• '20 '18 '17 '15

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Russians
            2 Fighters moved from N.Buryat Mongolia to Sverdlovsk
            1 Artillery, 10 HeavyTanks and 25 Infantrys moved from Moscow to Yaroslavl
    
        Purchase Units - Russians
            Russians buy 2 Bunkers and 21 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - Russians
            Battle in Yaroslavl
                Russians attack with 1 Artillery, 10 HeavyTanks and 25 Infantrys
                Romanians defend with 2 Artillerys and 3 Infantrys; Germans defend with 1 AAGun, 2 ArmoredCars, 4 Infantrys and 10 Tanks; Finns defend with 2 ArmoredCars, 3 Artillerys, 2 Elites, 1 Fighter, 7 Infantrys and 2 Tanks
                    Russians roll dice for 1 Artillery, 10 HeavyTanks and 25 Infantrys in Yaroslavl, round 2 : 9/36 hits, 11.33 expected hits
                    Germans roll dice for 4 ArmoredCars, 5 Artillerys, 2 Elites, 1 Fighter, 14 Infantrys and 12 Tanks in Yaroslavl, round 2 : 14/38 hits, 14.17 expected hits
                    2 ArmoredCars owned by the Germans, 2 ArmoredCars owned by the Finns, 3 Infantrys owned by the Finns, 14 Infantrys owned by the Russians and 2 Infantrys owned by the Germans lost in Yaroslavl
                1 Artillery, 10 HeavyTanks and 11 Infantrys retreated to Moscow
                Germans win with 5 Artillerys, 2 Elites, 1 Fighter, 9 Infantrys and 12 Tanks remaining. Battle score for attacker is -2
                Casualties for Russians: 14 Infantrys
                Casualties for Finns: 2 ArmoredCars and 3 Infantrys
                Casualties for Germans: 2 ArmoredCars and 2 Infantrys
    
        Non Combat Move - Russians
    
        Place Units - Russians
            1 Bunker and 10 Infantrys placed in Moscow
            1 Bunker and 5 Infantrys placed in Sverdlovsk
            6 Infantrys placed in Sibirsky
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from N.Buryat Mongolia: 1 AAGun
            EDIT: Adding units owned by Russians to Yakutsk: 1 AAGun
            EDIT: Removing units owned by Russians from Olyokminsk: 1 AAGun
            EDIT: Removing units owned by Russians from Evenkia: 1 AAGun
            EDIT: Adding units owned by Russians to Sibirsky: 1 AAGun
            EDIT: Adding units owned by Russians to Zhigansk: 1 AAGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 44 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Russians : -2.33
    

    Savegame


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Italians
            4 Infantrys moved from W.Morocco to Mauritania
            2 Infantrys moved from E.Morocco to 41 Sea Zone
            2 Infantrys and 1 Transport moved from 41 Sea Zone to 31 Sea Zone
            2 Infantrys moved from 31 Sea Zone to Mauritania
            1 Mot.Inf moved from E.Morocco to Mauritania
            4 Infantrys moved from French Sudan to Mauritania
            1 HeavyTank, 2 Mech.Infs and 2 Tanks moved from French Equatorial Africa to Mauritania
            1 HeavyTank moved from French Equatorial Africa to Mauritania
            1 Artillery and 2 Infantrys moved from Tobruk to Mersa Matruh
            1 Tank moved from Kufra to Mersa Matruh
            1 Fighter moved from French Equatorial Africa to Mauritania
            2 Infantrys moved from French Equatorial Africa to Equatoria
            1 HeavyTank moved from New Valley to Equatoria
            1 Infantry and 1 Tank moved from Nubia to Italian East Africa
            2 Mech.Infs moved from French Equatorial Africa to Kordofan
            2 Mech.Infs moved from Kordofan to Italian East Africa
            1 Artillery and 1 Elite moved from Lower Egypt to Palestine
            1 Infantry and 1 Tank moved from Campania to 49 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from 50 Sea Zone to Greece
            1 Infantry, 1 Tank and 1 Transport moved from 49 Sea Zone to 48 Sea Zone
            1 Infantry and 1 Tank moved from 48 Sea Zone to Greece
            5 Infantrys moved from Rome to 50 Sea Zone
            1 Cruiser, 5 Infantrys and 2 Transports moved from 50 Sea Zone to 48 Sea Zone
            5 Infantrys moved from 48 Sea Zone to Greece
            3 Infantrys and 1 Tank moved from Serbia to Greece
            1 Battleship moved from 44 Sea Zone to 48 Sea Zone
            1 Infantry moved from Kufra to Mersa Matruh
    
        Purchase Units - Italians
            Italians buy 2 Artillerys, 1 Bunker, 2 HeavyTanks, 12 Infantrys, 2 Mot.Infs and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Greece
                Italians attack with 1 Adv.Fighter, 1 Fighter, 9 Infantrys and 2 Tanks
                British defend with 1 AAGun and 4 Bunkers
                    AA fire in Greece : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 Battleship and 1 Cruiser in Greece, round 2 : 1/2 hits, 1.17 expected hits
                Units damaged: 1 Bunker owned by the British
                    Italians roll dice for 1 Adv.Fighter, 1 Fighter, 9 Infantrys and 2 Tanks in Greece, round 2 : 1/13 hits, 3.33 expected hits
                Units damaged: 1 Bunker owned by the British
                    British roll dice for 4 Bunkers in Greece, round 2 : 3/4 hits, 2.00 expected hits
                    3 Infantrys owned by the Italians lost in Greece
                    Italians roll dice for 1 Adv.Fighter, 1 Fighter, 6 Infantrys and 2 Tanks in Greece, round 3 : 4/10 hits, 2.83 expected hits
                Units damaged: 2 Bunkers owned by the British
                    British roll dice for 4 Bunkers in Greece, round 3 : 2/4 hits, 2.00 expected hits
                    2 Bunkers owned by the British and 2 Infantrys owned by the Italians lost in Greece
                    Italians roll dice for 1 Adv.Fighter, 1 Fighter, 4 Infantrys and 2 Tanks in Greece, round 4 : 3/8 hits, 2.50 expected hits
                    British roll dice for 2 Bunkers in Greece, round 4 : 0/2 hits, 1.00 expected hits
                    2 Bunkers owned by the British lost in Greece
                Italians win, taking Greece from British with 1 Adv.Fighter, 1 Fighter, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 14
                Casualties for Italians: 5 Infantrys
                Casualties for British: 4 Bunkers
            Battle in Palestine
                Italians attack with 1 Artillery and 1 Elite
                British defend with 1 Infantry
                    Italians roll dice for 1 Artillery and 1 Elite in Palestine, round 2 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 Infantry in Palestine, round 2 : 1/1 hits, 0.33 expected hits
                    1 Elite owned by the Italians and 1 Infantry owned by the British lost in Palestine
                Italians win, taking Palestine from British with 1 Artillery remaining. Battle score for attacker is -1
                Casualties for Italians: 1 Elite
                Casualties for British: 1 Infantry
            Battle in Italian East Africa
                Italians attack with 1 Infantry, 2 Mech.Infs and 1 Tank
                British defend with 1 Bunker and 1 Tank; French defend with 1 Infantry
                    Italians roll dice for 1 Infantry, 2 Mech.Infs and 1 Tank in Italian East Africa, round 2 : 4/4 hits, 1.50 expected hits
                    British roll dice for 1 Bunker, 1 Infantry and 1 Tank in Italian East Africa, round 2 : 1/3 hits, 1.33 expected hits
                    1 Bunker owned by the British, 1 Tank owned by the British, 1 Infantry owned by the French and 1 Infantry owned by the Italians lost in Italian East Africa
                Italians win, taking Italian East Africa from British with 2 Mech.Infs and 1 Tank remaining. Battle score for attacker is 11
                Casualties for Italians: 1 Infantry
                Casualties for British: 1 Bunker and 1 Tank
                Casualties for French: 1 Infantry
            Battle in Equatoria
                Italians attack with 1 HeavyTank and 2 Infantrys
                British defend with 1 Tank
                    Italians roll dice for 1 HeavyTank and 2 Infantrys in Equatoria, round 2 : 0/3 hits, 1.00 expected hits
                    British roll dice for 1 Tank in Equatoria, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Italians lost in Equatoria
                    Italians roll dice for 1 HeavyTank and 1 Infantry in Equatoria, round 3 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 Tank in Equatoria, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the British lost in Equatoria
                Italians win, taking Equatoria from British with 1 HeavyTank and 1 Infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 Infantry
                Casualties for British: 1 Tank
            Battle in Mersa Matruh
                Italians attack with 1 Artillery, 3 Infantrys and 1 Tank
                British defend with 1 Artillery and 1 Infantry
                    Italians roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Mersa Matruh, round 2 : 1/5 hits, 1.50 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in Mersa Matruh, round 2 : 2/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh
                    Italians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Mersa Matruh, round 3 : 2/3 hits, 1.17 expected hits
                    British roll dice for 1 Artillery in Mersa Matruh, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the British lost in Mersa Matruh
                Italians win, taking Mersa Matruh from British with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Italians: 2 Infantrys
                Casualties for British: 1 Artillery and 1 Infantry
            Battle in Mauritania
                Italians attack with 1 Fighter, 2 HeavyTanks, 10 Infantrys, 2 Mech.Infs, 1 Mot.Inf and 2 Tanks
                Americans defend with 5 ArmoredCars, 2 Artillerys, 3 Mech.Infs and 4 Tanks
                    Italians roll dice for 1 Fighter, 2 HeavyTanks, 10 Infantrys, 2 Mech.Infs, 1 Mot.Inf and 2 Tanks in Mauritania, round 2 : 7/18 hits, 5.50 expected hits
                    French roll dice for 5 ArmoredCars, 2 Artillerys, 3 Mech.Infs and 4 Tanks in Mauritania, round 2 : 6/14 hits, 4.50 expected hits
                    2 Artillerys owned by the Americans, 6 Infantrys owned by the Italians and 5 ArmoredCars owned by the Americans lost in Mauritania
                    Italians roll dice for 1 Fighter, 2 HeavyTanks, 4 Infantrys, 2 Mech.Infs, 1 Mot.Inf and 2 Tanks in Mauritania, round 3 : 4/12 hits, 4.50 expected hits
                    French roll dice for 3 Mech.Infs and 4 Tanks in Mauritania, round 3 : 2/7 hits, 3.00 expected hits
                3 Mech.Infs owned by the Americans, 2 Infantrys owned by the Italians and 1 Tank owned by the Americans lost in Mauritania
                    Italians roll dice for 1 Fighter, 2 HeavyTanks, 2 Infantrys, 2 Mech.Infs, 1 Mot.Inf and 2 Tanks in Mauritania, round 4 : 4/10 hits, 4.17 expected hits
                    French roll dice for 3 Tanks in Mauritania, round 4 : 1/3 hits, 1.50 expected hits
                    1 Infantry owned by the Italians and 3 Tanks owned by the Americans lost in Mauritania
                Italians win, taking Mauritania from French with 1 Fighter, 2 HeavyTanks, 1 Infantry, 2 Mech.Infs, 1 Mot.Inf and 2 Tanks remaining. Battle score for attacker is 48
                Casualties for Italians: 9 Infantrys
                Casualties for Americans: 5 ArmoredCars, 2 Artillerys, 3 Mech.Infs and 4 Tanks
    
