trulpen (Axis) vs dawgoneit (Allies), G40 vanilla with a bid of 20


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to 81 Sea Zone
    
        Combat - Italians
            Battle in 81 Sea Zone
                Italians attack with 1 bomber
                British defend with 2 transports
                    2 transports owned by the British lost in 81 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 14
                Casualties for British: 2 transports
    
        Non Combat Move - Italians
            1 bomber moved from 81 Sea Zone to Greece
            1 artillery moved from Normandy Bordeaux to France
            1 aaGun moved from Ukraine to Rostov
            2 infantry moved from Romania to Bessarabia
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 factory_minor and 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 cruiser moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer moved from 55 Sea Zone to 42 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            3 fighters moved from Western Australia to 42 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            2 armour moved from Western Australia to Queensland
            1 transport moved from 62 Sea Zone to 61 Sea Zone
            1 infantry moved from Iraq to Northwest Persia
    
        Combat - ANZAC
            Battle in Celebes
            Battle in 42 Sea Zone
                ANZAC attack with 1 cruiser, 1 destroyer and 3 fighters
                Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
                    ANZAC roll dice for 1 cruiser, 1 destroyer and 3 fighters in 42 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 5/5 hits, 2.67 expected hits
                    1 tactical_bomber owned by the Japanese, 3 fighters owned by the ANZAC, 1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 carrier owned by the Japanese lost in 42 Sea Zone
                Japanese win, taking Celebes from Japanese with 1 battleship, 1 cruiser and 1 fighter remaining. Battle score for attacker is -23
                Casualties for ANZAC: 1 cruiser, 1 destroyer and 3 fighters
                Casualties for Japanese: 1 carrier and 1 tactical_bomber
                1 fighter owned by the Japanese could not land and were killed
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 artillery and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,2
            ANZAC collect 13 PUs (4 lost to blockades); end with 15 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 1.67
    Japanese : 2.33
    

    Savegame


  • Just checking. The French?


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 factory_minor and 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 cruiser moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer moved from 55 Sea Zone to 42 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            3 fighters moved from Western Australia to 42 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            2 armour moved from Western Australia to Queensland
            1 transport moved from 62 Sea Zone to 61 Sea Zone
            1 infantry moved from Iraq to Northwest Persia
    
        Combat - ANZAC
            Battle in Celebes
            Battle in 42 Sea Zone
                ANZAC attack with 1 cruiser, 1 destroyer and 3 fighters
                Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
                    ANZAC roll dice for 1 cruiser, 1 destroyer and 3 fighters in 42 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 5/5 hits, 2.67 expected hits
                    1 tactical_bomber owned by the Japanese, 3 fighters owned by the ANZAC, 1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 carrier owned by the Japanese lost in 42 Sea Zone
                Japanese win, taking Celebes from Japanese with 1 battleship, 1 cruiser and 1 fighter remaining. Battle score for attacker is -23
                Casualties for ANZAC: 1 cruiser, 1 destroyer and 3 fighters
                Casualties for Japanese: 1 carrier and 1 tactical_bomber
                1 fighter owned by the Japanese could not land and were killed
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 artillery and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,2
            ANZAC collect 13 PUs (4 lost to blockades); end with 15 PUs
    
        Combat Move - French
            1 infantry moved from Iraq to Northwest Persia
            3 infantry moved from Egypt to Trans-Jordan
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 1.67
    Japanese : 2.33
    

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 carrier, 10 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Western Germany to 104 Sea Zone
            1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            2 infantry moved from Holland Belgium to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 112 Sea Zone to 111 Sea Zone
            1 artillery and 5 infantry moved from 111 Sea Zone to Scotland
            1 destroyer moved from 109 Sea Zone to 104 Sea Zone
            3 artilleries and 6 infantry moved from Rostov to Volgograd
            1 infantry moved from Western Ukraine to Bryansk
            3 infantry moved from Ukraine to Bryansk
            1 bomber moved from Western Germany to Bryansk
            2 infantry moved from Rostov to Tambov
            3 infantry moved from Archangel to Vologda
            2 infantry moved from Archangel to Smolensk
            1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
            1 fighter and 1 tactical_bomber moved from Rostov to Smolensk
            1 fighter and 1 tactical_bomber moved from Rostov to Tambov
            2 bombers moved from Western Germany to Bryansk
            2 bombers moved from Western Germany to Bryansk
            1 tactical_bomber moved from Rostov to Bryansk
            2 armour moved from Caucasus to Samara
            6 armour moved from Caucasus to Volgograd
            1 artillery moved from Nenetsia to Vologda
            5 artilleries and 4 infantry moved from Rostov to Volgograd
            1 battleship and 1 cruiser moved from 109 Sea Zone to 111 Sea Zone
            1 artillery moved from Ukraine to Bryansk
    
