WaW Team Game IV


  • 2020 2019 2018 2017 '16 '15 '14 '13 Moderator

    Oops! I let the AI take both our DDs out!
    I said I will stay and fight , so I better do the same for your Subs, as both attack and defend on a 3.

    Bloody Hell! I lost very badly.
    Run away!


  • 2020 2019 2018 2017 '16 '15 '14 '13 Moderator

    TripleA Turn Summary: Yamamoto round 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13
    
        Combat Move - Yamamoto
            1 Tank moved from West Papua to Milne Bay
                  Yamamoto take Milne Bay from Anzac
            1 Tank moved from Milne Bay to Port Moresby
            1 Artillery, 1 Elite, 4 Marines and 3 Tanks moved from West Papua to Port Moresby
            1 Infantry moved from Perth to South Australia
            3 Marines moved from Townsville to 113 Sea Zone
            1 B.Transport and 3 Marines moved from 113 Sea Zone to 114 Sea Zone
            3 Marines moved from 114 Sea Zone to Port Moresby
            2 L.Fighters and 2 S.Submarines moved from 85 Sea Zone to 103 Sea Zone
            1 S.Submarine moved from 107 Sea Zone to 103 Sea Zone
            1 Adv.Fighter moved from Minamitori to 103 Sea Zone
            1 Bomber moved from Minamitori to 103 Sea Zone
            10 Adv.Fighters, 2 Battleships, 6 Carriers, 5 Cruisers, 2 Destroyers, 2 L.Fighters and 10 S.Submarines moved from 95 Sea Zone to 103 Sea Zone
            1 Transport moved from 95 Sea Zone to 103 Sea Zone
            1 Artillery, 1 Elite and 1 Marine moved from Kamchatka to Koryakia
            1 Artillery and 1 Infantry moved from N.Buryat Mongolia to Olyokminsk
            1 ArmoredCar moved from Yunnan to Bihar
            1 ArmoredCar moved from Yunnan to Bihar
            1 Tank moved from Yunnan to Assam
            2 ArmoredCars moved from Kwangsi to Yunnan
            1 Elite moved from Tokyo to 85 Sea Zone
            1 Elite moved from Tokyo to 85 Sea Zone
            2 Elites and 1 Transport moved from 85 Sea Zone to 95 Sea Zone
            2 Elites moved from 95 Sea Zone to Rongelap
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 ArmoredCars, 2 Destroyers, 1 L.Fighter, 5 Marines, 3 Mech.Infs and 6 S.Submarines; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Port Moresby
                Yamamoto attack with 1 Artillery, 1 Elite, 7 Marines and 4 Tanks
                Anzac defend with 1 AAGun, 1 Artillery, 1 Factory, 9 Infantrys and 2 Tanks
                    Yamamoto roll dice for 1 Artillery, 1 Elite, 7 Marines and 4 Tanks in Port Moresby, round 2 : 6/13 hits, 6.33 expected hits
                    Anzac roll dice for 1 Artillery, 9 Infantrys and 2 Tanks in Port Moresby, round 2 : 3/12 hits, 4.33 expected hits
                    6 Infantrys owned by the Anzac, 1 Marine owned by the Yamamoto, 1 Elite owned by the Yamamoto and 1 Artillery owned by the Yamamoto lost in Port Moresby
                    Yamamoto roll dice for 6 Marines and 4 Tanks in Port Moresby, round 3 : 3/10 hits, 5.00 expected hits
                    Anzac roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in Port Moresby, round 3 : 1/6 hits, 2.33 expected hits
                    3 Infantrys owned by the Anzac and 1 Marine owned by the Yamamoto lost in Port Moresby
                    Yamamoto roll dice for 5 Marines and 4 Tanks in Port Moresby, round 4 : 7/9 hits, 4.50 expected hits
                    Anzac roll dice for 1 Artillery and 2 Tanks in Port Moresby, round 4 : 0/3 hits, 1.33 expected hits
                    1 Artillery owned by the Anzac and 2 Tanks owned by the Anzac lost in Port Moresby
                Yamamoto win, taking Port Moresby from Anzac with 5 Marines and 4 Tanks remaining. Battle score for attacker is 17
                Casualties for Yamamoto: 1 Artillery, 1 Elite and 2 Marines
                Casualties for Anzac: 1 Artillery, 9 Infantrys and 2 Tanks
            Battle in Rongelap
                Yamamoto attack with 2 Elites
                Americans defend with 1 ArmoredCar and 1 Marine
                    Yamamoto roll dice for 2 Elites in Rongelap, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 ArmoredCar and 1 Marine in Rongelap, round 2 : 2/2 hits, 0.50 expected hits
                    2 Elites owned by the Yamamoto and 1 ArmoredCar owned by the Americans lost in Rongelap
                Americans win with 1 Marine remaining. Battle score for attacker is -2
                Casualties for Yamamoto: 2 Elites
                Casualties for Americans: 1 ArmoredCar
            Battle in Bihar
                Yamamoto attack with 2 ArmoredCars
                British defend with 1 Infantry
                    Yamamoto roll dice for 2 ArmoredCars in Bihar, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 Infantry in Bihar, round 2 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Yamamoto lost in Bihar
                    Yamamoto roll dice for 1 ArmoredCar in Bihar, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Infantry in Bihar, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 ArmoredCar in Bihar, round 4 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 Infantry in Bihar, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Bihar
                Yamamoto win, taking Bihar from British with 1 ArmoredCar remaining. Battle score for attacker is -2
                Casualties for Yamamoto: 1 ArmoredCar
                Casualties for British: 1 Infantry
            Battle in 103 Sea Zone
                Yamamoto attack with 11 Adv.Fighters, 2 Battleships, 1 Bomber, 6 Carriers, 5 Cruisers, 2 Destroyers, 4 L.Fighters, 13 S.Submarines and 1 Transport
                Americans defend with 3 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser, 4 Destroyers, 1 Fighter, 25 S.Submarines, 1 Submarine and 2 Transports
                    Yamamoto roll dice for 13 S.Submarines in 103 Sea Zone, round 2 : 4/13 hits, 6.50 expected hits
                Units damaged: 1 Battleship owned by the Americans
                    Americans roll dice for 25 S.Submarines and 1 Submarine in 103 Sea Zone, round 2 : 16/26 hits, 12.83 expected hits
                Units damaged: 2 Battleships owned by the Yamamoto
                    Yamamoto roll dice for 11 Adv.Fighters, 2 Battleships, 1 Bomber, 6 Carriers, 5 Cruisers, 2 Destroyers, 4 L.Fighters and 1 Transport in 103 Sea Zone, round 2 : 13/31 hits, 13.67 expected hits
                    Americans roll dice for 3 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser, 4 Destroyers, 1 Fighter and 2 Transports in 103 Sea Zone, round 2 : 7/14 hits, 6.33 expected hits
                    1 Fighter owned by the Americans, 4 Destroyers owned by the Americans, 1 Submarine owned by the Americans, 6 Carriers owned by the Yamamoto, 2 Transports owned by the Americans, 2 Destroyers owned by the Yamamoto, 1 Transport owned by the Yamamoto, 12 S.Submarines owned by the Yamamoto and 8 S.Submarines owned by the Americans lost in 103 Sea Zone
                    Yamamoto roll dice for 1 S.Submarine in 103 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 17 S.Submarines in 103 Sea Zone, round 3 : 8/17 hits, 8.50 expected hits
                    5 Cruisers owned by the Yamamoto and 2 Battleships owned by the Yamamoto lost in 103 Sea Zone
                    Yamamoto roll dice for 11 Adv.Fighters, 1 Bomber and 4 L.Fighters in 103 Sea Zone, round 3 : 7/16 hits, 8.17 expected hits
                    Americans roll dice for 3 Adv.Fighters, 1 Battleship, 2 Carriers and 1 Cruiser in 103 Sea Zone, round 3 : 5/7 hits, 4.17 expected hits
                5 Adv.Fighters owned by the Yamamoto, 1 S.Submarine owned by the Yamamoto and 7 S.Submarines owned by the Americans lost in 103 Sea Zone
                10 S.Submarines owned by the Americans Submerged
                    Yamamoto roll dice for 6 Adv.Fighters, 1 Bomber and 4 L.Fighters in 103 Sea Zone, round 4 : 4/11 hits, 5.67 expected hits
                    Americans roll dice for 3 Adv.Fighters, 1 Battleship, 2 Carriers and 1 Cruiser in 103 Sea Zone, round 4 : 5/7 hits, 4.17 expected hits
                5 Adv.Fighters owned by the Yamamoto, 2 Carriers owned by the Americans, 1 Cruiser owned by the Americans and 1 Adv.Fighter owned by the Americans lost in 103 Sea Zone
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Bomber and 4 L.Fighters in 103 Sea Zone, round 5 : 2/6 hits, 3.17 expected hits
                    Americans roll dice for 2 Adv.Fighters and 1 Battleship in 103 Sea Zone, round 5 : 3/3 hits, 2.00 expected hits
                1 Adv.Fighter owned by the Yamamoto, 2 L.Fighters owned by the Yamamoto and 2 Adv.Fighters owned by the Americans lost in 103 Sea Zone
                    Yamamoto roll dice for 1 Bomber and 2 L.Fighters in 103 Sea Zone, round 6 : 2/3 hits, 1.67 expected hits
                    Americans roll dice for 1 Battleship in 103 Sea Zone, round 6 : 0/1 hits, 0.67 expected hits
                    1 Battleship owned by the Americans lost in 103 Sea Zone
                Yamamoto win with 1 Bomber and 2 L.Fighters remaining. Battle score for attacker is -171
                Casualties for Yamamoto: 11 Adv.Fighters, 2 Battleships, 6 Carriers, 5 Cruisers, 2 Destroyers, 2 L.Fighters, 13 S.Submarines and 1 Transport
                Casualties for Americans: 3 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser, 4 Destroyers, 1 Fighter, 15 S.Submarines, 1 Submarine and 2 Transports
    
