1914 Whackamatt EVIL vs 1914 dawg GOOD


  • TripleA Turn Summary: Arabia round 3

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 3
    
        Purchase Units - Arabia
            Arabia buy 4 Bedouins and 1 trench; Remaining resources: 2 PUs; 
    
        Non Combat Move - Arabia
    
        Place Units - Arabia
            4 Bedouins and 1 trench placed in Mecca
    
        Turn Complete - Arabia
            Arabia collect 5 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Turkey round 3

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 3
    
        Research Technology - Turkey
            Turkey spend 10 on tech rolls
                Turkey roll 1,4 and gets 0 hits
    
        Combat Move - Turkey
            3 infantry moved from Damascus to Palestine
            1 heavy_gun moved from Palestine to Hejaz
            1 field_gun and 1 infantry moved from Syria to Mesopotamia
            3 infantry moved from Baghdad to Mesopotamia
            1 field_gun and 5 infantry moved from Mesopotamia to Arabia
            6 gass moved from Mesopotamia to Arabia
            1 infantry moved from Constantinople to Dardanelles
            1 infantry moved from Constantinople to Smyrna
            1 heavy_gun moved from Smyrna to Syria
            1 infantry moved from Smyrna to Syria
            1 infantry moved from Constantinople to Smyrna
            1 infantry moved from Al-Dammam to Trucial Coast
                  Turkey take Trucial Coast from Britain
            1 infantry moved from Arabia to Oman
                  Turkey take Oman from Britain
    
        Purchase Units - Turkey
            Turkey buy 8 infantry and 7 trenchs; Remaining resources: 1 PUs; 2 techTokens; 
    
        Combat - Turkey
    
        Non Combat Move - Turkey
    
        Place Units - Turkey
            3 trenchs placed in Palestine
            2 trenchs placed in Hejaz
            1 trench placed in Mesopotamia
            1 trench placed in Syria
            5 infantry placed in Damascus
            2 infantry placed in Constantinople
            1 infantry placed in Baghdad
    
        Turn Complete - Turkey
            Turkey collect 56 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Turkey round 3

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 3
    
        Research Technology - Turkey
            Turkey spend 10 on tech rolls
                Turkey roll 1,4 and gets 0 hits
    
        Combat Move - Turkey
            3 infantry moved from Damascus to Palestine
            1 heavy_gun moved from Palestine to Hejaz
            1 field_gun and 1 infantry moved from Syria to Mesopotamia
            3 infantry moved from Baghdad to Mesopotamia
            1 field_gun and 5 infantry moved from Mesopotamia to Arabia
            6 gass moved from Mesopotamia to Arabia
            1 infantry moved from Constantinople to Dardanelles
            1 infantry moved from Constantinople to Smyrna
            1 heavy_gun moved from Smyrna to Syria
            1 infantry moved from Smyrna to Syria
            1 infantry moved from Constantinople to Smyrna
            1 infantry moved from Al-Dammam to Trucial Coast
                  Turkey take Trucial Coast from Britain
            1 infantry moved from Arabia to Oman
                  Turkey take Oman from Britain
    
        Purchase Units - Turkey
            Turkey buy 8 infantry and 7 trenchs; Remaining resources: 1 PUs; 2 techTokens; 
    
        Combat - Turkey
    
        Non Combat Move - Turkey
    
        Place Units - Turkey
            3 trenchs placed in Palestine
            2 trenchs placed in Hejaz
            1 trench placed in Mesopotamia
            1 trench placed in Syria
            5 infantry placed in Damascus
            2 infantry placed in Constantinople
            1 infantry placed in Baghdad
    
        Turn Complete - Turkey
            Turkey collect 56 PUs; end with 57 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Turkey from Syria: 1 trench
            EDIT: Adding units owned by Turkey to Armenia: 1 trench
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Britain round 3

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 3
    
        Research Technology - Britain
            Britain spend 5 on tech rolls
                Britain roll 3,5 and gets 0 hits
    
