Wizmark (X) vs Sovietishcat (L)

  • '20 '19

    TripleA Move Summary: Japanese round 23

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 23
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Americans
            1 armour and 1 artillery moved from Manchuria to Amur
            1 tactical_bomber moved from 6 Sea Zone to Amur
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Jehol
            2 mech_infantrys moved from Shantung to Jehol
            1 artillery moved from Shantung to Jehol
            1 artillery moved from Shantung to Anhwe
            2 fighters and 2 tactical_bombers moved from Shantung to Anhwe
            1 submarine moved from 20 Sea Zone to 6 Sea Zone
            2 fighters moved from 6 Sea Zone to Amur
            1 fighter moved from 6 Sea Zone to Jehol
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Japanese round 23

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 23
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Americans
            1 armour and 1 artillery moved from Manchuria to Amur
            1 tactical_bomber moved from 6 Sea Zone to Amur
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Jehol
            2 mech_infantrys moved from Shantung to Jehol
            1 artillery moved from Shantung to Jehol
            1 artillery moved from Shantung to Anhwe
            2 fighters and 2 tactical_bombers moved from Shantung to Anhwe
            1 submarine moved from 20 Sea Zone to 6 Sea Zone
            2 fighters moved from 6 Sea Zone to Amur
            1 fighter moved from 6 Sea Zone to Jehol
    
        Combat - Japanese
            Battle in Jehol
                Japanese attack with 1 artillery, 3 fighters, 2 mech_infantrys and 2 tactical_bombers
                Chinese defend with 1 artillery and 3 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Jehol, round 2 : 6/8 hits, 3.67 expected hits
                    Chinese roll dice for 1 artillery and 3 infantry in Jehol, round 2 : 0/4 hits, 1.33 expected hits
                    3 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 artillery, 3 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 13
                Casualties for Chinese: 1 artillery and 3 infantry
            Battle in Amur
                Japanese attack with 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber
                Americans defend with 1 fighter
                    Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber in Amur, round 2 : 2/5 hits, 2.50 expected hits
                    Americans roll dice for 1 fighter in Amur, round 2 : 1/1 hits, 0.67 expected hits
                    1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Amur
                Japanese win, taking Amur from Americans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 artillery
                Casualties for Americans: 1 fighter
            Battle in Anhwe
                Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Anhwe, round 2 : 1/5 hits, 2.67 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            2 fighters and 1 tactical_bomber moved from Amur to 6 Sea Zone
            2 fighters and 2 tactical_bombers moved from Anhwe to Shantung
            2 tactical_bombers moved from Jehol to 6 Sea Zone
            3 fighters moved from Jehol to 6 Sea Zone
    
        Place Units - Japanese
            1 destroyer placed in 6 Sea Zone
            2 infantry and 1 mech_infantry placed in Shantung
            1 artillery and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2
            Japanese collect 24 PUs (1 lost to blockades); end with 24 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.33
    Chinese : -1.67
    Japanese : 0.17
    

    Savegame

  • '19

    TripleA Move Summary: Americans round 23

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 23
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 4 fighters, 8 infantry and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 carriers moved from 92 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from Spain to 110 Sea Zone
            4 fighters moved from 92 Sea Zone to 110 Sea Zone
            3 fighters moved from Spain to 110 Sea Zone
            1 fighter moved from Spain to 110 Sea Zone
            2 destroyers moved from 91 Sea Zone to 110 Sea Zone
            3 infantry moved from Spain to Normandy Bordeaux
            2 fighters and 2 tactical_bombers moved from Spain to Normandy Bordeaux
            1 fighter moved from 92 Sea Zone to Normandy Bordeaux
            3 fighters moved from Spain to 110 Sea Zone
            3 fighters moved from Spain to Normandy Bordeaux
            7 fighters moved from Spain to Normandy Bordeaux
            1 carrier moved from 92 Sea Zone to 91 Sea Zone
            4 armour and 4 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            4 armour, 6 infantry and 5 transports moved from 101 Sea Zone to 90 Sea Zone
            1 infantry moved from Spain to Normandy Bordeaux
            4 armour and 4 infantry moved from Spain to 91 Sea Zone
            4 armour, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
            4 armour, 6 infantry and 5 transports moved from 90 Sea Zone to 91 Sea Zone
    

