OwenToo (Axis) vs Samuel06 (Allies) BM3



  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 armour, 1 infantry and 1 mech_infantry moved from Central United States to Eastern United States
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Guam to 26 Sea Zone
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 submarine moved from 54 Sea Zone to 62 Sea Zone
    
        Place Units - Americans
            1 infantry placed in Eastern United States
            1 carrier and 2 transports placed in 101 Sea Zone
            1 destroyer and 1 fighter placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Sikang to Szechwan
            1 fighter and 2 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Szechwan
                Chinese attack with 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                1 infantry owned by the Chinese retreated to Sikang
                Japanese win with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Tsinghai
            3 infantry moved from Shensi to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.83
    Japanese : 1.00
    

    Savegame



  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 armour, 1 infantry and 1 mech_infantry moved from Central United States to Eastern United States
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Guam to 26 Sea Zone
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 submarine moved from 54 Sea Zone to 62 Sea Zone
    
        Place Units - Americans
            1 infantry placed in Eastern United States
            1 carrier and 2 transports placed in 101 Sea Zone
            1 destroyer and 1 fighter placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Sikang to Szechwan
            1 fighter and 2 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Szechwan
                Chinese attack with 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                1 infantry owned by the Chinese retreated to Sikang
                Japanese win with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Tsinghai
            3 infantry moved from Shensi to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 carrier and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
    
        Combat - British
            Battle in Anglo Egyptian Sudan
                British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1.83 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Alexandria to Egypt
            1 fighter moved from Malta to Egypt
            2 infantry moved from Burma to India
            2 infantry moved from Shan State to Burma
            1 infantry moved from Malaya to Shan State
            1 transport moved from 41 Sea Zone to 39 Sea Zone
            1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 80 Sea Zone to 39 Sea Zone
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 bomber moved from United Kingdom to Quebec
    
        Place Units - British
            1 armour, 1 artillery and 8 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 29 PUs; end with 29 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
    
        Place Units - UK_Pacific
            1 carrier placed in 39 Sea Zone
            1 marine placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 21 PUs; end with 21 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 marine
                Some Units in 39 Sea Zone change ownership: 1 carrier
    

    Combat Hit Differential Summary :

    British : 0.17
    Italians : -0.33
    Chinese : -0.83
    Japanese : 1.00
    

    Savegame


  • 2019 2018 2017

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Kenya to Anglo Egyptian Sudan
            1 artillery moved from Kenya to Anglo Egyptian Sudan
            1 infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
    
        Combat - Italians
            Battle in Anglo Egyptian Sudan
                Italians attack with 1 artillery and 2 infantry
                British defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/3 hits, 0.83 expected hits
                    British roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            1 infantry moved from Libya to Tunisia
                  Italians take Tunisia from Neutral_Axis
            1 mech_infantry moved from Libya to Algeria
                  Italians take Algeria from Neutral_Axis
            2 marines moved from Southern Italy to 97 Sea Zone
            2 cruisers and 2 marines moved from 97 Sea Zone to 92 Sea Zone
            1 marine moved from 92 Sea Zone to Morocco
                  Italians take Morocco from Neutral_Axis
            1 marine moved from 92 Sea Zone to Gibraltar
            2 fighters moved from Southern Italy to Gibraltar
            1 armour moved from Greece to Romania
            1 armour moved from Slovakia Hungary to Poland
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 83 Sea Zone
            1 infantry moved from 83 Sea Zone to French West Africa
                  Italians take French West Africa from Neutral_Axis
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            1 armour moved from Libya to Tunisia
            1 artillery moved from Libya to Tunisia
            1 artillery moved from Libya to Tobruk
            2 infantry moved from Libya to Tobruk
    
        Place Units - Italians
            1 submarine and 1 transport placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.17
    British : 0.33
    

    Savegame



  • TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
                  ANZAC take Celebes from Dutch
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 infantry moved from 62 Sea Zone to New South Wales
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
                  ANZAC take Celebes from Dutch
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 infantry moved from 62 Sea Zone to New South Wales
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • 2019 2018 2017

    TripleA Move Summary: Germans round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Western Germany to 113 Sea Zone
            5 armour moved from Germany to 113 Sea Zone
            1 artillery moved from Western Germany to 113 Sea Zone
            4 artilleries moved from Germany to 113 Sea Zone
            5 infantry moved from Norway to 113 Sea Zone
            2 infantry moved from Western Germany to 113 Sea Zone
            4 infantry moved from Germany to 113 Sea Zone
            1 battleship moved from 113 Sea Zone to 110 Sea Zone
            6 armour, 5 artilleries, 11 infantry and 11 transports moved from 113 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from Gibraltar to 110 Sea Zone
            1 fighter moved from Southern Italy to 110 Sea Zone
            1 fighter moved from Gibraltar to 110 Sea Zone
            1 bomber moved from Gibraltar to United Kingdom
            3 fighters moved from Western Germany to United Kingdom
            4 tactical_bombers moved from Western Germany to United Kingdom
            1 bomber moved from Western Germany to United Kingdom
            6 armour moved from 110 Sea Zone to United Kingdom
            5 artilleries moved from 110 Sea Zone to United Kingdom
            11 infantry moved from 110 Sea Zone to United Kingdom
    

    Savegame


  • 2019 2018 2017

    Scramble Fighters out of UK into SZ 110?