        Combat Move - Britain
            2 infantry moved from Cairo-Suez to Sinai
            1 battlecruiser, 1 cruiser and 1 destroyer moved from Sea Zone 61 Ionian Sea to Sea Zone 62 Adriatic Sea
            1 battlecruiser, 1 battleship, 3 cruisers and 1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 62 Adriatic Sea
            1 infantry moved from Northern Rhodesia to German East Africa
            2 cavalrys moved from German Southwest Africa to German East Africa
            1 field_gun and 1 infantry moved from German Southwest Africa to Northern Rhodesia
            2 cavalrys moved from Cape Town to German Southwest Africa
            2 battlecruisers, 1 cruiser and 1 destroyer moved from Sea Zone 73 Arabian Sea to Sea Zone 76 Indian Ocean
            1 infantry moved from Bombay to Sea Zone 73 Arabian Sea
            2 field_guns moved from Goa to Sea Zone 73 Arabian Sea
            1 infantry moved from Madras to Sea Zone 73 Arabian Sea
            2 field_guns and 2 infantry moved from Sea Zone 73 Arabian Sea to Baluchistan
            1 colonial, 1 field_gun and 4 infantry moved from Sindh to Baluchistan
            1 battlecruiser moved from Sea Zone 51 Mid Atlantic to Sea Zone 54 Alboran Sea
            2 cruisers and 1 destroyer moved from Sea Zone 115 Tasman Sea to Sea Zone 122 Bismarck Sea
            1 cruiser moved from Sea Zone 119 Timor Sea to Sea Zone 122 Bismarck Sea
            3 colonials and 1 infantry moved from Sydney-Canberra to Sea Zone 115 Tasman Sea
            3 colonials, 1 infantry and 2 transports moved from Sea Zone 115 Tasman Sea to Sea Zone 112 Pacific Ocean
            1 colonial moved from Sea Zone 112 Pacific Ocean to Tuamotu
                  France take Tuamotu from Germany
            1 colonial moved from Sea Zone 112 Pacific Ocean to Samoa
                  Britain take Samoa from Germany
            1 infantry moved from Sea Zone 112 Pacific Ocean to Tuamotu
            1 colonial moved from Sea Zone 112 Pacific Ocean to Samoa
            2 colonials moved from New Mexico to Texas
            3 colonials moved from Great Plains to Texas
            2 field_guns moved from Missouri to Great Plains
            1 colonial moved from Chad to Western Sudan
            1 infantry moved from Niger to Chad
    
        Purchase Units - Britain
            Britain buy 3 cavalrys, 1 cruiser, 1 destroyer, 2 field_guns, 1 fighter, 4 heavy_guns, 2 infantry, 1 transport and 4 trenchs; Remaining resources: 1 PUs; 2 techTokens; 
    
