OwenToo (Axis) vs Samuel06 (Allies) BM3


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 artillery and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 44 Sea Zone to 36 Sea Zone
                  ANZAC take 43 Sea Zone from Japanese
    
        Combat - ANZAC
            Battle in 36 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the ANZAC lost in 36 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - ANZAC
            1 infantry and 1 marine moved from New South Wales to 62 Sea Zone
            1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 62 Sea Zone to 29 Sea Zone
            1 infantry and 1 marine moved from 29 Sea Zone to Line Islands
            2 fighters moved from Caroline Islands to Korea
            2 aaGuns, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 armour, 1 artillery and 1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Japanese : 0.67
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 destroyer, 2 fighters, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 armour moved from Vyborg to Novgorod
            1 mech_infantry moved from Karelia to Novgorod
            1 fighter moved from 127 Sea Zone to Novgorod
            1 tactical_bomber moved from 127 Sea Zone to Novgorod
            1 infantry moved from Finland to 127 Sea Zone
            1 infantry moved from 127 Sea Zone to Novgorod
            1 armour moved from Egypt to Iraq
            1 bomber moved from Western Germany to Iraq
            1 tactical_bomber moved from Poland to Novgorod
            1 tactical_bomber moved from Poland to Novgorod
            1 armour moved from Poland to Bessarabia
                  Germans take Eastern Poland from Russians
                  Germans take Bessarabia from Russians
            12 infantry moved from Poland to Baltic States
            1 infantry moved from Poland to Slovakia Hungary
            1 artillery moved from Poland to Slovakia Hungary
            5 mech_infantrys moved from Germany to Slovakia Hungary
            1 bomber moved from Norway to Novgorod
            1 infantry moved from Poland to Eastern Poland
            1 tactical_bomber moved from Poland to Slovakia Hungary
            1 fighter moved from Poland to Slovakia Hungary
            1 mech_infantry moved from Western Germany to Slovakia Hungary
            9 artilleries moved from Poland to Baltic States
            3 armour moved from Germany to Slovakia Hungary
            1 infantry moved from Poland to Slovakia Hungary
            4 armour moved from Poland to Baltic States
            7 mech_infantrys moved from Poland to Baltic States
    
        Combat - Germans
            Battle in Iraq
                Germans attack with 1 armour and 1 bomber
                British defend with 1 infantry
                    Germans roll dice for 1 armour and 1 bomber in Iraq, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Iraq
                Germans win, taking Iraq from British with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Novgorod
                Germans attack with 1 armour, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 3 tactical_bombers
                Russians defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Novgorod, round 2 : 5/8 hits, 3.83 expected hits
                    Russians roll dice for 2 artilleries and 1 infantry in Novgorod, round 2 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians, 2 artilleries owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 armour, 1 bomber, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry and 1 mech_infantry
                Casualties for Russians: 2 artilleries and 1 infantry
            Battle in Slovakia Hungary
                Germans attack with 3 armour, 1 artillery, 1 fighter, 2 infantry, 6 mech_infantrys and 1 tactical_bomber
                Russians defend with 3 artilleries and 2 infantry
                    Germans roll dice for 3 armour, 1 artillery, 1 fighter, 2 infantry, 6 mech_infantrys and 1 tactical_bomber in Slovakia Hungary, round 2 : 4/14 hits, 4.50 expected hits
                    Russians roll dice for 3 artilleries and 2 infantry in Slovakia Hungary, round 2 : 0/5 hits, 1.67 expected hits
                    2 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Slovakia Hungary
                    Germans roll dice for 3 armour, 1 artillery, 1 fighter, 2 infantry, 6 mech_infantrys and 1 tactical_bomber in Slovakia Hungary, round 3 : 5/14 hits, 4.50 expected hits
                    Russians roll dice for 1 artillery in Slovakia Hungary, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Slovakia Hungary
                Germans win, taking Slovakia Hungary from Russians with 3 armour, 1 artillery, 1 fighter, 2 infantry, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 18
                Casualties for Russians: 3 artilleries and 2 infantry
            Battle in Baltic States
                Germans attack with 4 armour, 9 artilleries, 12 infantry and 7 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 4 armour, 9 artilleries, 12 infantry and 7 mech_infantrys in Baltic States, round 2 : 7/32 hits, 9.67 expected hits
                    Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 4 armour, 9 artilleries, 12 infantry and 7 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 battleship moved from 127 Sea Zone to 126 Sea Zone
            1 carrier moved from 127 Sea Zone to 126 Sea Zone
            3 transports moved from 127 Sea Zone to 126 Sea Zone
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 armour and 1 infantry moved from Norway to 112 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to United Kingdom
            1 armour moved from 110 Sea Zone to United Kingdom
            1 tactical_bomber moved from Western Germany to United Kingdom
            1 fighter moved from Western Germany to United Kingdom
            1 tactical_bomber moved from Slovakia Hungary to Western Germany
            1 fighter moved from Slovakia Hungary to Western Germany
            2 submarines moved from 110 Sea Zone to 113 Sea Zone
            2 transports moved from 112 Sea Zone to 113 Sea Zone
            1 transport moved from 92 Sea Zone to 93 Sea Zone
            1 transport moved from 98 Sea Zone to 93 Sea Zone
            1 infantry moved from Cyprus to 99 Sea Zone
            1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Egypt
            1 armour moved from Crete to 99 Sea Zone
            1 armour moved from 99 Sea Zone to Syria
            1 bomber moved from Iraq to Egypt
            1 bomber moved from Novgorod to Germany
            1 fighter moved from Novgorod to Germany
            1 tactical_bomber moved from Novgorod to Germany
            1 mech_infantry moved from Germany to Poland
            6 infantry moved from Poland to Baltic States
            4 aaGuns moved from Poland to Baltic States
            1 aaGun moved from Poland to Baltic States
            2 tactical_bombers moved from Novgorod to Poland
            1 armour moved from Germany to Baltic States
    
