666 (Allies+9) vs Simon33 (Axis) BM3


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Combat Move - ANZAC
            1 infantry moved from Italian Somaliland to Kenya
                  British take Kenya from Italians
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 cruiser moved from 33 Sea Zone to 54 Sea Zone
            2 fighters moved from Caroline Islands to Queensland
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            1 destroyer moved from 41 Sea Zone to 55 Sea Zone
            1 infantry moved from Alexandria to Tobruk
            1 cruiser and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone
    
        Non Combat Move - French
            2 infantry moved from United Kingdom to 110 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 5 infantry and 1 marine
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor and 1 harbour
    New Guinea : 1 infantry
    Dutch New Guinea : 1 flag, 1 infantry
    41 Sea Zone : 1 flag
    54 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
    55 Sea Zone : 1 destroyer
    Trans-Jordan : 1 infantry
    Kenya : 1 infantry
    Tobruk : 1 infantry
    Italian Somaliland : 1 flag
    98 Sea Zone : 1 cruiser and 1 destroyer
    110 Sea Zone : 2 infantry
    

    Production/PUs Summary :

    Germans : 38 / 55
    Russians : 34 / 43
    Japanese : 54 / 69
    Americans : 64 / 94
    Chinese : 4 / 4
    British : 32 / 39
    UK_Pacific : 8 / 9
    Italians : 13 / 11
    ANZAC : 10 / 16
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 5 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • @simon33 you aren’t enjoying this game huh?

  • '15 '14

    The game is technically lost. The Luftwaffe wrecked in G1 and losing 8 transports for nothing is nothing the axis can compensate.


  • @JDOW said in 666 (Allies+9) vs Simon33 (Axis) BM3:

    The game is technically lost. The Luftwaffe wrecked in G1 and losing 8 transports for nothing is nothing the axis can compensate.

    Yeah, Simon has said as much earlier, I think he wanted to see if he could make something magical happen, which, with my blunders, isn’t out of the question…

  • '19 '17 '16

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Combat Move - Germans
            3 artilleries and 9 infantry moved from Baltic States to Novgorod
            1 fighter moved from 127 Sea Zone to Belarus
            1 infantry moved from Eastern Poland to Belarus
            1 armour and 3 infantry moved from Karelia to Novgorod
            1 infantry moved from Vyborg to Novgorod
            2 artilleries and 5 infantry moved from Eastern Poland to Bessarabia
            1 armour and 3 infantry moved from Eastern Poland to Bessarabia
            3 mech_infantrys moved from Poland to Bessarabia
            1 artillery and 1 infantry moved from France to Normandy Bordeaux
            1 infantry and 1 tactical_bomber moved from Western Germany to Holland Belgium
            1 mech_infantry moved from Western Germany to Normandy Bordeaux
            2 armour moved from Eastern Poland to Novgorod
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 2 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 3 armour, 3 artilleries and 13 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 3 armour, 3 artilleries and 13 infantry in Novgorod, round 2 : 6/19 hits, 5.17 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 3 armour, 3 artilleries and 12 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Bessarabia
                Germans attack with 1 armour, 2 artilleries, 8 infantry and 3 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 1 armour, 2 artilleries, 8 infantry and 3 mech_infantrys in Bessarabia, round 2 : 4/14 hits, 3.33 expected hits
                    Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 armour, 2 artilleries, 8 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/3 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 0/3 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 4 : 2/3 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Germans roll dice for 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Belarus
                Germans attack with 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Belarus to 127 Sea Zone
            12 artilleries moved from Poland to Baltic States
            1 tactical_bomber moved from Holland Belgium to Western Germany
            1 aaGun and 3 infantry moved from Eastern Poland to Baltic States
    
        Place Units - Germans
            2 artilleries and 1 infantry placed in France
            4 infantry placed in Germany
            2 fighters and 3 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,4,3,4,1,1,1
            Germans collect 44 PUs (2 lost to blockades); end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.67
    Americans : -1.33
    Russians : -0.33
    

    Savegame

  • '19 '17 '16

    @666 said in 666 (Allies+9) vs Simon33 (Axis) BM3:

    @simon33 you aren’t enjoying this game huh?

    Not greatly but unless something funky happens I can’t say you’ll be an undeserving winner.

    Sorry for dragging it out. It’s certainly more appealing to play fast when you’re winning!