  • @OwenToo No scramble


  • 2019 2018 2017

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Western Germany to 113 Sea Zone
            5 armour moved from Germany to 113 Sea Zone
            1 artillery moved from Western Germany to 113 Sea Zone
            4 artilleries moved from Germany to 113 Sea Zone
            5 infantry moved from Norway to 113 Sea Zone
            2 infantry moved from Western Germany to 113 Sea Zone
            4 infantry moved from Germany to 113 Sea Zone
            1 battleship moved from 113 Sea Zone to 110 Sea Zone
            6 armour, 5 artilleries, 11 infantry and 11 transports moved from 113 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from Gibraltar to 110 Sea Zone
            1 fighter moved from Southern Italy to 110 Sea Zone
            1 fighter moved from Gibraltar to 110 Sea Zone
            1 bomber moved from Gibraltar to United Kingdom
            3 fighters moved from Western Germany to United Kingdom
            4 tactical_bombers moved from Western Germany to United Kingdom
            1 bomber moved from Western Germany to United Kingdom
            6 armour moved from 110 Sea Zone to United Kingdom
            5 artilleries moved from 110 Sea Zone to United Kingdom
            11 infantry moved from 110 Sea Zone to United Kingdom
    
        Combat - Germans
            Battle in United Kingdom
                Germans attack with 6 armour, 5 artilleries, 2 bombers, 3 fighters, 11 infantry and 4 tactical_bombers
                British defend with 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 13 infantry and 1 mech_infantry; French defend with 1 fighter and 2 infantry
                    AA fire in United Kingdom : 3/9 hits, 1.50 expected hits
                    3 fighters owned by the Germans lost in United Kingdom
                    Germans roll dice for 1 battleship in United Kingdom, round 2 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 6 armour, 5 artilleries, 2 bombers, 11 infantry and 4 tactical_bombers in United Kingdom, round 2 : 11/28 hits, 11.33 expected hits
                    British roll dice for 5 aaGuns, 1 armour, 1 artillery, 3 fighters, 15 infantry and 1 mech_infantry in United Kingdom, round 2 : 9/21 hits, 8.17 expected hits
                    5 aaGuns owned by the British, 9 infantry owned by the Germans, 2 infantry owned by the French and 4 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 6 armour, 5 artilleries, 2 bombers, 2 infantry and 4 tactical_bombers in United Kingdom, round 3 : 12/19 hits, 9.33 expected hits
                    British roll dice for 1 armour, 1 artillery, 3 fighters, 9 infantry and 1 mech_infantry in United Kingdom, round 3 : 7/15 hits, 6.17 expected hits
                    1 mech_infantry owned by the British, 5 artilleries owned by the Germans, 2 infantry owned by the Germans, 1 artillery owned by the British, 9 infantry owned by the British and 1 armour owned by the British lost in United Kingdom
                    Germans roll dice for 6 armour, 2 bombers and 4 tactical_bombers in United Kingdom, round 4 : 6/12 hits, 7.00 expected hits
                    British roll dice for 3 fighters in United Kingdom, round 4 : 3/3 hits, 2.00 expected hits
                    3 armour owned by the Germans, 1 fighter owned by the French and 2 fighters owned by the British lost in United Kingdom
                Germans captures 32PUs while taking British capital
                Germans converts factory_major into different units
                Germans win, taking United Kingdom from British with 3 armour, 2 bombers and 4 tactical_bombers remaining. Battle score for attacker is 13
                Casualties for Germans: 3 armour, 5 artilleries, 3 fighters and 11 infantry
                Casualties for British: 5 aaGuns, 1 armour, 1 artillery, 2 fighters, 13 infantry and 1 mech_infantry
                Casualties for French: 1 fighter and 2 infantry
            triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
            Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
            1 submarine moved from 123 Sea Zone to 125 Sea Zone
            1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
            1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
            1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
            1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
            1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
            1 mech_infantry moved from France to Southern France
                  Germans take Southern France from Neutral_Axis
            1 bomber moved from United Kingdom to Gibraltar
            1 bomber moved from United Kingdom to Normandy Bordeaux
            3 armour moved from Slovakia Hungary to Poland
            2 artilleries moved from Slovakia Hungary to Poland
            7 infantry moved from Slovakia Hungary to Poland
            2 artilleries moved from Germany to Poland
            1 aaGun moved from Western Germany to Germany
            2 infantry moved from Germany to Western Germany
            1 infantry moved from Germany to Western Germany
            1 mech_infantry moved from Germany to Western Germany
            2 mech_infantrys moved from Germany to Western Germany
    