        Combat - Britain
            Battle in Sea Zone 62 Adriatic Sea
                Britain attack with 2 battlecruisers, 1 battleship, 4 cruisers, 1 destroyer and 1 transport
                Austria defend with 1 battlecruiser, 3 cruisers and 2 submarines
                    Britain roll dice for 2 battlecruisers, 1 battleship, 4 cruisers, 1 destroyer and 1 transport in Sea Zone 62 Adriatic Sea, round 2 : 6/8 hits, 4.33 expected hits
                    Austria roll dice for 2 submarines in Sea Zone 62 Adriatic Sea, round 2 : 0/2 hits, 0.33 expected hits
                    Austria roll dice for 1 battlecruiser and 3 cruisers in Sea Zone 62 Adriatic Sea, round 2 : 3/4 hits, 2.17 expected hits
                Units damaged: 1 battleship owned by the Britain
                    2 submarines owned by the Austria, 1 destroyer owned by the Britain, 3 cruisers owned by the Austria, 1 battlecruiser owned by the Austria and 1 cruiser owned by the Britain lost in Sea Zone 62 Adriatic Sea
                Britain win with 2 battlecruisers, 1 battleship, 3 cruisers and 1 transport remaining. Battle score for attacker is 41
                Casualties for Britain: 1 cruiser and 1 destroyer
                Casualties for Austria: 1 battlecruiser, 3 cruisers and 2 submarines
            Battle in Baluchistan
                Britain attack with 1 colonial, 3 field_guns and 6 infantry
                Neutral defend with 4 infantry
                    Britain roll dice for 1 colonial, 3 field_guns and 6 infantry in Baluchistan, round 2 : 0/10 hits, 2.83 expected hits
                    Neutral roll dice for 4 infantry in Baluchistan, round 2 : 4/4 hits, 1.33 expected hits
                    4 infantry owned by the Britain lost in Baluchistan
                    Britain roll dice for 1 colonial, 3 field_guns and 2 infantry in Baluchistan, round 3 : 3/6 hits, 2.17 expected hits
                    Neutral roll dice for 4 infantry in Baluchistan, round 3 : 1/4 hits, 1.33 expected hits
                    3 infantry owned by the Neutral and 1 infantry owned by the Britain lost in Baluchistan
                    Britain roll dice for 1 colonial, 3 field_guns and 1 infantry in Baluchistan, round 4 : 1/5 hits, 1.83 expected hits
                    Neutral roll dice for 1 infantry in Baluchistan, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral and 1 infantry owned by the Britain lost in Baluchistan
                Britain loses 0 PUs for violating Baluchistans neutrality.
                Britain win, taking Baluchistan from Neutral with 1 colonial and 3 field_guns remaining. Battle score for attacker is -6
                Casualties for Britain: 6 infantry
                Casualties for Neutral: 4 infantry
            Battle in Sea Zone 76 Indian Ocean
                Britain attack with 2 battlecruisers, 1 cruiser and 1 destroyer
                Germany defend with 1 cruiser and 2 submarines
                    Britain roll dice for 2 battlecruisers, 1 cruiser and 1 destroyer in Sea Zone 76 Indian Ocean, round 2 : 1/4 hits, 2.17 expected hits
                    Germany roll dice for 2 submarines in Sea Zone 76 Indian Ocean, round 2 : 0/2 hits, 0.33 expected hits
                    Germany roll dice for 1 cruiser in Sea Zone 76 Indian Ocean, round 2 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the Germany and 1 cruiser owned by the Britain lost in Sea Zone 76 Indian Ocean
                    Britain roll dice for 2 battlecruisers and 1 destroyer in Sea Zone 76 Indian Ocean, round 3 : 1/3 hits, 1.67 expected hits
                    Germany roll dice for 1 submarine in Sea Zone 76 Indian Ocean, round 3 : 0/1 hits, 0.17 expected hits
                    Germany roll dice for 1 cruiser in Sea Zone 76 Indian Ocean, round 3 : 0/1 hits, 0.50 expected hits
                    1 submarine owned by the Germany lost in Sea Zone 76 Indian Ocean
                    Britain roll dice for 2 battlecruisers and 1 destroyer in Sea Zone 76 Indian Ocean, round 4 : 0/3 hits, 1.67 expected hits
                    Germany roll dice for 1 cruiser in Sea Zone 76 Indian Ocean, round 4 : 0/1 hits, 0.50 expected hits
                    Britain roll dice for 2 battlecruisers and 1 destroyer in Sea Zone 76 Indian Ocean, round 5 : 2/3 hits, 1.67 expected hits
                    Germany roll dice for 1 cruiser in Sea Zone 76 Indian Ocean, round 5 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the Germany and 1 destroyer owned by the Britain lost in Sea Zone 76 Indian Ocean
                Britain win with 2 battlecruisers remaining. Battle score for attacker is 5
                Casualties for Britain: 1 cruiser and 1 destroyer
                Casualties for Germany: 1 cruiser and 2 submarines
            Battle in Sea Zone 122 Bismarck Sea
                Britain attack with 3 cruisers and 1 destroyer
                Germany defend with 1 battlecruiser, 1 cruiser, 1 submarine and 1 transport
                    Britain roll dice for 3 cruisers and 1 destroyer in Sea Zone 122 Bismarck Sea, round 2 : 1/4 hits, 1.83 expected hits
                    Germany roll dice for 1 submarine in Sea Zone 122 Bismarck Sea, round 2 : 0/1 hits, 0.17 expected hits
                    Germany roll dice for 1 battlecruiser, 1 cruiser and 1 transport in Sea Zone 122 Bismarck Sea, round 2 : 2/2 hits, 1.17 expected hits
                    1 submarine owned by the Germany, 1 destroyer owned by the Britain and 1 cruiser owned by the Britain lost in Sea Zone 122 Bismarck Sea
                    Britain roll dice for 2 cruisers in Sea Zone 122 Bismarck Sea, round 3 : 2/2 hits, 1.00 expected hits
                    Germany roll dice for 1 battlecruiser, 1 cruiser and 1 transport in Sea Zone 122 Bismarck Sea, round 3 : 1/2 hits, 1.17 expected hits
                    1 cruiser owned by the Germany, 1 battlecruiser owned by the Germany and 1 cruiser owned by the Britain lost in Sea Zone 122 Bismarck Sea
                    1 transport owned by the Germany lost in Sea Zone 122 Bismarck Sea
                Britain win with 1 cruiser remaining. Battle score for attacker is 11
                Casualties for Britain: 2 cruisers and 1 destroyer
                Casualties for Germany: 1 battlecruiser, 1 cruiser, 1 submarine and 1 transport
    
        Non Combat Move - Britain
    
        Place Units - Britain
            3 trenchs placed in Sinai
            2 heavy_guns placed in Cairo-Suez
            1 trench placed in German East Africa
            2 cavalrys placed in Cape Town
            1 field_gun and 1 infantry placed in Goa
            1 field_gun and 1 infantry placed in Bombay
            1 cavalry and 1 fighter placed in Calcutta
            1 transport placed in Sea Zone 137 Yellow Sea
            2 heavy_guns placed in London
            1 cruiser and 1 destroyer placed in Sea Zone 15 English Channel
    
        Turn Complete - Britain
            Britain collect 97 PUs; end with 98 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    Neutral : 3.00
    Austria : 0.50
    Britain : -4.17
    Germany : -0.00
    

    Savegame


  • TripleA Turn Summary: Russia round 3

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 3
    
        Research Technology - Russia
            Russia spend 5 on tech rolls
                Russia rolls : 0/1 hits, 0.00 expected hits
    
        Combat Move - Russia
            2 field_guns and 4 infantry moved from Sweden to Stockholm
            1 conscript, 1 field_gun and 1 infantry moved from Pskov to Latvia
            2 conscripts, 1 heavy_gun and 2 infantry moved from Smolensk to Belarus
            1 field_gun and 2 infantry moved from Minsk to Belarus
            1 conscript, 1 field_gun and 1 infantry moved from Don to Dnieper
            4 cavalrys, 2 conscripts, 2 field_guns and 2 infantry moved from Don to Belarus
            1 field_gun and 1 infantry moved from Irkutsk to Bratsk
            2 conscripts and 1 field_gun moved from Primorsky to Khabarovsk
            1 cavalry moved from Amur to Khabarovsk
            2 conscripts moved from Azerbaijan to Georgia
    
