• '20 '19 '18 '17 '16

    TripleA Turn Summary: Thai round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Thai
            1 Artillery and 1 Infantry moved from Bangkok to S.Thailand
            1 Fighter moved from Bangkok to S.Thailand
            1 Elite moved from Bangkok to S.Thailand
            1 Infantry moved from Bangkok to 105 Sea Zone
            1 Infantry and 1 T.Boat moved from 105 Sea Zone to 110 Sea Zone
            1 Infantry moved from 110 Sea Zone to Lombok
    
        Purchase Units - Thai
            Thai buy 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in S.Thailand
                Thai attack with 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry
                French defend with 1 Artillery and 1 Infantry
                    Thai roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in S.Thailand, round 2 : 1/4 hits, 1.33 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the French lost in S.Thailand
                    Thai roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in S.Thailand, round 3 : 2/4 hits, 1.33 expected hits
                    British roll dice for 1 Artillery in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the French lost in S.Thailand
                Thai win, taking S.Thailand from British with 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for French: 1 Artillery and 1 Infantry
            Battle in 110 Sea Zone
                Hisaichi loiter and taunt; Yamamoto loiter and taunt; Thai attack with 1 Destroyer, 1 Submarine, 1 T.Boat and 1 Transport
                Dutch defend with 1 T.Boat
                    Thai roll dice for 1 Submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 T.Boat owned by the Dutch lost in 110 Sea Zone
                Thai win with 1 Destroyer, 1 Submarine, 1 T.Boat and 1 Transport remaining. Battle score for attacker is 6
                Casualties for Dutch: 1 T.Boat
            Battle in Lombok
    
        Non Combat Move - Thai
            1 Fighter moved from S.Thailand to Bangkok
    
        Place Units - Thai
            4 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    British : -1.00
    Thai : 1.00
    

    Savegame


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Americans
            2 Artillerys and 2 Tanks moved from Santiago to N.Chile
            1 Artillery, 1 Infantry and 1 Tank moved from Peru to N.Chile
    
        Purchase Units - Americans
            Americans buy 2 ArmoredCars, 1 Battleship, 1 Carrier, 1 Destroyer, 1 Factory, 2 Fighters and 2 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in N.Chile
                Americans attack with 3 Artillerys, 1 Infantry and 3 Tanks
                Neutral defend with 1 Artillery and 2 Infantrys
                    Americans roll dice for 3 Artillerys, 1 Infantry and 3 Tanks in N.Chile, round 2 : 2/7 hits, 2.83 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in N.Chile
                    Americans roll dice for 3 Artillerys and 3 Tanks in N.Chile, round 3 : 2/6 hits, 2.50 expected hits
                    Neutral roll dice for 1 Artillery in N.Chile, round 3 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Americans and 1 Artillery owned by the Neutral lost in N.Chile
                Americans loses 0 PUs for violating N.Chiles neutrality.
                Americans win, taking N.Chile from Neutral with 2 Artillerys and 3 Tanks remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Artillery and 1 Infantry
                Casualties for Neutral: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Americans
            1 Infantry moved from E.Mexico to 100 Sea Zone
            1 B.Transport and 1 Infantry moved from 100 Sea Zone to 26 Sea Zone
            1 Infantry moved from 26 Sea Zone to South Atlantic USA
            3 Infantrys moved from Northeast USA to South Atlantic USA
            3 Infantrys moved from Southwest USA to 83 Sea Zone
            1 B.Transport, 1 Battleship, 1 Carrier, 2 Destroyers, 3 Infantrys and 1 Submarine moved from 83 Sea Zone to 98 Sea Zone
            1 Adv.Fighter, 2 Carriers, 3 Destroyers, 2 Fighters and 2 Submarines moved from 91 Sea Zone to 104 Sea Zone
            1 Fighter moved from San Francisco to Johnston
            1 Infantry moved from Christmas to 98 Sea Zone
            4 Infantrys moved from 98 Sea Zone to Johnston
            1 Bomber moved from Pearl Harbor to Port Moresby
            1 Destroyer and 1 Transport moved from 74 Sea Zone to 71 Sea Zone
            1 Fighter moved from Yukon to Koryakia
            1 Infantry moved from British Columbia to Yukon
            1 Tank moved from British Columbia to Alaska
            1 Artillery and 1 Infantry moved from Alaska to 71 Sea Zone
            1 Tank moved from Northwest USA to Yukon
            1 Artillery, 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
            1 Artillery and 1 Infantry moved from 72 Sea Zone to Koryakia
            1 Infantry moved from North Central USA to British Columbia
            1 Infantry moved from Ontario to Canadian Prairies
            3 Transports moved from 119 Sea Zone to 98 Sea Zone
            1 Infantry moved from Oahu to Pearl Harbor
            1 Transport moved from 119 Sea Zone to 25 Sea Zone
    
        Place Units - Americans
            1 Carrier and 2 Fighters placed in 98 Sea Zone
            1 Factory placed in Alaska
            1 Submarine placed in 26 Sea Zone
            1 Destroyer placed in 26 Sea Zone
            1 Submarine placed in 26 Sea Zone
            Americans undo move 5.
            1 Battleship placed in 26 Sea Zone
            Americans undo move 4.
            Americans undo move 3.
            2 ArmoredCars placed in Santiago
            1 Submarine placed in 26 Sea Zone
            1 Destroyer placed in 26 Sea Zone
            Americans undo move 3.
            1 Submarine placed in 26 Sea Zone
            Americans undo move 1.
            1 Battleship, 1 Carrier and 1 Fighter placed in 98 Sea Zone
            1 Fighter placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 96 PUs; end with 96 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.67
    Americans : -1.33
    

    Savegame

  • TripleA

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Germans
            Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans
            Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew
            Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew
            Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew
            Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew
            Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew
            Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew
            Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew
            Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew
            Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew
            Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew
            Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew
            Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew
            Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew
            Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew
            1 Artillery and 2 Infantrys moved from Kiev to Donetsk
            1 ArmoredCar, 3 Artillerys and 5 Infantrys moved from Vinnytsia to Donetsk
            3 Tanks moved from Krakow to Donetsk
            11 ArmoredCars and 5 Tanks moved from Brest to Donetsk
            2 Artillerys, 1 Elite and 3 Infantrys moved from East Prussia to Latvia
            1 Transport moved from 24 Sea Zone to 23 Sea Zone
            1 Transport moved from 24 Sea Zone to 23 Sea Zone
            1 Transport moved from 24 Sea Zone to 23 Sea Zone
            1 Transport moved from 24 Sea Zone to 23 Sea Zone
            1 Transport moved from 24 Sea Zone to 23 Sea Zone
            1 Artillery moved from Danzig to 23 Sea Zone
            1 Artillery moved from Danzig to 23 Sea Zone
            1 Elite and 7 Infantrys moved from Hamburg to 23 Sea Zone
            1 Infantry moved from Danzig to 24 Sea Zone
            2 Artillerys, 1 Elite, 7 Infantrys and 5 Transports moved from 23 Sea Zone to 24 Sea Zone
            2 Artillerys, 1 Elite and 8 Infantrys moved from 24 Sea Zone to Latvia
            1 Fighter moved from Danzig to Donetsk
            1 Bomber moved from Oulu to Donetsk
            1 Artillery and 3 Infantrys moved from Brest to Minsk
            1 Fighter and 2 Stukas moved from Oulu to Latvia
            6 Tanks moved from Brittany to Picardy
            1 Infantry moved from Normandy to Picardy
            1 Infantry moved from Normandy to Picardy
            2 Infantrys moved from Normandy to Picardy
            1 Submarine moved from 39 Sea Zone to 40 Sea Zone
            1 Submarine moved from 35 Sea Zone to 40 Sea Zone
    