        Place Units - Germans
            1 carrier and 1 destroyer placed in 110 Sea Zone
            1 infantry placed in Normandy Bordeaux
            1 armour, 2 artilleries, 2 infantry and 1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 82 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 87 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    British : 2.67
    AA fire in United Kingdom : : 1.50
    

    Savegame



  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 3 armour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Germans
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
    
        Non Combat Move - Russians
            2 artilleries and 10 infantry moved from Western Ukraine to Eastern Poland
            2 armour and 2 mech_infantrys moved from Bryansk to Eastern Poland
            1 artillery and 2 infantry moved from Ukraine to Bessarabia
            1 aaGun moved from Bryansk to Ukraine
            2 fighters and 1 tactical_bomber moved from Russia to Eastern Poland
            6 artilleries and 1 infantry moved from Russia to Bryansk
            2 infantry moved from Belarus to Baltic States
            2 aaGuns, 5 artilleries and 15 infantry moved from Belarus to Eastern Poland
            2 infantry moved from Bryansk to Belarus
            1 aaGun and 5 infantry moved from Bryansk to Western Ukraine
            2 aaGuns and 6 infantry moved from Sakha to Amur
            3 infantry moved from Yenisey to Timguska
            3 infantry moved from Yakut S.S.R. to Yenisey
            3 infantry moved from Buryatia to Amur
    
        Place Units - Russians
            2 infantry and 1 mech_infantry placed in Novgorod
            3 armour placed in Ukraine
            3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2019 2018 2017

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 fighter, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Allies
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            1 infantry moved from Yunnan to Shan State
            2 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 artillery moved from Szechwan to Sikang
            1 bomber moved from Anhwe to Sikang
            1 bomber moved from Anhwe to Suiyuyan
            1 artillery moved from Kiangsi to Kwangtung
            1 infantry moved from Kiangsi to Kwangtung
            1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
            1 armour moved from Kwangsi to Kwangtung
            1 artillery moved from Kwangsi to 36 Sea Zone
            1 artillery moved from Kwangsi to 36 Sea Zone
            1 cruiser and 1 marine moved from 36 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Philippines
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 artillery moved from 44 Sea Zone to Celebes
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
            1 infantry moved from 42 Sea Zone to Java
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
            1 infantry moved from 42 Sea Zone to Java
            2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            1 battleship moved from 36 Sea Zone to 42 Sea Zone
            1 cruiser moved from 36 Sea Zone to 42 Sea Zone
            1 fighter moved from Kwangsi to Kwangtung
            1 tactical_bomber moved from Kwangsi to Kwangtung
            1 tactical_bomber moved from 36 Sea Zone to Java
            1 fighter moved from Kwangsi to Philippines
            1 tactical_bomber moved from Kwangsi to Philippines
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            2 carriers moved from 36 Sea Zone to 42 Sea Zone
            1 carrier moved from 33 Sea Zone to 42 Sea Zone
            1 battleship moved from 33 Sea Zone to 42 Sea Zone
            1 fighter moved from 36 Sea Zone to 44 Sea Zone
            2 fighters moved from 36 Sea Zone to Java
            1 tactical_bomber moved from Kwangsi to Shan State
            1 fighter moved from Kwangsi to Shan State
            1 fighter moved from Kwangsi to Shan State
            1 tactical_bomber moved from Kwangsi to Shan State
            2 fighters moved from Kwangsi to Kwangtung
            2 tactical_bombers moved from Kwangsi to Kwangtung
    
        Combat - Japanese
            Battle in Borneo
            Battle in Guam
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking Borneo from UK_Pacific, taking Guam from Americans with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Celebes
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 2/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Philippines
                Japanese attack with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 cruiser in Philippines, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Philippines, round 2 : 2/5 hits, 1.83 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Java
                Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 2 battleships and 1 cruiser in Java, round 2 : 2/3 hits, 1.83 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in 54 Sea Zone
                Japanese attack with 1 fighter and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 54 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 destroyer
            Battle in Shan State
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 4/5 hits, 2.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Sikang
                Japanese attack with 1 artillery and 1 bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 bomber in Sikang, round 2 : 1/2 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Suiyuyan
                Japanese attack with 1 bomber and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber and 2 infantry in Suiyuyan, round 3 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kwangtung
                Japanese attack with 1 armour, 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 armour, 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Kwangtung, round 2 : 7/9 hits, 4.67 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Kwangsi to French Indo China
                  Japanese take French Indo China from Neutral_Axis
            1 fighter moved from 44 Sea Zone to 42 Sea Zone
            2 fighters moved from Java to 42 Sea Zone
            1 tactical_bomber moved from Java to 42 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
            1 fighter moved from Shan State to 42 Sea Zone
            1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 fighter moved from Philippines to 35 Sea Zone
            1 infantry moved from Chahar to Hopei
            1 bomber moved from Suiyuyan to Yunnan
            1 infantry moved from Kweichow to Szechwan
            1 aaGun moved from Anhwe to Hunan
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from 6 Sea Zone to Japan
            2 infantry moved from Manchuria to Jehol
            1 aaGun moved from Manchuria to Jehol
            1 infantry moved from Anhwe to Hunan
            1 bomber moved from Sikang to Yunnan
            1 fighter moved from Shan State to Yunnan
            2 tactical_bombers moved from Shan State to Yunnan
            1 fighter moved from Kwangtung to Kiangsu
            1 tactical_bomber moved from Kwangtung to Kiangsu
            3 artilleries moved from Kweichow to Yunnan
            3 infantry moved from Kweichow to Yunnan
            1 infantry moved from Hunan to Yunnan
            1 submarine moved from 36 Sea Zone to 42 Sea Zone
            2 destroyers moved from 36 Sea Zone to 42 Sea Zone
            1 destroyer moved from 33 Sea Zone to 35 Sea Zone
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
            1 fighter moved from Kwangtung to Hunan
            1 tactical_bomber moved from Kwangtung to Hunan
            1 fighter moved from Kwangtung to Yunnan
            1 tactical_bomber moved from Kwangtung to Yunnan
    
