VonAlba (Allies+6) vs Simon33 (Axis) BM3 Game II

  • '19 '17 '16

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Combat Move - Germans
            3 mech_infantrys moved from Eastern Poland to Bryansk
            6 armour, 19 artilleries, 1 fighter, 21 infantry and 18 mech_infantrys moved from Belarus to Bryansk
            1 armour and 4 mech_infantrys moved from Novgorod to Bryansk
            3 bombers moved from Romania to Bryansk
            1 submarine moved from 110 Sea Zone to 113 Sea Zone
            2 fighters moved from Western Germany to 113 Sea Zone
    
        Purchase Units - Germans
            Germans buy 1 destroyer, 2 fighters and 10 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat - Germans
            Battle in 113 Sea Zone
                Germans attack with 2 fighters and 1 submarine
                Russians defend with 1 cruiser
                    Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 fighters in 113 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Russians lost in 113 Sea Zone
                Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12
                Casualties for Russians: 1 cruiser
            Battle in Bryansk
                Germans attack with 7 armour, 19 artilleries, 3 bombers, 1 fighter, 21 infantry and 25 mech_infantrys
                Russians defend with 1 aaGun, 8 artilleries and 53 infantry
                    AA fire in Bryansk : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Germans lost in Bryansk
                    Germans roll dice for 7 armour, 19 artilleries, 3 bombers, 21 infantry and 25 mech_infantrys in Bryansk, round 2 : 20/75 hits, 22.67 expected hits
                    Russians roll dice for 1 aaGun, 8 artilleries and 53 infantry in Bryansk, round 2 : 23/61 hits, 20.33 expected hits
                    19 infantry owned by the Russians, 21 infantry owned by the Germans, 1 aaGun owned by the Russians and 2 mech_infantrys owned by the Germans lost in Bryansk
                    Germans roll dice for 7 armour, 19 artilleries, 3 bombers and 23 mech_infantrys in Bryansk, round 3 : 18/52 hits, 18.83 expected hits
                    Russians roll dice for 8 artilleries and 34 infantry in Bryansk, round 3 : 18/42 hits, 14.00 expected hits
                    18 infantry owned by the Russians and 18 mech_infantrys owned by the Germans lost in Bryansk
                    Germans roll dice for 7 armour, 19 artilleries, 3 bombers and 5 mech_infantrys in Bryansk, round 4 : 16/34 hits, 13.50 expected hits
                    Russians roll dice for 8 artilleries and 16 infantry in Bryansk, round 4 : 7/24 hits, 8.00 expected hits
                    16 infantry owned by the Russians and 7 artilleries owned by the Germans lost in Bryansk
                    Germans roll dice for 7 armour, 12 artilleries, 3 bombers and 5 mech_infantrys in Bryansk, round 5 : 13/27 hits, 11.17 expected hits
                    Russians roll dice for 8 artilleries in Bryansk, round 5 : 4/8 hits, 2.67 expected hits
                    8 artilleries owned by the Russians and 4 mech_infantrys owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 7 armour, 12 artilleries, 3 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Germans: 7 artilleries, 1 fighter, 21 infantry and 24 mech_infantrys
                Casualties for Russians: 1 aaGun, 8 artilleries and 53 infantry
    
        Non Combat Move - Germans
            3 aaGuns moved from Belarus to Bryansk
            2 infantry moved from Eastern Poland to Western Ukraine
            3 mech_infantrys moved from Germany to Eastern Poland
            1 fighter moved from Western Germany to Western Ukraine
            3 bombers moved from Bryansk to Novgorod
            2 fighters moved from 113 Sea Zone to Novgorod
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
    
