No scramble
Sovietishcat (Allies) vs VonAlba (Axis) BM3
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 10 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 9 artilleries and 16 infantry moved from Germany to Poland 1 armour moved from Southern France to Yugoslavia 1 mech_infantry moved from Southern France to Yugoslavia 1 artillery moved from France to Southern France 1 infantry moved from France to Normandy Bordeaux 2 artilleries moved from France to Normandy Bordeaux 3 armour moved from France to Normandy Bordeaux 1 armour moved from France to Germany 1 mech_infantry moved from France to Germany 1 submarine moved from 106 Sea Zone to 89 Sea Zone 1 submarine moved from 106 Sea Zone to 101 Sea Zone 2 infantry moved from Western Germany to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 cruiser moved from 112 Sea Zone to 91 Sea Zone 1 battleship moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from Southern Italy to 96 Sea Zone 2 bombers moved from Western Germany to 96 Sea Zone 2 infantry moved from Norway to Finland 1 tactical_bomber moved from Holland Belgium to 97 Sea Zone 2 fighters moved from Holland Belgium to 97 Sea Zone 4 tactical_bombers moved from Western Germany to 97 Sea Zone 2 fighters moved from Western Germany to 97 Sea Zone 2 infantry moved from Yugoslavia to Northern Italy 3 armour, 2 artilleries and 6 infantry moved from Yugoslavia to Romania 3 infantry moved from Bulgaria to Romania 1 mech_infantry moved from France to Germany Combat - Germans Battle in 91 Sea Zone Germans attack with 1 battleship, 1 cruiser and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 91 Sea Zone Germans win with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Gibraltar Battle in 96 Sea Zone Germans attack with 2 bombers and 1 fighter British defend with 1 cruiser Germans roll dice for 2 bombers and 1 fighter in 96 Sea Zone, round 2 : 1/3 hits, 1,83 expected hits British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the British lost in 96 Sea Zone Germans win, taking Gibraltar from British with 2 bombers and 1 fighter remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in Normandy Bordeaux Germans attack with 3 armour, 2 artilleries and 1 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 armour, 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 3/6 hits, 2,50 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 3 armour and 2 artilleries remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in 97 Sea Zone Germans attack with 4 fighters and 5 tactical_bombers British defend with 1 carrier, 1 destroyer and 1 fighter Germans roll dice for 4 fighters and 5 tactical_bombers in 97 Sea Zone, round 2 : 7/9 hits, 5,17 expected hits British roll dice for 1 carrier, 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 3/3 hits, 1,33 expected hits 1 destroyer owned by the British, 3 tactical_bombers owned by the Germans, 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone Germans win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Germans: 3 tactical_bombers Casualties for British: 1 carrier, 1 destroyer and 1 fighter Non Combat Move - Germans 2 bombers moved from 96 Sea Zone to Alexandria 2 fighters and 2 tactical_bombers moved from 97 Sea Zone to Alexandria 1 fighter moved from 96 Sea Zone to Alexandria 1 fighter moved from 97 Sea Zone to Southern Italy 1 fighter moved from 97 Sea Zone to Southern Italy 1 aaGun moved from Holland Belgium to Normandy Bordeaux 2 aaGuns moved from Holland Belgium to Western Germany 3 aaGuns moved from Germany to Poland Place Units - Germans 1 carrier and 2 transports placed in 93 Sea Zone 10 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : 1,50 British : 1,17 French : 0,33
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Russians Russians buy 3 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 2 armour and 2 mech_infantrys moved from Kazakhstan to Szechwan Non Combat Move - Russians 1 infantry moved from Ukraine to Bessarabia 5 infantry moved from Novgorod to Belarus 3 armour moved from Novgorod to Belarus 2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Belarus 3 armour moved from Ukraine to Belarus 1 infantry moved from Rostov to Caucasus 1 infantry moved from Rostov to Caucasus 2 fighters and 1 tactical_bomber moved from Russia to Rostov 1 infantry moved from Ukraine to Rostov 2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R. Place Units - Russians 2 mech_infantrys placed in Volgograd 1 artillery placed in Volgograd 1 artillery and 2 infantry placed in Novgorod 1 artillery and 4 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 airfield, 1 harbour and 1 submarine; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese 2 marines moved