2019 Wizmark (Allies) vs SixUnder (Axis) BM Game 2


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Ukraine to Rostov
            2 bombers moved from Western Ukraine to Rostov
            1 mech_infantry moved from Romania to Belarus
            1 armour moved from Romania to Belarus
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 2 bombers and 2 infantry
                Russians defend with 3 infantry
                    Italians roll dice for 2 bombers and 2 infantry in Rostov, round 2 : 0/4 hits, 1.67 expected hits
                    Russians roll dice for 3 infantry in Rostov, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Italians lost in Rostov
                 retreated to Rostov
                Russians win with 3 infantry remaining. Battle score for attacker is -6
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Italians
            2 bombers moved from Rostov to Western Ukraine
    
        Place Units - Italians
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.67
    Russians : 1.00
    

    Territory Summary for Italians :

    Southern France : 1 flag, 1 factory_minor and 1 harbour
    Northern Italy : 1 factory_major and 3 mech_infantrys
    Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 7 infantry
    Belarus : 1 flag, 1 armour and 1 mech_infantry
    Eastern Poland : 1 flag
    Bessarabia : 1 flag
    Ukraine : 1 flag, 2 aaGuns, 1 factory_minor and 3 mech_infantrys
    Western Ukraine : 1 flag, 2 bombers
    93 Sea Zone : 1 flag
    

    Production/PUs Summary :

    Germans : 47 / 60
    Russians : 27 / 33
    Japanese : 60 / 70
    Americans : 55 / 80
    Chinese : 3 / 4
    British : 33 / 39
    UK_Pacific : 6 / 9
    Italians : 17 / 22
    ANZAC : 10 / 16
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 151 times
            2 was rolled 177 times
            3 was rolled 179 times
            4 was rolled 160 times
            5 was rolled 159 times
            6 was rolled 164 times
        Average roll : 3.496
        Median : 3.000
        Variance : 0.605
        Standard Deviation : 0.778
        Total rolls : 990
    
    Null / Other
            1 was rolled 6 times
            2 was rolled 7 times
            3 was rolled 3 times
            4 was rolled 5 times
            5 was rolled 5 times
            6 was rolled 8 times
        Average roll : 3.588
        Median : 4.000
        Variance : 0.465
        Standard Deviation : 0.682
        Total rolls : 34
    
    Germans Combat
            1 was rolled 17 times
            2 was rolled 41 times
            3 was rolled 31 times
            4 was rolled 32 times
            5 was rolled 34 times
            6 was rolled 31 times
        Average roll : 3.634
        Median : 4.000
        Variance : 1.654
        Standard Deviation : 1.286
        Total rolls : 186
    
    British Combat
            1 was rolled 20 times
            2 was rolled 9 times
            3 was rolled 24 times
            4 was rolled 17 times
            5 was rolled 12 times
            6 was rolled 11 times
        Average roll : 3.269
        Median : 3.000
        Variance : 1.842
        Standard Deviation : 1.357
        Total rolls : 93
    
    Italians Combat
            1 was rolled 24 times
            2 was rolled 16 times
            3 was rolled 16 times
            4 was rolled 18 times
            5 was rolled 18 times
            6 was rolled 18 times
        Average roll : 3.400
        Median : 3.000
        Variance : 0.398
        Standard Deviation : 0.631
        Total rolls : 110
    
    Americans Combat
            1 was rolled 14 times
            2 was rolled 21 times
            3 was rolled 18 times
            4 was rolled 24 times
            5 was rolled 9 times
            6 was rolled 12 times
        Average roll : 3.296
        Median : 3.000
        Variance : 1.663
        Standard Deviation : 1.290
        Total rolls : 98
    
    Neutral_Axis Combat
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 1 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.750
        Standard Deviation : 0.866
        Total rolls : 3
    
    Japanese Combat
            1 was rolled 29 times
            2 was rolled 39 times
            3 was rolled 38 times
            4 was rolled 31 times
            5 was rolled 32 times
            6 was rolled 36 times
        Average roll : 3.517
        Median : 3.000
        Variance : 0.406
        Standard Deviation : 0.637
        Total rolls : 205
    
    French Combat
            1 was rolled 5 times
            2 was rolled 7 times
            3 was rolled 6 times
            4 was rolled 3 times
            5 was rolled 6 times
            6 was rolled 4 times
        Average roll : 3.323
        Median : 3.000
        Variance : 0.361
        Standard Deviation : 0.601
        Total rolls : 31
    
    ANZAC Combat
            3 was rolled 3 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 4.000
        Median : 3.000
        Variance : 1.708
        Standard Deviation : 1.307
        Total rolls : 5
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 2 times
            3 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 3.600
        Median : 3.000
        Variance : 0.593
        Standard Deviation : 0.770
        Total rolls : 10
    
    Chinese Combat
            1 was rolled 16 times
            2 was rolled 18 times
            3 was rolled 18 times
            4 was rolled 5 times
            5 was rolled 17 times
            6 was rolled 22 times
        Average roll : 3.573
        Median : 3.000
        Variance : 1.747
        Standard Deviation : 1.322
        Total rolls : 96
    
    UK_Pacific Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 3.800
        Median : 4.000
        Variance : 0.370
        Standard Deviation : 0.609
        Total rolls : 10
    
    Russians Combat
            1 was rolled 18 times
            2 was rolled 16 times
            3 was rolled 16 times
            4 was rolled 21 times
            5 was rolled 21 times
            6 was rolled 17 times
        Average roll : 3.569
        Median : 4.000
        Variance : 0.248
        Standard Deviation : 0.498
        Total rolls : 109
    

