Sovietishcat (allies +6) vs Samuel06 (axis) BM3 1st game


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese repair damage of 5x factory_minor; Remaining resources: 72 PUs; 6 SuicideAttackTokens; 
            Japanese buy 2 armour, 3 artilleries, 4 infantry, 4 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kansu to Tsinghai
                  Japanese take Tsinghai from Chinese
            2 artilleries and 2 infantry moved from Shensi to Sikang
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Kwangtung to Yunnan
            3 bombers, 2 fighters and 2 tactical_bombers moved from French Indo China to Sikang
            1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to 43 Sea Zone
            1 submarine moved from 42 Sea Zone to 41 Sea Zone
            3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Philippines
            1 marine moved from French Indo China to 36 Sea Zone
            3 infantry moved from Kwangsi to 36 Sea Zone
            1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 destroyer moved from 36 Sea Zone to 43 Sea Zone
            2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 marine and 2 transports moved from 36 Sea Zone to 35 Sea Zone
            3 infantry and 1 marine moved from 35 Sea Zone to Philippines
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 43 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                Americans defend with 1 cruiser
                    Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    Americans roll dice for 1 cruiser in 43 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Americans lost in 43 Sea Zone
                Japanese win with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 12
                Casualties for Americans: 1 cruiser
            Battle in Borneo
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 marine
                    Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 marine in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 2/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 marine in Borneo, round 3 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the ANZAC lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                Casualties for ANZAC: 1 marine
            Battle in 37 Sea Zone
                Japanese attack with 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 37 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for ANZAC: 1 destroyer
            Battle in 35 Sea Zone
                Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 1 fighter and 2 transports
                Americans defend with 1 transport; ANZAC defend with 1 destroyer
                    Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 1 fighter and 2 transports in 35 Sea Zone, round 2 : 2/7 hits, 3.50 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 destroyer owned by the ANZAC and 1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win with 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 1 fighter and 2 transports remaining. Battle score for attacker is 15
                Casualties for ANZAC: 1 destroyer
                Casualties for Americans: 1 transport
            Battle in Philippines
                Japanese attack with 3 fighters, 3 infantry, 1 marine and 3 tactical_bombers
                Americans defend with 1 airfield, 1 armour, 1 harbour and 1 infantry
                    Japanese roll dice for 3 fighters, 3 infantry, 1 marine and 3 tactical_bombers in Philippines, round 2 : 6/10 hits, 4.33 expected hits
                    Americans roll dice for 1 armour and 1 infantry in Philippines, round 2 : 2/2 hits, 0.83 expected hits
                    2 infantry owned by the Japanese, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 3 fighters, 1 infantry, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 1 armour and 1 infantry
            Battle in Yunnan
                Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 3 : 0/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Yunnan
                 retreated to Yunnan
                Chinese win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 infantry and 1 mech_infantry
                Casualties for Chinese: 1 infantry
            Battle in Sikang
                Japanese attack with 2 artilleries, 3 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 1 artillery and 6 infantry
                    Japanese roll dice for 2 artilleries, 3 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Sikang, round 2 : 6/11 hits, 5.67 expected hits
                    Chinese roll dice for 1 artillery and 6 infantry in Sikang, round 2 : 2/7 hits, 2.33 expected hits
                    2 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Sikang
                    Japanese roll dice for 2 artilleries, 3 bombers, 2 fighters and 2 tactical_bombers in Sikang, round 3 : 6/9 hits, 5.00 expected hits
                    Chinese roll dice for 1 artillery in Sikang, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 2 artilleries, 3 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 1 artillery and 6 infantry
    
        Non Combat Move - Japanese
            3 bombers moved from Sikang to French Indo China
            1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
            1 tactical_bomber moved from 37 Sea Zone to French Indo China
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to French Indo China
            3 fighters and 3 tactical_bombers moved from Philippines to 35 Sea Zone
            1 infantry moved from Hopei to Kweichow
            1 mech_infantry moved from Anhwe to Hunan
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 armour moved from Anhwe to Shensi
            1 infantry moved from Jehol to Chahar
            3 armour moved from Manchuria to Anhwe
            1 fighter moved from Sikang to Hopei
            1 fighter and 2 tactical_bombers moved from Sikang to Tsinghai
            1 aaGun moved from Shensi to Hopei
            1 fighter and 2 tactical_bombers moved from Tsinghai to Kansu
    