from Japan to 6 Sea Zone 2 artilleries moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 battleship and 1 marine moved from 6 Sea Zone to 36 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 36 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 armour moved from Philippines to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 2 infantry moved from Guam to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 fighter moved from 35 Sea Zone to 45 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from 35 Sea Zone to 41 Sea Zone 1 submarine moved from 35 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 destroyers and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from Siam to Burma 2 bombers, 8 fighters and 4 tactical_bombers moved from Kwangsi to Burma 1 artillery moved from Kwangtung to Kwangsi 2 artilleries, 6 infantry and 1 mech_infantry moved from Anhwe to Hunan Japanese take Hunan from Chinese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 5 infantry moved from Jehol to Anhwe 4 infantry moved from Manchuria to Jehol 1 tactical_bomber moved from 35 Sea Zone to Shan State 1 artillery moved from 37 Sea Zone to Shan State 1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 armour moved from 37 Sea Zone to Malaya Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 43 Sea Zone Japanese attack with 1 submarine, 1 tactical_bomber and 1 transport British defend with 1 destroyer Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 tactical_bomber and 1 transport in 43 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits British roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 tactical_bomber and 1 transport in 43 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits British roll dice for 1 destroyer in 43 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Borneo Battle in 37 Sea Zone Japanese attack with 1 battleship, 3 carriers, 2 destroyers and 2 transports British defend with 1 cruiser Japanese roll dice for 1 battleship, 3 carriers, 2 destroyers and 2 transports in 37 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits British roll dice for 1 cruiser in 37 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the British lost in 37 Sea Zone Japanese win, taking Borneo from UK_Pacific, taking 37 Sea Zone from UK_Pacific with 1 battleship, 3 carriers, 2 destroyers and 2 transports remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in 42 Sea Zone Japanese attack with 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 tactical_bomber in 42 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Burma Japanese attack with 2 bombers, 9 fighters and 4 tactical_bombers British defend with 3 aaGuns, 1 artillery, 2 fighters and 8 infantry AA fire in Burma : 2/9 hits, 1,50 expected hits 2 fighters owned by the Japanese lost in Burma Japanese roll dice for 2 bombers, 7 fighters and 4 tactical_bombers in Burma, round 2 : 8/13 hits, 7,50 expected hits UK_Pacific roll dice for 3 aaGuns, 1 artillery, 2 fighters and 8 infantry in Burma, round 2 : 7/11 hits, 4,33 expected hits 7 fighters owned by the Japanese, 3 aaGuns owned by the British and 5 infantry owned by the British lost in Burma Japanese roll dice for 2 bombers and 4 tactical_bombers in Burma, round 3 : 6/6 hits, 3,33 expected hits UK_Pacific roll dice for 1 artillery, 2 fighters and 3 infantry in Burma, round 3 : 2/6 hits, 2,67 expected hits 2 tactical_bombers owned by the Japanese, 1 artillery owned by the British, 3 infantry owned by the British and 2 fighters owned by the British lost in Burma Japanese win with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is -49 Casualties for Japanese: 9 fighters and 2 tactical_bombers Casualties for British: 3 aaGuns, 1 artillery, 2 fighters and 8 infantry Battle in Malaya Japanese attack with 1 armour and 1 infantry ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour and 1 infantry in Malaya, round 2 : 1/2 hits, 0,67 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Shan State Japanese attack with 1 artillery and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery and 1 tactical_bomber in Shan State, round 2 : 1/2 hits, 0,83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Shan State to 37 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 2 artilleries moved from 36 Sea Zone to French Indo China 2 marines moved from 36 Sea Zone to French Indo China 1 fighter moved from 41 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to French Indo China 2 bombers and 2 tactical_bombers moved from Burma to French Indo China 1 fighter moved from 45 Sea Zone to 37 Sea Zone Place Units - Japanese 1 airfield and 1 harbour placed in French Indo China 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 44 PUs; end with 49 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -1,50 AA fire in Burma : : 0,50 ANZAC : -0,33 UK_Pacific : 1,33 Japanese : 3,00