        Non Combat Move - Italians
            1 Fighter moved from Mauritania to French Equatorial Africa
            1 Transport moved from 44 Sea Zone to 43 Sea Zone
            1 Infantry moved from Campania to 46 Sea Zone
            1 Transport moved from 46 Sea Zone to 47 Sea Zone
            1 Infantry moved from Tunis to 47 Sea Zone
            1 Infantry and 2 T.Boats moved from 46 Sea Zone to 48 Sea Zone
            2 Infantrys moved from Kufra to New Valley
            4 Infantrys moved from El Agheila to Kufra
            1 Adv.Fighter moved from Greece to 48 Sea Zone
            1 Fighter moved from Greece to Tobruk
            1 Adv.Fighter moved from Rome to 48 Sea Zone
            1 Carrier, 3 Destroyers and 1 Submarine moved from 50 Sea Zone to 48 Sea Zone
            1 Adv.Fighter moved from Tunis to Kufra
            1 AAGun moved from S.Tunisia to 47 Sea Zone
            1 Infantry moved from Tunis to 47 Sea Zone
            1 AAGun, 2 Infantrys, 1 T.Boat and 1 Transport moved from 47 Sea Zone to 48 Sea Zone
            3 Infantrys moved from 48 Sea Zone to Tobruk
            1 AAGun moved from 48 Sea Zone to Tobruk
            1 Mot.Inf moved from Tunis to Hun
            4 Destroyers and 2 Submarines moved from 44 Sea Zone to 48 Sea Zone
            3 Transports moved from 44 Sea Zone to 48 Sea Zone
            2 Infantrys moved from Tunis to S.Tunisia
            3 Infantrys moved from E.Morocco to W.Morocco
            1 Infantry moved from French Equatorial Africa to Equatoria
            1 Infantry moved from French Equatorial Africa to Equatoria
    
        Place Units - Italians
            1 Bunker, 1 HeavyTank and 2 Tanks placed in French Equatorial Africa
            3 Infantrys and 1 Mot.Inf placed in E.Morocco
            2 Infantrys placed in Provence
            1 Artillery, 2 Infantrys and 1 Mot.Inf placed in Tunis
            1 Artillery, 1 HeavyTank, 5 Infantrys and 1 Tank placed in Rome
    
        Turn Complete - Italians
            Italians collect 85 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    AA fire in Greece : : -0.33
    Italians : 2.17
    British : 1.33
    French : 0.00
    

    Territory Summary for Italians :

    Rome : 1 Artillery, 1 Factory, 1 HeavyTank, 5 Infantrys and 1 Tank
    Italian East Africa : 2 Mech.Infs and 1 Tank
    Lombardy : 1 Factory
    Tobruk : 1 AAGun, 1 Fighter and 3 Infantrys
    Kufra : 1 Adv.Fighter and 4 Infantrys
    Venetia : 1 AAGun
    Hun : 1 Mot.Inf
    Provence : 1 flag, 1 AAGun, 1 Factory and 2 Infantrys
    N.Algeria : 1 flag
    Mauritania : 1 flag, 2 HeavyTanks, 1 Infantry, 2 Mech.Infs, 1 Mot.Inf and 2 Tanks
    French Equatorial Africa : 1 flag, 3 Bunkers, 1 Factory, 1 Fighter, 1 HeavyTank, 2 Infantrys and 2 Tanks
    E.Morocco : 1 flag, 1 AAGun, 1 Bunker, 1 Factory, 3 Infantrys and 1 Mot.Inf
    W.Morocco : 1 flag, 3 Infantrys
    S.Algeria : 1 flag
    S.Tunisia : 1 flag, 2 Infantrys
    French Sudan : 1 flag
    N.Tunisia : 1 flag
    Tunis : 1 flag, 1 Artillery, 1 Factory, 2 Infantrys and 1 Mot.Inf
    New Valley : 1 flag, 2 Infantrys
    Equatoria : 1 flag, 1 HeavyTank and 3 Infantrys
    Darfur : 1 flag
    Kordofan : 1 flag
    Gold Coast : 1 flag
    Nigeria : 1 flag
    Mersa Matruh : 1 flag, 1 Artillery, 1 Infantry and 1 Tank
    Nubia : 1 flag
    Palestine : 1 flag, 1 Artillery
    Lower Egypt : 1 flag, 1 AAGun, 1 Artillery, 10 Infantrys and 3 Tanks
    Croatia : 1 flag
    Greece : 1 flag, 1 AAGun, 4 Infantrys and 2 Tanks
    Serbia : 1 flag
    31 Sea Zone : 1 Transport
    43 Sea Zone : 1 Transport
    48 Sea Zone : 2 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Cruiser, 7 Destroyers, 3 Submarines, 3 T.Boats and 7 Transports
    

    Production/PUs Summary :

    Germans : 141 / 141
    Russians : 44 / 45
    Italians : 85 / 85
    French : 9 / 9
    Yamamoto : 102 / 104
    Chinese : 24 / 26
    Hisaichi : 70 / 72
    British : 83 / 97
    Anzac : 16 / 0
    Dutch : 11 / 12
    Finns : 32 / 32
    Romanians : 24 / 24
    Thai : 17 / 17
    Americans : 119 / 119
    

    Savegame

  • '21 '19 '18 '17 '16

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Purchase Units - French
            French buy 1 Infantry and 1 Transport; Remaining resources: 1 PUs; 
    
        Non Combat Move - French
            1 Adv.Fighter, 1 Carrier, 2 Destroyers and 3 Transports moved from 4 Sea Zone to 8 Sea Zone
            1 Transport moved from 8 Sea Zone to 1 Sea Zone
            1 Adv.Fighter moved from Churchill to 8 Sea Zone
    
        Place Units - French
            1 Infantry placed in Churchill
            1 Transport placed in 1 Sea Zone
    