        Non Combat Move - Yamamoto
            1 Destroyer moved from 96 Sea Zone to 102 Sea Zone
            1 Transport moved from 113 Sea Zone to 109 Sea Zone
            1 B.Transport, 2 Cruisers and 1 Transport moved from 113 Sea Zone to 107 Sea Zone
            1 T.Boat and 1 Transport moved from 75 Sea Zone to 85 Sea Zone
            1 Bomber moved from 103 Sea Zone to Minamitori
            2 L.Fighters moved from 103 Sea Zone to 85 Sea Zone
            2 ArmoredCars and 1 Tank moved from Peking to Suiyuan
            4 ArmoredCars and 4 Tanks moved from Suiyuan to Ningsia
            1 Tank moved from Shensi to Ningsia
            1 ArmoredCar and 2 Tanks moved from Lanchow to Ningsia
    
        Place Units - Yamamoto
            1 L.Fighter and 3 Marines placed in Tokyo
            2 ArmoredCars placed in Peking
            3 Mech.Infs placed in Kwangsi
            Yamamoto undo move 3.
            Yamamoto undo move 2.
            2 ArmoredCars placed in Kwangsi
            3 Mech.Infs placed in Peking
            1 Marine placed in Davao
            1 S.Submarine placed in 107 Sea Zone
            1 Destroyer placed in 107 Sea Zone
            1 Destroyer and 3 S.Submarines placed in 85 Sea Zone
            1 S.Submarine placed in 107 Sea Zone
            1 Marine placed in Townsville
            1 S.Submarine placed in 122 Sea Zone
    
        Turn Complete - Yamamoto
            Yamamoto collect 134 PUs; end with 134 PUs
    

    Combat Hit Differential Summary :

    British : 0.00
    Yamamoto : -7.17
    Americans : 6.83
    Anzac : -4.00
    

    Territory Summary for Yamamoto :

    Koryakia : 1 Artillery, 1 Elite and 1 Marine
    Olyokminsk : 1 flag, 1 Artillery and 1 Infantry
    Chita : 1 flag
    Kamchatka : 1 flag
    Bratsk : 1 flag, 1 ArmoredCar
    N.Buryat Mongolia : 1 flag
    N.French Indochina : 1 flag
    S.French Indochina : 1 flag
    Tokyo : 1 AAGun, 1 Factory, 2 Infantrys, 1 L.Fighter and 3 Marines
    Minamitori : 1 ArmoredCar, 1 Bomber, 4 Elites and 3 Infantrys
    Kwangsi : 1 flag, 2 ArmoredCars and 1 Factory
    Paramushir : 1 Infantry
    Hainan : 1 flag
    Iwo Jima : 1 Infantry
    Saipan : 1 AAGun, 1 Bunker and 1 Infantry
    Fukien : 1 flag
    Shansi : 1 flag
    Kweichow : 1 flag
    Suiyuan : 1 flag, 2 ArmoredCars and 1 Tank
    Lanchow : 1 flag
    Ningsia : 5 ArmoredCars and 7 Tanks
    Chahar : 1 flag
    Szechwan : 1 flag
    Yunnan : 2 ArmoredCars
    Peking : 1 flag, 1 Factory and 3 Mech.Infs
    Assam : 1 Marine and 1 Tank
    Bihar : 1 flag, 1 ArmoredCar
    New South Wales : 1 flag
    Western Australia : 1 flag
    Tasmania : 1 flag, 1 Tank
    West Papua : 1 flag
    Milne Bay : 1 flag
    Port Moresby : 1 flag, 1 AAGun, 1 Factory, 5 Marines and 4 Tanks
    Broome : 1 flag, 1 AAGun, 1 Elite, 1 Factory and 1 Infantry
    Perth : 1 flag
    Queensland : 1 flag
    New Georgia : 1 flag
    Northern Territory : 1 flag
    Bougainville : 1 flag
    Canberra : 1 flag, 1 AAGun, 1 Bunker, 1 Factory, 6 Infantrys and 3 Mech.Infs
    Townsville : 1 flag, 1 AAGun, 1 Factory and 1 Marine
    Guadalcanal : 1 flag
    South Australia : 1 flag, 1 Infantry
    New Ireland : 1 flag
    Jilolo : 1 flag
    Timor : 1 flag
    West Borneo : 1 flag
    Hollandia : 1 flag
    Banjarmasin : 1 flag, 1 AAGun and 1 Factory
    Flores : 1 flag
    Celebes : 1 flag
    New Caledonia : 1 flag
    Samar : 1 flag
    Truk : 1 flag
    Ponape : 1 flag
    Wake : 1 flag, 1 Artillery, 1 Elite and 1 Marine
    Palawan : 1 flag
    Davao : 1 flag, 1 AAGun, 1 Factory and 1 Marine
    Mindoro : 1 flag
    Panay : 1 flag
    Woleai : 1 flag
    Manila : 1 flag
    Guam : 1 flag, 1 Infantry
    Mindanao : 1 flag
    107 Sea Zone : 1 B.Transport, 2 Cruisers, 1 Destroyer, 2 S.Submarines and 1 Transport
    85 Sea Zone : 1 Carrier, 1 Destroyer, 2 L.Fighters, 3 S.Submarines, 1 T.Boat and 1 Transport
    114 Sea Zone : 1 B.Transport
    122 Sea Zone : 1 S.Submarine
    102 Sea Zone : 1 Destroyer
    109 Sea Zone : 1 Transport
    95 Sea Zone : 1 Transport
    

    Production/PUs Summary :

    Germans : 167 / 167
    Russians : 25 / 26
    Italians : 97 / 97
    French : 6 / 6
    Yamamoto : 134 / 134
    Chinese : 10 / 17
    Hisaichi : 85 / 87
    British : 55 / 75
    Anzac : 5 / 0
    Dutch : 9 / 9
    Finns : 44 / 44
    Romanians : 27 / 27
    Thai : 18 / 18
    Americans : 111 / 111
    

    Savegame


  • TripleA

    @Wittmann said in WaW Team Game IV:

    Yamamoto win with 1 Bomber and 2 L.Fighters remaining. Battle score for attacker is -171

    !!!


