19L Shin-Ji (Axis) vs OwenToo Game 1

  • '15

    I have felt the same way about some of my turns lately! That last German turn in particular was a headscratcher.

  • '21 '20 '19 '18 '17

    That was a great German turn, though.

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 5 fighters and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Gibraltar to French West Africa
    
        Combat - Americans
            Battle in French West Africa
                Americans attack with 1 bomber
                Germans defend with 1 infantry
                    Americans roll dice for 1 bomber in French West Africa, round 2 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Americans lost in French West Africa
                Germans win with 1 infantry remaining. Battle score for attacker is -12
                Casualties for Americans: 1 bomber
    
        Non Combat Move - Americans
            1 submarine moved from 106 Sea Zone to 109 Sea Zone
            2 fighters moved from 101 Sea Zone to Gibraltar
            2 fighters moved from 106 Sea Zone to Gibraltar
            1 armour moved from Central United States to Quebec
            1 infantry moved from Eastern United States to Quebec
            1 transport moved from 101 Sea Zone to 106 Sea Zone
            1 carrier moved from 101 Sea Zone to 28 Sea Zone
            1 destroyer moved from 101 Sea Zone to 28 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from Queensland to New South Wales
            1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 submarines, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 26 Sea Zone
            1 submarine moved from 101 Sea Zone to 106 Sea Zone
    
        Place Units - Americans
            1 destroyer and 2 submarines placed in 10 Sea Zone
            3 fighters placed in Western United States
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Americans : -0.67
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 fighter and 13 infantry moved from Sikang to Szechwan
    
        Place Units - Chinese
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 4
    
        Purchase Units - British
            British buy 1 factory_minor, 1 fighter and 1 transport; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 unit repaired.
            1 battleship moved from 98 Sea Zone to 99 Sea Zone
            1 battleship moved from 81 Sea Zone to 99 Sea Zone
            1 submarine moved from 81 Sea Zone to 97 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
            1 artillery moved from Egypt to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
            1 artillery moved from 99 Sea Zone to Crete
            1 tactical_bomber moved from Egypt to Crete
            1 fighter moved from Egypt to Crete
            1 bomber moved from Egypt to French West Africa
            1 fighter moved from Gibraltar to French West Africa
            1 infantry moved from Kenya to Ethiopia
                  British take Ethiopia from Italians
            1 infantry moved from Iraq to Persia
            1 mech_infantry moved from Egypt to Iraq
            2 infantry and 1 transport moved from 66 Sea Zone to 28 Sea Zone
    
        Combat - British
            Battle in French West Africa
                British attack with 1 bomber and 1 fighter
                Germans defend with 1 infantry
                    British roll dice for 1 bomber and 1 fighter in French West Africa, round 2 : 2/2 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 fighter owned by the British lost in French West Africa
                British win with 1 bomber remaining. Battle score for attacker is -7
                Casualties for British: 1 fighter
                Casualties for Germans: 1 infantry
            Battle in Crete
                British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 2 battleships in Crete, round 2 : 2/2 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Crete, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Crete
                British win, taking Crete from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - British
            1 cruiser moved from 81 Sea Zone to 99 Sea Zone
            1 destroyer moved from 81 Sea Zone to 99 Sea Zone
            1 carrier moved from 98 Sea Zone to 99 Sea Zone
            1 tactical_bomber moved from Crete to 99 Sea Zone
            1 fighter moved from Crete to 99 Sea Zone
            2 destroyers moved from 98 Sea Zone to 99 Sea Zone
            1 cruiser moved from 98 Sea Zone to 99 Sea Zone
            1 fighter moved from Egypt to Gibraltar
            1 fighter moved from United Kingdom to Gibraltar
            1 bomber moved from French West Africa to Gibraltar
            1 mech_infantry moved from Union of South Africa to Belgian Congo
    
        Place Units - British
            1 factory_minor placed in Egypt
            1 fighter placed in United Kingdom
            1 transport placed in 71 Sea Zone
    
        Turn Complete - British
            British collect 35 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : 0.67
    British : 1.50
    Italians : 0.33
    