    Savegame

  • '20 '19

    TripleA Move Summary: ANZAC round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
    

    Savegame

  • '20 '19

    TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 submarines placed in 54 Sea Zone
            1 artillery placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 submarines placed in 54 Sea Zone
            1 artillery placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 submarines placed in 54 Sea Zone
            1 artillery placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by French from 80 Sea Zone: 1 destroyer
            EDIT: Adding units owned by French to 39 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 bomber, 2 fighters and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 104 Sea Zone to 109 Sea Zone
            1 submarine moved from 104 Sea Zone to 111 Sea Zone
            1 carrier, 1 cruiser, 1 fighter and 4 transports moved from 111 Sea Zone to 112 Sea Zone
            8 infantry moved from Western Germany to 112 Sea Zone
            1 carrier, 1 cruiser, 8 infantry and 4 transports moved from 112 Sea Zone to 111 Sea Zone
            7 infantry moved from 111 Sea Zone to Scotland
            1 fighter moved from 112 Sea Zone to Scotland
            1 infantry moved from 111 Sea Zone to Scotland
            1 destroyer moved from 110 Sea Zone to 111 Sea Zone
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            1 fighter moved from Western Germany to 111 Sea Zone
            3 infantry moved from Ukraine to Rostov
            1 armour and 1 mech_infantry moved from Western Ukraine to Rostov
            9 mech_infantrys moved from Germany to Eastern Poland
            1 artillery moved from France to Western Germany
    
        Combat - Germans
            Battle in 109 Sea Zone
                Germans attack with 1 submarine
                Americans defend with 2 transports
                    2 transports owned by the Americans lost in 109 Sea Zone
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
            Battle in Rostov
                Germans attack with 1 armour, 3 infantry and 1 mech_infantry
                Russians defend with 3 infantry
                    Germans roll dice for 1 armour, 3 infantry and 1 mech_infantry in Rostov, round 2 : 2/5 hits, 1.17 expected hits
                    Russians roll dice for 3 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians lost in Rostov
                    Germans roll dice for 1 armour, 3 infantry and 1 mech_infantry in Rostov, round 3 : 4/5 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 3 infantry
                Casualties for Germans: 1 infantry
            Battle in Scotland
                Germans attack with 1 fighter and 8 infantry
                British defend with 1 airfield and 1 infantry
                    Germans roll dice for 1 cruiser in Scotland, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 fighter and 8 infantry in Scotland, round 2 : 2/9 hits, 1.83 expected hits
                    British roll dice for 1 infantry in Scotland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
                Germans win, taking Scotland from British with 1 fighter and 7 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Scotland to 111 Sea Zone
    
        Place Units - Germans
            3 infantry placed in Novgorod
            1 artillery, 1 bomber, 2 fighters and 5 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Germans : 4.00
    British : 0.67
    Russians : -0.33
    

    Territory Summary for Germans :

    Scotland : 1 flag, 1 airfield and 7 infantry
    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
    France : 1 flag, 1 airfield and 1 factory_minor
    Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
    Germany : 1 aaGun and 1 factory_major
    Karelia : 1 flag
    Baltic States : 1 flag
    Rostov : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
    Vyborg : 1 flag
    Eastern Poland : 9 mech_infantrys
    Western Ukraine : 2 aaGuns, 10 armour, 3 artilleries, 20 infantry and 16 mech_infantrys
    Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
    125 Sea Zone : 1 flag, 1 submarine
    Bulgaria : 1 flag
    109 Sea Zone : 1 flag, 1 submarine
    Greece : 1 flag
    Yugoslavia : 1 flag
    Finland : 1 flag
    111 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 4 transports
    

    Production/PUs Summary :

    Germans : 51 / 61
    Russians : 25 / 33
    Japanese : 60 / 70
    Americans : 55 / 80
    Chinese : 3 / 4
    British : 31 / 39
    UK_Pacific : 6 / 9
    Italians : 17 / 22
    ANZAC : 10 / 16
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 159 times
            2 was rolled 183 times
            3 was rolled 180 times
            4 was rolled 162 times
            5 was rolled 163 times
            6 was rolled 169 times
        Average roll : 3.486
        Median : 3.000
        Variance : 0.494
        Standard Deviation : 0.703
        Total rolls : 1016
    
    Null / Other
            1 was rolled 6 times
            2 was rolled 7 times
            3 was rolled 3 times
            4 was rolled 5 times
            5 was rolled 5 times
            6 was rolled 8 times
        Average roll : 3.588
        Median : 4.000
        Variance : 0.465
        Standard Deviation : 0.682
        Total rolls : 34
    
    Germans Combat
            1 was rolled 25 times
            2 was rolled 45 times
            3 was rolled 32 times
            4 was rolled 33 times
            5 was rolled 36 times
            6 was rolled 36 times
        Average roll : 3.570
        Median : 4.000
        Variance : 1.036
        Standard Deviation : 1.018
        Total rolls : 207
    
    British Combat
            1 was rolled 20 times
            2 was rolled 10 times
            3 was rolled 24 times
            4 was rolled 17 times
            5 was rolled 12 times
            6 was rolled 11 times
        Average roll : 3.255
        Median : 3.000
        Variance : 1.692
        Standard Deviation : 1.301
        Total rolls : 94
    
    Italians Combat
            1 was rolled 24 times
            2 was rolled 16 times
            3 was rolled 16 times
            4 was rolled 18 times
            5 was rolled 18 times
            6 was rolled 18 times
        Average roll : 3.400
        Median : 3.000
        Variance : 0.398
        Standard Deviation : 0.631
        Total rolls : 110
    
