Weddingsinger (Allies) vs SixUnder (Axis), BM3, no bid, G40 Game 2


  • TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 6 bombers; Remaining resources: 8 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Yenisey to Dzavhan
                  Russians take Dzavhan from Japanese
            1 armour and 5 mech_infantrys moved from Evenkiyskiy to Yakut S.S.R.
                  Russians take Yakut S.S.R. from Japanese
            3 armour moved from Sikang to Yunnan
            2 armour moved from Szechwan to Yunnan
            3 armour moved from Kweichow to Hunan
            1 mech_infantry moved from Yenisey to Yakut S.S.R.
            1 armour moved from Novosibirsk to Tsagaan Olom
                  Russians take Tsagaan Olom from Japanese
            1 fighter and 1 tactical_bomber moved from Olgiy to Buyant-Uhaa
    
        Combat - Russians
            Battle in Buyant-Uhaa
                Russians attack with 1 fighter and 1 tactical_bomber
                Japanese defend with 1 armour
                    Russians roll dice for 1 fighter and 1 tactical_bomber in Buyant-Uhaa, round 2 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour in Buyant-Uhaa, round 2 : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the Russians and 1 armour owned by the Japanese lost in Buyant-Uhaa
                Russians win with 1 tactical_bomber remaining. Battle score for attacker is -4
                Casualties for Russians: 1 fighter
                Casualties for Japanese: 1 armour
            Battle in Hunan
                Russians attack with 3 armour
                Japanese defend with 1 armour
                    Russians roll dice for 3 armour in Hunan, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 armour in Hunan, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Russians and 1 armour owned by the Japanese lost in Hunan
                Russians win, taking Hunan from Japanese with 2 armour remaining. Battle score for attacker is 0
                Casualties for Russians: 1 armour
                Casualties for Japanese: 1 armour
            Battle in Yunnan
                Russians attack with 5 armour
                Japanese defend with 1 artillery and 1 mech_infantry
                    Russians roll dice for 5 armour in Yunnan, round 2 : 0/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 5 armour in Yunnan, round 3 : 1/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese lost in Yunnan
                    Russians roll dice for 5 armour in Yunnan, round 4 : 2/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Russians win, taking Yunnan from Japanese with 5 armour remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 artillery and 1 mech_infantry
    
        Non Combat Move - Russians
            1 infantry moved from Sikang to Szechwan
            2 infantry moved from Kansu to Suiyuyan
            10 armour moved from Russia to Kazakhstan
            4 armour moved from Novosibirsk to Suiyuyan
            1 tactical_bomber moved from Buyant-Uhaa to Jehol
    
        Place Units - Russians
            6 bombers placed in Russia
    
        Turn Complete - Russians
            Russians collect 46 PUs; end with 54 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 56 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 58 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 60 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 62 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 80 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 64 Sea Zone: 3 carriers, 1 cruiser, 1 destroyer and 4 transports
            EDIT: Adding units owned by Americans to Southeast Mexico: 2 armour and 1 mech_infantry
            EDIT: Removing units owned by Americans from 102 Sea Zone: 2 armour, 3 carriers, 1 cruiser, 1 destroyer, 1 mech_infantry and 4 transports
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians : -4.17
    Japanese : -0.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 3 fighters, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Marianas
            1 armour and 1 mech_infantry moved from Shantung to Anhwe
            3 infantry and 2 mech_infantrys moved from French Indo China to Yunnan
            1 tactical_bomber moved from India to 79 Sea Zone
            5 fighters moved from India to Yunnan
            1 artillery and 2 infantry moved from India to Burma
            2 bombers and 1 fighter moved from Malaya to Hunan
            2 fighters moved from Malaya to Hunan
            2 bombers moved from Hunan to Anhwe
            1 fighter moved from Hunan to Anhwe
            2 fighters and 2 tactical_bombers moved from Malaya to Hunan
            1 submarine and 3 transports moved from 36 Sea Zone to 6 Sea Zone
            1 battleship and 1 transport moved from 37 Sea Zone to 36 Sea Zone
    