        Purchase Units - Russia
            Russia buy 3 field_guns, 9 infantry and 14 trenchs; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat - Russia
            Battle in Stockholm
                Russia attack with 2 field_guns and 4 infantry
                Neutral defend with 3 infantry
                    Russia roll dice for 2 field_guns and 4 infantry in Stockholm, round 2 : 2/6 hits, 1.67 expected hits
                    Neutral roll dice for 3 infantry in Stockholm, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russia and 2 infantry owned by the Neutral lost in Stockholm
                    Russia roll dice for 2 field_guns and 2 infantry in Stockholm, round 3 : 1/4 hits, 1.33 expected hits
                    Neutral roll dice for 1 infantry in Stockholm, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral lost in Stockholm
                Russia loses 0 PUs for violating Stockholms neutrality.
                Russia win, taking Stockholm from Neutral with 2 field_guns and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russia: 2 infantry
                Casualties for Neutral: 3 infantry
            Battle in Bratsk
                Russia attack with 1 field_gun and 1 infantry
                Communists defend with 1 field_gun
                    Russia roll dice for 1 field_gun and 1 infantry in Bratsk, round 2 : 2/2 hits, 0.67 expected hits
                    Communists roll dice for 1 field_gun in Bratsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 field_gun owned by the Communists lost in Bratsk
                Russia win, taking Bratsk from Communists with 1 field_gun and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Communists: 1 field_gun
            Battle in Belarus
                Russia attack with 4 cavalrys, 4 conscripts, 3 field_guns, 1 heavy_gun and 6 infantry
                Germany defend with 1 field_gun, 2 heavy_guns and 4 infantry
                    Russia roll dice for 4 cavalrys, 4 conscripts, 3 field_guns, 1 heavy_gun and 6 infantry in Belarus, round 2 : 4/18 hits, 3.67 expected hits
                    Germany roll dice for 1 field_gun, 2 heavy_guns and 4 infantry in Belarus, round 2 : 4/7 hits, 3.00 expected hits
                    4 infantry owned by the Germany and 4 conscripts owned by the Russia lost in Belarus
                    Russia roll dice for 4 cavalrys, 3 field_guns, 1 heavy_gun and 6 infantry in Belarus, round 3 : 3/14 hits, 3.67 expected hits
                    Germany roll dice for 1 field_gun and 2 heavy_guns in Belarus, round 3 : 2/3 hits, 1.67 expected hits
                    1 field_gun owned by the Germany, 2 infantry owned by the Russia and 2 heavy_guns owned by the Germany lost in Belarus
                Russia win, taking Belarus from Germany with 4 cavalrys, 3 field_guns, 1 heavy_gun and 4 infantry remaining. Battle score for attacker is 12
                Casualties for Russia: 4 conscripts and 2 infantry
                Casualties for Germany: 1 field_gun, 2 heavy_guns and 4 infantry
            Battle in Dnieper
                Russia attack with 1 conscript, 1 field_gun and 1 infantry
                Germany defend with 1 cavalry
                    Russia roll dice for 1 conscript, 1 field_gun and 1 infantry in Dnieper, round 2 : 1/3 hits, 0.67 expected hits
                    Germany roll dice for 1 cavalry in Dnieper, round 2 : 0/1 hits, 0.17 expected hits
                    1 cavalry owned by the Germany lost in Dnieper
                Russia win, taking Dnieper from Germany with 1 conscript, 1 field_gun and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germany: 1 cavalry
            Battle in Latvia
                Russia attack with 1 conscript, 1 field_gun and 1 infantry
                Germany defend with 1 infantry
                    Russia roll dice for 1 conscript, 1 field_gun and 1 infantry in Latvia, round 2 : 0/3 hits, 0.67 expected hits
                    Germany roll dice for 1 infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
                    Russia roll dice for 1 conscript, 1 field_gun and 1 infantry in Latvia, round 3 : 1/3 hits, 0.67 expected hits
                    Germany roll dice for 1 infantry in Latvia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germany lost in Latvia
                Russia win, taking Latvia from Germany with 1 conscript, 1 field_gun and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germany: 1 infantry
    
        Non Combat Move - Russia
            3 conscripts moved from Pskov to Smolensk
            1 field_gun moved from Tver to Smolensk
            2 conscripts moved from Tver to Smolensk
            1 field_gun and 2 infantry moved from Moscow to Don
            2 conscripts moved from Ryazan to Don
            1 field_gun and 5 infantry moved from St. Petersburg to Finland
    
