines owned by the Germans Submerged
            Battle in 31 Sea Zone
                British attack with 1 Fighter
                Germans defend with 1 Submarine
                    British roll dice for 1 Fighter in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Germans lost in 31 Sea Zone
                British winBritish win with 1 Bomber remaining with 1 Fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 Submarine
            Battle in 92 Sea Zone
                British attack with 1 Fighter
                Yamamoto defend with 1 T.Boat and 1 Transport
                    British roll dice for 1 Fighter in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 T.Boat and 1 Transport in 92 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    British roll dice for 1 Fighter in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 T.Boat and 1 Transport in 92 Sea Zone, round 3 : 1/2 hits, 0.33 expected hits
                    1 Fighter owned by the British lost in 92 Sea Zone
                Yamamoto win with 1 T.Boat and 1 Transport remaining. Battle score for attacker is -8
                Casualties for British: 1 Fighter
            Battle in Dublin
                British attack with 2 Infantrys and 2 Tanks
                Neutral defend with 1 Artillery and 2 Infantrys
                    British roll dice for 2 Infantrys and 2 Tanks in Dublin, round 2 : 2/4 hits, 1.33 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral and 2 Infantrys owned by the British lost in Dublin
                    British roll dice for 2 Tanks in Dublin, round 3 : 1/2 hits, 1.00 expected hits
                    Neutral roll dice for 1 Artillery in Dublin, round 3 : 1/1 hits, 0.33 expected hits
                    1 Tank owned by the British and 1 Artillery owned by the Neutral lost in Dublin
                British loses 0 PUs for violating Dublins neutrality.
                British win, taking Dublin from Neutral with 1 Tank remaining. Battle score for attacker is -1
                Casualties for British: 2 Infantrys and 1 Tank
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in S.Saudi Arabia
                British attack with 1 Elite, 1 Fighter, 2 Infantrys and 2 Tanks
                Neutral defend with 1 Artillery and 3 Infantrys
                    British roll dice for 1 Elite, 1 Fighter, 2 Infantrys and 2 Tanks in S.Saudi Arabia, round 2 : 3/6 hits, 2.00 expected hits
                    Neutral roll dice for 1 Artillery and 3 Infantrys in S.Saudi Arabia, round 2 : 0/4 hits, 1.33 expected hits
                    3 Infantrys owned by the Neutral lost in S.Saudi Arabia
                    British roll dice for 1 Elite, 1 Fighter, 2 Infantrys and 2 Tanks in S.Saudi Arabia, round 3 : 2/6 hits, 2.00 expected hits
                    Neutral roll dice for 1 Artillery in S.Saudi Arabia, round 3 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral and 1 Infantry owned by the British lost in S.Saudi Arabia
                British loses 0 PUs for violating S.Saudi Arabias neutrality.
                British win, taking S.Saudi Arabia from Neutral with 1 Elite, 1 Fighter, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 8
                Casualties for Neutral: 1 Artillery and 3 Infantrys
                Casualties for British: 1 Infantry
            Battle in S.Thailand
                British attack with 1 Artillery, 1 Infantry and 1 Tank
                Thai defend with 1 Artillery
                    British roll dice for 1 Artillery, 1 Infantry and 1 Tank in S.Thailand, round 2 : 1/3 hits, 1.17 expected hits
                    Thai roll dice for 1 Artillery in S.Thailand, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British and 1 Artillery owned by the Thai lost in S.Thailand
                British win, taking S.Thailand from Thai with 1 Artillery and 1 Tank remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
                Casualties for Thai: 1 Artillery
            Battle in 28 Sea Zone
                British attack with 1 Destroyer
                Germans defend with 1 Submarine
                    Germans roll dice for 1 Submarine in 28 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Destroyer in 28 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Germans lost in 28 Sea Zone
                British win with 1 Destroyer remaining. Battle score for attacker is 7
                Casualties for Germans: 1 Submarine
            Battle in Mozambique
                British attack with 2 ArmoredCars and 1 Infantry
                Neutral defend with 1 Infantry
                    British roll dice for 2 ArmoredCars and 1 Infantry in Mozambique, round 2 : 2/3 hits, 0.83 expected hits
                    Neutral roll dice for 1 Infantry in Mozambique, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Mozambique
                British loses 0 PUs for violating Mozambiques neutrality.
                British win, taking Mozambique from Neutral with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - British
            1 Bomber moved from 34 Sea Zone to Gibraltar
            1 Fighter moved from 31 Sea Zone to E.Morocco
            3 Fighters moved from Italian East Africa to Lower Egypt
            1 Fighter moved from S.Saudi Arabia to Lower Egypt
            1 Destroyer moved from 56 Sea Zone to 57 Sea Zone
            1 Submarine moved from 64 Sea Zone to 67 Sea Zone
    
        Place Units - British
            1 Destroyer and 3 Submarines placed in 21 Sea Zone
            2 ArmoredCars placed in Cape Town
            1 ArmoredCar, 2 Artillerys, 2 Infantrys and 1 Tank placed in Cairo
            2 Artillerys and 3 Infantrys placed in Delhi
            2 Artillerys and 3 Infantrys placed in Madras
            2 ArmoredCars placed in Bombay
            1 ArmoredCar and 1 Infantry placed in Wales
    
        Turn Complete - British
            British collect 100 PUs; end with 100 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Neutral : 1.00
    British : 0.17
    Italians : 0.50
    Yamamoto : 0.33
    Thai : 0.67
    

    Savegame


  • TripleA Turn Summary: Anzac round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Anzac
            1 Fighter moved from Sumatra to 92 Sea Zone
            1 Submarine moved from 70 Sea Zone to 67 Sea Zone
            1 Infantry moved from Western Australia to 67 Sea Zone
            1 Infantry moved from 67 Sea Zone to Lombok
            2 Infantrys moved from Northern Territory to Western Australia
            4 Infantrys moved from New South Wales to South Australia
    
        Purchase Units - Anzac
            Anzac buy 2 Adv.Fighters, 5 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in 92 Sea Zone
                Anzac attack with 1 Fighter
                Yamamoto defend with 1 T.Boat and 1 Transport
                    Anzac roll dice for 1 Fighter in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 T.Boat and 1 Transport in 92 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                1 T.Boat owned by the Yamamoto lost in 92 Sea Zone
                    Anzac roll dice for 1 Fighter in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Transport in 92 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Anzac roll dice for 1 Fighter in 92 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Transport in 92 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    Anzac roll dice for 1 Fighter in 92 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Transport in 92 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                    Anzac roll dice for 1 Fighter in 92 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Transport in 92 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
                    Anzac roll dice for 1 Fighter in 92 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Transport in 92 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Yamamoto lost in 92 Sea Zone
                Anzac win with 1 Fighter remaining. Battle score for attacker is 12
                Casualties for Yamamoto: 1 T.Boat and 1 Transport
    
        Non Combat Move - Anzac
            1 Fighter moved from 92 Sea Zone to N.French Indochina
    
        Place Units - Anzac
            2 Adv.Fighters and 1 Transport placed in 67 Sea Zone
            3 Infantrys placed in Townsville
            2 Infantrys placed in Port Moresby
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : -1.17
    Anzac : 0.00
    

    Savegame


  • TripleA Turn Summary: Dutch round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Dutch
            1 Fighter moved from Malaya to 93 Sea Zone
    
        Combat - Dutch
            Battle in 93 Sea Zone
                Dutch attack with 1 Fighter
                Hisaichi defend with 1 T.Boat
                    Dutch roll dice for 1 Fighter in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 T.Boat in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Dutch roll dice for 1 Fighter in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 T.Boat in 93 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Dutch roll dice for 1 Fighter in 93 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 T.Boat in 93 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    Dutch roll dice for 1 Fighter in 93 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 T.Boat in 93 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                1 T.Boat owned by the Hisaichi lost in 93 Sea Zone
                Dutch win with 1 Fighter remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 1 T.Boat
    
        Non Combat Move - Dutch
            1 Fighter moved from 93 Sea Zone to Peleliu
    
        Turn Complete - Dutch
            Dutch collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -0.67
    Dutch : -0.33
    

    Savegame


  • TripleA Turn Summary: Finns round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Finns
            1 Infantry moved from Oulu to N.Karelia
                  Finns take N.Karelia from Russians
            1 Infantry moved from Kotka to Vyborg
            1 Tank moved from Tampere to Vyborg
            1 Destroyer, 1 Submarine and 1 Transport moved from 22 Sea Zone to 24 Sea Zone
            2 Infantrys moved from Helsinki to 24 Sea Zone
            2 Infantrys moved from 24 Sea Zone to Vyborg
            1 Fighter moved from Helsinki to Vyborg
    