    Savegame

  • '15

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 2 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 1 mech_infantry moved from Libya to Tobruk
            1 infantry moved from Algeria to Morocco
            2 armour moved from Eastern Poland to Belarus
            1 armour and 2 mech_infantrys moved from Romania to Belarus
            1 artillery and 6 infantry moved from Romania to Eastern Poland
            2 armour moved from Northern Italy to Romania
            1 bomber moved from Southern Italy to Egypt
    
        Combat - Italians
            Strategic bombing raid in Egypt
                    AA fire in Egypt : 0/1 hits, 0.17 expected hits
                Bombing raid in Egypt rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Egypt causes 6 damage total. 
            Battle in Belarus
                Italians attack with 3 armour and 2 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 3 armour and 2 mech_infantrys in Belarus, round 2 : 1/5 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Italians win, taking Belarus from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Egypt to Tobruk
    
        Place Units - Italians
            2 armour and 2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1,4,1,2,2,5,6,6,1,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2
            Italians collect 7 PUs (7 lost to blockades); end with 7 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.83
    AA fire in Egypt : : -0.17
    Russians : -0.33
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Manual Gamesave Post: ANZAC round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 armour and 1 artillery; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 55 Sea Zone
            2 fighters moved from Queensland to 55 Sea Zone
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
    
        Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer and 1 submarine
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17

    Submerge Japanese sub in 55?

  • '15

    no thank you. The sub will fight.

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 4
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '15

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 bombers and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            13 artilleries moved from Baltic States to Belarus
            2 artilleries moved from Eastern Poland to Belarus
            2 armour moved from Baltic States to Archangel
            1 infantry moved from Vyborg to Novgorod
            7 infantry moved from Karelia to Novgorod
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            1 infantry moved from Eastern Poland to Western Ukraine
            10 infantry moved from Eastern Poland to Belarus
            14 infantry moved from Baltic States to Belarus
            1 mech_infantry moved from Eastern Poland to Ukraine
            1 mech_infantry moved from Eastern Poland to Ukraine
            3 bombers moved from Western Germany to Ukraine
            1 bomber moved from Western Germany to Western Ukraine
            8 armour and 2 mech_infantrys moved from Eastern Poland to Archangel
            1 mech_infantry moved from Baltic States to Archangel
            5 armour and 2 mech_infantrys moved from Baltic States to Belarus
            1 mech_infantry moved from Belarus to Archangel
            1 mech_infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 submarine moved from 93 Sea Zone to 91 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport moved from 87 Sea Zone to 91 Sea Zone
            1 artillery moved from Algeria to Morocco
            1 infantry moved from Algeria to Morocco
            1 fighter and 3 tactical_bombers moved from Algeria to Western Germany
            1 submarine moved from 110 Sea Zone to 91 Sea Zone
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 8 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 8 infantry in Novgorod, round 2 : 0/8 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 8 infantry in Novgorod, round 3 : 2/8 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 8 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Ukraine
                Germans attack with 3 bombers and 2 mech_infantrys
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 3 bombers and 2 mech_infantrys in Ukraine, round 2 : 2/5 hits, 2.33 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Archangel
                Germans attack with 10 armour and 4 mech_infantrys
                Russians defend with 1 aaGun, 4 artilleries and 4 infantry
                    Germans roll dice for 10 armour and 4 mech_infantrys in Archangel, round 2 : 6/14 hits, 5.67 expected hits
                    Russians roll dice for 1 aaGun, 4 artilleries and 4 infantry in Archangel, round 2 : 1/8 hits, 2.67 expected hits
                    4 infantry owned by the Russians, 1 artillery owned by the Russians, 1 aaGun owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
                    Germans roll dice for 10 armour and 3 mech_infantrys in Archangel, round 3 : 7/13 hits, 5.50 expected hits
                    Russians roll dice for 3 artilleries in Archangel, round 3 : 2/3 hits, 1.00 expected hits
                    3 artilleries owned by the Russians and 2 mech_infantrys owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 10 armour and 1 mech_infantry remaining. Battle score for attacker is 21
                Casualties for Germans: 3 mech_infantrys
                Casualties for Russians: 1 aaGun, 4 artilleries and 4 infantry
    
