19L Mursilis (Axis) vs Sovietischcat (Allies) BM3, no tech, no bid and regular dice.


  • TripleA Manual Gamesave Post: Japanese round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 artillery, 1 destroyer, 1 factory_minor, 1 infantry, 1 marine and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Korea to Manchuria
            1 armour, 2 artilleries, 4 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Jehol to Manchuria
            2 marines moved from Japan to 6 Sea Zone
            2 cruisers and 2 marines moved from 6 Sea Zone to 19 Sea Zone
            2 marines moved from 19 Sea Zone to Manchuria
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            1 artillery moved from Guam to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Manchuria
            1 artillery moved from 19 Sea Zone to Manchuria
            2 bombers moved from French Indo China to India
            1 mech_infantry moved from Kiangsu to Hunan
            1 armour moved from Kiangsu to Kiangsi
            1 mech_infantry moved from Kiangsu to Kiangsi
            1 artillery moved from Kwangtung to Kwangsi
            1 infantry moved from French Indo China to Kwangsi
            1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 artillery moved from 35 Sea Zone to Philippines
            1 submarine moved from 39 Sea Zone to 41 Sea Zone
            3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Manchuria
            1 submarine moved from 36 Sea Zone to 43 Sea Zone
            1 armour moved from French Indo China to Kwangsi
            1 armour moved from Shan State to Yunnan
                  Japanese take Yunnan from Chinese
            1 armour moved from Yunnan to Hunan
            1 infantry moved from Shan State to Yunnan
            1 armour, 2 artilleries and 1 infantry moved from Shan State to Malaya
            2 mech_infantrys moved from French Indo China to Kwangsi
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 fighter moved from French Indo China to Philippines
            2 battleships, 3 carriers and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from French Indo China to Philippines
            1 tactical_bomber moved from French Indo China to Philippines
            1 fighter moved from French Indo China to 37 Sea Zone
            1 tactical_bomber moved from French Indo China to 37 Sea Zone
            1 fighter moved from French Indo China to 43 Sea Zone
    
        Combat - Japanese
            Strategic bombing raid in India
                    AA fire in India : 1/2 hits, 0.33 expected hits
                1 bomber killed by AA
                Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in India causes 8 damage total. 
            Battle in 35 Sea Zone
                Japanese attack with 2 battleships, 3 carriers, 2 destroyers and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win with 2 battleships, 3 carriers, 2 destroyers and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 41 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from Neutral with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 37 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 destroyer; ANZAC defend with 1 transport
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer
                Casualties for ANZAC: 1 transport
            Battle in Manchuria
                Japanese attack with 1 armour, 3 artilleries, 7 fighters, 9 infantry, 2 marines, 2 mech_infantrys and 4 tactical_bombers
                Chinese defend with 2 infantry; Russians defend with 2 aaGuns, 2 fighters, 17 infantry and 1 tactical_bomber
                    AA fire in Manchuria : 0/6 hits, 1.00 expected hits
                    Japanese roll dice for 2 cruisers in Manchuria, round 2 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 armour, 3 artilleries, 7 fighters, 9 infantry, 2 marines, 2 mech_infantrys and 4 tactical_bombers in Manchuria, round 2 : 12/28 hits, 10.67 expected hits
                    Chinese roll dice for 2 aaGuns, 2 fighters, 19 infantry and 1 tactical_bomber in Manchuria, round 2 : 6/22 hits, 8.17 expected hits
                    6 infantry owned by the Japanese, 9 infantry owned by the Russians, 2 aaGuns owned by the Russians and 1 infantry owned by the Chinese lost in Manchuria
                    Japanese roll dice for 1 armour, 3 artilleries, 7 fighters, 3 infantry, 2 marines, 2 mech_infantrys and 4 tactical_bombers in Manchuria, round 3 : 9/22 hits, 9.67 expected hits
                    Chinese roll dice for 2 fighters, 9 infantry and 1 tactical_bomber in Manchuria, round 3 : 3/12 hits, 4.83 expected hits
                    3 infantry owned by the Japanese, 8 infantry owned by the Russians and 1 infantry owned by the Chinese lost in Manchuria
                    Japanese roll dice for 1 armour, 3 artilleries, 7 fighters, 2 marines, 2 mech_infantrys and 4 tactical_bombers in Manchuria, round 4 : 8/19 hits, 9.00 expected hits
                    Chinese roll dice for 2 fighters and 1 tactical_bomber in Manchuria, round 4 : 2/3 hits, 1.83 expected hits
                    1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians and 2 artilleries owned by the Japanese lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 1 armour, 1 artillery, 7 fighters, 2 marines, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 63
                Casualties for Japanese: 2 artilleries and 9 infantry
                Casualties for Chinese: 2 infantry
                Casualties for Russians: 2 aaGuns, 2 fighters, 17 infantry and 1 tactical_bomber
            Battle in Hunan
                Japanese attack with 1 armour and 1 mech_infantry
                Chinese defend with 1 artillery
                    Japanese roll dice for 1 armour and 1 mech_infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 artillery
            Battle in Philippines
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Philippines, round 2 : 2/5 hits, 2.33 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Kiangsi
                Japanese attack with 1 armour and 1 mech_infantry
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 armour and 1 mech_infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 armour remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 1 mech_infantry
            Battle in Kwangsi
                Japanese attack with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Kwangsi, round 2 : 1/5 hits, 1.50 expected hits
                    Chinese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                    Japanese roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Kwangsi, round 3 : 2/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 infantry and 1 mech_infantry
                Casualties for Chinese: 2 infantry
            Battle in Malaya
                Japanese attack with 1 armour, 2 artilleries and 1 infantry
                ANZAC defend with 1 artillery; UK_Pacific defend with 1 factory_minor and 1 harbour
                    Japanese roll dice for 1 armour, 2 artilleries and 1 infantry in Malaya, round 2 : 2/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 artillery in Malaya, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 armour and 2 artilleries remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery
    