        Combat - Japanese
            Battle in Marianas
            Battle in 79 Sea Zone
                Japanese attack with 1 tactical_bomber
                British defend with 2 transports
                    2 transports owned by the British lost in 79 Sea Zone
                Japanese win, taking Marianas from Americans with 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for British: 2 transports
            Battle in Anhwe
                Japanese attack with 1 armour, 2 bombers, 1 fighter and 1 mech_infantry
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 armour, 2 bombers, 1 fighter and 1 mech_infantry in Anhwe, round 2 : 2/5 hits, 2.50 expected hits
                    Chinese roll dice for 3 infantry in Anhwe, round 2 : 3/3 hits, 1.00 expected hits
                    1 fighter owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 bomber owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
                    Japanese roll dice for 1 armour and 1 bomber in Anhwe, round 3 : 1/2 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is -17
                Casualties for Japanese: 1 bomber, 1 fighter and 1 mech_infantry
                Casualties for Chinese: 3 infantry
            Battle in Hunan
                Japanese attack with 4 fighters and 2 tactical_bombers
                Russians defend with 2 armour
                    Japanese roll dice for 4 fighters and 2 tactical_bombers in Hunan, round 2 : 2/6 hits, 3.33 expected hits
                    Chinese roll dice for 2 armour in Hunan, round 2 : 2/2 hits, 1.00 expected hits
                    2 fighters owned by the Japanese and 2 armour owned by the Russians lost in Hunan
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -8
                Casualties for Japanese: 2 fighters
                Casualties for Russians: 2 armour
            Battle in Yunnan
                Japanese attack with 5 fighters, 3 infantry and 2 mech_infantrys
                Russians defend with 5 armour
                    Japanese roll dice for 5 fighters, 3 infantry and 2 mech_infantrys in Yunnan, round 2 : 3/10 hits, 3.33 expected hits
                    Chinese roll dice for 5 armour in Yunnan, round 2 : 3/5 hits, 2.50 expected hits
                    3 infantry owned by the Japanese and 3 armour owned by the Russians lost in Yunnan
                    Japanese roll dice for 5 fighters and 2 mech_infantrys in Yunnan, round 3 : 3/7 hits, 2.83 expected hits
                    Chinese roll dice for 2 armour in Yunnan, round 3 : 0/2 hits, 1.00 expected hits
                    2 armour owned by the Russians lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 5 fighters and 2 mech_infantrys remaining. Battle score for attacker is 21
                Casualties for Japanese: 3 infantry
                Casualties for Russians: 5 armour
            Battle in Guam
                Japanese attack with 1 artillery and 1 infantry
                Americans defend with 1 airfield, 1 infantry and 1 mech_infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Guam
                    Japanese roll dice for 1 artillery in Guam, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Guam, round 3 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Japanese lost in Guam
                Americans win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Anhwe to French Indo China
            1 aaGun moved from Kwangsi to French Indo China
            2 fighters and 2 tactical_bombers moved from Hunan to French Indo China
            5 fighters moved from Yunnan to Burma
            1 tactical_bomber moved from 79 Sea Zone to Burma
    
        Place Units - Japanese
            1 infantry placed in India
            3 mech_infantrys placed in Malaya
            3 infantry placed in Shantung
            3 mech_infantrys placed in French Indo China
            1 destroyer placed in 6 Sea Zone
            3 fighters and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.67
    Chinese : 2.17
    Japanese : -3.17
    

    Territory Summary for Japanese :

    Shantung : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
    Kwangsi : 1 flag
    Kiangsu : 1 flag
    Kiangsi : 1 flag
    Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
    Marianas : 1 infantry
    Manchuria : 1 flag
    Yunnan : 1 flag, 2 mech_infantrys
    Anhwe : 1 flag, 1 armour
    Shan State : 1 flag
    Burma : 1 flag, 1 artillery, 5 fighters, 2 infantry and 1 tactical_bomber
    India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
    Malaya : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 harbour
    Philippines : 1 flag, 1 airfield and 1 harbour
    Sakha : 1 flag
    Soviet Far East : 1 flag
    Amur : 1 flag
    Siberia : 1 flag
    Buryatia : 1 flag, 1 infantry
    French Indo China : 1 flag, 1 aaGun, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 3 mech_infantrys and 2 tactical_bombers
    Celebes : 1 flag
    Java : 1 flag, 1 mech_infantry
    Sumatra : 1 flag
    42 Sea Zone : 1 flag
    37 Sea Zone : 1 flag
    36 Sea Zone : 1 battleship and 1 transport
    22 Sea Zone : 1 transport
    21 Sea Zone : 1 transport
    6 Sea Zone : 1 destroyer, 2 submarines and 3 transports
    Buyant-Uhaa : 1 flag
    

    Production/PUs Summary :