        Purchase Units - Germans
            Germans buy 6 ArmoredCars, 2 Artillerys, 1 Factory, 18 Infantrys and 5 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Picardy
                Germans attack with 4 Infantrys and 6 Tanks
                British defend with 1 Infantry; French defend with 1 AAGun
                    Germans roll dice for 4 Infantrys and 6 Tanks in Picardy, round 2 : 3/10 hits, 3.67 expected hits
                    French roll dice for 1 Infantry in Picardy, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Picardy
                Germans win, taking Picardy from French with 3 Infantrys and 6 Tanks remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for British: 1 Infantry
            Battle in 40 Sea Zone
                Germans attack with 2 Submarines
                French defend with 1 Submarine
                    Germans roll dice for 2 Submarines in 40 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    French roll dice for 1 Submarine in 40 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Submarine owned by the French lost in 40 Sea Zone
                Germans win with 2 Submarines remaining. Battle score for attacker is 7
                Casualties for French: 1 Submarine
            Battle in Latvia
                Germans attack with 4 Artillerys, 2 Elites, 1 Fighter, 11 Infantrys and 2 Stukas
                Russians defend with 3 Infantrys
                    Germans roll dice for 1 Battleship in Latvia, round 2 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 4 Artillerys, 2 Elites, 1 Fighter, 11 Infantrys and 2 Stukas in Latvia, round 2 : 9/20 hits, 6.17 expected hits
                    Russians roll dice for 3 Infantrys in Latvia, round 2 : 1/3 hits, 1.00 expected hits
                    3 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Latvia
                Germans win, taking Latvia from Russians with 4 Artillerys, 2 Elites, 1 Fighter, 10 Infantrys and 2 Stukas remaining. Battle score for attacker is 4
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 3 Infantrys
            Battle in Minsk
                Germans attack with 1 Artillery and 3 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery and 3 Infantrys in Minsk, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Minsk
                Germans win, taking Minsk from Russians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Donetsk
                Germans attack with 12 ArmoredCars, 4 Artillerys, 1 Bomber, 1 Fighter, 7 Infantrys and 8 Tanks
                Russians defend with 1 AAGun, 2 Adv.Fighters, 3 Artillerys, 2 Fighters, 15 Infantrys, 1 Mot.Inf and 2 Tanks
                    AA fire in Donetsk : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 12 ArmoredCars, 4 Artillerys, 1 Bomber, 1 Fighter, 7 Infantrys and 8 Tanks in Donetsk, round 2 : 11/33 hits, 12.17 expected hits
                    Russians roll dice for 2 Adv.Fighters, 3 Artillerys, 2 Fighters, 15 Infantrys, 1 Mot.Inf and 2 Tanks in Donetsk, round 2 : 12/25 hits, 9.83 expected hits
                    5 ArmoredCars owned by the Germans, 11 Infantrys owned by the Russians and 7 Infantrys owned by the Germans lost in Donetsk
                    Germans roll dice for 7 ArmoredCars, 4 Artillerys, 1 Bomber, 1 Fighter and 8 Tanks in Donetsk, round 3 : 7/21 hits, 8.67 expected hits
                    Russians roll dice for 2 Adv.Fighters, 3 Artillerys, 2 Fighters, 4 Infantrys, 1 Mot.Inf and 2 Tanks in Donetsk, round 3 : 6/14 hits, 6.17 expected hits
                    6 ArmoredCars owned by the Germans, 4 Infantrys owned by the Russians and 3 Artillerys owned by the Russians lost in Donetsk
                    Germans roll dice for 1 ArmoredCar, 4 Artillerys, 1 Bomber, 1 Fighter and 8 Tanks in Donetsk, round 4 : 10/15 hits, 6.67 expected hits
                    Russians roll dice for 2 Adv.Fighters, 2 Fighters, 1 Mot.Inf and 2 Tanks in Donetsk, round 4 : 5/7 hits, 3.83 expected hits
                    1 ArmoredCar owned by the Germans, 2 Fighters owned by the Russians, 4 Artillerys owned by the Germans, 2 Adv.Fighters owned by the Russians, 1 Mot.Inf owned by the Russians and 2 Tanks owned by the Russians lost in Donetsk
                Germans win, taking Donetsk from Russians with 1 Bomber, 1 Fighter and 8 Tanks remaining. Battle score for attacker is 15
                Casualties for Germans: 12 ArmoredCars, 4 Artillerys and 7 Infantrys
                Casualties for Russians: 2 Adv.Fighters, 3 Artillerys, 2 Fighters, 15 Infantrys, 1 Mot.Inf and 2 Tanks
    
        Non Combat Move - Germans
            1 Bomber moved from Donetsk to Kiev
            1 Fighter moved from Donetsk to Kiev
            1 Fighter and 2 Stukas moved from Latvia to Danzig
            1 AAGun moved from Krakow to Danzig
            1 AAGun moved from East Prussia to Latvia
            1 AAGun moved from Brest to Minsk
            4 Tanks moved from Warsaw to Minsk
            5 Tanks moved from Bohemia to Brest
            3 Infantrys moved from Danzig to East Prussia
            4 Infantrys moved from Rhine to Hamburg
            1 Adv.Fighter and 2 Stukas moved from Bavaria to Danzig
            1 Stuka moved from Berlin to Danzig
            1 Infantry moved from Hamburg to Pomerania
            3 Tanks moved from Brittany to Normandy
            1 Destroyer, 4 Submarines and 2 Transports moved from 34 Sea Zone to 30 Sea Zone
    
        Place Units - Germans
            1 Factory placed in Kiev
            4 Infantrys placed in Vinnytsia
            1 Artillery and 2 Infantrys placed in Danzig
            1 Artillery and 5 Infantrys placed in Hamburg
            3 Tanks placed in Krakow
            4 Infantrys placed in Rhine
            3 Infantrys placed in Normandy
            2 ArmoredCars and 2 Tanks placed in Warsaw
            4 ArmoredCars placed in Bohemia
    
        Turn Complete - Germans
            Germans collect 107 PUs; end with 107 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.33
    French : 0.33
    Russians : 2.83
    AA fire in Donetsk : : -0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Russians
            3 Tanks moved from Georgia to Donetsk
            5 Tanks moved from Stalingrad to Donetsk
            6 Infantrys moved from Rostov to Donetsk
            4 Infantrys moved from Tula to Kursk
            1 Fighter moved from S.Karelia to Kursk
            1 Artillery and 1 Infantry moved from Georgia to 54 Sea Zone
            1 Artillery and 1 Infantry moved from 54 Sea Zone to Donetsk
            1 Infantry moved from Yaroslavl to Smolensk
            5 Infantrys and 1 Tank moved from S.Karelia to Leningrad
            4 Infantrys moved from Arkhangelsk to S.Karelia
            3 Infantrys moved from Yaroslavl to S.Karelia
            6 Infantrys moved from Moscow to Tula
            4 Mot.Infs moved from Moscow to Leningrad
            1 Artillery and 1 Infantry moved from Irkutsk to S.Buryat Mongolia
            1 Fighter moved from Ayan to S.Buryat Mongolia
            1 Artillery and 1 Infantry moved from Irkutsk to N.Buryat Mongolia
            3 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            1 Infantry moved from Irkutsk to N.Buryat Mongolia
            1 Mech.Inf and 1 Mot.Inf moved from Sibirsky to N.Buryat Mongolia
            6 Infantrys moved from Evenkia to Olyokminsk
            1 Infantry moved from Olyokminsk to N.Buryat Mongolia
            1 Infantry moved from Okhotsk to Ayan
            1 Tank moved from Kuybyshev to Rostov
            3 Infantrys moved from Sibirsky to Evenkia
    
        Purchase Units - Russians
            Russians buy 4 Adv.Fighters, 1 Bunker and 26 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Donetsk
                Russians attack with 1 Artillery, 7 Infantrys and 8 Tanks
                Germans defend with 1 AAGun and 8 Tanks
                    Russians roll dice for 1 Artillery, 7 Infantrys and 8 Tanks in Donetsk, round 2 : 6/16 hits, 5.67 expected hits
                    Germans roll dice for 8 Tanks in Donetsk, round 2 : 5/8 hits, 4.00 expected hits
                    5 Infantrys owned by the Russians and 6 Tanks owned by the Germans lost in Donetsk
                    Russians roll dice for 1 Artillery, 2 Infantrys and 8 Tanks in Donetsk, round 3 : 3/11 hits, 4.83 expected hits
                    Germans roll dice for 2 Tanks in Donetsk, round 3 : 0/2 hits, 1.00 expected hits
                    2 Tanks owned by the Germans lost in Donetsk
                Russians win, taking Donetsk from Germans with 1 Artillery, 2 Infantrys and 8 Tanks remaining. Battle score for attacker is 30
                Casualties for Russians: 5 Infantrys
                Casualties for Germans: 8 Tanks
            Battle in S.Buryat Mongolia
                Russians attack with 1 Artillery, 1 Fighter and 1 Infantry
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in S.Buryat Mongolia, round 2 : 2/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Infantry in S.Buryat Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in S.Buryat Mongolia
                Russians win, taking S.Buryat Mongolia from Hisaichi with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Kursk
                Russians attack with 1 Fighter and 4 Infantrys
                Romanians defend with 1 Tank
                    Russians roll dice for 1 Fighter and 4 Infantrys in Kursk, round 2 : 0/5 hits, 1.00 expected hits
                    Romanians roll dice for 1 Tank in Kursk, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 Fighter and 4 Infantrys in Kursk, round 3 : 0/5 hits, 1.00 expected hits
                    Romanians roll dice for 1 Tank in Kursk, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Russians lost in Kursk
                    Russians roll dice for 1 Fighter and 3 Infantrys in Kursk, round 4 : 2/4 hits, 0.83 expected hits
                    Romanians roll dice for 1 Tank in Kursk, round 4 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Romanians lost in Kursk
                Russians win, taking Kursk from Romanians with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 Infantry
                Casualties for Romanians: 1 Tank
            Battle in N.Buryat Mongolia
                Russians attack with 1 Artillery, 6 Infantrys, 1 Mech.Inf and 1 Mot.Inf
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 1 Artillery, 6 Infantrys, 1 Mech.Inf and 1 Mot.Inf in N.Buryat Mongolia, round 2 : 4/9 hits, 2.17 expected hits
                    Hisaichi roll dice for 1 Infantry in N.Buryat Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in N.Buryat Mongolia
                Russians win, taking N.Buryat Mongolia from Hisaichi with 1 Artillery, 6 Infantrys, 1 Mech.Inf and 1 Mot.Inf remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Russians
            1 AAGun moved from Irkutsk to N.Buryat Mongolia
            1 AAGun moved from Yakutsk to Ayan
            1 Fighter moved from S.Buryat Mongolia to Ayan
            1 Fighter moved from Kursk to S.Karelia
            1 AAGun moved from Semipalatinsk to Khobdo
    