        Non Combat Move - Japanese
    

    Combat Hit Differential Summary :

    Americans : -0.33
    Chinese : -2.50
    AA fire in Manchuria : : -1.00
    UK_Pacific : 0.67
    AA fire in India : : 0.67
    Japanese : 0.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 artillery, 1 destroyer, 1 factory_minor, 1 infantry, 1 marine and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Korea to Manchuria
            1 armour, 2 artilleries, 4 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Jehol to Manchuria
            2 marines moved from Japan to 6 Sea Zone
            2 cruisers and 2 marines moved from 6 Sea Zone to 19 Sea Zone
            2 marines moved from 19 Sea Zone to Manchuria
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            1 artillery moved from Guam to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Manchuria
            1 artillery moved from 19 Sea Zone to Manchuria
            2 bombers moved from French Indo China to India
            1 mech_infantry moved from Kiangsu to Hunan
            1 armour moved from Kiangsu to Kiangsi
            1 mech_infantry moved from Kiangsu to Kiangsi
            1 artillery moved from Kwangtung to Kwangsi
            1 infantry moved from French Indo China to Kwangsi
            1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 artillery moved from 35 Sea Zone to Philippines
            1 submarine moved from 39 Sea Zone to 41 Sea Zone
            3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Manchuria
            1 submarine moved from 36 Sea Zone to 43 Sea Zone
            1 armour moved from French Indo China to Kwangsi
            1 armour moved from Shan State to Yunnan
                  Japanese take Yunnan from Chinese
            1 armour moved from Yunnan to Hunan
            1 infantry moved from Shan State to Yunnan
            1 armour, 2 artilleries and 1 infantry moved from Shan State to Malaya
            2 mech_infantrys moved from French Indo China to Kwangsi
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 fighter moved from French Indo China to Philippines
            2 battleships, 3 carriers and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from French Indo China to Philippines
            1 tactical_bomber moved from French Indo China to Philippines
            1 fighter moved from French Indo China to 37 Sea Zone
            1 tactical_bomber moved from French Indo China to 37 Sea Zone
            1 fighter moved from French Indo China to 43 Sea Zone
    