    Savegame

  • '19

    TripleA Turn Summary: Americans round 23

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 23
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 4 fighters, 8 infantry and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 carriers moved from 92 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from Spain to 110 Sea Zone
            4 fighters moved from 92 Sea Zone to 110 Sea Zone
            3 fighters moved from Spain to 110 Sea Zone
            1 fighter moved from Spain to 110 Sea Zone
            2 destroyers moved from 91 Sea Zone to 110 Sea Zone
            3 infantry moved from Spain to Normandy Bordeaux
            2 fighters and 2 tactical_bombers moved from Spain to Normandy Bordeaux
            1 fighter moved from 92 Sea Zone to Normandy Bordeaux
            3 fighters moved from Spain to 110 Sea Zone
            3 fighters moved from Spain to Normandy Bordeaux
            7 fighters moved from Spain to Normandy Bordeaux
            1 carrier moved from 92 Sea Zone to 91 Sea Zone
            4 armour and 4 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            4 armour, 6 infantry and 5 transports moved from 101 Sea Zone to 90 Sea Zone
            1 infantry moved from Spain to Normandy Bordeaux
            4 armour and 4 infantry moved from Spain to 91 Sea Zone
            4 armour, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
            4 armour, 6 infantry and 5 transports moved from 90 Sea Zone to 91 Sea Zone
    
        Combat - Americans
            Battle in Normandy Bordeaux
                Americans attack with 13 fighters, 4 infantry and 2 tactical_bombers
                Germans defend with 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                    Americans roll dice for 13 fighters, 4 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 8/19 hits, 8,50 expected hits
                    Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1,00 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 13 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
                Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
            Battle in 110 Sea Zone
                Americans attack with 4 armour, 4 carriers, 2 destroyers, 11 fighters, 4 infantry, 1 tactical_bomber and 4 transports
                Germans defend with 1 destroyer and 1 submarine
                    Americans roll dice for 4 carriers, 2 destroyers, 11 fighters, 1 tactical_bomber and 4 transports in 110 Sea Zone, round 2 : 4/14 hits, 6,83 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 110 Sea Zone
                Americans win with 4 carriers, 2 destroyers, 11 fighters, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 14
                Casualties for Germans: 1 destroyer and 1 submarine
    
        Non Combat Move - Americans
            3 fighters moved from 110 Sea Zone to Spain
            13 fighters moved from Normandy Bordeaux to Spain
            2 tactical_bombers moved from Normandy Bordeaux to Spain
            4 armour and 6 infantry moved from 91 Sea Zone to Spain
            1 fighter moved from 110 Sea Zone to Spain
            1 fighter moved from Spain to 91 Sea Zone
            1 fighter moved from Gibraltar to Syria
            1 infantry moved from Gibraltar to Spain
            1 fighter moved from Spain to Gibraltar
    
        Place Units - Americans
            2 fighters placed in Spain
            1 destroyer placed in 92 Sea Zone
            8 infantry placed in Eastern United States
            4 transports placed in 101 Sea Zone
            1 destroyer placed in 101 Sea Zone
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,50
    Americans : -3,33
    

    Savegame

  • '19

    TripleA Move Summary: Chinese round 23

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 23
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 1 infantry moved from Kiangsu to Anhwe
            1 fighter moved from Kiangsu to Anhwe
    

    Savegame

  • '19

    TripleA Turn Summary: Chinese round 23

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 23
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 1 infantry moved from Kiangsu to Anhwe
            1 fighter moved from Kiangsu to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 2 : 1/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 artillery in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Kiangsu
            1 infantry moved from Tsinghai to Kansu
            1 infantry moved from Sikang to Shensi
    
        Place Units - Chinese
            1 infantry placed in Chahar
            4 infantry placed in Kiangsu
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 17 PUs; end with 17 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0,17
    Japanese : 0,67
    

