@Entek said in dawg v Entek (axis) TRS #2:
@dawgoneit sorry for the delay man.
I’m not worried at all. thinking you were very busy. no hurry.
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6
Purchase Units - Rohan
Rohan buy 3 heavyCavalrys and 1 spearInfantry; Remaining resources: 0 PUs;
Combat Move - Rohan
1 spearInfantry and 1 trebuche moved from Helms Deep to Eastfold
2 spearInfantrys moved from Eastfold to E. Emnet
2 spearInfantrys moved from Eastfold to Anorien
1 heavyCavalry moved from E. Emnet to Wold
Rohan take Wold from Goblins
1 heavyCavalry moved from Wold to S. Brown Lands
3 heavyCavalrys, 5 spearInfantrys and 1 trebuche moved from E. Emnet to S. Brown Lands
Combat - Rohan
Battle in S. Brown Lands
Rohan attack with 4 heavyCavalrys, 5 spearInfantrys and 1 trebuche
Mordor defend with 1 orcs
Rohan roll dice for 4 heavyCavalrys, 5 spearInfantrys and 1 trebuche in S. Brown Lands, round 2 : 4/10 hits, 3.50 expected hits
Mordor roll dice for 1 orcs in S. Brown Lands, round 2 : 0/1 hits, 0.17 expected hits
1 orcs owned by the Mordor lost in S. Brown Lands
Rohan win, taking S. Brown Lands from Mordor with 4 heavyCavalrys, 5 spearInfantrys and 1 trebuche remaining. Battle score for attacker is 3
Casualties for Mordor: 1 orcs
Non Combat Move - Rohan
Place Units - Rohan
3 heavyCavalrys and 1 spearInfantry placed in Eastfold
Turn Complete - Rohan
Rohan collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Mordor : -0.17
Rohan : 0.50
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6
Combat Move - Goblins
1 shooters moved from Lorien to Anduin East Bank
1 shooters moved from Lorien to Drimrill Dale
Goblins take Drimrill Dale from Elves
Combat - Goblins
Non Combat Move - Goblins
Turn Complete - Goblins
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6
Purchase Units - Elves
Elves buy 10 hobbitss and 5 hunterss; Remaining resources: 2 PUs;
Combat Move - Elves
2 hunterss moved from N. Caves to Drimrill Dale
1 wizard moved from Celebran to Lorien
1 hunters moved from S. Caves to Lorien
1 hunters moved from S. Caves to Anduin East Bank
1 hobbits moved from Gladden to Anduin East Bank
1 hobbits moved from W. Mirkwood to Gladden
1 hunters moved from High Mirkwood to W. Mirkwood
1 hunters moved from High Mirkwood to E. Mirkwood
1 hunters moved from High Mirkwood to N. Dale
1 wizard moved from N. Dale to Rhovanion
5 hobbitss moved from Eregion to Moria
3 hunterss moved from Rivendell to N. Caves
Combat - Elves
Battle in Lorien
Elves attack with 1 hunters and 1 wizard
Goblins defend with 1 castle and 3 shooterss
Elves roll dice for 1 hunters and 1 wizard in Lorien, round 2 : 2/2 hits, 1.00 expected hits
Goblins roll dice for 3 shooterss in Lorien, round 2 : 1/3 hits, 1.00 expected hits
2 shooterss owned by the Goblins and 1 hunters owned by the Elves lost in Lorien
Elves roll dice for 1 wizard in Lorien, round 3 : 0/1 hits, 0.67 expected hits
Goblins roll dice for 1 shooters in Lorien, round 3 : 1/1 hits, 0.33 expected hits
1 wizard owned by the Elves lost in Lorien
Goblins win with 1 shooters remaining. Battle score for attacker is -8
Casualties for Elves: 1 hunters and 1 wizard
Casualties for Goblins: 2 shooterss
Battle in Anduin East Bank
Elves attack with 1 hobbits and 1 hunters
Goblins defend with 1 shooters
Elves roll dice for 1 hobbits and 1 hunters in Anduin East Bank, round 2 : 0/2 hits, 0.50 expected hits
Saruman roll dice for 1 shooters in Anduin East Bank, round 2 : 0/1 hits, 0.33 expected hits
Elves roll dice for 1 hobbits and 1 hunters in Anduin East Bank, round 3 : 0/2 hits, 0.50 expected hits
Saruman roll dice for 1 shooters in Anduin East Bank, round 3 : 0/1 hits, 0.33 expected hits
Elves roll dice for 1 hobbits and 1 hunters in Anduin East Bank, round 4 : 1/2 hits, 0.50 expected hits
Saruman roll dice for 1 shooters in Anduin East Bank, round 4 : 1/1 hits, 0.33 expected hits
