trulpen (Axis) vs dawgoneit (Allies), G40 vanilla with a bid of 20


  • TripleA Manual Gamesave Post: Americans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  Americans take Holland Belgium from Germans
            1 bomber moved from Amur to 6 Sea Zone
            7 bombers moved from Siberia to 6 Sea Zone
            1 fighter moved from Siberia to 6 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            2 fighters moved from 26 Sea Zone to 6 Sea Zone
            1 bomber moved from Western United States to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to 6 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • @trulpenplay scramble in sz6?


  • @dawgoneit Yes, scramble the 3 figs, please.


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  Americans take Holland Belgium from Germans
            1 bomber moved from Amur to 6 Sea Zone
            7 bombers moved from Siberia to 6 Sea Zone
            1 fighter moved from Siberia to 6 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            2 fighters moved from 26 Sea Zone to 6 Sea Zone
            1 bomber moved from Western United States to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to 6 Sea Zone
    
        Combat - Americans
            Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
            Battle in 16 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 6 Sea Zone
                Americans attack with 9 bombers, 4 fighters and 1 tactical_bomber
                Japanese defend with 2 carriers, 1 destroyer, 4 fighters, 3 tactical_bombers and 3 transports
                    Americans roll dice for 9 bombers, 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 8/14 hits, 8.67 expected hits
                    Japanese roll dice for 2 carriers, 1 destroyer, 4 fighters, 3 tactical_bombers and 3 transports in 6 Sea Zone, round 2 : 5/10 hits, 5.17 expected hits
                    3 tactical_bombers owned by the Japanese, 2 carriers owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese and 4 fighters owned by the Americans lost in 6 Sea Zone
                    Americans roll dice for 9 bombers in 6 Sea Zone, round 3 : 8/9 hits, 6.00 expected hits
                    Japanese roll dice for 4 fighters and 3 transports in 6 Sea Zone, round 3 : 2/4 hits, 2.67 expected hits
                    4 fighters owned by the Japanese, 3 transports owned by the Japanese and 2 bombers owned by the Americans lost in 6 Sea Zone
                Americans win with 7 bombers remaining. Battle score for attacker is 59
                Casualties for Americans: 2 bombers, 4 fighters and 1 tactical_bomber
                Casualties for Japanese: 2 carriers, 1 destroyer, 4 fighters, 3 tactical_bombers and 3 transports
    
        Non Combat Move - Americans
            7 bombers moved from 6 Sea Zone to Amur
            3 destroyers and 1 submarine moved from 10 Sea Zone to 7 Sea Zone
            1 transport moved from 10 Sea Zone to 2 Sea Zone
    
        Place Units - Americans
            1 battleship, 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1
            Americans collect 54 PUs (1 lost to blockades); end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Americans : 2.00
    Japanese : -1.17
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  Americans take Holland Belgium from Germans
            1 bomber moved from Amur to 6 Sea Zone
            7 bombers moved from Siberia to 6 Sea Zone
            1 fighter moved from Siberia to 6 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            2 fighters moved from 26 Sea Zone to 6 Sea Zone
            1 bomber moved from Western United States to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to 6 Sea Zone
    
        Combat - Americans
            Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
            Battle in 16 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 6 Sea Zone
                Americans attack with 9 bombers, 4 fighters and 1 tactical_bomber
                Japanese defend with 2 carriers, 1 destroyer, 4 fighters, 3 tactical_bombers and 3 transports
                    Americans roll dice for 9 bombers, 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 8/14 hits, 8.67 expected hits
                    Japanese roll dice for 2 carriers, 1 destroyer, 4 fighters, 3 tactical_bombers and 3 transports in 6 Sea Zone, round 2 : 5/10 hits, 5.17 expected hits
                    3 tactical_bombers owned by the Japanese, 2 carriers owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese and 4 fighters owned by the Americans lost in 6 Sea Zone
                    Americans roll dice for 9 bombers in 6 Sea Zone, round 3 : 8/9 hits, 6.00 expected hits
                    Japanese roll dice for 4 fighters and 3 transports in 6 Sea Zone, round 3 : 2/4 hits, 2.67 expected hits
                    4 fighters owned by the Japanese, 3 transports owned by the Japanese and 2 bombers owned by the Americans lost in 6 Sea Zone
                Americans win with 7 bombers remaining. Battle score for attacker is 59
                Casualties for Americans: 2 bombers, 4 fighters and 1 tactical_bomber
                Casualties for Japanese: 2 carriers, 1 destroyer, 4 fighters, 3 tactical_bombers and 3 transports
    