        Place Units - Russia
            1 trench placed in Western Siberian Lowlands
            1 trench placed in Krasnoyarsk
            1 trench placed in Evenkia
            3 infantry and 3 trenchs placed in Kiev
            1 field_gun, 2 infantry and 3 trenchs placed in Minsk
            1 field_gun and 3 trenchs placed in Moscow
            Russia undo move 6.
            3 trenchs placed in St. Petersburg
            1 trench placed in Naryan-Mar
            1 trench placed in Vologda
            1 field_gun and 2 infantry placed in Moscow
            1 field_gun and 2 infantry placed in St. Petersburg
    
        Turn Complete - Russia
            Russia collect 89 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.67
    Russia rolls : : 0.00
    Communists : -0.33
    Germany : 0.50
    Russia : 1.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Communists round 3

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 3
    
        Research Technology - Communists
            Communists spend 25 on tech rolls
                Communists roll 4,2,5,6,6,3 and gets 2 hits
            Communists removing all Technology Tokens after successful research.
            Communists discover mustardGas
    
        Combat Move - Communists
            Turning on Edit Mode
            EDIT: Changing PUs for Communists from 2 to 22
            EDIT: Turning off Edit Mode
            1 cavalry moved from Norilsk to Western Siberian Lowlands
            1 cavalry moved from Norilsk to Krasnoyarsk
            1 cavalry moved from Norilsk to Evenkia
            1 fighter moved from Yakutsk to Evenkia
            1 conscript moved from Tiksi to Evenkia
            1 field_gun moved from Chita to Buryatia
                  Communists take Buryatia from Russia
            1 conscript moved from Chita to Amur
                  Communists take Amur from Russia
            8 field_guns and 1 infantry moved from Sakhe to Khabarovsk
            6 conscripts moved from Aldan to Khabarovsk
            1 cavalry moved from Yakutsk to Sakhe
            1 field_gun and 1 infantry moved from Yakutsk to Aldan
            1 conscript moved from Yakutsk to Tiksi
    
        Purchase Units - Communists
            Communists buy 3 gass and 3 trenchs; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat - Communists
            Battle in Krasnoyarsk
                Communists attack with 1 cavalry
                Russia defend with 1 trench
                    Communists roll dice for 1 cavalry in Krasnoyarsk, round 2 : 1/1 hits, 0.17 expected hits
                Units damaged: 1 trench owned by the Russia
                    Russia roll dice for 1 trench in Krasnoyarsk, round 2 : 0/1 hits, 0.17 expected hits
                    Communists roll dice for 1 cavalry in Krasnoyarsk, round 3 : 1/1 hits, 0.17 expected hits
                    Russia roll dice for 1 trench in Krasnoyarsk, round 3 : 0/1 hits, 0.17 expected hits
                    1 trench owned by the Russia lost in Krasnoyarsk
                Communists win, taking Krasnoyarsk from Russia with 1 cavalry remaining. Battle score for attacker is 3
                Casualties for Russia: 1 trench
            Battle in Evenkia
                Communists attack with 1 cavalry, 1 conscript and 1 fighter
                Russia defend with 1 conscript and 1 trench
                    Communists roll dice for 1 cavalry, 1 conscript and 1 fighter in Evenkia, round 2 : 1/3 hits, 0.67 expected hits
                Units damaged: 1 trench owned by the Russia
                    Russia roll dice for 1 conscript and 1 trench in Evenkia, round 2 : 0/2 hits, 0.33 expected hits
                    Communists roll dice for 1 cavalry, 1 conscript and 1 fighter in Evenkia, round 3 : 1/3 hits, 0.67 expected hits
                    Russia roll dice for 1 conscript and 1 trench in Evenkia, round 3 : 0/2 hits, 0.33 expected hits
                    1 conscript owned by the Russia lost in Evenkia
                    Communists roll dice for 1 cavalry, 1 conscript and 1 fighter in Evenkia, round 4 : 0/3 hits, 0.67 expected hits
                    Russia roll dice for 1 trench in Evenkia, round 4 : 1/1 hits, 0.17 expected hits
                    1 conscript owned by the Communists lost in Evenkia
                    Communists roll dice for 1 cavalry and 1 fighter in Evenkia, round 5 : 0/2 hits, 0.67 expected hits
                    Russia roll dice for 1 trench in Evenkia, round 5 : 0/1 hits, 0.17 expected hits
                    Communists roll dice for 1 cavalry and 1 fighter in Evenkia, round 6 : 1/2 hits, 0.67 expected hits
                    Russia roll dice for 1 trench in Evenkia, round 6 : 0/1 hits, 0.17 expected hits
                    1 trench owned by the Russia lost in Evenkia
                Communists win, taking Evenkia from Russia with 1 cavalry and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Russia: 1 conscript and 1 trench
                Casualties for Communists: 1 conscript
            Battle in Western Siberian Lowlands
                Communists attack with 1 cavalry
                Russia defend with 1 trench
                    Communists roll dice for 1 cavalry in Western Siberian Lowlands, round 2 : 0/1 hits, 0.17 expected hits
                    Russia roll dice for 1 trench in Western Siberian Lowlands, round 2 : 0/1 hits, 0.17 expected hits
                    Communists roll dice for 1 cavalry in Western Siberian Lowlands, round 3 : 0/1 hits, 0.17 expected hits
                    Russia roll dice for 1 trench in Western Siberian Lowlands, round 3 : 0/1 hits, 0.17 expected hits
                    Communists roll dice for 1 cavalry in Western Siberian Lowlands, round 4 : 0/1 hits, 0.17 expected hits
                    Russia roll dice for 1 trench in Western Siberian Lowlands, round 4 : 0/1 hits, 0.17 expected hits
                    Communists roll dice for 1 cavalry in Western Siberian Lowlands, round 5 : 0/1 hits, 0.17 expected hits
                    Russia roll dice for 1 trench in Western Siberian Lowlands, round 5 : 1/1 hits, 0.17 expected hits
                    1 cavalry owned by the Communists lost in Western Siberian Lowlands
                Russia win with 1 trench remaining. Battle score for attacker is -4
                Casualties for Communists: 1 cavalry
            Battle in Khabarovsk
                Communists attack with 6 conscripts, 8 field_guns and 1 infantry
                Russia defend with 1 cavalry, 3 conscripts and 1 field_gun
                    Communists roll dice for 6 conscripts, 8 field_guns and 1 infantry in Khabarovsk, round 2 : 6/15 hits, 4.00 expected hits
                    Russia roll dice for 1 cavalry, 3 conscripts and 1 field_gun in Khabarovsk, round 2 : 3/5 hits, 1.00 expected hits
                    1 field_gun owned by the Russia, 3 conscripts owned by the Russia, 1 cavalry owned by the Russia and 3 conscripts owned by the Communists lost in Khabarovsk
                Communists win, taking Khabarovsk from Russia with 3 conscripts, 8 field_guns and 1 infantry remaining. Battle score for attacker is 8
                Casualties for Communists: 3 conscripts
                Casualties for Russia: 1 cavalry, 3 conscripts and 1 field_gun
    