        Place Units - Russians
            1 Bunker placed in S.Karelia
            4 Adv.Fighters placed in Leningrad
            4 Infantrys placed in Arkhangelsk
            10 Infantrys placed in Moscow
            5 Infantrys placed in Stalingrad
            3 Infantrys placed in Georgia
            4 Infantrys placed in Sibirsky
    
        Turn Complete - Russians
            Russians collect 93 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Romanians : -0.50
    Hisaichi : -0.67
    Russians : 0.50
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Italians
            2 Artillerys, 5 Infantrys and 2 Tanks moved from Provence to 43 Sea Zone
            2 Artillerys, 1 Cruiser, 5 Infantrys, 2 Tanks and 4 Transports moved from 43 Sea Zone to 41 Sea Zone
            2 Artillerys, 5 Infantrys and 2 Tanks moved from 41 Sea Zone to E.Morocco
            4 ArmoredCars, 3 Artillerys, 5 Infantrys and 3 Tanks moved from N.Algeria to E.Morocco
            4 Mech.Infs moved from Tunis to E.Morocco
            2 Infantrys moved from Kufra to Darfur
            1 Fighter moved from Tobruk to Darfur
    
        Purchase Units - Italians
            Italians buy 1 Adv.Fighter, 1 Bunker, 2 Destroyers, 1 Elite, 5 Infantrys, 1 Submarine and 2 T.Boats; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Darfur
                Italians attack with 1 Fighter and 2 Infantrys
                British defend with 1 Infantry
                    Italians roll dice for 1 Fighter and 2 Infantrys in Darfur, round 2 : 0/3 hits, 0.67 expected hits
                    British roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Fighter and 2 Infantrys in Darfur, round 3 : 1/3 hits, 0.67 expected hits
                    British roll dice for 1 Infantry in Darfur, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Darfur
                Italians win, taking Darfur from British with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in E.Morocco
                Italians attack with 4 ArmoredCars, 5 Artillerys, 10 Infantrys, 4 Mech.Infs and 5 Tanks
                French defend with 1 AAGun, 1 Artillery, 1 Factory, 10 Infantrys and 4 Mot.Infs
                    Italians roll dice for 1 Cruiser in E.Morocco, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the French lost in E.Morocco
                    Italians roll dice for 4 ArmoredCars, 5 Artillerys, 10 Infantrys, 4 Mech.Infs and 5 Tanks in E.Morocco, round 2 : 7/28 hits, 10.00 expected hits
                    French roll dice for 1 Artillery, 9 Infantrys and 4 Mot.Infs in E.Morocco, round 2 : 5/14 hits, 5.33 expected hits
                    7 Infantrys owned by the French and 5 Infantrys owned by the Italians lost in E.Morocco
                    Italians roll dice for 4 ArmoredCars, 5 Artillerys, 5 Infantrys, 4 Mech.Infs and 5 Tanks in E.Morocco, round 3 : 8/23 hits, 8.50 expected hits
                    French roll dice for 1 Artillery, 2 Infantrys and 4 Mot.Infs in E.Morocco, round 3 : 7/7 hits, 3.00 expected hits
                4 Mot.Infs owned by the French, 1 Artillery owned by the French, 2 Infantrys owned by the French, 2 Artillerys owned by the Italians and 5 Infantrys owned by the Italians lost in E.Morocco
                Italians win, taking E.Morocco from French with 4 ArmoredCars, 3 Artillerys, 4 Mech.Infs and 5 Tanks remaining. Battle score for attacker is 16
                Casualties for French: 1 Artillery, 10 Infantrys and 4 Mot.Infs
                Casualties for Italians: 2 Artillerys and 10 Infantrys
    
        Non Combat Move - Italians
            1 Infantry moved from S.Algeria to S.Tunisia
            2 Transports moved from 48 Sea Zone to 49 Sea Zone
            2 Transports moved from 49 Sea Zone to 50 Sea Zone
            4 Infantrys moved from Rome to 50 Sea Zone
            4 Infantrys moved from 50 Sea Zone to Serbia
            1 Carrier and 2 Fighters moved from 48 Sea Zone to 50 Sea Zone
            1 Destroyer moved from 48 Sea Zone to 50 Sea Zone
            1 Battleship, 2 Destroyers and 1 Submarine moved from 48 Sea Zone to 47 Sea Zone
            1 Infantry moved from Rome to 46 Sea Zone
            1 Infantry and 1 T.Boat moved from 46 Sea Zone to 48 Sea Zone
            1 AAGun and 3 Infantrys moved from Tobruk to El Agheila
            1 Infantry moved from 48 Sea Zone to El Agheila
            1 Fighter moved from Darfur to El Agheila
            2 Transports moved from 48 Sea Zone to 46 Sea Zone
            2 Infantrys moved from Sicily to 46 Sea Zone
            1 Infantry and 1 Tank moved from Rome to 46 Sea Zone
            3 Infantrys, 1 Tank and 2 Transports moved from 46 Sea Zone to 47 Sea Zone
            3 Infantrys and 1 Tank moved from 47 Sea Zone to Tripoli
            1 Transport moved from 48 Sea Zone to 46 Sea Zone
    
        Place Units - Italians
            1 Bunker placed in Serbia
            1 Submarine placed in 50 Sea Zone
            2 Destroyers and 2 T.Boats placed in 46 Sea Zone
            1 Adv.Fighter placed in Tunis
            4 Infantrys placed in Rome
            1 Elite and 1 Infantry placed in Tunis
            Italians undo move 2.
            1 Submarine placed in 46 Sea Zone
    
        Turn Complete - Italians
            Italians collect 61 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Italians : -3.33
    British : -0.67
    French : 3.67
    

    Territory Summary for Italians :

    El Agheila : 1 AAGun, 1 Fighter and 4 Infantrys
    Rome : 1 Factory and 4 Infantrys
    Lombardy : 1 AAGun and 1 Factory
    Campania : 2 Infantrys
    Tripoli : 3 Infantrys and 1 Tank
    Provence : 1 flag, 1 AAGun and 1 Factory
    N.Algeria : 1 flag
    E.Morocco : 1 flag, 1 AAGun, 4 ArmoredCars, 3 Artillerys, 1 Factory, 4 Mech.Infs and 5 Tanks
    S.Algeria : 1 flag
    S.Tunisia : 1 flag, 1 Infantry
    N.Tunisia : 1 flag
    Tunis : 1 flag, 1 AAGun, 1 Adv.Fighter, 1 Elite, 1 Factory and 1 Infantry
    Darfur : 1 flag, 2 Infantrys
    Croatia : 1 flag
    Serbia : 1 flag, 1 Bunker and 4 Infantrys
    41 Sea Zone : 1 Cruiser and 4 Transports
    50 Sea Zone : 1 Carrier, 1 Destroyer, 2 Fighters and 2 Transports
    48 Sea Zone : 1 T.Boat
    47 Sea Zone : 1 Battleship, 2 Destroyers, 1 Submarine and 2 Transports
    46 Sea Zone : 2 Destroyers, 1 Submarine, 2 T.Boats and 1 Transport
    

    Production/PUs Summary :

    Germans : 105 / 107
    Russians : 93 / 93
    Italians : 61 / 61
    French : 18 / 26
    Yamamoto : 74 / 77
    Chinese : 34 / 35
    Hisaichi : 57 / 60
    British : 107 / 111
    Anzac : 36 / 36
    Dutch : 19 / 20
    Finns : 16 / 16
    Romanians : 13 / 16
    Thai : 11 / 11
    Americans : 96 / 96
    

    Savegame

  • '21 '19 '18 '17 '16

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - French
            1 Elite and 1 Infantry moved from Churchill to 1 Sea Zone
            1 Elite and 1 Infantry moved from 1 Sea Zone to Quebec
            1 Destroyer and 1 Transport moved from 26 Sea Zone to 7 Sea Zone
    
        Purchase Units - French
            French buy 1 Carrier and 1 Destroyer; Remaining resources: 4 PUs; 
    