    Americans Combat
            1 was rolled 14 times
            2 was rolled 21 times
            3 was rolled 18 times
            4 was rolled 24 times
            5 was rolled 9 times
            6 was rolled 12 times
        Average roll : 3.296
        Median : 3.000
        Variance : 1.663
        Standard Deviation : 1.290
        Total rolls : 98
    
    Neutral_Axis Combat
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 1 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.750
        Standard Deviation : 0.866
        Total rolls : 3
    
    Japanese Combat
            1 was rolled 29 times
            2 was rolled 39 times
            3 was rolled 38 times
            4 was rolled 31 times
            5 was rolled 32 times
            6 was rolled 36 times
        Average roll : 3.517
        Median : 3.000
        Variance : 0.406
        Standard Deviation : 0.637
        Total rolls : 205
    
    French Combat
            1 was rolled 5 times
            2 was rolled 7 times
            3 was rolled 6 times
            4 was rolled 3 times
            5 was rolled 6 times
            6 was rolled 4 times
        Average roll : 3.323
        Median : 3.000
        Variance : 0.361
        Standard Deviation : 0.601
        Total rolls : 31
    
    ANZAC Combat
            3 was rolled 3 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 4.000
        Median : 3.000
        Variance : 1.708
        Standard Deviation : 1.307
        Total rolls : 5
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 2 times
            3 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 3.600
        Median : 3.000
        Variance : 0.593
        Standard Deviation : 0.770
        Total rolls : 10
    
    Chinese Combat
            1 was rolled 16 times
            2 was rolled 18 times
            3 was rolled 18 times
            4 was rolled 5 times
            5 was rolled 17 times
            6 was rolled 22 times
        Average roll : 3.573
        Median : 3.000
        Variance : 1.747
        Standard Deviation : 1.322
        Total rolls : 96
    
    UK_Pacific Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 3.800
        Median : 4.000
        Variance : 0.370
        Standard Deviation : 0.609
        Total rolls : 10
    
    Russians Combat
            1 was rolled 18 times
            2 was rolled 17 times
            3 was rolled 16 times
            4 was rolled 22 times
            5 was rolled 23 times
            6 was rolled 17 times
        Average roll : 3.584
        Median : 4.000
        Variance : 0.382
        Standard Deviation : 0.618
        Total rolls : 113
    

    Savegame

  • '20 '19

    TripleA Move Summary: Russians round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            3 infantry moved from Tambov to Rostov
            2 infantry moved from Bryansk to Rostov
            1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
            3 infantry moved from Bryansk to Belarus
            1 fighter moved from Russia to Belarus
            1 fighter moved from Bryansk to Belarus
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            3 infantry moved from Tambov to Rostov
            2 infantry moved from Bryansk to Rostov
            1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
            3 infantry moved from Bryansk to Belarus
            1 fighter moved from Russia to Belarus
            1 fighter moved from Bryansk to Belarus
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 1 fighter, 5 infantry and 1 tactical_bomber
                Germans defend with 1 armour, 2 infantry and 1 mech_infantry
                    Russians roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Rostov, round 2 : 4/7 hits, 2.00 expected hits
                    Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Rostov, round 2 : 1/4 hits, 1.50 expected hits
                    1 infantry owned by the Russians, 2 infantry owned by the Germans, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour, 2 infantry and 1 mech_infantry
            Battle in Belarus
                Russians attack with 2 fighters and 3 infantry
                Italians defend with 1 armour and 1 mech_infantry
                    Russians roll dice for 2 fighters and 3 infantry in Belarus, round 2 : 2/5 hits, 1.50 expected hits
                    Italians roll dice for 1 armour and 1 mech_infantry in Belarus, round 2 : 2/2 hits, 0.83 expected hits
                    2 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Belarus
                Russians win, taking Belarus from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 2 infantry
                Casualties for Italians: 1 armour and 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Belarus to Russia
            1 fighter moved from Belarus to Bryansk
            1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
            3 infantry moved from Samara to Tambov
            2 aaGuns and 9 infantry moved from Buryatia to Amur
            8 infantry moved from Russia to Bryansk
            3 infantry moved from Novosibirsk to Vologda
            2 armour and 3 mech_infantrys moved from Archangel to Vologda
            2 armour moved from Russia to Vologda
    
        Place Units - Russians
            10 infantry placed in Russia
            1 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.50
    Italians : 1.17
    Russians : 2.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 4 destroyers, 4 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour, 2 artilleries and 6 infantry moved from French Indo China to 36 Sea Zone
            2 transports moved from 36 Sea Zone to 6 Sea Zone
            1 fighter moved from Japan to 17 Sea Zone
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            1 mech_infantry moved from Malaya to Burma
                  Japanese take Burma from UK_Pacific
            1 infantry moved from Jehol to Anhwe
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 fighter moved from Japan to French Indo China
            2 bombers moved from French Indo China to 42 Sea Zone
            1 armour moved from Kweichow to Shensi
            1 mech_infantry moved from Hopei to Shensi
            1 mech_infantry moved from Hunan to Anhwe
            1 infantry moved from Anhwe to Kweichow
            1 mech_infantry moved from Anhwe to Hopei
            1 infantry moved from Yunnan to Hunan
            1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
            1 artillery, 2 battleships, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 37 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
            1 armour, 2 artilleries, 4 carriers, 3 fighters, 6 infantry, 5 tactical_bombers and 5 transports moved from 36 Sea Zone to 55 Sea Zone
            1 armour, 2 artilleries and 6 infantry moved from 55 Sea Zone to Northern Territory
            1 fighter and 1 tactical_bomber moved from French Indo China to Shensi
    