        Non Combat Move - Communists
            1 fighter moved from Evenkia to Tiksi
    
        Place Units - Communists
            1 trench placed in Aldan
            1 trench placed in Tiksi
            1 trench placed in Sakhe
            3 gass placed in Yakutsk
    
        Activate Technology - Communists
            Communists activating mustardGas
    
        Turn Complete - Communists
            Communists collect 32 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Communists : 2.67
    Russia : 1.83
    

    Savegame


  • TripleA Turn Summary: USA round 3

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 3
    
        Research Technology - USA
            USA spend 5 on tech rolls
                USA roll 3,2,5,2 and gets 0 hits
    
        Combat Move - USA
            2 destroyers moved from Sea Zone 30 Mid Atlantic to Sea Zone 35 Mid Atlantic
            5 destroyers moved from Sea Zone 29 Mid Atlantic to Sea Zone 23 Mid Atlantic
            2 infantry moved from New Mexico to Baja-Sonora
            1 cavalry and 2 infantry moved from California to Baja-Sonora
    
        Purchase Units - USA
            USA buy 2 Factorys, 1 field_gun, 1 infantry and 2 transports; Remaining resources: 0 PUs; 4 techTokens; 
    
        Combat - USA
            Battle in Baja-Sonora
                USA attack with 1 cavalry and 4 infantry
                Neutral defend with 2 infantry
                    USA roll dice for 1 cavalry and 4 infantry in Baja-Sonora, round 2 : 1/5 hits, 0.83 expected hits
                    Neutral roll dice for 2 infantry in Baja-Sonora, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Neutral and 1 cavalry owned by the USA lost in Baja-Sonora
                    USA roll dice for 4 infantry in Baja-Sonora, round 3 : 1/4 hits, 0.67 expected hits
                    Neutral roll dice for 1 infantry in Baja-Sonora, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral and 1 infantry owned by the USA lost in Baja-Sonora
                USA loses 0 PUs for violating Baja-Sonoras neutrality.
                USA win, taking Baja-Sonora from Neutral with 3 infantry remaining. Battle score for attacker is -1
                Casualties for USA: 1 cavalry and 1 infantry
                Casualties for Neutral: 2 infantry
            Battle in Sea Zone 35 Mid Atlantic
                USA attack with 2 destroyers
                Germany defend with 1 submarine
                    USA roll dice for 2 destroyers in Sea Zone 35 Mid Atlantic, round 2 : 2/2 hits, 0.67 expected hits
                    Germany roll dice for 1 submarine in Sea Zone 35 Mid Atlantic, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germany lost in Sea Zone 35 Mid Atlantic
                USA win with 2 destroyers remaining. Battle score for attacker is 7
                Casualties for Germany: 1 submarine
    