        Combat - Japanese
            Strategic bombing raid in India
                    AA fire in India : 1/2 hits, 0.33 expected hits
                1 bomber killed by AA
                Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in India causes 8 damage total. 
            Battle in 35 Sea Zone
                Japanese attack with 2 battleships, 3 carriers, 2 destroyers and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win with 2 battleships, 3 carriers, 2 destroyers and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 41 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from Neutral with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 37 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 destroyer; ANZAC defend with 1 transport
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer
                Casualties for ANZAC: 1 transport
            Battle in Manchuria
                Japanese attack with 1 armour, 3 artilleries, 7 fighters, 9 infantry, 2 marines, 2 mech_infantrys and 4 tactical_bombers
                Chinese defend with 2 infantry; Russians defend with 2 aaGuns, 2 fighters, 17 infantry and 1 tactical_bomber
                    AA fire in Manchuria : 0/6 hits, 1.00 expected hits
                    Japanese roll dice for 2 cruisers in Manchuria, round 2 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 armour, 3 artilleries, 7 fighters, 9 infantry, 2 marines, 2 mech_infantrys and 4 tactical_bombers in Manchuria, round 2 : 12/28 hits, 10.67 expected hits
                    Chinese roll dice for 2 aaGuns, 2 fighters, 19 infantry and 1 tactical_bomber in Manchuria, round 2 : 6/22 hits, 8.17 expected hits
                    6 infantry owned by the Japanese, 9 infantry owned by the Russians, 2 aaGuns owned by the Russians and 1 infantry owned by the Chinese lost in Manchuria
                    Japanese roll dice for 1 armour, 3 artilleries, 7 fighters, 3 infantry, 2 marines, 2 mech_infantrys and 4 tactical_bombers in Manchuria, round 3 : 9/22 hits, 9.67 expected hits
                    Chinese roll dice for 2 fighters, 9 infantry and 1 tactical_bomber in Manchuria, round 3 : 3/12 hits, 4.83 expected hits
                    3 infantry owned by the Japanese, 8 infantry owned by the Russians and 1 infantry owned by the Chinese lost in Manchuria
                    Japanese roll dice for 1 armour, 3 artilleries, 7 fighters, 2 marines, 2 mech_infantrys and 4 tactical_bombers in Manchuria, round 4 : 8/19 hits, 9.00 expected hits
                    Chinese roll dice for 2 fighters and 1 tactical_bomber in Manchuria, round 4 : 2/3 hits, 1.83 expected hits
                    1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians and 2 artilleries owned by the Japanese lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 1 armour, 1 artillery, 7 fighters, 2 marines, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 63
                Casualties for Japanese: 2 artilleries and 9 infantry
                Casualties for Chinese: 2 infantry
                Casualties for Russians: 2 aaGuns, 2 fighters, 17 infantry and 1 tactical_bomber
            Battle in Hunan
                Japanese attack with 1 armour and 1 mech_infantry
                Chinese defend with 1 artillery
                    Japanese roll dice for 1 armour and 1 mech_infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 artillery
            Battle in Philippines
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Philippines, round 2 : 2/5 hits, 2.33 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Kiangsi
                Japanese attack with 1 armour and 1 mech_infantry
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 armour and 1 mech_infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 armour remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 1 mech_infantry
            Battle in Kwangsi
                Japanese attack with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Kwangsi, round 2 : 1/5 hits, 1.50 expected hits
                    Chinese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                    Japanese roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Kwangsi, round 3 : 2/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 infantry and 1 mech_infantry
                Casualties for Chinese: 2 infantry
            Battle in Malaya
                Japanese attack with 1 armour, 2 artilleries and 1 infantry
                ANZAC defend with 1 artillery; UK_Pacific defend with 1 factory_minor and 1 harbour
                    Japanese roll dice for 1 armour, 2 artilleries and 1 infantry in Malaya, round 2 : 2/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 artillery in Malaya, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 armour and 2 artilleries remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery
    
        Non Combat Move - Japanese
            2 tactical_bombers moved from Philippines to 35 Sea Zone
            1 fighter moved from Philippines to 35 Sea Zone
            1 fighter moved from 43 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
            1 fighter moved from 37 Sea Zone to 35 Sea Zone
            3 fighters moved from Manchuria to Japan
            1 fighter moved from Manchuria to Kiangsu
            3 fighters moved from Manchuria to Jehol
            4 tactical_bombers moved from Manchuria to Jehol
            1 bomber moved from India to French Indo China
            1 aaGun moved from Jehol to Anhwe
    
        Place Units - Japanese
            1 factory_minor placed in Kwangtung
            1 destroyer placed in 6 Sea Zone
            1 armour and 2 mech_infantrys placed in Kiangsu
            1 armour, 1 artillery and 1 infantry placed in French Indo China
            1 marine placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 49 PUs; end with 49 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 32 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 22 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : -0.33
    Chinese : -2.50
    AA fire in Manchuria : : -1.00
    UK_Pacific : 0.67
    AA fire in India : : 0.67
    Japanese : 0.50
    

    Savegame


  • Other than the bomber getting shot down that was a very good round for japan.