        Non Combat Move - Germans
            5 aaGuns moved from Baltic States to Belarus
            1 bomber moved from Western Ukraine to Belarus
            3 bombers moved from Ukraine to Belarus
            1 mech_infantry moved from Western Germany to Poland
    
        Place Units - Germans
            1 armour and 8 mech_infantrys placed in Germany
            2 bombers placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6
            Germans collect 52 PUs (5 lost to blockades); end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.17
    Russians : -2.67
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 2 artilleries, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Bryansk to Ukraine
            1 tactical_bomber moved from Russia to Ukraine
            2 fighters moved from Russia to Ukraine
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
            Battle in Ukraine
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 2 mech_infantrys
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 0/5 hits, 2.00 expected hits
                    Germans roll dice for 2 mech_infantrys in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 0/5 hits, 2.00 expected hits
                    Germans roll dice for 2 mech_infantrys in Ukraine, round 3 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Ukraine
                 retreated to Ukraine
                Germans win with 2 mech_infantrys remaining. Battle score for attacker is -6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Ukraine to Russia
            1 infantry moved from Volgograd to Rostov
            1 armour and 1 mech_infantry moved from Volgograd to Russia
            3 aaGuns, 2 armour, 9 artilleries, 33 infantry and 3 mech_infantrys moved from Bryansk to Russia
            1 infantry moved from Novosibirsk to Vologda
            5 infantry moved from Novosibirsk to Timguska
            2 aaGuns and 12 infantry moved from Amur to Sakha
    
        Place Units - Russians
            1 mech_infantry placed in Volgograd
            2 artilleries, 1 fighter and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : -4.00
    

    Savegame

  • '15

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 harbour, 5 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Suiyuyan to Kweichow
            1 infantry moved from Hopei to Suiyuyan
            1 infantry moved from Anhwe to Hopei
            2 artilleries and 1 infantry moved from Yunnan to Shan State
            1 armour moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 armour moved from Burma to Shan State
            1 armour and 2 mech_infantrys moved from Malaya to Shan State
            1 mech_infantry moved from Hunan to Shan State
            1 infantry moved from Kweichow to Yunnan
            1 mech_infantry moved from Shantung to Anhwe
            1 armour and 1 mech_infantry moved from Shantung to Hunan
            3 fighters and 1 tactical_bomber moved from Jehol to Shan State
            1 submarine moved from 46 Sea Zone to 54 Sea Zone
            1 fighter moved from 46 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
            1 destroyer moved from 44 Sea Zone to 55 Sea Zone
            1 fighter moved from 46 Sea Zone to 55 Sea Zone
    
        Combat - Japanese
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer and 1 fighter
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 55 Sea Zone
                Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 54 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 54 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            1 fighter moved from 55 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
            2 fighters moved from 45 Sea Zone to Shan State
            1 fighter and 2 tactical_bombers moved from 46 Sea Zone to Shan State
            2 bombers, 4 fighters and 4 tactical_bombers moved from Philippines to Shan State
            3 fighters moved from Japan to French Indo China
            1 fighter moved from 42 Sea Zone to 37 Sea Zone
            1 fighter moved from 42 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
            2 artilleries and 2 infantry moved from New Guinea to 46 Sea Zone
            2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 46 Sea Zone to 42 Sea Zone
            2 artilleries and 2 infantry moved from 42 Sea Zone to Java
            1 armour and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 armour, 1 battleship, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Shan State
            1 armour moved from 37 Sea Zone to Shan State
            1 fighter moved from 37 Sea Zone to Shan State
            1 aaGun moved from Chahar to Suiyuyan
            4 infantry moved from Japan to 6 Sea Zone
            4 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Manchuria to 19 Sea Zone
            1 infantry moved from Manchuria to 19 Sea Zone
            6 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
            6 infantry moved from 36 Sea Zone to French Indo China
            1 carrier moved from 6 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            5 infantry placed in Japan
            2 armour and 1 mech_infantry placed in Shantung
            1 harbour placed in Hainan
            3 transports placed in 37 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.17
    Americans : 0.67
    Japanese : 0.83
    