        Non Combat Move - USA
            1 infantry moved from Arkansas to Atlanta
            1 infantry moved from New York to Hudson-Delaware
            1 infantry moved from New England to Hudson-Delaware
    
        Place Units - USA
            2 transports placed in Sea Zone 30 Mid Atlantic
            1 field_gun and 1 infantry placed in Charleston
            1 Factory placed in Manila
            1 Factory placed in San Francisco
    
        Turn Complete - USA
            USA collect 67 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Neutral : 1.00
    USA : 1.83
    Germany : -0.17
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Germany round 4

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 4
    
        Research Technology - Germany
            Germany spend 5 on tech rolls
                Germany roll 1,5,3,3 and gets 0 hits
    
        Combat Move - Germany
            2 heavy_guns and 2 infantry moved from Warsaw to Eastern Poland
            1 field_gun and 7 infantry moved from East Prussia to Lithuania
            4 field_guns, 1 heavy_gun and 14 infantry moved from Champagne to Paris
            2 field_guns, 3 heavy_guns and 3 infantry moved from Picardy to Paris
            3 cavalrys and 2 fighters moved from Belgium to Paris
            3 cavalrys and 2 gass moved from Rhine to Paris
            6 gass moved from Alsace to Paris
            7 gass moved from Wurttemburg to Paris
            2 cavalrys moved from Franche-Comte to Paris
            3 battlecruisers, 2 battleships, 3 cruisers and 5 submarines moved from Sea Zone 14 Helgoland Bight to Sea Zone 15 English Channel
            2 submarines moved from Sea Zone 19 North Atlantic to Sea Zone 17 Norwegian Sea
            1 submarine moved from Sea Zone 18 North Atlantic to Sea Zone 13 Skagerrak
            4 infantry moved from Westphalia to Holland
            8 infantry moved from Hanover to Holland
            7 infantry moved from Rhine to Amsterdam
            2 heavy_guns moved from Belgium to Amsterdam
            5 infantry moved from Alsace to Champagne
            1 field_gun moved from Franche-Comte to Champagne
            1 heavy_gun moved from Wurttemburg to Alsace
    
        Purchase Units - Germany
            Germany buy 4 cruisers, 1 destroyer, 2 field_guns, 10 gass and 8 infantry; Remaining resources: 2 PUs; 4 techTokens; 
    