  • 2019 2017 '16 '15 '13

    @redrum said in WaW Team Game IV:

    @Wittmann said in WaW Team Game IV:

    Yamamoto win with 1 Bomber and 2 L.Fighters remaining. Battle score for attacker is -171

    !!!

    Would have been even higher if those subs wouldn’t have submerged…


  • 2020 2018 2017 '15

    TripleA Turn Summary: Chinese round 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13
    
        Combat Move - Chinese
            1 Bomber and 2 Infantrys moved from Urumqi to E.Sinkiang
            2 Infantrys moved from Hsining to W.Qinghai
            1 Fighter moved from Urumqi to W.Qinghai
            2 ArmoredCars moved from Hsining to E.Qinghai
            2 Elites moved from Hsining to E.Qinghai
    
        Purchase Units - Chinese
            Chinese buy 8 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - Chinese
            Battle in E.Qinghai
                Chinese attack with 2 ArmoredCars and 2 Elites
                Hisaichi defend with 3 Mech.Infs
                    Chinese roll dice for 2 ArmoredCars and 2 Elites in E.Qinghai, round 2 : 1/4 hits, 1.33 expected hits
                    Hisaichi roll dice for 3 Mech.Infs in E.Qinghai, round 2 : 0/3 hits, 1.00 expected hits
                1 Mech.Inf owned by the Hisaichi lost in E.Qinghai
                    Chinese roll dice for 2 ArmoredCars and 2 Elites in E.Qinghai, round 3 : 0/4 hits, 1.33 expected hits
                    Hisaichi roll dice for 2 Mech.Infs in E.Qinghai, round 3 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 2 ArmoredCars and 2 Elites in E.Qinghai, round 4 : 3/4 hits, 1.33 expected hits
                    Hisaichi roll dice for 2 Mech.Infs in E.Qinghai, round 4 : 0/2 hits, 0.67 expected hits
                2 Mech.Infs owned by the Hisaichi lost in E.Qinghai
                Chinese win, taking E.Qinghai from Hisaichi with 2 ArmoredCars and 2 Elites remaining. Battle score for attacker is 18
                Casualties for Hisaichi: 3 Mech.Infs
            Battle in W.Qinghai
                Chinese attack with 1 Fighter and 2 Infantrys
                Hisaichi defend with 1 Mech.Inf
                    Chinese roll dice for 1 Fighter and 2 Infantrys in W.Qinghai, round 2 : 0/3 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Mech.Inf in W.Qinghai, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Fighter and 2 Infantrys in W.Qinghai, round 3 : 0/3 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Mech.Inf in W.Qinghai, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in W.Qinghai
                    Chinese roll dice for 1 Fighter and 1 Infantry in W.Qinghai, round 4 : 0/2 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Mech.Inf in W.Qinghai, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Fighter and 1 Infantry in W.Qinghai, round 5 : 0/2 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Mech.Inf in W.Qinghai, round 5 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in W.Qinghai
                 retreated to W.Qinghai
                Hisaichi win with 1 Mech.Inf remaining. Battle score for attacker is -4
                Casualties for Chinese: 2 Infantrys
            Battle in E.Sinkiang
                Chinese attack with 1 Bomber and 2 Infantrys
                Germans defend with 1 Tank
                    Chinese roll dice for 1 Bomber and 2 Infantrys in E.Sinkiang, round 2 : 2/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Tank in E.Sinkiang, round 2 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Germans and 1 Infantry owned by the Chinese lost in E.Sinkiang
                Chinese win, taking E.Sinkiang from Hisaichi with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 Infantry
                Casualties for Germans: 1 Tank
    
        Non Combat Move - Chinese
            1 Bomber moved from E.Sinkiang to Hsining
            1 Fighter moved from W.Qinghai to Hsining
    
        Place Units - Chinese
            4 Infantrys placed in Urumqi
            4 Infantrys placed in Hsining
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -1.17
    Chinese : -1.33
    

    Savegame


  • 2019 2018 2017 '16

    TripleA Turn Summary: Hisaichi round 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13
    
        Combat Move - Hisaichi
            6 Mech.Infs moved from Hupeh to Ningsia
            5 Artillerys and 10 Infantrys moved from Szechwan to Lanchow
            2 ArmoredCars moved from Hunan to Yunnan
            2 ArmoredCars moved from Yunnan to Assam
            3 Tanks moved from N.Buryat Mongolia to Olyokminsk
            2 ArmoredCars moved from Chita to Olyokminsk
    
        Purchase Units - Hisaichi
            Hisaichi buy 4 ArmoredCars, 6 Artillerys, 2 Destroyers, 6 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
    
        Non Combat Move - Hisaichi
            2 Mech.Infs moved from Hong Kong to Hupeh
            2 Artillerys and 2 Infantrys moved from Hong Kong to 92 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 92 Sea Zone to 75 Sea Zone
            2 Artillerys and 2 Infantrys moved from 75 Sea Zone to Okhotsk
            1 Mech.Inf moved from Changchun to Ayan
            1 AAGun moved from Yakutsk to Olyokminsk
            1 AAGun moved from Zhigansk to Yakutsk
            1 Infantry moved from Changchun to Kirin
            1 Artillery moved from Changchun to Kirin
            1 Elite and 1 Infantry moved from Kirin to Heilungchiang
            2 Artillerys and 2 Infantrys moved from S.French Indochina to 106 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 106 Sea Zone to 65 Sea Zone
            2 Artillerys and 2 Infantrys moved from 65 Sea Zone to S.Thailand
            1 Transport moved from 60 Sea Zone to 65 Sea Zone
            1 Artillery and 1 Elite moved from Sumatra to 65 Sea Zone
            1 Artillery and 1 Elite moved from 65 Sea Zone to S.Thailand
            1 Battleship, 1 Carrier, 2 Destroyers and 2 Fighters moved from 95 Sea Zone to 85 Sea Zone
    
        Place Units - Hisaichi
            3 Artillerys and 3 Infantrys placed in Malaya
            3 Mech.Infs placed in Hupeh
            2 Destroyers placed in 84 Sea Zone
            4 ArmoredCars and 1 Mech.Inf placed in Hong Kong
            3 Artillerys and 3 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 83 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: British round 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13
    
        Combat Move - British
            1 Artillery and 2 Infantrys moved from Punjab to W.Tibet
            3 Infantrys moved from Delhi to Bihar
            2 Artillerys and 2 Infantrys moved from Dover to Manchester
            1 Artillery and 3 Infantrys moved from Dover to Wales
    
        Purchase Units - British
            British buy 2 Artillerys, 1 Bunker and 30 Infantrys; Remaining resources: 2 PUs; 
    