1 shooters owned by the Goblins and 1 hobbits owned by the Elves lost in Anduin East Bank
Elves win, taking Anduin East Bank from Saruman with 1 hunters remaining. Battle score for attacker is 0
Casualties for Elves: 1 hobbits
Casualties for Goblins: 1 shooters
Battle in Drimrill Dale
Elves attack with 2 hunterss
Goblins defend with 1 shooters
Elves roll dice for 2 hunterss in Drimrill Dale, round 2 : 2/2 hits, 0.67 expected hits
Goblins roll dice for 1 shooters in Drimrill Dale, round 2 : 0/1 hits, 0.33 expected hits
1 shooters owned by the Goblins lost in Drimrill Dale
Elves win, taking Drimrill Dale from Goblins with 2 hunterss remaining. Battle score for attacker is 2
Casualties for Goblins: 1 shooters
Battle in Rhovanion
Elves attack with 1 wizard
Mordor defend with 1 orcs
Elves roll dice for 1 wizard in Rhovanion, round 2 : 1/1 hits, 0.67 expected hits
Rhun roll dice for 1 orcs in Rhovanion, round 2 : 0/1 hits, 0.17 expected hits
1 orcs owned by the Mordor lost in Rhovanion
Elves win, taking Rhovanion from Rhun with 1 wizard remaining. Battle score for attacker is 3
Casualties for Mordor: 1 orcs
Non Combat Move - Elves
Place Units - Elves
2 hobbitss placed in N. Caves
1 hobbits and 1 hunters placed in S. Caves
3 hunterss placed in High Mirkwood
7 hobbitss and 1 hunters placed in Isengard
Turn Complete - Elves
Elves collect 43 PUs; end with 45 PUs
Combat Hit Differential Summary :
Goblins : 0.33
Saruman : 0.00
Elves : 1.50
Rhun : -0.17
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6
Purchase Units - Haradrim
Haradrim buy 2 galleons and 1 raft; Remaining resources: 0 PUs;
Combat Move - Haradrim
2 caravels and 1 galleon moved from Umbar Peninsula Coast to S. E. Central Sea Zone
2 caravels and 1 galleon moved from Bay of Harad to Umbar Peninsula Coast
3 corsairss and 2 spearInfantrys moved from Debatable Land to S. Ithilien
7 corsairss moved from E. Osg. to N. Ithilien
4 oliphants moved from E. Osg. to N. Ithilien
Non Combat Move - Haradrim
Place Units - Haradrim
2 galleons and 1 raft placed in Bay of Harad
Turn Complete - Haradrim
Haradrim collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6
Purchase Units - Gondor
Gondor buy 5 rafts, 2 spearInfantrys, 2 towers and 1 towerGuard; Remaining resources: 0 PUs;
Combat Move - Gondor
8 heavyCavalrys, 24 spearInfantrys, 7 towerGuards, 7 trebuches and 10 undeads moved from W. Osg. to E. Osg.
3 trebuches moved from Minas Tirith to Anorien
3 rafts moved from Anfalas Coast to N. E. Central Sea Zone
Combat - Gondor
Battle in E. Osg.
Gondor attack with 8 heavyCavalrys, 24 spearInfantrys, 7 towerGuards, 7 trebuches and 10 undeads
Mordor defend with 14 orcss and 8 siegeTowers; Haradrim defend with 11 spearInfantrys; Khand defend with 1 castle, 2 fortificationss, 3 raiderCavalrys, 10 raiderss, 4 warWolvess and 4 xbowInfantrys
Gondor roll dice for 8 heavyCavalrys, 24 spearInfantrys, 7 towerGuards, 7 trebuches and 10 undeads in E. Osg., round 2 : 13/56 hits, 16.67 expected hits
Khand roll dice for 2 fortificationss, 14 orcss, 3 raiderCavalrys, 10 raiderss, 8 siegeTowers, 11 spearInfantrys, 4 warWolvess and 4 xbowInfantrys in E. Osg., round 2 : 15/56 hits, 11.83 expected hits
10 undeads owned by the Gondor, 5 spearInfantrys owned by the Gondor, 2 fortificationss owned by the Khand and 11 orcss owned by the Mordor lost in E. Osg.
Gondor roll dice for 8 heavyCavalrys, 19 spearInfantrys, 7 towerGuards and 7 trebuches in E. Osg., round 3 : 13/41 hits, 14.17 expected hits
Khand roll dice for 3 orcss, 3 raiderCavalrys, 10 raiderss, 8 siegeTowers, 11 spearInfantrys, 4 warWolvess and 4 xbowInfantrys in E. Osg., round 3 : 12/43 hits, 9.67 expected hits
12 spearInfantrys owned by the Gondor, 4 warWolvess owned by the Khand, 3 orcss owned by the Mordor and 6 raiderss owned by the Khand lost in E. Osg.