  • '19

    TripleA Move Summary: Americans round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 5 artilleries, 1 fighter, 6 infantry and 5 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            10 bombers moved from India to Malaya
            2 artilleries and 2 infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
    

    Savegame

  • '19

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 5 artilleries, 1 fighter, 6 infantry and 5 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            10 bombers moved from India to Malaya
            2 artilleries and 2 infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
    
        Combat - Americans
            Battle in Malaya
                Americans attack with 10 bombers
                Japanese defend with 1 armour, 2 artilleries, 1 factory_minor and 1 harbour
                    Americans roll dice for 10 bombers in Malaya, round 2 : 9/10 hits, 6,67 expected hits
                    Japanese roll dice for 1 armour and 2 artilleries in Malaya, round 2 : 1/3 hits, 1,17 expected hits
                    2 artilleries owned by the Japanese, 1 armour owned by the Japanese and 1 bomber owned by the Americans lost in Malaya
                Americans win with 9 bombers remaining. Battle score for attacker is 2
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 armour and 2 artilleries
    
        Non Combat Move - Americans
            9 bombers moved from Malaya to India
            2 fighters and 1 tactical_bomber moved from Queensland to Sumatra
            1 cruiser moved from 54 Sea Zone to 42 Sea Zone
            2 fighters moved from 54 Sea Zone to Sumatra
            1 aaGun moved from Central United States to 101 Sea Zone
            1 aaGun and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 aaGun moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
            2 transports moved from 91 Sea Zone to 92 Sea Zone
            2 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
            1 cruiser moved from 25 Sea Zone to 26 Sea Zone
            2 bombers moved from Western United States to Eastern United States
    
        Place Units - Americans
            5 transports placed in 101 Sea Zone
            5 artilleries and 5 infantry placed in Central United States
            1 fighter placed in Eastern United States
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Americans : 2,33
    Japanese : -0,17
    

    Savegame

  • '19

    TripleA Move Summary: Chinese round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 artillery and 1 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    

    Savegame

  • '19

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 artillery and 1 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 2 : 2/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Shensi
            10 infantry moved from Szechwan to Shensi
            4 artilleries moved from Szechwan to Shensi
    
        Place Units - Chinese
            5 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,83
    Japanese : 0,67
    

    Savegame

  • '19

    TripleA Move Summary: British round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Combat Move - British
            1 bomber moved from Gibraltar to 96 Sea Zone
            1 tactical_bomber moved from Persia to 99 Sea Zone
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            3 fighters and 1 tactical_bomber moved from Persia to 98 Sea Zone
            1 mech_infantry moved from French Central Africa to French West Africa
                  British take French West Africa from Neutral_Axis
            1 infantry moved from Kenya to Ethiopia
                  British take Ethiopia from Italians
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 5 artilleries, 1 fighter, 6 infantry and 5 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            10 bombers moved from India to Malaya
            2 artilleries and 2 infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
    
        Combat - Americans
            Battle in Malaya
                Americans attack with 10 bombers
                Japanese defend with 1 armour, 2 artilleries, 1 factory_minor and 1 harbour
                    Americans roll dice for 10 bombers in Malaya, round 2 : 9/10 hits, 6,67 expected hits
                    Japanese roll dice for 1 armour and 2 artilleries in Malaya, round 2 : 1/3 hits, 1,17 expected hits
                    2 artilleries owned by the Japanese, 1 armour owned by the Japanese and 1 bomber owned by the Americans lost in Malaya
                Americans win with 9 bombers remaining. Battle score for attacker is 2
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 armour and 2 artilleries
    