        Combat - Japanese
            Battle in 17 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 17 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 55 Sea Zone
                Japanese attack with 2 battleships, 5 carriers, 1 destroyer, 5 fighters, 5 tactical_bombers and 6 transports
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 2 battleships, 5 carriers, 1 destroyer, 5 fighters, 5 tactical_bombers and 6 transports in 55 Sea Zone, round 2 : 8/13 hits, 7.50 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 55 Sea Zone
                Japanese win with 2 battleships, 5 carriers, 1 destroyer, 5 fighters, 5 tactical_bombers and 6 transports remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Northern Territory
            Battle in 42 Sea Zone
                Japanese attack with 2 bombers and 1 destroyer
                ANZAC defend with 1 submarine
                    Japanese roll dice for 2 bombers and 1 destroyer in 42 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking Northern Territory from ANZAC, taking 42 Sea Zone from Americans with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Shensi
                Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 3/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 25 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            1 fighter moved from 17 Sea Zone to Japan
            2 bombers moved from 42 Sea Zone to French Indo China
            1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
            1 aaGun moved from Jehol to Anhwe
    
        Place Units - Japanese
            3 destroyers placed in 37 Sea Zone
            3 infantry placed in Shantung
            3 mech_infantrys placed in French Indo China
            1 destroyer and 2 transports placed in 6 Sea Zone
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,2
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,4
            Japanese collect 58 PUs (5 lost to blockades); end with 58 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.50
    Americans : -0.67
    Chinese : -0.33
    Japanese : 2.33
    

    Territory Summary for Japanese :

    Shantung : 1 flag, 1 factory_minor and 3 infantry
    Kwangsi : 1 flag
    Kiangsu : 1 flag
    Kiangsi : 1 flag
    Japan : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
    Jehol : 1 flag
    Manchuria : 1 flag
    Shensi : 1 flag, 1 armour and 1 mech_infantry
    Yunnan : 1 flag, 1 fighter, 4 infantry and 1 tactical_bomber
    Suiyuyan : 1 flag, 1 infantry
    Kweichow : 1 flag, 1 infantry
    Hunan : 1 flag, 1 infantry
    Kansu : 1 flag, 1 mech_infantry
    Hopei : 1 flag, 1 mech_infantry
    Szechwan : 1 flag, 1 infantry
    Chahar : 1 flag, 1 infantry
    Anhwe : 1 flag, 1 aaGun and 1 infantry
    Shan State : 1 flag, 1 artillery and 14 infantry
    Burma : 1 flag, 1 mech_infantry
    Malaya : 1 flag, 1 factory_minor and 1 harbour
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 harbour
    Northern Territory : 1 flag, 1 armour, 3 artilleries and 7 infantry
    Philippines : 1 flag, 1 airfield and 1 harbour
    Guam : 1 flag, 1 airfield
    French Indo China : 1 flag, 1 airfield, 2 bombers, 1 factory_minor, 3 fighters, 1 harbour, 3 mech_infantrys and 2 tactical_bombers
    Celebes : 1 flag
    Java : 1 flag
    Sumatra : 1 flag
    42 Sea Zone : 1 flag, 1 destroyer
    37 Sea Zone : 1 flag, 3 destroyers
    25 Sea Zone : 1 destroyer
    6 Sea Zone : 1 destroyer and 4 transports
    55 Sea Zone : 2 battleships, 5 carriers, 1 destroyer, 5 fighters, 5 tactical_bombers and 6 transports
    

    Production/PUs Summary :

    Germans : 49 / 61
    Russians : 28 / 36
    Japanese : 63 / 63
    Americans : 55 / 80
    Chinese : 2 / 4
    British : 31 / 39
    UK_Pacific : 5 / 9
    Italians : 16 / 22
    ANZAC : 9 / 16
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 166 times
            2 was rolled 186 times
            3 was rolled 189 times
            4 was rolled 169 times
            5 was rolled 162 times
            6 was rolled 168 times
        Average roll : 3.461
        Median : 3.000
        Variance : 0.611
        Standard Deviation : 0.782
        Total rolls : 1040
    
    Null / Other
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 3 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3.444
        Median : 3.000
        Variance : 0.438
        Standard Deviation : 0.661
        Total rolls : 9
    
    Germans Combat
            1 was rolled 26 times
            2 was rolled 45 times
            3 was rolled 33 times
            4 was rolled 33 times
            5 was rolled 36 times
            6 was rolled 38 times
        Average roll : 3.578
        Median : 4.000
        Variance : 0.947
        Standard Deviation : 0.973
        Total rolls : 211
    
    British Combat
            1 was rolled 20 times
            2 was rolled 10 times
            3 was rolled 24 times
            4 was rolled 17 times
            5 was rolled 12 times
            6 was rolled 11 times
        Average roll : 3.255
        Median : 3.000
        Variance : 1.692
        Standard Deviation : 1.301
        Total rolls : 94
    
    Italians Combat
            1 was rolled 24 times
            2 was rolled 18 times
            3 was rolled 16 times
            4 was rolled 18 times
            5 was rolled 18 times
            6 was rolled 18 times
        Average roll : 3.375
        Median : 3.000
        Variance : 0.336
        Standard Deviation : 0.580
        Total rolls : 112
    
    Americans Combat
            1 was rolled 14 times
            2 was rolled 22 times
            3 was rolled 19 times
            4 was rolled 25 times
            5 was rolled 10 times
            6 was rolled 12 times
        Average roll : 3.304
        Median : 3.000
        Variance : 1.743
        Standard Deviation : 1.320
        Total rolls : 102
    