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 5 bombers, 2 destroyers and 1 infantry; Remaining resources: 0 PUs; Combat Move - Americans 5 bombers moved from Western United States to 91 Sea Zone Combat - Americans Battle in 91 Sea Zone Americans attack with 5 bombers Germans defend with 1 battleship, 1 cruiser and 1 transport Americans roll dice for 5 bombers in 91 Sea Zone, round 2 : 2/5 hits, 3,33 expected hits Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 91 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits 1 battleship owned by the Germans, 1 bomber owned by the Americans and 1 cruiser owned by the Germans lost in 91 Sea Zone 1 transport owned by the Germans lost in 91 Sea Zone Americans win with 4 bombers remaining. Battle score for attacker is 27 Casualties for Americans: 1 bomber Casualties for Germans: 1 battleship, 1 cruiser and 1 transport Non Combat Move - Americans 4 bombers moved from 91 Sea Zone to Morocco 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from 26 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Queensland 1 artillery and 3 infantry moved from 54 Sea Zone to Queensland 2 aaGuns, 1 artillery and 1 infantry moved from Central United States to Western United States Place Units - Americans 5 bombers placed in Western United States 2 destroyers placed in 101 Sea Zone 1 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 5,3 Americans collect 46 PUs (4 lost to blockades); end with 46 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans : -0,17 Americans : -1,33
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Szechwan 3 infantry moved from Yunnan to Szechwan Non Combat Move - Chinese Place Units - Chinese 2 artilleries and 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 5 bombers, 2 destroyers and 1 infantry; Remaining resources: 0 PUs; Combat Move - Americans 5 bombers moved from Western United States to 91 Sea Zone Combat - Americans Battle in 91 Sea Zone Americans attack with 5 bombers Germans defend with 1 battleship, 1 cruiser and 1 transport Americans roll dice for 5 bombers in 91 Sea Zone, round 2 : 2/5 hits, 3,33 expected hits Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 91 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits 1 battleship owned by the Germans, 1 bomber owned by the Americans and 1 cruiser owned by the Germans lost in 91 Sea Zone 1 transport owned by the Germans lost in 91 Sea Zone Americans win with 4 bombers remaining. Battle score for attacker is 27 Casualties for Americans: 1 bomber Casualties for Germans: 1 battleship, 1 cruiser and 1 transport Non Combat Move - Americans 4 bombers moved from 91 Sea Zone to Morocco 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from 26 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Queensland 1 artillery and 3 infantry moved from 54 Sea Zone to Queensland 2 aaGuns, 1 artillery and 1 infantry moved from Central United States to Western United States Place Units - Americans 5 bombers placed in Western United States 2 destroyers placed in 101 Sea Zone 1 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 5,3 Americans collect 46 PUs (4 lost to blockades); end with 46 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Szechwan 3 infantry moved from Yunnan to Szechwan Non Combat Move - Chinese Place Units - Chinese 2 artilleries and 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 11 Sea Zone: 1 cruiser EDIT: Adding units owned by Americans to 30 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode Purchase Units - British British buy 2 armour, 1 factory_minor and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 4 mech_infantrys moved from India to Eastern Persia 1 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Rhodesia to Tanganyika Territory 1 mech_infantry moved from Eire to United Kingdom 1 armour moved from Alberta Saskatchewan Manitoba to Western United States 1 transport moved from 87 Sea Zone to 82 Sea Zone 1 destroyer moved from 81 Sea Zone to 96 Sea Zone 1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to Egypt Place Units - British 1 armour placed in Union of South Africa 1 factory_minor placed in Egypt 1 transport placed in 71 Sea Zone 1 armour placed in Union of South Africa Turn Complete - British British collect 28 PUs; end with 28 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs Place Units - UK_Pacific 1 artillery and 6 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 1 artillery and 6 infantry
Combat Hit Differential Summary :
Germans : -0,17 Americans : -1,33