        Turn Complete - French
            French collect 9 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Yamamoto round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Yamamoto
            3 Mech.Infs moved from Canberra to Townsville
            1 Tank moved from Northern Territory to Townsville
            1 Marine moved from New Caledonia to 114 Sea Zone
            1 Marine and 1 Transport moved from 114 Sea Zone to 113 Sea Zone
            1 Marine moved from 113 Sea Zone to Townsville
            1 Marine moved from Bougainville to 109 Sea Zone
            1 Marine moved from Bougainville to 109 Sea Zone
            1 ArmoredCar moved from Bougainville to 109 Sea Zone
            1 Infantry moved from Bougainville to 109 Sea Zone
            1 Artillery moved from New Ireland to 109 Sea Zone
            1 Elite moved from New Ireland to 109 Sea Zone
            1 Infantry moved from Guadalcanal to 109 Sea Zone
            1 Marine moved from Ponape to 109 Sea Zone
            1 Elite moved from Woleai to Truk
                  Yamamoto take Truk from Americans
            2 Adv.Fighters, 1 ArmoredCar, 1 Artillery, 2 Battleships, 2 Carriers, 2 Cruisers, 2 Destroyers, 1 Elite, 2 Infantrys, 2 L.Fighters, 3 Marines, 1 S.Submarine and 3 Transports moved from 109 Sea Zone to 95 Sea Zone
            1 Infantry moved from Tokyo to 85 Sea Zone
            1 Infantry moved from Tokyo to 85 Sea Zone
            1 Infantry moved from Tokyo to 85 Sea Zone
            1 Infantry moved from Tokyo to 85 Sea Zone
            2 Cruisers, 1 Destroyer, 4 Infantrys and 2 S.Submarines moved from 85 Sea Zone to 95 Sea Zone
            4 Adv.Fighters, 2 Carriers, 1 Cruiser and 1 Destroyer moved from 86 Sea Zone to 95 Sea Zone
            6 Adv.Fighters and 2 L.Fighters moved from 95 Sea Zone to Wake
            1 Marine moved from 95 Sea Zone to Wake
            1 Elite moved from 95 Sea Zone to Wake
            1 Infantry moved from 95 Sea Zone to Wake
            1 Artillery moved from 95 Sea Zone to Wake
            1 Marine moved from 95 Sea Zone to Minamitori
                  Yamamoto take Minamitori from Americans
            1 Infantry moved from 95 Sea Zone to Wake
            1 Infantry moved from 95 Sea Zone to Rongelap
                  Yamamoto take Rongelap from Americans
            1 Infantry moved from 95 Sea Zone to Eniwetok
                  Yamamoto take Eniwetok from Americans
            1 Infantry moved from 95 Sea Zone to Minamitori
            1 Infantry moved from 95 Sea Zone to Minamitori
            1 Cruiser moved from 114 Sea Zone to 113 Sea Zone
            1 Infantry moved from Queensland to 114 Sea Zone
            1 Cruiser and 1 Infantry moved from 114 Sea Zone to 113 Sea Zone
            1 Infantry moved from 113 Sea Zone to Townsville
            1 ArmoredCar, 1 Infantry and 4 Tanks moved from Queensland to Townsville
            2 B.Transports moved from 114 Sea Zone to 112 Sea Zone
            1 Elite moved from Ulithi to 108 Sea Zone
            1 Infantry moved from Ulithi to 108 Sea Zone
            1 Infantry and 1 S.Submarine moved from 108 Sea Zone to 95 Sea Zone
            4 ArmoredCars, 2 Artillerys, 1 Elite and 1 Marine moved from Kweichow to Yunnan
            1 Elite, 2 Infantrys and 1 Marine moved from N.French Indochina to Yunnan
            1 Artillery and 1 Marine moved from N.Thailand to Yunnan
            1 ArmoredCar moved from Kwangsi to Yunnan
            1 Tank moved from Kwangsi to Yunnan
            1 ArmoredCar moved from Kwangsi to Yunnan
            1 ArmoredCar moved from Chita to Olyokminsk
                  Yamamoto take N.Buryat Mongolia from Russians
                  Yamamoto take Olyokminsk from Russians
            1 Marine moved from Chita to N.Buryat Mongolia
            2 ArmoredCars and 1 Tank moved from Peking to Anhwei
            1 Elite and 1 S.Submarine moved from 108 Sea Zone to 95 Sea Zone
            1 Elite moved from 95 Sea Zone to Minamitori
            1 T.Boat moved from 86 Sea Zone to 94 Sea Zone
            1 Infantry moved from Saipan to 94 Sea Zone
            1 Infantry moved from 94 Sea Zone to Guam
            1 Bomber moved from Yap to Guam
            1 Infantry moved from 95 Sea Zone to Minamitori
            1 Marine moved from 95 Sea Zone to Minamitori
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 ArmoredCars, 5 Elites, 1 Infantry, 6 S.Submarines and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Townsville
                Yamamoto attack with 1 ArmoredCar, 2 Infantrys, 1 Marine, 3 Mech.Infs and 5 Tanks
                Anzac defend with 1 AAGun, 2 Bunkers, 1 Factory and 7 Infantrys
                    Yamamoto roll dice for 2 Cruisers in Townsville, round 2 : 2/2 hits, 1.00 expected hits
                Units damaged: 2 Bunkers owned by the Anzac
                    Yamamoto roll dice for 1 ArmoredCar, 2 Infantrys, 1 Marine, 3 Mech.Infs and 5 Tanks in Townsville, round 2 : 6/12 hits, 5.17 expected hits
                    Anzac roll dice for 2 Bunkers and 7 Infantrys in Townsville, round 2 : 1/9 hits, 3.33 expected hits
                    6 Infantrys owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Townsville
                    Yamamoto roll dice for 1 ArmoredCar, 1 Infantry, 1 Marine, 3 Mech.Infs and 5 Tanks in Townsville, round 3 : 3/11 hits, 4.83 expected hits
                    Anzac roll dice for 2 Bunkers and 1 Infantry in Townsville, round 3 : 2/3 hits, 1.33 expected hits
                    1 Infantry owned by the Anzac, 1 Infantry owned by the Yamamoto, 2 Bunkers owned by the Anzac and 1 ArmoredCar owned by the Yamamoto lost in Townsville
                Yamamoto win, taking Townsville from Anzac with 1 Marine, 3 Mech.Infs and 5 Tanks remaining. Battle score for attacker is 18
                Casualties for Yamamoto: 1 ArmoredCar and 2 Infantrys
                Casualties for Anzac: 2 Bunkers and 7 Infantrys
            Battle in Wake
                Yamamoto attack with 6 Adv.Fighters, 1 Artillery, 1 Elite, 2 Infantrys, 2 L.Fighters and 1 Marine
                Americans defend with 1 Artillery, 4 Infantrys and 1 Marine
                    Yamamoto roll dice for 2 Battleships and 5 Cruisers in Wake, round 2 : 4/7 hits, 3.83 expected hits
                    4 Infantrys owned by the Americans lost in Wake
                    Yamamoto roll dice for 6 Adv.Fighters, 1 Artillery, 1 Elite, 2 Infantrys, 2 L.Fighters and 1 Marine in Wake, round 2 : 4/13 hits, 5.67 expected hits
                    Americans roll dice for 1 Artillery and 1 Marine in Wake, round 2 : 2/2 hits, 0.67 expected hits
                    1 Marine owned by the Americans, 2 Infantrys owned by the Yamamoto and 1 Artillery owned by the Americans lost in Wake
                Yamamoto win, taking Wake from Americans with 6 Adv.Fighters, 1 Artillery, 1 Elite, 2 L.Fighters and 1 Marine remaining. Battle score for attacker is 12
                Casualties for Americans: 1 Artillery, 4 Infantrys and 1 Marine
                Casualties for Yamamoto: 2 Infantrys
            Battle in Guam
                Yamamoto attack with 1 Bomber and 1 Infantry
                Americans defend with 1 Infantry
                    Yamamoto roll dice for 1 Bomber and 1 Infantry in Guam, round 2 : 1/2 hits, 0.83 expected hits
                    Americans roll dice for 1 Infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Guam
                Yamamoto win, taking Guam from Americans with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
            Battle in Yunnan
                Yamamoto attack with 6 ArmoredCars, 3 Artillerys, 2 Elites, 2 Infantrys, 3 Marines and 1 Tank
                British defend with 1 AAGun, 15 Infantrys and 1 Tank
                    Yamamoto roll dice for 6 ArmoredCars, 3 Artillerys, 2 Elites, 2 Infantrys, 3 Marines and 1 Tank in Yunnan, round 2 : 8/17 hits, 6.50 expected hits
                    Chinese roll dice for 15 Infantrys and 1 Tank in Yunnan, round 2 : 7/16 hits, 5.50 expected hits
                    2 Elites owned by the Yamamoto, 2 Infantrys owned by the Yamamoto, 8 Infantrys owned by the British and 3 ArmoredCars owned by the Yamamoto lost in Yunnan
                    Yamamoto roll dice for 3 ArmoredCars, 3 Artillerys, 3 Marines and 1 Tank in Yunnan, round 3 : 7/10 hits, 4.50 expected hits
                    Chinese roll dice for 7 Infantrys and 1 Tank in Yunnan, round 3 : 4/8 hits, 2.83 expected hits
                    1 Artillery owned by the Yamamoto, 7 Infantrys owned by the British and 3 ArmoredCars owned by the Yamamoto lost in Yunnan
                2 Artillerys, 3 Marines and 1 Tank retreated to N.French Indochina
                Chinese win with 1 Tank remaining. Battle score for attacker is -8
                Casualties for Yamamoto: 6 ArmoredCars, 1 Artillery, 2 Elites and 2 Infantrys
                Casualties for British: 15 Infantrys
    
        Non Combat Move - Yamamoto
            6 Adv.Fighters and 2 L.Fighters moved from Wake to 95 Sea Zone
            1 Bomber moved from Guam to Saipan
    
        Place Units - Yamamoto
            5 S.Submarines placed in 85 Sea Zone
            3 Elites placed in Tokyo
            2 Elites and 1 Infantry placed in Davao
            1 S.Submarine placed in 107 Sea Zone
            1 ArmoredCar and 2 Tanks placed in Kwangsi
            1 ArmoredCar and 2 Tanks placed in Peking
            Turning on Edit Mode
            EDIT: Removing units owned by Yamamoto from Shansi: 1 Infantry
            EDIT: Adding units owned by Yamamoto to Chahar: 1 Infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Yamamoto
            Yamamoto collect 116 PUs; end with 116 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : 2.67
    Americans : 1.00
    Anzac : -1.67
    Chinese : 2.67
    

