First off, you can’t destroy industrial complexes; when the enemy takes a territory with an IC it becomes thier’s (with limited capacity). You interpreted the rules about buying them fairly accurately; only the US can buy ICs but they can place them on any territory they control.
I have a question about controlling a seazone, regarding the convoys.
The rules state pretty clear that Convoy centers is controlled just like a country is controlled, but does the seazone still count as a friendly zone when it contains no units, but is controlled by an opposing nation.
And does it work the same way with convoys? you take control of them and it stays in your control until a “valid” ship passes by?
ex. you take control of a country with a convoy, with no use of naval forces to take control of the enemy controlled convoy. Then you only control the country, not the convoy, even though the seazone containing the convoy is friendly (friendly in terms of my first question).
stefanilli last edited by
I’ll try to answer u’r question at my best.
The concept besides convoy routes is the following:
whatever the value of an island is, who own the island can’t earn anythig from it
unless is not able to make a trade from the island to the capital through the sea.
If the sea is safe, who controls the island can deal a trade to the nation and earn money.
This is why you have to place NCM’s (National Control Markers) on convoy routes or centers
as well as on islands and lands: contolling both island and SZ allow u to take IPC’s but also VP’s.
Of Course NCM’s remains on SZ’s after naval units leave them.
Ence it might happens that one or more transports (that don’t capture convoy routes or centers)
unload groud units on an enemy controlled island
finishing up their movement on an enemy controlled SZ marked by it’s NCM.
Both if the ground units conquer or not the island,
the SZ and the convoy route remains in enemy possesion.
Hope this answers your question.
Best whishes and great winnings,
Stefanilli ; )
You’re explaining it a bit confusing, so I just has to clear this out…
So your saying basicly saying that you control a convoy route like you control a country and you need to have a valid ship present in order to recapture it?
saburo sakai last edited by
Generally speaking this is how you determine convoy zone or convoy route ownership:
At the end of each resolve combat phase (Japan, UK and US), check each convoy route and convoy zone.
If no nation has combat vessels (other than submerged subs and transports) in the sea zone then the convoy zone does not change hands. If both Japan and the Allies have combat vessels (other than submerged subs and transports) in the sea zone, the convoy zone does not change hands. If only one nation has combat vessels (other than submerged subs and transports) in the sea zone, then that nation takes control of (or liberates) the sea zone.
Here are a couple of examples:
On J1, Japan attacks sz38 and eliminates the US fleet units there with naval and air forces - the naval forces include at least 1 DD, AC, sub or BB. Japan captures sz38 and the Philippine Convoy because, at the end of J1 combat it is the only nation with combat vessels in sz38. If they also capture the Philippines with an amphibious assault, Japan can claim the 3 IPCs for the Philippines.
On UK1, the UK sub from sz27 (which survived a Japanese attack on J1 by submerging after the first round of combat) moves into sz38 and immediately submerges (substalls) under the Japanese fleet. At the end of UK1 combat, the UK sub is still submerged (it does not surface until Phase 8 of the turn) so control of sz38 does not change as Japan is the only nation with combat vessels (other than submerged subs or transports) in sz38. The UK sub surfaces during Phase 8 of the UK1 turn.
On US1, the US undertakes various attacks but can’t get any units to sz38. At the end of US1 combat, both the UK and Japan have combat vessels (Japan fleet and 1 UK sub) in sz38. There’s no combat in sz38 because it is the US’s turn. Since both Japan and the Allies have combat vessels in the sea zone, control of the convoy route does not change. It remains with Japan.
On J2, Japan moves all of its combat vessels out of sz38 to attack various other targets. The result is that at the end of J2 combat, sz38 is occupied only by the UK sub. Control of the convoy route changes to US (it is liberated by the UK for the US) and Japan cannot claim the 3 IPCs for the Philippines because it does not control both the island and the corresponding convoy route.
Of course, the Japanese would be foolish to not attack sea zone 38 on J2 because it needs those 3 IPCs. So, instead of the example in the previous paragraph, Japan attacks the UK sub in sz38 with 1 DD and 2 Fighters. The UK sub is hit by the fighters (with the DD spotting for them) but in return fire, the DD is sunk (the DD is the only valid target for the sub). At the end of J2 combat, sz38 is empty. Both the Japanese DD and the UK sub are dead. Applying the same rules as before, the sea zone is now empty and therefore it does not change control. Japan retains control of the convoy route even though it doesn’t have any units in sz38.
I hope that helps. If you have any other questions, I’d be happy to try to answer them.
saburo sakai last edited by
There’s one other point to make on this. You can capture a convoy zone or convoy route by using a naval blitz. If the convoy route or convoy zone is empty, you can use one point of a combat vessel’s movement to move into the sea zone and capture the convoy route or convoy zone for your country. You can then use the remaining movement point to move out of the sea zone to another destination. This will result in the sea zone being empty at the end of your combat phase but it will have still changed hands. You place the National Control Marker immediately upon “capturing” the sea zone with your naval blitz.
Thanks a lot!
Its excatly how I have played the game so far, I just had my doubts because the rules aren’t very clear on this subject!