        Non Combat Move - Americans
            7 bombers moved from 6 Sea Zone to Amur
            3 destroyers and 1 submarine moved from 10 Sea Zone to 7 Sea Zone
            1 transport moved from 10 Sea Zone to 2 Sea Zone
    
        Place Units - Americans
            1 battleship, 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1
            Americans collect 54 PUs (1 lost to blockades); end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from Gibraltar to 93 Sea Zone
            1 battleship, 1 cruiser and 3 destroyers moved from 98 Sea Zone to 93 Sea Zone
            3 infantry moved from India to Burma
            2 fighters and 1 tactical_bomber moved from India to Burma
    
        Combat - British
            Battle in Burma
                British attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 4/6 hits, 2.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in 93 Sea Zone
                British attack with 1 battleship, 1 cruiser, 3 destroyers and 1 fighter
                Italians defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    British roll dice for 1 battleship, 1 cruiser, 3 destroyers and 1 fighter in 93 Sea Zone, round 2 : 4/6 hits, 2.67 expected hits
                    Italians roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 93 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                Units damaged: 1 battleship owned by the British
                    1 destroyer owned by the Italians, 1 tactical_bomber owned by the Italians, 1 destroyer owned by the British and 1 carrier owned by the Italians lost in 93 Sea Zone
                    British roll dice for 1 battleship, 1 cruiser, 2 destroyers and 1 fighter in 93 Sea Zone, round 3 : 0/5 hits, 2.33 expected hits
                    Italians roll dice for 1 cruiser, 1 fighter and 1 transport in 93 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                    1 destroyer owned by the British lost in 93 Sea Zone
                    British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 93 Sea Zone, round 4 : 3/4 hits, 2.00 expected hits
                    Italians roll dice for 1 cruiser, 1 fighter and 1 transport in 93 Sea Zone, round 4 : 2/2 hits, 1.17 expected hits
                    1 destroyer owned by the British, 1 transport owned by the Italians, 1 cruiser owned by the Italians, 1 fighter owned by the Italians and 1 fighter owned by the British lost in 93 Sea Zone
                British win, taking 93 Sea Zone from Italians with 1 battleship and 1 cruiser remaining. Battle score for attacker is 30
                Casualties for British: 3 destroyers and 1 fighter
                Casualties for Italians: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
    
        Non Combat Move - British
            2 fighters moved from Trans-Jordan to Gibraltar
            1 armour, 1 artillery, 2 infantry and 3 mech_infantrys moved from Egypt to Trans-Jordan
            3 fighters moved from Egypt to Northwest Persia
            1 tactical_bomber moved from Trans-Jordan to Northwest Persia
            1 armour and 3 mech_infantrys moved from Trans-Jordan to Iraq
            1 infantry moved from Eastern Persia to West India
            2 artilleries, 2 infantry and 2 mech_infantrys moved from West India to India
            2 fighters and 1 tactical_bomber moved from Burma to India
            3 aaGuns, 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from India to Burma
    
        Place Units - British
            1 armour, 1 artillery and 1 infantry placed in Persia
            1 armour and 2 mech_infantrys placed in Egypt
            1 artillery and 2 infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,1
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6,1,2
            British collect 27 PUs (6 lost to blockades); end with 27 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    British : 1.83
    Italians : 0.33
    Americans : 2.00
    Japanese : -1.83
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 bomber and 1 destroyer; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
            1 fighter moved from Southern France to Normandy Bordeaux
            2 armour moved from Western Ukraine to Rostov
    