    Savegame

  • '19

    TripleA Move Summary: British round 23

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 23
    
        Combat Move - British
            1 armour moved from Iraq to Caucasus
                  British take Caucasus from Germans
            1 infantry moved from Afghanistan to Turkmenistan
            1 infantry moved from Eastern Persia to Turkmenistan
            1 mech_infantry moved from Eastern Persia to Kazakhstan
                  British take Kazakhstan from Germans
            1 fighter moved from Iraq to Turkmenistan
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 23

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 23
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 4 fighters, 8 infantry and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 carriers moved from 92 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from Spain to 110 Sea Zone
            4 fighters moved from 92 Sea Zone to 110 Sea Zone
            3 fighters moved from Spain to 110 Sea Zone
            1 fighter moved from Spain to 110 Sea Zone
            2 destroyers moved from 91 Sea Zone to 110 Sea Zone
            3 infantry moved from Spain to Normandy Bordeaux
            2 fighters and 2 tactical_bombers moved from Spain to Normandy Bordeaux
            1 fighter moved from 92 Sea Zone to Normandy Bordeaux
            3 fighters moved from Spain to 110 Sea Zone
            3 fighters moved from Spain to Normandy Bordeaux
            7 fighters moved from Spain to Normandy Bordeaux
            1 carrier moved from 92 Sea Zone to 91 Sea Zone
            4 armour and 4 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            4 armour, 6 infantry and 5 transports moved from 101 Sea Zone to 90 Sea Zone
            1 infantry moved from Spain to Normandy Bordeaux
            4 armour and 4 infantry moved from Spain to 91 Sea Zone
            4 armour, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
            4 armour, 6 infantry and 5 transports moved from 90 Sea Zone to 91 Sea Zone
    
        Combat - Americans
            Battle in Normandy Bordeaux
                Americans attack with 13 fighters, 4 infantry and 2 tactical_bombers
                Germans defend with 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                    Americans roll dice for 13 fighters, 4 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 8/19 hits, 8,50 expected hits
                    Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1,00 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 13 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
                Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
            Battle in 110 Sea Zone
                Americans attack with 4 armour, 4 carriers, 2 destroyers, 11 fighters, 4 infantry, 1 tactical_bomber and 4 transports
                Germans defend with 1 destroyer and 1 submarine
                    Americans roll dice for 4 carriers, 2 destroyers, 11 fighters, 1 tactical_bomber and 4 transports in 110 Sea Zone, round 2 : 4/14 hits, 6,83 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 110 Sea Zone
                Americans win with 4 carriers, 2 destroyers, 11 fighters, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 14
                Casualties for Germans: 1 destroyer and 1 submarine
    
        Non Combat Move - Americans
            3 fighters moved from 110 Sea Zone to Spain
            13 fighters moved from Normandy Bordeaux to Spain
            2 tactical_bombers moved from Normandy Bordeaux to Spain
            4 armour and 6 infantry moved from 91 Sea Zone to Spain
            1 fighter moved from 110 Sea Zone to Spain
            1 fighter moved from Spain to 91 Sea Zone
            1 fighter moved from Gibraltar to Syria
            1 infantry moved from Gibraltar to Spain
            1 fighter moved from Spain to Gibraltar
    
        Place Units - Americans
            2 fighters placed in Spain
            1 destroyer placed in 92 Sea Zone
            8 infantry placed in Eastern United States
            4 transports placed in 101 Sea Zone
            1 destroyer placed in 101 Sea Zone
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 1 infantry moved from Kiangsu to Anhwe
            1 fighter moved from Kiangsu to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 2 : 1/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 artillery in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Kiangsu
            1 infantry moved from Tsinghai to Kansu
            1 infantry moved from Sikang to Shensi
    
        Place Units - Chinese
            1 infantry placed in Chahar
            4 infantry placed in Kiangsu
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 17 PUs; end with 17 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 5 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Iraq to Caucasus
                  British take Caucasus from Germans
            1 infantry moved from Afghanistan to Turkmenistan
            1 infantry moved from Eastern Persia to Turkmenistan
            1 mech_infantry moved from Eastern Persia to Kazakhstan
                  British take Kazakhstan from Germans
            1 fighter moved from Iraq to Turkmenistan
    
