G40.2 Tizkit (Axis) vs. Sovietishcat (Allies) +16

  • '19

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 fighters, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 63 Sea Zone to 54 Sea Zone
            1 destroyer moved from 30 Sea Zone to 25 Sea Zone
            8 bombers moved from Queensland to 54 Sea Zone
    
        Combat - Americans
            Battle in 54 Sea Zone
                Americans attack with 8 bombers and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 8 bombers in 54 Sea Zone, round 2 : 5/8 hits, 5,33 expected hits
                    Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 54 Sea Zone
                Americans win with 8 bombers remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            8 bombers moved from 54 Sea Zone to India
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 7 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
            1 artillery and 1 infantry moved from 106 Sea Zone to Quebec
            1 infantry and 1 mech_infantry moved from Western United States to Central United States
    
        Place Units - Americans
            2 carriers and 1 transport placed in 101 Sea Zone
            2 fighters and 1 tactical_bomber placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            15 infantry moved from Tsinghai to Kansu
            1 fighter moved from Tsinghai to Kansu
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 carrier, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from India to Burma
            2 fighters and 1 tactical_bomber moved from India to Burma
    
        Combat - British
            Battle in Burma
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits, 2,00 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Burma to Persia
            1 fighter and 1 tactical_bomber moved from Persia to 98 Sea Zone
            1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 81 Sea Zone to 98 Sea Zone
            1 artillery moved from Tobruk to Alexandria
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            2 armour and 1 mech_infantry moved from Egypt to Iraq
            3 infantry moved from Iraq to Northwest Persia
            3 mech_infantrys moved from Belgian Congo to Egypt
            1 mech_infantry moved from Kenya to Egypt
    
        Place Units - British
            1 carrier and 1 transport placed in 98 Sea Zone
            1 armour and 1 mech_infantry placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,6
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,1
            British collect 33 PUs (2 lost to blockades); end with 33 PUs
    
        Place Units - UK_Pacific
            1 artillery and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4
            UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
            Some Units in India change ownership: 1 artillery and 1 infantry
    

    Combat Hit Differential Summary :

    British : -1,00
    Americans : -0,67
    Japanese : 1,33
    

    Savegame

  • '19 '18

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 2 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 1 mech_infantry moved from Romania to Western Ukraine
            1 armour moved from Belarus to Western Ukraine
            1 bomber moved from Romania to Western Ukraine
    
        Combat - Italians
            Battle in Western Ukraine
                Italians attack with 2 armour, 1 bomber and 1 mech_infantry
                Russians defend with 2 infantry
                    Italians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Western Ukraine, round 2 : 1/4 hits, 1.83 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Western Ukraine
                    Italians roll dice for 2 armour and 1 bomber in Western Ukraine, round 3 : 2/3 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Italians win, taking Western Ukraine from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 2
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Western Ukraine to Germany
            1 aaGun and 1 infantry moved from Romania to Bessarabia
            2 infantry moved from Bulgaria to Romania
            1 artillery moved from Yugoslavia to Romania
            1 artillery moved from Yugoslavia to Bulgaria
            1 mech_infantry moved from Northern Italy to Romania
            2 aaGuns and 3 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            2 infantry placed in Southern Italy
            2 mech_infantrys placed in Northern Italy
            2 submarines placed in 95 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Germany: 1 bomber
            EDIT: Adding units owned by Italians to Western Germany: 1 bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from British Somaliland: 1 artillery and 3 infantry
            EDIT: Adding units owned by Italians to Italian Somaliland: 1 artillery and 3 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.50
    Russians : 0.00
    

    Savegame

  • '19

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to Queensland
            3 fighters moved from New Zealand to Queensland
    
        Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
    
        Combat Move - French
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 fighter moved from Egypt to Persia
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '18