        Combat - Italians
            Battle in Normandy Bordeaux
                Italians attack with 1 artillery, 1 fighter and 1 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,17 expected hits
                    Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 mech_infantry
            Battle in Rostov
                Italians attack with 2 armour
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour in Rostov, round 2 : 1/2 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 2 armour remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Western Ukraine to Ukraine
            1 fighter moved from Normandy Bordeaux to Southern Italy
            2 infantry moved from Bulgaria to Romania
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 bomber placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
            Italians collect 17 PUs (2 lost to blockades); end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,17
    Americans : 0,67
    Russians : -0,33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 55 Sea Zone
            2 fighters moved from Queensland to 55 Sea Zone
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
            1 fighter moved from Queensland to 42 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Trans-Jordan to Iraq
            1 transport moved from 44 Sea Zone to 46 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 destroyer, 1 fighter and 1 transport
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 destroyer, 1 fighter and 1 transport in 42 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 55 Sea Zone
                ANZAC attack with 1 destroyer and 2 fighters
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Java
    
        Non Combat Move - ANZAC
            1 fighter moved from 42 Sea Zone to Western Australia
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            2 fighters moved from 55 Sea Zone to Western Australia
            2 armour moved from Queensland to Western Australia
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 destroyer
            EDIT: Adding units owned by ANZAC to 46 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    ANZAC : 1.83
    Japanese : -0.50
    

    Savegame


  • The French? Just asking, because I myself find them easy to forget.


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 55 Sea Zone
            2 fighters moved from Queensland to 55 Sea Zone
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
            1 fighter moved from Queensland to 42 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Trans-Jordan to Iraq
            1 transport moved from 44 Sea Zone to 46 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 destroyer, 1 fighter and 1 transport
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 destroyer, 1 fighter and 1 transport in 42 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 55 Sea Zone
                ANZAC attack with 1 destroyer and 2 fighters
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Java
    
        Non Combat Move - ANZAC
            1 fighter moved from 42 Sea Zone to Western Australia
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            2 fighters moved from 55 Sea Zone to Western Australia
            2 armour moved from Queensland to Western Australia
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 destroyer
            EDIT: Adding units owned by ANZAC to 46 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Combat Move - French
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Northwest Persia to Caucasus
            3 infantry moved from Alexandria to Egypt
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 1.83
    Japanese : -0.50
    

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 fighter, 8 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Western Ukraine to Holland Belgium
            3 infantry moved from France to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Western Germany to 93 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Italy to 93 Sea Zone
            4 armour and 4 mech_infantrys moved from Ukraine to Caucasus
            1 tactical_bomber moved from Western Ukraine to Caucasus
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 infantry moved from Belarus to Bryansk
            1 artillery moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            2 infantry moved from Western Ukraine to Bryansk
            3 bombers, 2 fighters and 2 tactical_bombers moved from Western Ukraine to Bryansk
            2 infantry moved from Western Germany to 112 Sea Zone
            1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
            5 armour moved from Ukraine to Caucasus
            2 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
            2 infantry moved from 109 Sea Zone to Scotland
            1 battleship and 1 cruiser moved from 112 Sea Zone to 109 Sea Zone
    