        Place Units - Japanese
            1 fighter and 2 infantry placed in Japan
            1 mech_infantry placed in Shantung
            1 carrier and 1 transport placed in 19 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 55 PUs; end with 56 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.67
    Americans : 1.00
    Chinese : -1.00
    UK_Pacific : 0.00
    Japanese : 4.83
    

    Savegame



  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 bomber, 1 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
    
        Non Combat Move - Americans
            1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 3 infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
            1 bomber and 4 fighters moved from Hawaiian Islands to Queensland
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Eastern United States to Quebec
            2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 3 transports moved from 101 Sea Zone to 106 Sea Zone
            2 mech_infantrys moved from Central United States to Eastern United States
    
        Place Units - Americans
            1 bomber, 1 infantry and 1 marine placed in Western United States
            1 battleship, 1 submarine and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
            3 infantry moved from Tsinghai to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.17
    Japanese : 0.67
    

    Savegame



  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 bomber, 1 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
    
        Non Combat Move - Americans
            1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 3 infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
            1 bomber and 4 fighters moved from Hawaiian Islands to Queensland
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Eastern United States to Quebec
            2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 3 transports moved from 101 Sea Zone to 106 Sea Zone
            2 mech_infantrys moved from Central United States to Eastern United States
    
        Place Units - Americans
            1 bomber, 1 infantry and 1 marine placed in Western United States
            1 battleship, 1 submarine and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
            3 infantry moved from Tsinghai to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
            2 infantry moved from Malaya to Shan State
            3 fighters and 1 tactical_bomber moved from India to Shan State
    
        Combat - British
            Battle in Anglo Egyptian Sudan
                British attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 2/5 hits, 1.50 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Shan State
                British attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 5/6 hits, 2.50 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            3 fighters and 1 tactical_bomber moved from Shan State to India
            1 battleship, 2 carriers, 2 cruisers, 3 destroyers and 2 transports moved from 39 Sea Zone to 80 Sea Zone
            1 infantry moved from Eastern Persia to West India
            2 infantry moved from Persia to Eastern Persia
            1 infantry moved from Northwest Persia to Persia
            2 fighters and 1 tactical_bomber moved from Egypt to 80 Sea Zone
            2 infantry moved from Rhodesia to Belgian Congo
    
        Place Units - UK_Pacific
            3 artilleries and 3 infantry placed in India
            Turning on Edit Mode
            EDIT: Removing units owned by British from Burma: 1 infantry
            EDIT: Adding units owned by UK_Pacific to India: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 14 PUs; end with 14 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
            Some Units in India change ownership: 3 artilleries and 4 infantry
    

    Combat Hit Differential Summary :

    British : 3.00
    Italians : 0.33
    Chinese : 0.17
    Japanese : 0.33
    

    Savegame


  • 2019 2018 2017

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 bomber, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 marine moved from Gibraltar to 92 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
            1 artillery moved from Tunisia to 94 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Egypt
            1 artillery moved from 98 Sea Zone to Egypt
            1 infantry moved from Alexandria to Egypt
            2 infantry moved from Southern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Egypt
            1 battleship moved from 92 Sea Zone to 98 Sea Zone
            1 bomber moved from Southern Italy to Egypt
            2 infantry moved from French West Africa to 83 Sea Zone
            2 infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone
            2 infantry moved from 70 Sea Zone to South West Africa
            1 cruiser and 1 marine moved from 92 Sea Zone to 98 Sea Zone
            1 marine moved from 98 Sea Zone to Trans-Jordan
    