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TripleA Manual Gamesave Post: Italians round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 2 armour moved from Slovakia Hungary to Eastern Poland Italians take Eastern Poland from Russians 1 artillery and 3 infantry moved from Yugoslavia to Romania 1 submarine moved from 93 Sea Zone to 96 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt 1 fighter moved from Southern Italy to Egypt 1 bomber moved from Southern Italy to Egypt 1 artillery moved from Tobruk to Alexandria 1 infantry moved from Tobruk to Alexandria 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 fighter moved from Southern Italy to 96 Sea Zone 1 fighter moved from Southern Italy to Egypt 1 destroyer moved from 93 Sea Zone to 96 Sea Zone Combat - Italians Battle in 96 Sea Zone Italians attack with 1 destroyer, 1 fighter and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 96 Sea Zone Italians win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Egypt Italians attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 5 infantry and 1 mech_infantry British defend with 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber; ANZAC defend with 2 infantry Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 5 infantry and 1 mech_infantry in Egypt, round 2 : 5/12 hits, 4,17 expected hits
Combat Hit Differential Summary :
Italians : 1,50 British : -0,33
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ool for egypt
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@VonAlba best ool; Anzac troops first
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 2 armour moved from Slovakia Hungary to Eastern Poland Italians take Eastern Poland from Russians 1 artillery and 3 infantry moved from Yugoslavia to Romania 1 submarine moved from 93 Sea Zone to 96 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt 1 fighter moved from Southern Italy to Egypt 1 bomber moved from Southern Italy to Egypt 1 artillery moved from Tobruk to Alexandria 1 infantry moved from Tobruk to Alexandria 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 fighter moved from Southern Italy to 96 Sea Zone 1 fighter moved from Southern Italy to Egypt 1 destroyer moved from 93 Sea Zone to 96 Sea Zone Combat - Italians Battle in 96 Sea Zone Italians attack with 1 destroyer, 1 fighter and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 96 Sea Zone Italians win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Egypt Italians attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 5 infantry and 1 mech_infantry British defend with 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber; ANZAC defend with 2 infantry Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 5 infantry and 1 mech_infantry in Egypt, round 2 : 5/12 hits, 4,17 expected hits British roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 6/14 hits, 5,50 expected hits 2 infantry owned by the ANZAC, 1 bomber owned by the British, 1 artillery owned by the Italians, 2 infantry owned by the British and 5 infantry owned by the Italians lost in Egypt 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 1 armour owned by the Italians retreated to Alexandria British win with 1 armour, 2 artilleries, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Italians: 1 artillery and 5 infantry Casualties for ANZAC: 2 infantry Casualties for British: 1 bomber and 2 infantry Non Combat Move - Italians 1 fighter moved from 96 Sea Zone to Alexandria 1 infantry moved from Southern France to 93 Sea Zone 1 artillery moved from Southern France to 93 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone 1 artillery moved from 98 Sea Zone to Alexandria 1 infantry moved from 98 Sea Zone to Alexandria 1 bomber and 2 fighters moved from Egypt to Alexandria Place Units - Italians 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4 Italians collect 12 PUs; end with 12 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 1,50 British : 0,17
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TripleA Manual Gamesave Post: Italians round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 2 armour moved from Slovakia Hungary to Eastern Poland Italians take Eastern Poland from Russians 1 artillery and 3 infantry moved from Yugoslavia to Romania 1 submarine moved from 93 Sea Zone to 96 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt 1 fighter moved from Southern Italy to Egypt 1 bomber moved from Southern Italy to Egypt 1 artillery moved from Tobruk to Alexandria 1 infantry moved from Tobruk to Alexandria 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 fighter moved from Southern Italy to 96 Sea Zone 1 fighter moved from Southern Italy to Egypt 1 destroyer moved from 93 Sea Zone to 