        Place Units - Japanese
            1 armour and 2 mech_infantrys placed in Kwangtung
            1 armour and 2 mech_infantrys placed in Manchuria
            1 artillery and 2 infantry placed in French Indo China
            2 artilleries and 2 infantry placed in Japan
            1 submarine and 2 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 48 PUs; end with 48 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Americans : 1.33
    ANZAC : 0.67
    Chinese : 0.33
    UK_Pacific : -0.67
    Japanese : 2.33
    

    Savegame

  • '19

    TripleA Move Summary: Americans round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 7 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 bombers moved from Burma to 43 Sea Zone
            1 bomber moved from Burma to Kwangtung
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            1 infantry moved from British Guiana to 88 Sea Zone
            1 infantry moved from British Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone
            2 infantry moved from 87 Sea Zone to French West Africa
            2 fighters and 2 tactical_bombers moved from 91 Sea Zone to French West Africa
            6 bombers moved from Burma to 43 Sea Zone
    

    Savegame

  • '19

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 7 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 bombers moved from Burma to 43 Sea Zone
            1 bomber moved from Burma to Kwangtung
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            1 infantry moved from British Guiana to 88 Sea Zone
            1 infantry moved from British Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone
            2 infantry moved from 87 Sea Zone to French West Africa
            2 fighters and 2 tactical_bombers moved from 91 Sea Zone to French West Africa
            6 bombers moved from Burma to 43 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Kwangtung
                    AA fire in Kwangtung : 0/1 hits, 0,17 expected hits
                Bombing raid in Kwangtung rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Kwangtung causes 4 damage total. 
            Battle in 43 Sea Zone
                Americans attack with 8 bombers
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 8 bombers in 43 Sea Zone, round 2 : 7/8 hits, 5,33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 43 Sea Zone
                Americans win with 8 bombers remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in French West Africa
                Americans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Italians defend with 1 infantry
                    Americans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in French West Africa, round 2 : 3/6 hits, 2,67 expected hits
                    Italians roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in French West Africa
                Americans win, taking French West Africa from Italians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            2 fighters and 2 tactical_bombers moved from French West Africa to 91 Sea Zone
            2 mech_infantrys moved from Eastern United States to 101 Sea Zone
            2 mech_infantrys and 2 transports moved from 101 Sea Zone to 88 Sea Zone
            2 infantry moved from British Guiana to 88 Sea Zone
            1 infantry moved from Brazil to British Guiana
            2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone
            1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            2 mech_infantrys moved from Eastern United States to Western United States
            1 cruiser and 1 marine moved from 54 Sea Zone to 43 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
            7 bombers moved from 43 Sea Zone to Yunnan
            1 bomber moved from 43 Sea Zone to Yunnan
            1 bomber moved from Kwangtung to Yunnan
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            1 destroyer, 7 submarines and 1 transport placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,5
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,4
            Americans collect 55 PUs (1 lost to blockades); end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    AA fire in Kwangtung : : -0,17
    Italians : -0,33
    Americans : 2,00
    Japanese : -0,33
    

    Savegame

  • '19

    TripleA Move Summary: Chinese round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
    

    Savegame

  • '19

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
    
        Combat - Chinese
            Chinese creates battle in territory Hopei
            Battle in Hopei
                Chinese attack with 1 infantry
                Japanese defend with 1 aaGun and 1 fighter
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 aaGun and 1 fighter in Hopei, round 2 : 1/1 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win with 1 aaGun and 1 fighter remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            5 artilleries, 1 fighter and 1 infantry moved from Burma to Yunnan
    
        Place Units - Chinese
            2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0,17
    Japanese : 0,33
    