        Place Units - Germans
            1 artillery and 2 infantry placed in United Kingdom
            1 artillery and 2 infantry placed in France
            1 artillery and 2 infantry placed in Southern France
            2 fighters, 1 infantry and 3 mech_infantrys placed in Western Germany
            1 destroyer placed in 112 Sea Zone
            Germans undo move 5.
            1 destroyer placed in 113 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1,2,3,4,2,3,2,3
            Germans collect 57 PUs (2 lost to blockades); end with 57 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.67
    British : -0.33
    Russians : -1.67
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 armour, 5 artilleries, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            1 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            6 infantry moved from Novosibirsk to Tsinghai
            3 armour moved from Volgograd to Tsinghai
            2 infantry moved from Western Ukraine to Bessarabia
            2 infantry moved from Western Ukraine to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
            1 tactical_bomber moved from Russia to 127 Sea Zone
            1 artillery and 2 infantry moved from Belarus to Novgorod
            1 fighter moved from Western Ukraine to Bessarabia
    
        Combat - Russians
            Battle in 127 Sea Zone
                Russians attack with 1 tactical_bomber
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 127 Sea Zone
                Russians win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in Novgorod
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                    Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 armour in Novgorod, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
            Battle in Bessarabia
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 armour
                    Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 armour in Bessarabia, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Tsinghai
                Russians attack with 3 armour and 6 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 3 armour and 6 infantry in Tsinghai, round 2 : 2/9 hits, 2.50 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Russians win, taking Tsinghai from Japanese with 3 armour and 6 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Eastern Poland
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
            2 aaGuns, 5 armour, 6 artilleries, 13 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk
            1 fighter moved from Bessarabia to Bryansk
            1 tactical_bomber moved from 127 Sea Zone to Smolensk
            2 aaGuns, 3 artilleries and 5 infantry moved from Belarus to Smolensk
            5 artilleries and 4 infantry moved from Russia to Bryansk
            2 aaGuns and 11 infantry moved from Amur to Korea
    
        Place Units - Russians
            1 armour, 1 infantry and 1 mech_infantry placed in Volgograd
            5 artilleries, 1 fighter and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 2.33
    Japanese : -0.33
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 6 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 3 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Shantung to Manchuria
            4 infantry moved from Jehol to Manchuria
            2 mech_infantrys moved from Shantung to Manchuria
            1 armour moved from Philippines to 35 Sea Zone
            2 infantry moved from Philippines to 35 Sea Zone
            1 armour, 2 infantry and 2 transports moved from 35 Sea Zone to 19 Sea Zone
            1 infantry moved from Shantung to 19 Sea Zone
            1 armour moved from 19 Sea Zone to Manchuria
            3 infantry moved from 19 Sea Zone to Manchuria
            1 submarine moved from 19 Sea Zone to 5 Sea Zone
            1 artillery moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
            1 artillery moved from Dutch New Guinea to 45 Sea Zone
            1 artillery and 1 transport moved from 45 Sea Zone to 47 Sea Zone
            1 artillery moved from 47 Sea Zone to New Britain
            1 marine moved from Dutch New Guinea to 45 Sea Zone
            2 artilleries moved from Dutch New Guinea to 45 Sea Zone
            2 infantry moved from Dutch New Guinea to 45 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 45 Sea Zone to 49 Sea Zone
            2 infantry moved from 49 Sea Zone to Solomon Islands
            2 artilleries moved from 49 Sea Zone to Solomon Islands
            1 battleship moved from 45 Sea Zone to 49 Sea Zone
            1 cruiser and 1 marine moved from 45 Sea Zone to 49 Sea Zone
            1 marine moved from 49 Sea Zone to Solomon Islands
            2 submarines moved from 45 Sea Zone to 54 Sea Zone
            3 carriers moved from 45 Sea Zone to 49 Sea Zone
            3 fighters and 3 tactical_bombers moved from 45 Sea Zone to 49 Sea Zone
            2 submarines moved from 35 Sea Zone to 6 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                  Japanese take 43 Sea Zone from ANZAC
            1 fighter moved from Philippines to 42 Sea Zone
            1 mech_infantry moved from Kweichow to Shensi
                  Japanese take Shensi from Chinese
            1 submarine moved from 74 Sea Zone to 41 Sea Zone
    