        Place Units - Germans
            10 mech_infantrys placed in Germany
            1 destroyer placed in 112 Sea Zone
            2 fighters placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,4,1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
            Germans collect 43 PUs (9 lost to blockades); end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Germany: 3 mech_infantrys
            EDIT: Adding units owned by Germans to Novgorod: 3 mech_infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Tunisia: 1 armour, 1 artillery and 2 infantry
            EDIT: Adding units owned by Germans to Libya: 1 armour, 1 artillery and 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 1.50
    AA fire in Bryansk : : 0.50
    Russians : 6.50
    

    Savegame

  • '17

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 7
    
        Combat Move - Russians
            1 artillery and 1 infantry moved from Vologda to Russia
            1 infantry moved from Archangel to Vologda
            1 infantry moved from Smolensk to Belarus
                  Russians take Belarus from Italians
            2 infantry moved from Smolensk to Russia
            1 infantry moved from Ukraine to Rostov
            1 infantry moved from Ukraine to Bessarabia
                  Russians take Bessarabia from Italians
            1 infantry moved from Caucasus to Volgograd
            2 infantry moved from Kazakhstan to Samara
            1 infantry moved from Volgograd to Tambov
            2 infantry moved from Volgograd to Samara
            1 submarine moved from 125 Sea Zone to 123 Sea Zone
            2 infantry moved from Chahar to Anhwe
            2 infantry moved from Chahar to Hopei
    
        Purchase Units - Russians
            Russians repair damage of 1x factory_major; Remaining resources: 39 PUs; 
            Russians buy 1 aaGun, 1 artillery and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Hopei
                Russians attack with 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Hopei
                    Russians roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Hopei
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Russians: 2 infantry
            Battle in Anhwe
                Russians attack with 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Anhwe
                    Russians roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Russians retreated to Chahar
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns and 11 infantry moved from Chahar to Suiyuyan
    
        Place Units - Russians
            1 aaGun and 9 infantry placed in Russia
            1 artillery and 1 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Russians : -1,00
    Japanese : 1,67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 7
    
        Combat Move - Japanese
            2 units repaired.
            1 infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 artillery moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 armour moved from Buryatia to Yenisey
                  Japanese take Yakut S.S.R. from Russians
                  Japanese take Yenisey from Russians
            4 armour, 10 artilleries, 3 infantry and 4 mech_infantrys moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            3 mech_infantrys moved from French Indo China to Burma
            1 mech_infantry moved from Szechwan to Burma
            1 mech_infantry moved from Kweichow to Burma
            1 destroyer moved from 36 Sea Zone to 41 Sea Zone
            1 infantry moved from Manchuria to Jehol
                  Japanese take Jehol from Chinese
            2 bombers moved from Philippines to Chahar
            1 infantry moved from Anhwe to Chahar
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 carrier, 2 destroyers, 1 harbour and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 destroyer
                British defend with 1 transport
                    1 transport owned by the British lost in 41 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Chahar
                Japanese attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Chahar, round 2 : 0/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 bombers and 1 infantry in Chahar, round 3 : 1/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Chahar
                Japanese win, taking Chahar from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 transport moved from 20 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 destroyers moved from 33 Sea Zone to 6 Sea Zone
            2 battleships, 1 cruiser, 2 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
            2 artilleries moved from Guam to 21 Sea Zone
            2 artilleries and 2 transports moved from 21 Sea Zone to 36 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 41 Sea Zone
            2 tactical_bombers moved from Japan to 6 Sea Zone
            1 marine moved from Japan to 6 Sea Zone
            1 cruiser and 1 marine moved from 6 Sea Zone to 36 Sea Zone
            3 artilleries, 3 infantry and 1 marine moved from 36 Sea Zone to French Indo China
            1 fighter moved from French Indo China to 6 Sea Zone
            1 infantry moved from Kweichow to Szechwan
            1 aaGun and 1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Kweichow to Yunnan
            2 bombers moved from Chahar to Hunan
            1 mech_infantry moved from Kiangsu to Hunan
            1 mech_infantry moved from Kiangsu to Kweichow
            1 infantry moved from Kiangsu to Anhwe
    