        Combat - British
            Battle in Turkmenistan
                British attack with 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 1 fighter and 2 infantry in Turkmenistan, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Turkmenistan, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 fighter and 2 infantry in Turkmenistan, round 3 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Turkmenistan, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Turkmenistan
                British win, taking Turkmenistan from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            1 fighter moved from Turkmenistan to Eastern Persia
            2 mech_infantrys moved from Eastern Persia to Northwest Persia
            1 mech_infantry moved from Eastern Persia to Northwest Persia
            1 armour moved from Iraq to Syria
            1 artillery and 1 infantry moved from Persia to Northwest Persia
            1 fighter moved from Iraq to Northwest Persia
            1 fighter moved from Iraq to Syria
            2 artilleries and 1 infantry moved from Saudi Arabia to Trans-Jordan
            3 fighters moved from Iraq to Trans-Jordan
            1 armour moved from Iraq to Trans-Jordan
            2 mech_infantrys moved from Eastern Persia to Iraq
            14 infantry moved from India to West India
            3 artilleries moved from India to West India
    
        Place Units - British
            1 destroyer and 3 transports placed in 110 Sea Zone
            2 infantry and 1 mech_infantry placed in Saudi Arabia
            3 infantry placed in Egypt
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 50 PUs
    
        Place Units - UK_Pacific
            7 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 20 PUs; end with 20 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
            Some Units in India change ownership: 7 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : -1,17
    British : -0,67
    Americans : -3,33
    Chinese : -0,17
    Japanese : 0,67
    

    Savegame

  • '20 '19

    TripleA Move Summary: Italians round 23

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 23
    
        Purchase Units - Italians
            Italians buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 2 infantry moved from Southern France to Normandy Bordeaux
            1 infantry moved from Southern France to Normandy Bordeaux
            4 armour and 1 mech_infantry moved from Greece to Caucasus
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Italians round 23

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 23
    
        Purchase Units - Italians
            Italians buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 2 infantry moved from Southern France to Normandy Bordeaux
            1 infantry moved from Southern France to Normandy Bordeaux
            4 armour and 1 mech_infantry moved from Greece to Caucasus
    
        Combat - Italians
            Battle in Normandy Bordeaux
                Italians attack with 1 artillery and 3 infantry
                Americans defend with 1 factory_minor, 1 harbour and 4 infantry
                    Italians roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1.00 expected hits
                    Americans roll dice for 4 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Italians lost in Normandy Bordeaux
                    Italians roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 4 infantry in Normandy Bordeaux, round 3 : 2/4 hits, 1.33 expected hits
                    1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Normandy Bordeaux
                Americans win with 3 infantry remaining. Battle score for attacker is -10
                Casualties for Italians: 1 artillery and 3 infantry
                Casualties for Americans: 1 infantry
            Battle in Caucasus
                Italians attack with 4 armour and 1 mech_infantry
                British defend with 1 armour
                    Italians roll dice for 4 armour and 1 mech_infantry in Caucasus, round 2 : 2/5 hits, 2.17 expected hits
                    British roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Caucasus
                Italians win, taking Caucasus from British with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
    
        Non Combat Move - Italians
            2 infantry moved from Greece to Turkey
    
        Place Units - Italians
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
            Italians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.83
    British : -0.50
    Americans : 1.33
    

    Savegame

  • '19

    TripleA Turn Summary: French round 23

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 23
    
        Purchase Units - ANZAC
            ANZAC buy 3 destroyers and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Iraq to Trans-Jordan
            2 bombers moved from India to Trans-Jordan
            2 fighters moved from India to Trans-Jordan
            1 destroyer moved from 32 Sea Zone to 25 Sea Zone
            2 fighters moved from Queensland to 35 Sea Zone
            1 fighter moved from Queensland to Philippines
    
        Combat - ANZAC
            ANZAC creates battle in territory 20 Sea Zone
    
        Non Combat Move - ANZAC
            1 fighter moved from 35 Sea Zone to Philippines
    
        Place Units - ANZAC
            3 destroyers placed in 54 Sea Zone
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Move Summary: Germans round 24