    Neutral_Axis Combat
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 1 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.750
        Standard Deviation : 0.866
        Total rolls : 3
    
    Japanese Combat
            1 was rolled 34 times
            2 was rolled 43 times
            3 was rolled 43 times
            4 was rolled 36 times
            5 was rolled 33 times
            6 was rolled 38 times
        Average roll : 3.463
        Median : 3.000
        Variance : 0.420
        Standard Deviation : 0.648
        Total rolls : 227
    
    French Combat
            1 was rolled 5 times
            2 was rolled 7 times
            3 was rolled 6 times
            4 was rolled 3 times
            5 was rolled 6 times
            6 was rolled 4 times
        Average roll : 3.323
        Median : 3.000
        Variance : 0.361
        Standard Deviation : 0.601
        Total rolls : 31
    
    ANZAC Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 3 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3.444
        Median : 3.000
        Variance : 0.438
        Standard Deviation : 0.661
        Total rolls : 9
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 2 times
            3 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 3.600
        Median : 3.000
        Variance : 0.593
        Standard Deviation : 0.770
        Total rolls : 10
    
    Chinese Combat
            1 was rolled 16 times
            2 was rolled 18 times
            3 was rolled 18 times
            4 was rolled 5 times
            5 was rolled 17 times
            6 was rolled 23 times
        Average roll : 3.598
        Median : 3.000
        Variance : 1.863
        Standard Deviation : 1.365
        Total rolls : 97
    
    UK_Pacific Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 3.800
        Median : 4.000
        Variance : 0.370
        Standard Deviation : 0.609
        Total rolls : 10
    
    Russians Combat
            1 was rolled 23 times
            2 was rolled 18 times
            3 was rolled 18 times
            4 was rolled 24 times
            5 was rolled 24 times
            6 was rolled 18 times
        Average roll : 3.496
        Median : 4.000
        Variance : 0.394
        Standard Deviation : 0.628
        Total rolls : 125
    

    Savegame

  • '20 '19

    TripleA Move Summary: Americans round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 destroyer, 1 fighter, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 30 Sea Zone to 25 Sea Zone
            1 destroyer moved from 30 Sea Zone to 25 Sea Zone
            1 fighter moved from 10 Sea Zone to 25 Sea Zone
            1 submarine moved from 41 Sea Zone to 42 Sea Zone
            2 bombers moved from India to 42 Sea Zone
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 destroyer, 1 fighter, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 30 Sea Zone to 25 Sea Zone
            1 destroyer moved from 30 Sea Zone to 25 Sea Zone
            1 fighter moved from 10 Sea Zone to 25 Sea Zone
            1 submarine moved from 41 Sea Zone to 42 Sea Zone
            2 bombers moved from India to 42 Sea Zone
    
        Combat - Americans
            Battle in 42 Sea Zone
                Americans attack with 2 bombers and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 bombers in 42 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win with 2 bombers remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter moved from 25 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 battleship, 1 carrier, 1 destroyer and 3 submarines moved from 54 Sea Zone to 26 Sea Zone
            2 fighters moved from 54 Sea Zone to New South Wales
            1 bomber moved from Queensland to Hawaiian Islands
            1 marine moved from Queensland to New South Wales
            2 bombers moved from 42 Sea Zone to New South Wales
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from United Kingdom to 91 Sea Zone
    
        Place Units - Americans
            1 destroyer and 1 transport placed in 101 Sea Zone
            2 infantry placed in Eastern United States
            2 submarines and 1 transport placed in 10 Sea Zone
            2 bombers, 1 fighter and 2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.83
    Japanese : 1.33
    

    Savegame

  • '20 '19

    TripleA Move Summary: Chinese round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Tsinghai to Szechwan
            2 infantry moved from Sikang to Szechwan
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Tsinghai to Szechwan
            2 infantry moved from Sikang to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Tsinghai to Sikang
            1 fighter moved from Szechwan to Sikang
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.17
    Japanese : -0.33
    

    Savegame

  • '20 '19

    TripleA Move Summary: British round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Combat Move - British
            1 fighter moved from Iceland to Scotland
            2 fighters moved from United Kingdom to Scotland
            7 infantry moved from United Kingdom to Scotland
            2 submarines moved from 98 Sea Zone to 97 Sea Zone
            2 armour, 1 artillery, 20 infantry and 7 mech_infantrys moved from India to Burma
            1 armour and 1 mech_infantry moved from West India to Burma
            1 bomber moved from India to Malaya
    

    Savegame

  • '20 '19

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 destroyer, 1 fighter, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 30 Sea Zone to 25 Sea Zone
            1 destroyer moved from 30 Sea Zone to 25 Sea Zone
            1 fighter moved from 10 Sea Zone to 25 Sea Zone
            1 submarine moved from 41 Sea Zone to 42 Sea Zone
            2 bombers moved from India to 42 Sea Zone
    
        Combat - Americans
            Battle in 42 Sea Zone
                Americans attack with 2 bombers and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 bombers in 42 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win with 2 bombers remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter moved from 25 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 battleship, 1 carrier, 1 destroyer and 3 submarines moved from 54 Sea Zone to 26 Sea Zone
            2 fighters moved from 54 Sea Zone to New South Wales
            1 bomber moved from Queensland to Hawaiian Islands
            1 marine moved from Queensland to New South Wales
            2 bombers moved from 42 Sea Zone to New South Wales
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from United Kingdom to 91 Sea Zone
    