        Combat - Italians
            Battle in Trans-Jordan
            Battle in South West Africa
            Battle in Egypt
                Italians attack with 1 artillery, 1 bomber and 4 infantry
                British defend with 1 factory_minor and 1 harbour; ANZAC defend with 2 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 0/2 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery, 1 bomber and 4 infantry in Egypt, round 2 : 2/6 hits, 1.83 expected hits
                    British roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the ANZAC lost in Egypt
                Italians win, taking Trans-Jordan from British, taking South West Africa from British, taking Egypt from British with 1 artillery, 1 bomber and 4 infantry remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Egypt to Tobruk
            1 artillery moved from Tobruk to Alexandria
            2 infantry moved from Tobruk to Alexandria
            1 armour moved from Tunisia to Tobruk
            2 infantry moved from Tunisia to Libya
            1 marine moved from Morocco to 92 Sea Zone
            1 cruiser and 1 marine moved from 92 Sea Zone to 98 Sea Zone
            1 marine moved from 98 Sea Zone to Syria
                  Italians take Syria from Neutral_Axis
            1 destroyer moved from 92 Sea Zone to 98 Sea Zone
            1 armour moved from Romania to Greece
            1 artillery moved from Northern Italy to Yugoslavia
            2 aaGuns moved from Northern Italy to Yugoslavia
            1 submarine moved from 92 Sea Zone to 98 Sea Zone
            3 infantry moved from Southern Italy to Northern Italy
            2 aaGuns moved from Southern Italy to Northern Italy
            1 submarine moved from 95 Sea Zone to 92 Sea Zone
    
        Place Units - Italians
            1 transport placed in 95 Sea Zone
            1 bomber placed in Southern Italy
            1 artillery, 1 infantry and 2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 22 PUs; end with 22 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 32 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.00
    British : -0.67
    

    Savegame



  • TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
    
        Non Combat Move - ANZAC
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 destroyer moved from 62 Sea Zone to 55 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
            2 aaGuns, 1 artillery, 3 fighters and 2 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 tactical_bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
    
        Non Combat Move - ANZAC
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 destroyer moved from 62 Sea Zone to 55 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
            2 aaGuns, 1 artillery, 3 fighters and 2 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 tactical_bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
            1 destroyer moved from 39 Sea Zone to 43 Sea Zone
    
        Combat - French
            Battle in 43 Sea Zone
                French attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                French win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • 2019 2018 2017

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 5 artilleries, 1 fighter, 11 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 destroyer moved from 110 Sea Zone to 125 Sea Zone
            1 bomber moved from Normandy Bordeaux to 125 Sea Zone
            1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from Western Germany to 112 Sea Zone
            1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
            1 infantry moved from 111 Sea Zone to Scotland
    
        Combat - Germans
            Battle in Scotland
            Battle in 125 Sea Zone
                Germans attack with 1 bomber, 1 destroyer and 1 submarine
                Russians defend with 1 submarine
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 125 Sea Zone
                Germans win, taking Scotland from British, taking 125 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
    
        Non Combat Move - Germans
            1 bomber moved from 125 Sea Zone to Western Germany
            2 fighters moved from 110 Sea Zone to Poland
            1 armour moved from United Kingdom to 110 Sea Zone
            1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
            1 armour moved from 92 Sea Zone to Gibraltar
            1 infantry moved from 92 Sea Zone to Gibraltar
            1 armour moved from United Kingdom to 110 Sea Zone
            1 armour and 1 transport moved from 110 Sea Zone to 92 Sea Zone
            1 armour moved from 92 Sea Zone to Gibraltar
            1 bomber moved from Gibraltar to Southern Italy
            3 transports moved from 110 Sea Zone to 112 Sea Zone
            2 artilleries moved from Western Germany to 112 Sea Zone
            2 infantry moved from Western Germany to 112 Sea Zone
            2 infantry moved from Western Germany to 112 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
            2 artilleries moved from 110 Sea Zone to United Kingdom
            3 infantry moved from 110 Sea Zone to United Kingdom
            1 infantry moved from 110 Sea Zone to United Kingdom
            3 transports moved from 110 Sea Zone to 112 Sea Zone
            1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 transport moved from 110 Sea Zone to 92 Sea Zone
            1 carrier moved from 110 Sea Zone to 112 Sea Zone
            1 battleship moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from Romania to Slovakia Hungary
            1 infantry moved from Romania to Yugoslavia
            2 infantry moved from Romania to Yugoslavia
            4 mech_infantrys moved from Western Germany to Poland
            1 armour moved from Western Germany to Yugoslavia
            6 aaGuns moved from Germany to Poland
            1 mech_infantry moved from Southern France to Yugoslavia
            1 submarine moved from 92 Sea Zone to 110 Sea Zone
            3 tactical_bombers moved from Normandy Bordeaux to Poland
            2 tactical_bombers moved from Normandy Bordeaux to Western Germany
            1 tactical_bomber moved from Western Germany to Poland
    
        Place Units - Germans
            1 fighter placed in Western Germany
            1 armour and 1 mech_infantry placed in Germany
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in Western Germany
            3 artilleries and 3 infantry placed in Germany
            1 artillery and 2 infantry placed in United Kingdom
            2 infantry placed in Germany
            1 infantry and 2 mech_infantrys placed in Western Germany
            1 submarine placed in 110 Sea Zone
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : -0.17
    