        Place Units - Japanese
            1 carrier and 2 destroyers placed in 6 Sea Zone
            2 artilleries, 1 harbour and 1 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.67
    Japanese : -2.00
    

    Savegame

  • '17

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 7
    
        Combat Move - Americans
            3 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            4 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            1 infantry moved from 32 Sea Zone to Marshall Islands
            1 mech_infantry moved from 32 Sea Zone to Marshall Islands
            1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 infantry moved from 17 Sea Zone to Iwo Jima
            1 mech_infantry moved from 17 Sea Zone to Iwo Jima
            1 artillery, 2 carriers, 1 destroyer, 4 fighters, 1 infantry, 5 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to Queensland
            2 fighters moved from Western United States to 10 Sea Zone
            1 bomber moved from Western United States to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 carrier, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 27 Sea Zone to 26 Sea Zone
            1 submarine moved from 27 Sea Zone to 26 Sea Zone
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
            3 transports moved from 98 Sea Zone to 94 Sea Zone
            1 carrier moved from 98 Sea Zone to 94 Sea Zone
            1 destroyer moved from 98 Sea Zone to 94 Sea Zone
            1 cruiser moved from 98 Sea Zone to 94 Sea Zone
            1 carrier and 1 destroyer moved from 98 Sea Zone to 99 Sea Zone
    
        Purchase Units - Americans
            Americans buy 1 bomber, 3 destroyers and 6 submarines; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Marshall Islands
            Battle in Caroline Islands
            Battle in Iwo Jima
    
        Non Combat Move - Americans
            1 infantry moved from 54 Sea Zone to Queensland
            1 artillery moved from 54 Sea Zone to Queensland
    
        Place Units - Americans
            1 bomber placed in Eastern United States
            1 destroyer and 1 submarine placed in 101 Sea Zone
            2 destroyers and 5 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Kansu to Chahar
            11 infantry moved from Suiyuyan to Hopei
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 11 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 11 infantry in Hopei, round 2 : 3/11 hits, 1,83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 10 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Suiyuyan
            2 infantry moved from Kansu to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    
        Combat Move - British
            1 infantry moved from Syria to 98 Sea Zone
            1 battleship, 1 cruiser, 2 destroyers, 1 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
            1 fighter moved from French West Africa to 94 Sea Zone
            1 fighter moved from United Kingdom to 94 Sea Zone
            1 armour and 2 mech_infantrys moved from Persia to West India
            1 mech_infantry moved from Belgian Congo to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 mech_infantry moved from Belgian Congo to Egypt
                  British take Egypt from Italians
            1 armour moved from Belgian Congo to Egypt
            1 infantry moved from Iraq to Trans-Jordan
                  British take Trans-Jordan from Italians
            1 infantry moved from Iraq to Syria
            1 artillery moved from Iraq to Syria
            2 artilleries, 1 fighter, 20 infantry and 2 mech_infantrys moved from India to West India
            1 bomber moved from Iraq to Russia
            1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 battleship, 1 cruiser, 2 destroyers and 1 transport moved from 80 Sea Zone to 81 Sea Zone
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 3 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Crete
            Battle in Egypt
    
        Non Combat Move - British
            3 aaGuns moved from India to West India
    
        Place Units - British
            1 artillery and 2 infantry placed in Persia
            1 armour and 2 mech_infantrys placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 37 PUs; end with 40 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Place Units - UK_Pacific
            1 artillery and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,3,3,3,4,4,6,2,5,5,3,1,2,3
            UK_Pacific collect 5 PUs (4 lost to blockades); end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 1 artillery and 3 infantry
    

    Combat Hit Differential Summary :

    Chinese : 0,83
    Japanese : 1,00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 7
    
        Combat Move - Italians
            1 artillery and 2 infantry moved from Libya to Tobruk
                  Italians take Tobruk from Americans
            1 armour moved from Western Ukraine to Rostov
            1 fighter moved from Southern Italy to Rostov
            1 armour moved from Sikang to Caucasus
                  Italians take Kazakhstan from Russians
                  Italians take Caucasus from Russians
    