        Combat - British
            Battle in Bihar
                British attack with 3 Infantrys
                Yamamoto defend with 1 ArmoredCar
                    British roll dice for 3 Infantrys in Bihar, round 2 : 1/3 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 ArmoredCar in Bihar, round 2 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Yamamoto lost in Bihar
                British win, taking Bihar from Yamamoto with 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 ArmoredCar
            Battle in Wales
                British attack with 1 Artillery and 3 Infantrys
                Germans defend with 1 Factory and 2 Infantrys
                    British roll dice for 1 Artillery and 3 Infantrys in Wales, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 2 Infantrys in Wales, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Wales
                    British roll dice for 1 Artillery and 2 Infantrys in Wales, round 3 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 Infantry in Wales, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Wales
                    British roll dice for 1 Artillery and 1 Infantry in Wales, round 4 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Infantry in Wales, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Wales
                British win, taking Wales from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for British: 2 Infantrys
                Casualties for Germans: 2 Infantrys
            Battle in W.Tibet
                British attack with 1 Artillery and 2 Infantrys
                Finns defend with 1 Mot.Inf
                    British roll dice for 1 Artillery and 2 Infantrys in W.Tibet, round 2 : 1/3 hits, 0.83 expected hits
                    Finns roll dice for 1 Mot.Inf in W.Tibet, round 2 : 0/1 hits, 0.50 expected hits
                1 Mot.Inf owned by the Finns lost in W.Tibet
                British win, taking W.Tibet from Finns with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 5
                Casualties for Finns: 1 Mot.Inf
            Battle in Manchester
                British attack with 2 Artillerys and 2 Infantrys
                Finns defend with 1 Factory and 2 Infantrys
                    British roll dice for 2 Artillerys and 2 Infantrys in Manchester, round 2 : 3/4 hits, 1.33 expected hits
                    Finns roll dice for 2 Infantrys in Manchester, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Finns lost in Manchester
                British win, taking Manchester from Finns with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Finns: 2 Infantrys
    
        Non Combat Move - British
            1 AAGun and 19 Infantrys moved from Dover to London
            2 Infantrys and 2 Tanks moved from Cape Town to South Africa
            6 Infantrys moved from Hyderabad to Calcutta
            3 Infantrys moved from Madras to Hyderabad
            2 Infantrys moved from Punjab to Delhi
            1 Infantry moved from Bombay to Rajputana
            1 Infantry moved from Bombay to Rajputana
            2 Infantrys moved from Delhi to Hyderabad
            2 Infantrys moved from Quebec to Montreal
    
        Place Units - British
            6 Infantrys placed in Cairo
            2 Artillerys, 1 Bunker and 6 Infantrys placed in London
            3 Infantrys placed in Dover
            5 Infantrys placed in Delhi
            5 Infantrys placed in Madras
            2 Infantrys placed in Cape Town
            2 Infantrys placed in Bombay
            1 Infantry placed in Montreal
    
        Turn Complete - British
            British collect 65 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    British : 1.83
    Yamamoto : -0.17
    Finns : -1.17
    

    Savegame


  • 2019 2018 2017 '16

    TripleA Turn Summary: Dutch round 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13
    
        Combat Move - Dutch
            3 Transports moved from 36 Sea Zone to 35 Sea Zone
            2 Mech.Infs moved from Salvador to 35 Sea Zone
            1 Infantry moved from Salvador to 35 Sea Zone
            1 Tank moved from Salvador to 35 Sea Zone
            1 ArmoredCar moved from Bahia to 35 Sea Zone
            1 ArmoredCar, 1 Infantry, 2 Mech.Infs, 1 Tank and 3 Transports moved from 35 Sea Zone to 36 Sea Zone
            1 ArmoredCar, 1 Infantry, 2 Mech.Infs and 1 Tank moved from 36 Sea Zone to French Sudan
            2 Elites and 4 Infantrys moved from Gold Coast to French Sudan
    
        Purchase Units - Dutch
            Dutch buy 1 Elite and 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in French Sudan
                Dutch attack with 1 ArmoredCar, 2 Elites, 5 Infantrys, 2 Mech.Infs and 1 Tank
                Italians defend with 3 Infantrys
                    Dutch roll dice for 1 ArmoredCar, 2 Elites, 5 Infantrys, 2 Mech.Infs and 1 Tank in French Sudan, round 2 : 4/11 hits, 3.33 expected hits
                    Italians roll dice for 3 Infantrys in French Sudan, round 2 : 2/3 hits, 1.00 expected hits
                    1 ArmoredCar owned by the Dutch, 3 Infantrys owned by the Italians and 1 Infantry owned by the Dutch lost in French Sudan
                Dutch win, taking French Sudan from Italians with 2 Elites, 4 Infantrys, 2 Mech.Infs and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Dutch: 1 ArmoredCar and 1 Infantry
                Casualties for Italians: 3 Infantrys
    
        Non Combat Move - Dutch
            1 ArmoredCar moved from Suriname to Bahia
    
        Place Units - Dutch
            1 Elite and 1 Infantry placed in Salvador
            2 Infantrys placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 9 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.00
    Dutch : 0.67
    

    Savegame


  • TripleA

    TripleA Turn Summary: Finns round 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13
    
        Combat Move - Finns
            2 Infantrys moved from Arkhangelsk to 6 Sea Zone
            2 Infantrys and 1 Transport moved from 6 Sea Zone to 4 Sea Zone
            2 Infantrys moved from 4 Sea Zone to Iceland
                  Finns take Iceland from British
            2 Elites moved from Oslo to 22 Sea Zone
            2 Infantrys moved from Netherlands to 21 Sea Zone
            2 Elites and 1 Transport moved from 22 Sea Zone to 20 Sea Zone
            2 Infantrys and 1 Transport moved from 21 Sea Zone to 20 Sea Zone
            2 Elites and 2 Infantrys moved from 20 Sea Zone to Wales
            1 Infantry moved from Novosibirsk to Yeniseysk
            2 Mot.Infs and 1 Tank moved from Krasnoyarsk to Yeniseysk
            3 Tanks moved from W.Iran to Baluchistan
            1 Fighter moved from W.Iran to Baluchistan
    
        Purchase Units - Finns
            Finns buy 2 Artillerys, 1 Elite, 5 Infantrys and 4 Transports; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Wales
                Finns attack with 2 Elites and 2 Infantrys
                British defend with 1 Artillery, 1 Factory and 1 Infantry
                    Finns roll dice for 2 Elites and 2 Infantrys in Wales, round 2 : 0/4 hits, 1.00 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in Wales, round 2 : 0/2 hits, 0.67 expected hits
                    Finns roll dice for 2 Elites and 2 Infantrys in Wales, round 3 : 0/4 hits, 1.00 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in Wales, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Finns lost in Wales
                    Finns roll dice for 2 Elites and 1 Infantry in Wales, round 4 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in Wales, round 4 : 2/2 hits, 0.67 expected hits
                    1 Elite owned by the Finns, 1 Infantry owned by the Finns and 1 Infantry owned by the British lost in Wales
                    Finns roll dice for 1 Elite in Wales, round 5 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Artillery in Wales, round 5 : 0/1 hits, 0.33 expected hits
                    Finns roll dice for 1 Elite in Wales, round 6 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 Artillery in Wales, round 6 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the British lost in Wales
                Finns win, taking Wales from British with 1 Elite remaining. Battle score for attacker is -1
                Casualties for Finns: 1 Elite and 2 Infantrys
                Casualties for British: 1 Artillery and 1 Infantry
            Battle in Yeniseysk
                Finns attack with 1 Infantry, 2 Mot.Infs and 1 Tank
                Russians defend with 2 Infantrys
                    Finns roll dice for 1 Infantry, 2 Mot.Infs and 1 Tank in Yeniseysk, round 2 : 3/4 hits, 1.00 expected hits
                    Russians roll dice for 2 Infantrys in Yeniseysk, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians lost in Yeniseysk
                Finns win, taking Yeniseysk from Russians with 1 Infantry, 2 Mot.Infs and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
            Battle in Baluchistan
                Finns attack with 1 Fighter and 3 Tanks
                British defend with 1 Infantry
                    Finns roll dice for 1 Fighter and 3 Tanks in Baluchistan, round 2 : 3/4 hits, 1.83 expected hits
                    British roll dice for 1 Infantry in Baluchistan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Baluchistan
                Finns win, taking Baluchistan from British with 1 Fighter and 3 Tanks remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
    