    Savegame

  • '15

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 harbour, 5 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Suiyuyan to Kweichow
            1 infantry moved from Hopei to Suiyuyan
            1 infantry moved from Anhwe to Hopei
            2 artilleries and 1 infantry moved from Yunnan to Shan State
            1 armour moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 armour moved from Burma to Shan State
            1 armour and 2 mech_infantrys moved from Malaya to Shan State
            1 mech_infantry moved from Hunan to Shan State
            1 infantry moved from Kweichow to Yunnan
            1 mech_infantry moved from Shantung to Anhwe
            1 armour and 1 mech_infantry moved from Shantung to Hunan
            3 fighters and 1 tactical_bomber moved from Jehol to Shan State
            1 submarine moved from 46 Sea Zone to 54 Sea Zone
            1 fighter moved from 46 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
            1 destroyer moved from 44 Sea Zone to 55 Sea Zone
            1 fighter moved from 46 Sea Zone to 55 Sea Zone
    
        Combat - Japanese
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer and 1 fighter
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 55 Sea Zone
                Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 54 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 54 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            1 fighter moved from 55 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
            2 fighters moved from 45 Sea Zone to Shan State
            1 fighter and 2 tactical_bombers moved from 46 Sea Zone to Shan State
            2 bombers, 4 fighters and 4 tactical_bombers moved from Philippines to Shan State
            3 fighters moved from Japan to French Indo China
            1 fighter moved from 42 Sea Zone to 37 Sea Zone
            1 fighter moved from 42 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
            2 artilleries and 2 infantry moved from New Guinea to 46 Sea Zone
            2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 46 Sea Zone to 42 Sea Zone
            2 artilleries and 2 infantry moved from 42 Sea Zone to Java
            1 armour and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 armour, 1 battleship, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Shan State
            1 armour moved from 37 Sea Zone to Shan State
            1 fighter moved from 37 Sea Zone to Shan State
            1 aaGun moved from Chahar to Suiyuyan
            4 infantry moved from Japan to 6 Sea Zone
            4 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Manchuria to 19 Sea Zone
            1 infantry moved from Manchuria to 19 Sea Zone
            6 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
            6 infantry moved from 36 Sea Zone to French Indo China
            1 carrier moved from 6 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            5 infantry placed in Japan
            2 armour and 1 mech_infantry placed in Shantung
            1 harbour placed in Hainan
            3 transports placed in 37 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Shan State: 1 bomber
            EDIT: Removing units owned by Japanese from Shan State: 1 bomber
            EDIT: Adding units owned by Japanese to Philippines: 1 bomber
            EDIT: Adding units owned by Japanese to Philippines: 1 bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Philippines: 2 bombers
            EDIT: Adding units owned by Japanese to French Indo China: 2 bombers
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    ANZAC : -0.17
    Americans : 0.67
    Japanese : 0.83
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 destroyer, 2 fighters, 1 marine, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            6 fighters moved from Gibraltar to Morocco
            1 submarine moved from 109 Sea Zone to 125 Sea Zone
    
        Combat - Americans
            Battle in Morocco
                Americans attack with 6 fighters
                Germans defend with 1 artillery and 1 infantry; Italians defend with 1 infantry
                    Americans roll dice for 6 fighters in Morocco, round 2 : 4/6 hits, 3.00 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Morocco, round 2 : 2/3 hits, 1.00 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans, 2 fighters owned by the Americans and 1 infantry owned by the Italians lost in Morocco
                Americans win with 4 fighters remaining. Battle score for attacker is -10
                Casualties for Americans: 2 fighters
                Casualties for Germans: 1 artillery and 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            4 fighters moved from Morocco to Gibraltar
            2 fighters moved from Eastern United States to Gibraltar
            3 fighters moved from Western United States to 26 Sea Zone
            2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 carrier moved from 28 Sea Zone to 26 Sea Zone
            1 destroyer moved from 28 Sea Zone to 26 Sea Zone
            1 infantry moved from Central United States to Western United States
            1 artillery moved from Central United States to Western United States
    