        Purchase Units - Italians
            Italians buy 2 fighters and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 1 armour and 1 fighter
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour and 1 fighter in Rostov, round 2 : 0/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour and 1 fighter in Rostov, round 3 : 0/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Italians lost in Rostov
                    Italians roll dice for 1 fighter in Rostov, round 4 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter in Rostov, round 5 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 5 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Italians lost in Rostov
                Russians win with 1 infantry remaining. Battle score for attacker is -16
                Casualties for Italians: 1 armour and 1 fighter
    
        Non Combat Move - Italians
            1 mech_infantry moved from Romania to Western Ukraine
    
        Place Units - Italians
            1 mech_infantry placed in Northern Italy
            2 fighters placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,5,4
            Italians collect 15 PUs (3 lost to blockades); end with 16 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians : -3.00
    Russians : 0.67
    

    Savegame

  • '17

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 7
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 submarines moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            2 artilleries, 3 fighters and 5 infantry moved from New South Wales to Queensland
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 2 PUs; 
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
            1 destroyer moved from 81 Sea Zone to 99 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Manual Gamesave Post: Germans round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Combat Move - Germans
            3 bombers and 2 fighters moved from Novgorod to Russia
            1 fighter moved from Western Ukraine to Bryansk
            1 infantry moved from Western Ukraine to Ukraine
                  Germans take Ukraine from Russians
            3 mech_infantrys moved from Novgorod to Belarus
            1 mech_infantry moved from Eastern Poland to Belarus
            2 fighters moved from Western Germany to Bessarabia
            1 mech_infantry moved from Eastern Poland to Bessarabia
            1 armour moved from Bryansk to Russia
                  Germans take Smolensk from Russians
            6 armour, 12 artilleries, 1 fighter and 1 mech_infantry moved from Bryansk to Russia
    
        Purchase Units - Germans
            Germans buy 1 bomber, 2 fighters and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Bessarabia
                Germans attack with 2 fighters and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters and 1 mech_infantry in Bessarabia, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 4 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 4 mech_infantrys in Belarus, round 2 : 0/4 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 4 mech_infantrys in Belarus, round 3 : 0/4 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 4 mech_infantrys in Belarus, round 4 : 1/4 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 3 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Russia
                Germans attack with 7 armour, 12 artilleries, 3 bombers, 3 fighters and 1 mech_infantry
                British defend with 1 bomber; Russians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 20 infantry and 1 tactical_bomber
                    AA fire in Russia : 3/6 hits, 1.00 expected hits
                    3 fighters owned by the Germans lost in Russia
                    Germans roll dice for 7 armour, 12 artilleries, 3 bombers and 1 mech_infantry in Russia, round 2 : 10/23 hits, 9.83 expected hits
    

    Combat Hit Differential Summary :

    Germans : -1.00
    AA fire in Russia : : 2.00
    Russians : -0.33
    

    Savegame

  • '19 '17 '16

    Max D in Moscow?

  • '17

    yes, sure

  • '19 '17 '16

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Combat Move - Germans
            3 bombers and 2 fighters moved from Novgorod to Russia
            1 fighter moved from Western Ukraine to Bryansk
            1 infantry moved from Western Ukraine to Ukraine
                  Germans take Ukraine from Russians
            3 mech_infantrys moved from Novgorod to Belarus
            1 mech_infantry moved from Eastern Poland to Belarus
            2 fighters moved from Western Germany to Bessarabia
            1 mech_infantry moved from Eastern Poland to Bessarabia
            1 armour moved from Bryansk to Russia
                  Germans take Smolensk from Russians
            6 armour, 12 artilleries, 1 fighter and 1 mech_infantry moved from Bryansk to Russia
    