    Germans : 4 / 0
    Russians : 46 / 80
    Japanese : 61 / 71
    Americans : 63 / 101
    Chinese : 11 / 12
    British : 62 / 78
    UK_Pacific : 2 / 0
    Italians : 0 / 0
    ANZAC : 10 / 17
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 443 times
            2 was rolled 463 times
            3 was rolled 431 times
            4 was rolled 446 times
            5 was rolled 442 times
            6 was rolled 487 times
        Average roll : 3.532
        Median : 4.000
        Variance : 0.739
        Standard Deviation : 0.860
        Total rolls : 2712
    
    Null / Other
            1 was rolled 8 times
            2 was rolled 4 times
            3 was rolled 8 times
            4 was rolled 5 times
            5 was rolled 6 times
            6 was rolled 15 times
        Average roll : 3.913
        Median : 4.000
        Variance : 1.719
        Standard Deviation : 1.311
        Total rolls : 46
    
    Germans Combat
            1 was rolled 86 times
            2 was rolled 68 times
            3 was rolled 63 times
            4 was rolled 71 times
            5 was rolled 73 times
            6 was rolled 80 times
        Average roll : 3.492
        Median : 4.000
        Variance : 0.785
        Standard Deviation : 0.886
        Total rolls : 441
    
    British Combat
            1 was rolled 60 times
            2 was rolled 61 times
            3 was rolled 51 times
            4 was rolled 62 times
            5 was rolled 52 times
            6 was rolled 62 times
        Average roll : 3.491
        Median : 4.000
        Variance : 0.375
        Standard Deviation : 0.612
        Total rolls : 348
    
    Italians Combat
            1 was rolled 47 times
            2 was rolled 49 times
            3 was rolled 43 times
            4 was rolled 32 times
            5 was rolled 37 times
            6 was rolled 40 times
        Average roll : 3.335
        Median : 3.000
        Variance : 0.815
        Standard Deviation : 0.903
        Total rolls : 248
    
    Americans Combat
            1 was rolled 36 times
            2 was rolled 39 times
            3 was rolled 36 times
            4 was rolled 28 times
            5 was rolled 44 times
            6 was rolled 37 times
        Average roll : 3.527
        Median : 3.000
        Variance : 0.618
        Standard Deviation : 0.786
        Total rolls : 220
    
    Neutral_Axis Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 1 times
            6 was rolled 2 times
        Average roll : 3.667
        Median : 3.500
        Variance : 0.400
        Standard Deviation : 0.632
        Total rolls : 6
    
    Japanese Combat
            1 was rolled 103 times
            2 was rolled 98 times
            3 was rolled 92 times
            4 was rolled 119 times
            5 was rolled 97 times
            6 was rolled 114 times
        Average roll : 3.563
        Median : 4.000
        Variance : 0.892
        Standard Deviation : 0.944
        Total rolls : 623
    
    French Combat
            1 was rolled 7 times
            2 was rolled 7 times
            3 was rolled 3 times
            4 was rolled 2 times
            5 was rolled 7 times
            6 was rolled 8 times
        Average roll : 3.559
        Median : 3.500
        Variance : 0.949
        Standard Deviation : 0.974
        Total rolls : 34
    
    ANZAC Combat
            1 was rolled 8 times
            2 was rolled 2 times
            3 was rolled 6 times
            4 was rolled 6 times
            5 was rolled 5 times
            6 was rolled 10 times
        Average roll : 3.757
        Median : 4.000
        Variance : 1.023
        Standard Deviation : 1.012
        Total rolls : 37
    
    Neutral_Allies Combat
            1 was rolled 5 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 2 times
        Average roll : 2.600
        Median : 2.000
        Variance : 1.926
        Standard Deviation : 1.388
        Total rolls : 10
    
    Chinese Combat
            1 was rolled 26 times
            2 was rolled 41 times
            3 was rolled 31 times
            4 was rolled 28 times
            5 was rolled 40 times
            6 was rolled 37 times
        Average roll : 3.621
        Median : 4.000
        Variance : 1.004
        Standard Deviation : 1.002
        Total rolls : 203
    
    UK_Pacific Combat
            1 was rolled 5 times
            2 was rolled 4 times
            3 was rolled 6 times
            4 was rolled 8 times
            5 was rolled 9 times
            6 was rolled 5 times
        Average roll : 3.730
        Median : 4.000
        Variance : 0.523
        Standard Deviation : 0.723
        Total rolls : 37
    