    Territory Summary for Yamamoto :

    Olyokminsk : 1 flag, 1 ArmoredCar
    Chita : 1 flag
    N.Buryat Mongolia : 1 flag, 1 Marine
    N.French Indochina : 1 flag, 2 Artillerys, 3 Marines and 1 Tank
    S.French Indochina : 1 flag
    Tokyo : 1 AAGun, 3 Elites and 1 Factory
    Minamitori : 1 Elite, 3 Infantrys and 2 Marines
    Kwangsi : 1 flag, 1 ArmoredCar, 1 Factory and 2 Tanks
    Paramushir : 1 Infantry
    Kunashir : 1 Artillery
    Eniwetok : 1 Infantry
    Hainan : 1 flag
    Rongelap : 1 Infantry
    Iwo Jima : 1 Infantry
    Saipan : 1 AAGun, 1 Bomber, 1 Bunker and 1 Infantry
    Fukien : 1 flag
    Kweichow : 1 flag
    Chahar : 1 flag, 1 Infantry
    Anhwei : 2 ArmoredCars and 1 Tank
    Peking : 1 flag, 1 ArmoredCar, 1 Factory and 2 Tanks
    Hulunbuir : 1 Artillery and 1 Infantry
    New South Wales : 1 flag
    Western Australia : 1 flag
    Broome : 1 flag, 1 AAGun and 1 Factory
    Perth : 1 flag, 1 Infantry
    Queensland : 1 flag
    New Georgia : 1 flag
    Northern Territory : 1 flag
    Bougainville : 1 flag
    Canberra : 1 flag, 1 AAGun, 1 Bunker and 1 Factory
    Townsville : 1 flag, 1 AAGun, 1 Factory, 1 Marine, 3 Mech.Infs and 5 Tanks
    Guadalcanal : 1 flag
    South Australia : 1 flag
    New Ireland : 1 flag
    Jilolo : 1 flag
    Timor : 1 flag
    West Borneo : 1 flag
    Banjarmasin : 1 flag, 1 AAGun and 1 Factory
    Flores : 1 flag
    Celebes : 1 flag
    New Caledonia : 1 flag
    Samar : 1 flag
    Truk : 1 flag, 1 Elite
    Ponape : 1 flag
    Wake : 1 flag, 1 Artillery, 1 Elite and 1 Marine
    Palawan : 1 flag
    Davao : 1 flag, 1 AAGun, 2 Elites, 1 Factory and 1 Infantry
    Mindoro : 1 flag
    Panay : 1 flag
    Woleai : 1 flag
    Manila : 1 flag
    Guam : 1 flag, 1 Infantry
    Mindanao : 1 flag
    107 Sea Zone : 1 S.Submarine
    112 Sea Zone : 2 B.Transports
    85 Sea Zone : 5 S.Submarines
    113 Sea Zone : 2 Cruisers and 1 Transport
    94 Sea Zone : 1 T.Boat
    95 Sea Zone : 6 Adv.Fighters, 1 ArmoredCar, 2 Battleships, 4 Carriers, 5 Cruisers, 4 Destroyers, 2 L.Fighters, 5 S.Submarines and 3 Transports
    92 Sea Zone : 2 Transports
    

    Production/PUs Summary :

    Germans : 141 / 141
    Russians : 41 / 45
    Italians : 85 / 85
    French : 9 / 10
    Yamamoto : 116 / 116
    Chinese : 24 / 26
    Hisaichi : 70 / 72
    British : 83 / 97
    Anzac : 13 / 0
    Dutch : 11 / 12
    Finns : 32 / 32
    Romanians : 24 / 24
    Thai : 17 / 17
    Americans : 111 / 119
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Chinese
            1 Infantry and 1 Marine moved from Suiyuan to Chahar
            1 ArmoredCar moved from Ningsia to Shansi
                  Chinese take Shansi from Hisaichi
            1 Marine moved from Lanchow to Szechwan
            1 ArmoredCar moved from Ningsia to Szechwan
            2 ArmoredCars, 1 Bomber, 4 Infantrys, 1 Mech.Inf and 1 Tank moved from Ningsia to Shensi
            2 Elites moved from E.Qinghai to Lanchow
            4 Infantrys moved from Gobi Altai to Khobdo
            4 Infantrys moved from Urumqi to C.Sinkiang
            4 Infantrys moved from E.Sinkiang to Gobi Altai
            5 Infantrys moved from Hsining to E.Qinghai
            1 Fighter moved from Hsining to Lanchow
    
        Purchase Units - Chinese
            Chinese buy 1 Bunker and 10 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 ArmoredCar and 1 Marine
                Hisaichi defend with 1 ArmoredCar
                    Chinese roll dice for 1 ArmoredCar and 1 Marine in Szechwan, round 2 : 1/2 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 ArmoredCar in Szechwan, round 2 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Hisaichi lost in Szechwan
                Chinese win, taking Szechwan from Hisaichi with 1 ArmoredCar and 1 Marine remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 ArmoredCar
            Battle in Chahar
                Chinese attack with 1 Infantry and 1 Marine
                Yamamoto defend with 1 Infantry
                    Chinese roll dice for 1 Infantry and 1 Marine in Chahar, round 2 : 1/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Chahar
                Chinese win, taking Chahar from Yamamoto with 1 Infantry and 1 Marine remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Shensi
                Chinese attack with 2 ArmoredCars, 1 Bomber, 4 Infantrys, 1 Mech.Inf and 1 Tank
                Hisaichi defend with 1 Artillery and 1 Infantry
                    Chinese roll dice for 2 ArmoredCars, 1 Bomber, 4 Infantrys, 1 Mech.Inf and 1 Tank in Shensi, round 2 : 3/9 hits, 3.00 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Shensi
                Chinese win, taking Shensi from Hisaichi with 2 ArmoredCars, 1 Bomber, 4 Infantrys, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 1 Artillery and 1 Infantry
    
        Non Combat Move - Chinese
            1 Bomber moved from Shensi to Lanchow
            1 AAGun moved from Ningsia to Shensi
            1 AAGun moved from Ningsia to E.Qinghai
    
        Place Units - Chinese
            1 Bunker and 6 Infantrys placed in Hsining
            4 Infantrys placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 31 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -0.83
    Yamamoto : -0.33
    Chinese : 0.50
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Hisaichi round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Hisaichi
            1 Battleship, 1 Carrier, 1 Destroyer and 2 Fighters moved from 109 Sea Zone to 95 Sea Zone
            9 Artillerys and 5 Infantrys moved from S.Thailand to Burma
            1 Artillery and 1 Infantry moved from Sumatra to 110 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 110 Sea Zone to 61 Sea Zone
            1 Artillery and 1 Infantry moved from 61 Sea Zone to Burma
            1 Fighter moved from Hupeh to Yunnan
            2 Mech.Infs moved from Hupeh to Yunnan
            1 Mech.Inf moved from Irkutsk to Alma Ata
                  Hisaichi take Krasnoyarsk from Russians
                  Hisaichi take Semipalatinsk from Russians
                  Hisaichi take Alma Ata from Russians
            1 ArmoredCar moved from Ayan to Okhotsk
                  Hisaichi take Okhotsk from Russians
            1 ArmoredCar moved from Okhotsk to Yakutsk
            1 Artillery moved from Ayan to Yakutsk
            1 Fighter moved from Chita to Yakutsk
            1 Mech.Inf moved from Chita to Yakutsk
    
        Purchase Units - Hisaichi
            Hisaichi buy 4 ArmoredCars, 4 Artillerys, 1 Bunker, 1 Destroyer, 1 Elite, 6 Infantrys and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Yakutsk
                Hisaichi attack with 1 ArmoredCar, 1 Artillery, 1 Fighter and 1 Mech.Inf
                Americans defend with 1 Artillery and 1 Infantry; Russians defend with 1 AAGun
                    AA fire in Yakutsk : 0/1 hits, 0.17 expected hits
                    Hisaichi roll dice for 1 ArmoredCar, 1 Artillery, 1 Fighter and 1 Mech.Inf in Yakutsk, round 2 : 0/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Yakutsk, round 2 : 1/2 hits, 0.67 expected hits
                    1 ArmoredCar owned by the Hisaichi lost in Yakutsk
                    Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Mech.Inf in Yakutsk, round 3 : 2/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Yakutsk, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Americans, 1 Artillery owned by the Americans and 1 Artillery owned by the Hisaichi lost in Yakutsk
                Hisaichi win, taking Yakutsk from Russians with 1 Fighter and 1 Mech.Inf remaining. Battle score for attacker is -2
                Casualties for Hisaichi: 1 ArmoredCar and 1 Artillery
                Casualties for Americans: 1 Artillery and 1 Infantry
            Battle in Yunnan
                Hisaichi attack with 1 Fighter and 2 Mech.Infs
                British defend with 1 AAGun and 1 Tank
                    AA fire in Yunnan : 1/1 hits, 0.17 expected hits
                    1 Fighter owned by the Hisaichi lost in Yunnan
                    Hisaichi roll dice for 2 Mech.Infs in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Tank in Yunnan, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the British lost in Yunnan
                Hisaichi win, taking Yunnan from Chinese with 2 Mech.Infs remaining. Battle score for attacker is -3
                Casualties for Hisaichi: 1 Fighter
                Casualties for British: 1 Tank
            Battle in Burma
                Hisaichi attack with 10 Artillerys and 6 Infantrys
                British defend with 12 Infantrys
                    Hisaichi roll dice for 10 Artillerys and 6 Infantrys in Burma, round 2 : 5/16 hits, 5.33 expected hits
                    British roll dice for 12 Infantrys in Burma, round 2 : 1/12 hits, 4.00 expected hits
                    5 Infantrys owned by the British and 1 Infantry owned by the Hisaichi lost in Burma
                    Hisaichi roll dice for 10 Artillerys and 5 Infantrys in Burma, round 3 : 8/15 hits, 5.00 expected hits
                    British roll dice for 7 Infantrys in Burma, round 3 : 2/7 hits, 2.33 expected hits
                    7 Infantrys owned by the British and 2 Infantrys owned by the Hisaichi lost in Burma
                Hisaichi win, taking Burma from British with 10 Artillerys and 3 Infantrys remaining. Battle score for attacker is 18
                Casualties for Hisaichi: 3 Infantrys
                Casualties for British: 12 Infantrys
    