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 24
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 25 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 armour and 1 mech_infantry moved from Novosibirsk to Yenisey
            3 mech_infantrys moved from Russia to Kazakhstan
            3 mech_infantrys moved from Rostov to Northwest Persia
            1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
            2 artilleries moved from Turkey to Northwest Persia
            1 fighter and 1 tactical_bomber moved from Volgograd to Northwest Persia
            1 bomber moved from Volgograd to Northwest Persia
            1 artillery and 2 mech_infantrys moved from Turkey to Iraq
            31 armour, 3 artilleries and 3 mech_infantrys moved from Turkey to Iraq
            4 infantry moved from France to Normandy Bordeaux
            2 bombers moved from Western Germany to Normandy Bordeaux
            1 fighter moved from Shantung to Anhwe
            1 bomber moved from Volgograd to Anhwe
            1 bomber moved from Volgograd to Yenisey
            7 armour and 2 mech_infantrys moved from Novosibirsk to Shensi
                  Germans take Tsinghai from Chinese
            4 bombers moved from Volgograd to Shensi
            1 fighter moved from Volgograd to Kazakhstan
            1 fighter moved from Volgograd to Northwest Persia
    

    Savegame

  • '20 '19

    TripleA Move Summary: Germans round 24

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 24
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 25 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 armour and 1 mech_infantry moved from Novosibirsk to Yenisey
            3 mech_infantrys moved from Russia to Kazakhstan
            3 mech_infantrys moved from Rostov to Northwest Persia
            1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
            2 artilleries moved from Turkey to Northwest Persia
            1 fighter and 1 tactical_bomber moved from Volgograd to Northwest Persia
            1 bomber moved from Volgograd to Northwest Persia
            1 artillery and 2 mech_infantrys moved from Turkey to Iraq
            31 armour, 3 artilleries and 3 mech_infantrys moved from Turkey to Iraq
            4 infantry moved from France to Normandy Bordeaux
            2 bombers moved from Western Germany to Normandy Bordeaux
            1 fighter moved from Shantung to Anhwe
            1 bomber moved from Volgograd to Anhwe
            1 bomber moved from Volgograd to Yenisey
            7 armour and 2 mech_infantrys moved from Novosibirsk to Shensi
                  Germans take Tsinghai from Chinese
            4 bombers moved from Volgograd to Shensi
            1 fighter moved from Volgograd to Kazakhstan
            1 fighter moved from Volgograd to Northwest Persia
            2 fighters moved from Southern France to Normandy Bordeaux
            3 fighters moved from Southern France to Normandy Bordeaux
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Germans round 24

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 24
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 25 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 armour and 1 mech_infantry moved from Novosibirsk to Yenisey
            3 mech_infantrys moved from Russia to Kazakhstan
            3 mech_infantrys moved from Rostov to Northwest Persia
            1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
            2 artilleries moved from Turkey to Northwest Persia
            1 fighter and 1 tactical_bomber moved from Volgograd to Northwest Persia
            1 bomber moved from Volgograd to Northwest Persia
            1 artillery and 2 mech_infantrys moved from Turkey to Iraq
            31 armour, 3 artilleries and 3 mech_infantrys moved from Turkey to Iraq
            4 infantry moved from France to Normandy Bordeaux
            2 bombers moved from Western Germany to Normandy Bordeaux
            1 fighter moved from Shantung to Anhwe
            1 bomber moved from Volgograd to Anhwe
            1 bomber moved from Volgograd to Yenisey
            7 armour and 2 mech_infantrys moved from Novosibirsk to Shensi
                  Germans take Tsinghai from Chinese
            4 bombers moved from Volgograd to Shensi
            1 fighter moved from Volgograd to Kazakhstan
            1 fighter moved from Volgograd to Northwest Persia
            2 fighters moved from Southern France to Normandy Bordeaux
            3 fighters moved from Southern France to Normandy Bordeaux
    