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            12 infantry moved from Timguska to Kansu
            2 infantry moved from Archangel to Belarus
            1 fighter moved from Smolensk to Belarus
            1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
    
        Purchase Units - Russians
            Russians repair damage of 8x factory_major; Remaining resources: 35 PUs; 
            Russians buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Kansu
                Russians attack with 12 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 12 infantry in Kansu, round 2 : 1/12 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Russians win, taking Kansu from Japanese with 12 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Belarus
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/5 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Belarus to Russia
            10 infantry moved from Russia to Bryansk
            6 infantry moved from Urals to Vologda
            2 aaGuns moved from Timguska to Kansu
            1 mech_infantry moved from Volgograd to Bryansk
            3 infantry moved from Ukraine to Bryansk
    
        Place Units - Russians
            1 artillery, 1 fighter and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : -2.00
    Japanese : -0.33
    

    Territory Summary for Russians :

    Kansu : 2 aaGuns and 12 infantry
    Belarus : 2 infantry
    Bryansk : 2 aaGuns, 1 armour, 4 artilleries, 40 infantry and 2 mech_infantrys
    Archangel : 1 infantry
    Russia : 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 7 infantry and 1 tactical_bomber
    Ukraine : 1 factory_minor and 1 infantry
    Western Ukraine : 1 infantry
    Vologda : 6 infantry
    Volgograd : 1 factory_minor
    Smolensk : 2 aaGuns, 1 armour, 4 artilleries, 7 infantry and 1 mech_infantry
    113 Sea Zone : 1 cruiser and 1 submarine
    97 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 45 / 54
    Russians : 32 / 41
    Japanese : 53 / 69
    Americans : 59 / 94
    Chinese : 5 / 4
    British : 32 / 39
    UK_Pacific : 8 / 9
    Italians : 13 / 11
    ANZAC : 10 / 16
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 5 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Manual Gamesave Post: Russians round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            12 infantry moved from Timguska to Kansu
            2 infantry moved from Archangel to Belarus
            1 fighter moved from Smolensk to Belarus
            1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
    
        Purchase Units - Russians
            Russians repair damage of 8x factory_major; Remaining resources: 35 PUs; 
            Russians buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Kansu
                Russians attack with 12 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 12 infantry in Kansu, round 2 : 1/12 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Russians win, taking Kansu from Japanese with 12 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Belarus
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/5 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Belarus to Russia
            10 infantry moved from Russia to Bryansk
            6 infantry moved from Urals to Vologda
            2 aaGuns moved from Timguska to Kansu
            1 mech_infantry moved from Volgograd to Bryansk
            3 infantry moved from Ukraine to Bryansk
    
        Place Units - Russians
            1 artillery, 1 fighter and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : -2.00
    Japanese : -0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - Japanese
            1 mech_infantry moved from French Indo China to Siam
                  Japanese take Siam from UK_Pacific
            1 infantry moved from Hopei to Shensi
            1 bomber moved from French Indo China to Shensi
            1 infantry moved from Yunnan to Szechwan
            1 bomber moved from Japan to 21 Sea Zone
            1 fighter moved from 37 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
            1 artillery moved from Malaya to 37 Sea Zone
            1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
            1 infantry moved from Yunnan to Shan State
            1 infantry moved from Yunnan to Burma
            1 fighter and 1 tactical_bomber moved from French Indo China to Burma
            1 bomber moved from Japan to Shan State
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 fighter and 2 tactical_bombers moved from 37 Sea Zone to Java
            1 fighter moved from 35 Sea Zone to Java
            1 armour, 2 artilleries and 2 infantry moved from Yunnan to Shan State
            1 artillery and 1 infantry moved from Yunnan to Shan State
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 2 carriers, 2 destroyers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 42 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 21 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 21 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                Americans defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 2/6 hits, 3.00 expected hits
                    Americans roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Java
                Japanese win, taking Java from Americans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Szechwan
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 3/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Burma
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shan State
                Japanese attack with 1 armour, 3 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 3 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Shan State, round 2 : 4/11 hits, 4.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 armour, 3 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shensi
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 2 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Shensi to French Indo China
            1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
            1 fighter and 1 tactical_bomber moved from Burma to French Indo China
            1 bomber moved from Shan State to French Indo China
            1 fighter and 1 tactical_bomber moved from Shan State to 42 Sea Zone
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 infantry moved from Chahar to Hopei
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Anhwe
            1 mech_infantry moved from Anhwe to Yunnan
            1 artillery moved from Kweichow to Yunnan
            1 infantry moved from Kiangsu to Anhwe
            1 artillery, 2 infantry and 2 mech_infantrys moved from Hunan to Yunnan
            1 mech_infantry moved from Kiangsu to Kweichow
            1 mech_infantry moved from Kiangsu to Hunan
            1 fighter moved from 42 Sea Zone to Philippines
            2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
            2 carriers and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            1 battleship, 1 carrier and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
            1 carrier moved from 35 Sea Zone to 42 Sea Zone
            1 bomber moved from 21 Sea Zone to French Indo China
            2 transports moved from 35 Sea Zone to 6 Sea Zone
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
            2 fighters and 1 tactical_bomber moved from Philippines to Japan
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to Philippines
            1 cruiser and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 battleship moved from 35 Sea Zone to 36 Sea Zone
            1 battleship moved from 36 Sea Zone to 20 Sea Zone
    