    Russians Combat
            1 was rolled 51 times
            2 was rolled 89 times
            3 was rolled 90 times
            4 was rolled 82 times
            5 was rolled 70 times
            6 was rolled 77 times
        Average roll : 3.571
        Median : 3.000
        Variance : 2.318
        Standard Deviation : 1.522
        Total rolls : 459
    

    Savegame


  • TripleA Move Summary: Americans round 12

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 8 bombers; Remaining resources: 5 PUs; 
    
        Combat Move - Americans
            4 bombers moved from Queensland to 36 Sea Zone
            1 bomber moved from Queensland to 21 Sea Zone
            1 bomber moved from Queensland to 22 Sea Zone
            2 bombers moved from Queensland to Yunnan
            8 bombers moved from Western United States to 6 Sea Zone
            3 bombers moved from Iwo Jima to Japan
    

    Savegame


  • @SixUnder

    Intercept against bombers on Japan?
    Or scramble into seazone against bombers?


  • i swear between dice, and other crap i cant catch a break. 18 fighters in the pac, and nothing is working. Then i got and forget about landing possibilities in huan and iwo… blah

    ill try to intercept in tokyo, but nothing my luck you will get 4.00 dice and il; whiff lol
    :joy:


  • TripleA Turn Summary: Americans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 8 bombers; Remaining resources: 5 PUs; 
    
        Combat Move - Americans
            4 bombers moved from Queensland to 36 Sea Zone
            1 bomber moved from Queensland to 21 Sea Zone
            1 bomber moved from Queensland to 22 Sea Zone
            2 bombers moved from Queensland to Yunnan
            8 bombers moved from Western United States to 6 Sea Zone
            3 bombers moved from Iwo Jima to Japan
    
        Combat - Americans
            Air Battle in Japan
                Americans attacks with 3 units heading to Japan
                Japanese launches 3 interceptors out of Japan
                    Attackers Fire,  : 1/3 hits, 0.50 expected hits
                    Defenders Fire,  : 1/3 hits, 1.00 expected hits
                    1 bomber owned by the Americans lost in Japan
                    1 fighter owned by the Japanese lost in Japan
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Japan
                    AA fire in Japan : 0/2 hits, 0.33 expected hits
                Bombing raid in Japan rolls: 8,5 and causes: 13 damage to unit: factory_major
                Bombing raid in Japan causes 13 damage total. 
            Battle in 22 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 22 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 21 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 36 Sea Zone
                Americans attack with 4 bombers
                Japanese defend with 1 battleship and 1 transport
                    Americans roll dice for 4 bombers in 36 Sea Zone, round 2 : 3/4 hits, 2.67 expected hits
                    Japanese roll dice for 1 battleship and 1 transport in 36 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    1 transport owned by the Japanese and 1 battleship owned by the Japanese lost in 36 Sea Zone
                Americans win with 4 bombers remaining. Battle score for attacker is 27
                Casualties for Japanese: 1 battleship and 1 transport
            Battle in Yunnan
                Americans attack with 2 bombers
                Japanese defend with 2 mech_infantrys
                    Americans roll dice for 2 bombers in Yunnan, round 2 : 1/2 hits, 1.33 expected hits
                    Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in Yunnan
                    Americans roll dice for 1 bomber in Yunnan, round 3 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Americans lost in Yunnan
                Japanese win with 1 mech_infantry remaining. Battle score for attacker is -20
                Casualties for Americans: 2 bombers
                Casualties for Japanese: 1 mech_infantry
            Battle in 6 Sea Zone
                Americans attack with 8 bombers
                Japanese defend with 1 destroyer, 2 submarines and 3 transports
                2 submarines owned by the Japanese Submerged
                    Americans roll dice for 8 bombers in 6 Sea Zone, round 2 : 7/8 hits, 5.33 expected hits
                    Japanese roll dice for 1 destroyer and 3 transports in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    3 transports owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win with 8 bombers remaining. Battle score for attacker is 29
                Casualties for Japanese: 1 destroyer and 3 transports
            Cleaning up after air battles
    
        Non Combat Move - Americans
            2 bombers moved from Japan to Iwo Jima
            8 bombers moved from 6 Sea Zone to Iwo Jima
            1 bomber moved from 22 Sea Zone to Guam
            1 bomber moved from 21 Sea Zone to Guam
            4 bombers moved from 36 Sea Zone to Hunan
            3 fighters and 4 tactical_bombers moved from Eastern Persia to Szechwan
            2 armour moved from Bryansk to Samara
            2 armour moved from Evenkiyskiy to Yakut S.S.R.
            1 armour moved from Urals to Yenisey
    