        Non Combat Move - Americans
            9 bombers moved from Malaya to India
            2 fighters and 1 tactical_bomber moved from Queensland to Sumatra
            1 cruiser moved from 54 Sea Zone to 42 Sea Zone
            2 fighters moved from 54 Sea Zone to Sumatra
            1 aaGun moved from Central United States to 101 Sea Zone
            1 aaGun and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 aaGun moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
            2 transports moved from 91 Sea Zone to 92 Sea Zone
            2 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
            1 cruiser moved from 25 Sea Zone to 26 Sea Zone
            2 bombers moved from Western United States to Eastern United States
    
        Place Units - Americans
            5 transports placed in 101 Sea Zone
            5 artilleries and 5 infantry placed in Central United States
            1 fighter placed in Eastern United States
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 artillery and 1 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 2 : 2/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Shensi
            10 infantry moved from Szechwan to Shensi
            4 artilleries moved from Szechwan to Shensi
    
        Place Units - Chinese
            5 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from Gibraltar to 96 Sea Zone
            1 tactical_bomber moved from Persia to 99 Sea Zone
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            3 fighters and 1 tactical_bomber moved from Persia to 98 Sea Zone
            1 mech_infantry moved from French Central Africa to French West Africa
                  British take French West Africa from Neutral_Axis
            1 infantry moved from Kenya to Ethiopia
                  British take Ethiopia from Italians
    
        Combat - British
            Battle in 96 Sea Zone
                British attack with 1 bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 99 Sea Zone
                British attack with 1 tactical_bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                British win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 98 Sea Zone
                British attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                Italians defend with 1 submarine
                    British roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Italians lost in 98 Sea Zone
                British win, taking 98 Sea Zone from Italians with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
    
        Non Combat Move - British
            3 fighters and 1 tactical_bomber moved from 98 Sea Zone to Egypt
            1 tactical_bomber moved from 99 Sea Zone to Syria
            1 bomber moved from 96 Sea Zone to Algeria
            1 fighter moved from 92 Sea Zone to Algeria
            1 mech_infantry moved from Belgian Congo to Egypt
            1 transport moved from 81 Sea Zone to 98 Sea Zone
            2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
            2 armour and 2 mech_infantrys moved from Egypt to Syria
            1 aaGun, 3 artilleries and 17 infantry moved from India to Burma
    
        Place Units - British
            3 mech_infantrys placed in Persia
            3 mech_infantrys placed in Egypt
            1 factory_minor placed in Iraq
            1 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    British : -0,50
    Italians : -0,17
    Americans : 2,33
    Chinese : 0,83
    Japanese : 0,50
    

    Savegame

  • '19

    @Mursilis said in 19L Mursilis (Axis) vs Sovietischcat (Allies) BM3, no tech, no bid and regular dice.:

    Other than the bomber getting shot down that was a very good round for japan.

    @Mursilis Let’s hope I can turn it around!!


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tunisia
            2 destroyers moved from 97 Sea Zone to 98 Sea Zone
            1 bomber moved from Southern Italy to Rostov
            1 armour moved from Western Ukraine to Rostov
    
        Combat - Italians
            Battle in 98 Sea Zone
                Italians attack with 2 destroyers
                British defend with 1 destroyer and 1 transport
                    Italians roll dice for 2 destroyers in 98 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    British roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 transport owned by the British lost in 98 Sea Zone
                Italians win, taking 98 Sea Zone from British with 2 destroyers remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
            Battle in Rostov
                Italians attack with 1 armour and 1 bomber
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour and 1 bomber in Rostov, round 2 : 2/2 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov
                Italians win with 1 bomber remaining. Battle score for attacker is -3
                Casualties for Italians: 1 armour
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Rostov to Bryansk
    
        Place Units - Italians
            2 artilleries and 1 fighter placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians : 2.17
    British : -0.33
    Russians : 0.67
    

    Savegame


  • Wait, i wasn’t thinking. I can’t blitz with a mech. Hold on.