    Savegame



  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 2 armour, 2 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Novgorod to Finland
                  Russians take Finland from Germans
            1 artillery and 1 infantry moved from Bessarabia to Romania
            1 fighter moved from Eastern Poland to Romania
            1 fighter, 2 infantry and 1 tactical_bomber moved from Eastern Poland to Slovakia Hungary
    
        Combat - Russians
            Battle in Romania
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Romania, round 2 : 0/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Romania
                    Russians roll dice for 1 artillery and 1 fighter in Romania, round 3 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Romania
                Russians win, taking Romania from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Slovakia Hungary
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Slovakia Hungary
                Russians win, taking Slovakia Hungary from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
            1 fighter moved from Romania to Eastern Poland
            1 infantry moved from Bessarabia to Eastern Poland
            3 armour moved from Ukraine to Eastern Poland
            1 aaGun and 5 infantry moved from Western Ukraine to Eastern Poland
            2 infantry moved from Belarus to Eastern Poland
            1 infantry moved from Baltic States to Eastern Poland
            1 infantry moved from Novgorod to Karelia
            1 infantry moved from Novgorod to Vyborg
            6 artilleries and 1 infantry moved from Bryansk to Belarus
            3 infantry moved from Russia to Bryansk
            3 infantry moved from Timguska to Novosibirsk
            3 infantry moved from Yenisey to Timguska
    
        Place Units - Russians
            3 infantry placed in Novgorod
            2 artilleries and 1 infantry placed in Ukraine
            1 armour and 2 mech_infantrys placed in Volgograd
            1 armour and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 45 PUs; end with 45 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 48 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Russians : -0.50
    

    Savegame


  • 2019 2018 2017

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 destroyer, 1 factory_minor, 2 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Sikang to Shensi
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Hopei to Shensi
            1 fighter moved from Hunan to Shensi
            1 infantry moved from Yunnan to Burma
            3 artilleries moved from Yunnan to Shan State
            3 infantry moved from Yunnan to Shan State
            1 artillery moved from Java to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery moved from 41 Sea Zone to Sumatra
            1 fighter moved from 35 Sea Zone to 45 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 tactical_bomber moved from Yunnan to Malaya
            1 fighter moved from Yunnan to Malaya
            1 bomber moved from Yunnan to 43 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
            1 fighter moved from 42 Sea Zone to 55 Sea Zone
            3 fighters moved from 42 Sea Zone to Sumatra
            2 tactical_bombers moved from 42 Sea Zone to Sumatra
            1 submarine moved from 35 Sea Zone to 43 Sea Zone
            1 tactical_bomber moved from Yunnan to Burma
            1 fighter moved from Yunnan to Burma
            1 marine moved from Philippines to 35 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            1 marine moved from 37 Sea Zone to Malaya
            1 destroyer moved from 42 Sea Zone to 55 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery moved from 41 Sea Zone to Sumatra
            1 infantry moved from Celebes to 44 Sea Zone
            1 artillery moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            1 artillery moved from 37 Sea Zone to Malaya
            1 cruiser moved from 35 Sea Zone to 37 Sea Zone
            1 battleship moved from 42 Sea Zone to 37 Sea Zone
            1 battleship moved from 42 Sea Zone to 41 Sea Zone
            1 cruiser moved from 42 Sea Zone to 37 Sea Zone
            1 bomber moved from Yunnan to 43 Sea Zone
            1 tactical_bomber moved from Yunnan to Shan State
            1 tactical_bomber moved from Hunan to Shan State
    