        Non Combat Move - Finns
            3 Transports moved from 23 Sea Zone to 24 Sea Zone
            6 Infantrys moved from Helsinki to 24 Sea Zone
            6 Infantrys and 3 Transports moved from 24 Sea Zone to 23 Sea Zone
            6 Infantrys moved from 23 Sea Zone to Hamburg
            3 Infantrys moved from S.Karelia to Yaroslavl
            1 Fighter moved from Baluchistan to W.Iran
    
        Place Units - Finns
            3 Transports placed in 22 Sea Zone
            1 Artillery and 5 Infantrys placed in Helsinki
            1 Artillery and 1 Elite placed in Arkhangelsk
            1 Transport placed in 6 Sea Zone
    
        Turn Complete - Finns
            Finns collect 47 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    British : 0.00
    Finns : 1.67
    Russians : -0.67
    

    Savegame


  • TripleA

    TripleA Turn Summary: Romanians round 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13
    
        Combat Move - Romanians
            3 Infantrys moved from Erzurum to Ankara
            1 Tank moved from E.Iran to Punjab
                  Romanians take Punjab from British
            2 ArmoredCars moved from Tashkent to Alma Ata
            1 Infantry moved from Surgut to Novosibirsk
            3 ArmoredCars moved from Georgia to Ankara
            3 Infantrys moved from Adana to Izmir
            1 Infantry moved from Adana to Ankara
            1 Infantry moved from Adana to Izmir
            2 ArmoredCars moved from Adana to Izmir
            1 Elite moved from Adana to Ankara
            1 Elite moved from Adana to Izmir
            1 Tank moved from Adana to Ankara
            1 Infantry moved from Adana to Izmir
    
        Purchase Units - Romanians
            Romanians buy 4 ArmoredCars, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Izmir
                Romanians attack with 2 ArmoredCars, 1 Elite and 5 Infantrys
                Neutral defend with 2 Infantrys and 1 Tank
                    Romanians roll dice for 2 ArmoredCars, 1 Elite and 5 Infantrys in Izmir, round 2 : 2/8 hits, 1.83 expected hits
                    Neutral roll dice for 2 Infantrys and 1 Tank in Izmir, round 2 : 0/3 hits, 1.17 expected hits
                    2 Infantrys owned by the Neutral lost in Izmir
                    Romanians roll dice for 2 ArmoredCars, 1 Elite and 5 Infantrys in Izmir, round 3 : 1/8 hits, 1.83 expected hits
                    Neutral roll dice for 1 Tank in Izmir, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Neutral lost in Izmir
                Romanians loses 0 PUs for violating Izmirs neutrality.
                Romanians win, taking Izmir from Neutral with 2 ArmoredCars, 1 Elite and 5 Infantrys remaining. Battle score for attacker is 9
                Casualties for Neutral: 2 Infantrys and 1 Tank
            Battle in Ankara
                Romanians attack with 3 ArmoredCars, 1 Elite, 4 Infantrys and 1 Tank
                Neutral defend with 2 Artillerys and 2 Infantrys
                    Romanians roll dice for 3 ArmoredCars, 1 Elite, 4 Infantrys and 1 Tank in Ankara, round 2 : 2/9 hits, 2.50 expected hits
                    Neutral roll dice for 2 Artillerys and 2 Infantrys in Ankara, round 2 : 3/4 hits, 1.33 expected hits
                    2 Infantrys owned by the Neutral and 3 Infantrys owned by the Romanians lost in Ankara
                    Romanians roll dice for 3 ArmoredCars, 1 Elite, 1 Infantry and 1 Tank in Ankara, round 3 : 2/6 hits, 2.00 expected hits
                    Neutral roll dice for 2 Artillerys in Ankara, round 3 : 0/2 hits, 0.67 expected hits
                    2 Artillerys owned by the Neutral lost in Ankara
                Romanians loses 0 PUs for violating Ankaras neutrality.
                Romanians win, taking Ankara from Neutral with 3 ArmoredCars, 1 Elite, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Romanians: 3 Infantrys
                Casualties for Neutral: 2 Artillerys and 2 Infantrys
    
        Non Combat Move - Romanians
            1 Mot.Inf moved from Adana to Baluchistan
            2 Mot.Infs moved from Erzurum to Baluchistan
            7 Infantrys moved from Kursk to Yaroslavl
            3 Infantrys moved from Donetsk to Kursk
            2 Mot.Infs moved from Donetsk to Kuybyshev
            1 Infantry moved from Vinnytsia to Donetsk
            2 Infantrys moved from E.Romania to Vinnytsia
    
        Place Units - Romanians
            1 ArmoredCar and 1 Tank placed in Tashkent
            3 ArmoredCars placed in Georgia
            3 Infantrys placed in Kursk
            1 Infantry placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 31 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Romanians : -1.17
    Neutral : -0.67
    

    Savegame


  • 2019 2018 2017 '16

    TripleA Turn Summary: Thai round 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13
    
        Combat Move - Thai
            2 Infantrys moved from West Papua to 113 Sea Zone
            2 Infantrys and 1 Transport moved from 113 Sea Zone to 114 Sea Zone
            2 Infantrys moved from 114 Sea Zone to New Britain
            1 Infantry moved from S.Thailand to 61 Sea Zone
            1 Infantry moved from S.Thailand to 61 Sea Zone
            1 Artillery moved from Burma to 61 Sea Zone
            1 Artillery and 2 Infantrys moved from 61 Sea Zone to Assam
            2 ArmoredCars moved from Burma to Assam
            4 ArmoredCars moved from Bangkok to Burma
            2 Infantrys moved from Bangkok to S.Thailand
    
        Purchase Units - Thai
            Thai buy 3 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in New Britain
                Thai attack with 2 Infantrys
                Anzac defend with 1 Infantry
                    Thai roll dice for 2 Infantrys in New Britain, round 2 : 0/2 hits, 0.33 expected hits
                    Anzac roll dice for 1 Infantry in New Britain, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in New Britain
                    Thai roll dice for 1 Infantry in New Britain, round 3 : 1/1 hits, 0.17 expected hits
                    Anzac roll dice for 1 Infantry in New Britain, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac lost in New Britain
                Thai win, taking New Britain from Anzac with 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Thai: 1 Infantry
                Casualties for Anzac: 1 Infantry
    
        Non Combat Move - Thai
            1 Destroyer and 1 Submarine moved from 65 Sea Zone to 106 Sea Zone
    
        Place Units - Thai
            3 Mech.Infs placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Anzac : 0.33
    Thai : 0.50
    

    Savegame


  • 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary: Americans round 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13
    