        Combat - Germans
            Battle in 104 Sea Zone
                Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 destroyer
                Casualties for Americans: 1 destroyer
            Battle in Scotland
                Germans attack with 1 artillery and 5 infantry
                British defend with 1 airfield and 2 infantry
                    Germans roll dice for 1 battleship and 1 cruiser in Scotland, round 2 : 1/2 hits, 1,17 expected hits
                    Germans roll dice for 1 artillery and 5 infantry in Scotland, round 2 : 3/6 hits, 1,33 expected hits
                    British roll dice for 2 infantry in Scotland, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the British lost in Scotland
                Germans win, taking Scotland from British with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 2 infantry
            Battle in Bryansk
                Germans attack with 1 artillery, 5 bombers, 4 infantry and 1 tactical_bomber
                Russians defend with 2 artilleries and 3 infantry
                    Germans roll dice for 1 artillery, 5 bombers, 4 infantry and 1 tactical_bomber in Bryansk, round 2 : 5/11 hits, 5,00 expected hits
                    Russians roll dice for 2 artilleries and 3 infantry in Bryansk, round 2 : 1/5 hits, 1,67 expected hits
                    3 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 artillery, 5 bombers, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 artilleries and 3 infantry
            Battle in Volgograd
                Germans attack with 6 armour, 8 artilleries and 10 infantry
                Russians defend with 1 factory_minor and 4 infantry
                    Germans roll dice for 6 armour, 8 artilleries and 10 infantry in Volgograd, round 2 : 8/24 hits, 8,67 expected hits
                    Russians roll dice for 4 infantry in Volgograd, round 2 : 2/4 hits, 1,33 expected hits
                    4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 6 armour, 8 artilleries and 8 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
                Casualties for Russians: 4 infantry
            Battle in Vologda
                Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                Russians defend with 3 infantry
                    Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Vologda, round 2 : 1/6 hits, 2,17 expected hits
                    Russians roll dice for 3 infantry in Vologda, round 2 : 3/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Vologda
                    Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Vologda, round 3 : 3/3 hits, 1,50 expected hits
                    Russians roll dice for 2 infantry in Vologda, round 3 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 3 infantry
                Casualties for Russians: 3 infantry
            Battle in Tambov
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1,50 expected hits
                    Russians roll dice for 2 infantry in Smolensk, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
            Battle in Samara
                Germans attack with 2 armour
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour in Samara, round 2 : 1/2 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 2 armour remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Ukraine to Rostov
            3 infantry moved from Novgorod to Archangel
            1 fighter and 1 tactical_bomber moved from Vologda to Novgorod
            1 fighter and 1 tactical_bomber moved from Tambov to Rostov
            1 tactical_bomber moved from Bryansk to Rostov
            1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
            5 bombers moved from Bryansk to Novgorod
            2 infantry moved from Poland to Germany
            2 artilleries moved from Eastern Poland to Western Ukraine
            1 infantry moved from Poland to Eastern Poland
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 111 Sea Zone
            1 submarine moved from 110 Sea Zone to 111 Sea Zone
            1 carrier, 1 destroyer, 3 submarines and 1 transport moved from 109 Sea Zone to 111 Sea Zone
    
        Place Units - Germans
            3 infantry placed in Novgorod
            3 infantry placed in Ukraine
            2 artilleries and 4 infantry placed in Western Germany
            1 carrier, 1 submarine and 1 transport placed in 113 Sea Zone
    
        Turn Complete - Germans
            Germans collect 58 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,67
    British : 0,33
    Americans : 0,67
    Russians : 2,00
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians repair damage of 2x factory_major; Remaining resources: 18 PUs; 
            Russians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 2 infantry moved from Russia to Vologda
            2 artilleries and 2 infantry moved from Russia to Samara
            2 artilleries and 2 infantry moved from Russia to Tambov
            2 artilleries and 3 infantry moved from Russia to Bryansk
            1 fighter and 1 tactical_bomber moved from Russia to Bryansk
            1 fighter moved from Russia to Samara
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Vologda, round 3 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery in Vologda, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in Samara
                Russians attack with 2 artilleries, 1 fighter and 2 infantry
                Germans defend with 2 armour
                    Russians roll dice for 2 artilleries, 1 fighter and 2 infantry in Samara, round 2 : 2/5 hits, 1.83 expected hits
                    Germans roll dice for 2 armour in Samara, round 2 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 2 armour owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 armour
            Battle in Tambov
                Russians attack with 2 artilleries and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 2 artilleries and 2 infantry in Tambov, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Bryansk
                Russians attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 3 infantry
                    Russians roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 4/7 hits, 2.67 expected hits
                    Germans roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 0/4 hits, 1.33 expected hits
                    1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for Germans: 1 artillery and 3 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Bryansk to Russia
            1 fighter moved from Samara to Russia
    