        Purchase Units - Finns
            Finns buy 5 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Vyborg
                Finns attack with 1 Fighter, 3 Infantrys and 1 Tank
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Vyborg, round 2 : 2/5 hits, 1.33 expected hits
                    Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Vyborg
                Finns win, taking Vyborg from Russians with 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Finns
            1 Fighter moved from Vyborg to Helsinki
            3 Infantrys moved from Tampere to Oulu
            1 Infantry moved from Helsinki to Tampere
    
        Place Units - Finns
            5 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Finns : 0.67
    Russians : -0.33
    

    Territory Summary for Finns :

    N.Karelia : 1 flag, 1 Infantry
    Helsinki : 1 AAGun, 1 Factory, 1 Fighter and 5 Infantrys
    Oulu : 3 Infantrys
    Tampere : 1 Infantry
    Vyborg : 3 Infantrys and 1 Tank
    24 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
    

    Production/PUs Summary :

    Germans : 74 / 77
    Russians : 105 / 110
    Italians : 61 / 64
    French : 44 / 44
    Yamamoto : 62 / 90
    Chinese : 40 / 40
    Hisaichi : 59 / 59
    British : 100 / 100
    Anzac : 36 / 36
    Dutch : 17 / 17
    Finns : 13 / 13
    Romanians : 12 / 12
    Thai : 6 / 8
    Americans : 96 / 100
    

    Savegame


  • TripleA Turn Summary: Romanians round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Romanians
            2 Artillerys, 3 Infantrys and 1 Tank moved from E.Romania to Odessa
            1 Fighter moved from Bucharest to Odessa
    
        Purchase Units - Romanians
            Romanians buy 2 Artillerys, 1 Elite and 1 Infantry; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Odessa
                Romanians attack with 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank
                Russians defend with 1 Infantry
                    Romanians roll dice for 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank in Odessa, round 2 : 3/7 hits, 2.33 expected hits
                    Russians roll dice for 1 Infantry in Odessa, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Odessa
                Romanians win, taking Odessa from Russians with 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Romanians: 1 Infantry
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Romanians
            1 Fighter moved from Odessa to E.Romania
            3 Infantrys moved from Bucharest to E.Romania
    
        Place Units - Romanians
            2 Artillerys, 1 Elite and 1 Infantry placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Romanians : 0.67
    Russians : 0.67
    

    Territory Summary for Romanians :

    Odessa : 1 flag, 2 Artillerys, 2 Infantrys and 1 Tank
    Bucharest : 1 AAGun, 2 Artillerys, 1 Elite, 1 Factory and 1 Infantry
    Bulgaria : 1 Infantry
    E.Romania : 1 Fighter and 3 Infantrys
    

    Production/PUs Summary :

    Germans : 74 / 77
    Russians : 104 / 110
    Italians : 61 / 64
    French : 44 / 44
    Yamamoto : 62 / 90
    Chinese : 40 / 40
    Hisaichi : 59 / 59
    British : 100 / 100
    Anzac : 36 / 36
    Dutch : 17 / 17
    Finns : 13 / 13
    Romanians : 13 / 13
    Thai : 6 / 8
    Americans : 96 / 100
    

    Savegame


  • TripleA Turn Summary: Thai round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Thai
            1 Artillery moved from Bangkok to S.Thailand
            1 Tank moved from Bangkok to S.Thailand
            3 Infantrys moved from Bangkok to S.Thailand
            1 Artillery moved from Bangkok to S.Thailand
            1 Infantry moved from Bangkok to S.Thailand
    
        Purchase Units - Thai
            Thai buy 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in S.Thailand
                Thai attack with 2 Artillerys, 4 Infantrys and 1 Tank
                British defend with 1 Artillery and 1 Tank
                    Thai roll dice for 2 Artillerys, 4 Infantrys and 1 Tank in S.Thailand, round 2 : 3/7 hits, 2.17 expected hits
                    British roll dice for 1 Artillery and 1 Tank in S.Thailand, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Thai, 1 Tank owned by the British and 1 Artillery owned by the British lost in S.Thailand
                Thai win, taking S.Thailand from British with 2 Artillerys, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 7
                Casualties for Thai: 1 Infantry
                Casualties for British: 1 Artillery and 1 Tank
    
        Non Combat Move - Thai
    
        Place Units - Thai
            4 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 8 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    British : 0.17
    Thai : 0.83
    

    Territory Summary for Thai :

    S.Thailand : 2 Artillerys, 3 Infantrys and 1 Tank
    Bangkok : 1 AAGun, 1 Factory and 5 Infantrys
    

    Production/PUs Summary :

    Germans : 74 / 77
    Russians : 104 / 110
    Italians : 61 / 64
    French : 44 / 44
    Yamamoto : 62 / 90
    Chinese : 40 / 40
    Hisaichi : 59 / 59
    British : 98 / 100
    Anzac : 36 / 36
    Dutch : 17 / 17
    Finns : 13 / 13
    Romanians : 13 / 13
    Thai : 8 / 8
    Americans : 96 / 100
    

    Savegame


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Americans
            1 Destroyer and 1 Submarine moved from 13 Sea Zone to 28 Sea Zone
            2 Infantrys moved from Greenland to 8 Sea Zone
            2 Infantrys and 1 Transport moved from 8 Sea Zone to 4 Sea Zone
            2 Infantrys moved from 4 Sea Zone to Iceland
            2 Infantrys moved from Northeast USA to Quebec
            2 Infantrys moved from Washington to Northeast USA
            1 Infantry moved from South Central USA to Northeast USA
            1 Elite moved from San Francisco to 83 Sea Zone
            1 Artillery moved from W.Mexico to 83 Sea Zone
            1 Artillery moved from W.Mexico to 83 Sea Zone
            1 Infantry moved from San Francisco to 83 Sea Zone
            2 Artillerys, 1 Elite, 1 Infantry and 2 Transports moved from 83 Sea Zone to 119 Sea Zone
            2 Artillerys, 1 Elite and 1 Infantry moved from 119 Sea Zone to Santiago
            2 Tanks moved from E.Mexico to 100 Sea Zone
            2 Infantrys moved from E.Mexico to 100 Sea Zone
            2 Infantrys, 2 Tanks and 2 Transports moved from 100 Sea Zone to 119 Sea Zone
            2 Infantrys and 2 Tanks moved from 119 Sea Zone to Santiago
            1 Artillery, 3 Infantrys and 1 Tank moved from Central America to Colombia
            2 Tanks moved from E.Mexico to Colombia
            1 Artillery and 1 Infantry moved from Kiska to 71 Sea Zone
            1 Artillery, 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
            1 Artillery and 1 Infantry moved from 72 Sea Zone to Koryakia
            1 Carrier, 1 Destroyer and 2 Fighters moved from 91 Sea Zone to 78 Sea Zone
            5 Bombers moved from Pearl Harbor to Port Moresby
    
        Purchase Units - Americans
            Americans buy 1 B.Transport, 1 Battleship, 1 Carrier, 2 Destroyers, 1 Elite, 1 Factory, 1 Fighter, 1 Infantry and 2 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Santiago
                Americans attack with 2 Artillerys, 1 Elite, 3 Infantrys and 2 Tanks
                Neutral defend with 1 AAGun, 2 Artillerys, 1 Factory, 2 Infantrys and 2 Tanks
                    Americans roll dice for 2 Artillerys, 1 Elite, 3 Infantrys and 2 Tanks in Santiago, round 2 : 0/8 hits, 2.83 expected hits
                    Neutral roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Santiago, round 2 : 1/6 hits, 2.33 expected hits
                    1 Infantry owned by the Americans lost in Santiago
                    Americans roll dice for 2 Artillerys, 1 Elite, 2 Infantrys and 2 Tanks in Santiago, round 3 : 5/7 hits, 2.67 expected hits
                    Neutral roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Santiago, round 3 : 2/6 hits, 2.33 expected hits
                    2 Infantrys owned by the Americans, 1 Tank owned by the Neutral, 2 Infantrys owned by the Neutral and 2 Artillerys owned by the Neutral lost in Santiago
                    Americans roll dice for 2 Artillerys, 1 Elite and 2 Tanks in Santiago, round 4 : 3/5 hits, 2.17 expected hits
                    Neutral roll dice for 1 Tank in Santiago, round 4 : 1/1 hits, 0.50 expected hits
                    1 Artillery owned by the Americans and 1 Tank owned by the Neutral lost in Santiago
                Americans loses 0 PUs for violating Santiagos neutrality.
                Americans win, taking Santiago from Neutral with 1 Artillery, 1 Elite and 2 Tanks remaining. Battle score for attacker is 12
                Casualties for Americans: 1 Artillery and 3 Infantrys
                Casualties for Neutral: 2 Artillerys, 2 Infantrys and 2 Tanks
    