        Non Combat Move - Hisaichi
            1 Transport moved from 105 Sea Zone to 65 Sea Zone
            2 Transports moved from 110 Sea Zone to 92 Sea Zone
            1 Infantry moved from Hunan to Kweichow
            1 Artillery moved from Hunan to Hupeh
            1 Mech.Inf moved from Hong Kong to Shantung
            1 Mech.Inf moved from Hong Kong to Hupeh
            1 Mech.Inf moved from Hong Kong to Hupeh
            1 Tank moved from Hong Kong to Hunan
            2 ArmoredCars moved from Hong Kong to Hunan
            1 Artillery moved from Kwangtung to Hunan
            2 Artillerys and 2 Infantrys moved from Kwangtung to 92 Sea Zone
            2 Artillerys and 2 Infantrys moved from 92 Sea Zone to N.French Indochina
            3 Tanks moved from Heilungchiang to Peking
            4 Artillerys, 1 Elite, 1 Infantry and 1 Tank moved from Chita to N.Buryat Mongolia
            1 Fighter moved from Yakutsk to N.Buryat Mongolia
            1 Artillery moved from Ayan to Okhotsk
            1 Transport moved from 75 Sea Zone to 84 Sea Zone
            1 Fighter moved from Changchun to Peking
            1 Destroyer moved from 85 Sea Zone to 95 Sea Zone
            2 Artillerys and 2 Infantrys moved from Changchun to 84 Sea Zone
            1 Infantry moved from Changchun to 84 Sea Zone
            2 Artillerys, 3 Infantrys, 1 T.Boat and 2 Transports moved from 84 Sea Zone to 75 Sea Zone
            2 Artillerys and 3 Infantrys moved from 75 Sea Zone to Okhotsk
    
        Place Units - Hisaichi
            1 Artillery, 1 Bunker and 2 Infantrys placed in Hupeh
            1 Artillery and 1 Infantry placed in Sumatra
            2 ArmoredCars, 2 Artillerys and 2 Infantrys placed in Hong Kong
            2 ArmoredCars, 1 Elite, 1 Infantry and 3 Tanks placed in Changchun
            1 Destroyer placed in 84 Sea Zone
    
        Turn Complete - Hisaichi
            Hisaichi collect 73 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 2.67
    British : -3.33
    AA fire in Yakutsk : : -0.17
    AA fire in Yunnan : : 0.83
    Chinese : -0.50
    Russians : 0.67
    

    Savegame

  • '20

    TripleA Turn Summary: British round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - British
            4 Infantrys moved from Assam to Yunnan
            2 Cruisers moved from 51 Sea Zone to 56 Sea Zone
            2 Infantrys moved from Cairo to 56 Sea Zone
            2 Infantrys moved from 56 Sea Zone to Lower Egypt
            2 Artillerys, 4 Fighters, 7 Infantrys and 3 Tanks moved from Cairo to Lower Egypt
            2 Artillerys moved from Manchester to 21 Sea Zone
            16 Infantrys moved from Dover to 21 Sea Zone
            2 Artillerys, 1 Battleship, 1 Carrier, 8 Destroyers, 2 Fighters, 16 Infantrys, 3 Submarines, 13 T.Boats and 7 Transports moved from 21 Sea Zone to 20 Sea Zone
            2 Infantrys moved from Wales to 20 Sea Zone
            2 Artillerys and 18 Infantrys moved from 20 Sea Zone to Belgium
    
        Purchase Units - British
            British buy 2 Artillerys, 1 Carrier, 22 Infantrys, 3 Submarines and 2 Tanks; Remaining resources: 1 PUs; 
    
        Combat - British
            Battle in Belgium
                British attack with 2 Artillerys and 18 Infantrys
                Germans defend with 1 Infantry
                    British roll dice for 1 Battleship in Belgium, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 2 Artillerys and 18 Infantrys in Belgium, round 2 : 4/20 hits, 4.00 expected hits
                    Germans roll dice for 1 Infantry in Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Belgium
                British win, taking Belgium from Germans with 2 Artillerys and 18 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in Lower Egypt
                British attack with 2 Artillerys, 4 Fighters, 9 Infantrys and 3 Tanks
                Italians defend with 1 AAGun, 1 Artillery, 10 Infantrys and 3 Tanks
                    AA fire in Lower Egypt : 0/4 hits, 0.67 expected hits
                    British roll dice for 2 Cruisers in Lower Egypt, round 2 : 1/2 hits, 1.00 expected hits
                    1 Infantry owned by the Italians lost in Lower Egypt
                    British roll dice for 2 Artillerys, 4 Fighters, 9 Infantrys and 3 Tanks in Lower Egypt, round 2 : 3/18 hits, 5.33 expected hits
                    Italians roll dice for 1 Artillery, 9 Infantrys and 3 Tanks in Lower Egypt, round 2 : 4/13 hits, 4.83 expected hits
                    3 Infantrys owned by the Italians and 4 Infantrys owned by the British lost in Lower Egypt
                    British roll dice for 2 Artillerys, 4 Fighters, 5 Infantrys and 3 Tanks in Lower Egypt, round 3 : 3/14 hits, 4.67 expected hits
                    Italians roll dice for 1 Artillery, 6 Infantrys and 3 Tanks in Lower Egypt, round 3 : 5/10 hits, 3.83 expected hits
                    3 Infantrys owned by the Italians and 5 Infantrys owned by the British lost in Lower Egypt
                    British roll dice for 2 Artillerys, 4 Fighters and 3 Tanks in Lower Egypt, round 4 : 8/9 hits, 3.50 expected hits
                    Italians roll dice for 1 Artillery, 3 Infantrys and 3 Tanks in Lower Egypt, round 4 : 1/7 hits, 2.83 expected hits
                    3 Tanks owned by the Italians, 3 Infantrys owned by the Italians, 1 Artillery owned by the Italians and 1 Artillery owned by the British lost in Lower Egypt
                British win, taking Lower Egypt from Italians with 1 Artillery, 4 Fighters and 3 Tanks remaining. Battle score for attacker is 17
                Casualties for Italians: 1 Artillery, 10 Infantrys and 3 Tanks
                Casualties for British: 1 Artillery and 9 Infantrys
            Battle in Yunnan
                British attack with 4 Infantrys
                Hisaichi defend with 1 AAGun and 2 Mech.Infs
                    British roll dice for 4 Infantrys in Yunnan, round 2 : 0/4 hits, 0.67 expected hits
                    Hisaichi roll dice for 2 Mech.Infs in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the British lost in Yunnan
                    British roll dice for 3 Infantrys in Yunnan, round 3 : 0/3 hits, 0.50 expected hits
                    Hisaichi roll dice for 2 Mech.Infs in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                    British roll dice for 3 Infantrys in Yunnan, round 4 : 0/3 hits, 0.50 expected hits
                    Hisaichi roll dice for 2 Mech.Infs in Yunnan, round 4 : 0/2 hits, 0.67 expected hits
                    British roll dice for 3 Infantrys in Yunnan, round 5 : 0/3 hits, 0.50 expected hits
                    Hisaichi roll dice for 2 Mech.Infs in Yunnan, round 5 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the British lost in Yunnan
                2 Infantrys retreated to Assam
                Hisaichi win with 2 Mech.Infs remaining. Battle score for attacker is -4
                Casualties for British: 2 Infantrys
    
        Non Combat Move - British
            5 Infantrys moved from Assam to Calcutta
            5 Infantrys moved from Bihar to Calcutta
            3 Infantrys moved from Hyderabad to Calcutta
            6 Infantrys moved from Madras to Hyderabad
            5 Infantrys moved from Delhi to Rajputana
            1 Tank moved from Rhodesia to Kenya
            2 Tanks moved from Cape Town to Rhodesia
            1 Carrier, 6 Destroyers, 6 S.Submarines, 2 Submarines, 6 T.Boats and 2 Transports moved from 51 Sea Zone to 56 Sea Zone
            2 Fighters moved from Lower Egypt to 56 Sea Zone
            2 Fighters moved from Lower Egypt to Cairo
            2 Fighters moved from Dover to 20 Sea Zone
            2 Infantrys moved from Colombia to Amazon
    