        Place Units - Russians
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.67
    Russians : 2.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 1 bomber, 1 destroyer, 4 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs; 3 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 fighters moved from 46 Sea Zone to Java
            1 battleship moved from 42 Sea Zone to 35 Sea Zone
            1 cruiser moved from 42 Sea Zone to 61 Sea Zone
            1 artillery moved from New Guinea to 46 Sea Zone
            1 artillery and 1 transport moved from 46 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 bomber moved from Yunnan to 44 Sea Zone
            9 infantry moved from Manchuria to Amur
            1 bomber moved from Timguska to Shan State
            1 artillery and 3 infantry moved from Malaya to Shan State
            3 infantry moved from Yenisey to Yakut S.S.R.
            1 armour and 1 mech_infantry moved from Evenkiyskiy to Yakut S.S.R.
            6 artilleries and 2 infantry moved from Kazakhstan to Samara
    
        Combat - Japanese
            Battle in 61 Sea Zone
                Japanese attack with 1 cruiser
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 61 Sea Zone
                Japanese win with 1 cruiser remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 44 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 2 fighters and 2 infantry
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Java, round 2 : 2/5 hits, 1,83 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Yakut S.S.R.
                Japanese attack with 1 armour, 3 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 3 infantry and 1 mech_infantry in Yakut S.S.R., round 2 : 1/5 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Yakut S.S.R.
                Japanese win, taking Yakut S.S.R. from Russians with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Amur
                Japanese attack with 9 infantry
                Russians defend with 1 aaGun and 3 infantry
                    Japanese roll dice for 9 infantry in Amur, round 2 : 0/9 hits, 1,50 expected hits
                    Russians roll dice for 1 aaGun and 3 infantry in Amur, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese lost in Amur
                    Japanese roll dice for 8 infantry in Amur, round 3 : 3/8 hits, 1,33 expected hits
                    Russians roll dice for 1 aaGun and 3 infantry in Amur, round 3 : 0/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Amur
                    Japanese roll dice for 8 infantry in Amur, round 4 : 0/8 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Amur, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Amur
                    Japanese roll dice for 7 infantry in Amur, round 5 : 1/7 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Amur, round 5 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
                Japanese win, taking Amur from Russians with 6 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 3 infantry
                Casualties for Russians: 1 aaGun and 3 infantry
            Battle in Shan State
                Japanese attack with 1 artillery, 1 bomber and 3 infantry
                British defend with 1 artillery and 2 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 3 infantry in Shan State, round 2 : 1/5 hits, 1,67 expected hits
                    UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the British lost in Shan State
                    Japanese roll dice for 1 artillery, 1 bomber and 3 infantry in Shan State, round 3 : 3/5 hits, 1,67 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Samara
                Japanese attack with 6 artilleries and 2 infantry
                Russians defend with 2 artilleries and 1 infantry
                    Japanese roll dice for 6 artilleries and 2 infantry in Samara, round 2 : 4/8 hits, 2,67 expected hits
                    Russians roll dice for 2 artilleries and 1 infantry in Samara, round 2 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Samara
                Japanese win, taking Samara from Russians with 6 artilleries and 2 infantry remaining. Battle score for attacker is 11
                Casualties for Russians: 2 artilleries and 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Shan State to Yunnan
            1 artillery and 1 infantry moved from French Indo China to Yunnan
            3 infantry moved from Hunan to Yunnan
            3 infantry moved from Anhwe to Hunan
            2 fighters moved from Shantung to Japan
            1 fighter moved from Shantung to Yunnan
            1 carrier moved from 46 Sea Zone to 42 Sea Zone
            1 battleship moved from 46 Sea Zone to 35 Sea Zone
            1 bomber moved from 44 Sea Zone to Philippines
            2 carriers moved from 19 Sea Zone to 35 Sea Zone
            1 infantry moved from Evenkiyskiy to Urals
            2 fighters moved from Java to 42 Sea Zone
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Malaya
            1 armour and 2 mech_infantrys placed in Shantung
            1 bomber and 1 tactical_bomber placed in Japan
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,1,6
            Japanese collect 65 PUs (2 lost to blockades); end with 66 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,67
    UK_Pacific : -0,67
    Russians : -1,00
    Japanese : 0,67
    