        Non Combat Move - Americans
            1 Carrier, 1 Destroyer and 2 Fighters moved from 91 Sea Zone to 98 Sea Zone
            1 Fighter moved from Pearl Harbor to 98 Sea Zone
            1 Destroyer moved from 91 Sea Zone to 78 Sea Zone
    
        Place Units - Americans
            1 Battleship, 1 Carrier and 1 Fighter placed in 98 Sea Zone
            1 Factory placed in Alaska
            1 B.Transport, 2 Destroyers and 2 Submarines placed in 13 Sea Zone
            1 Elite and 1 Infantry placed in Washington
    
        Turn Complete - Americans
            Americans collect 99 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    Neutral : -1.17
    Americans : 0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Germans
            2 Tanks moved from Languedoc to Paris
            4 ArmoredCars, 2 Artillerys, 9 Infantrys and 9 Tanks moved from Burgundy to Paris
            3 Mech.Infs moved from Bavaria to Paris
            1 Mech.Inf and 2 Stukas moved from Rhine to Paris
            1 Tank moved from Vinnytsia to Donetsk
                  Germans take Donetsk from Russians
            1 Tank moved from Donetsk to Crimea
                  Germans take Crimea from Russians
            1 Artillery and 2 Infantrys moved from Vinnytsia to Kiev
            1 Infantry moved from Danzig to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Latvia
                  Germans take Latvia from Russians
            1 Infantry moved from Danzig to East Prussia
            1 Tank moved from Warsaw to Danzig
            1 Tank moved from Danzig to East Prussia
            6 Infantrys moved from Warsaw to Brest
            2 Tanks moved from Warsaw to Brest
            2 Artillerys moved from Warsaw to Brest
            1 Transport moved from 24 Sea Zone to 23 Sea Zone
            1 Artillery moved from Hamburg to 23 Sea Zone
            1 Infantry moved from Hamburg to 23 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            1 Artillery and 1 Infantry moved from 24 Sea Zone to Lapland
            1 Cruiser moved from 24 Sea Zone to 23 Sea Zone
            1 Infantry moved from Hamburg to 23 Sea Zone
            1 Cruiser and 1 Infantry moved from 23 Sea Zone to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Lapland
            1 Fighter moved from Helsinki to Lapland
            2 Fighters moved from Kotka to Lapland
            1 Bomber moved from Pomerania to Lapland
            1 Transport moved from 24 Sea Zone to 23 Sea Zone
            2 Infantrys moved from Hamburg to 23 Sea Zone
            2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            2 Infantrys moved from 24 Sea Zone to Lapland
    
        Purchase Units - Germans
            Germans buy 2 ArmoredCars, 4 Artillerys, 1 Elite, 10 Infantrys, 1 Stuka and 5 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Lapland
                Germans attack with 1 Artillery, 1 Bomber, 3 Fighters and 4 Infantrys
                Russians defend with 3 Infantrys and 1 Tank
                    Germans roll dice for 1 Battleship and 1 Cruiser in Lapland, round 2 : 2/2 hits, 1.17 expected hits
                    2 Infantrys owned by the Russians lost in Lapland
                    Germans roll dice for 1 Artillery, 1 Bomber, 3 Fighters and 4 Infantrys in Lapland, round 2 : 5/9 hits, 2.83 expected hits
                    Russians roll dice for 1 Infantry and 1 Tank in Lapland, round 2 : 0/2 hits, 0.83 expected hits
                    1 Infantry owned by the Russians and 1 Tank owned by the Russians lost in Lapland
                Germans win, taking Lapland from Russians with 1 Artillery, 1 Bomber, 3 Fighters and 4 Infantrys remaining. Battle score for attacker is 11
                Casualties for Russians: 3 Infantrys and 1 Tank
            Battle in Kiev
                Germans attack with 1 Artillery and 2 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery and 2 Infantrys in Kiev, round 2 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Kiev
                Germans win, taking Kiev from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in East Prussia
                Germans attack with 1 Infantry and 1 Tank
                Russians defend with 1 Artillery
                    Germans roll dice for 1 Infantry and 1 Tank in East Prussia, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Artillery in East Prussia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in East Prussia
                Germans win, taking East Prussia from Russians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Artillery
            Battle in Brest
                Germans attack with 2 Artillerys, 6 Infantrys and 2 Tanks
                Neutral defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 2 Artillerys, 6 Infantrys and 2 Tanks in Brest, round 2 : 5/10 hits, 3.00 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Germans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Brest
                Germans loses 0 PUs for violating Brests neutrality.
                Germans win, taking Brest from Neutral with 2 Artillerys, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Germans: 2 Infantrys
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Paris
                Germans attack with 4 ArmoredCars, 2 Artillerys, 9 Infantrys, 4 Mech.Infs, 2 Stukas and 11 Tanks
                British defend with 3 Fighters, 2 Infantrys and 1 Tank; French defend with 1 AAGun, 2 Adv.Fighters, 1 Artillery, 1 Factory, 1 Fighter, 13 Infantrys and 6 Tanks
                    AA fire in Paris : 1/2 hits, 0.33 expected hits
                    1 Stuka owned by the Germans lost in Paris
                    Germans roll dice for 4 ArmoredCars, 2 Artillerys, 9 Infantrys, 4 Mech.Infs, 1 Stuka and 11 Tanks in Paris, round 2 : 9/31 hits, 12.00 expected hits
                    French roll dice for 2 Adv.Fighters, 1 Artillery, 4 Fighters, 15 Infantrys and 7 Tanks in Paris, round 2 : 12/29 hits, 12.17 expected hits
                    3 ArmoredCars owned by the Germans, 9 Infantrys owned by the Germans and 9 Infantrys owned by the French lost in Paris
                    Germans roll dice for 1 ArmoredCar, 2 Artillerys, 4 Mech.Infs, 1 Stuka and 11 Tanks in Paris, round 3 : 4/19 hits, 8.33 expected hits
                    French roll dice for 2 Adv.Fighters, 1 Artillery, 4 Fighters, 6 Infantrys and 7 Tanks in Paris, round 3 : 8/20 hits, 9.17 expected hits
                    1 ArmoredCar owned by the Germans, 2 Artillerys owned by the Germans, 4 Infantrys owned by the French, 4 Mech.Infs owned by the Germans and 1 Tank owned by the Germans lost in Paris
                    Germans roll dice for 1 Stuka and 10 Tanks in Paris, round 4 : 4/11 hits, 5.50 expected hits
                    French roll dice for 2 Adv.Fighters, 1 Artillery, 4 Fighters, 2 Infantrys and 7 Tanks in Paris, round 4 : 10/16 hits, 7.83 expected hits
                    1 Tank owned by the French, 1 Artillery owned by the French, 2 Infantrys owned by the British and 10 Tanks owned by the Germans lost in Paris
                 retreated to Paris
                French win with 2 Adv.Fighters, 4 Fighters and 6 Tanks remaining. Battle score for attacker is -90
                Casualties for Germans: 4 ArmoredCars, 2 Artillerys, 9 Infantrys, 4 Mech.Infs, 1 Stuka and 11 Tanks
                Casualties for French: 1 Artillery, 13 Infantrys and 1 Tank
                Casualties for British: 2 Infantrys
    
        Non Combat Move - Germans
            1 Artillery and 2 Infantrys moved from Lorraine to Burgundy
            1 Infantry moved from Languedoc to Burgundy
            1 Artillery and 2 Infantrys moved from Rhine to Lorraine
            2 Tanks moved from Bohemia to Lorraine
            1 Infantry moved from Vinnytsia to Donetsk
            2 Infantrys moved from Krakow to Brest
            4 Infantrys moved from Krakow to Vinnytsia
            1 AAGun, 1 Artillery and 2 Infantrys moved from Bohemia to Krakow
            2 Artillerys and 4 Infantrys moved from Pomerania to Danzig
            1 Bomber moved from Lapland to Danzig
            3 Fighters moved from Lapland to Oulu
            2 Artillerys moved from E.Romania to Vinnytsia
            1 Stuka moved from Paris to Burgundy
            1 Destroyer and 1 Submarine moved from 22 Sea Zone to 24 Sea Zone
            1 Infantry moved from Berlin to Saxony
            1 Infantry moved from Darfur to Equatoria
    
        Place Units - Germans
            2 ArmoredCars, 1 Stuka and 1 Tank placed in Rhine
            1 Artillery, 1 Infantry and 1 Tank placed in Bavaria
            1 Artillery, 1 Elite and 4 Infantrys placed in Hamburg
            1 Artillery and 3 Infantrys placed in Warsaw
            1 Artillery, 2 Infantrys and 2 Tanks placed in Bohemia
            1 Tank placed in Berlin
    