  • TripleA Manual Gamesave Post: Italians round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tunisia
            2 destroyers moved from 97 Sea Zone to 98 Sea Zone
            1 bomber moved from Southern Italy to Rostov
            1 armour moved from Western Ukraine to Rostov
    
        Combat - Italians
            Battle in 98 Sea Zone
                Italians attack with 2 destroyers
                British defend with 1 destroyer and 1 transport
                    Italians roll dice for 2 destroyers in 98 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    British roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 transport owned by the British lost in 98 Sea Zone
                Italians win, taking 98 Sea Zone from British with 2 destroyers remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
            Battle in Rostov
                Italians attack with 1 armour and 1 bomber
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour and 1 bomber in Rostov, round 2 : 2/2 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov
                Italians win with 1 bomber remaining. Battle score for attacker is -3
                Casualties for Italians: 1 armour
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Rostov to Bryansk
    
        Place Units - Italians
            2 artilleries and 1 fighter placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Bryansk: 1 bomber
            EDIT: Changing ownership of Rostov from Russians to Italians
            EDIT: Adding units owned by Italians to Rostov: 1 armour
            EDIT: Changing PUs for Italians from 17 to 19
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 2.17
    British : -0.33
    Russians : 0.67
    

    Savegame

  • '19

    TripleA Move Summary: ANZAC round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            3 fighters moved from Java to 37 Sea Zone
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Malaya
            1 infantry moved from Alexandria to Tobruk
                  ANZAC take Tobruk from Italians
    

    Savegame

  • '19

    TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            3 fighters moved from Java to 37 Sea Zone
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Malaya
            1 infantry moved from Alexandria to Tobruk
                  ANZAC take Tobruk from Italians
    
        Combat - ANZAC
            Battle in 37 Sea Zone
                ANZAC attack with 1 destroyer, 3 fighters and 1 transport
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 destroyer, 3 fighters and 1 transport in 37 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 37 Sea Zone
                ANZAC win, taking 37 Sea Zone from Japanese with 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Malaya
    
        Non Combat Move - ANZAC
            3 fighters moved from 37 Sea Zone to Burma
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry and 1 mech_infantry placed in New South Wales
            3 infantry placed in Queensland
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,2
            ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,83
    Japanese : -0,33
    

    Savegame

  • '19

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            3 fighters moved from Java to 37 Sea Zone
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Malaya
            1 infantry moved from Alexandria to Tobruk
                  ANZAC take Tobruk from Italians
    
        Combat - ANZAC
            Battle in 37 Sea Zone
                ANZAC attack with 1 destroyer, 3 fighters and 1 transport
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 destroyer, 3 fighters and 1 transport in 37 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 37 Sea Zone
                ANZAC win, taking 37 Sea Zone from Japanese with 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Malaya
    
        Non Combat Move - ANZAC
            3 fighters moved from 37 Sea Zone to Burma
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry and 1 mech_infantry placed in New South Wales
            3 infantry placed in Queensland
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,2
            ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by British from Szechwan: 2 aaGuns
            EDIT: Adding units owned by British to Shensi: 2 aaGuns
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    ANZAC : -0,83
    Japanese : -0,33
    

    Savegame


  • Somehow it edited out the factory and naval yard when i switch it to axis. I’m going to put it back in. Unless that’s supposed to happen.


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 7 armour, 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Yakut S.S.R. to Sakha
                  Germans take Buryatia from Russians
                  Germans take Sakha from Russians
            1 infantry moved from Vologda to Russia
            1 armour moved from Urals to Russia
            1 bomber moved from Novgorod to Russia
            2 tactical_bombers moved from Novgorod to Russia
            11 armour, 5 artilleries, 21 infantry and 14 mech_infantrys moved from Bryansk to Russia
            2 mech_infantrys moved from Ukraine to Volgograd
                  Germans take Volgograd from Russians
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            3 bombers, 3 fighters, 1 mech_infantry and 4 tactical_bombers moved from Western Ukraine to Russia
            1 submarine moved from 112 Sea Zone to 104 Sea Zone
            1 fighter moved from Western Germany to 104 Sea Zone
    