    Savegame


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers, 2 fighters and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
                  Americans take 19 Sea Zone from Japanese
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
                  Americans take 20 Sea Zone from Japanese
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
            3 destroyers and 1 transport moved from 3 Sea Zone to 2 Sea Zone
            2 carriers, 1 destroyer and 4 fighters moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 91 Sea Zone to 112 Sea Zone
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            2 destroyers moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            1 battleship and 1 carrier moved from 91 Sea Zone to 92 Sea Zone
            2 fighters moved from 91 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            2 infantry moved from Brazil to British Guiana
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 carrier, 2 destroyers and 1 submarine placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
            1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers, 2 fighters and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
                  Americans take 19 Sea Zone from Japanese
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
                  Americans take 20 Sea Zone from Japanese
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
            3 destroyers and 1 transport moved from 3 Sea Zone to 2 Sea Zone
            2 carriers, 1 destroyer and 4 fighters moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 91 Sea Zone to 112 Sea Zone
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            2 destroyers moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            1 battleship and 1 carrier moved from 91 Sea Zone to 92 Sea Zone
            2 fighters moved from 91 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            2 infantry moved from Brazil to British Guiana
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 carrier, 2 destroyers and 1 submarine placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
            1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            3 infantry and 1 mech_infantry moved from United Kingdom to Scotland
            2 fighters moved from Gibraltar to Scotland
            1 infantry moved from United Kingdom to Scotland
            1 infantry moved from Northwest Persia to Caucasus
                  Russians take Caucasus from Germans
            2 fighters and 1 tactical_bomber moved from Persia to India
            2 infantry moved from India to Burma
            1 artillery and 3 infantry moved from Persia to Eastern Persia
            1 tactical_bomber moved from Northwest Persia to India
            1 artillery and 2 infantry moved from Iraq to Northwest Persia
            1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
            1 artillery and 2 infantry moved from Trans-Jordan to Iraq
            2 mech_infantrys moved from Egypt to Iraq
            1 infantry moved from Egypt to Trans-Jordan
    
        Combat - British
            Battle in Scotland
                British attack with 2 fighters, 4 infantry and 1 mech_infantry
                Germans defend with 1 airfield, 1 artillery and 4 infantry
                    British roll dice for 2 fighters, 4 infantry and 1 mech_infantry in Scotland, round 2 : 2/7 hits, 1.83 expected hits
                    Germans roll dice for 1 artillery and 4 infantry in Scotland, round 2 : 0/5 hits, 1.67 expected hits
                    2 infantry owned by the Germans lost in Scotland
                    British roll dice for 2 fighters, 4 infantry and 1 mech_infantry in Scotland, round 3 : 3/7 hits, 1.83 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Scotland, round 3 : 1/3 hits, 1.00 expected hits
                    1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
                British win, taking Scotland from Germans with 2 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 13
                Casualties for Germans: 1 artillery and 4 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Scotland to United Kingdom
    
        Place Units - British
            1 armour, 1 artillery and 1 infantry placed in Persia
            1 armour and 1 mech_infantry placed in Egypt
            1 artillery and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5
            UK_Pacific collect 5 PUs (1 lost to blockades); end with 7 PUs
            Some Units in India change ownership: 1 infantry
    

    Combat Hit Differential Summary :

    Germans : -1.67
    British : 1.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers, 2 fighters and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
                  Americans take 19 Sea Zone from Japanese
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
                  Americans take 20 Sea Zone from Japanese
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
            3 destroyers and 1 transport moved from 3 Sea Zone to 2 Sea Zone
            2 carriers, 1 destroyer and 4 fighters moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 91 Sea Zone to 112 Sea Zone
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            2 destroyers moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            1 battleship and 1 carrier moved from 91 Sea Zone to 92 Sea Zone
            2 fighters moved from 91 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            2 infantry moved from Brazil to British Guiana
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 carrier, 2 destroyers and 1 submarine placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
            1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            3 infantry and 1 mech_infantry moved from United Kingdom to Scotland
            2 fighters moved from Gibraltar to Scotland
            1 infantry moved from United Kingdom to Scotland
            1 infantry moved from Northwest Persia to Caucasus
                  Russians take Caucasus from Germans
            2 fighters and 1 tactical_bomber moved from Persia to India
            2 infantry moved from India to Burma
            1 artillery and 3 infantry moved from Persia to Eastern Persia
            1 tactical_bomber moved from Northwest Persia to India
            1 artillery and 2 infantry moved from Iraq to Northwest Persia
            1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
            1 artillery and 2 infantry moved from Trans-Jordan to Iraq
            2 mech_infantrys moved from Egypt to Iraq
            1 infantry moved from Egypt to Trans-Jordan
    
        Combat - British
            Battle in Scotland
                British attack with 2 fighters, 4 infantry and 1 mech_infantry
                Germans defend with 1 airfield, 1 artillery and 4 infantry
                    British roll dice for 2 fighters, 4 infantry and 1 mech_infantry in Scotland, round 2 : 2/7 hits, 1.83 expected hits
                    Germans roll dice for 1 artillery and 4 infantry in Scotland, round 2 : 0/5 hits, 1.67 expected hits
                    2 infantry owned by the Germans lost in Scotland
                    British roll dice for 2 fighters, 4 infantry and 1 mech_infantry in Scotland, round 3 : 3/7 hits, 1.83 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Scotland, round 3 : 1/3 hits, 1.00 expected hits
                    1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
                British win, taking Scotland from Germans with 2 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 13
                Casualties for Germans: 1 artillery and 4 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Scotland to United Kingdom
    