Gondor roll dice for 8 heavyCavalrys, 7 spearInfantrys, 7 towerGuards and 7 trebuches in E. Osg., round 4 : 10/29 hits, 12.17 expected hits
Khand roll dice for 3 raiderCavalrys, 4 raiderss, 8 siegeTowers, 11 spearInfantrys and 4 xbowInfantrys in E. Osg., round 4 : 10/30 hits, 7.50 expected hits
3 towerGuards owned by the Gondor, 7 spearInfantrys owned by the Gondor, 6 siegeTowers owned by the Mordor and 4 raiderss owned by the Khand lost in E. Osg.
Gondor roll dice for 8 heavyCavalrys, 4 towerGuards and 7 trebuches in E. Osg., round 5 : 8/19 hits, 9.50 expected hits
Khand roll dice for 3 raiderCavalrys, 2 siegeTowers, 11 spearInfantrys and 4 xbowInfantrys in E. Osg., round 5 : 4/20 hits, 5.83 expected hits
4 towerGuards owned by the Gondor, 3 spearInfantrys owned by the Haradrim, 2 siegeTowers owned by the Mordor and 3 raiderCavalrys owned by the Khand lost in E. Osg.
Gondor roll dice for 8 heavyCavalrys and 7 trebuches in E. Osg., round 6 : 8/15 hits, 7.50 expected hits
Khand roll dice for 8 spearInfantrys and 4 xbowInfantrys in E. Osg., round 6 : 3/12 hits, 4.00 expected hits
3 trebuches owned by the Gondor and 8 spearInfantrys owned by the Haradrim lost in E. Osg.
Gondor roll dice for 8 heavyCavalrys and 4 trebuches in E. Osg., round 7 : 5/12 hits, 6.00 expected hits
Khand roll dice for 4 xbowInfantrys in E. Osg., round 7 : 3/4 hits, 1.33 expected hits
3 trebuches owned by the Gondor and 4 xbowInfantrys owned by the Khand lost in E. Osg.
Gondor win, taking E. Osg. from Khand with 8 heavyCavalrys and 1 trebuche remaining. Battle score for attacker is 50
Casualties for Gondor: 24 spearInfantrys, 7 towerGuards, 6 trebuches and 10 undeads
Casualties for Khand: 2 fortificationss, 3 raiderCavalrys, 10 raiderss, 4 warWolvess and 4 xbowInfantrys
Casualties for Mordor: 14 orcss and 8 siegeTowers
Casualties for Haradrim: 11 spearInfantrys
Non Combat Move - Gondor
Place Units - Gondor
2 towers placed in W. Osg.
2 spearInfantrys and 1 towerGuard placed in Minas Tirith
3 rafts placed in Lefnui
2 rafts placed in Lefnui
Turn Complete - Gondor
Gondor collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Gondor : -9.00
Khand : 6.83
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6
Purchase Units - Rhun
Rhun buy 1 chariotArchers, 4 fortificationss and 1 trebuche; Remaining resources: 0 PUs;
Combat Move - Rhun
2 chariotArcherss moved from Rhun to Rhovanion
Combat - Rhun
Battle in Rhovanion
Rhun attack with 2 chariotArcherss
Elves defend with 1 wizard
Rhun roll dice for 2 chariotArcherss in Rhovanion, round 2 : 1/2 hits, 0.67 expected hits
Elves roll dice for 1 wizard in Rhovanion, round 2 : 0/1 hits, 0.67 expected hits
1 wizard owned by the Elves lost in Rhovanion
Rhun win, taking Rhovanion from Elves with 2 chariotArcherss remaining. Battle score for attacker is 8
Casualties for Elves: 1 wizard
Non Combat Move - Rhun
Place Units - Rhun
1 chariotArchers, 4 fortificationss and 1 trebuche placed in Rhun
Turn Complete - Rhun
Rhun collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Elves : -0.67
Rhun : 0.33
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6
Purchase Units - Dale
Dale buy 5 spearInfantrys; Remaining resources: 0 PUs;
Combat Move - Dale
1 spearInfantry and 2 trebuches moved from N. Dale to Celduin
2 spearInfantrys and 2 trebuches moved from Lake Town to N. Dale
Non Combat Move - Dale
Place Units - Dale
5 spearInfantrys placed in Lake Town
Turn Complete - Dale
Dale collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6
Purchase Units - Khand
Khand buy 2 raiderCavalrys and 1 warWolves; Remaining resources: 0 PUs;
Combat Move - Khand
2 raiderCavalrys moved from Khand to S. Ithilien
Non Combat Move - Khand
Place Units - Khand
2 raiderCavalrys and 1 warWolves placed in Khand
Turn Complete - Khand
Khand collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6