        Combat - Germans
            Battle in Scotland
                Germans attack with 2 infantry
                British defend with 1 aaGun, 1 airfield and 2 infantry
                    Germans roll dice for 1 battleship and 1 cruiser in Scotland, round 2 : 1/2 hits, 1,17 expected hits
                    Germans roll dice for 2 infantry in Scotland, round 2 : 0/2 hits, 0,33 expected hits
                    British roll dice for 1 aaGun and 2 infantry in Scotland, round 2 : 1/2 hits, 0,67 expected hits
                    1 aaGun owned by the British and 1 infantry owned by the Germans lost in Scotland
                    Germans roll dice for 1 infantry in Scotland, round 3 : 0/1 hits, 0,17 expected hits
                    British roll dice for 2 infantry in Scotland, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Scotland
                British win with 2 infantry remaining. Battle score for attacker is -1
                Casualties for Germans: 2 infantry
                Casualties for British: 1 aaGun
            Battle in Bryansk
                Germans attack with 3 bombers, 3 fighters, 3 infantry and 3 tactical_bombers
                Russians defend with 4 infantry
                    Germans roll dice for 3 bombers, 3 fighters, 3 infantry and 3 tactical_bombers in Bryansk, round 2 : 6/12 hits, 6,00 expected hits
                    Russians roll dice for 4 infantry in Bryansk, round 2 : 1/4 hits, 1,33 expected hits
                    4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 3 bombers, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Germans: 1 infantry
                Casualties for Russians: 4 infantry
            Battle in Caucasus
                Germans attack with 9 armour, 4 mech_infantrys and 1 tactical_bomber
                French defend with 1 infantry
                    Germans roll dice for 9 armour, 4 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 7/14 hits, 5,83 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Caucasus
                Germans win, taking Caucasus from Russians with 9 armour, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for French: 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 bomber and 3 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 1 bomber and 3 infantry in Holland Belgium, round 2 : 0/4 hits, 1,17 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                    Germans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 3 : 1/3 hits, 1,00 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in 93 Sea Zone
                Germans attack with 1 bomber, 2 fighters and 2 tactical_bombers
                British defend with 1 battleship and 1 cruiser
                    Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 93 Sea Zone, round 2 : 1/5 hits, 3,00 expected hits
                    British roll dice for 1 battleship and 1 cruiser in 93 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                    1 cruiser owned by the British, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in 93 Sea Zone
                    Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 3 : 2/3 hits, 1,83 expected hits
                    British roll dice for 1 battleship in 93 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the Germans and 1 battleship owned by the British lost in 93 Sea Zone
                Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Germans: 2 fighters and 1 tactical_bomber
                Casualties for British: 1 battleship and 1 cruiser
    
        Non Combat Move - Germans
            1 bomber moved from 93 Sea Zone to Western Germany
            1 tactical_bomber moved from 93 Sea Zone to Western Germany
            1 bomber moved from Holland Belgium to Western Germany
            3 bombers moved from Bryansk to Western Germany
            1 destroyer moved from 105 Sea Zone to 109 Sea Zone
            2 fighters and 2 tactical_bombers moved from Bryansk to Rostov
            1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
            4 aaGuns, 8 artilleries and 12 infantry moved from Ukraine to Rostov
            1 tactical_bomber moved from Caucasus to Rostov
            1 artillery and 1 infantry moved from Western Ukraine to Ukraine
            1 infantry moved from Eastern Poland to Western Ukraine
            2 artilleries moved from Poland to Eastern Poland
            2 transports moved from 115 Sea Zone to 112 Sea Zone
            1 destroyer moved from 112 Sea Zone to 109 Sea Zone
            1 carrier moved from 112 Sea Zone to 109 Sea Zone
            1 submarine moved from 119 Sea Zone to 109 Sea Zone
            1 infantry moved from Germany to Western Germany
            3 infantry moved from Germany to Poland
            2 artilleries and 7 infantry moved from Novgorod to Archangel
    
        Place Units - Germans
            3 infantry placed in Novgorod
            3 infantry placed in Ukraine
            3 artilleries, 1 fighter and 2 infantry placed in Western Germany
            1 submarine and 1 transport placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Germans : -2,50
    British : 1,83
    Americans : 0,33
    Russians : 0,33
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Volgograd to Kazakhstan
            1 tactical_bomber moved from Russia to Kazakhstan
            1 infantry moved from Volgograd to Kazakhstan
            2 infantry moved from Samara to Vologda
            2 infantry moved from Russia to Smolensk
            1 fighter moved from Russia to Vologda
            1 fighter moved from Russia to Smolensk
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Smolensk
            1 artillery and 3 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Tambov
            1 artillery moved from Russia to Bryansk
            1 artillery moved from Samara to Russia
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Vologda, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Kazakhstan
                Russians attack with 3 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Russians roll dice for 3 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 3 infantry and 1 tactical_bomber in Kazakhstan, round 3 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kazakhstan
                Russians win, taking Kazakhstan from Japanese with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Bryansk
                Russians attack with 2 artilleries and 3 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 2 artilleries and 3 infantry in Bryansk, round 2 : 1/5 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                    Russians roll dice for 2 artilleries and 3 infantry in Bryansk, round 3 : 0/5 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 artilleries and 3 infantry in Bryansk, round 4 : 1/5 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Kazakhstan to Russia
            1 fighter moved from Smolensk to Russia
            1 fighter moved from Vologda to Russia
    