        Non Combat Move - French
    
        Place Units - French
            1 Carrier and 1 Destroyer placed in 1 Sea Zone
    
        Turn Complete - French
            French collect 18 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Yamamoto round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Yamamoto
            2 Artillerys, 5 Infantrys, 1 Marine and 3 Tanks moved from West Borneo to Banjarmasin
            2 Infantrys and 2 Tanks moved from S.French Indochina to 106 Sea Zone
            2 Infantrys, 2 Tanks and 2 Transports moved from 106 Sea Zone to 110 Sea Zone
            2 Infantrys and 2 Tanks moved from 110 Sea Zone to Banjarmasin
            1 Marine moved from Tokyo to 84 Sea Zone
            1 ArmoredCar moved from Tokyo to 84 Sea Zone
            1 ArmoredCar and 1 T.Boat moved from 84 Sea Zone to 92 Sea Zone
            1 ArmoredCar moved from 92 Sea Zone to N.French Indochina
            1 Cruiser and 1 Marine moved from 84 Sea Zone to 92 Sea Zone
            1 Marine moved from 92 Sea Zone to N.French Indochina
            1 Marine moved from Kwangsi to 92 Sea Zone
            1 ArmoredCar moved from Kwangsi to 92 Sea Zone
            1 ArmoredCar, 1 Marine and 1 Transport moved from 92 Sea Zone to 110 Sea Zone
            1 Marine moved from 110 Sea Zone to Banjarmasin
            1 ArmoredCar moved from 110 Sea Zone to Banjarmasin
            1 Transport moved from 106 Sea Zone to 111 Sea Zone
            1 Transport moved from 106 Sea Zone to 111 Sea Zone
            1 Marine moved from Mindanao to 111 Sea Zone
            1 Artillery moved from Mindanao to 111 Sea Zone
            1 Artillery moved from Mindanao to 111 Sea Zone
            1 Marine moved from Mindanao to 111 Sea Zone
            2 Artillerys, 2 Marines and 2 Transports moved from 111 Sea Zone to 110 Sea Zone
            2 Artillerys and 2 Marines moved from 110 Sea Zone to Banjarmasin
            2 Fighters moved from 107 Sea Zone to 67 Sea Zone
            1 Fighter moved from 107 Sea Zone to 67 Sea Zone
            3 Marines moved from Davao to 107 Sea Zone
            1 B.Transport and 3 Marines moved from 107 Sea Zone to 110 Sea Zone
            3 Marines moved from 110 Sea Zone to Banjarmasin
            2 Adv.Fighters moved from Tokyo to 107 Sea Zone
            1 Transport moved from 106 Sea Zone to 111 Sea Zone
            1 Artillery moved from Celebes to 111 Sea Zone
            1 Infantry moved from Celebes to 111 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 111 Sea Zone to 110 Sea Zone
            1 Artillery and 1 Infantry moved from 110 Sea Zone to Java
            1 Cruiser moved from 106 Sea Zone to 111 Sea Zone
            1 Marine moved from Mindanao to 111 Sea Zone
            1 Cruiser and 1 Marine moved from 111 Sea Zone to 110 Sea Zone
            1 Marine moved from 110 Sea Zone to Java
            1 T.Boat moved from 110 Sea Zone to 111 Sea Zone
            1 Infantry moved from Celebes to 111 Sea Zone
            1 Infantry moved from 111 Sea Zone to Flores
                  Yamamoto take Flores from Dutch
            1 Fighter moved from 107 Sea Zone to Java
            1 Destroyer moved from 107 Sea Zone to 85 Sea Zone
            1 Battleship and 1 Carrier moved from 106 Sea Zone to 107 Sea Zone
            1 Carrier moved from 107 Sea Zone to 85 Sea Zone
            1 Bomber moved from Bangkok to Java
            1 Bomber moved from Bangkok to N.Thailand
            1 Tank moved from S.French Indochina to N.Thailand
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Adv.Fighter, 3 Elites, 3 Infantrys, 2 L.Fighters, 2 Marines and 2 S.Submarines; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Banjarmasin
                Yamamoto attack with 1 ArmoredCar, 4 Artillerys, 7 Infantrys, 7 Marines and 5 Tanks
                British defend with 1 Artillery and 1 Infantry; Dutch defend with 1 AAGun, 2 Elites, 1 Factory, 11 Infantrys, 2 Marines and 1 Tank
                    Yamamoto roll dice for 1 Cruiser in Banjarmasin, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Dutch lost in Banjarmasin
                    Yamamoto roll dice for 1 ArmoredCar, 4 Artillerys, 7 Infantrys, 7 Marines and 5 Tanks in Banjarmasin, round 2 : 14/24 hits, 9.50 expected hits
                    Dutch roll dice for 1 Artillery, 2 Elites, 11 Infantrys, 2 Marines and 1 Tank in Banjarmasin, round 2 : 5/17 hits, 5.83 expected hits
                    2 Elites owned by the Dutch, 5 Infantrys owned by the Yamamoto, 1 Artillery owned by the British, 1 Infantry owned by the British and 10 Infantrys owned by the Dutch lost in Banjarmasin
                    Yamamoto roll dice for 1 ArmoredCar, 4 Artillerys, 2 Infantrys, 7 Marines and 5 Tanks in Banjarmasin, round 3 : 9/19 hits, 8.67 expected hits
                    Dutch roll dice for 2 Marines and 1 Tank in Banjarmasin, round 3 : 1/3 hits, 1.17 expected hits
                    2 Marines owned by the Dutch, 1 Infantry owned by the Yamamoto and 1 Tank owned by the Dutch lost in Banjarmasin
                Yamamoto captures 20PUs while taking Dutch capital
                Yamamoto win, taking Banjarmasin from Dutch with 1 ArmoredCar, 4 Artillerys, 1 Infantry, 7 Marines and 5 Tanks remaining. Battle score for attacker is 35
                Casualties for Dutch: 2 Elites, 11 Infantrys, 2 Marines and 1 Tank
                Casualties for Yamamoto: 6 Infantrys
                Casualties for British: 1 Artillery and 1 Infantry
            Battle in Java
                Yamamoto attack with 1 Artillery, 1 Bomber, 1 Fighter, 1 Infantry and 1 Marine
                Dutch defend with 3 Infantrys
                    Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Fighter, 1 Infantry and 1 Marine in Java, round 2 : 2/5 hits, 2.17 expected hits
                    Dutch roll dice for 3 Infantrys in Java, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Yamamoto and 2 Infantrys owned by the Dutch lost in Java
                    Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 1 Marine in Java, round 3 : 1/4 hits, 2.00 expected hits
                    Dutch roll dice for 1 Infantry in Java, round 3 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Java
                Yamamoto win, taking Java from Dutch with 1 Bomber, 1 Fighter and 1 Marine remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Artillery and 1 Infantry
                Casualties for Dutch: 3 Infantrys
            Battle in N.French Indochina
                Yamamoto attack with 1 ArmoredCar and 1 Marine
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Cruiser in N.French Indochina, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Chinese lost in N.French Indochina
                Yamamoto win, taking N.French Indochina from French with 1 ArmoredCar and 1 Marine remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in 67 Sea Zone
                Yamamoto attack with 3 Fighters
                British defend with 1 Submarine
                    Yamamoto roll dice for 3 Fighters in 67 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    1 Submarine owned by the British lost in 67 Sea Zone
                Yamamoto win with 3 Fighters remaining. Battle score for attacker is 7
                Casualties for British: 1 Submarine
            Battle in N.Thailand
                Yamamoto attack with 1 Bomber and 1 Tank
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Bomber and 1 Tank in N.Thailand, round 2 : 2/2 hits, 1.17 expected hits
                    Chinese roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in N.Thailand
                Yamamoto win, taking N.Thailand from Chinese with 1 Bomber and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
    
        Non Combat Move - Yamamoto
            1 Fighter moved from Java to Sumatra
            3 Fighters moved from 67 Sea Zone to 107 Sea Zone
            1 Bomber moved from N.Thailand to Manila
            1 Bomber moved from Java to Manila
            1 Infantry moved from Woleai to Ulithi
    
        Place Units - Yamamoto
            1 Adv.Fighter placed in 107 Sea Zone
            2 Elites and 1 Marine placed in Davao
            2 Infantrys and 1 Marine placed in Kwangsi
            1 Elite and 1 Infantry placed in Tokyo
            2 L.Fighters and 2 S.Submarines placed in 85 Sea Zone
    
        Turn Complete - Yamamoto
            Yamamoto collect 83 PUs; end with 103 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : 5.50
    Chinese : -0.33
    Dutch : -0.33
    

    Territory Summary for Yamamoto :

    N.French Indochina : 1 flag, 1 ArmoredCar and 1 Marine
    S.French Indochina : 1 flag
    Tokyo : 1 AAGun, 1 Elite, 1 Factory and 1 Infantry
    Minamitori : 1 Infantry
    Kwajalein : 1 Infantry
    Ulithi : 1 Infantry
    Kwangsi : 1 flag, 1 Factory, 2 Infantrys and 1 Marine
    Paramushir : 1 Infantry
    Kunashir : 1 Artillery
    Hainan : 1 flag
    Rongelap : 1 Infantry
    Iwo Jima : 1 Infantry
    Saipan : 1 AAGun, 1 Bunker and 2 Infantrys
    Fukien : 1 flag
    Iturup : 1 Infantry
    Kiangsi : 1 Elite
    West Borneo : 1 flag
    Sumatra : 1 Fighter
    Banjarmasin : 1 flag, 1 AAGun, 1 ArmoredCar, 4 Artillerys, 1 Factory, 1 Infantry, 7 Marines and 5 Tanks
    Flores : 1 flag, 1 Infantry
    Celebes : 1 flag
    Java : 1 flag, 1 Marine
    N.Thailand : 1 Tank
    Samar : 1 flag
    Truk : 1 flag
    Ponape : 1 flag, 1 Infantry
    Wake : 1 flag, 1 Artillery and 1 Infantry
    Palawan : 1 flag
    Davao : 1 flag, 1 AAGun, 2 Elites, 1 Factory and 1 Marine
    Mindoro : 1 flag
    Panay : 1 flag
    Woleai : 1 flag
    Manila : 1 flag, 2 Bombers
    Mindanao : 1 flag
    107 Sea Zone : 3 Adv.Fighters, 2 Battleships, 3 Carriers, 1 Cruiser, 3 Destroyers, 3 Fighters, 1 Submarine and 1 Transport
    110 Sea Zone : 1 B.Transport, 1 Cruiser and 6 Transports
    111 Sea Zone : 1 T.Boat
    85 Sea Zone : 1 Carrier, 1 Destroyer, 2 L.Fighters and 2 S.Submarines
    92 Sea Zone : 1 Cruiser and 1 T.Boat
    