Purchase Units - Dwarves
Dwarves buy 1 berzerkers and 1 mortar; Remaining resources: 5 PUs;
Combat Move - Dwarves
4 axeInfantrys moved from Iron Hills to N. Rhun
Non Combat Move - Dwarves
Place Units - Dwarves
1 berzerkers and 1 mortar placed in Iron Hills
Turn Complete - Dwarves
Dwarves collect 16 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 7
Purchase Units - Freefolk
Freefolk buy 11 lightCavalrys; Remaining resources: 3 PUs;
Combat Move - Freefolk
15 lightCavalrys moved from Moria to Lorien
4 archerss, 1 hobbits and 5 spearInfantrys moved from Moria to Celebran
1 catapult moved from Minhiriath to Gwathlo Mouth
2 catapults moved from N. Enedwaith to Gwathlo
1 catapult and 1 raft moved from Gwathlo to Gwathlo Mouth
1 catapult and 1 galleon moved from Gwathlo to Gwathlo Mouth
2 catapults, 1 galleon and 2 rafts moved from Gwathlo Mouth to Isen
2 catapults moved from Isen to Druwaith Laur
1 hobbits moved from Enedwaith to Druwaith Laur
1 lightCavalry moved from N. Enedwaith to Druwaith Laur
1 catapult moved from Gwathlo Mouth to Enedwaith Coast
3 lightCavalrys moved from Bree to N. Enedwaith
3 catapults moved from Eregion to Moria
Combat - Freefolk
Battle in Lorien
Freefolk attack with 15 lightCavalrys
Goblins defend with 1 castle and 1 shooters
Freefolk roll dice for 15 lightCavalrys in Lorien, round 2 : 5/15 hits, 5.00 expected hits
Goblins roll dice for 1 shooters in Lorien, round 2 : 0/1 hits, 0.33 expected hits
1 shooters owned by the Goblins lost in Lorien
Freefolk win, taking Lorien from Goblins with 15 lightCavalrys remaining. Battle score for attacker is 2
Casualties for Goblins: 1 shooters
Battle in Druwaith Laur
Freefolk attack with 2 catapults, 1 hobbits and 1 lightCavalry
Neutral defend with 1 spearInfantry
Freefolk roll dice for 2 catapults, 1 hobbits and 1 lightCavalry in Druwaith Laur, round 2 : 0/4 hits, 1.17 expected hits
Neutral roll dice for 1 spearInfantry in Druwaith Laur, round 2 : 1/1 hits, 0.33 expected hits
1 hobbits owned by the Freefolk lost in Druwaith Laur
Freefolk roll dice for 2 catapults and 1 lightCavalry in Druwaith Laur, round 3 : 0/3 hits, 1.00 expected hits
Neutral roll dice for 1 spearInfantry in Druwaith Laur, round 3 : 0/1 hits, 0.33 expected hits
Freefolk roll dice for 2 catapults and 1 lightCavalry in Druwaith Laur, round 4 : 2/3 hits, 1.00 expected hits
Neutral roll dice for 1 spearInfantry in Druwaith Laur, round 4 : 0/1 hits, 0.33 expected hits
1 spearInfantry owned by the Neutral lost in Druwaith Laur
Freefolk loses 0 PUs for violating Druwaith Laurs neutrality.
Freefolk win, taking Druwaith Laur from Neutral with 2 catapults and 1 lightCavalry remaining. Battle score for attacker is 1
Casualties for Freefolk: 1 hobbits
Casualties for Neutral: 1 spearInfantry
Non Combat Move - Freefolk
Place Units - Freefolk
8 lightCavalrys placed in Moria
2 lightCavalrys placed in Tharbad
1 lightCavalry were produced but were not placed
Turn Complete - Freefolk
Freefolk collect 32 PUs; end with 35 PUs
Combat Hit Differential Summary :
Goblins : -0.33
Neutral : 0.00
Freefolk : -1.17
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 7
Purchase Units - Mordor
Mordor buy 3 orcss, 2 siegeTowers and 1 trolls; Remaining resources: 0 PUs;
Combat Move - Mordor
3 nazguls and 3 trollss moved from S. Mirkwood to S. Brown Lands
2 orcss, 1 siegeTower and 4 trollss moved from S. Rhovanion to S. Brown Lands
2 orcss and 1 siegeTower moved from Dagorlad to S. Brown Lands
1 orcs moved from N. Brown Lands to S. Brown Lands
2 siegeTowers moved from S. Mirkwood to Anduin East Bank
1 trolls moved from Dol Goldur to Anduin East Bank
2 orcss moved from Minas Morgul to S. Ithilien
Combat - Mordor
Battle in Anduin East Bank
Mordor attack with 2 siegeTowers and 1 trolls
Elves defend with 1 hunters