        Place Units - Russians
            1 armour, 2 artilleries and 1 infantry placed in Russia
            3 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Russians : -3.50
    Japanese : -0.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 2 carriers, 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 3 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 54 Sea Zone
            1 artillery moved from Celebes to 44 Sea Zone
            1 artillery and 1 transport moved from 44 Sea Zone to 46 Sea Zone
            1 artillery moved from 46 Sea Zone to New Guinea
            1 battleship moved from 44 Sea Zone to 46 Sea Zone
            1 battleship moved from 44 Sea Zone to 42 Sea Zone
            1 armour and 1 mech_infantry moved from Novosibirsk to Urals
                  Japanese take Urals from Russians
            1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
            1 infantry moved from Timguska to Evenkiyskiy
            2 infantry moved from Timguska to Yenisey
            1 artillery and 1 infantry moved from Sikang to Kazakhstan
            1 artillery moved from Novosibirsk to Kazakhstan
            1 infantry moved from Timguska to Yenisey
            1 bomber moved from Yunnan to Yenisey
            1 artillery moved from Novosibirsk to Kazakhstan
            1 infantry moved from Novosibirsk to Kazakhstan
            3 artilleries and 2 infantry moved from Novosibirsk to Kazakhstan
            1 bomber moved from Yunnan to 42 Sea Zone
            1 fighter moved from 35 Sea Zone to 46 Sea Zone
    
        Combat - Japanese
            Battle in 46 Sea Zone
                Japanese attack with 1 battleship, 1 fighter and 1 transport
                ANZAC defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 battleship, 1 fighter and 1 transport in 46 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 46 Sea Zone
                Japanese win with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is 15
                Casualties for ANZAC: 1 destroyer and 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 battleship and 1 bomber
                ANZAC defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 battleship and 1 bomber in 42 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship and 1 bomber remaining. Battle score for attacker is 15
                Casualties for ANZAC: 1 destroyer and 1 transport
            Battle in 54 Sea Zone
                Japanese attack with 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 cruiser and 1 transport
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits
                    ANZAC roll dice for 1 cruiser and 1 transport in 54 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 3 : 0/2 hits, 1,17 expected hits
                    ANZAC roll dice for 1 cruiser and 1 transport in 54 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                    1 fighter owned by the Japanese lost in 54 Sea Zone
                    Japanese roll dice for 1 tactical_bomber in 54 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits
                    ANZAC roll dice for 1 cruiser and 1 transport in 54 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits
                    1 tactical_bomber owned by the Japanese lost in 54 Sea Zone
                ANZAC win with 1 cruiser and 1 transport remaining. Battle score for attacker is -21
                Casualties for Japanese: 1 fighter and 1 tactical_bomber
            Battle in New Guinea
            Battle in Yenisey
                Japanese attack with 1 bomber and 3 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 bomber and 3 infantry in Yenisey, round 2 : 1/4 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Yenisey
                Japanese win, taking New Guinea from ANZAC, taking Yenisey from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Kazakhstan
                Japanese attack with 6 artilleries and 4 infantry
                Russians defend with 3 infantry
                    Japanese roll dice for 6 artilleries and 4 infantry in Kazakhstan, round 2 : 2/10 hits, 3,33 expected hits
                    Russians roll dice for 3 infantry in Kazakhstan, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Kazakhstan
                    Japanese roll dice for 6 artilleries and 3 infantry in Kazakhstan, round 3 : 4/9 hits, 3,00 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
                Japanese win, taking Kazakhstan from Russians with 6 artilleries and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for Russians: 3 infantry
            Battle in Evenkiyskiy
                Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Evenkiyskiy, round 2 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Evenkiyskiy, round 3 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Evenkiyskiy, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Evenkiyskiy
                Japanese win, taking Evenkiyskiy from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            6 infantry moved from Korea to Manchuria
            3 infantry moved from French Indo China to Yunnan
            1 infantry moved from Malaya to Shan State
            1 carrier moved from 35 Sea Zone to 46 Sea Zone
            1 bomber moved from 42 Sea Zone to Yunnan
            1 cruiser moved from 44 Sea Zone to 42 Sea Zone
            1 carrier moved from 44 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to 42 Sea Zone
            1 transport moved from 44 Sea Zone to 36 Sea Zone
            1 destroyer moved from 35 Sea Zone to 19 Sea Zone
            2 fighters and 1 tactical_bomber moved from Yunnan to 19 Sea Zone
            1 fighter moved from 35 Sea Zone to 46 Sea Zone
            1 bomber moved from Yenisey to Timguska
            3 infantry moved from Anhwe to Hunan
            3 infantry moved from Shantung to Anhwe
    