        Turn Complete - Germans
            Germans collect 87 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.33
    Neutral : 1.00
    French : 0.83
    AA fire in Paris : : 0.67
    Russians : -1.50
    

    Territory Summary for Germans :

    East Prussia : 1 Infantry and 1 Tank
    Saxony : 1 Infantry
    Berlin : 1 AAGun, 1 Factory and 1 Tank
    Rhine : 1 AAGun, 2 ArmoredCars, 1 Factory, 1 Stuka and 1 Tank
    Bohemia : 1 Artillery, 1 Factory, 2 Infantrys and 2 Tanks
    Bavaria : 1 AAGun, 1 Artillery, 1 Factory, 1 Infantry and 1 Tank
    Hamburg : 1 AAGun, 2 Artillerys, 1 Elite, 1 Factory and 4 Infantrys
    Donetsk : 1 flag, 1 Infantry
    Kiev : 1 flag, 1 Artillery and 2 Infantrys
    Vinnytsia : 1 flag, 3 Artillerys, 8 Infantrys and 3 Tanks
    Crimea : 1 flag, 1 Tank
    Latvia : 1 flag, 1 Infantry
    Burgundy : 1 flag, 1 Artillery, 3 Infantrys and 1 Stuka
    Lorraine : 1 flag, 1 Artillery, 2 Infantrys and 2 Tanks
    Languedoc : 1 flag
    Equatoria : 1 Infantry
    Darfur : 1 flag, 1 Infantry
    Oulu : 3 Fighters
    Lapland : 1 Artillery and 4 Infantrys
    Krakow : 1 flag, 1 AAGun, 1 Artillery and 2 Infantrys
    Warsaw : 1 flag, 1 AAGun, 1 Artillery, 1 Factory and 3 Infantrys
    Brest : 1 flag, 2 Artillerys, 6 Infantrys and 2 Tanks
    Danzig : 1 flag, 2 Artillerys, 1 Bomber and 4 Infantrys
    Hungary : 1 flag
    24 Sea Zone : 1 Battleship, 1 Cruiser, 2 Destroyers, 2 Submarines, 1 T.Boat and 2 Transports
    43 Sea Zone : 1 Destroyer and 2 Transports
    34 Sea Zone : 2 Submarines
    

    Production/PUs Summary :

    Germans : 87 / 87
    Russians : 91 / 110
    Italians : 61 / 64
    French : 44 / 44
    Yamamoto : 62 / 90
    Chinese : 40 / 40
    Hisaichi : 59 / 59
    British : 98 / 100
    Anzac : 36 / 36
    Dutch : 17 / 17
    Finns : 15 / 13
    Romanians : 13 / 13
    Thai : 8 / 8
    Americans : 99 / 99
    

    Savegame


  • You got luck with the dice in Paris…I’ll have to adjust my plans now…


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Russians
            1 Artillery and 2 Infantrys moved from Kursk to Donetsk
            3 Infantrys moved from Kursk to Kiev
            1 Artillery moved from Kursk to Kiev
            1 Bomber moved from Kursk to Kiev
            2 Infantrys moved from Leningrad to Latvia
            1 Adv.Fighter moved from Leningrad to Latvia
            1 Fighter moved from Minsk to Kiev
            1 Fighter moved from Minsk to Latvia
            1 Tank moved from Minsk to Kursk
            1 Tank moved from Yaroslavl to Kursk
            1 Infantry moved from Minsk to Kursk
            3 Infantrys moved from Moscow to Yaroslavl
            2 ArmoredCars moved from Moscow to Kursk
            5 Infantrys moved from Stalingrad to Rostov
            2 ArmoredCars and 2 Tanks moved from Arkhangelsk to Vyborg
            1 Infantry moved from Arkhangelsk to S.Karelia
            2 Infantrys moved from Leningrad to Vyborg
            1 Infantry moved from Kirov to Arkhangelsk
            1 Artillery and 3 Tanks moved from W.Iran to E.Iran
            2 Tanks moved from Tashkent to E.Iran
            1 Tank moved from Uzbekistan to E.Iran
            1 Artillery and 3 Infantrys moved from Uzbekistan to E.Iran
            1 Infantry moved from S.Buryat Mongolia to Chita
            1 Infantry moved from N.Buryat Mongolia to Chita
            1 Fighter moved from Yakutsk to Chita
            1 Artillery, 2 Infantrys and 2 Tanks moved from Ayan to N.Buryat Mongolia
            5 Infantrys moved from Olyokminsk to Yakutsk
            2 Infantrys moved from Evenkia to Olyokminsk
            6 Mech.Infs moved from Sibirsky to N.Buryat Mongolia
    
        Purchase Units - Russians
            Russians buy 4 ArmoredCars, 4 Artillerys, 11 Infantrys and 10 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Vyborg
                Russians attack with 2 ArmoredCars, 2 Infantrys and 2 Tanks
                Finns defend with 3 Infantrys and 1 Tank
                    Russians roll dice for 2 ArmoredCars, 2 Infantrys and 2 Tanks in Vyborg, round 2 : 3/6 hits, 2.00 expected hits
                    Finns roll dice for 3 Infantrys and 1 Tank in Vyborg, round 2 : 2/4 hits, 1.50 expected hits
                    3 Infantrys owned by the Finns and 2 Infantrys owned by the Russians lost in Vyborg
                    Russians roll dice for 2 ArmoredCars and 2 Tanks in Vyborg, round 3 : 1/4 hits, 1.67 expected hits
                    Finns roll dice for 1 Tank in Vyborg, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Finns lost in Vyborg
                Russians win, taking Vyborg from Finns with 2 ArmoredCars and 2 Tanks remaining. Battle score for attacker is 7
                Casualties for Russians: 2 Infantrys
                Casualties for Finns: 3 Infantrys and 1 Tank
            Battle in Kiev
                Russians attack with 1 Artillery, 1 Bomber, 1 Fighter and 3 Infantrys
                Germans defend with 1 Artillery and 2 Infantrys
                    Russians roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 3 Infantrys in Kiev, round 2 : 3/6 hits, 2.00 expected hits
                    Germans roll dice for 1 Artillery and 2 Infantrys in Kiev, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Russians, 1 Artillery owned by the Germans and 2 Infantrys owned by the Germans lost in Kiev
                Russians win, taking Kiev from Germans with 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 Artillery and 2 Infantrys
            Battle in E.Iran
                Russians attack with 2 Artillerys, 3 Infantrys and 6 Tanks
                Neutral defend with 1 Bunker and 3 Infantrys
                    Russians roll dice for 2 Artillerys, 3 Infantrys and 6 Tanks in E.Iran, round 2 : 1/11 hits, 4.50 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 2/4 hits, 1.50 expected hits
                    2 Infantrys owned by the Russians lost in E.Iran
                    Russians roll dice for 2 Artillerys, 1 Infantry and 6 Tanks in E.Iran, round 3 : 7/9 hits, 4.00 expected hits
                    Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 3 : 1/4 hits, 1.50 expected hits
                    1 Bunker owned by the Neutral, 1 Infantry owned by the Russians and 3 Infantrys owned by the Neutral lost in E.Iran
                Russians loses 0 PUs for violating E.Irans neutrality.
                Russians win, taking E.Iran from Neutral with 2 Artillerys and 6 Tanks remaining. Battle score for attacker is 6
                Casualties for Russians: 3 Infantrys
                Casualties for Neutral: 1 Bunker and 3 Infantrys
            Battle in Donetsk
                Russians attack with 1 Artillery and 2 Infantrys
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 Infantry in Donetsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Donetsk
                Russians win, taking Donetsk from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 Infantry
            Battle in Latvia
                Russians attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Latvia, round 2 : 0/4 hits, 1.17 expected hits
                    Germans roll dice for 1 Infantry in Latvia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Latvia
                    Russians roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Latvia, round 3 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 1 Infantry in Latvia, round 3 : 1/1 hits, 0.33 expected hits
                    1 Fighter owned by the Russians and 1 Infantry owned by the Germans lost in Latvia
                Russians win, taking Latvia from Germans with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is -8
                Casualties for Russians: 1 Fighter and 1 Infantry
                Casualties for Germans: 1 Infantry
            Battle in Chita
                Russians attack with 1 Fighter and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 1 Fighter and 2 Infantrys in Chita, round 2 : 0/3 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Chita, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Chita
                    Russians roll dice for 1 Fighter and 1 Infantry in Chita, round 3 : 0/2 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Infantry in Chita, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Chita
                 retreated to Chita
                Hisaichi win with 1 Infantry remaining. Battle score for attacker is -4
                Casualties for Russians: 2 Infantrys
    
