DannyDuck716 (Axis) vs Sovietishcat (Allies) +16 2nd Edition Rules game 1

  • '19

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            1 infantry moved from Shensi to Sikang
            1 fighter moved from Kansu to Sikang
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Sikang to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0,33
    Japanese : 0,33
    

    Savegame

  • '19

    TripleA Move Summary: British round 4

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Combat Move - British
            3 infantry moved from Persia to Iraq
            1 armour moved from Eastern Persia to Iraq
            1 armour, 3 artilleries and 2 fighters moved from Egypt to Trans-Jordan
            1 tactical_bomber moved from Cyprus to Trans-Jordan
            1 armour moved from Belgian Congo to Kenya
                  British take Kenya from Italians
            1 armour moved from Kenya to Anglo Egyptian Sudan
            2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 armour moved from Tobruk to Egypt
            1 fighter and 1 tactical_bomber moved from India to Iraq
            2 mech_infantrys moved from India to Yunnan
            1 fighter moved from India to Yunnan
            1 mech_infantry moved from India to Shan State
                  UK_Pacific take Shan State from Japanese
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 1 destroyer, 4 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            6 bombers moved from Gibraltar to Trans-Jordan
            1 destroyer and 1 submarine moved from 63 Sea Zone to 55 Sea Zone
            2 fighters moved from Queensland to 55 Sea Zone
    
        Combat - Americans
            Battle in 55 Sea Zone
                Americans attack with 1 destroyer, 2 fighters and 1 submarine
                Japanese defend with 1 submarine
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 3 : 2/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Trans-Jordan
                Americans attack with 6 bombers
                Germans defend with 2 bombers, 1 fighter and 2 tactical_bombers; Italians defend with 1 artillery and 1 infantry
                    Americans roll dice for 6 bombers in Trans-Jordan, round 2 : 0/6 hits, 4,00 expected hits
                    Italians roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers in Trans-Jordan, round 2 : 2/7 hits, 2,67 expected hits
                    2 bombers owned by the Americans lost in Trans-Jordan
                    Americans roll dice for 4 bombers in Trans-Jordan, round 3 : 3/4 hits, 2,67 expected hits
                    Italians roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers in Trans-Jordan, round 3 : 5/7 hits, 2,67 expected hits
                    2 bombers owned by the Germans, 4 bombers owned by the Americans and 1 infantry owned by the Italians lost in Trans-Jordan
                Italians win with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -45
                Casualties for Americans: 6 bombers
                Casualties for Germans: 2 bombers
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            3 fighters and 1 tactical_bomber moved from Central United States to 91 Sea Zone
            2 carriers, 2 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from British Columbia to 8 Sea Zone
            1 fighter moved from 8 Sea Zone to Aleutian Islands
            2 aaGuns and 1 infantry moved from British Columbia to Western United States
            1 bomber moved from Western United States to Queensland
            2 fighters moved from 55 Sea Zone to Queensland
            1 armour, 1 artillery and 4 infantry moved from New Zealand to 63 Sea Zone
            1 armour, 1 artillery, 1 battleship, 1 carrier, 3 cruisers, 4 infantry, 1 submarine and 3 transports moved from 63 Sea Zone to 26 Sea Zone
            1 armour, 1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 destroyer, 1 submarine and 4 transports placed in 101 Sea Zone
            4 artilleries and 4 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            1 infantry moved from Shensi to Sikang
            1 fighter moved from Kansu to Sikang
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Sikang to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 infantry moved from Persia to Iraq
            1 armour moved from Eastern Persia to Iraq
            1 armour, 3 artilleries and 2 fighters moved from Egypt to Trans-Jordan
            1 tactical_bomber moved from Cyprus to Trans-Jordan
            1 armour moved from Belgian Congo to Kenya
                  British take Kenya from Italians
            1 armour moved from Kenya to Anglo Egyptian Sudan
            2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 armour moved from Tobruk to Egypt
            1 fighter and 1 tactical_bomber moved from India to Iraq
            2 mech_infantrys moved from India to Yunnan
            1 fighter moved from India to Yunnan
            1 mech_infantry moved from India to Shan State
                  UK_Pacific take Shan State from Japanese
    
        Combat - British
            Battle in Yunnan
                British attack with 1 fighter and 2 mech_infantrys
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 2 mech_infantrys in Yunnan, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Iraq
                British attack with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 2/6 hits, 2,17 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                    British roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 3 : 2/5 hits, 2,00 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in Trans-Jordan
                British attack with 1 armour, 3 artilleries, 2 fighters and 1 tactical_bomber
                Germans defend with 1 fighter and 2 tactical_bombers; Italians defend with 1 artillery
                    British roll dice for 1 armour, 3 artilleries, 2 fighters and 1 tactical_bomber in Trans-Jordan, round 2 : 3/7 hits, 3,17 expected hits
                    Italians roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Trans-Jordan, round 2 : 2/4 hits, 2,00 expected hits
                    2 tactical_bombers owned by the Germans, 1 artillery owned by the Italians and 2 artilleries owned by the British lost in Trans-Jordan
                    British roll dice for 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber in Trans-Jordan, round 3 : 1/5 hits, 2,50 expected hits
                    Italians roll dice for 1 fighter in Trans-Jordan, round 3 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the Germans and 1 artillery owned by the British lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 24
                Casualties for British: 3 artilleries
                Casualties for Germans: 1 fighter and 2 tactical_bombers
                Casualties for Italians: 1 artillery
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Iraq to Persia
            2 fighters moved from Gibraltar to Egypt
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 infantry moved from Union of South Africa to Rhodesia
            1 battleship, 1 cruiser and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone
            1 fighter moved from Trans-Jordan to 81 Sea Zone
            1 tactical_bomber moved from Trans-Jordan to 81 Sea Zone
            1 fighter moved from Trans-Jordan to Egypt
            1 fighter moved from Yunnan to India
    