        Combat Move - Americans
            1 S.Submarine moved from 103 Sea Zone to 114 Sea Zone
            1 S.Submarine moved from 103 Sea Zone to 114 Sea Zone
            1 S.Submarine moved from 103 Sea Zone to 109 Sea Zone
            1 S.Submarine moved from 103 Sea Zone to 95 Sea Zone
            1 S.Submarine moved from 72 Sea Zone to 75 Sea Zone
            1 ArmoredCar, 1 Elite, 7 Infantrys and 1 Tank moved from Gold Coast to French Sudan
            3 B.Transports moved from 36 Sea Zone to 35 Sea Zone
            12 Infantrys moved from Bahia to 35 Sea Zone
            3 B.Transports and 12 Infantrys moved from 35 Sea Zone to 36 Sea Zone
            12 Infantrys moved from 36 Sea Zone to French Sudan
            12 Infantrys moved from South Central USA to 25 Sea Zone
            3 B.Transports and 12 Infantrys moved from 25 Sea Zone to 32 Sea Zone
            3 B.Transports moved from 32 Sea Zone to 25 Sea Zone
            12 Infantrys moved from 32 Sea Zone to Bahia
            1 B.Transport and 1 Transport moved from 36 Sea Zone to 32 Sea Zone
            1 Destroyer moved from 13 Sea Zone to 32 Sea Zone
            1 L.Fighter moved from Kermandec to 122 Sea Zone
            2 L.Fighters moved from 117 Sea Zone to 102 Sea Zone
            1 S.Submarine moved from 103 Sea Zone to 102 Sea Zone
    
        Purchase Units - Americans
            Americans buy 2 Adv.Fighters, 1 Carrier, 2 Destroyers, 14 Infantrys, 2 S.Submarines, 1 Submarine and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 114 Sea Zone
                Americans attack with 2 S.Submarines
                Yamamoto defend with 1 B.Transport; Thai defend with 1 Transport
                    Americans roll dice for 2 S.Submarines in 114 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    1 Transport owned by the Thai and 1 B.Transport owned by the Yamamoto lost in 114 Sea Zone
                Americans win with 2 S.Submarines remaining. Battle score for attacker is 14
                Casualties for Yamamoto: 1 B.Transport
                Casualties for Thai: 1 Transport
            Battle in 109 Sea Zone
                Americans attack with 1 S.Submarine
                Yamamoto defend with 1 Transport
                    Americans roll dice for 1 S.Submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Transport in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 S.Submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Transport in 109 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 S.Submarine in 109 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                    1 Transport owned by the Yamamoto lost in 109 Sea Zone
                Americans win with 1 S.Submarine remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 Transport
            Battle in 95 Sea Zone
                Americans attack with 1 S.Submarine
                Yamamoto defend with 1 Transport
                    Americans roll dice for 1 S.Submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Transport in 95 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 S.Submarine in 95 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Transport in 95 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 S.Submarine in 95 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                    1 Transport owned by the Yamamoto lost in 95 Sea Zone
                Americans win with 1 S.Submarine remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 Transport
            Battle in 102 Sea Zone
                Americans attack with 2 L.Fighters and 1 S.Submarine
                Yamamoto defend with 1 Destroyer
                    Americans roll dice for 1 S.Submarine in 102 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Destroyer in 102 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Yamamoto lost in 102 Sea Zone
                Americans win with 2 L.Fighters and 1 S.Submarine remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 1 Destroyer
            Battle in 122 Sea Zone
                Americans attack with 1 L.Fighter
                Yamamoto defend with 1 S.Submarine
                    Americans roll dice for 1 L.Fighter in 122 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                1 S.Submarine owned by the Yamamoto lost in 122 Sea Zone
                Americans win with 1 L.Fighter remaining. Battle score for attacker is 10
                Casualties for Yamamoto: 1 S.Submarine
            Battle in 75 Sea Zone
                Americans attack with 1 S.Submarine
                Hisaichi defend with 1 T.Boat and 2 Transports
                    Americans roll dice for 1 S.Submarine in 75 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                1 T.Boat owned by the Hisaichi lost in 75 Sea Zone
                    Hisaichi roll dice for 2 Transports in 75 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                1 S.Submarine owned by the Americans lost in 75 Sea Zone
                Hisaichi win with 2 Transports remaining. Battle score for attacker is -4
                Casualties for Hisaichi: 1 T.Boat
                Casualties for Americans: 1 S.Submarine
    
        Non Combat Move - Americans
            2 L.Fighters moved from 102 Sea Zone to 104 Sea Zone
            5 S.Submarines moved from 103 Sea Zone to 104 Sea Zone
            1 Destroyer moved from 97 Sea Zone to 104 Sea Zone
            1 L.Fighter moved from 122 Sea Zone to 104 Sea Zone
            1 B.Carrier moved from 117 Sea Zone to 104 Sea Zone
            1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer and 1 Submarine moved from 98 Sea Zone to 104 Sea Zone
            2 Adv.Fighters moved from San Francisco to Pearl Harbor
            2 S.Submarines moved from 83 Sea Zone to 98 Sea Zone
    
        Place Units - Americans
            12 Infantrys placed in South Central USA
            1 Transport placed in 25 Sea Zone
            2 Infantrys placed in South Atlantic USA
            1 Carrier placed in 98 Sea Zone
            2 Adv.Fighters placed in 98 Sea Zone
            2 Destroyers, 2 S.Submarines and 1 Submarine placed in 83 Sea Zone
            Americans undo move 6.
            2 Destroyers, 2 S.Submarines and 1 Submarine placed in 83 Sea Zone
    
        Turn Complete - Americans
            Americans collect 111 PUs; end with 111 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 0.67
    Yamamoto : -1.00
    Americans : 1.50
    

    Savegame


  • TripleA

    TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14
    
        Combat Move - Germans
            1 unit repaired.
            1 ArmoredCar and 2 Tanks moved from Gobi Altai to E.Qinghai
            1 Mot.Inf moved from C.Sinkiang to E.Qinghai
            2 Infantrys and 13 Tanks moved from Yaroslavl to Moscow
            8 ArmoredCars and 44 Tanks moved from Kuybyshev to Moscow
            1 Bomber moved from Brittany to Dover
            1 Adv.Fighter and 1 Stuka moved from Netherlands to Manchester
            1 Adv.Fighter moved from 20 Sea Zone to Manchester
            1 Adv.Fighter moved from 20 Sea Zone to Manchester
            2 Adv.Fighters moved from 20 Sea Zone to Dover
            2 Infantrys moved from Scotland to Manchester
            3 Infantrys moved from Danzig to 23 Sea Zone
            1 Infantry moved from Hamburg to 23 Sea Zone
            4 Infantrys and 2 Transports moved from 23 Sea Zone to 21 Sea Zone
            4 Infantrys moved from 21 Sea Zone to Dover
            2 Infantrys moved from Netherlands to 22 Sea Zone
            2 Infantrys and 1 Transport moved from 22 Sea Zone to 21 Sea Zone
            2 Infantrys moved from 21 Sea Zone to Manchester
    