        Combat - Germans
            Battle in Iraq
                Germans attack with 31 armour, 4 artilleries and 5 mech_infantrys
                British defend with 1 factory_minor and 2 mech_infantrys
                    Germans roll dice for 31 armour, 4 artilleries and 5 mech_infantrys in Iraq, round 2 : 16/40 hits, 18.33 expected hits
                    British roll dice for 2 mech_infantrys in Iraq, round 2 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the British lost in Iraq
                Germans win, taking Iraq from British with 31 armour, 4 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for British: 2 mech_infantrys
            Battle in Northwest Persia
                Germans attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 5 mech_infantrys and 1 tactical_bomber
                British defend with 1 artillery, 1 fighter, 1 infantry and 3 mech_infantrys; Russians defend with 1 armour
                    Germans roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 5 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 4/12 hits, 4.67 expected hits
                    Russians roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 3 mech_infantrys in Northwest Persia, round 2 : 3/7 hits, 2.83 expected hits
                    3 mech_infantrys owned by the British, 3 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
                    Germans roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 3 : 4/9 hits, 4.17 expected hits
                    Russians roll dice for 1 armour, 1 artillery and 1 fighter in Northwest Persia, round 3 : 3/3 hits, 1.50 expected hits
                    1 armour owned by the Russians, 2 artilleries owned by the Germans, 1 artillery owned by the British, 1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from Russians with 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Germans: 2 artilleries and 4 mech_infantrys
                Casualties for British: 1 artillery, 1 fighter, 1 infantry and 3 mech_infantrys
                Casualties for Russians: 1 armour
            Battle in Normandy Bordeaux
                Germans attack with 2 bombers, 5 fighters and 4 infantry
                Americans defend with 1 factory_minor, 1 harbour and 3 infantry
                    Germans roll dice for 2 bombers, 5 fighters and 4 infantry in Normandy Bordeaux, round 2 : 4/11 hits, 4.50 expected hits
                    Americans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 2 bombers, 5 fighters and 4 infantry remaining. Battle score for attacker is 9
                Casualties for Americans: 3 infantry
            Battle in Shensi
                Germans attack with 7 armour, 4 bombers and 2 mech_infantrys
                Chinese defend with 2 artilleries and 9 infantry
                    Germans roll dice for 7 armour, 4 bombers and 2 mech_infantrys in Shensi, round 2 : 6/13 hits, 6.50 expected hits
                    Chinese roll dice for 2 artilleries and 9 infantry in Shensi, round 2 : 3/11 hits, 3.67 expected hits
                    1 armour owned by the Germans, 6 infantry owned by the Chinese and 2 mech_infantrys owned by the Germans lost in Shensi
                    Germans roll dice for 6 armour and 4 bombers in Shensi, round 3 : 5/10 hits, 5.67 expected hits
                    Chinese roll dice for 2 artilleries and 3 infantry in Shensi, round 3 : 0/5 hits, 1.67 expected hits
                    3 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Shensi
                Germans win, taking Shensi from Chinese with 6 armour and 4 bombers remaining. Battle score for attacker is 21
                Casualties for Germans: 1 armour and 2 mech_infantrys
                Casualties for Chinese: 2 artilleries and 9 infantry
            Battle in Anhwe
                Germans attack with 1 bomber and 1 fighter
                Chinese defend with 1 artillery
                    Germans roll dice for 1 bomber and 1 fighter in Anhwe, round 2 : 1/2 hits, 1.17 expected hits
                    Chinese roll dice for 1 artillery in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Germans and 1 artillery owned by the Chinese lost in Anhwe
                Germans win with 1 bomber remaining. Battle score for attacker is -6
                Casualties for Germans: 1 fighter
                Casualties for Chinese: 1 artillery
            Battle in Yenisey
                Germans attack with 2 armour, 1 bomber and 1 mech_infantry
                Americans defend with 1 armour
                    Germans roll dice for 2 armour, 1 bomber and 1 mech_infantry in Yenisey, round 2 : 3/4 hits, 1.83 expected hits
                    Americans roll dice for 1 armour in Yenisey, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Americans lost in Yenisey
                Germans win, taking Yenisey from Americans with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 1 armour
            Battle in Kazakhstan
                Germans attack with 1 fighter and 3 mech_infantrys
                British defend with 1 mech_infantry
                    Germans roll dice for 1 fighter and 3 mech_infantrys in Kazakhstan, round 2 : 1/4 hits, 1.00 expected hits
                    British roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Kazakhstan
                Germans win, taking Kazakhstan from British with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Germans
            4 bombers moved from Volgograd to Germany
            2 bombers moved from Normandy Bordeaux to Germany
            3 fighters moved from Normandy Bordeaux to Germany
            2 fighters moved from Normandy Bordeaux to Southern France
            1 marine moved from Western Germany to Germany
            3 infantry moved from Western Germany to Germany
            1 aaGun moved from Turkey to Iraq
            2 aaGuns moved from Volgograd to Caucasus
            2 fighters moved from Northwest Persia to Caucasus
            1 tactical_bomber moved from Northwest Persia to Caucasus
            1 bomber moved from Northwest Persia to Caucasus
            1 fighter moved from Kazakhstan to Caucasus
            1 bomber moved from Yenisey to Novosibirsk
            4 bombers moved from Shensi to Caucasus
            1 bomber moved from Anhwe to Shantung
            1 infantry moved from Ukraine to Rostov
            2 infantry moved from Bryansk to Rostov
    