96 Sea Zone Combat - Italians Battle in 96 Sea Zone Italians attack with 1 destroyer, 1 fighter and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 96 Sea Zone Italians win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Egypt Italians attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 5 infantry and 1 mech_infantry British defend with 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber; ANZAC defend with 2 infantry Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 5 infantry and 1 mech_infantry in Egypt, round 2 : 5/12 hits, 4,17 expected hits British roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 6/14 hits, 5,50 expected hits 2 infantry owned by the ANZAC, 1 bomber owned by the British, 1 artillery owned by the Italians, 2 infantry owned by the British and 5 infantry owned by the Italians lost in Egypt 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 1 armour owned by the Italians retreated to Alexandria British win with 1 armour, 2 artilleries, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Italians: 1 artillery and 5 infantry Casualties for ANZAC: 2 infantry Casualties for British: 1 bomber and 2 infantry Non Combat Move - Italians 1 fighter moved from 96 Sea Zone to Alexandria 1 infantry moved from Southern France to 93 Sea Zone 1 artillery moved from Southern France to 93 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone 1 artillery moved from 98 Sea Zone to Alexandria 1 infantry moved from 98 Sea Zone to Alexandria 1 bomber and 2 fighters moved from Egypt to Alexandria Place Units - Italians 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4 Italians collect 12 PUs; end with 12 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Yugoslavia: 2 aaGuns EDIT: Adding units owned by Germans to Romania: 2 aaGuns EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 1,50 British : 0,17
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery and 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 factory_minor placed in Queensland 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery and 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 factory_minor placed in Queensland 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 infantry moved from Trans-Jordan to Egypt 1 fighter moved from French West Africa to Egypt 1 infantry moved from Libya to Tobruk French take Tobruk from Italians 1 infantry moved from French Central Africa to French Equatorial Africa Combat - French Non Combat Move - French 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 9 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 9 artilleries and 15 infantry moved from Poland to Eastern Poland 1 armour and 12 mech_infantrys moved from Germany to Eastern Poland 2 artilleries moved from Normandy Bordeaux to Southern France 3 armour moved from Normandy Bordeaux to Northern Italy 1 artillery and 7 infantry moved from Romania to Eastern Poland 1 artillery and 2 infantry moved from Romania to Eastern Poland 1 armour moved from Southern France to 93 Sea Zone 1 artillery moved from Southern France to 93 Sea Zone 1 carrier moved from 93 Sea Zone to 98 Sea Zone 1 armour, 1 artillery and 2 transports moved from 93 Sea Zone to 95 Sea Zone 2 infantry moved from Northern Italy to 95 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Egypt 1 armour moved from 98 Sea Zone to Egypt 1 artillery moved from 98 Sea Zone to Egypt 2 bombers, 3 fighters and 2 tactical_bombers moved from Alexandria to Egypt 2 fighters moved from Southern Italy to Egypt 1 mech_infantry moved from Yugoslavia to Eastern Poland 1 armour moved from Yugoslavia to Eastern Poland Combat - Germans Germans creates battle in territory 101 Sea Zone Battle in 101 Sea Zone Germans attack with 1 submarine Americans defend with 2 destroyers Germans roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 destroyers in 101 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits 1 submarine owned by the Germans lost in 101 Sea Zone Americans win with 2 destroyers remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in Egypt Germans attack with 1 armour, 1 artillery, 2 bombers, 5 fighters, 2 infantry and 2 tactical_bombers British defend with 1 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber; French defend with 1 fighter and 1 infantry Germans roll dice for 1 armour, 1 artillery, 2 bombers, 5 fighters, 2 infantry and 2 tactical_bombers in Egypt, round 2 : 7/13 hits, 6,50 expected hits British roll dice for 1 armour, 2 artilleries, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 6/11 hits, 5,00 expected hits 1 mech_infantry owned by the British, 1 artillery owned by the Germans, 3 fighters owned by the Germans, 2 infantry owned by the Germans, 1 