    Production/PUs Summary :

    Germans : 105 / 107
    Russians : 93 / 93
    Italians : 61 / 61
    French : 16 / 22
    Yamamoto : 83 / 103
    Chinese : 32 / 35
    Hisaichi : 57 / 60
    British : 107 / 111
    Anzac : 36 / 36
    Dutch : 12 / 0
    Finns : 16 / 16
    Romanians : 13 / 16
    Thai : 13 / 11
    Americans : 96 / 96
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Chinese
            2 ArmoredCars moved from Ningsia to Chahar
            2 ArmoredCars moved from Ningsia to Shansi
            1 Infantry moved from Suiyuan to Chahar
            1 Infantry moved from Hupeh to Kweichow
            1 Infantry moved from Shensi to Hupeh
            1 Adv.Fighter moved from Yunnan to Shensi
            1 ArmoredCar moved from Ningsia to Shensi
            1 Elite and 1 Infantry moved from Ningsia to Suiyuan
            1 Marine moved from E.Qinghai to Lanchow
            2 Infantrys moved from Gobi Altai to Ningsia
            4 ArmoredCars moved from Hsining to Lanchow
            1 Tank moved from Hsining to Lanchow
            1 Mech.Inf moved from Hsining to Shensi
            2 ArmoredCars moved from W.Tibet to Yunnan
            2 ArmoredCars moved from Urumqi to Gobi Altai
            2 Infantrys moved from Urumqi to E.Sinkiang
    
        Purchase Units - Chinese
            Chinese buy 8 ArmoredCars, 1 Infantry and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 2 ArmoredCars and 1 Infantry
                Hisaichi defend with 1 Artillery
                    Chinese roll dice for 2 ArmoredCars and 1 Infantry in Chahar, round 2 : 0/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Artillery in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 ArmoredCars and 1 Infantry in Chahar, round 3 : 2/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Artillery in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi lost in Chahar
                Chinese win, taking Chahar from Hisaichi with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Artillery
            Battle in Shansi
                Chinese attack with 2 ArmoredCars
                Hisaichi defend with 1 ArmoredCar
                    Chinese roll dice for 2 ArmoredCars in Shansi, round 2 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 ArmoredCar in Shansi, round 2 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Hisaichi lost in Shansi
                Chinese win, taking Shansi from Hisaichi with 2 ArmoredCars remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 ArmoredCar
    
        Non Combat Move - Chinese
            1 AAGun moved from Gobi Altai to Ningsia
    
        Place Units - Chinese
            5 ArmoredCars and 1 Tank placed in Hsining
            3 ArmoredCars and 1 Infantry placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -0.83
    Chinese : 0.67
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Hisaichi round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Hisaichi
            3 Artillerys moved from Hong Kong to 92 Sea Zone
            3 Infantrys moved from Hong Kong to 92 Sea Zone
            3 Artillerys, 3 Infantrys and 3 Transports moved from 92 Sea Zone to 110 Sea Zone
            3 Artillerys and 3 Infantrys moved from 110 Sea Zone to Malaya
            2 Fighters moved from 110 Sea Zone to Malaya
            1 Bomber moved from Hong Kong to Malaya
            2 Artillerys and 2 Infantrys moved from Sumatra to 110 Sea Zone
            2 Artillerys and 2 Infantrys moved from 110 Sea Zone to Malaya
            1 Transport moved from 110 Sea Zone to 92 Sea Zone
    
        Purchase Units - Hisaichi
            Hisaichi buy 6 Artillerys, 1 Elite, 9 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Malaya
                Hisaichi attack with 5 Artillerys, 1 Bomber, 2 Fighters and 5 Infantrys
                British defend with 1 AAGun, 1 Bunker and 8 Infantrys
                    AA fire in Malaya : 0/3 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits
                Units damaged: 1 Bunker owned by the British
                    Hisaichi roll dice for 5 Artillerys, 1 Bomber, 2 Fighters and 5 Infantrys in Malaya, round 2 : 5/13 hits, 4.67 expected hits
                    British roll dice for 1 Bunker and 8 Infantrys in Malaya, round 2 : 2/9 hits, 3.17 expected hits
                    5 Infantrys owned by the British and 2 Infantrys owned by the Hisaichi lost in Malaya
                    Hisaichi roll dice for 5 Artillerys, 1 Bomber, 2 Fighters and 3 Infantrys in Malaya, round 3 : 5/11 hits, 4.00 expected hits
                    British roll dice for 1 Bunker and 3 Infantrys in Malaya, round 3 : 1/4 hits, 1.50 expected hits
                    1 Bunker owned by the British, 3 Infantrys owned by the British and 1 Infantry owned by the Hisaichi lost in Malaya
                Hisaichi win, taking Malaya from British with 5 Artillerys, 1 Bomber, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 16
                Casualties for Hisaichi: 3 Infantrys
                Casualties for British: 1 Bunker and 8 Infantrys
    
        Non Combat Move - Hisaichi
            1 Bomber moved from Malaya to Bangkok
            2 Fighters moved from Malaya to 110 Sea Zone
            1 Infantry moved from Shanghai to Anhwei
            1 Artillery and 4 Tanks moved from Hunan to Anhwei
            1 Infantry moved from Hunan to Anhwei
            1 Infantry moved from Peking to Shantung
            2 ArmoredCars moved from Changchun to Liaoning
            2 ArmoredCars moved from Changchun to Liaoning
            3 Infantrys moved from Kirin to Heilungchiang
            1 Artillery, 1 Fighter, 4 Infantrys and 2 Tanks moved from Chita to Hulunbuir
            1 Mech.Inf moved from Changchun to Hulunbuir
            2 Artillerys moved from Changchun to Kirin
            1 Elite moved from Changchun to 84 Sea Zone
            1 Elite and 1 T.Boat moved from 84 Sea Zone to 92 Sea Zone
            1 Elite moved from 92 Sea Zone to Kwangtung
            2 Tanks moved from Anhwei to Peking
    
        Place Units - Hisaichi
            3 Artillerys and 3 Infantrys placed in Hong Kong
            2 Infantrys placed in Sumatra
            1 Artillery and 2 Infantrys placed in Peking
            2 Artillerys, 1 Elite, 2 Infantrys and 3 Mech.Infs placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 60 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 1.67
    British : -1.67
    AA fire in Malaya : : -0.50
    

    Savegame

  • '20

    TripleA Turn Summary: British round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - British
            1 Infantry moved from Greece to Albania
                  British take Albania from Italians
            1 Infantry moved from Equatoria to Darfur
            1 Tank moved from Nubia to Darfur
            1 Infantry moved from New Valley to Darfur
            1 Fighter moved from Mersa Matruh to Darfur
            1 Fighter and 2 Infantrys moved from Mersa Matruh to Kufra
            1 Infantry moved from Mersa Matruh to Tobruk
            1 T.Boat moved from 51 Sea Zone to 48 Sea Zone
            1 Fighter moved from 51 Sea Zone to Tobruk
            1 Fighter moved from 51 Sea Zone to 48 Sea Zone
            2 ArmoredCars moved from Cape Town to Mozambique
            2 Infantrys moved from Burma to N.Thailand
            1 Tank moved from Yunnan to N.Thailand
    