        Place Units - Japanese
            2 carriers and 2 destroyers placed in 6 Sea Zone
            1 artillery and 2 infantry placed in Kiangsu
            1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    Chinese : 0.33
    UK_Pacific : -0.67
    Japanese : 1.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - Americans
            1 infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
    
        Purchase Units - Americans
            Americans buy 1 artillery, 8 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Holland Belgium
                Americans attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 4 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Normandy Bordeaux
                Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                    Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/4 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/3 hits, 1.00 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 tactical_bomber owned by the Americans, 2 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                Americans win with 1 fighter remaining. Battle score for attacker is -6
                Casualties for Americans: 2 infantry and 1 tactical_bomber
                Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
    
        Non Combat Move - Americans
            1 fighter moved from Normandy Bordeaux to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from French Guiana to 88 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 bomber moved from Egypt to Gibraltar
            3 infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 aaGun, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            2 marines moved from Hawaiian Islands to 26 Sea Zone
            1 bomber moved from Queensland to India
            1 aaGun, 1 carrier, 2 cruisers, 2 infantry, 2 marines, 1 mech_infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 2 carriers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from 54 Sea Zone to 26 Sea Zone
            1 battleship, 2 carriers, 3 destroyers, 2 fighters and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
            1 aaGun, 2 infantry, 1 marine and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 marine moved from 33 Sea Zone to Caroline Islands
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 artillery, 3 fighters and 1 infantry placed in Eastern United States
            5 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Combat Move - Chinese
            2 artilleries, 1 fighter and 11 infantry moved from Sikang to Shensi
            1 infantry moved from Tsinghai to Shensi
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 2 artilleries, 1 fighter and 12 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 artilleries, 1 fighter and 12 infantry in Shensi, round 2 : 2/15 hits, 3.50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 2 artilleries, 1 fighter and 11 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    
        Combat Move - British
            1 infantry moved from Northwest Persia to Iraq
            1 infantry moved from Trans-Jordan to Iraq
            2 artilleries moved from Trans-Jordan to Iraq
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 marine moved from French Madagascar to 72 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
            1 armour moved from Egypt to Ethiopia
            1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
            1 cruiser and 1 marine moved from 72 Sea Zone to 76 Sea Zone
            1 marine moved from 76 Sea Zone to Ethiopia
            1 fighter moved from 97 Sea Zone to Iraq
            1 infantry moved from Tobruk to Libya
                  British take Libya from Italians
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from India to Burma
            2 fighters and 1 tactical_bomber moved from India to Burma
    