        Place Units - British
            1 armour, 1 artillery and 1 infantry placed in Persia
            1 armour and 1 mech_infantry placed in Egypt
            1 artillery and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5
            UK_Pacific collect 5 PUs (1 lost to blockades); end with 7 PUs
            Some Units in India change ownership: 1 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from Burma: 3 infantry
            EDIT: Adding units owned by British to India: 3 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -1.67
    British : 1.33
    

    Savegame


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 97 Sea Zone to 93 Sea Zone
            1 fighter moved from Southern Italy to 93 Sea Zone
            1 fighter moved from Southern Italy to 112 Sea Zone
            1 bomber moved from Greece to 112 Sea Zone
            2 armour moved from Rostov to Caucasus
    
        Combat - Italians
            Battle in 93 Sea Zone
                Italians attack with 1 destroyer and 1 fighter
                Americans defend with 1 submarine
                    Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 93 Sea Zone
                Italians win, taking 93 Sea Zone from British with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 112 Sea Zone
                Italians attack with 1 bomber and 1 fighter
                Americans defend with 1 destroyer
                    Italians roll dice for 1 bomber and 1 fighter in 112 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                    Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 112 Sea Zone
                Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Caucasus
                Italians attack with 2 armour
                British defend with 1 infantry
                    Italians roll dice for 2 armour in Caucasus, round 2 : 0/2 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
                    1 armour owned by the Italians lost in Caucasus
                    Italians roll dice for 1 armour in Caucasus, round 3 : 0/1 hits, 0,50 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 armour in Caucasus, round 4 : 0/1 hits, 0,50 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 armour in Caucasus, round 5 : 1/1 hits, 0,50 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Caucasus
                Italians win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is -3
                Casualties for Italians: 1 armour
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Rostov to Caucasus
            2 infantry moved from Bessarabia to Ukraine
            1 fighter moved from 93 Sea Zone to 97 Sea Zone
            1 bomber moved from 112 Sea Zone to Western Germany
            1 fighter moved from 112 Sea Zone to Western Germany
            1 artillery moved from France to Northern Italy
            1 aaGun moved from Southern Italy to Northern Italy
            1 artillery and 1 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 carrier and 1 destroyer placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
            Italians collect 19 PUs (2 lost to blockades); end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,50
    Americans : -0,50
    Russians : -0,33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to South Australia
            1 artillery and 1 infantry moved from New South Wales to Queensland
            1 aaGun moved from Queensland to South Australia
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to South Australia
            1 artillery and 1 infantry moved from New South Wales to Queensland
            1 aaGun moved from Queensland to South Australia
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 15 PUs
    
        Combat Move - French
            3 infantry moved from Trans-Jordan to Iraq
            1 fighter moved from Gibraltar to United Kingdom
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 artilleries, 1 fighter and 13 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Archangel to Vologda
            3 infantry moved from Ukraine to Bryansk
            2 artilleries moved from Western Ukraine to Bryansk
            1 infantry moved from Archangel to Smolensk
                  Germans take Smolensk from Russians
            2 infantry moved from Volgograd to Tambov
            1 bomber moved from Novgorod to Bryansk
            1 artillery moved from Volgograd to Tambov
            1 bomber moved from Novgorod to Bryansk
            1 artillery moved from Archangel to Vologda
            5 artilleries and 4 infantry moved from Archangel to Vologda
            1 infantry moved from Rostov to Bryansk
            1 fighter and 1 tactical_bomber moved from 111 Sea Zone to 104 Sea Zone
            1 submarine moved from 113 Sea Zone to 104 Sea Zone
            4 transports moved from 111 Sea Zone to 112 Sea Zone
            2 infantry moved from Germany to 113 Sea Zone
            4 artilleries and 4 infantry moved from Western Germany to 112 Sea Zone
            2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
            4 artilleries, 6 infantry and 5 transports moved from 112 Sea Zone to 111 Sea Zone
            4 artilleries and 6 infantry moved from 111 Sea Zone to Scotland
            1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
            5 artilleries and 4 infantry moved from Volgograd to Tambov
            2 armour moved from Volgograd to Tambov
            2 armour moved from Volgograd to Tambov
            2 armour moved from Volgograd to Tambov
            2 artilleries and 2 infantry moved from Volgograd to Tambov
            1 bomber moved from Novgorod to Vologda
            2 bombers moved from Novgorod to Bryansk
            1 destroyer moved from 111 Sea Zone to 105 Sea Zone
            1 submarine moved from 111 Sea Zone to 105 Sea Zone
    