infantry owned by the French, 2 artilleries owned by the British, 2 infantry owned by the British and 1 armour owned by the British lost in Egypt Germans roll dice for 1 armour, 2 bombers, 2 fighters and 2 tactical_bombers in Egypt, round 3 : 2/7 hits, 4,17 expected hits British roll dice for 3 fighters and 1 tactical_bomber in Egypt, round 3 : 2/4 hits, 2,50 expected hits 1 tactical_bomber owned by the British, 2 fighters owned by the Germans and 1 fighter owned by the British lost in Egypt Germans roll dice for 1 armour, 2 bombers and 2 tactical_bombers in Egypt, round 4 : 2/5 hits, 3,00 expected hits British roll dice for 2 fighters in Egypt, round 4 : 1/2 hits, 1,33 expected hits 1 tactical_bomber owned by the Germans, 1 fighter owned by the French and 1 fighter owned by the British lost in Egypt Germans win, taking Egypt from British with 1 armour, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Germans: 1 artillery, 5 fighters, 2 infantry and 1 tactical_bomber Casualties for British: 1 armour, 2 artilleries, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for French: 1 fighter and 1 infantry Non Combat Move - Germans 2 bombers moved from Egypt to Alexandria 1 tactical_bomber moved from Egypt to 98 Sea Zone 3 aaGuns moved from Poland to Eastern Poland 2 aaGuns moved from Western Germany to Northern Italy 1 aaGun moved from Normandy Bordeaux to Southern France 1 submarine moved from 89 Sea Zone to 86 Sea Zone Place Units - Germans 1 armour and 9 mech_infantrys placed in Germany 2 submarines placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3 Germans collect 44 PUs (3 lost to blockades); end with 44 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : -3,00 British : 0,17 Americans : 0,33
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TripleA Manual Gamesave Post: Russians round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 2 armour, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Rostov to 98 Sea Zone 1 armour and 1 mech_infantry moved from Szechwan to Shan State 1 artillery and 2 infantry moved from Novgorod to Baltic States Combat - Russians
Combat Hit Differential Summary :
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OOL sz 98?
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max defence
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 2 armour, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Rostov to 98 Sea Zone 1 armour and 1 mech_infantry moved from Szechwan to Shan State 1 artillery and 2 infantry moved from Novgorod to Baltic States Combat - Russians Battle in 98 Sea Zone Russians attack with 2 fighters and 1 tactical_bomber Germans defend with 1 carrier, 1 tactical_bomber and 2 transports; Italians defend with 1 cruiser and 1 transport Russians roll dice for 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits Units damaged: 1 carrier owned by the Germans Germans roll dice for 1 carrier, 1 cruiser, 1 tactical_bomber and 3 transports in 98 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits 1 tactical_bomber owned by the Russians and 1 fighter owned by the Russians lost in 98 Sea Zone retreated to 98 Sea Zone Germans win with 1 carrier, 1 cruiser, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is -21 Casualties for Russians: 1 fighter and 1 tactical_bomber Battle in Baltic States Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Shan State Russians attack with 1 armour and 1 mech_infantry Japanese defend with 1 artillery Russians roll dice for 1 armour and 1 mech_infantry in Shan State, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Shan State Russians win, taking Shan State from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery 1 tactical_bomber owned by the Germans forced to land in Alexandria Non Combat Move - Russians 1 fighter moved from 98 Sea Zone to Trans-Jordan 4 aaGuns, 6 armour and 2 artilleries moved from Belarus to Bryansk 17 infantry moved from Belarus to Bryansk 1 artillery and 2 infantry moved from Western Ukraine to Bryansk 2 infantry moved from Caucasus to Northwest Persia Russians take Northwest Persia from Neutral_Allies 2 mech_infantrys moved from Volgograd to Northwest Persia 1 artillery moved from Volgograd to Caucasus 1 infantry moved from Rostov to Caucasus 1 artillery and 4 infantry moved from Russia to Bryansk 2 aaGuns and 18 infantry moved from Yakut S.S.R. to Buryatia Place Units - Russians 2 armour and 1 mech_infantry placed in Volgograd 7 infantry placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans : 0,33 Russians : 1,83 Japanese : -0,33
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@VonAlba I landed the tac bomber on Alexandria since I hit the AC, please feel free to edit the tac on Egypt if you want to!