        Place Units - Japanese
            1 carrier placed in 19 Sea Zone
            1 fighter placed in 19 Sea Zone
            1 destroyer placed in 6 Sea Zone
            1 carrier placed in 19 Sea Zone
            1 artillery and 2 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Malaya
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0,83
    Russians : -0,33
    Japanese : -2,50
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 4 destroyers, 4 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 7 Sea Zone to 6 Sea Zone
            1 submarine moved from 16 Sea Zone to 6 Sea Zone
            7 bombers moved from Amur to 19 Sea Zone
    
        Combat - Americans
            Battle in 19 Sea Zone
                Americans attack with 7 bombers
                Japanese defend with 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber
                    Americans roll dice for 7 bombers in 19 Sea Zone, round 2 : 2/7 hits, 4.67 expected hits
                Units damaged: 2 carriers owned by the Japanese
                    Japanese roll dice for 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits
                    4 bombers owned by the Americans lost in 19 Sea Zone
                    Americans roll dice for 3 bombers in 19 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits
    

    Combat Hit Differential Summary :

    Americans : -2.67
    Japanese : 0.50
    

    Savegame


  • @trulpenplay i hit 2 to start i clicked on the button to quick and it took 2 hits on your carriers. then i got 2 more hits. what would you like to do?


  • I’ll check.


  • If I understand the situation correctly, I’ll kill the des and tac, to keep the dmg ac’s and 3 figs.


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 4 destroyers, 4 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 7 Sea Zone to 6 Sea Zone
            1 submarine moved from 16 Sea Zone to 6 Sea Zone
            7 bombers moved from Amur to 19 Sea Zone
    
        Combat - Americans
            Battle in 19 Sea Zone
                Americans attack with 7 bombers
                Japanese defend with 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber
                    Americans roll dice for 7 bombers in 19 Sea Zone, round 2 : 2/7 hits, 4.67 expected hits
                Units damaged: 2 carriers owned by the Japanese
                    Japanese roll dice for 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits
                    4 bombers owned by the Americans lost in 19 Sea Zone
                    Americans roll dice for 3 bombers in 19 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits
                    Japanese roll dice for 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber in 19 Sea Zone, round 3 : 4/7 hits, 3.50 expected hits
                    1 tactical_bomber owned by the Japanese, 1 destroyer owned by the Japanese and 3 bombers owned by the Americans lost in 19 Sea Zone
                Japanese win with 2 carriers and 3 fighters remaining. Battle score for attacker is -65
                Casualties for Americans: 7 bombers
                Casualties for Japanese: 1 destroyer and 1 tactical_bomber
            Battle in 6 Sea Zone
                Americans attack with 2 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
                3 fighters owned by the Japanese forced to land in Shantung
    
        Non Combat Move - Americans
            2 carriers moved from 26 Sea Zone to 10 Sea Zone
            1 infantry and 1 mech_infantry moved from Alaska to 2 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
            1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 artillery moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
            3 destroyers moved from 7 Sea Zone to 3 Sea Zone
    