        Place Units - British
            1 Carrier and 3 Submarines placed in 20 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by British to Wales: 1 Bomber
            EDIT: Removing units owned by British from Dover: 1 Bomber
            EDIT: Turning off Edit Mode
            3 Infantrys placed in Dover
            1 Infantry placed in Manchester
            2 Artillerys and 4 Infantrys placed in Cairo
            2 Tanks placed in Cape Town
            2 Infantrys placed in Bombay
            5 Infantrys placed in Delhi
            3 Infantrys placed in Madras
            4 Infantrys placed in London
    
        Turn Complete - British
            British collect 86 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : -2.33
    Italians : -1.50
    Hisaichi : -0.67
    AA fire in Lower Egypt : : -0.67
    

    Savegame

  • '21 '19 '18 '17 '16

    TripleA Turn Summary: Dutch round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Purchase Units - Dutch
            Dutch buy 1 Destroyer; Remaining resources: 4 PUs; 
    
        Place Units - Dutch
            1 Destroyer placed in 35 Sea Zone
    
        Turn Complete - Dutch
            Dutch collect 11 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • TripleA

    TripleA Turn Summary: Finns round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Finns
            6 Infantrys moved from Hamburg to Rhine
            1 Mot.Inf moved from Arkhangelsk to Chimkent
            1 Infantry moved from Gorky to Kuybyshev
            1 Infantry moved from Yaroslavl to Gorky
            3 Tanks moved from Arkhangelsk to Kuybyshev
            3 ArmoredCars moved from N.Karelia to Finnmark
            1 ArmoredCar moved from N.Karelia to Yaroslavl
    
        Purchase Units - Finns
            Finns buy 6 Infantrys, 3 Mot.Infs and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Finnmark
                Finns attack with 3 ArmoredCars
                Neutral defend with 1 Infantry
                    Finns roll dice for 3 ArmoredCars in Finnmark, round 2 : 1/3 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in Finnmark, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Finnmark
                Finns loses 0 PUs for violating Finnmarks neutrality.
                Finns win, taking Finnmark from Neutral with 3 ArmoredCars remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Finns
            3 Transports moved from 23 Sea Zone to 24 Sea Zone
            6 Infantrys moved from Helsinki to 24 Sea Zone
            6 Infantrys and 3 Transports moved from 24 Sea Zone to 23 Sea Zone
            6 Infantrys moved from 23 Sea Zone to Hamburg
            2 Artillerys and 2 Infantrys moved from Middle Norrland to Oslo
            1 Fighter moved from Yaroslavl to W.Iran
    
        Place Units - Finns
            6 Infantrys placed in Helsinki
            3 Mot.Infs and 1 Tank placed in Arkhangelsk
    
        Turn Complete - Finns
            Finns collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.33
    Finns : 0.00
    

    Savegame

  • TripleA

    TripleA Turn Summary: Romanians round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Romanians
            1 Elite and 2 Infantrys moved from Erzurum to W.Iran
            1 Elite and 2 Infantrys moved from Georgia to Erzurum
            7 Infantrys moved from Kursk to Yaroslavl
            1 Infantry moved from Penza to Kuybyshev
            1 Infantry moved from Tula to Penza
            1 Infantry moved from Yaroslavl to Tula
            2 ArmoredCars moved from Vinnytsia to Rostov
            1 Infantry moved from Donetsk to Kursk
            3 Tanks moved from Kuybyshev to Tashkent
            4 Infantrys moved from E.Romania to Vinnytsia
            3 Infantrys moved from Bucharest to E.Romania
            1 Mot.Inf moved from Bucharest to Donetsk
    
        Purchase Units - Romanians
            Romanians buy 7 Infantrys and 2 Mot.Infs; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Tashkent
                Romanians attack with 3 Tanks
                Russians defend with 1 Bunker and 1 Factory
                    Romanians roll dice for 3 Tanks in Tashkent, round 2 : 3/3 hits, 1.50 expected hits
                    Russians roll dice for 1 Bunker in Tashkent, round 2 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Romanians and 1 Bunker owned by the Russians lost in Tashkent
                Romanians win, taking Tashkent from Russians with 2 Tanks remaining. Battle score for attacker is 1
                Casualties for Romanians: 1 Tank
                Casualties for Russians: 1 Bunker
    
        Non Combat Move - Romanians
    
        Place Units - Romanians
            3 Infantrys placed in Kursk
            3 Infantrys placed in Georgia
            1 Infantry and 2 Mot.Infs placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 26 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Romanians : 1.50
    Russians : 0.50
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Thai round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Purchase Units - Thai
            Thai buy 2 Artillerys, 2 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Non Combat Move - Thai
            2 Artillerys, 2 Elites, 1 Fighter, 5 Infantrys, 1 Mech.Inf and 1 Tank moved from S.Thailand to Burma
            1 Fighter moved from Bangkok to Burma
            1 Elite and 4 Infantrys moved from Bangkok to S.Thailand
            1 T.Boat moved from 65 Sea Zone to 110 Sea Zone
            1 Destroyer and 1 Submarine moved from 110 Sea Zone to 105 Sea Zone
    
        Place Units - Thai
            1 Transport placed in 105 Sea Zone
            2 Artillerys and 2 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Americans
            1 Destroyer moved from 97 Sea Zone to 88 Sea Zone
            8 S.Submarines moved from 83 Sea Zone to 97 Sea Zone
            1 Battleship, 3 Destroyers, 3 S.Submarines and 3 Submarines moved from 98 Sea Zone to 97 Sea Zone
            3 Adv.Fighters and 1 Fighter moved from 97 Sea Zone to 109 Sea Zone
    
        Purchase Units - Americans
            Americans buy 4 ArmoredCars, 3 B.Transports, 10 Infantrys, 3 L.Fighters, 2 S.Submarines and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 109 Sea Zone
                Americans attack with 3 Adv.Fighters and 1 Fighter
                Germans defend with 1 Submarine
                    Americans roll dice for 3 Adv.Fighters and 1 Fighter in 109 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    1 Submarine owned by the Germans lost in 109 Sea Zone
                Americans win with 3 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 Submarine
    
        Non Combat Move - Americans
            3 Adv.Fighters and 1 Fighter moved from 109 Sea Zone to 97 Sea Zone
    
        Place Units - Americans
            2 S.Submarines placed in 98 Sea Zone
            3 B.Transports placed in 25 Sea Zone
            10 Infantrys placed in South Central USA
            2 ArmoredCars and 1 Tank placed in Santiago
            Americans undo move 1.
            3 L.Fighters placed in Pearl Harbor
            2 S.Submarines placed in 83 Sea Zone
            2 ArmoredCars placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 111 PUs; end with 111 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.17
    

    Savegame

  • TripleA

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Germans
            1 Infantry moved from Salekhard to Yeniseysk
                  Germans take Yeniseysk from Russians
            1 Tank moved from W.Iran to Iraq
                  Germans take Iraq from British
            1 Tank moved from Iraq to W.Iran
            1 Mot.Inf moved from Chimkent to Baluchistan
                  Germans take Baluchistan from British
            1 Tank moved from W.Iran to E.Iran
                  Germans take E.Iran from Russians
            1 Tank moved from E.Iran to W.Iran
            1 ArmoredCar moved from Chimkent to Uzbekistan
                  Germans take Uzbekistan from Russians
            3 ArmoredCars and 5 Tanks moved from Chimkent to C.Sinkiang
            1 Mot.Inf moved from Baluchistan to Alma Ata
            2 Transports moved from 22 Sea Zone to 12 Sea Zone
            2 Infantrys moved from Oslo to 12 Sea Zone
            2 Infantrys moved from Nordland to 12 Sea Zone
            4 Infantrys and 2 Transports moved from 12 Sea Zone to 21 Sea Zone
            4 Infantrys moved from 21 Sea Zone to Manchester
            1 Battleship moved from 22 Sea Zone to 21 Sea Zone
            7 Infantrys moved from Hamburg to 22 Sea Zone
            7 Infantrys, 1 T.Boat and 3 Transports moved from 22 Sea Zone to 21 Sea Zone
            7 Infantrys moved from 21 Sea Zone to Dover
            1 Adv.Fighter and 1 Stuka moved from Normandy to Wales
            2 Artillerys, 2 Infantrys and 6 Tanks moved from La Mancha to Madrid
            1 Stuka moved from Kuybyshev to C.Sinkiang
            1 ArmoredCar moved from Uzbekistan to Alma Ata
    