    TripleA Move Summary: Germans round 5

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 3 bombers, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Archangel to Smolensk
            1 infantry moved from Belarus to Smolensk
            1 mech_infantry moved from Romania to Ukraine
            1 mech_infantry moved from Eastern Poland to Ukraine
            2 fighters moved from Belarus to Russia
            2 bombers moved from Belarus to Russia
            2 tactical_bombers moved from Belarus to Smolensk
            1 bomber moved from Western Germany to Smolensk
            1 fighter and 2 tactical_bombers moved from Eastern Poland to Ukraine
            8 armour, 9 artilleries, 27 infantry and 5 mech_infantrys moved from Belarus to Bryansk
            5 armour and 3 mech_infantrys moved from Novgorod to Bryansk
            1 armour and 1 mech_infantry moved from Archangel to Bryansk
            3 armour and 6 mech_infantrys moved from Eastern Poland to Bryansk
    

    Savegame

  • '19 '18

    @Sovietishcat
    Intercept Moscow? 4 vs 1.

  • '19

    @Tizkit no interceptor

  • '19 '18

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 3 bombers, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Archangel to Smolensk
            1 infantry moved from Belarus to Smolensk
            1 mech_infantry moved from Romania to Ukraine
            1 mech_infantry moved from Eastern Poland to Ukraine
            2 fighters moved from Belarus to Russia
            2 bombers moved from Belarus to Russia
            2 tactical_bombers moved from Belarus to Smolensk
            1 bomber moved from Western Germany to Smolensk
            1 fighter and 2 tactical_bombers moved from Eastern Poland to Ukraine
            8 armour, 9 artilleries, 27 infantry and 5 mech_infantrys moved from Belarus to Bryansk
            5 armour and 3 mech_infantrys moved from Novgorod to Bryansk
            1 armour and 1 mech_infantry moved from Archangel to Bryansk
            3 armour and 6 mech_infantrys moved from Eastern Poland to Bryansk
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 4 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/2 hits, 0.33 expected hits
                Bombing raid in Russia rolls: 8,6 and causes: 14 damage to unit: factory_major
                Bombing raid in Russia causes 14 damage total. 
            Battle in Bryansk
                Germans attack with 17 armour, 9 artilleries, 27 infantry and 15 mech_infantrys
                Russians defend with 3 infantry
                    Germans roll dice for 17 armour, 9 artilleries, 27 infantry and 15 mech_infantrys in Bryansk, round 2 : 19/68 hits, 20.00 expected hits
                    Russians roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 17 armour, 9 artilleries, 26 infantry and 15 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
            Battle in Ukraine
                Germans attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Ukraine, round 2 : 0/5 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Ukraine, round 3 : 2/5 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 bomber, 2 infantry and 2 tactical_bombers
                Russians defend with 1 artillery
                    Germans roll dice for 1 bomber, 2 infantry and 2 tactical_bombers in Smolensk, round 2 : 2/5 hits, 2.00 expected hits
                    Russians roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 bomber, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Cleaning up after air battles
    
        Non Combat Move - Germans
            2 bombers and 2 fighters moved from Russia to Western Ukraine
            1 bomber and 2 tactical_bombers moved from Smolensk to Western Ukraine
            1 fighter and 2 tactical_bombers moved from Ukraine to Western Ukraine
            2 aaGuns moved from Belarus to Bryansk
            1 aaGun moved from Eastern Poland to Western Ukraine
            3 infantry moved from Novgorod to Belarus
            1 mech_infantry moved from Poland to Western Ukraine
            1 aaGun moved from Poland to Eastern Poland
            3 mech_infantrys moved from Germany to Baltic States
            2 armour and 4 mech_infantrys moved from Germany to Eastern Poland
            1 fighter moved from Gibraltar to Southern Italy
            2 artilleries moved from France to Northern Italy
            2 aaGuns moved from Western Germany to Northern Italy
            1 battleship, 1 cruiser and 1 transport moved from 127 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            1 submarine moved from 119 Sea Zone to 112 Sea Zone
    