    Savegame

  • '19

    TripleA Move Summary: British round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Combat Move - British
            2 infantry moved from Egypt to Alexandria
            1 fighter and 1 tactical_bomber moved from Iraq to Alexandria
            1 infantry moved from Egypt to Alexandria
            1 mech_infantry moved from Egypt to Ethiopia
                  British take Ethiopia from Italians
            1 armour moved from Nigeria to Gold Coast
                  British take Gold Coast from Italians
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 7 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 bombers moved from Burma to 43 Sea Zone
            1 bomber moved from Burma to Kwangtung
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            1 infantry moved from British Guiana to 88 Sea Zone
            1 infantry moved from British Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone
            2 infantry moved from 87 Sea Zone to French West Africa
            2 fighters and 2 tactical_bombers moved from 91 Sea Zone to French West Africa
            6 bombers moved from Burma to 43 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Kwangtung
                    AA fire in Kwangtung : 0/1 hits, 0,17 expected hits
                Bombing raid in Kwangtung rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Kwangtung causes 4 damage total. 
            Battle in 43 Sea Zone
                Americans attack with 8 bombers
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 8 bombers in 43 Sea Zone, round 2 : 7/8 hits, 5,33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 43 Sea Zone
                Americans win with 8 bombers remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in French West Africa
                Americans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Italians defend with 1 infantry
                    Americans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in French West Africa, round 2 : 3/6 hits, 2,67 expected hits
                    Italians roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in French West Africa
                Americans win, taking French West Africa from Italians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            2 fighters and 2 tactical_bombers moved from French West Africa to 91 Sea Zone
            2 mech_infantrys moved from Eastern United States to 101 Sea Zone
            2 mech_infantrys and 2 transports moved from 101 Sea Zone to 88 Sea Zone
            2 infantry moved from British Guiana to 88 Sea Zone
            1 infantry moved from Brazil to British Guiana
            2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone
            1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            2 mech_infantrys moved from Eastern United States to Western United States
            1 cruiser and 1 marine moved from 54 Sea Zone to 43 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
            7 bombers moved from 43 Sea Zone to Yunnan
            1 bomber moved from 43 Sea Zone to Yunnan
            1 bomber moved from Kwangtung to Yunnan
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            1 destroyer, 7 submarines and 1 transport placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,5
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,4
            Americans collect 55 PUs (1 lost to blockades); end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
    
        Combat - Chinese
            Chinese creates battle in territory Hopei
            Battle in Hopei
                Chinese attack with 1 infantry
                Japanese defend with 1 aaGun and 1 fighter
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 aaGun and 1 fighter in Hopei, round 2 : 1/1 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win with 1 aaGun and 1 fighter remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            5 artilleries, 1 fighter and 1 infantry moved from Burma to Yunnan
    
        Place Units - Chinese
            2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 2 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Egypt to Alexandria
            1 fighter and 1 tactical_bomber moved from Iraq to Alexandria
            1 infantry moved from Egypt to Alexandria
            1 mech_infantry moved from Egypt to Ethiopia
                  British take Ethiopia from Italians
            1 armour moved from Nigeria to Gold Coast
                  British take Gold Coast from Italians
    
        Combat - British
            Battle in Alexandria
                British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Italians defend with 2 infantry
                    British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Alexandria, round 2 : 2/5 hits, 1,67 expected hits
                    Italians roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
            2 infantry moved from Rhodesia to Belgian Congo
            1 mech_infantry moved from Persia to Northwest Persia
            2 armour and 2 mech_infantrys moved from Iraq to Northwest Persia
            2 armour and 2 mech_infantrys moved from Iraq to Northwest Persia
            1 armour moved from Iraq to Egypt
    
        Place Units - British
            3 infantry placed in Egypt
            2 armour and 1 mech_infantry placed in Iraq
            1 mech_infantry placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,5
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3
            British collect 28 PUs (6 lost to blockades); end with 28 PUs
    
        Place Units - UK_Pacific
            Turning on Edit Mode
            EDIT: Adding units owned by British to Yunnan: 3 aaGuns, 1 fighter, 11 infantry and 4 mech_infantrys
            EDIT: Removing units owned by British from Burma: 3 aaGuns, 1 fighter, 11 infantry and 3 mech_infantrys
            EDIT: Removing units owned by British from India: 1 mech_infantry
            EDIT: Adding units owned by British to Burma: 2 artilleries and 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from India: 2 artilleries and 1 infantry
            EDIT: Turning off Edit Mode
            1 infantry and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3
            UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 1 infantry and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    AA fire in Kwangtung : : -0,17
    Italians : -1,00
    British : 0,33
    Americans : 2,00
    Chinese : -0,17
    Japanese : 0,00
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 3 artilleries, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            3 transports moved from 92 Sea Zone to 95 Sea Zone
            2 destroyers moved from 95 Sea Zone to 92 Sea Zone
            1 fighter moved from Tobruk to Southern Italy
            1 aaGun, 1 armour, 1 artillery and 1 mech_infantry moved from Tobruk to Libya
            1 artillery moved from Morocco to Algeria
    
        Place Units - Italians
            2 submarines placed in 95 Sea Zone
            3 infantry placed in Southern Italy
            3 artilleries placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Move Summary: ANZAC round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 marine moved from 43 Sea Zone to Borneo
            3 fighters moved from Burma to Yunnan
    