        Place Units - Americans
            8 bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 68 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
    

    Combat Hit Differential Summary :

    Defenders Fire,  : : 0.00
    AA fire in Japan : : -0.33
    Americans : 1.00
    Attackers Fire,  : : 0.50
    Japanese : 0.00
    

    Savegame


  • TripleA Turn Summary: Chinese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 3 infantry moved from Hopei to Anhwe
            1 infantry moved from Jehol to Manchuria
                  Chinese take Manchuria from Japanese
            3 infantry moved from Jehol to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 1 artillery and 6 infantry
                Japanese defend with 1 armour
                    Chinese roll dice for 1 artillery and 6 infantry in Anhwe, round 2 : 2/7 hits, 1.50 expected hits
                    Japanese roll dice for 1 armour in Anhwe, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Hunan
            2 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.50
    Japanese : 0.50
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 8 bombers; Remaining resources: 5 PUs; 
    
        Combat Move - Americans
            4 bombers moved from Queensland to 36 Sea Zone
            1 bomber moved from Queensland to 21 Sea Zone
            1 bomber moved from Queensland to 22 Sea Zone
            2 bombers moved from Queensland to Yunnan
            8 bombers moved from Western United States to 6 Sea Zone
            3 bombers moved from Iwo Jima to Japan
    
        Combat - Americans
            Air Battle in Japan
                Americans attacks with 3 units heading to Japan
                Japanese launches 3 interceptors out of Japan
                    Attackers Fire,  : 1/3 hits, 0.50 expected hits
                    Defenders Fire,  : 1/3 hits, 1.00 expected hits
                    1 bomber owned by the Americans lost in Japan
                    1 fighter owned by the Japanese lost in Japan
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Japan
                    AA fire in Japan : 0/2 hits, 0.33 expected hits
                Bombing raid in Japan rolls: 8,5 and causes: 13 damage to unit: factory_major
                Bombing raid in Japan causes 13 damage total. 
            Battle in 22 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 22 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 21 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 36 Sea Zone
                Americans attack with 4 bombers
                Japanese defend with 1 battleship and 1 transport
                    Americans roll dice for 4 bombers in 36 Sea Zone, round 2 : 3/4 hits, 2.67 expected hits
                    Japanese roll dice for 1 battleship and 1 transport in 36 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    1 transport owned by the Japanese and 1 battleship owned by the Japanese lost in 36 Sea Zone
                Americans win with 4 bombers remaining. Battle score for attacker is 27
                Casualties for Japanese: 1 battleship and 1 transport
            Battle in Yunnan
                Americans attack with 2 bombers
                Japanese defend with 2 mech_infantrys
                    Americans roll dice for 2 bombers in Yunnan, round 2 : 1/2 hits, 1.33 expected hits
                    Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in Yunnan
                    Americans roll dice for 1 bomber in Yunnan, round 3 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Americans lost in Yunnan
                Japanese win with 1 mech_infantry remaining. Battle score for attacker is -20
                Casualties for Americans: 2 bombers
                Casualties for Japanese: 1 mech_infantry
            Battle in 6 Sea Zone
                Americans attack with 8 bombers
                Japanese defend with 1 destroyer, 2 submarines and 3 transports
                2 submarines owned by the Japanese Submerged
                    Americans roll dice for 8 bombers in 6 Sea Zone, round 2 : 7/8 hits, 5.33 expected hits
                    Japanese roll dice for 1 destroyer and 3 transports in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    3 transports owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win with 8 bombers remaining. Battle score for attacker is 29
                Casualties for Japanese: 1 destroyer and 3 transports
            Cleaning up after air battles
    
        Non Combat Move - Americans
            2 bombers moved from Japan to Iwo Jima
            8 bombers moved from 6 Sea Zone to Iwo Jima
            1 bomber moved from 22 Sea Zone to Guam
            1 bomber moved from 21 Sea Zone to Guam
            4 bombers moved from 36 Sea Zone to Hunan
            3 fighters and 4 tactical_bombers moved from Eastern Persia to Szechwan
            2 armour moved from Bryansk to Samara
            2 armour moved from Evenkiyskiy to Yakut S.S.R.
            1 armour moved from Urals to Yenisey
    