        Non Combat Move - Russians
            1 Fighter moved from Chita to N.Buryat Mongolia
            2 Infantrys moved from Irkutsk to S.Buryat Mongolia
            1 Artillery moved from Irkutsk to S.Buryat Mongolia
            1 Fighter moved from Kiev to Kursk
            1 Bomber moved from Kiev to Kursk
            1 Adv.Fighter moved from Latvia to Leningrad
    
        Place Units - Russians
            10 Mech.Infs placed in Moscow
            3 Artillerys placed in Kursk
            4 ArmoredCars placed in Arkhangelsk
            1 Artillery and 3 Infantrys placed in Leningrad
            3 Infantrys placed in W.Iran
            5 Infantrys placed in Sibirsky
    
        Turn Complete - Russians
            Russians collect 103 PUs; end with 103 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.00
    Neutral : 0.00
    Hisaichi : 1.33
    Finns : 0.00
    Russians : -1.33
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Italians
            1 Tank moved from Aquitaine to Brittany
                  Italians take Brittany from French
            1 Tank moved from Brittany to Normandy
                  Italians take Normandy from French
            2 Artillerys, 4 Infantrys and 2 Tanks moved from N.Tunisia to N.Algeria
            1 Tank moved from S.Algeria to N.Algeria
            4 ArmoredCars moved from Tunis to N.Algeria
            1 Artillery and 2 Infantrys moved from Darfur to French Equatorial Africa
            1 Artillery, 2 Infantrys and 1 Tank moved from Equatoria to French Equatorial Africa
            1 Battleship, 1 Carrier, 2 Destroyers and 1 Submarine moved from 46 Sea Zone to 48 Sea Zone
            2 Fighters moved from 46 Sea Zone to Greece
            2 Fighters moved from Campania to Greece
            3 Artillerys, 1 Infantry and 1 Tank moved from Serbia to Greece
            2 Infantrys moved from Sicily to 46 Sea Zone
            2 Infantrys and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
            2 Infantrys moved from 48 Sea Zone to Greece
            2 Infantrys moved from Rome to 50 Sea Zone
            1 Destroyer, 2 Infantrys and 1 Transport moved from 50 Sea Zone to 48 Sea Zone
            2 Infantrys moved from 48 Sea Zone to Greece
    
        Purchase Units - Italians
            Italians buy 2 Artillerys, 1 Elite, 10 Infantrys, 4 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 48 Sea Zone
                Italians attack with 1 Battleship, 1 Carrier, 3 Destroyers, 1 Submarine and 2 Transports
                British defend with 1 Destroyer
                    Italians roll dice for 1 Submarine in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Battleship, 1 Carrier, 3 Destroyers and 2 Transports in 48 Sea Zone, round 2 : 3/5 hits, 1.83 expected hits
                    British roll dice for 1 Destroyer in 48 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 Battleship owned by the Italians
                    1 Destroyer owned by the British lost in 48 Sea Zone
                Italians win with 1 Battleship, 1 Carrier, 3 Destroyers, 1 Submarine and 2 Transports remaining. Battle score for attacker is 8
                Casualties for British: 1 Destroyer
            Battle in French Equatorial Africa
                Italians attack with 2 Artillerys, 4 Infantrys and 1 Tank
                British defend with 2 Infantrys; French defend with 3 Infantrys
                    Italians roll dice for 2 Artillerys, 4 Infantrys and 1 Tank in French Equatorial Africa, round 2 : 2/7 hits, 2.17 expected hits
                    French roll dice for 5 Infantrys in French Equatorial Africa, round 2 : 0/5 hits, 1.67 expected hits
                    2 Infantrys owned by the French lost in French Equatorial Africa
                    Italians roll dice for 2 Artillerys, 4 Infantrys and 1 Tank in French Equatorial Africa, round 3 : 1/7 hits, 2.17 expected hits
                    French roll dice for 3 Infantrys in French Equatorial Africa, round 3 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Italians and 1 Infantry owned by the British lost in French Equatorial Africa
                    Italians roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in French Equatorial Africa, round 4 : 1/6 hits, 2.00 expected hits
                    French roll dice for 2 Infantrys in French Equatorial Africa, round 4 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the French lost in French Equatorial Africa
                    Italians roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in French Equatorial Africa, round 5 : 3/6 hits, 2.00 expected hits
                    French roll dice for 1 Infantry in French Equatorial Africa, round 5 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in French Equatorial Africa
                Italians win, taking French Equatorial Africa from French with 2 Artillerys, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 8
                Casualties for French: 3 Infantrys
                Casualties for Italians: 1 Infantry
                Casualties for British: 2 Infantrys
            Battle in N.Algeria
                Italians attack with 4 ArmoredCars, 2 Artillerys, 4 Infantrys and 3 Tanks
                French defend with 1 Infantry
                    Italians roll dice for 4 ArmoredCars, 2 Artillerys, 4 Infantrys and 3 Tanks in N.Algeria, round 2 : 5/13 hits, 4.50 expected hits
                    French roll dice for 1 Infantry in N.Algeria, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the French and 1 Infantry owned by the Italians lost in N.Algeria
                Italians win, taking N.Algeria from French with 4 ArmoredCars, 2 Artillerys, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 0
                Casualties for Italians: 1 Infantry
                Casualties for French: 1 Infantry
            Battle in Greece
                Italians attack with 3 Artillerys, 4 Fighters, 5 Infantrys and 1 Tank
                Neutral defend with 1 AAGun, 1 Fighter, 5 Infantrys and 1 Tank
                    AA fire in Greece : 0/4 hits, 0.67 expected hits
                    Italians roll dice for 3 Artillerys, 4 Fighters, 5 Infantrys and 1 Tank in Greece, round 2 : 5/13 hits, 4.17 expected hits
                    Neutral roll dice for 1 Fighter, 5 Infantrys and 1 Tank in Greece, round 2 : 1/7 hits, 2.67 expected hits
                    5 Infantrys owned by the Neutral and 1 Infantry owned by the Italians lost in Greece
                    Italians roll dice for 3 Artillerys, 4 Fighters, 4 Infantrys and 1 Tank in Greece, round 3 : 3/12 hits, 4.00 expected hits
                    Neutral roll dice for 1 Fighter and 1 Tank in Greece, round 3 : 2/2 hits, 1.00 expected hits
                    1 Fighter owned by the Neutral, 1 Tank owned by the Neutral and 2 Infantrys owned by the Italians lost in Greece
                Italians loses 0 PUs for violating Greeces neutrality.
                Italians win, taking Greece from Neutral with 3 Artillerys, 4 Fighters, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 17
                Casualties for Italians: 3 Infantrys
                Casualties for Neutral: 1 Fighter, 5 Infantrys and 1 Tank
    
        Non Combat Move - Italians
            2 Fighters moved from Greece to 48 Sea Zone
            2 Artillerys, 3 Infantrys and 1 Tank moved from Provence to Burgundy
            1 Tank moved from Orleanais to Normandy
            1 AAGun and 1 Infantry moved from Rome to 46 Sea Zone
            1 AAGun, 1 Infantry and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
            1 AAGun and 1 Infantry moved from 48 Sea Zone to Tobruk
            2 Fighters moved from Greece to Tobruk
            1 Transport moved from 43 Sea Zone to 44 Sea Zone
            1 Infantry moved from Sardinia to 44 Sea Zone
            1 Infantry moved from Tuscany to 44 Sea Zone
            2 Infantrys and 1 Transport moved from 44 Sea Zone to 43 Sea Zone
            2 Infantrys moved from 43 Sea Zone to Provence
            2 Infantrys moved from Rome to 50 Sea Zone
            2 Infantrys and 1 Transport moved from 50 Sea Zone to 48 Sea Zone
            2 Infantrys moved from 48 Sea Zone to Tobruk
            1 Elite moved from Rome to 46 Sea Zone
            1 Elite and 1 Transport moved from 46 Sea Zone to 43 Sea Zone
            1 Elite moved from 43 Sea Zone to Provence
    
        Place Units - Italians
            4 Mech.Infs placed in Tunis
            1 Artillery and 3 Infantrys placed in Provence
            2 Infantrys and 2 Tanks placed in Lombardy
            1 Artillery, 1 Elite and 5 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 74 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.67
    Italians : -0.17
    British : 0.67
    AA fire in Greece : : -0.67
    French : -2.00
    

    Territory Summary for Italians :