        Purchase Units - Germans
            Germans buy 3 Destroyers, 13 Infantrys, 1 S.Submarine, 3 Submarines and 12 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in C.Sinkiang
                Germans attack with 3 ArmoredCars, 1 Stuka and 5 Tanks
                Chinese defend with 4 Infantrys
                    Germans roll dice for 3 ArmoredCars, 1 Stuka and 5 Tanks in C.Sinkiang, round 2 : 5/9 hits, 4.00 expected hits
                    Chinese roll dice for 4 Infantrys in C.Sinkiang, round 2 : 2/4 hits, 1.33 expected hits
                    2 ArmoredCars owned by the Germans and 4 Infantrys owned by the Chinese lost in C.Sinkiang
                Germans win, taking C.Sinkiang from Chinese with 1 ArmoredCar, 1 Stuka and 5 Tanks remaining. Battle score for attacker is 0
                Casualties for Germans: 2 ArmoredCars
                Casualties for Chinese: 4 Infantrys
            Battle in Madrid
                Germans attack with 2 Artillerys, 2 Infantrys and 6 Tanks
                Neutral defend with 1 AAGun, 1 Factory, 3 Infantrys and 3 Tanks
                    Germans roll dice for 2 Artillerys, 2 Infantrys and 6 Tanks in Madrid, round 2 : 2/10 hits, 4.33 expected hits
                    Neutral roll dice for 3 Infantrys and 3 Tanks in Madrid, round 2 : 4/6 hits, 2.50 expected hits
                    2 Artillerys owned by the Germans, 2 Infantrys owned by the Germans and 2 Infantrys owned by the Neutral lost in Madrid
                    Germans roll dice for 6 Tanks in Madrid, round 3 : 3/6 hits, 3.00 expected hits
                    Neutral roll dice for 1 Infantry and 3 Tanks in Madrid, round 3 : 2/4 hits, 1.83 expected hits
                    2 Tanks owned by the Neutral, 1 Infantry owned by the Neutral and 2 Tanks owned by the Germans lost in Madrid
                    Germans roll dice for 4 Tanks in Madrid, round 4 : 3/4 hits, 2.00 expected hits
                    Neutral roll dice for 1 Tank in Madrid, round 4 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Neutral and 1 Tank owned by the Germans lost in Madrid
                Germans loses 0 PUs for violating Madrids neutrality.
                Germans win, taking Madrid from Neutral with 3 Tanks remaining. Battle score for attacker is -6
                Casualties for Germans: 2 Artillerys, 2 Infantrys and 3 Tanks
                Casualties for Neutral: 3 Infantrys and 3 Tanks
            Battle in Wales
                Germans attack with 1 Adv.Fighter and 1 Stuka
                British defend with 1 AAGun, 1 Bomber and 1 Factory
                    AA fire in Wales : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 Adv.Fighter and 1 Stuka in Wales, round 2 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 Bomber in Wales, round 2 : 0/1 hits, 0.17 expected hits
                    1 Bomber owned by the British lost in Wales
                Germans win with 1 Adv.Fighter and 1 Stuka remaining. Battle score for attacker is 14
                Casualties for British: 1 Bomber
            Battle in Manchester
                Germans attack with 4 Infantrys
                British defend with 1 AAGun, 1 Factory and 1 Infantry
                    Germans roll dice for 4 Infantrys in Manchester, round 2 : 0/4 hits, 0.67 expected hits
                    British roll dice for 1 Infantry in Manchester, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 4 Infantrys in Manchester, round 3 : 1/4 hits, 0.67 expected hits
                    British roll dice for 1 Infantry in Manchester, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Manchester
                Germans win, taking Manchester from British with 4 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Dover
                Germans attack with 7 Infantrys
                British defend with 1 AAGun, 1 Factory and 3 Infantrys
                    Germans roll dice for 1 Battleship in Dover, round 2 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 7 Infantrys in Dover, round 2 : 1/7 hits, 1.17 expected hits
                    British roll dice for 3 Infantrys in Dover, round 2 : 0/3 hits, 1.00 expected hits
                    1 Infantry owned by the British lost in Dover
                    Germans roll dice for 7 Infantrys in Dover, round 3 : 1/7 hits, 1.17 expected hits
                    British roll dice for 2 Infantrys in Dover, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the British lost in Dover
                    Germans roll dice for 7 Infantrys in Dover, round 4 : 1/7 hits, 1.17 expected hits
                    British roll dice for 1 Infantry in Dover, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Dover
                Germans win, taking Dover from British with 6 Infantrys remaining. Battle score for attacker is 4
                Casualties for British: 3 Infantrys
                Casualties for Germans: 1 Infantry
    
        Non Combat Move - Germans
            4 Adv.Fighters, 2 Carriers, 2 Destroyers and 22 Submarines moved from 22 Sea Zone to 21 Sea Zone
            1 Destroyer and 2 Submarines moved from 23 Sea Zone to 21 Sea Zone
            1 Infantry moved from Picardy to Lorraine
            1 Infantry moved from Normandy to Picardy
            1 Adv.Fighter and 1 Stuka moved from Wales to Normandy
            2 AAGuns moved from Burgundy to Orleanais
            9 Infantrys moved from Hamburg to Rhine
            4 Tanks moved from Leningrad to Yaroslavl
            3 Tanks moved from Kiev to Yaroslavl
            8 Tanks moved from Yaroslavl to Kuybyshev
            2 ArmoredCars moved from Rostov to Kuybyshev
            1 Tank moved from Kuybyshev to Ufa
            1 Infantry moved from Arkhangelsk to Komi
            1 Infantry moved from Arkhangelsk to Kirov
            2 ArmoredCars and 3 Tanks moved from Stalingrad to Kuybyshev
            1 Stuka moved from C.Sinkiang to Alma Ata
            1 AAGun moved from Kirov to Kuybyshev
    
        Place Units - Germans
            1 S.Submarine placed in 23 Sea Zone
            1 Infantry placed in Danzig
            3 Destroyers and 3 Submarines placed in 22 Sea Zone
            4 Tanks placed in Leningrad
            3 Tanks placed in Kiev
            5 Tanks placed in Stalingrad
            4 Infantrys placed in Rhine
            3 Infantrys placed in Normandy
            3 Infantrys placed in W.Iran
            2 Infantrys placed in Paris
    
        Turn Complete - Germans
            Germans collect 157 PUs; end with 157 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.83
    Neutral : 2.17
    British : -1.83
    Chinese : 0.67
    AA fire in Wales : : -0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Russians
            2 Infantrys moved from Sibirsky to Yeniseysk
            1 Fighter moved from Sverdlovsk to Yeniseysk
    
        Purchase Units - Russians
            Russians buy 21 Infantrys; Remaining resources: 3 PUs; 
    
        Combat - Russians
            Battle in Yeniseysk
                Russians attack with 1 Fighter and 2 Infantrys
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Fighter and 2 Infantrys in Yeniseysk, round 2 : 1/3 hits, 0.67 expected hits
                    Germans roll dice for 1 Infantry in Yeniseysk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Yeniseysk
                Russians win, taking Yeniseysk from Germans with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 Infantry
    
        Non Combat Move - Russians
            1 Fighter moved from Yeniseysk to Sibirsky
    
        Place Units - Russians
            6 Infantrys placed in Sibirsky
            5 Infantrys placed in Sverdlovsk
            10 Infantrys placed in Moscow
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Sibirsky: 1 Fighter
            EDIT: Adding units owned by Russians to Sverdlovsk: 1 Fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : 0.33
    

    Savegame


  • NO SURRENDER!!

    NO RETREAT!!

    (Although I don’t really have anywhere left to retreat to. lol)

  • TripleA

    @Whackamatt Says the guy cowering in his 3 remaining cities…

  • '20

    @Whackamatt said in WaW Team Game IV:

    NO SURRENDER!!

    NO RETREAT!!

    (Although I don’t really have anywhere left to retreat to. lol)

    😭

  • '20

    @Colt45554 I mean that I’m crying, not you. I suggest surrender for Allies if we agree.


  • TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Italians
            1 Mech.Inf moved from Italian East Africa to French Somaliland
                  Italians take French Somaliland from French
            1 Mech.Inf moved from French Somaliland to Italian East Africa
            1 Mech.Inf moved from Italian East Africa to British Somaliland
                  Italians take British Somaliland from British
            1 Mech.Inf moved from British Somaliland to Italian East Africa
            1 Tank moved from Italian East Africa to Kenya
            2 Infantrys moved from Equatoria to Kenya
            1 Infantry moved from Equatoria to Kenya
            2 Infantrys and 1 Tank moved from French Equatorial Africa to Belgian Congo
            1 Fighter moved from French Equatorial Africa to Belgian Congo
            1 HeavyTank moved from Equatoria to Belgian Congo
            2 Infantrys moved from New Valley to Lower Egypt
            1 Artillery, 1 Infantry and 1 Tank moved from Mersa Matruh to Lower Egypt
            1 Artillery moved from Palestine to Lower Egypt
            1 Infantry moved from Greece to 48 Sea Zone
            1 Infantry and 1 T.Boat moved from 48 Sea Zone to 51 Sea Zone
            1 Infantry moved from 51 Sea Zone to Rhodes
                  Italians take Rhodes from British
            1 Adv.Fighter moved from Kufra to Belgian Congo
            1 Mot.Inf moved from Hun to Lower Egypt
    