        Purchase Units - Germans
            Germans buy 8 Artillerys, 2 Factorys, 17 Infantrys and 15 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Manchester
                Germans attack with 3 Adv.Fighters, 4 Infantrys and 1 Stuka
                British defend with 2 Artillerys, 1 Factory and 2 Infantrys
                    Germans roll dice for 3 Adv.Fighters, 4 Infantrys and 1 Stuka in Manchester, round 2 : 2/8 hits, 2.83 expected hits
                    British roll dice for 2 Artillerys and 2 Infantrys in Manchester, round 2 : 2/4 hits, 1.33 expected hits
                    2 Infantrys owned by the Germans and 2 Infantrys owned by the British lost in Manchester
                    Germans roll dice for 3 Adv.Fighters, 2 Infantrys and 1 Stuka in Manchester, round 3 : 4/6 hits, 2.50 expected hits
                    British roll dice for 2 Artillerys in Manchester, round 3 : 0/2 hits, 0.67 expected hits
                    2 Artillerys owned by the British lost in Manchester
                Germans win, taking Manchester from British with 3 Adv.Fighters, 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 8
                Casualties for Germans: 2 Infantrys
                Casualties for British: 2 Artillerys and 2 Infantrys
            Battle in E.Qinghai
                Germans attack with 1 ArmoredCar, 1 Mot.Inf and 2 Tanks
                Chinese defend with 2 ArmoredCars and 2 Elites
                    Germans roll dice for 1 ArmoredCar, 1 Mot.Inf and 2 Tanks in E.Qinghai, round 2 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 2 ArmoredCars and 2 Elites in E.Qinghai, round 2 : 2/4 hits, 1.00 expected hits
                    1 ArmoredCar owned by the Germans, 1 Mot.Inf owned by the Germans and 1 ArmoredCar owned by the Chinese lost in E.Qinghai
                    Germans roll dice for 2 Tanks in E.Qinghai, round 3 : 2/2 hits, 1.00 expected hits
                    Chinese roll dice for 1 ArmoredCar and 2 Elites in E.Qinghai, round 3 : 0/3 hits, 0.83 expected hits
                    1 ArmoredCar owned by the Chinese and 1 Elite owned by the Chinese lost in E.Qinghai
                    Germans roll dice for 2 Tanks in E.Qinghai, round 4 : 2/2 hits, 1.00 expected hits
                    Chinese roll dice for 1 Elite in E.Qinghai, round 4 : 0/1 hits, 0.33 expected hits
                    1 Elite owned by the Chinese lost in E.Qinghai
                Germans win, taking E.Qinghai from Chinese with 2 Tanks remaining. Battle score for attacker is 5
                Casualties for Germans: 1 ArmoredCar and 1 Mot.Inf
                Casualties for Chinese: 2 ArmoredCars and 2 Elites
            Battle in Dover
                Germans attack with 2 Adv.Fighters, 1 Bomber and 4 Infantrys
                British defend with 1 Factory and 3 Infantrys
                    Germans roll dice for 2 Adv.Fighters, 1 Bomber and 4 Infantrys in Dover, round 2 : 3/7 hits, 2.33 expected hits
                    British roll dice for 3 Infantrys in Dover, round 2 : 0/3 hits, 1.00 expected hits
                    3 Infantrys owned by the British lost in Dover
                Germans win, taking Dover from British with 2 Adv.Fighters, 1 Bomber and 4 Infantrys remaining. Battle score for attacker is 6
                Casualties for British: 3 Infantrys
            Battle in Moscow
                Germans attack with 8 ArmoredCars, 2 Infantrys and 57 Tanks
                Russians defend with 2 AAGuns, 1 Artillery, 4 Bunkers, 1 Factory, 10 HeavyTanks and 43 Infantrys
                    Germans roll dice for 8 ArmoredCars, 2 Infantrys and 57 Tanks in Moscow, round 2 : 35/67 hits, 31.50 expected hits
                Units damaged: 4 Bunkers owned by the Russians
                    Russians roll dice for 1 Artillery, 4 Bunkers, 10 HeavyTanks and 43 Infantrys in Moscow, round 2 : 29/58 hits, 23.33 expected hits
                    8 ArmoredCars owned by the Germans, 31 Infantrys owned by the Russians, 2 Infantrys owned by the Germans and 19 Tanks owned by the Germans lost in Moscow
                    Germans roll dice for 38 Tanks in Moscow, round 3 : 18/38 hits, 19.00 expected hits
                    Russians roll dice for 1 Artillery, 4 Bunkers, 10 HeavyTanks and 12 Infantrys in Moscow, round 3 : 13/27 hits, 13.00 expected hits
                    12 Infantrys owned by the Russians, 1 Artillery owned by the Russians, 4 Bunkers owned by the Russians, 1 HeavyTank owned by the Russians and 13 Tanks owned by the Germans lost in Moscow
                    Germans roll dice for 25 Tanks in Moscow, round 4 : 11/25 hits, 12.50 expected hits
                    Russians roll dice for 9 HeavyTanks in Moscow, round 4 : 7/9 hits, 6.00 expected hits
                    9 HeavyTanks owned by the Russians and 7 Tanks owned by the Germans lost in Moscow
                Germans captures 26PUs while taking Russians capital
                Germans win, taking Moscow from Russians with 18 Tanks remaining. Battle score for attacker is -47
                Casualties for Germans: 8 ArmoredCars, 2 Infantrys and 39 Tanks
                Casualties for Russians: 1 Artillery, 4 Bunkers, 10 HeavyTanks and 43 Infantrys
    
        Non Combat Move - Germans
            5 Tanks moved from Stalingrad to Kuybyshev
            3 Tanks moved from Kiev to Rostov
            4 Tanks moved from Leningrad to Yaroslavl
            3 Tanks moved from W.Iran to Baluchistan
            5 Tanks moved from Syria to Erzurum
            1 Tank moved from Karaganda to Khobdo
            1 Tank moved from Alma Ata to C.Sinkiang
            10 Infantrys moved from Netherlands to 22 Sea Zone
            10 Infantrys and 5 Transports moved from 22 Sea Zone to 21 Sea Zone
            1 Infantry moved from Brittany to 20 Sea Zone
            1 Infantry moved from Picardy to 20 Sea Zone
            14 Infantrys moved from Belgium to 20 Sea Zone
            16 Infantrys and 8 Transports moved from 20 Sea Zone to 21 Sea Zone
            26 Infantrys moved from 21 Sea Zone to Manchester
            3 Adv.Fighters and 1 Stuka moved from Manchester to Netherlands
            2 Adv.Fighters and 1 Bomber moved from Dover to Netherlands
            2 Infantrys moved from Northern Ireland to Scotland
            1 Infantry moved from Munster to 18 Sea Zone
            1 Infantry moved from 18 Sea Zone to Manchester
            2 Infantrys moved from Dublin to 18 Sea Zone
            2 Infantrys and 1 Transport moved from 18 Sea Zone to 21 Sea Zone
            2 Infantrys moved from 21 Sea Zone to Manchester
            2 Transports moved from 18 Sea Zone to 21 Sea Zone
            4 Infantrys moved from Netherlands to 21 Sea Zone
            4 Infantrys moved from 21 Sea Zone to Manchester
            4 Infantrys moved from Rhine to Netherlands
            8 Infantrys moved from Paris to Picardy
            2 AAGuns moved from Belgium to Netherlands
            2 AAGuns moved from Picardy to Belgium
            1 Battleship, 1 Destroyer and 1 Submarine moved from 12 Sea Zone to 10 Sea Zone
            2 Destroyers and 4 Submarines moved from 18 Sea Zone to 17 Sea Zone
            2 Carriers and 1 Destroyer moved from 20 Sea Zone to 17 Sea Zone
            1 Stuka moved from Olyokminsk to Alma Ata
    
        Place Units - Germans
            1 Factory placed in Belgium
            1 Factory placed in Scotland
            1 Artillery and 2 Infantrys placed in Normandy
            3 Artillerys and 3 Infantrys placed in Hamburg
            5 Tanks placed in Stalingrad
            4 Tanks placed in Leningrad
            3 Tanks placed in W.Iran
            3 Tanks placed in Kiev
            1 Artillery and 3 Infantrys placed in Rhine
            3 Artillerys and 5 Infantrys placed in Paris
            3 Infantrys placed in Danzig
            1 Infantry placed in Bavaria
    
        Turn Complete - Germans
            Germans collect 181 PUs; end with 207 PUs
    

    Combat Hit Differential Summary :

    Germans : 3.83
    British : -1.00
    Chinese : -0.17
    Russians : 6.67
    

    Savegame


  • TripleA

    Fall of Moscow!