        Place Units - Germans
            3 bombers, 1 infantry and 1 mech_infantry placed in Western Germany
            2 armour and 1 mech_infantry placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
            Germans collect 48 PUs (3 lost to blockades); end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.33
    Germans : -3.00
    Russians : -1.00
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians repair damage of 16x factory_major; Remaining resources: 14 PUs; 
            Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 infantry moved from Tambov to Rostov
            1 infantry moved from Volgograd to Rostov
            1 infantry moved from Russia to Tambov
            4 aaGuns and 6 armour moved from Russia to Samara
            9 artilleries moved from Russia to Samara
            18 infantry moved from Timguska to Novosibirsk
            2 aaGuns moved from Timguska to Novosibirsk
            1 infantry moved from Russia to Tambov
            32 infantry moved from Russia to Samara
            1 fighter and 1 tactical_bomber moved from Russia to Samara
            1 mech_infantry moved from Trans-Jordan to Northwest Persia
    
        Place Units - Russians
            2 artilleries and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '18

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 7 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 mech_infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Yunnan to Burma
            2 fighters and 3 tactical_bombers moved from French Indo China to Burma
            3 fighters and 2 tactical_bombers moved from Yunnan to Burma
            1 bomber moved from French Indo China to Burma
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 bomber moved from Caroline Islands to 25 Sea Zone
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
            2 infantry moved from 8 Sea Zone to Aleutian Islands
            2 bombers moved from French Indo China to Burma
    
        Combat - Japanese
            Battle in Aleutian Islands
            Battle in Guam
            Battle in Burma
                Japanese attack with 3 bombers, 5 fighters, 1 infantry and 5 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 3 bombers, 5 fighters, 1 infantry and 5 tactical_bombers in Burma, round 2 : 12/14 hits, 8.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Aleutian Islands from Americans, taking Guam from Americans, taking Burma from UK_Pacific with 3 bombers, 5 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 25 Sea Zone
                Japanese attack with 1 bomber and 1 destroyer
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            1 bomber moved from 25 Sea Zone to Japan
            1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 artillery moved from French Indo China to Yunnan
            3 mech_infantrys moved from Kwangtung to Yunnan
            1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
            3 fighters and 2 tactical_bombers moved from Burma to Kweichow
            2 fighters and 3 tactical_bombers moved from Burma to Yunnan
            3 bombers moved from Burma to Yunnan
            1 fighter moved from French Indo China to 6 Sea Zone
            1 infantry moved from Jehol to Chahar
            2 infantry moved from Manchuria to Jehol
            1 destroyer moved from 35 Sea Zone to 54 Sea Zone
            1 submarine moved from 35 Sea Zone to 6 Sea Zone
            1 infantry moved from Manchuria to Korea
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
            1 artillery, 1 infantry and 1 mech_infantry placed in Japan
            3 mech_infantrys placed in Kiangsu
            3 mech_infantrys placed in Kwangtung
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.67
    UK_Pacific : -0.33
    Japanese : 5.00
    

    Savegame

  • '19

    TripleA Move Summary: Americans round 5

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 3 destroyers, 1 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
    

    Savegame

  • '19

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 3 destroyers, 1 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
    
        Combat - Americans
            Battle in Gibraltar
                Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                Italians defend with 1 harbour and 2 infantry
                    Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 3/4 hits, 1,00 expected hits
                    Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Americans
            2 carriers, 2 fighters and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
            7 destroyers moved from 106 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 4 infantry moved from New Zealand to 63 Sea Zone
            1 armour, 1 artillery, 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 4 infantry and 3 transports moved from 63 Sea Zone to 26 Sea Zone
            1 artillery and 4 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from 63 Sea Zone to 26 Sea Zone
            2 aaGuns moved from Central United States to Western United States
            2 mech_infantrys moved from Western United States to Alaska
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            2 destroyers and 2 submarines placed in 101 Sea Zone
            1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            1 transport placed in 101 Sea Zone
            Americans undo move 5.
            1 transport placed in 101 Sea Zone
            1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,33
    Americans : 2,00
    

    Savegame

  • '19

    TripleA Move Summary: Chinese round 5

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            17 infantry moved from Kansu to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            1 fighter moved from Kansu to Tsinghai
    

    Savegame

  • '19

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            17 infantry moved from Kansu to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            1 fighter moved from Kansu to Tsinghai
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Move Summary: British round 5