        Place Units - Germans
            10 infantry placed in Germany
            10 infantry placed in Western Germany
            3 mech_infantrys placed in Volgograd
            3 infantry placed in Turkey
            2 armour and 1 infantry placed in Southern France
            1 infantry and 1 mech_infantry placed in France
    
        Turn Complete - Germans
            Germans collect 79 PUs; end with 79 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 88 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 108 PUs
    

    Combat Hit Differential Summary :

    Germans : -3.83
    British : -1.00
    Americans : -1.50
    Chinese : -1.67
    Russians : 1.67
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 24

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 24
    
        Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: Russians round 24

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 24
    
        Combat Move - Russians
            20 artilleries moved from Trans-Jordan to Egypt
            1 fighter moved from Trans-Jordan to Egypt
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    @wizmark please use second post!

  • '20 '19

    @Sovietishcat lol thought that was a brave move to stay and fight there!

  • '20 '19

    TripleA Move Summary: Japanese round 24

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 24
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Amur to Yakut S.S.R.
                  Japanese take Buryatia from Americans
                  Japanese take Yakut S.S.R. from Americans
            1 artillery and 1 mech_infantry moved from Jehol to Chahar
            1 mech_infantry moved from Jehol to Anhwe
                  Japanese take Anhwe from Chinese
            2 fighters and 2 tactical_bombers moved from Shantung to Chahar
            1 armour moved from Shantung to Hopei
                  Japanese take Hopei from Chinese
            1 armour moved from Shantung to Kweichow
                  Japanese take Kweichow from Chinese
            1 armour moved from Shantung to Hunan
                  Japanese take Hunan from Chinese
            1 armour moved from Shantung to Kiangsi
                  Japanese take Kiangsi from Chinese
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Japanese round 24

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 24
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Amur to Yakut S.S.R.
                  Japanese take Buryatia from Americans
                  Japanese take Yakut S.S.R. from Americans
            1 artillery and 1 mech_infantry moved from Jehol to Chahar
            1 mech_infantry moved from Jehol to Anhwe
                  Japanese take Anhwe from Chinese
            2 fighters and 2 tactical_bombers moved from Shantung to Chahar
            1 armour moved from Shantung to Hopei
                  Japanese take Hopei from Chinese
            1 armour moved from Shantung to Kweichow
                  Japanese take Kweichow from Chinese
            1 armour moved from Shantung to Hunan
                  Japanese take Hunan from Chinese
            1 armour moved from Shantung to Kiangsi
                  Japanese take Kiangsi from Chinese
    
        Combat - Japanese
            Battle in Chahar
                Japanese attack with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Chahar, round 2 : 4/6 hits, 3.00 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 artillery
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from Chahar to Shantung
            1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from Soviet Far East to 5 Sea Zone
            1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
            1 destroyer moved from 6 Sea Zone to 18 Sea Zone
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
    
        Place Units - Japanese
            2 armour and 1 mech_infantry placed in Shantung
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2
            Japanese collect 30 PUs (2 lost to blockades); end with 31 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.67
    Japanese : 1.00
    

    Savegame

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