        Place Units - British
            1 carrier and 1 destroyer placed in 81 Sea Zone
            1 mech_infantry placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3,4,5,6,6,5,6
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3,3,1,1,1,3
            British collect 25 PUs (9 lost to blockades); end with 25 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 30 PUs
    
        Place Units - UK_Pacific
            1 artillery and 4 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Some Units in India change ownership: 1 artillery and 4 infantry
    

    Combat Hit Differential Summary :

    Italians : 2,00
    British : -1,67
    Americans : -5,00
    Chinese : -0,33
    Neutral_Axis : -0,33
    Japanese : -0,33
    

    Savegame

  • '19

    @DannyDuck716 on 1st round of combat with my bombers, got 0 hits, ouch!


  • @Sovietishcat I saw that, lucky me. Wiped out that bomber fleet, thank got. They were wrecking havoc.


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 2 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 artillery and 3 infantry moved from Ethiopia to Kenya
                  Italians take Kenya from British
            1 destroyer and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 transport moved from 98 Sea Zone to 97 Sea Zone
            1 infantry moved from Bessarabia to Ukraine
                  Italians take Ukraine from Russians
            2 armour moved from Bessarabia to Belarus
            1 bomber moved from Southern Italy to Belarus
    
        Combat - Italians
            Battle in Belarus
                Italians attack with 2 armour and 1 bomber
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour and 1 bomber in Belarus, round 2 : 2/3 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Italians win, taking Belarus from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Belarus to Eastern Poland
    
        Place Units - Italians
            2 fighters placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.33
    Russians : -0.33
    

    Savegame

  • '19

    TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 infantry moved from 62 Sea Zone to New South Wales
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 artillery and 2 infantry placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 infantry moved from 62 Sea Zone to New South Wales
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 artillery and 2 infantry placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 destroyer moved from 83 Sea Zone to 91 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
                  Germans take Novgorod from Russians
            3 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
            1 artillery and 3 infantry moved from Poland to Baltic States
            1 artillery moved from Poland to Baltic States
            3 armour and 1 mech_infantry moved from Poland to Western Ukraine
            14 artilleries and 22 infantry moved from Eastern Poland to Western Ukraine
            1 fighter moved from Yugoslavia to Southern Italy
            1 carrier moved from 98 Sea Zone to 97 Sea Zone
            2 transports moved from 98 Sea Zone to 97 Sea Zone
            1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            1 submarine moved from 109 Sea Zone to 119 Sea Zone
            5 artilleries and 5 infantry moved from Germany to Poland
    
        Combat - Germans
            Battle in Western Ukraine
                Germans attack with 3 armour, 14 artilleries, 22 infantry and 1 mech_infantry
                Russians defend with 2 infantry
                    Germans roll dice for 3 armour, 14 artilleries, 22 infantry and 1 mech_infantry in Western Ukraine, round 2 : 15/40 hits, 12.33 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 3 armour, 14 artilleries, 22 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Baltic States
                Germans attack with 2 artilleries and 3 infantry
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 2 artilleries and 3 infantry in Baltic States, round 2 : 1/5 hits, 1.50 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Germans roll dice for 2 artilleries and 2 infantry in Baltic States, round 3 : 0/4 hits, 1.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 2 artilleries and 2 infantry in Baltic States, round 4 : 0/4 hits, 1.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                    Germans roll dice for 2 artilleries and 1 infantry in Baltic States, round 5 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 5 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 2 artilleries and 1 infantry in Baltic States, round 6 : 2/3 hits, 1.00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 6 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 artillery and 2 infantry
    
        Non Combat Move - Germans
            3 aaGuns moved from Eastern Poland to Western Ukraine
            1 aaGun moved from Poland to Eastern Poland
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Yugoslavia
            4 armour and 5 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
            Germans collect 47 PUs; end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.50
    Russians : -2.33
    

