TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13
Combat Move - Chinese
1 Adv.Fighter, 4 ArmoredCars, 2 Artillerys, 1 Elite, 1 Fighter, 18 Infantrys, 1 Mech.Inf and 3 Tanks moved from Peking to Liaoning
9 ArmoredCars moved from Chahar to Liaoning
3 Artillerys, 2 Elites, 7 Infantrys and 1 Marine moved from Chahar to Peking
1 ArmoredCar, 2 Artillerys and 6 Infantrys moved from Suiyuan to Chahar
3 ArmoredCars moved from Hupeh to Chahar
1 Mech.Inf moved from Ningsia to Peking
6 ArmoredCars moved from Ningsia to Chahar
4 Infantrys moved from Ningsia to Suiyuan
1 ArmoredCar moved from Chahar to Peking
3 ArmoredCars and 3 Infantrys moved from Gobi Altai to Ningsia
3 ArmoredCars moved from Ningsia to Suiyuan
6 ArmoredCars moved from Hsining to Ningsia
3 ArmoredCars and 1 Mech.Inf moved from Urumqi to Gobi Altai
1 Mech.Inf moved from Gobi Altai to Ningsia
Purchase Units - Chinese
Chinese buy 8 ArmoredCars, 2 Mech.Infs and 3 Tanks; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Liaoning
Chinese attack with 1 Adv.Fighter, 13 ArmoredCars, 2 Artillerys, 1 Elite, 1 Fighter, 18 Infantrys, 1 Mech.Inf and 3 Tanks
Hisaichi defend with 2 Artillerys, 2 Bunkers, 1 Factory, 2 Fighters, 25 Infantrys and 1 L.Fighter
Chinese roll dice for 1 Adv.Fighter, 13 ArmoredCars, 2 Artillerys, 1 Elite, 1 Fighter, 18 Infantrys, 1 Mech.Inf and 3 Tanks in Liaoning, round 2 : 10/40 hits, 11.50 expected hits
Units damaged: 2 Bunkers owned by the Hisaichi
Hisaichi roll dice for 2 Artillerys, 2 Bunkers, 2 Fighters, 25 Infantrys and 1 L.Fighter in Liaoning, round 2 : 8/32 hits, 11.67 expected hits
8 Infantrys owned by the Hisaichi and 8 Infantrys owned by the Chinese lost in Liaoning
Chinese roll dice for 1 Adv.Fighter, 13 ArmoredCars, 2 Artillerys, 1 Elite, 1 Fighter, 10 Infantrys, 1 Mech.Inf and 3 Tanks in Liaoning, round 3 : 11/32 hits, 10.17 expected hits
Hisaichi roll dice for 2 Artillerys, 2 Bunkers, 2 Fighters, 17 Infantrys and 1 L.Fighter in Liaoning, round 3 : 10/24 hits, 9.00 expected hits
11 Infantrys owned by the Hisaichi and 10 Infantrys owned by the Chinese lost in Liaoning
Chinese roll dice for 1 Adv.Fighter, 13 ArmoredCars, 2 Artillerys, 1 Elite, 1 Fighter, 1 Mech.Inf and 3 Tanks in Liaoning, round 4 : 7/22 hits, 8.17 expected hits
Hisaichi roll dice for 2 Artillerys, 2 Bunkers, 2 Fighters, 6 Infantrys and 1 L.Fighter in Liaoning, round 4 : 6/13 hits, 5.33 expected hits
6 ArmoredCars owned by the Chinese, 6 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Liaoning
Chinese roll dice for 1 Adv.Fighter, 7 ArmoredCars, 2 Artillerys, 1 Elite, 1 Fighter, 1 Mech.Inf and 3 Tanks in Liaoning, round 5 : 3/16 hits, 6.17 expected hits
Hisaichi roll dice for 1 Artillery, 2 Bunkers, 2 Fighters and 1 L.Fighter in Liaoning, round 5 : 3/6 hits, 3.00 expected hits
2 Bunkers owned by the Hisaichi, 3 ArmoredCars owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Liaoning
Chinese roll dice for 1 Adv.Fighter, 4 ArmoredCars, 2 Artillerys, 1 Elite, 1 Fighter, 1 Mech.Inf and 3 Tanks in Liaoning, round 6 : 5/13 hits, 5.17 expected hits
Hisaichi roll dice for 2 Fighters and 1 L.Fighter in Liaoning, round 6 : 2/3 hits, 1.67 expected hits
1 L.Fighter owned by the Hisaichi, 2 Fighters owned by the Hisaichi and 2 ArmoredCars owned by the Chinese lost in Liaoning
Chinese win, taking Liaoning from Hisaichi with 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 Elite, 1 Fighter, 1 Mech.Inf and 3 Tanks remaining. Battle score for attacker is 18
Casualties for Chinese: 11 ArmoredCars and 18 Infantrys
Casualties for Hisaichi: 2 Artillerys, 2 Bunkers, 2 Fighters, 25 Infantrys and 1 L.Fighter
Non Combat Move - Chinese
1 Fighter moved from Liaoning to Peking
1 Adv.Fighter moved from Liaoning to Peking
Place Units - Chinese
3 Tanks placed in Hupeh
6 ArmoredCars placed in Hsining
2 ArmoredCars and 2 Mech.Infs placed in Urumqi
Turn Complete - Chinese
Chinese collect 54 PUs; end with 54 PUs
Combat Hit Differential Summary :
Hisaichi : -1.67
Chinese : -5.17
Savegame