        Purchase Units - British
            British buy 1 factory_minor, 2 fighters and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Normandy Bordeaux
            Battle in Ethiopia
                British attack with 1 armour, 1 artillery, 1 infantry and 1 marine
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 cruiser in Ethiopia, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 armour, 1 artillery, 1 infantry and 1 marine in Ethiopia, round 2 : 1/4 hits, 1.50 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Italians lost in Ethiopia
                    British roll dice for 1 armour, 1 artillery, 1 infantry and 1 marine in Ethiopia, round 3 : 0/4 hits, 1.50 expected hits
                    Italians roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour, 1 artillery, 1 infantry and 1 marine in Ethiopia, round 4 : 2/4 hits, 1.50 expected hits
                    Italians roll dice for 1 artillery in Ethiopia, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Ethiopia
                British win, taking Normandy Bordeaux from Germans, taking Ethiopia from Italians with 1 armour, 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 10
                Casualties for Italians: 1 artillery and 2 infantry
            Battle in Iraq
                British attack with 2 artilleries, 1 fighter and 2 infantry
                Neutral_Axis defend with 3 infantry
                    British roll dice for 2 artilleries, 1 fighter and 2 infantry in Iraq, round 2 : 2/5 hits, 1.83 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Neutral_Axis lost in Iraq
                    British roll dice for 2 artilleries, 1 fighter and 2 infantry in Iraq, round 3 : 3/5 hits, 1.83 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
                Casualties for Neutral_Axis: 3 infantry
            Battle in Burma
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 5/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Burma to India
            2 infantry moved from Persia to Eastern Persia
            1 fighter moved from Iraq to Persia
            2 infantry moved from Egypt to Trans-Jordan
            3 infantry moved from Tanganyika Territory to Kenya
            1 fighter moved from Gibraltar to 97 Sea Zone
            1 fighter moved from United Kingdom to 97 Sea Zone
            1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - British
            2 fighters placed in United Kingdom
            1 transport placed in 110 Sea Zone
            1 factory_minor placed in Persia
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : 2.00
    British : 3.33
    Italians : -1.67
    Americans : 1.00
    Chinese : -1.50
    Neutral_Axis : -1.33
    Japanese : 1.33
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 harbour, 2 infantry, 2 marines and 1 mech_infantry
    Shensi : 2 artilleries and 11 infantry
    Kansu : 1 fighter
    Szechwan : 1 infantry
    Burma : 1 infantry
    India : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 22 infantry, 1 mech_infantry and 1 tactical_bomber
    Guam : 1 airfield and 1 infantry
    Wake Island : 1 airfield
    Western United States : 1 aaGun, 1 airfield, 1 factory_major, 5 fighters and 1 harbour
    Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
    Midway : 1 airfield
    44 Sea Zone : 1 flag
    33 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 submarines and 2 transports
    26 Sea Zone : 2 carriers, 2 fighters, 1 submarine and 1 transport
    25 Sea Zone : 1 destroyer
    Central United States : 1 factory_major
    Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Trans-Jordan : 2 infantry
    Gibraltar : 1 airfield, 1 bomber and 1 harbour
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 harbour
    Union of South Africa : 1 factory_minor and 1 harbour
    Scotland : 1 airfield
    Kenya : 3 infantry
    United Kingdom : 4 aaGuns, 1 airfield, 2 armour, 1 factory_major, 2 fighters, 1 harbour, 4 infantry, 1 marine and 1 mech_infantry
    Anglo Egyptian Sudan : 1 mech_infantry
    Morocco : 1 flag, 1 artillery, 5 infantry and 2 mech_infantrys
    French Equatorial Africa : 1 infantry
    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
    French Central Africa : 1 flag
    French Madagascar : 1 flag
    French Guiana : 1 flag
    Algeria : 1 flag, 1 infantry
    Syria : 1 flag
    French West Africa : 1 flag
    Holland Belgium : 1 flag, 1 artillery
    Tobruk : 1 flag
    Libya : 1 flag, 1 infantry
    Ethiopia : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 marine
    76 Sea Zone : 1 cruiser and 1 transport
    106 Sea Zone : 1 flag
    97 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
    Iraq : 1 flag, 2 artilleries and 2 infantry
    Eastern Persia : 1 flag, 2 infantry
    101 Sea Zone : 1 transport
    Brazil : 1 flag
    Northwest Persia : 1 flag
    Persia : 1 flag, 1 factory_minor and 1 fighter
    91 Sea Zone : 1 destroyer and 4 transports
    110 Sea Zone : 1 aaGun, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 1 fighter, 3 infantry and 6 transports
    

    Production/PUs Summary :

    Germans : 40 / 54
    Russians : 32 / 41
    Japanese : 59 / 69
    Americans : 59 / 84
    Chinese : 5 / 6
    British : 38 / 41
    UK_Pacific : 6 / 6
    Italians : 10 / 11
    ANZAC : 10 / 16
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 3 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - Italians
            1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Tunisia to Algeria
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat - Italians
            Battle in Algeria
                Italians attack with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry in Algeria, round 2 : 3/10 hits, 2.67 expected hits
                    Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Algeria
                Italians win, taking Algeria from Americans with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 armour moved from Eastern Poland to Novgorod
            1 bomber moved from Eastern Poland to Western Germany
    
        Place Units - Italians
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,5,4,1,6,1,5,2,3
            Italians collect 3 PUs (8 lost to blockades); end with 5 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.33
    Americans : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - ANZAC
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Non Combat Move - ANZAC
            1 infantry moved from Trans-Jordan to Egypt
            1 destroyer moved from 54 Sea Zone to 22 Sea Zone
            1 cruiser moved from 54 Sea Zone to 23 Sea Zone
            1 marine moved from Queensland to 54 Sea Zone
            1 marine and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            3 fighters moved from Queensland to Caroline Islands
            1 infantry, 1 marine and 1 transport moved from 46 Sea Zone to 33 Sea Zone
            1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from Dutch New Guinea to New Guinea
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 cruiser and 1 destroyer moved from 98 Sea Zone to 80 Sea Zone
            1 infantry moved from Tobruk to Libya
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 destroyer moved from 55 Sea Zone to 33 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Caroline Islands : 3 fighters, 1 infantry and 1 marine
    Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor and 1 harbour
    New Guinea : 1 infantry
    Dutch New Guinea : 1 flag
    41 Sea Zone : 1 flag
    33 Sea Zone : 1 destroyer and 1 transport
    23 Sea Zone : 1 cruiser
    22 Sea Zone : 1 destroyer
    Egypt : 1 infantry
    Kenya : 1 infantry
    Normandy Bordeaux : 2 infantry
    Libya : 1 infantry
    Italian Somaliland : 1 flag
    80 Sea Zone : 1 cruiser and 1 destroyer
    