  • 2020 2019 2018 2017 '16 '15 '14 '13 Moderator

    @redrum Congratulations


  • 2020 2018 2017 '15

    TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14
    
        Combat Move - Russians
            4 Infantrys moved from Evenkia to Olyokminsk
            8 Infantrys moved from Khatanga to Olyokminsk
            2 Fighters moved from Sverdlovsk to Yeniseysk
            6 Infantrys moved from Sibirsky to Yeniseysk
            12 Infantrys moved from Sverdlovsk to Perm
            12 Infantrys moved from Sverdlovsk to Ufa
            3 Infantrys moved from Sverdlovsk to Surgut
            5 HeavyTanks and 1 Mot.Inf moved from Sverdlovsk to Surgut
            3 Infantrys moved from Sverdlovsk to Perm
            3 Infantrys moved from Sverdlovsk to Ufa
    
        Combat - Russians
            Battle in Yeniseysk
                Russians attack with 2 Fighters and 6 Infantrys
                Finns defend with 1 Infantry, 2 Mot.Infs and 1 Tank
                    Russians roll dice for 2 Fighters and 6 Infantrys in Yeniseysk, round 2 : 2/8 hits, 1.67 expected hits
                    Finns roll dice for 1 Infantry, 2 Mot.Infs and 1 Tank in Yeniseysk, round 2 : 3/4 hits, 1.83 expected hits
                    1 Infantry owned by the Finns, 3 Infantrys owned by the Russians and 1 Mot.Inf owned by the Finns lost in Yeniseysk
                    Russians roll dice for 2 Fighters and 3 Infantrys in Yeniseysk, round 3 : 1/5 hits, 1.17 expected hits
                    Finns roll dice for 1 Mot.Inf and 1 Tank in Yeniseysk, round 3 : 1/2 hits, 1.00 expected hits
                    1 Infantry owned by the Russians and 1 Mot.Inf owned by the Finns lost in Yeniseysk
                    Russians roll dice for 2 Fighters and 2 Infantrys in Yeniseysk, round 4 : 0/4 hits, 1.00 expected hits
                    Finns roll dice for 1 Tank in Yeniseysk, round 4 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 2 Fighters and 2 Infantrys in Yeniseysk, round 5 : 1/4 hits, 1.00 expected hits
                    Finns roll dice for 1 Tank in Yeniseysk, round 5 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Finns lost in Yeniseysk
                Russians win, taking Yeniseysk from Finns with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 9
                Casualties for Russians: 4 Infantrys
                Casualties for Finns: 1 Infantry, 2 Mot.Infs and 1 Tank
            Battle in Surgut
                Russians attack with 5 HeavyTanks, 3 Infantrys and 1 Mot.Inf
                Germans defend with 1 Infantry
                    Russians roll dice for 5 HeavyTanks, 3 Infantrys and 1 Mot.Inf in Surgut, round 2 : 3/9 hits, 4.00 expected hits
                    Finns roll dice for 1 Infantry in Surgut, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Surgut
                Russians win, taking Surgut from Finns with 5 HeavyTanks, 3 Infantrys and 1 Mot.Inf remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in Ufa
                Russians attack with 15 Infantrys
                Finns defend with 1 Infantry
                    Russians roll dice for 15 Infantrys in Ufa, round 2 : 2/15 hits, 2.50 expected hits
                    Finns roll dice for 1 Infantry in Ufa, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in Ufa
                Russians win, taking Ufa from Finns with 15 Infantrys remaining. Battle score for attacker is 2
                Casualties for Finns: 1 Infantry
            Battle in Perm
                Russians attack with 15 Infantrys
                Germans defend with 1 Infantry
                    Russians roll dice for 15 Infantrys in Perm, round 2 : 2/15 hits, 2.50 expected hits
                    Finns roll dice for 1 Infantry in Perm, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Perm
                Russians win, taking Perm from Finns with 15 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in Olyokminsk
                Russians attack with 12 Infantrys
                Hisaichi defend with 1 AAGun, 2 ArmoredCars and 3 Tanks; Yamamoto defend with 1 Artillery and 1 Infantry
                    Russians roll dice for 12 Infantrys in Olyokminsk, round 2 : 4/12 hits, 2.00 expected hits
                    Yamamoto roll dice for 2 ArmoredCars, 1 Artillery, 1 Infantry and 3 Tanks in Olyokminsk, round 2 : 2/7 hits, 2.50 expected hits
                    2 ArmoredCars owned by the Hisaichi, 2 Infantrys owned by the Russians, 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Olyokminsk
                    Russians roll dice for 10 Infantrys in Olyokminsk, round 3 : 0/10 hits, 1.67 expected hits
                    Yamamoto roll dice for 3 Tanks in Olyokminsk, round 3 : 3/3 hits, 1.50 expected hits
                    3 Infantrys owned by the Russians lost in Olyokminsk
                    Russians roll dice for 7 Infantrys in Olyokminsk, round 4 : 1/7 hits, 1.17 expected hits
                    Yamamoto roll dice for 3 Tanks in Olyokminsk, round 4 : 1/3 hits, 1.50 expected hits
                    1 Infantry owned by the Russians and 1 Tank owned by the Hisaichi lost in Olyokminsk
                    Russians roll dice for 6 Infantrys in Olyokminsk, round 5 : 2/6 hits, 1.00 expected hits
                    Yamamoto roll dice for 2 Tanks in Olyokminsk, round 5 : 1/2 hits, 1.00 expected hits
                    1 Infantry owned by the Russians and 2 Tanks owned by the Hisaichi lost in Olyokminsk
                Russians win, taking Olyokminsk from Yamamoto with 5 Infantrys remaining. Battle score for attacker is 15
                Casualties for Russians: 7 Infantrys
                Casualties for Hisaichi: 2 ArmoredCars and 3 Tanks
                Casualties for Yamamoto: 1 Artillery and 1 Infantry
    
        Non Combat Move - Russians
            2 Fighters moved from Yeniseysk to Sibirsky
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : 0.50
    Finns : -0.83
    Russians : -1.67
    

    Savegame


  • TripleA

    @Whackamatt Still gonna continue even after the fall of Moscow? I respect persistence and courage but there is also a point where it becomes insanity 🙂


  • 2020 2018 2017 '15

    I’m willing to concede if my Allies are. I’m in for another game!


  • 2020 2019 2018 2017 '16 '15 '14 '13 Moderator

    @Whackamatt well played all.
    Although, I am a fan of insanity, @redrum.



  • @Whackamatt I agree to concede. I’ll pass on another match. Well played, Axis.


  • 2019 2018 2017 '16 '15 '14 '13

    I’m in for another game.


  • TripleA

    Well good game then fellas! I’m in for another one.

    @Colt45554 Are you sure? I promise to be more gentle next game! I didn’t even capture London 🙂


  • 2019 2018 2017 '16

    I’m in too!


  • 2020 2018 2017 '15

    IN

    redrum
    whack
    entek
    dawg

    ???
    captainwalker
    degrasse
    wittmann

    NO
    colt


  • 2020 2019 2018 2017 '16 '15 '14 '13 Moderator

    @Whackamatt I think I will pull out too. Sorry all, but it is all a bit much for me with my poor vision.
    I will miss it.


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