        Place Units - Americans
            8 bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 68 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 3 infantry moved from Hopei to Anhwe
            1 infantry moved from Jehol to Manchuria
                  Chinese take Manchuria from Japanese
            3 infantry moved from Jehol to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 1 artillery and 6 infantry
                Japanese defend with 1 armour
                    Chinese roll dice for 1 artillery and 6 infantry in Anhwe, round 2 : 2/7 hits, 1.50 expected hits
                    Japanese roll dice for 1 armour in Anhwe, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Hunan
            2 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 15 PUs; end with 15 PUs
    
        Purchase Units - British
            British buy 6 bombers; Remaining resources: 6 PUs; 
    
        Combat Move - British
            6 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from West India to India
            3 armour moved from Eastern Persia to India
            3 bombers moved from Iraq to India
            4 bombers moved from Persia to Yunnan
    
        Combat - British
            Battle in Yunnan
                British attack with 4 bombers
                Japanese defend with 1 mech_infantry
                    British roll dice for 4 bombers in Yunnan, round 2 : 4/4 hits, 2.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Yunnan
                British win with 4 bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in India
                British attack with 9 armour, 2 artilleries, 3 bombers, 3 infantry and 1 mech_infantry
                Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 9 armour, 2 artilleries, 3 bombers, 3 infantry and 1 mech_infantry in India, round 2 : 2/18 hits, 8.17 expected hits
                    Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in India
                British win, taking India from Japanese with 9 armour, 2 artilleries, 3 bombers, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            4 bombers moved from Yunnan to Szechwan
            3 bombers moved from India to Eastern Persia
            3 armour, 1 cruiser, 1 destroyer, 3 infantry, 1 marine, 2 submarines and 3 transports moved from 81 Sea Zone to 79 Sea Zone
            3 armour, 3 infantry and 1 marine moved from 79 Sea Zone to West India
    
        Place Units - British
            3 bombers placed in Persia
            3 bombers placed in Iraq
    
        Turn Complete - British
            British collect 62 PUs; end with 68 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 71 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 74 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 77 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 80 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Defenders Fire,  : : 0.00
    British : -4.83
    AA fire in Japan : : -0.33
    Americans : 1.00
    Chinese : 0.50
    Attackers Fire,  : : 0.50
    Japanese : -0.17
    

    Savegame


  • TripleA Turn Summary: ANZAC round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 2 transports; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 armour and 1 infantry moved from Queensland to 54 Sea Zone
            1 carrier moved from 62 Sea Zone to 42 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
            1 armour, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 armour and 1 infantry moved from 42 Sea Zone to Java
            2 fighters moved from Queensland to Java
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 1 armour, 2 fighters and 1 infantry
                Japanese defend with 1 mech_infantry
                    ANZAC roll dice for 1 armour, 2 fighters and 1 infantry in Java, round 2 : 2/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from Java to 42 Sea Zone
    
        Place Units - ANZAC
            2 transports placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 6 bombers; Remaining resources: 8 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Szechwan to Yunnan
                  Chinese take Yunnan from Japanese
            1 armour and 6 mech_infantrys moved from Yakut S.S.R. to Buryatia
            1 armour moved from Tsagaan Olom to Buyant-Uhaa
                  Russians take Buyant-Uhaa from Japanese
            1 tactical_bomber moved from Jehol to Buryatia
    
        Combat - Russians
            Battle in Buryatia
                Russians attack with 1 armour, 6 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Russians roll dice for 1 armour, 6 mech_infantrys and 1 tactical_bomber in Buryatia, round 2 : 1/8 hits, 2.17 expected hits
                    Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Buryatia
                Russians win, taking Buryatia from Japanese with 1 armour, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Buryatia to Ulaanbaatar
            4 armour moved from Suiyuyan to Anhwe
            2 infantry moved from Suiyuyan to Chahar
            10 armour moved from Kazakhstan to Shensi
            6 bombers moved from Russia to Anhwe
    
        Place Units - Russians
            6 bombers placed in Russia
    
        Turn Complete - Russians
            Russians collect 47 PUs; end with 55 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 57 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 59 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 61 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 63 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Russians : -1.17
    Japanese : -0.33
    

    Savegame


  • @weddingsinger OK, i don’t like surrendering but i don’t think i have a option. This game might be the worse dice rolls ever, but I am going to concede. I do want to continue to play another game if you would like sir.

    posting VIC

    GG

    Care to play another? ill play either side sir. PM me please :}

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