        Combat - Japanese
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 43 Sea Zone
                Japanese attack with 2 bombers and 1 submarine
                French defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    French roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from French with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 55 Sea Zone
                Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Sumatra
                Japanese attack with 2 artilleries, 3 fighters, 2 infantry and 2 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 1 battleship in Sumatra, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 2 artilleries, 3 fighters, 2 infantry and 2 tactical_bombers in Sumatra, round 2 : 7/9 hits, 4.17 expected hits
                    UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 2 artilleries, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Malaya
                Japanese attack with 1 artillery, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
                ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 battleship and 2 cruisers in Malaya, round 2 : 2/3 hits, 1.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Shan State
                Japanese attack with 3 artilleries, 3 infantry and 2 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 3 artilleries, 3 infantry and 2 tactical_bombers in Shan State, round 2 : 4/8 hits, 3.00 expected hits
                    UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 3 artilleries, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Burma
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shensi
                Japanese attack with 1 artillery, 1 fighter and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Shensi, round 2 : 0/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Shensi, round 3 : 0/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                    Japanese roll dice for 1 artillery and 1 fighter in Shensi, round 4 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is -3
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 infantry moved from Guam to 21 Sea Zone
            1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
            1 artillery moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Chahar to Hopei
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Anhwe
            1 armour moved from Kwangtung to Yunnan
            1 aaGun moved from Hunan to Yunnan
            1 mech_infantry moved from Shantung to Chahar
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Jehol
            1 infantry moved from 19 Sea Zone to Jehol
            1 carrier moved from 19 Sea Zone to 35 Sea Zone
            1 fighter moved from Shensi to Yunnan
            1 fighter moved from Burma to Yunnan
            1 tactical_bomber moved from Burma to Yunnan
            1 carrier moved from 35 Sea Zone to 37 Sea Zone
            1 carrier moved from 42 Sea Zone to 37 Sea Zone
            1 carrier moved from 42 Sea Zone to 41 Sea Zone
            1 fighter moved from Sumatra to 41 Sea Zone
            1 tactical_bomber moved from Sumatra to 41 Sea Zone
            2 tactical_bombers moved from Shan State to 37 Sea Zone
            1 fighter moved from 55 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
            1 carrier moved from 42 Sea Zone to 41 Sea Zone
            1 fighter moved from 42 Sea Zone to 41 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
            1 destroyer moved from 42 Sea Zone to 41 Sea Zone
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
            1 artillery moved from 35 Sea Zone to Philippines
            1 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from French Indo China to Yunnan
            1 fighter moved from Malaya to Yunnan
            1 tactical_bomber moved from Malaya to Yunnan
            1 fighter moved from Sumatra to 37 Sea Zone
            1 fighter moved from Sumatra to 37 Sea Zone
            1 tactical_bomber moved from Sumatra to 37 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to Yunnan
            2 bombers moved from 43 Sea Zone to Yunnan
            1 fighter moved from 45 Sea Zone to 35 Sea Zone
            1 fighter moved from Japan to 35 Sea Zone
            1 fighter moved from Japan to Philippines
            1 submarine moved from 42 Sea Zone to 41 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            1 armour and 2 mech_infantrys placed in Shantung
            2 infantry placed in Japan
            1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    French : -0.33
    ANZAC : -0.33
    Chinese : 1.00
    UK_Pacific : 0.00
    Japanese : 4.00
    

    Savegame



  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 destroyer, 1 infantry, 2 marines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber and 2 fighters moved from Queensland to 46 Sea Zone
            2 fighters moved from Queensland to 55 Sea Zone
            1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 infantry and 2 transports moved from 54 Sea Zone to 49 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 infantry and 2 transports moved from 49 Sea Zone to 48 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 infantry and 2 transports moved from 48 Sea Zone to 33 Sea Zone
            1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
    
        Combat - Americans
            Americans creates battle in territory 106 Sea Zone
            Battle in 55 Sea Zone
                Americans attack with 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 55 Sea Zone
                Americans win, taking 106 Sea Zone from Germans with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
            Battle in 46 Sea Zone
                Americans attack with 1 bomber and 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber and 2 fighters in 46 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 46 Sea Zone
                Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
            Battle in Caroline Islands
                Americans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry
                    AA fire in Caroline Islands : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
                    Americans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 1/6 hits, 2.17 expected hits
                    Japanese roll dice for 1 aaGun and 3 infantry in Caroline Islands, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Caroline Islands, round 3 : 2/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 aaGun and 3 infantry
    
        Non Combat Move - Americans
            1 fighter moved from 55 Sea Zone to Queensland
            1 bomber and 1 fighter moved from 46 Sea Zone to Queensland
            1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
            1 infantry, 1 marine and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 battleship, 1 infantry, 1 marine, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry, 1 marine and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from Western United States to Hawaiian Islands
            1 cruiser moved from 106 Sea Zone to 101 Sea Zone
            1 destroyer moved from 54 Sea Zone to 26 Sea Zone
            2 destroyers and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
            1 submarine moved from 54 Sea Zone to 37 Sea Zone
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
    
        Place Units - Americans
            1 infantry, 2 marines and 2 tactical_bombers placed in Eastern United States
            1 battleship, 1 destroyer and 1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.50
    AA fire in Caroline Islands : : -0.33
    Japanese : 1.00
    

    Savegame



  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.33
    Japanese : -0.67
    

    Savegame



  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 destroyer, 1 infantry, 2 marines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber and 2 fighters moved from Queensland to 46 Sea Zone
            2 fighters moved from Queensland to 55 Sea Zone
            1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 infantry and 2 transports moved from 54 Sea Zone to 49 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 infantry and 2 transports moved from 49 Sea Zone to 48 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 infantry and 2 transports moved from 48 Sea Zone to 33 Sea Zone
            1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
    
        Combat - Americans
            Americans creates battle in territory 106 Sea Zone
            Battle in 55 Sea Zone
                Americans attack with 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 55 Sea Zone
                Americans win, taking 106 Sea Zone from Germans with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
            Battle in 46 Sea Zone
                Americans attack with 1 bomber and 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber and 2 fighters in 46 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 46 Sea Zone
                Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
            Battle in Caroline Islands
                Americans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry
                    AA fire in Caroline Islands : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
                    Americans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 1/6 hits, 2.17 expected hits
                    Japanese roll dice for 1 aaGun and 3 infantry in Caroline Islands, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Caroline Islands, round 3 : 2/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 aaGun and 3 infantry
    