        Place Units - Americans
            1 destroyer and 1 transport placed in 10 Sea Zone
            2 submarines placed in 101 Sea Zone
            1 submarine placed in 101 Sea Zone
            1 bomber placed in Eastern United States
            1 fighter placed in Eastern United States
            1 marine placed in Western United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Americans : 1.00
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Sikang
            13 infantry moved from Szechwan to Sikang
    
        Place Units - Chinese
            2 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.17
    Japanese : 0.67
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 5
    
        Purchase Units - British
            British repair damage of 6x factory_minor; Remaining resources: 33 PUs; 
            British buy 1 fighter, 2 infantry, 1 marine and 2 submarines; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery moved from Crete to 99 Sea Zone
            1 artillery and 1 transport moved from 99 Sea Zone to 94 Sea Zone
            1 artillery moved from 94 Sea Zone to Algeria
            1 transport moved from 71 Sea Zone to 76 Sea Zone
            1 infantry moved from Ethiopia to 76 Sea Zone
            1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to French Madagascar
            1 mech_infantry moved from Belgian Congo to French Central Africa
                  British take French Central Africa from Neutral_Axis
    
        Combat - British
            Battle in Algeria
            Battle in French Madagascar
    
        Non Combat Move - British
            2 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 battleships, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 98 Sea Zone
            2 fighters moved from India to Persia
            3 aaGuns, 1 artillery, 17 infantry and 4 mech_infantrys moved from India to West India
            4 mech_infantrys moved from West India to Eastern Persia
            1 infantry moved from Persia to Northwest Persia
            1 fighter moved from 98 Sea Zone to Egypt
            1 mech_infantry moved from Iraq to Eastern Persia
    
        Place Units - British
            1 fighter and 1 marine placed in Egypt
            1 submarine placed in 98 Sea Zone
            2 infantry placed in Union of South Africa
            1 submarine placed in 71 Sea Zone
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Savegame

  • '15

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Southern Italy to 94 Sea Zone
            1 infantry moved from Tobruk to Alexandria
            1 bomber moved from Tobruk to Alexandria
            1 mech_infantry moved from Tobruk to Libya
            1 armour moved from Tobruk to Libya
            3 armour and 2 mech_infantrys moved from Belarus to Bryansk
            1 artillery and 6 infantry moved from Eastern Poland to Western Ukraine
            2 armour moved from Romania to Ukraine
            2 armour and 2 mech_infantrys moved from Northern Italy to Romania
    
        Combat - Italians
            Battle in 94 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 94 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Alexandria
                Italians attack with 1 bomber and 1 infantry
                ANZAC defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 infantry in Alexandria, round 2 : 0/2 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 1 infantry in Alexandria, round 3 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Alexandria
                Italians win, taking Alexandria from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Bryansk
                Italians attack with 3 armour and 2 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 3 armour and 2 mech_infantrys in Bryansk, round 2 : 3/5 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bryansk
                Italians win, taking Bryansk from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Alexandria to Southern Italy
            1 fighter moved from 94 Sea Zone to Southern Italy
    
        Place Units - Italians
            3 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4
            Italians collect 11 PUs (3 lost to blockades); end with 11 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.50
    British : -0.67
    Russians : 0.67
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 5
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '15

    TripleA Manual Gamesave Post: Germans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 4 artilleries, 2 bombers and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Ukraine to Tambov
                  Germans take Tambov from Russians
            24 infantry moved from Belarus to Bryansk
            15 artilleries moved from Belarus to Bryansk
            1 infantry moved from Western Ukraine to Bryansk
            10 armour and 1 mech_infantry moved from Archangel to Bryansk
            8 infantry moved from Novgorod to Belarus
            1 mech_infantry moved from Ukraine to Rostov
            1 mech_infantry moved from Smolensk to Vologda
            2 bombers moved from Belarus to Vologda
            2 bombers moved from Belarus to Rostov
            1 armour moved from Belarus to Rostov
            1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 104 Sea Zone
            1 submarine moved from 104 Sea Zone to 109 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport moved from 104 Sea Zone to 110 Sea Zone
            3 fighters moved from 110 Sea Zone to United Kingdom
            2 bombers moved from Western Germany to United Kingdom
    

    Combat Hit Differential Summary :

    Savegame

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