        Place Units - Americans
            1 destroyer and 1 transport placed in 101 Sea Zone
            2 infantry placed in Eastern United States
            2 submarines and 1 transport placed in 10 Sea Zone
            2 bombers, 1 fighter and 2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Tsinghai to Szechwan
            2 infantry moved from Sikang to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Tsinghai to Sikang
            1 fighter moved from Szechwan to Sikang
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    
        Purchase Units - British
            British repair damage of 13x factory_major; Remaining resources: 26 PUs; 
            British buy 2 artilleries, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from Iceland to Scotland
            2 fighters moved from United Kingdom to Scotland
            7 infantry moved from United Kingdom to Scotland
            2 submarines moved from 98 Sea Zone to 97 Sea Zone
            2 armour, 1 artillery, 20 infantry and 7 mech_infantrys moved from India to Burma
            1 armour and 1 mech_infantry moved from West India to Burma
            1 bomber moved from India to Malaya
    
        Combat - British
            Strategic bombing raid in Malaya
                    AA fire in Malaya : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Malaya causes 0 damage total. 
            Battle in Scotland
                British attack with 3 fighters and 7 infantry
                Germans defend with 1 airfield and 7 infantry
                    British roll dice for 3 fighters and 7 infantry in Scotland, round 2 : 2/10 hits, 2.67 expected hits
                    Germans roll dice for 7 infantry in Scotland, round 2 : 0/7 hits, 2.33 expected hits
                    2 infantry owned by the Germans lost in Scotland
                    British roll dice for 3 fighters and 7 infantry in Scotland, round 3 : 3/10 hits, 2.67 expected hits
                    Germans roll dice for 5 infantry in Scotland, round 3 : 0/5 hits, 1.67 expected hits
                    3 infantry owned by the Germans lost in Scotland
                    British roll dice for 3 fighters and 7 infantry in Scotland, round 4 : 5/10 hits, 2.67 expected hits
                    Germans roll dice for 2 infantry in Scotland, round 4 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Scotland
                British win, taking Scotland from Germans with 3 fighters and 7 infantry remaining. Battle score for attacker is 21
                Casualties for Germans: 7 infantry
            Battle in Burma
                British attack with 3 armour, 1 artillery, 20 infantry and 8 mech_infantrys
                Japanese defend with 1 mech_infantry
                    British roll dice for 3 armour, 1 artillery, 20 infantry and 8 mech_infantrys in Burma, round 2 : 5/32 hits, 6.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 3 armour, 1 artillery, 19 infantry and 8 mech_infantrys remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - British
            3 aaGuns moved from India to Burma
            1 artillery and 2 infantry moved from West India to India
            1 armour moved from Eastern Persia to India
            1 armour and 1 mech_infantry moved from Persia to West India
            4 infantry moved from Eastern Persia to 80 Sea Zone
            1 carrier, 2 cruisers, 1 destroyer, 4 infantry and 2 transports moved from 80 Sea Zone to 39 Sea Zone
            4 infantry moved from 39 Sea Zone to India
            1 fighter moved from India to 39 Sea Zone
            1 tactical_bomber moved from India to 39 Sea Zone
            1 infantry moved from Iraq to Northwest Persia
            2 mech_infantrys moved from Iraq to Eastern Persia
            3 fighters moved from Scotland to United Kingdom
            1 cruiser and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Persia to India
    
        Place Units - British
            1 destroyer placed in 106 Sea Zone
            2 artilleries and 1 infantry placed in United Kingdom
            1 infantry and 1 mech_infantry placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,5
            British collect 33 PUs; end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            1 armour and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 armour and 1 infantry
    

    Combat Hit Differential Summary :

    Germans : -4.67
    British : 0.33
    Americans : -0.83
    AA fire in Malaya : : 0.83
    Chinese : 0.17
    Japanese : 1.67
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 2 armour and 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            3 mech_infantrys moved from Ukraine to Rostov
            2 bombers moved from Western Ukraine to Rostov
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 2 bombers and 3 mech_infantrys
                Russians defend with 4 infantry
                    Italians roll dice for 2 bombers and 3 mech_infantrys in Rostov, round 2 : 2/5 hits, 1.83 expected hits
                    Russians roll dice for 4 infantry in Rostov, round 2 : 0/4 hits, 1.33 expected hits
                    2 infantry owned by the Russians lost in Rostov
                    Italians roll dice for 2 bombers and 3 mech_infantrys in Rostov, round 3 : 3/5 hits, 1.83 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 12
                Casualties for Russians: 4 infantry
    
        Non Combat Move - Italians
            2 bombers moved from Rostov to Western Ukraine
            3 mech_infantrys moved from Northern Italy to Romania
    
        Place Units - Italians
            3 infantry placed in Ukraine
            Italians undo move 1.
            2 armour placed in Ukraine
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,1,4
            Italians collect 11 PUs (7 lost to blockades); end with 12 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.33
    Russians : -2.00
    

    Territory Summary for Italians :

    Southern France : 1 flag, 1 factory_minor and 1 harbour
    Romania : 3 mech_infantrys
    Northern Italy : 1 factory_major
    Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 10 infantry
    Rostov : 1 flag, 3 mech_infantrys
    Eastern Poland : 1 flag
    Bessarabia : 1 flag
    Ukraine : 1 flag, 2 aaGuns, 2 armour and 1 factory_minor
    Western Ukraine : 1 flag, 2 bombers
    93 Sea Zone : 1 flag
    

    Production/PUs Summary :

    Germans : 47 / 61
    Russians : 26 / 36
    Japanese : 61 / 63
    Americans : 55 / 80
    Chinese : 3 / 4
    British : 33 / 39
    UK_Pacific : 6 / 9
    Italians : 18 / 17
    ANZAC : 9 / 16
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 213 times
            2 was rolled 219 times
            3 was rolled 263 times
            4 was rolled 207 times
            5 was rolled 193 times
            6 was rolled 201 times
        Average roll : 3.425
        Median : 3.000
        Variance : 2.364
        Standard Deviation : 1.538
        Total rolls : 1296
    