        Purchase Units - Germans
            Germans buy 1 bomber, 2 fighters and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Bessarabia
                Germans attack with 2 fighters and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters and 1 mech_infantry in Bessarabia, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 4 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 4 mech_infantrys in Belarus, round 2 : 0/4 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 4 mech_infantrys in Belarus, round 3 : 0/4 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 4 mech_infantrys in Belarus, round 4 : 1/4 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 3 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Russia
                Germans attack with 7 armour, 12 artilleries, 3 bombers, 3 fighters and 1 mech_infantry
                British defend with 1 bomber; Russians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 20 infantry and 1 tactical_bomber
                    AA fire in Russia : 3/6 hits, 1.00 expected hits
                    3 fighters owned by the Germans lost in Russia
                    Germans roll dice for 7 armour, 12 artilleries, 3 bombers and 1 mech_infantry in Russia, round 2 : 10/23 hits, 9.83 expected hits
                    Russians roll dice for 2 aaGuns, 1 artillery, 1 bomber, 2 fighters, 20 infantry and 1 tactical_bomber in Russia, round 2 : 10/25 hits, 9.00 expected hits
                    7 infantry owned by the Russians, 9 artilleries owned by the Germans, 1 bomber owned by the British, 2 aaGuns owned by the Russians and 1 mech_infantry owned by the Germans lost in Russia
                    Germans roll dice for 7 armour, 3 artilleries and 3 bombers in Russia, round 3 : 7/13 hits, 6.50 expected hits
                    Russians roll dice for 1 artillery, 2 fighters, 13 infantry and 1 tactical_bomber in Russia, round 3 : 4/17 hits, 6.50 expected hits
                    7 infantry owned by the Russians, 3 artilleries owned by the Germans and 1 armour owned by the Germans lost in Russia
                    Germans roll dice for 6 armour and 3 bombers in Russia, round 4 : 4/9 hits, 5.00 expected hits
                    Russians roll dice for 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber in Russia, round 4 : 3/10 hits, 4.17 expected hits
                    4 infantry owned by the Russians and 3 armour owned by the Germans lost in Russia
                    Germans roll dice for 3 armour and 3 bombers in Russia, round 5 : 4/6 hits, 3.50 expected hits
                    Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Russia, round 5 : 3/6 hits, 2.83 expected hits
                    1 tactical_bomber owned by the Russians, 2 infantry owned by the Russians, 1 artillery owned by the Russians, 1 bomber owned by the Germans and 2 armour owned by the Germans lost in Russia
                    Germans roll dice for 1 armour and 2 bombers in Russia, round 6 : 2/3 hits, 1.83 expected hits
                    Russians roll dice for 2 fighters in Russia, round 6 : 1/2 hits, 1.33 expected hits
                    2 fighters owned by the Russians and 1 bomber owned by the Germans lost in Russia
                Germans captures 32PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -25
                Casualties for Germans: 6 armour, 12 artilleries, 2 bombers, 3 fighters and 1 mech_infantry
                Casualties for British: 1 bomber
                Casualties for Russians: 2 aaGuns, 1 artillery, 2 fighters, 20 infantry and 1 tactical_bomber
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            1 bomber moved from Russia to Western Ukraine
            3 aaGuns moved from Bryansk to Western Ukraine
            2 fighters moved from Bessarabia to Western Ukraine
            1 mech_infantry moved from Eastern Poland to Western Ukraine
            7 mech_infantrys moved from Germany to Eastern Poland
            1 armour, 1 artillery and 2 infantry moved from Libya to Tobruk
            1 submarine moved from 113 Sea Zone to 110 Sea Zone
    
        Place Units - Germans
            3 mech_infantrys placed in Novgorod
            3 mech_infantrys placed in Germany
            1 bomber and 2 fighters placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4,4,1,2,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,5,4
            Germans collect 56 PUs (3 lost to blockades); end with 88 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 108 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.83
    AA fire in Russia : : 2.00
    Russians : -3.17
    