Mordor roll dice for 2 siegeTowers and 1 trolls in Anduin East Bank, round 2 : 0/3 hits, 1.33 expected hits
Elves roll dice for 1 hunters in Anduin East Bank, round 2 : 0/1 hits, 0.50 expected hits
Mordor roll dice for 2 siegeTowers and 1 trolls in Anduin East Bank, round 3 : 3/3 hits, 1.33 expected hits
Elves roll dice for 1 hunters in Anduin East Bank, round 3 : 1/1 hits, 0.50 expected hits
1 hunters owned by the Elves and 1 siegeTower owned by the Mordor lost in Anduin East Bank
Mordor win, taking Anduin East Bank from Elves with 1 siegeTower and 1 trolls remaining. Battle score for attacker is 0
Casualties for Mordor: 1 siegeTower
Casualties for Elves: 1 hunters
Battle in S. Brown Lands
Mordor attack with 3 nazguls, 5 orcss, 2 siegeTowers and 7 trollss
Rohan defend with 4 heavyCavalrys, 5 spearInfantrys and 1 trebuche
Mordor roll dice for 3 nazguls, 5 orcss, 2 siegeTowers and 7 trollss in S. Brown Lands, round 2 : 8/17 hits, 7.33 expected hits
Rohan roll dice for 4 heavyCavalrys, 5 spearInfantrys and 1 trebuche in S. Brown Lands, round 2 : 4/10 hits, 3.17 expected hits
Units damaged: 3 nazguls owned by the Mordor
2 heavyCavalrys owned by the Rohan, 5 spearInfantrys owned by the Rohan, 1 trebuche owned by the Rohan and 1 orcs owned by the Mordor lost in S. Brown Lands
Mordor roll dice for 3 nazguls, 4 orcss, 2 siegeTowers and 7 trollss in S. Brown Lands, round 3 : 4/16 hits, 7.17 expected hits
Rohan roll dice for 2 heavyCavalrys in S. Brown Lands, round 3 : 0/2 hits, 0.67 expected hits
2 heavyCavalrys owned by the Rohan lost in S. Brown Lands
Mordor win, taking S. Brown Lands from Rohan with 3 nazguls, 4 orcss, 2 siegeTowers and 7 trollss remaining. Battle score for attacker is 36
Casualties for Mordor: 1 orcs
Casualties for Rohan: 4 heavyCavalrys, 5 spearInfantrys and 1 trebuche
Non Combat Move - Mordor
1 orcs moved from Dol Goldur to S. Mirkwood
3 nazguls moved from S. Brown Lands to S. Rhovanion
1 orcs moved from N. Ithilien to Dagorlad
Place Units - Mordor
3 orcss and 1 trolls placed in Dol Goldur
1 siegeTower placed in Udun
1 siegeTower placed in Minas Morgul
Turn Complete - Mordor
Mordor collect 24 PUs; end with 24 PUs
3 units repaired.
Combat Hit Differential Summary :
Mordor : -2.17
Elves : 0.00
Rohan : 0.17
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 7
Purchase Units - Rohan
Rohan buy 6 spearInfantrys; Remaining resources: 0 PUs;
Combat Move - Rohan
2 spearInfantrys moved from Eastfold to E. Emnet
3 heavyCavalrys and 1 trebuche moved from Eastfold to E. Emnet
Non Combat Move - Rohan
Place Units - Rohan
4 spearInfantrys placed in Eastfold
2 spearInfantrys placed in Helms Deep
Turn Complete - Rohan
Rohan collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 7
Purchase Units - Elves
Elves buy 10 hobbitss and 3 wizards; Remaining resources: 1 PUs;
Combat Move - Elves
7 hobbitss and 1 hunters moved from Isengard to Fangorn
1 hunters moved from Fangorn to Wold
1 hobbits moved from S. Caves to Celebran
1 hunters moved from S. Caves to Anduin East Bank
2 hunterss moved from Drimrill Dale to Anduin East Bank
5 hobbitss moved from Moria to Drimrill Dale
2 hobbitss moved from N. Caves to Drimrill Dale
3 hunterss moved from N. Caves to Anduin East Bank
3 hunterss moved from High Mirkwood to W. Mirkwood
1 hunters moved from W. Mirkwood to S. Mirkwood
1 hunters moved from E. Mirkwood to S. Mirkwood
1 hunters moved from N. Dale to E. Rhovanion
Elves take E. Rhovanion from Rhun
Combat - Elves
Battle in Anduin East Bank
Elves attack with 6 hunterss
Mordor defend with 1 siegeTower and 1 trolls
Elves roll dice for 6 hunterss in Anduin East Bank, round 2 : 3/6 hits, 2.00 expected hits
Mordor roll dice for 1 siegeTower and 1 trolls in Anduin East Bank, round 2 : 0/2 hits, 0.67 expected hits
1 trolls owned by the Mordor and 1 siegeTower owned by the Mordor lost in Anduin East Bank