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Combat Move - British
            1 artillery and 2 infantry moved from India to Burma
            1 infantry moved from Kenya to Ethiopia
                  British take Ethiopia from Italians
            1 artillery moved from Alexandria to 98 Sea Zone
            1 infantry moved from Egypt to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
            1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 3 destroyers, 1 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
    
        Combat - Americans
            Battle in Gibraltar
                Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                Italians defend with 1 harbour and 2 infantry
                    Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 3/4 hits, 1,00 expected hits
                    Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Americans
            2 carriers, 2 fighters and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
            7 destroyers moved from 106 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 4 infantry moved from New Zealand to 63 Sea Zone
            1 armour, 1 artillery, 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 4 infantry and 3 transports moved from 63 Sea Zone to 26 Sea Zone
            1 artillery and 4 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from 63 Sea Zone to 26 Sea Zone
            2 aaGuns moved from Central United States to Western United States
            2 mech_infantrys moved from Western United States to Alaska
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            2 destroyers and 2 submarines placed in 101 Sea Zone
            1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            1 transport placed in 101 Sea Zone
            Americans undo move 5.
            1 transport placed in 101 Sea Zone
            1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            17 infantry moved from Kansu to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            1 fighter moved from Kansu to Tsinghai
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 26 Sea Zone: 1 armour and 3 transports
            EDIT: Adding units owned by Americans to 26 Sea Zone: 3 transports
            EDIT: Adding units owned by Americans to Hawaiian Islands: 1 armour
            EDIT: Turning off Edit Mode
    
        Purchase Units - British
            British buy 1 airfield and 6 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 2 infantry moved from India to Burma
            1 infantry moved from Kenya to Ethiopia
                  British take Ethiopia from Italians
            1 artillery moved from Alexandria to 98 Sea Zone
            1 infantry moved from Egypt to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
            1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland
    
        Combat - British
            Battle in British Somaliland
            Battle in Burma
                British attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking British Somaliland from Italians, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Persia to India
            2 armour and 1 mech_infantry moved from Iraq to Northwest Persia
            1 armour and 1 mech_infantry moved from Persia to Northwest Persia
            2 fighters moved from 98 Sea Zone to Gibraltar
            1 fighter moved from 98 Sea Zone to Gibraltar
            2 carriers, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 92 Sea Zone
            1 bomber moved from Egypt to Gibraltar
            4 mech_infantrys moved from Egypt to Iraq
    
        Place Units - British
            1 airfield placed in Gibraltar
            3 infantry placed in Egypt
            3 infantry placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 2,6
            British collect 34 PUs (2 lost to blockades); end with 34 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            1 artillery placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
            Some Units in India change ownership: 1 artillery
    

    Combat Hit Differential Summary :

    Italians : 0,33
    British : 0,17
    Americans : 2,00
    Japanese : -0,33
    

    Savegame

  • '19 '18

    @Sovietishcat

    Just wanted to let you know that I’m travelling now for a bit so it might be a while before I get to my next turn. Hopefully by the weekend.

  • '19

    @Tizkit No problems :relaxed:

  • '19 '18

    TripleA Move Summary: Italians round 5

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 95 Sea Zone to 93 Sea Zone
            1 destroyer moved from 93 Sea Zone to 92 Sea Zone
            1 cruiser, 1 destroyer and 4 submarines moved from 95 Sea Zone to 94 Sea Zone
            1 cruiser, 1 destroyer and 4 submarines moved from 94 Sea Zone to 92 Sea Zone
            2 fighters and 1 tactical_bomber moved from Southern Italy to 92 Sea Zone
            1 bomber moved from Western Germany to 92 Sea Zone
            2 armour moved from Western Ukraine to Rostov
    

    Savegame

  • '19 '18

    @Sovietishcat
    Scramble 92? Also, how do you want me to handle your losses there?

  • '19

    @Tizkit Do not scramble; sub- AC - AC - dd - tac

Suggested Topics

  • 37
  • 114
  • 89
  • 79
  • 264
  • 239
  • 305
  • 1.8k
Axis & Allies Boardgaming Custom Painted Miniatures

25

Online

17.0k

Users

39.2k

Topics

1.7m

Posts