    Production/PUs Summary :

    Germans : 40 / 54
    Russians : 32 / 41
    Japanese : 59 / 69
    Americans : 58 / 84
    Chinese : 5 / 6
    British : 38 / 41
    UK_Pacific : 6 / 6
    Italians : 11 / 5
    ANZAC : 10 / 16
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 3 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Manual Gamesave Post: French round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - ANZAC
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Non Combat Move - ANZAC
            1 infantry moved from Trans-Jordan to Egypt
            1 destroyer moved from 54 Sea Zone to 22 Sea Zone
            1 cruiser moved from 54 Sea Zone to 23 Sea Zone
            1 marine moved from Queensland to 54 Sea Zone
            1 marine and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            3 fighters moved from Queensland to Caroline Islands
            1 infantry, 1 marine and 1 transport moved from 46 Sea Zone to 33 Sea Zone
            1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from Dutch New Guinea to New Guinea
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 cruiser and 1 destroyer moved from 98 Sea Zone to 80 Sea Zone
            1 infantry moved from Tobruk to Libya
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 destroyer moved from 55 Sea Zone to 33 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from France to Normandy Bordeaux
            1 fighter and 1 mech_infantry moved from Western Germany to Normandy Bordeaux
            1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Western Germany to Holland Belgium
            2 infantry moved from Novgorod to Archangel
            1 fighter moved from 127 Sea Zone to Archangel
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 bomber, 2 fighters and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
                British defend with 1 factory_minor, 1 harbour and 1 infantry; French defend with 2 infantry
                    Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits
                    British roll dice for 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                    Germans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1.17 expected hits
                    British roll dice for 2 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                    Germans roll dice for 1 artillery and 1 fighter in Normandy Bordeaux, round 4 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Germans: 1 infantry and 1 mech_infantry
                Casualties for British: 1 infantry
                Casualties for French: 2 infantry
            Battle in Archangel
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Americans defend with 1 artillery
                    Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/3 hits, 1.33 expected hits
                    Americans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Holland Belgium
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 mech_infantry
                Casualties for Americans: 1 artillery
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
            1 fighter moved from Normandy Bordeaux to Western Germany
            1 battleship, 1 carrier, 1 cruiser and 2 transports moved from 127 Sea Zone to 112 Sea Zone
            1 fighter moved from Archangel to Novgorod
            1 aaGun, 12 artilleries and 3 infantry moved from Baltic States to Novgorod
            1 armour, 2 artilleries, 8 infantry and 3 mech_infantrys moved from Bessarabia to Eastern Poland
            4 armour moved from Eastern Poland to Novgorod
            4 infantry moved from Germany to Poland
    
        Place Units - Germans
            1 artillery and 2 infantry placed in France
            Germans undo move 1.
            1 artillery and 3 infantry placed in Western Germany
            3 infantry placed in Novgorod
            2 fighters placed in 112 Sea Zone
            1 bomber placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,4,3,5,4,5,6,6,6
            Germans collect 41 PUs (2 lost to blockades); end with 41 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.50
    British : 0.00
    Americans : 0.67
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Combat Move - Russians
            3 infantry moved from Vologda to Archangel
            2 fighters and 1 tactical_bomber moved from Russia to Archangel
            1 infantry moved from Belarus to Baltic States
                  Russians take Baltic States from Germans
            1 infantry moved from Ukraine to Bessarabia
                  Russians take Bessarabia from Germans
            3 infantry moved from Kansu to Suiyuyan
            1 fighter moved from Russia to Suiyuyan
    
        Purchase Units - Russians
            Russians buy 5 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Archangel, round 2 : 1/6 hits, 2.17 expected hits
                    Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 3 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Suiyuyan
                Russians attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Suiyuyan, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Russians win, taking Suiyuyan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Suiyuyan to Shensi
            1 aaGun and 5 infantry moved from Kansu to Shensi
            2 fighters and 1 tactical_bomber moved from Archangel to Russia
            1 armour and 1 mech_infantry moved from Smolensk to Bryansk
            4 artilleries moved from Smolensk to Bryansk
            1 aaGun and 5 infantry moved from Smolensk to Bryansk
            4 artilleries moved from Bryansk to Ukraine
            1 armour and 1 mech_infantry moved from Bryansk to Ukraine
            1 mech_infantry moved from Bryansk to Ukraine
            3 infantry moved from Russia to Bryansk
            3 infantry moved from Vologda to Smolensk
            1 artillery and 4 infantry moved from Russia to Smolensk
            5 infantry moved from Bryansk to Smolensk
            1 aaGun moved from Bryansk to Smolensk
            1 aaGun moved from Bryansk to Ukraine
            12 infantry moved from Bryansk to Ukraine
            1 mech_infantry moved from Bryansk to Russia
            1 armour moved from Bryansk to Russia
            1 infantry moved from Smolensk to Vologda
            1 infantry moved from Bryansk to Smolensk
            1 submarine moved from 113 Sea Zone to 114 Sea Zone
            1 cruiser moved from 113 Sea Zone to 114 Sea Zone
            1 submarine moved from 114 Sea Zone to 113 Sea Zone
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Ukraine
            4 artilleries and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 33 PUs; end with 33 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Russians : -0.17
    Japanese : -0.33
    