    Null / Other
            1 was rolled 31 times
            2 was rolled 21 times
            3 was rolled 43 times
            4 was rolled 26 times
            5 was rolled 19 times
            6 was rolled 20 times
        Average roll : 3.256
        Median : 3.000
        Variance : 2.650
        Standard Deviation : 1.628
        Total rolls : 160
    
    Germans Combat
            1 was rolled 26 times
            2 was rolled 45 times
            3 was rolled 40 times
            4 was rolled 36 times
            5 was rolled 38 times
            6 was rolled 40 times
        Average roll : 3.600
        Median : 4.000
        Variance : 0.908
        Standard Deviation : 0.953
        Total rolls : 225
    
    British Combat
            1 was rolled 31 times
            2 was rolled 21 times
            3 was rolled 43 times
            4 was rolled 26 times
            5 was rolled 19 times
            6 was rolled 20 times
        Average roll : 3.256
        Median : 3.000
        Variance : 2.650
        Standard Deviation : 1.628
        Total rolls : 160
    
    Italians Combat
            1 was rolled 26 times
            2 was rolled 19 times
            3 was rolled 21 times
            4 was rolled 19 times
            5 was rolled 19 times
            6 was rolled 18 times
        Average roll : 3.328
        Median : 3.000
        Variance : 0.358
        Standard Deviation : 0.598
        Total rolls : 122
    
    Americans Combat
            1 was rolled 16 times
            2 was rolled 21 times
            3 was rolled 20 times
            4 was rolled 25 times
            5 was rolled 10 times
            6 was rolled 14 times
        Average roll : 3.321
        Median : 3.000
        Variance : 1.384
        Standard Deviation : 1.176
        Total rolls : 106
    
    Neutral_Axis Combat
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 1 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.750
        Standard Deviation : 0.866
        Total rolls : 3
    
    Japanese Combat
            1 was rolled 36 times
            2 was rolled 44 times
            3 was rolled 43 times
            4 was rolled 37 times
            5 was rolled 33 times
            6 was rolled 38 times
        Average roll : 3.437
        Median : 3.000
        Variance : 0.389
        Standard Deviation : 0.624
        Total rolls : 231
    
    French Combat
            1 was rolled 5 times
            2 was rolled 7 times
            3 was rolled 6 times
            4 was rolled 3 times
            5 was rolled 6 times
            6 was rolled 4 times
        Average roll : 3.323
        Median : 3.000
        Variance : 0.361
        Standard Deviation : 0.601
        Total rolls : 31
    
    ANZAC Combat
            2 was rolled 1 times
            3 was rolled 3 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3.714
        Median : 3.000
        Variance : 0.806
        Standard Deviation : 0.898
        Total rolls : 7
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 2 times
            3 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 3.600
        Median : 3.000
        Variance : 0.593
        Standard Deviation : 0.770
        Total rolls : 10
    
    Chinese Combat
            1 was rolled 17 times
            2 was rolled 19 times
            3 was rolled 18 times
            4 was rolled 5 times
            5 was rolled 18 times
            6 was rolled 23 times
        Average roll : 3.570
        Median : 3.000
        Variance : 1.872
        Standard Deviation : 1.368
        Total rolls : 100
    
    UK_Pacific Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 3.800
        Median : 4.000
        Variance : 0.370
        Standard Deviation : 0.609
        Total rolls : 10
    
    Russians Combat
            1 was rolled 23 times
            2 was rolled 18 times
            3 was rolled 20 times
            4 was rolled 25 times
            5 was rolled 26 times
            6 was rolled 19 times
        Average roll : 3.534
        Median : 4.000
        Variance : 0.422
        Standard Deviation : 0.649
        Total rolls : 131
    

    Savegame

  • '20 '19

    TripleA Move Summary: ANZAC round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 54 Sea Zone to 45 Sea Zone
            2 infantry moved from Dutch New Guinea to 45 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 submarine moved from 43 Sea Zone to 41 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
    

    Savegame

  • '20 '19

    TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 54 Sea Zone to 45 Sea Zone
            2 infantry moved from Dutch New Guinea to 45 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 submarine moved from 43 Sea Zone to 41 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 aaGun, 3 artilleries, 3 fighters, 3 infantry and 1 marine moved from Queensland to New South Wales
            1 cruiser and 2 submarines moved from 54 Sea Zone to 26 Sea Zone
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 54 Sea Zone to 45 Sea Zone
            2 infantry moved from Dutch New Guinea to 45 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 submarine moved from 43 Sea Zone to 41 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 aaGun, 3 artilleries, 3 fighters, 3 infantry and 1 marine moved from Queensland to New South Wales
            1 cruiser and 2 submarines moved from 54 Sea Zone to 26 Sea Zone
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Egypt to Trans-Jordan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber, 1 destroyer, 1 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            3 infantry moved from Novgorod to Belarus
            5 mech_infantrys moved from Western Ukraine to Rostov
            1 destroyer moved from 111 Sea Zone to 110 Sea Zone
            1 carrier, 1 cruiser, 2 fighters, 1 submarine and 4 transports moved from 111 Sea Zone to 112 Sea Zone
            1 mech_infantry moved from Western Ukraine to Rostov
            1 mech_infantry moved from Western Ukraine to Rostov
    