    Rome : 1 Artillery, 1 Elite, 1 Factory and 5 Infantrys
    Lombardy : 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks
    Tobruk : 1 AAGun, 2 Fighters and 4 Infantrys
    Kufra : 1 Infantry
    Burgundy : 2 Artillerys, 3 Infantrys and 1 Tank
    Aquitaine : 1 flag
    Orleanais : 1 flag
    Brittany : 1 flag
    Normandy : 1 flag, 1 AAGun, 1 Factory and 2 Tanks
    Provence : 1 flag, 1 AAGun, 1 Artillery, 1 Elite, 1 Factory and 5 Infantrys
    N.Algeria : 1 flag, 4 ArmoredCars, 2 Artillerys, 3 Infantrys and 3 Tanks
    French Equatorial Africa : 1 flag, 2 Artillerys, 3 Infantrys and 1 Tank
    S.Algeria : 1 flag, 1 Infantry
    S.Tunisia : 1 flag
    N.Tunisia : 1 flag
    Tunis : 1 flag, 1 AAGun, 1 Factory and 4 Mech.Infs
    Equatoria : 1 flag
    Kordofan : 1 flag, 1 Infantry
    Croatia : 1 flag
    Greece : 1 flag, 1 AAGun, 3 Artillerys, 2 Infantrys and 1 Tank
    Serbia : 1 flag
    43 Sea Zone : 1 Cruiser and 3 Transports
    48 Sea Zone : 1 Battleship, 1 Carrier, 3 Destroyers, 2 Fighters, 1 Submarine and 4 Transports
    

    Production/PUs Summary :

    Germans : 80 / 87
    Russians : 103 / 103
    Italians : 74 / 74
    French : 35 / 44
    Yamamoto : 62 / 90
    Chinese : 40 / 40
    Hisaichi : 59 / 59
    British : 98 / 100
    Anzac : 36 / 36
    Dutch : 17 / 17
    Finns : 13 / 13
    Romanians : 13 / 13
    Thai : 8 / 8
    Americans : 99 / 99
    

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - French
            1 Infantry moved from French Somaliland to Italian East Africa
            1 Infantry moved from Yunnan to N.Thailand
            1 Artillery moved from Iceland to 4 Sea Zone
            1 Artillery and 1 Transport moved from 4 Sea Zone to 12 Sea Zone
            1 Artillery moved from 12 Sea Zone to Oslo
            1 Destroyer moved from 4 Sea Zone to 12 Sea Zone
    
        Purchase Units - French
            French buy 7 Infantrys and 6 Tanks; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in Oslo
                French attack with 1 Artillery
                Neutral defend with 1 Infantry
                    French roll dice for 1 Artillery in Oslo, round 2 : 0/1 hits, 0.33 expected hits
                    Neutral roll dice for 1 Infantry in Oslo, round 2 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Artillery in Oslo, round 3 : 0/1 hits, 0.33 expected hits
                    Neutral roll dice for 1 Infantry in Oslo, round 3 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Artillery in Oslo, round 4 : 1/1 hits, 0.33 expected hits
                    Neutral roll dice for 1 Infantry in Oslo, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Oslo
                French loses 0 PUs for violating Oslos neutrality.
                French win, taking Oslo from Neutral with 1 Artillery remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - French
    
        Place Units - French
            2 Infantrys and 6 Tanks placed in Paris
            4 Infantrys placed in E.Morocco
            1 Infantry placed in Syria
    
        Turn Complete - French
            French collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Neutral : -1.00
    French : 0.00
    

    Savegame


  • TripleA Turn Summary: Yamamoto round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Yamamoto
            1 Infantry moved from Tokyo to 84 Sea Zone
            1 Cruiser and 1 Infantry moved from 84 Sea Zone to 92 Sea Zone
            1 Infantry moved from 92 Sea Zone to S.French Indochina
                  Yamamoto take S.French Indochina from French
            1 Transport moved from 110 Sea Zone to 92 Sea Zone
            1 Artillery and 1 Infantry moved from Hong Kong to 92 Sea Zone
            1 Artillery and 1 Infantry moved from 92 Sea Zone to N.French Indochina
            1 Adv.Fighter moved from Hong Kong to Kwangsi
            1 Elite and 2 Infantrys moved from Tokyo to 84 Sea Zone
            1 Infantry moved from Chubu to 84 Sea Zone
            1 B.Transport, 1 Elite and 3 Infantrys moved from 84 Sea Zone to 92 Sea Zone
            1 Elite and 3 Infantrys moved from 92 Sea Zone to Kwangsi
            1 Fighter moved from 110 Sea Zone to 65 Sea Zone
            1 Fighter moved from Bangkok to 65 Sea Zone
            3 Tanks moved from Banjarmasin to 110 Sea Zone
            1 Artillery moved from Banjarmasin to 110 Sea Zone
            3 Infantrys moved from Banjarmasin to 110 Sea Zone
            1 Artillery, 3 Infantrys and 3 Tanks moved from 110 Sea Zone to Malaya
            1 Infantry moved from Shanghai to Anhwei
            1 Tank moved from Kiangsi to Anhwei
            2 Tanks moved from Kwangtung to Hunan
            1 Bomber moved from Davao to 65 Sea Zone
            1 Artillery moved from Truk to 102 Sea Zone
            1 Infantry moved from Truk to 102 Sea Zone
            2 Fighters moved from 102 Sea Zone to Peleliu
            1 Artillery, 1 Carrier, 1 Destroyer, 1 Infantry and 1 Transport moved from 102 Sea Zone to 107 Sea Zone
            1 Artillery and 1 Infantry moved from 107 Sea Zone to Peleliu
            1 Destroyer moved from 108 Sea Zone to 107 Sea Zone
            1 Battleship moved from 102 Sea Zone to 107 Sea Zone
            1 Bomber moved from Hong Kong to N.French Indochina
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Adv.Fighter, 2 Artillerys, 1 B.Transport, 1 Cruiser, 2 Destroyers, 1 Elite, 10 Infantrys and 2 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 65 Sea Zone
                Yamamoto attack with 1 Bomber and 2 Fighters
                British defend with 1 Transport
                    Yamamoto roll dice for 1 Bomber and 2 Fighters in 65 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    British roll dice for 1 Transport in 65 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the British lost in 65 Sea Zone
                Yamamoto win with 1 Bomber and 2 Fighters remaining. Battle score for attacker is 6
                Casualties for British: 1 Transport
            Battle in Malaya
                Yamamoto attack with 1 Artillery, 3 Infantrys and 3 Tanks
                British defend with 1 AAGun, 1 Bunker, 5 Infantrys and 2 Tanks
                    Yamamoto roll dice for 1 Battleship in Malaya, round 2 : 0/1 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Artillery, 3 Infantrys and 3 Tanks in Malaya, round 2 : 2/7 hits, 2.50 expected hits
                Units damaged: 1 Bunker owned by the British
                    British roll dice for 1 Bunker, 5 Infantrys and 2 Tanks in Malaya, round 2 : 0/8 hits, 3.17 expected hits
                    1 Infantry owned by the British lost in Malaya
                    Yamamoto roll dice for 1 Artillery, 3 Infantrys and 3 Tanks in Malaya, round 3 : 4/7 hits, 2.50 expected hits
                    British roll dice for 1 Bunker, 4 Infantrys and 2 Tanks in Malaya, round 3 : 2/7 hits, 2.83 expected hits
                    2 Infantrys owned by the Yamamoto and 4 Infantrys owned by the British lost in Malaya
                    Yamamoto roll dice for 1 Artillery, 1 Infantry and 3 Tanks in Malaya, round 4 : 3/5 hits, 2.17 expected hits
                    British roll dice for 1 Bunker and 2 Tanks in Malaya, round 4 : 3/3 hits, 1.50 expected hits
                    1 Bunker owned by the British, 2 Tanks owned by the British, 1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Malaya
                Yamamoto win, taking Malaya from British with 2 Tanks remaining. Battle score for attacker is 11
                Casualties for British: 1 Bunker, 5 Infantrys and 2 Tanks
                Casualties for Yamamoto: 1 Artillery, 3 Infantrys and 1 Tank
            Battle in Anhwei
                Yamamoto attack with 1 Infantry and 1 Tank
                Chinese defend with 1 Artillery
                    Yamamoto roll dice for 1 Infantry and 1 Tank in Anhwei, round 2 : 2/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Artillery in Anhwei, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Artillery owned by the Chinese lost in Anhwei
                Yamamoto win, taking Anhwei from Chinese with 1 Tank remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
                Casualties for Chinese: 1 Artillery
            Battle in Kwangsi
                Yamamoto attack with 1 Adv.Fighter, 1 Elite and 3 Infantrys
                Chinese defend with 1 Tank
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Elite and 3 Infantrys in Kwangsi, round 2 : 3/5 hits, 1.33 expected hits
                    Chinese roll dice for 1 Tank in Kwangsi, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Chinese lost in Kwangsi
                Yamamoto win, taking Kwangsi from Chinese with 1 Adv.Fighter, 1 Elite and 3 Infantrys remaining. Battle score for attacker is 5
                Casualties for Chinese: 1 Tank
            Battle in N.French Indochina
                Yamamoto attack with 1 Artillery, 1 Bomber and 1 Infantry
                Anzac defend with 1 Fighter
                    Yamamoto roll dice for 1 Cruiser in N.French Indochina, round 2 : 1/1 hits, 0.50 expected hits
                    1 Fighter owned by the Anzac lost in N.French Indochina
                Yamamoto win, taking N.French Indochina from French with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 8
                Casualties for Anzac: 1 Fighter
            Battle in Peleliu
                Yamamoto attack with 1 Artillery, 2 Fighters and 1 Infantry
                Dutch defend with 1 Artillery and 1 Fighter
                    Yamamoto roll dice for 1 Battleship in Peleliu, round 2 : 1/1 hits, 0.67 expected hits
                    1 Artillery owned by the Dutch lost in Peleliu
                    Yamamoto roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Peleliu, round 2 : 1/4 hits, 1.33 expected hits
                    Dutch roll dice for 1 Fighter in Peleliu, round 2 : 1/1 hits, 0.50 expected hits
                    1 Fighter owned by the Dutch and 1 Infantry owned by the Yamamoto lost in Peleliu
                Yamamoto win, taking Peleliu from Dutch with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 10
                Casualties for Dutch: 1 Artillery and 1 Fighter
                Casualties for Yamamoto: 1 Infantry
            Battle in Hunan
                Yamamoto attack with 2 Tanks
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 2 Tanks in Hunan, round 2 : 1/2 hits, 1.00 expected hits
                    Chinese roll dice for 1 Infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 Tank owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Hunan
                Yamamoto win, taking Hunan from Chinese with 1 Tank remaining. Battle score for attacker is -3
                Casualties for Yamamoto: 1 Tank
                Casualties for Chinese: 1 Infantry
    