        Combat - Germans
            Battle in 104 Sea Zone
                Germans attack with 1 fighter and 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Russia
                Germans attack with 12 armour, 5 artilleries, 4 bombers, 3 fighters, 22 infantry, 15 mech_infantrys and 6 tactical_bombers
                Russians defend with 4 aaGuns, 1 airfield, 12 artilleries, 3 bombers, 1 factory_major, 37 infantry and 1 mech_infantry
                    AA fire in Russia : 1/12 hits, 2.00 expected hits
                    1 fighter owned by the Germans lost in Russia
                    Germans roll dice for 12 armour, 5 artilleries, 4 bombers, 2 fighters, 22 infantry, 15 mech_infantrys and 6 tactical_bombers in Russia, round 2 : 17/66 hits, 22.33 expected hits
                    Russians roll dice for 4 aaGuns, 12 artilleries, 3 bombers, 37 infantry and 1 mech_infantry in Russia, round 2 : 18/53 hits, 17.17 expected hits
                    10 infantry owned by the Russians, 3 bombers owned by the Russians, 18 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Russia
                    Germans roll dice for 12 armour, 5 artilleries, 4 bombers, 2 fighters, 4 infantry, 15 mech_infantrys and 6 tactical_bombers in Russia, round 3 : 19/48 hits, 19.33 expected hits
                    Russians roll dice for 12 artilleries, 27 infantry and 1 mech_infantry in Russia, round 3 : 16/40 hits, 13.33 expected hits
                    19 infantry owned by the Russians, 4 infantry owned by the Germans and 12 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 12 armour, 5 artilleries, 4 bombers, 2 fighters, 3 mech_infantrys and 6 tactical_bombers in Russia, round 4 : 18/32 hits, 16.33 expected hits
                    Russians roll dice for 12 artilleries, 8 infantry and 1 mech_infantry in Russia, round 4 : 9/21 hits, 7.00 expected hits
                    1 mech_infantry owned by the Russians, 8 infantry owned by the Russians, 9 artilleries owned by the Russians, 5 artilleries owned by the Germans, 1 armour owned by the Germans and 3 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 11 armour, 4 bombers, 2 fighters and 6 tactical_bombers in Russia, round 5 : 12/23 hits, 13.17 expected hits
                    Russians roll dice for 3 artilleries in Russia, round 5 : 1/3 hits, 1.00 expected hits
                    3 artilleries owned by the Russians and 1 armour owned by the Germans lost in Russia
                Germans captures 23PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 10 armour, 4 bombers, 2 fighters and 6 tactical_bombers remaining. Battle score for attacker is 51
                Casualties for Germans: 2 armour, 5 artilleries, 1 fighter, 22 infantry and 15 mech_infantrys
                Casualties for Russians: 4 aaGuns, 12 artilleries, 3 bombers, 37 infantry and 1 mech_infantry
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            2 mech_infantrys moved from Eastern Poland to Bryansk
            4 bombers, 2 fighters and 6 tactical_bombers moved from Russia to Bryansk
            1 aaGun moved from Western Ukraine to Bryansk
            8 infantry moved from Belarus to Baltic States
            2 armour and 5 mech_infantrys moved from Eastern Poland to Yugoslavia
            2 aaGuns moved from Eastern Poland to Slovakia Hungary
            1 fighter moved from 104 Sea Zone to Holland Belgium
    
        Place Units - Germans
            1 fighter placed in Western Germany
            1 destroyer placed in 112 Sea Zone
            3 armour placed in Ukraine
            1 artillery and 2 infantry placed in France
            1 armour and 1 mech_infantry placed in Western Germany
            2 armour placed in Novgorod
            1 armour placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 70 PUs; end with 93 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 100 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 105 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 120 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Southern France: 1 factory_minor and 1 harbour
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -4.50
    AA fire in Russia : : -1.00
    Americans : -0.33
    Russians : 5.50
    

    Savegame


  • Sorry about russia. I’m not sure why you didn’t fly your 10 bombers, 3 fighters and 2 tacts up there to help. I didn’t ask OOL cause you were pretty much guaranteed to lose that fight. You actually rolled much better than I thought.


  • TripleA Manual Gamesave Post: Germans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 7 armour, 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Yakut S.S.R. to Sakha
                  Germans take Buryatia from Russians
                  Germans take Sakha from Russians
            1 infantry moved from Vologda to Russia
            1 armour moved from Urals to Russia
            1 bomber moved from Novgorod to Russia
            2 tactical_bombers moved from Novgorod to Russia
            11 armour, 5 artilleries, 21 infantry and 14 mech_infantrys moved from Bryansk to Russia
            2 mech_infantrys moved from Ukraine to Volgograd
                  Germans take Volgograd from Russians
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            3 bombers, 3 fighters, 1 mech_infantry and 4 tactical_bombers moved from Western Ukraine to Russia
            1 submarine moved from 112 Sea Zone to 104 Sea Zone
            1 fighter moved from Western Germany to 104 Sea Zone
    