    Savegame

  • '19

    TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 marine moved from 43 Sea Zone to Borneo
            3 fighters moved from Burma to Yunnan
    
        Combat - ANZAC
            Battle in Borneo
                ANZAC attack with 1 artillery, 1 infantry and 1 marine
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 1 artillery, 1 infantry and 1 marine in Borneo, round 2 : 1/3 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
                    ANZAC roll dice for 1 artillery and 1 marine in Borneo, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Borneo, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Borneo
                ANZAC win, taking Borneo from Japanese with 1 artillery and 1 marine remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
            1 destroyer and 2 submarines moved from 54 Sea Zone to 62 Sea Zone
    
        Place Units - ANZAC
            3 infantry placed in Queensland
            2 infantry placed in New South Wales
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,4
            ANZAC collect 18 PUs; end with 18 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0,33
    Japanese : 0,00
    

    Savegame

  • '19

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 marine moved from 43 Sea Zone to Borneo
            3 fighters moved from Burma to Yunnan
    
        Combat - ANZAC
            Battle in Borneo
                ANZAC attack with 1 artillery, 1 infantry and 1 marine
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 1 artillery, 1 infantry and 1 marine in Borneo, round 2 : 1/3 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
                    ANZAC roll dice for 1 artillery and 1 marine in Borneo, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Borneo, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Borneo
                ANZAC win, taking Borneo from Japanese with 1 artillery and 1 marine remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
            1 destroyer and 2 submarines moved from 54 Sea Zone to 62 Sea Zone
    
        Place Units - ANZAC
            3 infantry placed in Queensland
            2 infantry placed in New South Wales
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,4
            ANZAC collect 18 PUs; end with 18 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0,33
    Japanese : 0,00
    

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 9 artilleries, 1 bomber, 2 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter moved from 92 Sea Zone to 87 Sea Zone
            1 armour and 1 mech_infantry moved from Evenkiyskiy to Yakut S.S.R.
                  Germans take Yenisey from Russians
                  Germans take Yakut S.S.R. from Russians
            1 infantry moved from Vologda to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 infantry moved from Vologda to Samara
                  Germans take Samara from Russians
            2 mech_infantrys moved from Tambov to Volgograd
            1 fighter moved from Bryansk to Volgograd
            2 bombers moved from Bryansk to Russia
            1 fighter moved from Archangel to Russia
            1 fighter and 2 mech_infantrys moved from Bryansk to Caucasus
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Air Battle in Russia
                Germans attacks with 3 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 1/2 hits, 0.33 expected hits
                1 bomber killed by AA
                Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
                Bombing raid in Russia causes 5 damage total. 
            Battle in 87 Sea Zone
                Germans attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 87 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Volgograd
                Germans attack with 1 fighter and 2 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 fighter and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Germans attack with 1 fighter and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 mech_infantrys in Caucasus, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                    Germans roll dice for 1 fighter and 1 mech_infantry in Caucasus, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter and 1 mech_infantry in Caucasus, round 4 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 4 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                 retreated to Caucasus
                Russians win with 1 infantry remaining. Battle score for attacker is -8
                Casualties for Germans: 2 mech_infantrys
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 fighter moved from Caucasus to Bryansk
            1 fighter moved from Volgograd to Bryansk
            1 mech_infantry moved from Tambov to Bryansk
            1 infantry moved from Bryansk to Tambov
            3 artilleries moved from Ukraine to Bryansk
            3 artilleries moved from Western Ukraine to Bryansk
            3 mech_infantrys moved from Novgorod to Bryansk
            1 infantry moved from Archangel to Vologda
            1 mech_infantry moved from Archangel to Urals
            1 tactical_bomber moved from Archangel to Bryansk
            1 artillery and 1 infantry moved from Tunisia to Libya
            1 fighter moved from 87 Sea Zone to Gibraltar
            1 transport moved from 92 Sea Zone to 93 Sea Zone
            2 infantry moved from Southern France to 93 Sea Zone
            2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
            1 bomber and 1 fighter moved from Russia to Bryansk
    
        Place Units - Germans
            2 infantry placed in Southern France
            1 submarine placed in 93 Sea Zone
            1 bomber and 4 mech_infantrys placed in Western Germany
            3 mech_infantrys placed in Novgorod
            3 artilleries placed in Western Ukraine
            3 artilleries placed in Ukraine
            3 artilleries placed in Rostov
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
            Germans collect 70 PUs; end with 70 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 0.67
    Germans : -2.00
    Russians : 1.67
    