        Purchase Units - Italians
            Italians buy 2 ArmoredCars, 2 Artillerys, 1 Factory, 2 HeavyTanks, 10 Infantrys, 1 JetFighter and 2 Mot.Infs; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Lower Egypt
                Italians attack with 2 Artillerys, 3 Infantrys, 1 Mot.Inf and 1 Tank
                British defend with 1 AAGun, 1 Artillery and 3 Tanks
                    Italians roll dice for 2 Artillerys, 3 Infantrys, 1 Mot.Inf and 1 Tank in Lower Egypt, round 2 : 2/7 hits, 2.17 expected hits
                    British roll dice for 1 Artillery and 3 Tanks in Lower Egypt, round 2 : 2/4 hits, 1.83 expected hits
                    1 Tank owned by the British, 1 Artillery owned by the British and 2 Infantrys owned by the Italians lost in Lower Egypt
                    Italians roll dice for 2 Artillerys, 1 Infantry, 1 Mot.Inf and 1 Tank in Lower Egypt, round 3 : 1/5 hits, 1.67 expected hits
                    British roll dice for 2 Tanks in Lower Egypt, round 3 : 2/2 hits, 1.00 expected hits
                1 Mot.Inf owned by the Italians, 1 Tank owned by the British and 1 Infantry owned by the Italians lost in Lower Egypt
                    Italians roll dice for 2 Artillerys and 1 Tank in Lower Egypt, round 4 : 2/3 hits, 1.17 expected hits
                    British roll dice for 1 Tank in Lower Egypt, round 4 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the British and 1 Artillery owned by the Italians lost in Lower Egypt
                Italians win, taking Lower Egypt from British with 1 Artillery and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Italians: 1 Artillery, 3 Infantrys and 1 Mot.Inf
                Casualties for British: 1 Artillery and 3 Tanks
            Battle in Kenya
                Italians attack with 3 Infantrys and 1 Tank
                British defend with 1 Tank
                    Italians roll dice for 3 Infantrys and 1 Tank in Kenya, round 2 : 2/4 hits, 1.00 expected hits
                    British roll dice for 1 Tank in Kenya, round 2 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the British and 1 Infantry owned by the Italians lost in Kenya
                Italians win, taking Kenya from British with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 3
                Casualties for Italians: 1 Infantry
                Casualties for British: 1 Tank
            Battle in Belgian Congo
                Italians attack with 1 Adv.Fighter, 1 Fighter, 1 HeavyTank, 2 Infantrys and 1 Tank
                Neutral defend with 2 Infantrys
                    Italians roll dice for 1 Adv.Fighter, 1 Fighter, 1 HeavyTank, 2 Infantrys and 1 Tank in Belgian Congo, round 2 : 2/6 hits, 2.33 expected hits
                    Neutral roll dice for 2 Infantrys in Belgian Congo, round 2 : 1/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Neutral and 1 Infantry owned by the Italians lost in Belgian Congo
                Italians loses 0 PUs for violating Belgian Congos neutrality.
                Italians win, taking Belgian Congo from Neutral with 1 Adv.Fighter, 1 Fighter, 1 HeavyTank, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
                Casualties for Neutral: 2 Infantrys
    
        Non Combat Move - Italians
            1 Adv.Fighter and 1 Fighter moved from Belgian Congo to French Equatorial Africa
            1 HeavyTank and 1 Tank moved from French Equatorial Africa to New Valley
            4 Infantrys moved from Kufra to New Valley
            3 Infantrys moved from Tobruk to Mersa Matruh
            1 Mot.Inf moved from Tunis to El Agheila
            4 Transports moved from 48 Sea Zone to 46 Sea Zone
            1 Artillery, 1 HeavyTank, 5 Infantrys and 1 Tank moved from Rome to 46 Sea Zone
            2 Transports moved from 48 Sea Zone to 47 Sea Zone
            1 Cruiser moved from 48 Sea Zone to 47 Sea Zone
            1 Artillery and 2 Infantrys moved from Tunis to 47 Sea Zone
            2 Infantrys moved from S.Tunisia to 47 Sea Zone
            1 Artillery, 1 Cruiser, 4 Infantrys and 2 Transports moved from 47 Sea Zone to 48 Sea Zone
            1 Artillery, 1 HeavyTank, 5 Infantrys, 1 Tank and 4 Transports moved from 46 Sea Zone to 48 Sea Zone
            2 Artillerys, 1 HeavyTank, 9 Infantrys and 1 Tank moved from 48 Sea Zone to Tobruk
            2 Infantrys moved from Provence to 43 Sea Zone
            2 Infantrys and 1 Transport moved from 43 Sea Zone to 41 Sea Zone
            1 Infantry moved from Mauritania to French Sudan
            2 HeavyTanks, 2 Mech.Infs, 1 Mot.Inf and 2 Tanks moved from Mauritania to French Equatorial Africa
            2 Mech.Infs and 1 Mot.Inf moved from French Equatorial Africa to Darfur
            3 Infantrys moved from W.Morocco to Mauritania
            3 Infantrys moved from E.Morocco to W.Morocco
            2 Infantrys moved from 41 Sea Zone to E.Morocco
            1 Transport moved from 31 Sea Zone to 42 Sea Zone
            1 Mot.Inf moved from E.Morocco to French Sudan
    
        Place Units - Italians
            1 Factory placed in Greece
            3 Infantrys and 1 Mot.Inf placed in E.Morocco
            2 ArmoredCars, 1 HeavyTank and 1 Mot.Inf placed in Tunis
            2 Artillerys, 1 HeavyTank, 6 Infantrys and 1 JetFighter placed in Rome
            1 Infantry placed in Provence
            Italians undo move 5.
            Italians undo move 4.
            3 Infantrys placed in French Equatorial Africa
            2 Artillerys, 1 HeavyTank, 4 Infantrys and 1 JetFighter placed in Rome
    
        Turn Complete - Italians
            Italians collect 91 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.33
    Italians : 0.67
    British : 2.17
    

    Territory Summary for Italians :

    El Agheila : 1 Mot.Inf
    Rome : 2 Artillerys, 1 Factory, 1 HeavyTank, 4 Infantrys and 1 JetFighter
    Italian East Africa : 2 Mech.Infs
    Lombardy : 1 Factory
    Tobruk : 1 AAGun, 2 Artillerys, 1 Fighter, 1 HeavyTank, 9 Infantrys and 1 Tank
    Venetia : 1 AAGun
    Provence : 1 flag, 1 AAGun and 1 Factory
    N.Algeria : 1 flag
    French Somaliland : 1 flag
    Mauritania : 1 flag, 3 Infantrys
    French Equatorial Africa : 1 flag, 1 Adv.Fighter, 3 Bunkers, 1 Factory, 1 Fighter, 2 HeavyTanks, 3 Infantrys and 2 Tanks
    E.Morocco : 1 flag, 1 AAGun, 1 Bunker, 1 Factory, 5 Infantrys and 1 Mot.Inf
    W.Morocco : 1 flag, 3 Infantrys
    S.Algeria : 1 flag
    S.Tunisia : 1 flag
    French Sudan : 1 flag, 1 Infantry and 1 Mot.Inf
    N.Tunisia : 1 flag
    Tunis : 1 flag, 2 ArmoredCars, 1 Factory, 1 HeavyTank and 1 Mot.Inf
    New Valley : 1 flag, 1 HeavyTank, 4 Infantrys and 1 Tank
    Rhodes : 1 Infantry
    Equatoria : 1 flag
    Darfur : 1 flag, 2 Mech.Infs and 1 Mot.Inf
    Kordofan : 1 flag
    Gold Coast : 1 flag
    Nigeria : 1 flag
    British Somaliland : 1 flag
    Mersa Matruh : 1 flag, 3 Infantrys
    Nubia : 1 flag
    Kenya : 1 flag, 2 Infantrys and 1 Tank
    Palestine : 1 flag
    Lower Egypt : 1 flag, 1 AAGun, 1 Artillery and 1 Tank
    Belgian Congo : 1 flag, 1 HeavyTank, 1 Infantry and 1 Tank
    Croatia : 1 flag
    Greece : 1 flag, 1 AAGun, 1 Factory, 3 Infantrys and 2 Tanks
    Serbia : 1 flag
    42 Sea Zone : 1 Transport
    41 Sea Zone : 1 Transport
    51 Sea Zone : 1 T.Boat
    48 Sea Zone : 2 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Cruiser, 7 Destroyers, 3 Submarines, 2 T.Boats and 7 Transports
    

    Production/PUs Summary :

    Germans : 156 / 157
    Russians : 30 / 33
    Italians : 91 / 91
    French : 8 / 10
    Yamamoto : 114 / 116
    Chinese : 29 / 31
    Hisaichi : 73 / 73
    British : 73 / 87
    Anzac : 13 / 0
    Dutch : 11 / 15
    Finns : 33 / 33
    Romanians : 26 / 26
    Thai : 17 / 17
    Americans : 111 / 111
    

    Savegame

  • '21 '19 '18 '17 '16

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - French
            1 Infantry moved from Churchill to 1 Sea Zone
            2 Adv.Fighters, 1 Carrier, 2 Destroyers and 3 Transports moved from 8 Sea Zone to 10 Sea Zone
            1 Elite moved from Iceland to 10 Sea Zone
            5 Infantrys moved from Iceland to 10 Sea Zone
            5 Infantrys moved from 10 Sea Zone to Scotland
            1 Elite moved from 10 Sea Zone to Scotland
    
        Purchase Units - French
            French buy 2 Artillerys; Remaining resources: 3 PUs; 
    
        Non Combat Move - French
            1 AAGun moved from Churchill to 1 Sea Zone
            1 AAGun, 1 Infantry and 2 Transports moved from 1 Sea Zone to 8 Sea Zone
            1 Infantry moved from 8 Sea Zone to Greenland
            1 AAGun moved from 8 Sea Zone to Greenland
    
        Place Units - French
            2 Artillerys placed in Churchill
    
        Turn Complete - French
            French collect 8 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame

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