        Combat - Germans
            Battle in 104 Sea Zone
                Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 105 Sea Zone
                Germans attack with 1 destroyer and 1 submarine
                Americans defend with 1 submarine
                    Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans lost in 105 Sea Zone
                Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Scotland
                Germans attack with 4 artilleries and 6 infantry
                British defend with 1 airfield, 3 infantry and 1 mech_infantry
                    Germans roll dice for 1 battleship and 1 cruiser in Scotland, round 2 : 0/2 hits, 1,17 expected hits
                    Germans roll dice for 4 artilleries and 6 infantry in Scotland, round 2 : 2/10 hits, 3,00 expected hits
                    British roll dice for 3 infantry and 1 mech_infantry in Scotland, round 2 : 0/4 hits, 1,33 expected hits
                    2 infantry owned by the British lost in Scotland
                    Germans roll dice for 4 artilleries and 6 infantry in Scotland, round 3 : 3/10 hits, 3,00 expected hits
                    British roll dice for 1 infantry and 1 mech_infantry in Scotland, round 3 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the British, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
                Germans win, taking Scotland from British with 4 artilleries and 5 infantry remaining. Battle score for attacker is 10
                Casualties for British: 3 infantry and 1 mech_infantry
                Casualties for Germans: 1 infantry
            Battle in Bryansk
                Germans attack with 2 artilleries, 4 bombers, 1 fighter, 4 infantry and 1 tactical_bomber
                Russians defend with 2 artilleries and 3 infantry
                    Germans roll dice for 2 artilleries, 4 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in Bryansk, round 2 : 5/12 hits, 5,50 expected hits
                    Russians roll dice for 2 artilleries and 3 infantry in Bryansk, round 2 : 0/5 hits, 1,67 expected hits
                    3 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 2 artilleries, 4 bombers, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
                Casualties for Russians: 2 artilleries and 3 infantry
            Battle in Tambov
                Germans attack with 6 armour, 8 artilleries and 8 infantry
                Russians defend with 2 artilleries and 1 infantry
                    Germans roll dice for 6 armour, 8 artilleries and 8 infantry in Tambov, round 2 : 12/22 hits, 8,33 expected hits
                    Russians roll dice for 2 artilleries and 1 infantry in Tambov, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Germans win, taking Tambov from Russians with 6 armour, 8 artilleries and 7 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 artilleries and 1 infantry
            Battle in Vologda
                Germans attack with 6 artilleries, 1 bomber and 7 infantry
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 6 artilleries, 1 bomber and 7 infantry in Vologda, round 2 : 3/14 hits, 4,83 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 0/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 6 artilleries, 1 bomber and 7 infantry remaining. Battle score for attacker is 10
                Casualties for Russians: 1 artillery and 2 infantry
    
        Non Combat Move - Germans
            2 aaGuns moved from Rostov to Tambov
            1 aaGun moved from Rostov to Bryansk
            1 aaGun moved from Rostov to Tambov
            1 infantry moved from Eastern Poland to Western Ukraine
            3 infantry moved from Novgorod to Archangel
            1 aaGun moved from Archangel to Vologda
            1 carrier moved from 113 Sea Zone to 112 Sea Zone
            1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 111 Sea Zone
            1 fighter and 1 tactical_bomber moved from Novgorod to 112 Sea Zone
            1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
            4 bombers moved from Bryansk to Western Germany
            1 fighter and 2 tactical_bombers moved from Rostov to Southern Italy
            1 bomber moved from Vologda to Novgorod
    
        Place Units - Germans
            3 artilleries and 7 infantry placed in Western Germany
            3 armour placed in Ukraine
            3 infantry placed in Volgograd
            1 fighter and 2 infantry placed in France
            1 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 56 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,67
    British : -1,00
    Americans : -0,33
    Russians : -2,67
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Place Units - Russians
            2 artilleries and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2
            Russians collect 8 PUs (2 lost to blockades); end with 8 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 6 armour, 1 destroyer and 2 tactical_bombers; Remaining resources: 0 PUs; 3 SuicideAttackTokens; 
    
        Combat Move - Japanese
            4 units repaired.
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                  Japanese take 6 Sea Zone from Americans
            2 battleships moved from 35 Sea Zone to 20 Sea Zone
            1 bomber moved from Philippines to Korea
            1 infantry moved from Amur to Korea
            1 infantry moved from Amur to Korea
            1 armour and 1 mech_infantry moved from Yakut S.S.R. to Sakha
                  Japanese take Buryatia from Russians
                  Japanese take Sakha from Russians
            1 bomber moved from Yunnan to Korea
            1 fighter moved from Yunnan to 20 Sea Zone
            1 artillery and 2 infantry moved from Java to 42 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 44 Sea Zone
            2 fighters moved from 42 Sea Zone to Celebes
            1 battleship moved from 20 Sea Zone to 19 Sea Zone
            2 fighters and 1 tactical_bomber moved from Japan to Korea
            1 bomber moved from Japan to 20 Sea Zone
    