        Combat - Germans
            Battle in Belarus
                Germans attack with 3 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 infantry in Belarus, round 2 : 1/3 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            9 mech_infantrys moved from Eastern Poland to Western Ukraine
    
        Place Units - Germans
            1 bomber placed in Western Germany
            1 infantry placed in Western Germany
            1 destroyer and 1 submarine placed in 112 Sea Zone
            3 mech_infantrys placed in Novgorod
            5 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,5,2
            Germans collect 46 PUs (3 lost to blockades); end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    Russians : 0.67
    

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
    France : 1 flag, 1 airfield and 1 factory_minor
    Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 3 bombers, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
    Germany : 1 aaGun, 1 factory_major and 5 mech_infantrys
    Belarus : 1 flag, 2 infantry
    Karelia : 1 flag
    Baltic States : 1 flag
    Rostov : 7 mech_infantrys
    Vyborg : 1 flag
    Archangel : 1 flag, 1 infantry
    Western Ukraine : 2 aaGuns, 10 armour, 3 artilleries, 20 infantry and 18 mech_infantrys
    Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
    112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 4 transports
    125 Sea Zone : 1 flag, 1 submarine
    Bulgaria : 1 flag
    109 Sea Zone : 1 flag, 1 submarine
    Greece : 1 flag
    Yugoslavia : 1 flag
    Finland : 1 flag
    110 Sea Zone : 1 destroyer
    

    Production/PUs Summary :

    Germans : 49 / 56
    Russians : 24 / 36
    Japanese : 57 / 63
    Americans : 55 / 80
    Chinese : 3 / 4
    British : 33 / 39
    UK_Pacific : 6 / 9
    Italians : 18 / 17
    ANZAC : 13 / 19
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 215 times
            2 was rolled 222 times
            3 was rolled 259 times
            4 was rolled 205 times
            5 was rolled 196 times
            6 was rolled 203 times
        Average roll : 3.426
        Median : 3.000
        Variance : 1.981
        Standard Deviation : 1.407
        Total rolls : 1300
    
    Null / Other
            1 was rolled 31 times
            2 was rolled 22 times
            3 was rolled 41 times
            4 was rolled 25 times
            5 was rolled 20 times
            6 was rolled 21 times
        Average roll : 3.275
        Median : 3.000
        Variance : 2.046
        Standard Deviation : 1.430
        Total rolls : 160
    
    Germans Combat
            1 was rolled 27 times
            2 was rolled 46 times
            3 was rolled 40 times
            4 was rolled 36 times
            5 was rolled 39 times
            6 was rolled 40 times
        Average roll : 3.588
        Median : 4.000
        Variance : 0.872
        Standard Deviation : 0.934
        Total rolls : 228
    
    British Combat
            1 was rolled 31 times
            2 was rolled 22 times
            3 was rolled 41 times
            4 was rolled 25 times
            5 was rolled 20 times
            6 was rolled 21 times
        Average roll : 3.275
        Median : 3.000
        Variance : 2.046
        Standard Deviation : 1.430
        Total rolls : 160
    
    Italians Combat
            1 was rolled 26 times
            2 was rolled 19 times
            3 was rolled 21 times
            4 was rolled 19 times
            5 was rolled 19 times
            6 was rolled 18 times
        Average roll : 3.328
        Median : 3.000
        Variance : 0.358
        Standard Deviation : 0.598
        Total rolls : 122
    
    Americans Combat
            1 was rolled 16 times
            2 was rolled 21 times
            3 was rolled 20 times
            4 was rolled 25 times
            5 was rolled 10 times
            6 was rolled 14 times
        Average roll : 3.321
        Median : 3.000
        Variance : 1.384
        Standard Deviation : 1.176
        Total rolls : 106
    
    Neutral_Axis Combat
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 1 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.750
        Standard Deviation : 0.866
        Total rolls : 3
    
    Japanese Combat
            1 was rolled 36 times
            2 was rolled 44 times
            3 was rolled 43 times
            4 was rolled 37 times
            5 was rolled 33 times
            6 was rolled 38 times
        Average roll : 3.437
        Median : 3.000
        Variance : 0.389
        Standard Deviation : 0.624
        Total rolls : 231
    
    French Combat
            1 was rolled 5 times
            2 was rolled 7 times
            3 was rolled 6 times
            4 was rolled 3 times
            5 was rolled 6 times
            6 was rolled 4 times
        Average roll : 3.323
        Median : 3.000
        Variance : 0.361
        Standard Deviation : 0.601
        Total rolls : 31
    
    ANZAC Combat
            2 was rolled 1 times
            3 was rolled 3 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3.714
        Median : 3.000
        Variance : 0.806
        Standard Deviation : 0.898
        Total rolls : 7
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 2 times
            3 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 3.600
        Median : 3.000
        Variance : 0.593
        Standard Deviation : 0.770
        Total rolls : 10
    
    Chinese Combat
            1 was rolled 17 times
            2 was rolled 19 times
            3 was rolled 18 times
            4 was rolled 5 times
            5 was rolled 18 times
            6 was rolled 23 times
        Average roll : 3.570
        Median : 3.000
        Variance : 1.872
        Standard Deviation : 1.368
        Total rolls : 100
    
    UK_Pacific Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 3.800
        Median : 4.000
        Variance : 0.370
        Standard Deviation : 0.609
        Total rolls : 10
    
    Russians Combat
            1 was rolled 24 times
            2 was rolled 18 times
            3 was rolled 20 times
            4 was rolled 25 times
            5 was rolled 26 times
            6 was rolled 19 times
        Average roll : 3.515
        Median : 4.000
        Variance : 0.443
        Standard Deviation : 0.665
        Total rolls : 132
    

    Savegame

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