    Savegame

  • '17

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 8
    
        Combat Move - Russians
            11 infantry moved from Suiyuyan to Hopei
            2 infantry moved from Volgograd to Caucasus
            1 artillery moved from Volgograd to Caucasus
            1 infantry moved from Tambov to Bryansk
                  Russians take Bryansk from Germans
            1 infantry moved from Vologda to Smolensk
                  Russians take Smolensk from Germans
            4 infantry moved from Samara to Russia
    
        Combat - Russians
            Battle in Caucasus
                Russians attack with 1 artillery and 2 infantry
                Italians defend with 1 armour
                    Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 1/3 hits, 0,83 expected hits
                    Italians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Caucasus
                Russians win, taking Caucasus from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 armour
            Battle in Russia
                Russians attack with 4 infantry
                Germans defend with 1 airfield, 1 armour and 1 factory_minor
                    Russians roll dice for 4 infantry in Russia, round 2 : 0/4 hits, 0,67 expected hits
                    Germans roll dice for 1 armour in Russia, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Russians lost in Russia
                    Russians roll dice for 3 infantry in Russia, round 3 : 1/3 hits, 0,50 expected hits
                    Germans roll dice for 1 armour in Russia, round 3 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Russia
                Russians win, taking Russia from Germans with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            2 aaGuns moved from Suiyuyan to Hopei
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,00
    Italians : 0,50
    Russians : 0,00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 8
    
        Combat Move - Japanese
            1 battleship and 2 cruisers moved from 36 Sea Zone to 42 Sea Zone
            1 marine moved from French Indo China to 36 Sea Zone
            1 battleship, 1 destroyer and 1 marine moved from 36 Sea Zone to 39 Sea Zone
            1 marine moved from 39 Sea Zone to Ceylon
            4 armour, 10 artilleries, 3 infantry and 9 mech_infantrys moved from Burma to India
            1 submarine moved from 6 Sea Zone to 33 Sea Zone
                  Japanese take 22 Sea Zone from Americans
            1 submarine moved from 6 Sea Zone to 32 Sea Zone
            1 fighter moved from Japan to 17 Sea Zone
            3 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
            2 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers moved from 41 Sea Zone to Sumatra
            1 artillery and 1 infantry moved from 39 Sea Zone to India
            1 armour moved from Yenisey to Timguska
                  Japanese take Evenkiyskiy from Russians
                  Japanese take Timguska from Russians
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 4 artilleries, 2 fighters and 7 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 17 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 17 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 33 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 33 Sea Zone
                    Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Ceylon
            Battle in 32 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 32 Sea Zone
                    Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Japanese win, taking Ceylon from UK_Pacific with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Sumatra
                Japanese attack with 2 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 2 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers in Sumatra, round 2 : 5/10 hits, 4.83 expected hits
                    UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 2 artilleries, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in India
                Japanese attack with 4 armour, 11 artilleries, 4 infantry and 9 mech_infantrys
                British defend with 1 artillery and 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 1 battleship in India, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 4 armour, 11 artilleries, 4 infantry and 9 mech_infantrys in India, round 2 : 11/28 hits, 9.67 expected hits
                    UK_Pacific roll dice for 1 artillery and 3 infantry in India, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the British and 3 infantry owned by the British lost in India
                Japanese captures 8PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 4 armour, 11 artilleries, 3 infantry and 9 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery and 3 infantry
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Yunnan to Szechwan
            2 bombers moved from Hunan to Philippines
            1 tactical_bomber moved from French Indo China to Celebes
            1 fighter moved from Japan to 6 Sea Zone
            1 fighter moved from Japan to Philippines
            1 fighter moved from 17 Sea Zone to Japan
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            3 carriers and 2 destroyers moved from 41 Sea Zone to 42 Sea Zone
            3 fighters and 3 tactical_bombers moved from Sumatra to 42 Sea Zone
            1 mech_infantry moved from Kweichow to Yunnan
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Jehol to Chahar
            1 mech_infantry moved from Hunan to Kiangsu
            1 infantry moved from Yunnan to Hunan
            2 artilleries and 1 infantry moved from French Indo China to Yunnan
            1 artillery moved from Sakha to Amur
    