    Savegame

  • '19

    TripleA Move Summary: Russians round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Caucasus to Volgograd
            1 fighter moved from Persia to Volgograd
            1 fighter moved from Russia to Volgograd
            1 infantry moved from Iraq to Northwest Persia
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Caucasus to Volgograd
            1 fighter moved from Persia to Volgograd
            1 fighter moved from Russia to Volgograd
            1 infantry moved from Iraq to Northwest Persia
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
            Battle in Volgograd
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 2 fighters and 1 infantry in Volgograd, round 2 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is -6
                Casualties for Russians: 1 fighter
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Volgograd to Russia
    
        Place Units - Russians
            4 artilleries and 1 fighter placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3
            Russians collect 15 PUs (1 lost to blockades); end with 15 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Russians : -0,17
    

    Savegame


  • TripleA Move Summary: Japanese round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese repair damage of 4x factory_minor; Remaining resources: 47 PUs; 6 SuicideAttackTokens; 
            Japanese buy 6 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 destroyer moved from 35 Sea Zone to 43 Sea Zone
            1 bomber moved from French Indo China to Borneo
            1 bomber moved from French Indo China to Borneo
            1 bomber moved from French Indo China to India
            1 submarine moved from 41 Sea Zone to 37 Sea Zone
            1 marine moved from Philippines to 35 Sea Zone
            1 battleship and 1 marine moved from 35 Sea Zone to 44 Sea Zone
            1 marine moved from 44 Sea Zone to Celebes
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 artillery moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 mech_infantry moved from Kwangtung to 20 Sea Zone
            1 mech_infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
            1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
            1 fighter and 2 tactical_bombers moved from French Indo China to 37 Sea Zone
            1 mech_infantry moved from Hunan to Kwangsi
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangsi
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
            1 fighter moved from 35 Sea Zone to 43 Sea Zone
            1 fighter moved from Hopei to Kwangsi
            1 infantry moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            1 mech_infantry moved from Kwangtung to Kwangsi
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese repair damage of 4x factory_minor; Remaining resources: 47 PUs; 6 SuicideAttackTokens; 
            Japanese buy 6 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 destroyer moved from 35 Sea Zone to 43 Sea Zone
            1 bomber moved from French Indo China to Borneo
            1 bomber moved from French Indo China to Borneo
            1 bomber moved from French Indo China to India
            1 submarine moved from 41 Sea Zone to 37 Sea Zone
            1 marine moved from Philippines to 35 Sea Zone
            1 battleship and 1 marine moved from 35 Sea Zone to 44 Sea Zone
            1 marine moved from 44 Sea Zone to Celebes
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 artillery moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 mech_infantry moved from Kwangtung to 20 Sea Zone
            1 mech_infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
            1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
            1 fighter and 2 tactical_bombers moved from French Indo China to 37 Sea Zone
            1 mech_infantry moved from Hunan to Kwangsi
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangsi
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
            1 fighter moved from 35 Sea Zone to 43 Sea Zone
            1 fighter moved from Hopei to Kwangsi
            1 infantry moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            1 mech_infantry moved from Kwangtung to Kwangsi
    
        Combat - Japanese
            Strategic bombing raid in India
                    AA fire in India : 0/1 hits, 0.17 expected hits
                Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in India causes 3 damage total. 
            Battle in Celebes
            Battle in 43 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
                Americans defend with 1 cruiser; ANZAC defend with 1 transport
                    Japanese roll dice for 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    Americans roll dice for 1 cruiser and 1 transport in 43 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win, taking Celebes from Americans with 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 cruiser
                Casualties for ANZAC: 1 transport
            Battle in Borneo
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 artillery and 1 marine
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 4/6 hits, 3.17 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 marine in Borneo, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 marine owned by the ANZAC and 1 artillery owned by the ANZAC lost in Borneo
                Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for ANZAC: 1 artillery and 1 marine
            Battle in 37 Sea Zone
                Japanese attack with 1 fighter, 1 submarine, 2 tactical_bombers and 1 transport
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter, 2 tactical_bombers and 1 transport in 37 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 37 Sea Zone
                Japanese win with 1 fighter, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in Kwangsi
                Japanese attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Kwangsi, round 2 : 2/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 infantry
            Battle in Malaya
                Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Malaya, round 2 : 3/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Malaya to French Indo China
            1 fighter and 2 tactical_bombers moved from Kansu to French Indo China
            2 fighters and 1 tactical_bomber moved from Kwangsi to French Indo China
            1 battleship, 5 carriers, 2 cruisers and 1 destroyer moved from 35 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Borneo to 36 Sea Zone
            2 bombers moved from Borneo to French Indo China
            1 bomber moved from India to French Indo China
            2 fighters and 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
            1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
            1 armour moved from Kwangtung to French Indo China
            3 armour moved from Anhwe to Kwangtung
            1 infantry moved from Kweichow to Hunan
            1 armour moved from Shensi to Hopei
            1 artillery moved from Sikang to Shensi
            1 infantry moved from Szechwan to Kweichow
            1 artillery moved from Sikang to Szechwan
            1 infantry moved from Tsinghai to Sikang
            1 infantry moved from Kansu to Tsinghai
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 mech_infantry moved from Manchuria to Chahar
            1 aaGun moved from Hopei to Anhwe
            1 armour and 1 mech_infantry moved from Manchuria to Anhwe
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
    