Elves win, taking Anduin East Bank from Mordor with 6 hunterss remaining. Battle score for attacker is 10
Casualties for Mordor: 1 siegeTower and 1 trolls
Battle in S. Mirkwood
Elves attack with 2 hunterss
Mordor defend with 1 orcs
Elves roll dice for 2 hunterss in S. Mirkwood, round 2 : 0/2 hits, 0.67 expected hits
Mordor roll dice for 1 orcs in S. Mirkwood, round 2 : 1/1 hits, 0.17 expected hits
1 hunters owned by the Elves lost in S. Mirkwood
Elves roll dice for 1 hunters in S. Mirkwood, round 3 : 1/1 hits, 0.33 expected hits
Mordor roll dice for 1 orcs in S. Mirkwood, round 3 : 0/1 hits, 0.17 expected hits
1 orcs owned by the Mordor lost in S. Mirkwood
Elves win, taking S. Mirkwood from Mordor with 1 hunters remaining. Battle score for attacker is -1
Casualties for Elves: 1 hunters
Casualties for Mordor: 1 orcs
Non Combat Move - Elves
Place Units - Elves
10 hobbitss placed in Isengard
2 wizards placed in S. Caves
1 wizard placed in N. Caves
Turn Complete - Elves
Elves collect 48 PUs; end with 49 PUs
Combat Hit Differential Summary :
Mordor : 0.00
Elves : 1.00
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 7
Purchase Units - Haradrim
Haradrim buy 1 galleon and 5 rafts; Remaining resources: 0 PUs;
Combat Move - Haradrim
4 caravels, 8 galleons and 10 rafts moved from S. E. Central Sea Zone to Umbar Peninsula Coast
2 galleons moved from Bay of Harad to Umbar Peninsula Coast
1 raft moved from Bay of Harad to Harad Sea Coast
3 corsairss and 2 spearInfantrys moved from S. Ithilien to E. Osg.
7 corsairss and 4 oliphants moved from N. Ithilien to E. Osg.
Combat - Haradrim
Battle in E. Osg.
Haradrim attack with 10 corsairss, 4 oliphants and 2 spearInfantrys
Gondor defend with 1 castle, 8 heavyCavalrys and 1 trebuche
Haradrim roll dice for 10 corsairss, 4 oliphants and 2 spearInfantrys in E. Osg., round 2 : 7/16 hits, 7.33 expected hits
Gondor roll dice for 8 heavyCavalrys and 1 trebuche in E. Osg., round 2 : 1/9 hits, 2.83 expected hits
Units damaged: 1 oliphant owned by the Haradrim
1 trebuche owned by the Gondor and 6 heavyCavalrys owned by the Gondor lost in E. Osg.
Haradrim roll dice for 10 corsairss, 4 oliphants and 2 spearInfantrys in E. Osg., round 3 : 3/16 hits, 7.33 expected hits
Gondor roll dice for 2 heavyCavalrys in E. Osg., round 3 : 0/2 hits, 0.67 expected hits
2 heavyCavalrys owned by the Gondor lost in E. Osg.
Haradrim win, taking E. Osg. from Gondor with 10 corsairss, 4 oliphants and 2 spearInfantrys remaining. Battle score for attacker is 44
Casualties for Gondor: 8 heavyCavalrys and 1 trebuche
Non Combat Move - Haradrim
Place Units - Haradrim
1 galleon and 5 rafts placed in Bay of Harad
Turn Complete - Haradrim
Haradrim collect 20 PUs; end with 20 PUs
1 unit repaired.
Combat Hit Differential Summary :
Haradrim : -4.67
Gondor : -2.50
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 7
Purchase Units - Gondor
Gondor buy 4 spearInfantrys, 2 towers and 2 towerGuards; Remaining resources: 0 PUs;
Combat Move - Gondor
1 spearInfantry and 1 trebuche moved from Anorien to N. Ithilien
2 spearInfantrys and 1 towerGuard moved from Minas Tirith to Anorien
1 spearInfantry, 2 towerGuards and 2 trebuches moved from Anorien to W. Osg.
Combat - Gondor
Battle in N. Ithilien
Gondor attack with 1 spearInfantry and 1 trebuche
Mordor defend with 1 orcs
Gondor roll dice for 1 spearInfantry and 1 trebuche in N. Ithilien, round 2 : 1/2 hits, 0.83 expected hits
Mordor roll dice for 1 orcs in N. Ithilien, round 2 : 0/1 hits, 0.17 expected hits
1 orcs owned by the Mordor lost in N. Ithilien
Gondor win, taking N. Ithilien from Mordor with 1 spearInfantry and 1 trebuche remaining. Battle score for attacker is 3
Casualties for Mordor: 1 orcs
Non Combat Move - Gondor
5 rafts moved from Lefnui to N. E. Central Sea Zone
Place Units - Gondor
2 towers placed in W. Osg.