        Place Units - Japanese
            1 armour, 1 artillery and 1 infantry placed in French Indo China
            2 artilleries and 1 infantry placed in Kiangsu
            1 artillery, 2 fighters and 5 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 70 PUs; end with 80 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    UK_Pacific : 0.00
    Japanese : 1.17
    

    Savegame

  • '17

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 8
    
        Combat Move - Americans
            1 destroyer moved from 26 Sea Zone to 32 Sea Zone
            1 destroyer moved from 54 Sea Zone to 33 Sea Zone
            4 fighters moved from 54 Sea Zone to 33 Sea Zone
            2 fighters moved from 26 Sea Zone to 32 Sea Zone
            1 bomber moved from Hawaiian Islands to Queensland
            1 carrier and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            2 destroyers moved from 10 Sea Zone to 26 Sea Zone
            5 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports moved from 94 Sea Zone to 91 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 bomber moved from Eastern United States to French Equatorial Africa
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 destroyer, 3 infantry, 2 mech_infantrys, 3 submarines and 3 transports; Remaining resources: 3 PUs; 
    
        Combat - Americans
            Battle in 33 Sea Zone
                Americans attack with 1 destroyer and 4 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 4 fighters in 33 Sea Zone, round 2 : 4/5 hits, 2,33 expected hits
                    Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 33 Sea Zone
                Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 32 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 2 fighters in 32 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 32 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            2 fighters moved from 32 Sea Zone to Caroline Islands
            4 fighters moved from 33 Sea Zone to 54 Sea Zone
            1 fighter moved from Queensland to 54 Sea Zone
    
        Place Units - Americans
            1 destroyer, 3 submarines and 3 transports placed in 101 Sea Zone
            1 armour, 3 infantry and 2 mech_infantrys placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Combat Move - Chinese
            2 infantry moved from Suiyuyan to Chahar
            1 infantry moved from Hopei to Chahar
            1 infantry moved from Hopei to Anhwe
            1 fighter moved from Suiyuyan to Anhwe
            10 infantry moved from Hopei to Kweichow
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 10 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 10 infantry in Kweichow, round 2 : 1/10 hits, 1,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 10 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Chahar, round 3 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs
    
        Combat Move - British
            1 artillery moved from Persia to Northwest Persia
            2 infantry moved from Persia to Northwest Persia
            4 mech_infantrys moved from West India to Persia
            1 armour moved from West India to Persia
            1 fighter moved from West India to Northwest Persia
            1 infantry moved from Syria to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            1 armour moved from Egypt to Alexandria
                  British take Alexandria from Italians
            1 armour moved from Alexandria to Egypt
            1 infantry moved from Trans-Jordan to Iraq
            1 artillery moved from Syria to Iraq
            1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
            1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
            2 artilleries and 20 infantry moved from West India to Eastern Persia
    
        Purchase Units - British
            British buy 1 armour, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Cyprus
    
        Non Combat Move - British
            3 aaGuns moved from West India to Eastern Persia
            1 battleship, 1 cruiser and 2 destroyers moved from 81 Sea Zone to 99 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
    
        Place Units - British
            3 infantry placed in Persia
            1 infantry and 1 mech_infantry placed in Union of South Africa
            1 armour, 1 infantry and 1 mech_infantry placed in Egypt
            1 mech_infantry placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans : 1,33
    Chinese : -1,00
    Japanese : -2,00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 8
    
        Combat Move - Italians
            1 infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
    