    Territory Summary for Russians :

    Shensi : 1 aaGun, 1 fighter and 5 infantry
    Suiyuyan : 3 infantry
    Kansu : 1 aaGun and 4 infantry
    Belarus : 1 infantry
    Baltic States : 1 infantry
    Bryansk : 1 aaGun, 4 artilleries and 30 infantry
    Archangel : 2 infantry
    Bessarabia : 1 infantry
    Russia : 1 airfield, 1 armour, 4 artilleries, 1 factory_major, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber
    Ukraine : 1 aaGun, 1 armour, 5 artilleries, 1 factory_minor, 14 infantry and 2 mech_infantrys
    Western Ukraine : 1 infantry
    Vologda : 1 infantry
    Volgograd : 1 factory_minor
    Smolensk : 2 aaGuns, 1 artillery and 14 infantry
    113 Sea Zone : 1 submarine
    97 Sea Zone : 1 submarine
    114 Sea Zone : 1 cruiser
    

    Production/PUs Summary :

    Germans : 41 / 51
    Russians : 33 / 42
    Japanese : 58 / 69
    Americans : 58 / 84
    Chinese : 6 / 6
    British : 36 / 41
    UK_Pacific : 6 / 6
    Italians : 11 / 5
    ANZAC : 10 / 16
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 3 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Combat Move - Japanese
            1 armour, 5 artilleries, 4 infantry and 4 mech_infantrys moved from Yunnan to Burma
            1 armour, 3 artilleries and 4 infantry moved from Shan State to Burma
            1 mech_infantry moved from Siam to Burma
            1 mech_infantry moved from Hunan to Burma
            1 mech_infantry moved from Kweichow to Burma
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
            1 fighter and 1 tactical_bomber moved from Philippines to 22 Sea Zone
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 6 artilleries, 1 fighter and 8 infantry; Remaining resources: 5 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in Burma
                Japanese attack with 2 armour, 8 artilleries, 8 infantry and 7 mech_infantrys
                British defend with 1 infantry
                    Japanese roll dice for 2 armour, 8 artilleries, 8 infantry and 7 mech_infantrys in Burma, round 2 : 6/25 hits, 7.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 armour, 8 artilleries, 8 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 22 Sea Zone
                Japanese attack with 2 fighters and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    ANZAC roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 22 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 2 carriers, 2 destroyers, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
            2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
            2 fighters and 2 tactical_bombers moved from 22 Sea Zone to 35 Sea Zone
            1 battleship moved from 20 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
            1 artillery, 1 infantry and 2 mech_infantrys moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
            3 bombers, 1 fighter and 1 tactical_bomber moved from French Indo China to Kiangsu
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Kiangsu to Anhwe
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Shan State
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            1 battleship, 3 carriers, 2 cruisers and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
            2 artilleries and 2 infantry moved from Korea to Manchuria
            2 fighters and 1 tactical_bomber moved from Japan to Manchuria
            2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
    
        Place Units - Japanese
            1 armour, 1 artillery and 1 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Kiangsu
            4 artilleries, 1 fighter and 5 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    UK_Pacific : -0.33
    Japanese : -1.83
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Combat Move - Americans
            4 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
            4 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            4 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
            1 armour and 1 marine moved from United Kingdom to 110 Sea Zone
            1 armour and 1 marine moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from Gibraltar to France
            1 bomber moved from India to Hunan
    