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 factory_minor, 1 fighter and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 37 Sea Zone to 43 Sea Zone 2 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 armour moved from Malaya to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to India 1 armour moved from 39 Sea Zone to India 2 marines moved from French Indo China to 36 Sea Zone 1 artillery moved from Kwangsi to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 artilleries, 1 battleship, 1 cruiser, 2 infantry, 2 marines and 2 transports moved from 36 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 2 artilleries moved from 39 Sea Zone to India 1 infantry moved from French Indo China to Shan State 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 artillery and 1 infantry moved from Anhwe to Hunan 1 infantry moved from Hunan to Yunnan Japanese take Yunnan from Chinese 1 artillery moved from French Indo China to Shan State 2 tactical_bombers moved from 37 Sea Zone to India 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 20 Sea Zone to 35 Sea Zone 1 destroyer moved from 16 Sea Zone to 6 Sea Zone 1 carrier moved from 37 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from French Indo China to Shan State 1 tactical_bomber moved from French Indo China to Shan State 1 marine moved from 39 Sea Zone to Ceylon 1 marine moved from 39 Sea Zone to India 2 bombers moved from French Indo China to Shan State 1 battleship moved from 37 Sea Zone to 35 Sea Zone 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 submarine moved from 43 Sea Zone to 35 Sea Zone 1 destroyer moved from 37 Sea Zone to 39 Sea Zone 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 2 fighters moved from 37 Sea Zone to Shan State 1 carrier moved from 37 Sea Zone to 39 Sea Zone 1 carrier moved from 37 Sea Zone to 35 Sea Zone 2 bombers moved from Shan State to India 3 infantry moved from Jehol to Anhwe Combat - Japanese Battle in Java Battle in Ceylon Battle in Shan State Japanese attack with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers Russians defend with 1 armour and 1 mech_infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 4/7 hits, 3,50 expected hits UK_Pacific roll dice for 1 armour and 1 mech_infantry in Shan State, round 2 : 1/2 hits, 0,83 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Shan State Japanese win, taking Java from Dutch, taking Ceylon from UK_Pacific, taking Shan State from UK_Pacific with 1 artillery, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for Russians: 1 armour and 1 mech_infantry Battle in India Japanese attack with 1 armour, 2 artilleries, 2 bombers, 3 infantry, 1 marine and 2 tactical_bombers British defend with 1 artillery and 6 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 3 infantry, 1 marine and 2 tactical_bombers in India, round 2 : 3/11 hits, 4,83 expected hits UK_Pacific roll dice for 1 artillery and 6 infantry in India, round 2 : 2/7 hits, 2,33 expected hits 2 infantry owned by the Japanese and 5 infantry owned by the British lost in India Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 1 infantry, 1 marine and 2 tactical_bombers in India, round 3 : 6/9 hits, 4,33 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 3 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in India Japanese captures 13PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 armour, 1 artillery, 2 bombers, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Japanese: 1 artillery and 2 infantry Casualties for British: 1 artillery and 6 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 2 fighters moved from Shan State to 35 Sea Zone 2 tactical_bombers moved from Shan State to 35 Sea Zone 1 tactical_bomber moved from Shan State to French Indo China 2 tactical_bombers moved from India to 39 Sea Zone 2 bombers moved from India to French Indo China Place Units - Japanese 1 factory_minor placed in French Indo China 1 fighter placed in Japan 5 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 55 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Jehol: 1 aaGun EDIT: Adding units owned by Japanese to Anhwe: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
UK_Pacific : 0,17 Japanese : 1,17