4 spearInfantrys and 2 towerGuards placed in Minas Tirith
Turn Complete - Gondor
Gondor collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Mordor : -0.17
Gondor : 0.17
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 7
Purchase Units - Rhun
Rhun buy 4 fortificationss and 2 spearInfantrys; Remaining resources: 1 PUs;
Combat Move - Rhun
1 chariotArchers moved from Rhovanion to E. Rhovanion
1 spearInfantry moved from Rhun to E. Rhovanion
Combat - Rhun
Battle in E. Rhovanion
Rhun attack with 1 chariotArchers and 1 spearInfantry
Elves defend with 1 hunters
Rhun roll dice for 1 chariotArchers and 1 spearInfantry in E. Rhovanion, round 2 : 0/2 hits, 0.67 expected hits
Elves roll dice for 1 hunters in E. Rhovanion, round 2 : 0/1 hits, 0.50 expected hits
Rhun roll dice for 1 chariotArchers and 1 spearInfantry in E. Rhovanion, round 3 : 0/2 hits, 0.67 expected hits
Elves roll dice for 1 hunters in E. Rhovanion, round 3 : 1/1 hits, 0.50 expected hits
1 spearInfantry owned by the Rhun lost in E. Rhovanion
Rhun roll dice for 1 chariotArchers in E. Rhovanion, round 4 : 0/1 hits, 0.33 expected hits
Elves roll dice for 1 hunters in E. Rhovanion, round 4 : 1/1 hits, 0.50 expected hits
1 chariotArchers owned by the Rhun lost in E. Rhovanion
Elves win with 1 hunters remaining. Battle score for attacker is -8
Casualties for Rhun: 1 chariotArchers and 1 spearInfantry
Non Combat Move - Rhun
Place Units - Rhun
4 fortificationss and 2 spearInfantrys placed in Rhun
Turn Complete - Rhun
Rhun collect 12 PUs; end with 13 PUs
Combat Hit Differential Summary :
Elves : 0.50
Rhun : -1.67
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 7
Purchase Units - Dale
Dale buy 4 spearInfantrys; Remaining resources: 2 PUs;
Combat Move - Dale
2 spearInfantrys and 2 trebuches moved from N. Dale to S. Dale
5 spearInfantrys moved from Lake Town to N. Dale
1 heavyCavalry moved from Celduin to S. E. Rhovanion
Dale take S. E. Rhovanion from Rhun
1 archers, 2 spearInfantrys and 1 trebuche moved from Celduin to Rhovanion
Combat - Dale
Battle in Rhovanion
Dale attack with 1 archers, 2 spearInfantrys and 1 trebuche
Rhun defend with 1 chariotArchers
Dale roll dice for 1 archers, 2 spearInfantrys and 1 trebuche in Rhovanion, round 2 : 3/4 hits, 1.33 expected hits
Rhun roll dice for 1 chariotArchers in Rhovanion, round 2 : 0/1 hits, 0.33 expected hits
1 chariotArchers owned by the Rhun lost in Rhovanion
Dale win, taking Rhovanion from Rhun with 1 archers, 2 spearInfantrys and 1 trebuche remaining. Battle score for attacker is 5
Casualties for Rhun: 1 chariotArchers
Non Combat Move - Dale
Place Units - Dale
4 spearInfantrys placed in Lake Town
Turn Complete - Dale
Dale collect 16 PUs; end with 18 PUs
Combat Hit Differential Summary :
Dale : 1.67
Rhun : -0.33
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 7
Purchase Units - Khand
Khand buy 1 raiderCavalry and 2 warWolvess; Remaining resources: 0 PUs;
Combat Move - Khand
3 raiderCavalrys moved from S. Ithilien to N. Ithilien
1 warWolves moved from Khand to S. Ithilien
2 raiderCavalrys moved from Khand to N. Ithilien
Combat - Khand
Battle in N. Ithilien
Khand attack with 5 raiderCavalrys
Gondor defend with 1 spearInfantry and 1 trebuche
Khand roll dice for 5 raiderCavalrys in N. Ithilien, round 2 : 0/5 hits, 2.50 expected hits
Gondor roll dice for 1 spearInfantry and 1 trebuche in N. Ithilien, round 2 : 0/2 hits, 0.50 expected hits
Khand roll dice for 5 raiderCavalrys in N. Ithilien, round 3 : 2/5 hits, 2.50 expected hits
Gondor roll dice for 1 spearInfantry and 1 trebuche in N. Ithilien, round 3 : 0/2 hits, 0.50 expected hits
1 trebuche owned by the Gondor and 1 spearInfantry owned by the Gondor lost in N. Ithilien
Khand win, taking N. Ithilien from Gondor with 5 raiderCavalrys remaining. Battle score for attacker is 7
Casualties for Gondor: 1 spearInfantry and 1 trebuche
Non Combat Move - Khand
Place Units - Khand
1 raiderCavalry and 2 warWolvess placed in Khand
Turn Complete - Khand
Khand collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Gondor : -1.00
Khand : -3.00
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 7
Purchase Units - Dwarves
Dwarves buy 5 axeInfantrys; Remaining resources: 1 PUs;
Combat Move - Dwarves
1 berzerkers and 1 mortar moved from Iron Hills to N. Rhun
Non Combat Move - Dwarves
Place Units - Dwarves
4 axeInfantrys placed in Iron Hills
1 axeInfantry placed in Lonely Mtn.