        Purchase Units - Americans
            Americans buy 4 fighters, 4 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in France causes 5 damage total. 
            Battle in Normandy Bordeaux
                Americans attack with 1 armour, 1 fighter, 4 infantry, 1 marine and 2 mech_infantrys
                Germans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 armour, 1 fighter, 3 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 artillery
            Battle in Hunan
                Americans attack with 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber in Hunan, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Americans lost in Hunan
                Japanese win with 1 infantry remaining. Battle score for attacker is -12
                Casualties for Americans: 1 bomber
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 aaGun and 1 infantry moved from Caroline Islands to 33 Sea Zone
            2 marines moved from Caroline Islands to 33 Sea Zone
            1 aaGun, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 infantry, 2 marines, 2 submarines and 2 transports moved from 33 Sea Zone to 54 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 2 marines moved from 54 Sea Zone to Queensland
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 2 carriers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            5 fighters moved from Western United States to Hawaiian Islands
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 fighter moved from Normandy Bordeaux to 110 Sea Zone
            3 fighters moved from Eastern United States to 110 Sea Zone
            1 bomber moved from France to United Kingdom
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            4 infantry placed in Eastern United States
            3 submarines placed in 10 Sea Zone
            3 fighters placed in Western United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
    
        Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Removing units owned by British from 110 Sea Zone: 1 aaGun
            EDIT: Removing units owned by Americans from 110 Sea Zone: 2 transports
            EDIT: Adding units owned by Americans to 107 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 110 Sea Zone: 1 fighter
            EDIT: Adding units owned by Americans to Gibraltar: 1 fighter
            EDIT: Turning off Edit Mode
            1 infantry moved from Szechwan to Kweichow
            1 infantry moved from Shensi to Kweichow
            1 infantry moved from Shensi to Kweichow
            1 fighter moved from Kansu to Kweichow
            2 artilleries and 9 infantry moved from Shensi to Hopei
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 2 artilleries and 9 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 artilleries and 9 infantry in Hopei, round 2 : 5/11 hits, 2.50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 2 artilleries and 8 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kweichow
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Shensi
    
        Place Units - Chinese
            2 infantry placed in Hopei
            Chinese undo move 1.
            1 infantry placed in Szechwan
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    
        Combat Move - British
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Malta
            2 fighters moved from 97 Sea Zone to Malta
            1 battleship and 1 cruiser moved from 97 Sea Zone to 96 Sea Zone
            1 infantry moved from Libya to Tunisia
                  British take Tunisia from Italians
    
        Purchase Units - British
            British repair damage of 4x factory_major; Remaining resources: 37 PUs; 
            British buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Malta
                British attack with 1 artillery, 2 fighters and 1 infantry
                Italians defend with 2 infantry
                    British roll dice for 1 battleship and 1 cruiser in Malta, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 artillery, 2 fighters and 1 infantry in Malta, round 2 : 1/4 hits, 1.67 expected hits
                    Italians roll dice for 2 infantry in Malta, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Malta
                British win, taking Malta from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 carrier and 2 destroyers moved from 97 Sea Zone to 96 Sea Zone
            2 fighters moved from Malta to 96 Sea Zone
            1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
            1 marine moved from Ethiopia to 76 Sea Zone
            2 artilleries and 2 infantry moved from Iraq to Persia
            3 aaGuns, 2 fighters, 22 infantry, 1 mech_infantry and 1 tactical_bomber moved from India to West India
            1 armour moved from Ethiopia to Egypt
            1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 76 Sea Zone to 81 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 81 Sea Zone to Trans-Jordan
            3 infantry moved from Kenya to Anglo Egyptian Sudan
            3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from United Kingdom to Normandy Bordeaux
    
        Place Units - British
            3 infantry placed in Persia
            1 fighter and 6 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 2 infantry
            Turning on Edit Mode
            EDIT: Adding units owned by British to Normandy Bordeaux: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.67
    British : -0.83
    Italians : -0.67
    AA fire in France : : -0.17
    Americans : -0.17
    Chinese : 3.50
    Japanese : 1.00
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 mech_infantry
    Shensi : 1 fighter and 1 infantry
    Kweichow : 3 infantry
    Hopei : 2 artilleries and 8 infantry
    Szechwan : 1 infantry
    India : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
    Queensland : 1 aaGun, 2 artilleries, 3 infantry and 2 marines
    Guam : 1 airfield and 1 infantry
    Wake Island : 1 airfield
    Western United States : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
    Hawaiian Islands : 1 airfield, 5 fighters and 1 harbour
    Midway : 1 airfield
    44 Sea Zone : 1 flag
    26 Sea Zone : 1 destroyer
    10 Sea Zone : 3 submarines
    54 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 4 fighters, 3 submarines and 3 transports
    Central United States : 1 factory_major
    Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
    West India : 3 aaGuns, 2 fighters, 22 infantry, 1 mech_infantry and 1 tactical_bomber
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Trans-Jordan : 1 artillery, 3 infantry, 1 marine and 1 mech_infantry
    Gibraltar : 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 armour and 1 harbour
    Union of South Africa : 1 factory_minor and 1 harbour
    Scotland : 1 airfield
    Malta : 1 artillery and 1 infantry
    United Kingdom : 3 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 9 infantry and 1 mech_infantry
    Anglo Egyptian Sudan : 4 infantry
    Morocco : 1 flag
    Normandy Bordeaux : 1 flag, 2 aaGuns, 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 7 infantry, 1 marine and 2 mech_infantrys
    French Central Africa : 1 flag
    French Madagascar : 1 flag
    French Guiana : 1 flag
    Syria : 1 flag
    French West Africa : 1 flag
    Tunisia : 1 flag, 1 infantry
    Holland Belgium : 1 flag
    Tobruk : 1 flag
    Libya : 1 flag
    Ethiopia : 1 flag
    96 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
    106 Sea Zone : 1 flag
    97 Sea Zone : 1 flag
    Iraq : 1 flag
    Eastern Persia : 1 flag, 2 infantry
    101 Sea Zone : 2 transports
    81 Sea Zone : 1 cruiser and 1 transport
    Brazil : 1 flag
    Northwest Persia : 1 flag
    Persia : 1 flag, 2 artilleries, 1 factory_minor, 1 fighter and 5 infantry
    91 Sea Zone : 1 destroyer and 1 transport
    107 Sea Zone : 1 transport
    110 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters and 7 transports
    