        Combat - Germans
            Battle in 104 Sea Zone
                Germans attack with 1 fighter and 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Russia
                Germans attack with 12 armour, 5 artilleries, 4 bombers, 3 fighters, 22 infantry, 15 mech_infantrys and 6 tactical_bombers
                Russians defend with 4 aaGuns, 1 airfield, 12 artilleries, 3 bombers, 1 factory_major, 37 infantry and 1 mech_infantry
                    AA fire in Russia : 1/12 hits, 2.00 expected hits
                    1 fighter owned by the Germans lost in Russia
                    Germans roll dice for 12 armour, 5 artilleries, 4 bombers, 2 fighters, 22 infantry, 15 mech_infantrys and 6 tactical_bombers in Russia, round 2 : 17/66 hits, 22.33 expected hits
                    Russians roll dice for 4 aaGuns, 12 artilleries, 3 bombers, 37 infantry and 1 mech_infantry in Russia, round 2 : 18/53 hits, 17.17 expected hits
                    10 infantry owned by the Russians, 3 bombers owned by the Russians, 18 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Russia
                    Germans roll dice for 12 armour, 5 artilleries, 4 bombers, 2 fighters, 4 infantry, 15 mech_infantrys and 6 tactical_bombers in Russia, round 3 : 19/48 hits, 19.33 expected hits
                    Russians roll dice for 12 artilleries, 27 infantry and 1 mech_infantry in Russia, round 3 : 16/40 hits, 13.33 expected hits
                    19 infantry owned by the Russians, 4 infantry owned by the Germans and 12 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 12 armour, 5 artilleries, 4 bombers, 2 fighters, 3 mech_infantrys and 6 tactical_bombers in Russia, round 4 : 18/32 hits, 16.33 expected hits
                    Russians roll dice for 12 artilleries, 8 infantry and 1 mech_infantry in Russia, round 4 : 9/21 hits, 7.00 expected hits
                    1 mech_infantry owned by the Russians, 8 infantry owned by the Russians, 9 artilleries owned by the Russians, 5 artilleries owned by the Germans, 1 armour owned by the Germans and 3 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 11 armour, 4 bombers, 2 fighters and 6 tactical_bombers in Russia, round 5 : 12/23 hits, 13.17 expected hits
                    Russians roll dice for 3 artilleries in Russia, round 5 : 1/3 hits, 1.00 expected hits
                    3 artilleries owned by the Russians and 1 armour owned by the Germans lost in Russia
                Germans captures 23PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 10 armour, 4 bombers, 2 fighters and 6 tactical_bombers remaining. Battle score for attacker is 51
                Casualties for Germans: 2 armour, 5 artilleries, 1 fighter, 22 infantry and 15 mech_infantrys
                Casualties for Russians: 4 aaGuns, 12 artilleries, 3 bombers, 37 infantry and 1 mech_infantry
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            2 mech_infantrys moved from Eastern Poland to Bryansk
            4 bombers, 2 fighters and 6 tactical_bombers moved from Russia to Bryansk
            1 aaGun moved from Western Ukraine to Bryansk
            8 infantry moved from Belarus to Baltic States
            2 armour and 5 mech_infantrys moved from Eastern Poland to Yugoslavia
            2 aaGuns moved from Eastern Poland to Slovakia Hungary
            1 fighter moved from 104 Sea Zone to Holland Belgium
    
        Place Units - Germans
            1 fighter placed in Western Germany
            1 destroyer placed in 112 Sea Zone
            3 armour placed in Ukraine
            1 artillery and 2 infantry placed in France
            1 armour and 1 mech_infantry placed in Western Germany
            2 armour placed in Novgorod
            1 armour placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 70 PUs; end with 93 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 100 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 105 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 120 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Southern France: 1 factory_minor and 1 harbour
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Western Ukraine: 4 bombers, 2 fighters and 6 tactical_bombers
            EDIT: Removing units owned by Germans from Bryansk: 4 bombers, 2 fighters and 6 tactical_bombers
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -4.50
    AA fire in Russia : : -1.00
    Americans : -0.33
    Russians : 5.50
    

    Savegame

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