Turn Complete - Dwarves
Dwarves collect 16 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8
Purchase Units - Freefolk
Freefolk buy 8 lightCavalrys; Remaining resources: 3 PUs;
Combat Move - Freefolk
1 galleon moved from Isen to Andrast Coast
2 rafts moved from Isen to Druwaith Coast
1 raft moved from Gwathlo Mouth to Isen
2 catapults and 1 lightCavalry moved from Druwaith Laur to Angren Bank
1 catapult moved from Enedwaith Coast to Enedwaith
15 lightCavalrys moved from Lorien to Dol Goldur
4 archerss, 1 hobbits and 5 spearInfantrys moved from Celebran to Anduin East Bank
8 lightCavalrys moved from Moria to E. Emnet
3 catapults moved from Moria to Celebran
2 lightCavalrys moved from Tharbad to Celebran
3 lightCavalrys moved from N. Enedwaith to Celebran
Combat - Freefolk
Battle in Angren Bank
Freefolk attack with 2 catapults and 1 lightCavalry
Neutral defend with 1 spearInfantry
Freefolk roll dice for 2 catapults and 1 lightCavalry in Angren Bank, round 2 : 2/3 hits, 1.00 expected hits
Neutral roll dice for 1 spearInfantry in Angren Bank, round 2 : 1/1 hits, 0.33 expected hits
1 catapult owned by the Freefolk and 1 spearInfantry owned by the Neutral lost in Angren Bank
Freefolk loses 0 PUs for violating Angren Banks neutrality.
Freefolk win, taking Angren Bank from Neutral with 1 catapult and 1 lightCavalry remaining. Battle score for attacker is -1
Casualties for Freefolk: 1 catapult
Casualties for Neutral: 1 spearInfantry
Battle in Dol Goldur
Freefolk attack with 15 lightCavalrys
Mordor defend with 1 castle, 4 fortificationss, 3 orcss, 2 siegeTowers, 1 tower and 1 trolls
Freefolk roll dice for 15 lightCavalrys in Dol Goldur, round 2 : 6/15 hits, 5.00 expected hits
Mordor roll dice for 4 fortificationss, 3 orcss, 2 siegeTowers, 1 tower and 1 trolls in Dol Goldur, round 2 : 5/11 hits, 2.67 expected hits
5 lightCavalrys owned by the Freefolk, 2 orcss owned by the Mordor and 4 fortificationss owned by the Mordor lost in Dol Goldur
Freefolk roll dice for 10 lightCavalrys in Dol Goldur, round 3 : 1/10 hits, 3.33 expected hits
Mordor roll dice for 1 orcs, 2 siegeTowers, 1 tower and 1 trolls in Dol Goldur, round 3 : 3/5 hits, 1.67 expected hits
3 lightCavalrys owned by the Freefolk and 1 orcs owned by the Mordor lost in Dol Goldur
Freefolk roll dice for 7 lightCavalrys in Dol Goldur, round 4 : 2/7 hits, 2.33 expected hits
Mordor roll dice for 2 siegeTowers, 1 tower and 1 trolls in Dol Goldur, round 4 : 0/4 hits, 1.50 expected hits
2 siegeTowers owned by the Mordor lost in Dol Goldur
Freefolk roll dice for 7 lightCavalrys in Dol Goldur, round 5 : 4/7 hits, 2.33 expected hits
Mordor roll dice for 1 tower and 1 trolls in Dol Goldur, round 5 : 2/2 hits, 1.17 expected hits
2 lightCavalrys owned by the Freefolk, 1 tower owned by the Mordor and 1 trolls owned by the Mordor lost in Dol Goldur
Freefolk win, taking Dol Goldur from Mordor with 5 lightCavalrys remaining. Battle score for attacker is -4
Casualties for Freefolk: 10 lightCavalrys
Casualties for Mordor: 4 fortificationss, 3 orcss, 2 siegeTowers, 1 tower and 1 trolls
Non Combat Move - Freefolk
Place Units - Freefolk
8 lightCavalrys placed in Moria
Turn Complete - Freefolk
Freefolk collect 37 PUs; end with 40 PUs
Combat Hit Differential Summary :
Neutral : 0.67
Mordor : 3.00
Freefolk : 1.00