        Purchase Units - British
            British buy 1 Bunker, 1 Factory, 16 Infantrys, 1 S.Submarine and 8 T.Boats; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Kufra
                British attack with 1 Fighter and 2 Infantrys
                Germans defend with 1 Infantry
                    British roll dice for 1 Fighter and 2 Infantrys in Kufra, round 2 : 0/3 hits, 0.67 expected hits
                    Italians roll dice for 1 Infantry in Kufra, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Kufra
                    British roll dice for 1 Fighter and 1 Infantry in Kufra, round 3 : 0/2 hits, 0.50 expected hits
                    Italians roll dice for 1 Infantry in Kufra, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Fighter and 1 Infantry in Kufra, round 4 : 0/2 hits, 0.50 expected hits
                    Italians roll dice for 1 Infantry in Kufra, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Kufra
                 retreated to Kufra
                Italians win with 1 Infantry remaining. Battle score for attacker is -4
                Casualties for British: 2 Infantrys
            Battle in Tobruk
                British attack with 1 Fighter and 1 Infantry
                Germans defend with 1 Infantry
                    British roll dice for 1 Fighter and 1 Infantry in Tobruk, round 2 : 1/2 hits, 0.50 expected hits
                    Italians roll dice for 1 Infantry in Tobruk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Tobruk
                British win with 1 Fighter remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Germans: 1 Infantry
            Battle in N.Thailand
                British attack with 2 Infantrys and 1 Tank
                Yamamoto defend with 1 Tank
                    British roll dice for 2 Infantrys and 1 Tank in N.Thailand, round 2 : 0/3 hits, 0.83 expected hits
                    Thai roll dice for 1 Tank in N.Thailand, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the British lost in N.Thailand
                    British roll dice for 1 Infantry and 1 Tank in N.Thailand, round 3 : 1/2 hits, 0.67 expected hits
                    Thai roll dice for 1 Tank in N.Thailand, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Yamamoto lost in N.Thailand
                British win, taking N.Thailand from Thai with 1 Infantry and 1 Tank remaining. Battle score for attacker is 3
                Casualties for British: 1 Infantry
                Casualties for Yamamoto: 1 Tank
            Battle in Mozambique
                British attack with 2 ArmoredCars
                Neutral defend with 1 Infantry
                    British roll dice for 2 ArmoredCars in Mozambique, round 2 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Mozambique, round 2 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the British lost in Mozambique
                    British roll dice for 1 ArmoredCar in Mozambique, round 3 : 0/1 hits, 0.33 expected hits
                    Neutral roll dice for 1 Infantry in Mozambique, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 ArmoredCar in Mozambique, round 4 : 1/1 hits, 0.33 expected hits
                    Neutral roll dice for 1 Infantry in Mozambique, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Mozambique
                British loses 0 PUs for violating Mozambiques neutrality.
                British win, taking Mozambique from Neutral with 1 ArmoredCar remaining. Battle score for attacker is -2
                Casualties for British: 1 ArmoredCar
                Casualties for Neutral: 1 Infantry
            Battle in 48 Sea Zone
                British attack with 1 Fighter and 1 T.Boat
                Italians defend with 1 T.Boat
                    British roll dice for 1 Fighter and 1 T.Boat in 48 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 T.Boat in 48 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 Fighter and 1 T.Boat in 48 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 T.Boat in 48 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 Fighter and 1 T.Boat in 48 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 T.Boat in 48 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                1 T.Boat owned by the Italians lost in 48 Sea Zone
                British win with 1 Fighter and 1 T.Boat remaining. Battle score for attacker is 6
                Casualties for Italians: 1 T.Boat
            Battle in Darfur
                British attack with 1 Fighter, 2 Infantrys and 1 Tank
                Italians defend with 2 Infantrys
                    British roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Darfur, round 2 : 2/4 hits, 1.17 expected hits
                    Italians roll dice for 2 Infantrys in Darfur, round 2 : 1/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Italians and 1 Infantry owned by the British lost in Darfur
                British win, taking Darfur from Italians with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
                Casualties for Italians: 2 Infantrys
    
        Non Combat Move - British
            1 Fighter moved from 48 Sea Zone to Greece
            1 Fighter moved from Tobruk to Greece
            1 Fighter moved from Kufra to 51 Sea Zone
            1 AAGun and 1 Infantry moved from Kenya to Italian East Africa
            1 Destroyer and 1 Submarine moved from 58 Sea Zone to 56 Sea Zone
            3 Infantrys moved from Iraq to Palestine
            1 Infantry moved from W.Iran to Iraq
            1 Tank moved from Mersa Matruh to 51 Sea Zone
            1 Tank and 3 Transports moved from 51 Sea Zone to 56 Sea Zone
            2 Artillerys moved from Palestine to 56 Sea Zone
            1 Infantry moved from Lower Egypt to 56 Sea Zone
            4 Infantrys moved from Mersa Matruh to 56 Sea Zone
            2 Artillerys, 2 Destroyers, 5 Infantrys, 2 T.Boats, 1 Tank and 3 Transports moved from 56 Sea Zone to 51 Sea Zone
            2 Artillerys, 5 Infantrys and 1 Tank moved from 51 Sea Zone to Greece
            1 Fighter moved from 51 Sea Zone to Greece
            1 Fighter moved from Darfur to Lower Egypt
            1 Tank moved from Yunnan to Burma
            1 Fighter moved from Broome to Mysore
            2 Infantrys moved from Rajputana to Hyderabad
            5 Infantrys moved from Delhi to Hyderabad
            2 Infantrys moved from Calcutta to Hyderabad
            1 Infantry moved from Assam to Yunnan
            3 Artillerys moved from Assam to Burma
            1 Infantry moved from Bihar to Hyderabad
            1 Infantry moved from Bihar to Hyderabad
            3 Infantrys moved from Bihar to Assam
            1 Destroyer moved from 109 Sea Zone to 113 Sea Zone
            1 Transport moved from 98 Sea Zone to 104 Sea Zone
            1 Fighter moved from Greenland to Manchester
            1 Fighter moved from Scotland to Manchester
            1 Infantry and 1 Tank moved from Iceland to 9 Sea Zone
            1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 9 Sea Zone to 11 Sea Zone
            1 Infantry and 1 Tank moved from 11 Sea Zone to Manchester
            3 Tanks moved from Munster to Northern Ireland
            1 Artillery and 1 Infantry moved from Munster to 18 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 18 Sea Zone to 21 Sea Zone
            1 Artillery and 1 Infantry moved from 21 Sea Zone to Manchester
            1 Battleship and 1 T.Boat moved from 20 Sea Zone to 21 Sea Zone
            2 Infantrys moved from South Central USA to E.Mexico
    
        Place Units - British
            1 Bunker placed in Greece
            1 Factory placed in Dover
            2 Infantrys placed in Cairo
            4 T.Boats placed in 56 Sea Zone
            4 T.Boats placed in 21 Sea Zone
            2 Infantrys placed in W.Iran
            1 S.Submarine placed in 58 Sea Zone
            5 Infantrys placed in Madras
            5 Infantrys placed in Delhi
            2 Infantrys placed in Bombay
    
        Turn Complete - British
            British collect 109 PUs; end with 109 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.00
    British : -2.17
    Italians : 1.50
    Thai : 0.00
    

    Savegame

  • '21 '19 '18 '17 '16

    TripleA Turn Summary: Anzac round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Anzac
            1 Artillery moved from Wellington to 122 Sea Zone
            1 Infantry moved from Canberra to 122 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 122 Sea Zone to 67 Sea Zone
            1 Artillery and 1 Infantry moved from 67 Sea Zone to Java
            1 Transport moved from 66 Sea Zone to 67 Sea Zone
            2 Infantrys moved from Broome to 67 Sea Zone
            2 Infantrys moved from 67 Sea Zone to Java
            1 Adv.Fighter moved from 66 Sea Zone to Java
            1 Carrier, 4 Destroyers, 1 Fighter and 1 Submarine moved from 66 Sea Zone to 67 Sea Zone
    
        Purchase Units - Anzac
            Anzac buy 1 Adv.Fighter, 1 Bunker, 1 Destroyer, 3 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Java
                Anzac attack with 1 Adv.Fighter, 1 Artillery and 3 Infantrys
                Yamamoto defend with 1 Marine
                    Anzac roll dice for 1 Adv.Fighter, 1 Artillery and 3 Infantrys in Java, round 2 : 2/5 hits, 1.50 expected hits
                    Yamamoto roll dice for 1 Marine in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 Marine owned by the Yamamoto lost in Java
                Anzac win, taking Java from Yamamoto with 1 Adv.Fighter, 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Marine
    
        Non Combat Move - Anzac
            1 Adv.Fighter moved from Java to 67 Sea Zone
    
        Place Units - Anzac
            1 Bunker and 1 Infantry placed in Broome
            1 Destroyer placed in 67 Sea Zone
            1 Adv.Fighter placed in Broome
            1 Transport placed in 122 Sea Zone
            2 Infantrys placed in Canberra
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : -0.33
    Anzac : 0.50
    

    Savegame

  • '21 '19 '18 '17 '16

    TripleA Turn Summary: Dutch round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Dutch
            1 Tank moved from Suriname to French Guiana
            1 Tank moved from French Guiana to Suriname
    
        Non Combat Move - Dutch
            1 Transport moved from 66 Sea Zone to 68 Sea Zone
            1 Destroyer moved from 66 Sea Zone to 68 Sea Zone
    
        Turn Complete - Dutch
            Dutch collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • TripleA

    TripleA Turn Summary: Finns round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Finns
            3 Infantrys moved from Oulu to N.Karelia
            2 Infantrys moved from Vyborg to N.Karelia
            2 Infantrys moved from Helsinki to 24 Sea Zone
            2 Infantrys moved from 24 Sea Zone to Vyborg
            2 Infantrys moved from Helsinki to 24 Sea Zone
            2 Infantrys moved from 24 Sea Zone to Oulu
            1 Elite moved from Tampere to Oulu
            1 Infantry moved from Helsinki to Tampere
    
        Purchase Units - Finns
            Finns buy 5 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Finns
    
        Non Combat Move - Finns
    
        Place Units - Finns
            1 Transport placed in 24 Sea Zone
            5 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • TripleA

    TripleA Turn Summary: Romanians round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Romanians
            2 Artillerys and 3 Infantrys moved from Kiev to Donetsk
            2 ArmoredCars and 3 Infantrys moved from Vinnytsia to Donetsk
            1 Infantry moved from Odessa to Donetsk
    