        Combat - Japanese
            Battle in 20 Sea Zone
                Japanese attack with 1 battleship, 1 bomber, 1 destroyer and 1 fighter
                Americans defend with 1 submarine
                    Japanese roll dice for 1 battleship, 1 bomber, 1 destroyer and 1 fighter in 20 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
                    Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 20 Sea Zone
                Japanese win, taking 20 Sea Zone from Americans with 1 battleship, 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Celebes
                Japanese attack with 2 fighters
                ANZAC defend with 1 infantry
                    Japanese roll dice for 2 fighters in Celebes, round 2 : 1/2 hits, 1,00 expected hits
                    ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Celebes
                Japanese win with 2 fighters remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Korea
                Japanese attack with 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber in Korea, round 2 : 4/7 hits, 3,33 expected hits
                    Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                Japanese win, taking Korea from Russians with 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Changing ownership of Celebes from ANZAC to Japanese
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 infantry and 1 transport
            EDIT: Adding units owned by Japanese to Celebes: 1 artillery and 1 infantry
            EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 artillery, 2 infantry and 2 transports
            EDIT: Adding units owned by Japanese to 44 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            1 artillery and 2 infantry moved from Shan State to Yunnan
            1 artillery and 2 infantry moved from French Indo China to Yunnan
            3 infantry moved from Hunan to Yunnan
            1 artillery and 2 infantry moved from Malaya to Shan State
            1 armour and 2 mech_infantrys moved from Shantung to Hunan
            1 carrier moved from 35 Sea Zone to 20 Sea Zone
            1 fighter moved from Korea to Japan
            1 fighter moved from Korea to Japan
            1 tactical_bomber moved from Korea to 20 Sea Zone
            1 carrier moved from 42 Sea Zone to 35 Sea Zone
            2 fighters moved from Celebes to 35 Sea Zone
            1 cruiser moved from 61 Sea Zone to 42 Sea Zone
            6 artilleries and 2 infantry moved from Samara to Kazakhstan
            1 infantry moved from Urals to Novosibirsk
            3 infantry moved from Yakut S.S.R. to Buryatia
            4 infantry moved from Amur to Sakha
            1 bomber moved from 20 Sea Zone to Yunnan
            1 bomber moved from Korea to Jehol
            1 bomber moved from Korea to Manchuria
            1 infantry moved from 35 Sea Zone to Philippines
    
        Place Units - Japanese
            3 armour placed in French Indo China
            3 armour placed in Malaya
            1 destroyer placed in 19 Sea Zone
            2 tactical_bombers placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,1
            Japanese collect 74 PUs (1 lost to blockades); end with 74 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,17
    ANZAC : -0,33
    Russians : 0,67
    Japanese : 0,50
    

    Savegame


  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 4 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 submarine moved from 101 Sea Zone to 104 Sea Zone
            2 fighters moved from 101 Sea Zone to 104 Sea Zone
            2 fighters moved from 92 Sea Zone to United Kingdom
            1 battleship and 1 carrier moved from 92 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from Alaska to 2 Sea Zone
            1 mech_infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
            3 destroyers moved from 2 Sea Zone to 3 Sea Zone
            1 infantry moved from Siberia to Amur
                  Russians take Amur from Japanese
            2 carriers, 1 destroyer and 4 fighters moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 19 Sea Zone
            Battle in 19 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 battleship and 1 destroyer
                    Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 1 battleship and 1 destroyer in 19 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    1 submarine owned by the Americans lost in 19 Sea Zone
                Japanese win with 1 battleship and 1 destroyer remaining. Battle score for attacker is -6
                Casualties for Americans: 1 submarine
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer, 2 fighters and 1 submarine
                Germans defend with 1 submarine
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 104 Sea Zone
                Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            2 fighters moved from 104 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
            1 mech_infantry moved from 3 Sea Zone to Soviet Far East
    
        Place Units - Americans
            2 transports placed in 10 Sea Zone
            2 artilleries and 2 infantry placed in Western United States
            3 destroyers and 2 submarines placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Americans : 1.33
    Japanese : 0.00
    

    Savegame


  • TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 4 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 submarine moved from 101 Sea Zone to 104 Sea Zone
            2 fighters moved from 101 Sea Zone to 104 Sea Zone
            2 fighters moved from 92 Sea Zone to United Kingdom
            1 battleship and 1 carrier moved from 92 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from Alaska to 2 Sea Zone
            1 mech_infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
            3 destroyers moved from 2 Sea Zone to 3 Sea Zone
            1 infantry moved from Siberia to Amur
                  Russians take Amur from Japanese
            2 carriers, 1 destroyer and 4 fighters moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 19 Sea Zone
            Battle in 19 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 battleship and 1 destroyer
                    Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 1 battleship and 1 destroyer in 19 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    1 submarine owned by the Americans lost in 19 Sea Zone
                Japanese win with 1 battleship and 1 destroyer remaining. Battle score for attacker is -6
                Casualties for Americans: 1 submarine
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer, 2 fighters and 1 submarine
                Germans defend with 1 submarine
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 104 Sea Zone
                Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            2 fighters moved from 104 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
            1 mech_infantry moved from 3 Sea Zone to Soviet Far East
    