        Combat - Germany
            Battle in Sea Zone 15 English Channel
                Germany attack with 3 battlecruisers, 2 battleships, 3 cruisers and 5 submarines
                Britain defend with 1 battlecruiser, 1 battleship, 4 cruisers, 2 destroyers and 1 transport; France defend with 1 battlecruiser, 1 cruiser and 1 transport
                    Germany roll dice for 5 submarines in Sea Zone 15 English Channel, round 2 : 3/5 hits, 1.67 expected hits
                Units damaged: 1 battleship owned by the Britain
                    Germany roll dice for 3 battlecruisers, 2 battleships and 3 cruisers in Sea Zone 15 English Channel, round 2 : 5/8 hits, 4.83 expected hits
                    Britain roll dice for 2 battlecruisers, 1 battleship, 5 cruisers, 2 destroyers and 2 transports in Sea Zone 15 English Channel, round 2 : 7/10 hits, 5.17 expected hits
                Units damaged: 2 battleships owned by the Germany
                    5 submarines owned by the Germany, 1 cruiser owned by the France, 2 destroyers owned by the Britain and 4 cruisers owned by the Britain lost in Sea Zone 15 English Channel
                    Germany roll dice for 3 battlecruisers, 2 battleships and 3 cruisers in Sea Zone 15 English Channel, round 3 : 4/8 hits, 4.83 expected hits
                    Britain roll dice for 2 battlecruisers, 1 battleship and 2 transports in Sea Zone 15 English Channel, round 3 : 1/3 hits, 2.00 expected hits
                    1 transport owned by the France, 1 battleship owned by the Britain, 1 battlecruiser owned by the France, 1 cruiser owned by the Germany and 1 battlecruiser owned by the Britain lost in Sea Zone 15 English Channel
                    1 transport owned by the Britain lost in Sea Zone 15 English Channel
                Germany win with 3 battlecruisers, 2 battleships and 2 cruisers remaining. Battle score for attacker is 91
                Casualties for Germany: 1 cruiser and 5 submarines
                Casualties for Britain: 1 battlecruiser, 1 battleship, 4 cruisers, 2 destroyers and 1 transport
                Casualties for France: 1 battlecruiser, 1 cruiser and 1 transport
            Battle in Amsterdam
                Germany attack with 2 heavy_guns and 7 infantry
                Neutral defend with 4 infantry and 2 trenchs
                    Germany roll dice for 2 heavy_guns and 7 infantry in Amsterdam, round 2 : 4/9 hits, 2.17 expected hits
                    Neutral roll dice for 4 infantry and 2 trenchs in Amsterdam, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Germany and 2 trenchs owned by the Neutral lost in Amsterdam
                    Germany roll dice for 2 heavy_guns and 5 infantry in Amsterdam, round 3 : 1/7 hits, 1.83 expected hits
                    Neutral roll dice for 4 infantry in Amsterdam, round 3 : 0/4 hits, 1.33 expected hits
                    1 infantry owned by the Neutral lost in Amsterdam
                    Germany roll dice for 2 heavy_guns and 5 infantry in Amsterdam, round 4 : 2/7 hits, 1.83 expected hits
                    Neutral roll dice for 3 infantry in Amsterdam, round 4 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Germany and 2 infantry owned by the Neutral lost in Amsterdam
                    Germany roll dice for 2 heavy_guns and 3 infantry in Amsterdam, round 5 : 1/5 hits, 1.50 expected hits
                    Neutral roll dice for 1 infantry in Amsterdam, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral lost in Amsterdam
                Germany loses 0 PUs for violating Amsterdams neutrality.
                Germany win, taking Amsterdam from Neutral with 2 heavy_guns and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Germany: 4 infantry
                Casualties for Neutral: 4 infantry and 2 trenchs
            Battle in Paris
                Germany attack with 8 cavalrys, 6 field_guns, 2 fighters, 15 gass, 4 heavy_guns and 17 infantry
                Britain defend with 1 fighter; France defend with 1 Factory, 4 field_guns, 1 fighter, 8 heavy_guns, 4 infantry and 6 trenchs
                    Germany roll dice for 15 gass in Paris, round 2 : 9/15 hits, 10.00 expected hits
                    4 field_guns owned by the France, 1 fighter owned by the Britain and 4 infantry owned by the France lost in Paris
                    15 gass owned by the Germany lost in Paris
                    Germany roll dice for 8 cavalrys, 6 field_guns, 2 fighters, 4 heavy_guns and 17 infantry in Paris, round 2 : 9/37 hits, 10.17 expected hits
                Units damaged: 3 trenchs owned by the France
                    France roll dice for 1 fighter, 8 heavy_guns and 6 trenchs in Paris, round 2 : 6/15 hits, 6.83 expected hits
                    6 infantry owned by the Germany and 3 trenchs owned by the France lost in Paris
                    Germany roll dice for 8 cavalrys, 6 field_guns, 2 fighters, 4 heavy_guns and 11 infantry in Paris, round 3 : 11/31 hits, 9.17 expected hits
                    France roll dice for 1 fighter, 8 heavy_guns and 3 trenchs in Paris, round 3 : 8/12 hits, 6.33 expected hits
                    7 heavy_guns owned by the France, 8 infantry owned by the Germany, 3 trenchs owned by the France and 1 fighter owned by the France lost in Paris
                    Germany roll dice for 8 cavalrys, 6 field_guns, 2 fighters, 4 heavy_guns and 3 infantry in Paris, round 4 : 10/23 hits, 7.67 expected hits
                    France roll dice for 1 heavy_gun in Paris, round 4 : 1/1 hits, 0.67 expected hits
                    1 heavy_gun owned by the France and 1 cavalry owned by the Germany lost in Paris
                Germany captures 69PUs while taking France capital
                Germany win, taking Paris from France with 7 cavalrys, 6 field_guns, 2 fighters, 4 heavy_guns and 3 infantry remaining. Battle score for attacker is -2
                Casualties for Britain: 1 fighter
                Casualties for France: 4 field_guns, 1 fighter, 8 heavy_guns, 4 infantry and 6 trenchs
                Casualties for Germany: 1 cavalry, 15 gass and 14 infantry
            Battle in Holland
                Germany attack with 12 infantry
                Neutral defend with 3 infantry
                    Germany roll dice for 12 infantry in Holland, round 2 : 3/12 hits, 2.00 expected hits
                    Neutral roll dice for 3 infantry in Holland, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germany and 3 infantry owned by the Neutral lost in Holland
                Germany loses 0 PUs for violating Hollands neutrality.
                Germany win, taking Holland from Neutral with 11 infantry remaining. Battle score for attacker is 6
                Casualties for Germany: 1 infantry
                Casualties for Neutral: 3 infantry
    
        Non Combat Move - Germany
            2 fighters moved from Paris to Champagne
    
        Place Units - Germany
            2 field_guns and 2 infantry placed in Warsaw
            10 gass placed in Berlin
            4 cruisers and 1 destroyer placed in Sea Zone 15 English Channel
            6 infantry placed in Mecklenburg
    
        Turn Complete - Germany
            Germany collect 132 PUs; end with 203 PUs
            2 units repaired.
    

    Combat Hit Differential Summary :

    Neutral : 0.00
    Britain : 0.83
    France : 1.17
    Germany : 4.33
    

    Savegame


  • @Whackamatt for get this 1


  • @dawgoneit said in 1914 Whackamatt EVIL vs 1914 dawg GOOD:

    @Whackamatt for get this 1

    Yeah, I’d have more production than you moving forward. No second capitals in this game.

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