        Purchase Units - Romanians
            Romanians buy 2 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Donetsk
                Romanians attack with 2 ArmoredCars, 2 Artillerys and 7 Infantrys
                Russians defend with 1 AAGun, 1 Artillery, 2 Infantrys and 8 Tanks
                    Romanians roll dice for 2 ArmoredCars, 2 Artillerys and 7 Infantrys in Donetsk, round 2 : 3/11 hits, 2.83 expected hits
                    Russians roll dice for 1 Artillery, 2 Infantrys and 8 Tanks in Donetsk, round 2 : 5/11 hits, 5.00 expected hits
                    2 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 5 Infantrys owned by the Romanians lost in Donetsk
                2 ArmoredCars, 2 Artillerys and 2 Infantrys retreated to Kiev
                Russians win with 8 Tanks remaining. Battle score for attacker is -2
                Casualties for Romanians: 5 Infantrys
                Casualties for Russians: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Romanians
            1 Infantry moved from E.Romania to Odessa
            1 Infantry moved from E.Romania to Vinnytsia
            2 Infantrys moved from Bucharest to E.Romania
            2 Tanks moved from Bucharest to Vinnytsia
            1 AAGun moved from Brest to Kiev
    
        Place Units - Romanians
            2 Infantrys and 2 Mech.Infs placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Romanians : 0.17
    Russians : 0.00
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Thai round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Thai
            1 Infantry moved from East And South Borneo to British Borneo
                  Thai take British Borneo from British
            1 Infantry moved from Lombok to Soembawa
                  Thai take Soembawa from Dutch
    
        Purchase Units - Thai
            Thai buy 1 Elite and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
    
        Non Combat Move - Thai
            5 Infantrys moved from Bangkok to S.Thailand
            1 Infantry moved from Bangkok to S.Thailand
            1 Artillery moved from Bangkok to S.Thailand
    
        Place Units - Thai
            1 Elite and 4 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Americans
            2 ArmoredCars moved from Santiago to S.Chile
            2 Artillerys moved from N.Chile to S.Chile
            1 Tank moved from N.Chile to S.Chile
            2 Tanks moved from N.Chile to S.Chile
            4 Infantrys moved from South Atlantic USA to 26 Sea Zone
            3 Infantrys moved from 26 Sea Zone to Cuba
            1 Infantry moved from 26 Sea Zone to Cuba
            1 Transport moved from 25 Sea Zone to 26 Sea Zone
            1 Transport moved from 26 Sea Zone to 13 Sea Zone
            1 Submarine moved from 72 Sea Zone to 76 Sea Zone
            1 Transport moved from 72 Sea Zone to 71 Sea Zone
            1 Tank moved from Alaska to 71 Sea Zone
            1 Infantry and 1 Tank moved from Yukon to Alaska
            1 Tank and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
            1 Tank moved from 72 Sea Zone to Koryakia
            1 Fighter moved from Koryakia to N.Buryat Mongolia
            1 Artillery and 1 Infantry moved from Koryakia to Kolyma
            1 Bomber moved from Port Moresby to 111 Sea Zone
            1 Artillery moved from Pearl Harbor to 98 Sea Zone
            3 Infantrys moved from Pearl Harbor to 98 Sea Zone
            1 Infantry moved from Palmyra to 98 Sea Zone
            5 Infantrys moved from Johnston to 98 Sea Zone
            2 Infantrys and 1 Transport moved from 98 Sea Zone to 104 Sea Zone
            2 Infantrys moved from 104 Sea Zone to Jaluit
                  Americans take Jaluit from Yamamoto
            1 B.Transport and 4 Infantrys moved from 98 Sea Zone to 96 Sea Zone
            4 Infantrys moved from 96 Sea Zone to Kwajalein
            1 Artillery, 2 Battleships, 2 Carriers, 2 Destroyers, 1 Fighter, 3 Infantrys, 1 Submarine and 2 Transports moved from 98 Sea Zone to 104 Sea Zone
            1 Artillery and 3 Infantrys moved from 104 Sea Zone to Jaluit
            1 Fighter moved from Johnston to 104 Sea Zone
            1 Infantry moved from British Columbia to Yukon
            1 Fighter moved from San Francisco to Johnston
            1 Infantry moved from Canadian Prairies to British Columbia
    
        Purchase Units - Americans
            Americans buy 6 ArmoredCars, 1 Destroyer, 2 Fighters, 1 Marine, 3 S.Submarines, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Kwajalein
                Americans attack with 4 Infantrys
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 4 Infantrys in Kwajalein, round 2 : 0/4 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Kwajalein, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 4 Infantrys in Kwajalein, round 3 : 0/4 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Kwajalein, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 4 Infantrys in Kwajalein, round 4 : 1/4 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Kwajalein, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Kwajalein
                Americans win, taking Kwajalein from Yamamoto with 4 Infantrys remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in S.Chile
                Americans attack with 2 ArmoredCars, 2 Artillerys and 3 Tanks
                Neutral defend with 1 Fighter and 2 Infantrys
                    Americans roll dice for 2 ArmoredCars, 2 Artillerys and 3 Tanks in S.Chile, round 2 : 3/7 hits, 2.83 expected hits
                    Neutral roll dice for 1 Fighter and 2 Infantrys in S.Chile, round 2 : 2/3 hits, 1.17 expected hits
                    1 Fighter owned by the Neutral, 2 Infantrys owned by the Neutral and 2 ArmoredCars owned by the Americans lost in S.Chile
                Americans loses 0 PUs for violating S.Chiles neutrality.
                Americans win, taking S.Chile from Neutral with 2 Artillerys and 3 Tanks remaining. Battle score for attacker is 4
                Casualties for Americans: 2 ArmoredCars
                Casualties for Neutral: 1 Fighter and 2 Infantrys
            Battle in 111 Sea Zone
                Americans attack with 1 Bomber
                Yamamoto defend with 1 T.Boat
                    Americans roll dice for 1 Bomber in 111 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 T.Boat in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 T.Boat owned by the Yamamoto lost in 111 Sea Zone
                Americans win with 1 Bomber remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 T.Boat
            Battle in Cuba
                Americans attack with 4 Infantrys
                Neutral defend with 1 Infantry
                    Americans roll dice for 4 Infantrys in Cuba, round 2 : 1/4 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Cuba, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Cuba
                Americans loses 0 PUs for violating Cubas neutrality.
                Americans win, taking Cuba from Neutral with 4 Infantrys remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Americans
            1 Bomber moved from 111 Sea Zone to Broome
    
        Place Units - Americans
            2 ArmoredCars and 1 Tank placed in Santiago
            2 ArmoredCars placed in Washington
            2 S.Submarines placed in 98 Sea Zone
            1 Marine placed in Pearl Harbor
            1 Destroyer, 1 S.Submarine and 1 Submarine placed in 71 Sea Zone
            2 ArmoredCars and 1 Tank placed in South Atlantic USA
            2 Fighters placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 101 PUs; end with 101 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.50
    Yamamoto : -1.17
    Americans : -0.17
    

    Savegame

  • TripleA

    TripleA Manual Gamesave Post: Germans round 5

    TripleA Manual Gamesave Post for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Germans
            4 Infantrys moved from Vinnytsia to Donetsk
            3 Tanks moved from Krakow to Donetsk
            5 Tanks moved from Brest to Donetsk
            1 Infantry moved from Estonia to Leningrad
            4 Artillerys, 2 Elites and 10 Infantrys moved from Latvia to Leningrad
            4 Tanks moved from Minsk to Leningrad
            5 Transports moved from 24 Sea Zone to 23 Sea Zone
            1 Artillery moved from Hamburg to 23 Sea Zone
            1 Artillery moved from Danzig to 23 Sea Zone
            1 Infantry moved from Danzig to 24 Sea Zone
            1 Adv.Fighter, 1 Fighter and 5 Stukas moved from Danzig to Leningrad
            1 Bomber and 1 Fighter moved from Kiev to Leningrad
            1 Artillery and 3 Infantrys moved from Minsk to Kursk
            1 Infantry moved from Kufra to New Valley
                  Germans take New Valley from British
            2 Submarines moved from 40 Sea Zone to 68 Sea Zone
            1 Infantry moved from Pomerania to 23 Sea Zone
            1 Infantry moved from Danzig to 23 Sea Zone
            4 Infantrys moved from Hamburg to 23 Sea Zone
            2 Artillerys, 6 Infantrys and 5 Transports moved from 23 Sea Zone to 24 Sea Zone
            2 Infantrys moved from East Prussia to 24 Sea Zone
            2 Artillerys and 9 Infantrys moved from 24 Sea Zone to Leningrad
    
        Purchase Units - Germans
            Germans buy 4 ArmoredCars, 1 Bunker, 16 Infantrys and 11 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Leningrad
                Germans attack with 1 Adv.Fighter, 6 Artillerys, 1 Bomber, 2 Elites, 2 Fighters, 20 Infantrys, 5 Stukas and 4 Tanks
                Russians defend with 1 AAGun, 6 Adv.Fighters, 1 Bomber, 2 Bunkers, 1 Factory, 9 Infantrys, 4 Mot.Infs and 8 Tanks
                    AA fire in Leningrad : 2/9 hits, 1.50 expected hits
                    2 Stukas owned by the Germans lost in Leningrad
                    Germans roll dice for 1 Battleship in Leningrad, round 2 : 1/1 hits, 0.67 expected hits
    

    Combat Hit Differential Summary :

    Germans : 0.33
    AA fire in Leningrad : : 0.50
    

    Savegame

  • TripleA

    @Whackamatt Need OOL for Leningrad.