        Non Combat Move - Yamamoto
            Turning on Edit Mode
            EDIT: Changing ownership of Ponape from Americans to Yamamoto
            EDIT: Removing units owned by Yamamoto from Truk: 1 Infantry
            EDIT: Adding units owned by Yamamoto to Ponape: 1 Infantry
            EDIT: Turning off Edit Mode
            3 Infantrys moved from Hong Kong to Kwangtung
            1 Adv.Fighter moved from Kwangsi to Kwangtung
            1 Bomber moved from N.French Indochina to Hong Kong
            1 Bomber moved from 65 Sea Zone to Banjarmasin
            2 Fighters moved from 65 Sea Zone to 110 Sea Zone
            2 Fighters moved from Peleliu to 107 Sea Zone
            1 Destroyer moved from 85 Sea Zone to 107 Sea Zone
            1 Artillery moved from Truk to Woleai
            1 Submarine moved from 85 Sea Zone to 76 Sea Zone
    
        Place Units - Yamamoto
            1 Cruiser placed in 110 Sea Zone
            3 Infantrys placed in Banjarmasin
            2 Artillerys and 4 Infantrys placed in Hong Kong
            1 B.Transport, 2 Destroyers and 2 Submarines placed in 85 Sea Zone
            Yamamoto undo move 4.
            1 B.Transport, 2 Destroyers and 1 Submarine placed in 85 Sea Zone
            1 Submarine placed in 85 Sea Zone
            1 Adv.Fighter, 1 Elite and 3 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 81 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    British : -2.67
    Yamamoto : 4.33
    Chinese : 0.83
    Dutch : 0.50
    

    Territory Summary for Yamamoto :

    N.French Indochina : 1 flag, 1 Artillery and 1 Infantry
    S.French Indochina : 1 flag, 1 Infantry
    Tokyo : 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Elite, 1 Factory and 3 Infantrys
    Kusaie : 1 Infantry
    Minamitori : 1 Infantry
    Ulithi : 1 Infantry
    Kwangsi : 1 flag, 1 Elite and 3 Infantrys
    Paramushir : 1 Infantry
    Kunashir : 1 Artillery
    Hainan : 1 flag
    Rongelap : 1 Infantry
    Iwo Jima : 1 Infantry
    Saipan : 1 AAGun, 1 Bunker, 2 Infantrys and 1 Tank
    Kyushu : 3 Infantrys
    Chubu : 1 Factory and 3 Infantrys
    Fukien : 1 flag
    Iturup : 1 Infantry
    Peleliu : 1 Artillery
    Kwangtung : 1 flag, 1 Adv.Fighter and 3 Infantrys
    Shanghai : 1 flag
    Kiangsi : 1 flag
    Hunan : 1 flag, 1 Tank
    Anhwei : 1 flag, 1 Tank
    Hong Kong : 1 flag, 1 AAGun, 2 Artillerys, 1 Bomber, 1 Factory and 4 Infantrys
    Nauru : 1 flag, 1 Infantry
    Banjarmasin : 1 flag, 1 AAGun, 1 Artillery, 1 Bomber, 1 Factory and 3 Infantrys
    Malaya : 1 flag, 1 AAGun and 2 Tanks
    Truk : 1 flag
    Ponape : 1 flag, 1 Infantry
    Woleai : 1 flag, 1 Artillery
    107 Sea Zone : 1 Battleship, 1 Carrier, 3 Destroyers, 2 Fighters and 1 Transport
    110 Sea Zone : 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Fighters, 1 T.Boat and 4 Transports
    85 Sea Zone : 1 B.Transport, 2 Destroyers and 2 Submarines
    76 Sea Zone : 1 Submarine
    92 Sea Zone : 1 B.Transport, 1 Cruiser and 1 Transport
    

    Production/PUs Summary :

    Germans : 80 / 87
    Russians : 103 / 103
    Italians : 74 / 74
    French : 33 / 37
    Yamamoto : 81 / 81
    Chinese : 34 / 40
    Hisaichi : 59 / 59
    British : 92 / 100
    Anzac : 36 / 36
    Dutch : 16 / 17
    Finns : 13 / 13
    Romanians : 13 / 13
    Thai : 8 / 8
    Americans : 97 / 99
    

    Savegame


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Chinese
            1 Tank moved from Chahar to Peking
            1 Tank moved from Shansi to Peking
            2 Infantrys moved from Hupeh to Anhwei
            1 Infantry moved from Shensi to Hupeh
            2 Tanks moved from Shensi to Shantung
            1 Artillery and 1 Infantry moved from Lanchow to Szechwan
            2 Infantrys moved from Ningsia to Suiyuan
            5 Infantrys moved from E.Qinghai to Lanchow
            1 Infantry moved from E.Qinghai to Ningsia
            2 Infantrys moved from Gobi Altai to Ningsia
            1 Mech.Inf moved from Hsining to Szechwan
            1 Tank moved from Hsining to Ningsia
            1 Tank moved from Hsining to Lanchow
            1 ArmoredCar moved from Hsining to Ningsia
            1 ArmoredCar moved from Hsining to Lanchow
            2 Artillerys and 2 Infantrys moved from Urumqi to E.Sinkiang
            1 Fighter moved from Hupeh to Anhwei
    
        Purchase Units - Chinese
            Chinese buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 3 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Anhwei
                Chinese attack with 1 Fighter and 2 Infantrys
                Yamamoto defend with 1 Tank
                    Chinese roll dice for 1 Fighter and 2 Infantrys in Anhwei, round 2 : 1/3 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Tank in Anhwei, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Yamamoto lost in Anhwei
                Chinese win, taking Anhwei from Yamamoto with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 5
                Casualties for Yamamoto: 1 Tank
            Battle in Peking
                Chinese attack with 2 Tanks
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 2 Tanks in Peking, round 2 : 2/2 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Infantry in Peking, round 2 : 1/1 hits, 0.33 expected hits
                    1 Tank owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Peking
                Chinese win, taking Peking from Hisaichi with 1 Tank remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 Tank
                Casualties for Hisaichi: 1 Infantry
            Battle in Shantung
                Chinese attack with 2 Tanks
                Hisaichi defend with 2 Infantrys
                    Chinese roll dice for 2 Tanks in Shantung, round 2 : 2/2 hits, 1.00 expected hits
                    Hisaichi roll dice for 2 Infantrys in Shantung, round 2 : 1/2 hits, 0.67 expected hits
                    1 Tank owned by the Chinese and 2 Infantrys owned by the Hisaichi lost in Shantung
                Chinese win, taking Shantung from Hisaichi with 1 Tank remaining. Battle score for attacker is -1
                Casualties for Chinese: 1 Tank
                Casualties for Hisaichi: 2 Infantrys
    