        Combat - Japanese
            Battle in 6 Sea Zone
                Japanese attack with 2 submarines
                Americans defend with 2 transports
                    2 transports owned by the Americans lost in 6 Sea Zone
                    Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                Japanese win with 2 submarines remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
            Battle in New Britain
            Battle in Solomon Islands
            Battle in Manchuria
                Japanese attack with 2 armour, 7 infantry and 2 mech_infantrys
                Russians defend with 1 infantry
                    Japanese roll dice for 2 armour, 7 infantry and 2 mech_infantrys in Manchuria, round 2 : 3/11 hits, 2.50 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                Japanese win, taking New Britain from ANZAC, taking Solomon Islands from ANZAC, taking Manchuria from Chinese with 2 armour, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer and 1 fighter
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            1 fighter moved from 42 Sea Zone to Malaya
            1 aaGun moved from Jehol to Manchuria
            1 tactical_bomber moved from Hopei to 19 Sea Zone
            1 fighter moved from Hopei to 19 Sea Zone
            1 carrier moved from 35 Sea Zone to 19 Sea Zone
            1 destroyer moved from 35 Sea Zone to 19 Sea Zone
            1 carrier moved from 35 Sea Zone to 6 Sea Zone
            2 fighters moved from 35 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
            1 fighter moved from Philippines to 6 Sea Zone
            1 fighter moved from 19 Sea Zone to 6 Sea Zone
            1 fighter moved from 6 Sea Zone to Japan
            1 battleship moved from 35 Sea Zone to 6 Sea Zone
            1 cruiser moved from 35 Sea Zone to 6 Sea Zone
            1 mech_infantry moved from French Indo China to Kweichow
            1 infantry moved from Anhwe to Hopei
            1 mech_infantry moved from Hopei to Anhwe
            1 mech_infantry moved from French Indo China to Yunnan
            1 armour moved from Yunnan to Anhwe
            2 bombers moved from Yunnan to Shantung
            1 artillery moved from Shan State to Yunnan
            1 artillery moved from Shan State to Yunnan
            1 transport moved from 45 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from Yunnan to 19 Sea Zone
            1 fighter moved from 6 Sea Zone to 19 Sea Zone
            1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 2 transports placed in 6 Sea Zone
            1 armour, 1 artillery and 1 mech_infantry placed in Shantung
            3 infantry placed in French Indo China
            3 infantry placed in Malaya
            Japanese undo move 2.
            1 armour and 1 artillery placed in Shantung
            Japanese undo move 2.
            2 infantry and 1 mech_infantry placed in French Indo China
            1 infantry placed in Shantung
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    Chinese : 0.67
    Japanese : -0.83
    

    Savegame


  • @OwenToo This has to be the single worst game I ever played. Good job, you got this. I’m already so far behind in economy and military, there is no way I can change this at this point. Rematch?

  • '21 '20 '19 '18 '17

    Sure thing. It is your turn to be Axis, if you would like to set it up. If you would rather be Allies, let me know.


  • @OwenToo Fine. I will set it up


  • TripleA Move Summary: Germans round 1

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 submarine moved from 118 Sea Zone to 111 Sea Zone
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 battleship moved from 113 Sea Zone to 111 Sea Zone
            1 fighter moved from Norway to 111 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Germany to 111 Sea Zone
            1 bomber moved from Germany to 111 Sea Zone
            1 bomber moved from Germany to 110 Sea Zone
            1 tactical_bomber moved from Poland to France
            1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux
            3 armour, 1 artillery and 2 infantry moved from Holland Belgium to France
            1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
            3 armour moved from Greater Southern Germany to France
            1 infantry moved from Slovakia Hungary to Yugoslavia
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
            1 fighter moved from Slovakia Hungary to Yugoslavia
    

    Savegame

  • '21 '20 '19 '18 '17

    2 things: first, you need to post the results of the last game in the League Results thread. Secondly, our next game needs to have its own new thread.


  • @OwenToo Yes I know, I realized after I posted this turn. The new thread is 33769. I’m not sure how to post the result.


  • @samuel06 Weird, I had created a new topic yesterday just after I made the mistake to post on our previous game. Anyway, I made a new one. Topic is 33775

  • '21 '20 '19 '18 '17

    You post the result by "reply"ing to the “Post League Game Results Here” thread. You say “OwenToo (Axis) wins over Samuel06 (Allies)”, and you also add the URL of our game to the posting so that Gamerman can check it.

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