    Production/PUs Summary :

    Germans : 39 / 51
    Russians : 33 / 42
    Japanese : 57 / 72
    Americans : 60 / 90
    Chinese : 8 / 8
    British : 37 / 46
    UK_Pacific : 5 / 8
    Italians : 10 / 5
    ANZAC : 10 / 16
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 3 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Combat Move - Italians
            1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Algeria to Tunisia
            1 bomber moved from Western Germany to Belarus
            1 armour moved from Novgorod to Belarus
    
        Purchase Units - Italians
            Italians buy 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat - Italians
            Battle in Tunisia
                Italians attack with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry in Tunisia, round 2 : 3/10 hits, 2.67 expected hits
                    British roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Tunisia
                Italians win, taking Tunisia from British with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
            Battle in Belarus
                Italians attack with 1 armour and 1 bomber
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour and 1 bomber in Belarus, round 2 : 1/2 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Belarus
                Italians win with 1 bomber remaining. Battle score for attacker is -3
                Casualties for Italians: 1 armour
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Belarus to Novgorod
    
        Place Units - Italians
            1 mech_infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3
            Italians collect 8 PUs (3 lost to blockades); end with 9 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.17
    British : 0.67
    Russians : 0.67
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Combat Move - ANZAC
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 cruiser moved from 23 Sea Zone to 33 Sea Zone
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 cruiser and 1 marine moved from 33 Sea Zone to 32 Sea Zone
            1 marine moved from 32 Sea Zone to Marshall Islands
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat - ANZAC
            Battle in Java
            Battle in Marshall Islands
    
        Non Combat Move - ANZAC
            1 fighter moved from Caroline Islands to 54 Sea Zone
            2 fighters moved from Caroline Islands to Queensland
            1 infantry moved from Kenya to Anglo Egyptian Sudan
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Marshall Islands : 1 flag, 1 marine
    Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 7 infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor and 1 harbour
    New Guinea : 1 infantry
    Java : 1 flag, 1 infantry
    Dutch New Guinea : 1 flag
    42 Sea Zone : 1 transport
    41 Sea Zone : 1 flag
    33 Sea Zone : 1 destroyer
    32 Sea Zone : 1 cruiser
    54 Sea Zone : 1 destroyer, 1 fighter and 1 transport
    Egypt : 1 infantry
    Anglo Egyptian Sudan : 1 infantry
    Libya : 1 infantry
    Italian Somaliland : 1 flag
    80 Sea Zone : 1 cruiser and 1 destroyer
    

    Production/PUs Summary :

    Germans : 39 / 51
    Russians : 33 / 42
    Japanese : 53 / 72
    Americans : 60 / 90
    Chinese : 8 / 8
    British : 36 / 46
    UK_Pacific : 5 / 8
    Italians : 11 / 9
    ANZAC : 14 / 21
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 3 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Manual Gamesave Post: French round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Combat Move - ANZAC
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 cruiser moved from 23 Sea Zone to 33 Sea Zone
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 cruiser and 1 marine moved from 33 Sea Zone to 32 Sea Zone
            1 marine moved from 32 Sea Zone to Marshall Islands
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat - ANZAC
            Battle in Java
            Battle in Marshall Islands
    
        Non Combat Move - ANZAC
            1 fighter moved from Caroline Islands to 54 Sea Zone
            2 fighters moved from Caroline Islands to Queensland
            1 infantry moved from Kenya to Anglo Egyptian Sudan
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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