        Place Units - Americans
            2 transports placed in 10 Sea Zone
            2 artilleries and 2 infantry placed in Western United States
            3 destroyers and 2 submarines placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery, 2 fighters and 11 infantry moved from United Kingdom to Scotland
            1 artillery and 2 infantry moved from Northwest Persia to Caucasus
            2 fighters and 2 tactical_bombers moved from India to Kazakhstan
            1 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan
            2 armour, 2 artilleries, 6 infantry and 2 mech_infantrys moved from Burma to India
    
        Combat - British
            Battle in Caucasus
                British attack with 1 artillery and 2 infantry
                Italians defend with 1 aaGun and 1 armour
                    British roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 aaGun and 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 artillery and 2 infantry in Caucasus, round 3 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 aaGun and 1 armour in Caucasus, round 3 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 artillery and 2 infantry in Caucasus, round 4 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 aaGun and 1 armour in Caucasus, round 4 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 artillery and 2 infantry in Caucasus, round 5 : 2/3 hits, 0.83 expected hits
                    Italians roll dice for 1 aaGun and 1 armour in Caucasus, round 5 : 0/1 hits, 0.50 expected hits
                    1 aaGun owned by the Italians and 1 armour owned by the Italians lost in Caucasus
                British win, taking Caucasus from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 11
                Casualties for Italians: 1 aaGun and 1 armour
            Battle in Kazakhstan
                British attack with 1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                Japanese defend with 6 artilleries and 2 infantry
                    British roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Kazakhstan, round 2 : 5/7 hits, 3.17 expected hits
                    Japanese roll dice for 6 artilleries and 2 infantry in Kazakhstan, round 2 : 3/8 hits, 2.67 expected hits
                    2 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 2 mech_infantrys owned by the British and 1 fighter owned by the British lost in Kazakhstan
                    British roll dice for 1 armour, 1 fighter and 2 tactical_bombers in Kazakhstan, round 3 : 4/4 hits, 2.33 expected hits
                    Japanese roll dice for 3 artilleries in Kazakhstan, round 3 : 2/3 hits, 1.00 expected hits
                    3 artilleries owned by the Japanese, 1 tactical_bomber owned by the British and 1 armour owned by the British lost in Kazakhstan
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -5
                Casualties for British: 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Casualties for Japanese: 6 artilleries and 2 infantry
            Battle in Scotland
                British attack with 1 artillery, 2 fighters and 11 infantry
                Germans defend with 1 airfield, 4 artilleries and 5 infantry
                    British roll dice for 1 artillery, 2 fighters and 11 infantry in Scotland, round 2 : 6/14 hits, 3.33 expected hits
                    Germans roll dice for 4 artilleries and 5 infantry in Scotland, round 2 : 3/9 hits, 3.00 expected hits
                    1 artillery owned by the Germans, 5 infantry owned by the Germans and 3 infantry owned by the British lost in Scotland
                    British roll dice for 1 artillery, 2 fighters and 8 infantry in Scotland, round 3 : 2/11 hits, 2.83 expected hits
                    Germans roll dice for 3 artilleries in Scotland, round 3 : 1/3 hits, 1.00 expected hits
                    2 artilleries owned by the Germans and 1 infantry owned by the British lost in Scotland
                    British roll dice for 1 artillery, 2 fighters and 7 infantry in Scotland, round 4 : 3/10 hits, 2.67 expected hits
                    Germans roll dice for 1 artillery in Scotland, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Scotland
                British win, taking Scotland from Germans with 1 artillery, 2 fighters and 7 infantry remaining. Battle score for attacker is 19
                Casualties for British: 4 infantry
                Casualties for Germans: 4 artilleries and 5 infantry
    
        Non Combat Move - British
            2 fighters moved from Scotland to United Kingdom
            1 artillery and 1 infantry moved from Persia to Northwest Persia
            1 artillery and 3 infantry moved from Eastern Persia to Turkmenistan
            1 fighter and 1 tactical_bomber moved from Kazakhstan to Turkmenistan
            2 mech_infantrys moved from Iraq to Northwest Persia
            1 artillery and 2 infantry moved from Iraq to Northwest Persia
            1 armour moved from Persia to Turkmenistan
            3 aaGuns moved from Burma to India
    
        Place Units - British
            10 infantry placed in United Kingdom
            2 mech_infantrys placed in Egypt
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            1 artillery and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
            Some Units in India change ownership: 1 artillery and 1 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : 4.33
    Italians : -2.00
    Americans : 1.33
    Japanese : 1.33
    

    Savegame

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