        Non Combat Move - Americans
            1 fighter moved from 55 Sea Zone to Queensland
            1 bomber and 1 fighter moved from 46 Sea Zone to Queensland
            1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
            1 infantry, 1 marine and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 battleship, 1 infantry, 1 marine, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry, 1 marine and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from Western United States to Hawaiian Islands
            1 cruiser moved from 106 Sea Zone to 101 Sea Zone
            1 destroyer moved from 54 Sea Zone to 26 Sea Zone
            2 destroyers and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
            1 submarine moved from 54 Sea Zone to 37 Sea Zone
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
    
        Place Units - Americans
            1 infantry, 2 marines and 2 tactical_bombers placed in Eastern United States
            1 battleship, 1 destroyer and 1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter, 1 infantry and 1 tactical_bomber moved from India to Burma
            1 mech_infantry moved from Anglo Egyptian Sudan to Kenya
                  British take Kenya from Italians
    
        Combat - British
            Battle in Burma
                British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 3/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Burma to India
            1 infantry moved from West India to India
            1 infantry moved from Persia to Eastern Persia
            1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
            2 infantry moved from Belgian Congo to Rhodesia
            1 armour moved from Anglo Egyptian Sudan to Rhodesia
            1 bomber moved from Quebec to British Guiana
            2 fighters and 1 tactical_bomber moved from 80 Sea Zone to India
    
        Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 2 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    British : 1.67
    Americans : -0.50
    AA fire in Caroline Islands : : -0.33
    Chinese : 0.33
    Japanese : 0.00
    

    Savegame


  • 2019 2018 2017

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 artillery, 2 infantry and 5 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 armour moved from Greece to Romania
            1 artillery moved from Yugoslavia to Slovakia Hungary
            1 mech_infantry moved from Northern Italy to Slovakia Hungary
            1 mech_infantry moved from Northern Italy to Slovakia Hungary
            1 infantry moved from Egypt to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
            2 infantry moved from South West Africa to 70 Sea Zone
            2 infantry and 1 transport moved from 70 Sea Zone to 82 Sea Zone
            1 infantry moved from 82 Sea Zone to Nigeria
            1 bomber moved from Tobruk to Romania
            1 bomber moved from Southern Italy to Ukraine
    
        Combat - Italians
            Strategic bombing raid in Ukraine
                    AA fire in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Ukraine causes 6 damage total. 
            Battle in Nigeria
            Battle in Romania
                Italians attack with 1 armour and 1 bomber
                Russians defend with 1 artillery
                    Italians roll dice for 1 armour and 1 bomber in Romania, round 2 : 1/2 hits, 1.17 expected hits
                    Russians roll dice for 1 artillery in Romania, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 armour owned by the Italians lost in Romania
                Italians win, taking Nigeria from British with 1 bomber remaining. Battle score for attacker is -2
                Casualties for Italians: 1 armour
                Casualties for Russians: 1 artillery
            Battle in Slovakia Hungary
                Italians attack with 1 artillery and 2 mech_infantrys
                Russians defend with 2 infantry
                    Italians roll dice for 1 artillery and 2 mech_infantrys in Slovakia Hungary, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 2 infantry in Slovakia Hungary, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Slovakia Hungary
                    Italians roll dice for 1 artillery and 2 mech_infantrys in Slovakia Hungary, round 3 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Slovakia Hungary, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Slovakia Hungary
                Italians win, taking Slovakia Hungary from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Romania to Germany
            1 bomber moved from Ukraine to Yugoslavia
            1 aaGun moved from Yugoslavia to Slovakia Hungary
            2 infantry moved from Greece to Bulgaria
            1 marine moved from Syria to Iraq
                  Italians take Iraq from Neutral_Axis
            2 infantry moved from Northern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
            1 submarine moved from 92 Sea Zone to 110 Sea Zone
            1 artillery moved from Northern Italy to Yugoslavia
            1 artillery moved from Alexandria to Egypt
            2 infantry moved from Alexandria to Egypt
            1 armour moved from Tobruk to Tunisia
            2 infantry moved from Egypt to 98 Sea Zone
            2 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
            1 marine moved from Trans-Jordan to 98 Sea Zone
            1 cruiser and 1 marine moved from 98 Sea Zone to 92 Sea Zone
            1 marine moved from 92 Sea Zone to Gibraltar
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            2 infantry moved from Libya to 96 Sea Zone
            2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Egypt
            2 infantry moved from Northern Italy to Yugoslavia
            1 aaGun moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
            1 armour, 1 infantry and 4 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1,3,3,6,3
            Italians collect 23 PUs (2 lost to blockades); end with 24 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 36 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.17
    AA fire in Ukraine : : -0.17
    Russians : -0.33
    

    Savegame


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