  • '20 '18 '17 '15

    max defense sir. Lose the bomber early

  • TripleA

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Germans
            4 Infantrys moved from Vinnytsia to Donetsk
            3 Tanks moved from Krakow to Donetsk
            5 Tanks moved from Brest to Donetsk
            1 Infantry moved from Estonia to Leningrad
            4 Artillerys, 2 Elites and 10 Infantrys moved from Latvia to Leningrad
            4 Tanks moved from Minsk to Leningrad
            5 Transports moved from 24 Sea Zone to 23 Sea Zone
            1 Artillery moved from Hamburg to 23 Sea Zone
            1 Artillery moved from Danzig to 23 Sea Zone
            1 Infantry moved from Danzig to 24 Sea Zone
            1 Adv.Fighter, 1 Fighter and 5 Stukas moved from Danzig to Leningrad
            1 Bomber and 1 Fighter moved from Kiev to Leningrad
            1 Artillery and 3 Infantrys moved from Minsk to Kursk
            1 Infantry moved from Kufra to New Valley
                  Germans take New Valley from British
            2 Submarines moved from 40 Sea Zone to 68 Sea Zone
            1 Infantry moved from Pomerania to 23 Sea Zone
            1 Infantry moved from Danzig to 23 Sea Zone
            4 Infantrys moved from Hamburg to 23 Sea Zone
            2 Artillerys, 6 Infantrys and 5 Transports moved from 23 Sea Zone to 24 Sea Zone
            2 Infantrys moved from East Prussia to 24 Sea Zone
            2 Artillerys and 9 Infantrys moved from 24 Sea Zone to Leningrad
    
        Purchase Units - Germans
            Germans buy 4 ArmoredCars, 1 Bunker, 16 Infantrys and 11 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Leningrad
                Germans attack with 1 Adv.Fighter, 6 Artillerys, 1 Bomber, 2 Elites, 2 Fighters, 20 Infantrys, 5 Stukas and 4 Tanks
                Russians defend with 1 AAGun, 6 Adv.Fighters, 1 Bomber, 2 Bunkers, 1 Factory, 9 Infantrys, 4 Mot.Infs and 8 Tanks
                    AA fire in Leningrad : 2/9 hits, 1.50 expected hits
                    2 Stukas owned by the Germans lost in Leningrad
                    Germans roll dice for 1 Battleship in Leningrad, round 2 : 1/1 hits, 0.67 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Germans roll dice for 1 Adv.Fighter, 6 Artillerys, 1 Bomber, 2 Elites, 2 Fighters, 20 Infantrys, 3 Stukas and 4 Tanks in Leningrad, round 2 : 13/39 hits, 12.83 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Russians roll dice for 6 Adv.Fighters, 1 Bomber, 2 Bunkers, 9 Infantrys, 4 Mot.Infs and 8 Tanks in Leningrad, round 2 : 16/30 hits, 14.17 expected hits
                    9 Infantrys owned by the Russians, 16 Infantrys owned by the Germans, 2 Mot.Infs owned by the Russians and 1 Bomber owned by the Russians lost in Leningrad
                    Germans roll dice for 1 Adv.Fighter, 6 Artillerys, 1 Bomber, 2 Elites, 2 Fighters, 4 Infantrys, 3 Stukas and 4 Tanks in Leningrad, round 3 : 10/23 hits, 9.67 expected hits
                    Russians roll dice for 6 Adv.Fighters, 2 Bunkers, 2 Mot.Infs and 8 Tanks in Leningrad, round 3 : 12/18 hits, 10.00 expected hits
                    2 Fighters owned by the Germans, 6 Artillerys owned by the Germans, 4 Infantrys owned by the Germans, 2 Mot.Infs owned by the Russians and 8 Tanks owned by the Russians lost in Leningrad
                    Germans roll dice for 1 Adv.Fighter, 1 Bomber, 2 Elites, 3 Stukas and 4 Tanks in Leningrad, round 4 : 5/11 hits, 5.67 expected hits
                    Russians roll dice for 6 Adv.Fighters and 2 Bunkers in Leningrad, round 4 : 3/8 hits, 5.00 expected hits
                    2 Elites owned by the Germans, 3 Adv.Fighters owned by the Russians, 2 Bunkers owned by the Russians and 1 Tank owned by the Germans lost in Leningrad
                    Germans roll dice for 1 Adv.Fighter, 1 Bomber, 3 Stukas and 3 Tanks in Leningrad, round 5 : 4/8 hits, 4.17 expected hits
                    Russians roll dice for 3 Adv.Fighters in Leningrad, round 5 : 3/3 hits, 2.00 expected hits
                3 Adv.Fighters owned by the Russians, 1 Stuka owned by the Germans and 2 Tanks owned by the Germans lost in Leningrad
                Germans win, taking Leningrad from Russians with 1 Adv.Fighter, 1 Bomber, 2 Stukas and 1 Tank remaining. Battle score for attacker is 39
                Casualties for Germans: 6 Artillerys, 2 Elites, 2 Fighters, 20 Infantrys, 3 Stukas and 3 Tanks
                Casualties for Russians: 6 Adv.Fighters, 1 Bomber, 2 Bunkers, 9 Infantrys, 4 Mot.Infs and 8 Tanks
            Battle in Donetsk
                Germans attack with 4 Infantrys and 8 Tanks
                Russians defend with 1 AAGun and 8 Tanks
                    Germans roll dice for 4 Infantrys and 8 Tanks in Donetsk, round 2 : 2/12 hits, 4.67 expected hits
                    Russians roll dice for 8 Tanks in Donetsk, round 2 : 5/8 hits, 4.00 expected hits
                    4 Infantrys owned by the Germans, 2 Tanks owned by the Russians and 1 Tank owned by the Germans lost in Donetsk
                    Germans roll dice for 7 Tanks in Donetsk, round 3 : 3/7 hits, 3.50 expected hits
                    Russians roll dice for 6 Tanks in Donetsk, round 3 : 3/6 hits, 3.00 expected hits
                    3 Tanks owned by the Russians and 3 Tanks owned by the Germans lost in Donetsk
                    Germans roll dice for 4 Tanks in Donetsk, round 4 : 1/4 hits, 2.00 expected hits
                    Russians roll dice for 3 Tanks in Donetsk, round 4 : 1/3 hits, 1.50 expected hits
                    1 Tank owned by the Russians and 1 Tank owned by the Germans lost in Donetsk
                    Germans roll dice for 3 Tanks in Donetsk, round 5 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 2 Tanks in Donetsk, round 5 : 2/2 hits, 1.00 expected hits
                    1 Tank owned by the Russians and 2 Tanks owned by the Germans lost in Donetsk
                    Germans roll dice for 1 Tank in Donetsk, round 6 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 Tank in Donetsk, round 6 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Russians lost in Donetsk
                Germans win, taking Donetsk from Russians with 1 Tank remaining. Battle score for attacker is -3
                Casualties for Germans: 4 Infantrys and 7 Tanks
                Casualties for Russians: 8 Tanks
            Battle in Kursk
                Germans attack with 1 Artillery and 3 Infantrys
                Russians defend with 3 Infantrys
                    Germans roll dice for 1 Artillery and 3 Infantrys in Kursk, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 3 Infantrys in Kursk, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Kursk
                    Germans roll dice for 1 Artillery and 2 Infantrys in Kursk, round 3 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 2 Infantrys in Kursk, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Kursk
                    Germans roll dice for 1 Artillery and 2 Infantrys in Kursk, round 4 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Kursk, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Kursk
                Germans win, taking Kursk from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 3 Infantrys
            Battle in 68 Sea Zone
                Germans attack with 2 Submarines
                Dutch defend with 1 Destroyer and 1 Transport
                    Germans roll dice for 2 Submarines in 68 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Destroyer and 1 Transport in 68 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
                    1 Transport owned by the Dutch lost in 68 Sea Zone
                    Germans roll dice for 2 Submarines in 68 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Destroyer in 68 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Dutch lost in 68 Sea Zone
                Germans win with 2 Submarines remaining. Battle score for attacker is 14
                Casualties for Dutch: 1 Destroyer and 1 Transport
    
        Non Combat Move - Germans
            1 Infantry moved from East Prussia to Latvia
            2 ArmoredCars and 2 Tanks moved from Warsaw to Minsk
            4 Infantrys moved from Rhine to Hamburg
            1 Bomber moved from Leningrad to Hamburg
            1 AAGun moved from Danzig to Brest
            4 ArmoredCars moved from Bohemia to Brest
            2 Infantrys moved from Picardy to Normandy
            3 Tanks moved from Picardy to Normandy
            3 Tanks moved from Picardy to Lorraine
            1 Destroyer, 4 Submarines and 2 Transports moved from 30 Sea Zone to 28 Sea Zone
            1 Adv.Fighter and 2 Stukas moved from Leningrad to Danzig
    
        Place Units - Germans
            1 Bunker and 6 Infantrys placed in Hamburg
            4 Infantrys placed in Rhine
            3 Infantrys placed in Danzig
            3 Infantrys placed in Kiev
            4 Tanks placed in Vinnytsia
            4 Tanks placed in Warsaw
            3 Tanks placed in Krakow
            4 ArmoredCars placed in Bohemia
    
        Turn Complete - Germans
            Germans collect 115 PUs; end with 115 PUs
    

    Combat Hit Differential Summary :

    Germans : -3.17
    Russians : 2.83
    AA fire in Leningrad : : 0.50
    Dutch : -0.83
    

    Savegame

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