        Purchase Units - Italians
            Italians buy 1 bomber and 1 destroyer; Remaining resources: 1 PUs; 
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 mech_infantry moved from Western Ukraine to Ukraine
            1 mech_infantry moved from Northern Italy to Romania
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 bomber placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,2,1,3,5
            Italians collect 8 PUs (8 lost to blockades); end with 9 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '17

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 8
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - ANZAC
            Battle in Guam
    
        Non Combat Move - ANZAC
            1 carrier moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 bomber moved from Western Ukraine to Smolensk
            2 fighters moved from Western Ukraine to Rostov
            1 infantry moved from Ukraine to Rostov
            1 mech_infantry moved from Bessarabia to Bryansk
            1 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
            7 mech_infantrys moved from Eastern Poland to Bryansk
            1 mech_infantry moved from Belarus to Smolensk
            3 mech_infantrys moved from Novgorod to Bryansk
            1 mech_infantry moved from Belarus to Archangel
                  Germans take Archangel from Russians
            1 mech_infantry moved from Belarus to Bryansk
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 carrier, 1 destroyer, 3 fighters, 7 mech_infantrys and 1 submarine; Remaining resources: 2 PUs; 
    
        Combat - Germans
            Battle in Rostov
                Germans attack with 2 fighters and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters and 1 infantry in Rostov, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Smolensk, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Bryansk
                Germans attack with 1 infantry and 13 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 infantry and 13 mech_infantrys in Bryansk, round 2 : 2/14 hits, 2.33 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 13 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Smolensk to Novgorod
            2 fighters moved from Rostov to Ukraine
            3 mech_infantrys moved from Germany to Western Germany
            6 artilleries moved from Western Germany to France
            1 submarine moved from 125 Sea Zone to 124 Sea Zone
            1 submarine moved from 110 Sea Zone to 112 Sea Zone
            2 fighters moved from Western Germany to 112 Sea Zone
            1 aaGun moved from Western Ukraine to Bryansk
            2 aaGuns moved from Western Ukraine to Ukraine
    
        Place Units - Germans
            1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone
            3 armour placed in Ukraine
            3 mech_infantrys placed in Novgorod
            3 fighters and 4 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6,1,6,2,5,4,6,6,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,6,6,2,5
            Germans collect 52 PUs (7 lost to blockades); end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 0.00
    

    Savegame

  • '17

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 9
    
        Combat Move - Russians
            2 infantry moved from Russia to Smolensk
            1 artillery and 1 infantry moved from Caucasus to Rostov
    
        Purchase Units - Russians
            Russians buy 2 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                    Russians roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery in Rostov, round 4 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery in Rostov, round 5 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0,33 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win with 1 mech_infantry remaining. Battle score for attacker is -6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Russians
            2 aaGuns and 11 infantry moved from Hopei to Kweichow
    
        Place Units - Russians
            3 infantry placed in Russia
            2 armour and 1 mech_infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 14 PUs; end with 14 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,00
    Russians : -1,17
    

    Savegame

  • '19 '17 '16

    TripleA Manual Gamesave Post: Japanese round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 9
    
        Combat Move - Japanese
            1 armour moved from Timguska to Novosibirsk
                  Japanese take Urals from Russians
                  Japanese take Novosibirsk from Russians
            1 armour moved from India to West India
                  Japanese take West India from UK_Pacific
            1 armour moved from West India to India
            1 fighter moved from Japan to 21 Sea Zone
            2 bombers and 1 fighter moved from Philippines to 33 Sea Zone
            1 fighter and 2 tactical_bombers moved from 6 Sea Zone to Iwo Jima
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            1 infantry moved from Kiangsu to Anhwe
            2 fighters moved from Japan to Anhwe
            1 fighter moved from 6 Sea Zone to Anhwe
            1 submarine moved from 6 Sea Zone to 33 Sea Zone
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 2 fighters and 7 infantry; Remaining resources: 33 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    Scramble from the Carolines?

  • '17

    yes thanks

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