        Place Units - Japanese
            2 artilleries and 1 infantry placed in French Indo China
            3 armour placed in Kwangtung
            3 armour placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 51 PUs; end with 51 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.50
    ANZAC : 0.67
    Chinese : 0.67
    UK_Pacific : 1.00
    AA fire in India : : -0.17
    Japanese : 0.33
    

    Savegame

  • '19

    TripleA Move Summary: Americans round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 carrier, 4 infantry and 3 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Yunnan to 43 Sea Zone
            1 bomber moved from Yunnan to Shan State
            7 bombers moved from Yunnan to Kwangtung
    

    Savegame

  • '19

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 carrier, 4 infantry and 3 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Yunnan to 43 Sea Zone
            1 bomber moved from Yunnan to Shan State
            7 bombers moved from Yunnan to Kwangtung
    
        Combat - Americans
            Battle in 43 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Kwangtung
                Americans attack with 7 bombers
                Japanese defend with 6 armour, 1 factory_minor and 1 harbour
                    Americans roll dice for 7 bombers in Kwangtung, round 2 : 3/7 hits, 4,67 expected hits
                    Japanese roll dice for 6 armour in Kwangtung, round 2 : 2/6 hits, 3,00 expected hits
                    3 armour owned by the Japanese and 2 bombers owned by the Americans lost in Kwangtung
                    Americans roll dice for 5 bombers in Kwangtung, round 3 : 4/5 hits, 3,33 expected hits
                    Japanese roll dice for 3 armour in Kwangtung, round 3 : 3/3 hits, 1,50 expected hits
                    3 armour owned by the Japanese and 3 bombers owned by the Americans lost in Kwangtung
                Americans win with 2 bombers remaining. Battle score for attacker is -24
                Casualties for Americans: 5 bombers
                Casualties for Japanese: 6 armour
            Battle in Shan State
                Americans attack with 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber in Shan State, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                Americans win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Shan State to Burma
            2 bombers moved from Kwangtung to Burma
            1 bomber moved from 43 Sea Zone to Burma
            1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 30 Sea Zone to 54 Sea Zone
            1 battleship, 2 carriers and 1 cruiser moved from 26 Sea Zone to 54 Sea Zone
            3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            1 marine moved from Eastern United States to 101 Sea Zone
            1 marine and 1 transport moved from 101 Sea Zone to 88 Sea Zone
            1 infantry moved from British Guiana to 88 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 destroyer and 7 submarines moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from French West Africa to French Central Africa
            1 fighter moved from Queensland to Java
            1 fighter moved from Queensland to Sumatra
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            1 carrier placed in 10 Sea Zone
            2 transports placed in 101 Sea Zone
            4 infantry placed in Eastern United States
            2 bombers placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 4,4
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,4
            Americans collect 52 PUs (1 lost to blockades); end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,67
    Japanese : 0,17
    

    Savegame

  • '19

    TripleA Move Summary: Chinese round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            1 artillery and 1 infantry moved from Yunnan to Kwangsi
            1 fighter moved from Yunnan to Kwangsi
            1 infantry moved from Yunnan to Kwangsi
    

    Savegame

  • '19

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            1 artillery and 1 infantry moved from Yunnan to Kwangsi
            1 fighter moved from Yunnan to Kwangsi
            1 infantry moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 artillery, 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangsi, round 2 : 1/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Burma
            4 artilleries and 1 infantry moved from Yunnan to Burma
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0,33
    Japanese : 0,67
    

    Savegame

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