        Place Units - Americans
            1 destroyer and 4 fighters placed in 10 Sea Zone
            3 destroyers placed in 101 Sea Zone
            1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Americans : -2.33
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 4 destroyers, 4 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 7 Sea Zone to 6 Sea Zone
            1 submarine moved from 16 Sea Zone to 6 Sea Zone
            7 bombers moved from Amur to 19 Sea Zone
    
        Combat - Americans
            Battle in 19 Sea Zone
                Americans attack with 7 bombers
                Japanese defend with 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber
                    Americans roll dice for 7 bombers in 19 Sea Zone, round 2 : 2/7 hits, 4.67 expected hits
                Units damaged: 2 carriers owned by the Japanese
                    Japanese roll dice for 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits
                    4 bombers owned by the Americans lost in 19 Sea Zone
                    Americans roll dice for 3 bombers in 19 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits
                    Japanese roll dice for 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber in 19 Sea Zone, round 3 : 4/7 hits, 3.50 expected hits
                    1 tactical_bomber owned by the Japanese, 1 destroyer owned by the Japanese and 3 bombers owned by the Americans lost in 19 Sea Zone
                Japanese win with 2 carriers and 3 fighters remaining. Battle score for attacker is -65
                Casualties for Americans: 7 bombers
                Casualties for Japanese: 1 destroyer and 1 tactical_bomber
            Battle in 6 Sea Zone
                Americans attack with 2 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
                3 fighters owned by the Japanese forced to land in Shantung
    
        Non Combat Move - Americans
            2 carriers moved from 26 Sea Zone to 10 Sea Zone
            1 infantry and 1 mech_infantry moved from Alaska to 2 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
            1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 artillery moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
            3 destroyers moved from 7 Sea Zone to 3 Sea Zone
    
        Place Units - Americans
            1 destroyer and 4 fighters placed in 10 Sea Zone
            3 destroyers placed in 101 Sea Zone
            1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 fighters and 1 tactical_bomber moved from Northwest Persia to Caucasus
            1 armour moved from Persia to Caucasus
            1 armour moved from Iraq to Caucasus
            3 mech_infantrys moved from Iraq to Caucasus
            2 fighters and 1 tactical_bomber moved from India to Caucasus
            1 artillery and 2 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
            1 artillery and 2 infantry moved from Burma to Shan State
            2 artilleries and 4 infantry moved from India to Burma
            1 infantry moved from West India to India
    
        Combat - British
            Battle in Caucasus
                British attack with 2 armour, 5 fighters, 3 mech_infantrys and 2 tactical_bombers
                Germans defend with 9 armour and 3 mech_infantrys
                    British roll dice for 2 armour, 5 fighters, 3 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 4/12 hits, 5.33 expected hits
                    Germans roll dice for 9 armour and 3 mech_infantrys in Caucasus, round 2 : 8/12 hits, 5.50 expected hits
                    3 mech_infantrys owned by the British, 1 armour owned by the Germans, 3 mech_infantrys owned by the Germans, 3 fighters owned by the British and 2 armour owned by the British lost in Caucasus
                 retreated to Caucasus
                Germans win with 8 armour remaining. Battle score for attacker is -36
                Casualties for British: 2 armour, 3 fighters and 3 mech_infantrys
                Casualties for Germans: 1 armour and 3 mech_infantrys
            Battle in Shan State
                British attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Caucasus to Persia
            1 tactical_bomber moved from Caucasus to Northwest Persia
            1 artillery and 2 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Persia to Northwest Persia
            1 artillery and 2 infantry moved from 81 Sea Zone to Trans-Jordan
            1 armour and 2 mech_infantrys moved from Egypt to Iraq
    
        Place Units - British
            3 infantry placed in Persia
            1 infantry and 2 mech_infantrys placed in Egypt
            4 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6,5,4,4,3,3,5,3,5
            British collect 25 PUs (8 lost to blockades); end with 25 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 30 PUs
    
        Place Units - UK_Pacific
            1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2
            UK_Pacific collect 5 PUs (2 lost to blockades); end with 5 PUs
            Some Units in India change ownership: 1 infantry
    

    Combat Hit Differential Summary :

    Germans : 2.50
    British : -1.17
    Americans : -2.33
    Japanese : 0.33
    

    Savegame

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