        Non Combat Move - Chinese
            1 Fighter moved from Anhwei to Szechwan
            1 Adv.Fighter moved from Hsining to Szechwan
    
        Place Units - Chinese
            1 Adv.Fighter, 2 ArmoredCars, 1 Infantry and 2 Tanks placed in Hsining
            2 Artillerys and 2 Infantrys placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 42 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 1.00
    Yamamoto : -0.50
    Chinese : 2.33
    

    Savegame


  • TripleA Turn Summary: Hisaichi round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Hisaichi
            1 Artillery moved from Hulunbuir to Peking
            1 Artillery and 1 Infantry moved from Khabarovsk to Ayan
            2 Infantrys moved from Liaoning to Peking
            1 Infantry moved from Liaoning to Peking
            1 Artillery and 1 Infantry moved from Changchun to 84 Sea Zone
            1 Artillery and 1 Infantry moved from 84 Sea Zone to Shantung
            1 Artillery moved from Liaoning to Peking
            1 Tank moved from Liaoning to Peking
            2 Fighters moved from Liaoning to Shantung
            1 Infantry and 1 Tank moved from West Borneo to 110 Sea Zone
            1 Tank moved from East And South Borneo to 110 Sea Zone
            1 Infantry and 2 Tanks moved from 110 Sea Zone to Sumatra
            1 Tank moved from Java to Sumatra
            1 Artillery moved from Java to Sumatra
            1 Fighter moved from Bangkok to Sumatra
            1 Bomber and 1 Fighter moved from Bangkok to Sumatra
            1 Artillery moved from Mindanao to 107 Sea Zone
            1 Infantry moved from Davao to 107 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 110 Sea Zone
            1 Battleship moved from 107 Sea Zone to 110 Sea Zone
            1 Artillery and 1 Infantry moved from 110 Sea Zone to Sumatra
            1 Infantry moved from Java to Sumatra
            1 Adv.Fighter moved from Changchun to Ayan
            1 Infantry moved from Khabarovsk to Ayan
            1 Transport moved from 107 Sea Zone to 84 Sea Zone
            2 Infantrys moved from Changchun to 84 Sea Zone
            2 Infantrys moved from 84 Sea Zone to Shantung
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 1 Destroyer, 11 Infantrys, 1 Submarine and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Ayan
                Hisaichi attack with 1 Adv.Fighter, 1 Artillery and 2 Infantrys
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Ayan, round 2 : 0/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Ayan, round 3 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Infantry in Ayan, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
                Hisaichi win, taking Ayan from Russians with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Peking
                Hisaichi attack with 2 Artillerys, 3 Infantrys and 1 Tank
                Chinese defend with 1 Tank
                    Hisaichi roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Peking, round 2 : 1/6 hits, 2.00 expected hits
                    Chinese roll dice for 1 Tank in Peking, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Chinese lost in Peking
                Hisaichi win, taking Peking from Chinese with 2 Artillerys, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 5
                Casualties for Chinese: 1 Tank
            Battle in Shantung
                Hisaichi attack with 1 Artillery, 2 Fighters and 3 Infantrys
                Chinese defend with 1 Tank
                    Hisaichi roll dice for 1 Artillery, 2 Fighters and 3 Infantrys in Shantung, round 2 : 1/6 hits, 1.67 expected hits
                    Chinese roll dice for 1 Tank in Shantung, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Chinese lost in Shantung
                Hisaichi win, taking Shantung from Chinese with 1 Artillery, 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 5
                Casualties for Chinese: 1 Tank
            Battle in Sumatra
                Hisaichi attack with 2 Artillerys, 1 Bomber, 2 Fighters, 3 Infantrys and 3 Tanks
                British defend with 1 Artillery and 1 Infantry; Dutch defend with 2 Artillerys, 1 Bunker and 2 Infantrys
                    Hisaichi roll dice for 1 Battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits
                Units damaged: 1 Bunker owned by the Dutch
                    Hisaichi roll dice for 2 Artillerys, 1 Bomber, 2 Fighters, 3 Infantrys and 3 Tanks in Sumatra, round 2 : 4/11 hits, 4.33 expected hits
                    Dutch roll dice for 3 Artillerys, 1 Bunker and 3 Infantrys in Sumatra, round 2 : 1/7 hits, 2.50 expected hits
                    1 Artillery owned by the Dutch, 1 Infantry owned by the British, 2 Infantrys owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Sumatra
                    Hisaichi roll dice for 2 Artillerys, 1 Bomber, 2 Fighters, 2 Infantrys and 3 Tanks in Sumatra, round 3 : 5/10 hits, 4.17 expected hits
                    Dutch roll dice for 2 Artillerys and 1 Bunker in Sumatra, round 3 : 2/3 hits, 1.17 expected hits
                    1 Artillery owned by the Dutch, 1 Artillery owned by the British, 1 Bunker owned by the Dutch and 2 Infantrys owned by the Hisaichi lost in Sumatra
                Hisaichi win, taking Sumatra from Dutch with 2 Artillerys, 1 Bomber, 2 Fighters and 3 Tanks remaining. Battle score for attacker is 18
                Casualties for Hisaichi: 3 Infantrys
                Casualties for British: 1 Artillery and 1 Infantry
                Casualties for Dutch: 2 Artillerys, 1 Bunker and 2 Infantrys
    
        Non Combat Move - Hisaichi
            2 Fighters moved from Sumatra to 110 Sea Zone
            1 Bomber moved from Sumatra to West Borneo
            3 Infantrys moved from Davao to Mindanao
            2 Fighters moved from Shantung to Liaoning
            1 Adv.Fighter moved from Ayan to Heilungchiang
            1 Tank moved from Khabarovsk to Heilungchiang
            2 Artillerys and 2 Infantrys moved from Kirin to Heilungchiang
            2 Infantrys moved from Changchun to Kirin
    
        Place Units - Hisaichi
            1 Destroyer and 1 Submarine placed in 84 Sea Zone
            1 Adv.Fighter and 3 Infantrys placed in Davao
            3 Infantrys placed in West Borneo
            2 Artillerys and 2 Infantrys placed in Liaoning
            3 Infantrys and 1 Tank placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 63 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -2.50
    Chinese : -1.00
    Russians : 0.33
    Dutch : -0.67
    

    Territory Summary for Hisaichi :

    Vladivostok : 1 flag
    Chita : 1 flag, 1 Infantry
    Ayan : 1 flag, 1 Artillery and 1 Infantry
    Khabarovsk : 1 flag
    Liaoning : 2 Artillerys, 1 Factory, 2 Fighters and 2 Infantrys
    Kirin : 2 Infantrys
    Peking : 1 flag, 2 Artillerys, 3 Infantrys and 1 Tank
    Shantung : 1 flag, 1 Artillery and 3 Infantrys
    Formosa : 1 Tank
    Changchun : 1 AAGun, 1 Factory, 3 Infantrys and 1 Tank
    Heilungchiang : 1 Adv.Fighter, 2 Artillerys, 3 Infantrys and 1 Tank
    British Borneo : 1 flag
    West Borneo : 1 flag, 1 Bomber, 1 Factory and 3 Infantrys
    East And South Borneo : 1 flag
    Sumatra : 1 flag, 2 Artillerys and 3 Tanks
    Java : 1 flag, 1 Infantry
    Davao : 1 flag, 1 AAGun, 1 Adv.Fighter, 1 Factory and 3 Infantrys
    Panay : 1 flag, 1 Infantry
    Manila : 1 flag, 1 Infantry
    Mindanao : 1 flag, 3 Infantrys
    107 Sea Zone : 1 Destroyer and 2 Submarines
    110 Sea Zone : 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters and 3 Transports
    84 Sea Zone : 1 Destroyer, 1 Submarine and 2 Transports
    

    Production/PUs Summary :

    Germans : 80 / 87
    Russians : 101 / 103
    Italians : 74 / 74
    French : 33 / 37
    Yamamoto : 79 / 81
    Chinese : 36 / 42
    Hisaichi : 63 / 63
    British : 92 / 100
    Anzac : 36 / 36
    Dutch : 14 / 17
    Finns : 13 / 13
    Romanians : 13 / 13
    Thai : 8 / 8
    Americans : 97 / 99
    

    Savegame

Suggested Topics

  • 12
  • 42
  • 36
  • 22
  • 133
  • 39
  • 105
  • 166
Axis & Allies Boardgaming Custom Painted Miniatures

37

Online

17.0k

Users

39.3k

Topics

1.7m

Posts