    Savegame

  • '19

    TripleA Move Summary: Russians round 5

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 2 armour, 5 artilleries, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Kansu to Szechwan
                  Chinese take Szechwan from Japanese
            1 mech_infantry moved from Kansu to Sikang
                  Chinese take Sikang from Japanese
            1 armour, 1 artillery and 2 infantry moved from Bryansk to Belarus
            1 artillery and 2 infantry moved from Bryansk to Ukraine
            1 armour moved from Finland to Norway
                  Russians take Norway from Germans
            1 armour moved from Norway to Finland
            1 infantry moved from Bryansk to Belarus
            1 artillery and 8 infantry moved from Russia to Bryansk
            1 mech_infantry moved from Finland to Karelia
            1 armour moved from Finland to Karelia
            1 armour and 1 mech_infantry moved from Finland to Vyborg
            1 infantry moved from Olgiy to Kansu
            1 artillery moved from Caucasus to Northwest Persia
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 2 armour, 5 artilleries, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Kansu to Szechwan
                  Chinese take Szechwan from Japanese
            1 mech_infantry moved from Kansu to Sikang
                  Chinese take Sikang from Japanese
            1 armour, 1 artillery and 2 infantry moved from Bryansk to Belarus
            1 artillery and 2 infantry moved from Bryansk to Ukraine
            1 armour moved from Finland to Norway
                  Russians take Norway from Germans
            1 armour moved from Norway to Finland
            1 infantry moved from Bryansk to Belarus
            1 artillery and 8 infantry moved from Russia to Bryansk
            1 mech_infantry moved from Finland to Karelia
            1 armour moved from Finland to Karelia
            1 armour and 1 mech_infantry moved from Finland to Vyborg
            1 infantry moved from Olgiy to Kansu
            1 artillery moved from Caucasus to Northwest Persia
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
            Battle in Ukraine
                Russians attack with 1 artillery and 2 infantry
                Italians defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits, 0,83 expected hits
                    Italians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                    Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
                Russians win, taking Ukraine from Italians with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Russians: 2 infantry
                Casualties for Italians: 1 infantry
            Battle in Belarus
                Russians attack with 1 armour, 1 artillery and 3 infantry
                Italians defend with 2 armour
                    Russians roll dice for 1 armour, 1 artillery and 3 infantry in Belarus, round 2 : 1/5 hits, 1,50 expected hits
                    Italians roll dice for 2 armour in Belarus, round 2 : 1/2 hits, 1,00 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Belarus
                    Russians roll dice for 1 armour, 1 artillery and 2 infantry in Belarus, round 3 : 2/4 hits, 1,33 expected hits
                    Italians roll dice for 1 armour in Belarus, round 3 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Belarus
                Russians win, taking Belarus from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
                Casualties for Italians: 2 armour
    
        Non Combat Move - Russians
            1 armour moved from Volgograd to Bryansk
            2 fighters and 1 tactical_bomber moved from Kansu to Bryansk
            2 aaGuns and 18 infantry moved from Timguska to Novosibirsk
            1 infantry moved from Northwest Persia to Iraq
    
        Place Units - Russians
            2 armour, 5 artilleries, 1 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
            Russians collect 29 PUs (3 lost to blockades); end with 29 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Italians : 1,83
    Russians : -0,33
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 2 artilleries, 1 carrier, 2 destroyers, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            1 transport moved from 4 Sea Zone to 6 Sea Zone
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Guam to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 destroyer moved from 35 Sea Zone to 45 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
            1 artillery moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
            1 armour and 1 infantry moved from Sumatra to 41 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 armour and 1 infantry moved from 37 Sea Zone to Shan State
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
            1 transport moved from 43 Sea Zone to 20 Sea Zone
            1 destroyer moved from 21 Sea Zone to 20 Sea Zone
            1 destroyer moved from 42 Sea Zone to 55 Sea Zone
            1 battleship, 3 carriers, 1 cruiser and 2 destroyers moved from 42 Sea Zone to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 41 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Shan State
            1 artillery moved from Kwangsi to Yunnan
            2 fighters and 2 tactical_bombers moved from Kweichow to Yunnan
            2 infantry moved from Kwangtung to Kwangsi
            1 artillery moved from Anhwe to Kweichow
            2 infantry moved from Anhwe to Kweichow
            1 armour moved from Kiangsu to Hopei
            1 infantry moved from Chahar to Suiyuyan
            1 fighter and 1 tactical_bomber moved from Kweichow to Suiyuyan
            1 fighter moved from Kweichow to Suiyuyan
            1 artillery and 7 infantry moved from Chahar to Hopei
            1 artillery and 1 infantry moved from Kiangsu to Anhwe
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kiangsi to 6 Sea Zone
    
        Combat - Japanese
            Battle in Suiyuyan
                Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 3/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Dutch New Guinea
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Dutch New Guinea, round 2 : 1/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 55 Sea Zone
                Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for Americans: 1 destroyer and 1 submarine
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers
                British defend with 2 mech_infantrys
                    Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Yunnan, round 2 : 5/5 hits, 2.67 expected hits
                    Chinese roll dice for 2 mech_infantrys in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for British: 2 mech_infantrys
            Battle in Shan State
                Japanese attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Shan State, round 2 : 0/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 6/8 hits, 3.17 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Shan State to 37 Sea Zone
            1 tactical_bomber moved from Shan State to 37 Sea Zone
            2 fighters and 2 tactical_bombers moved from Yunnan to Kweichow
            2 fighters moved from Suiyuyan to Anhwe
            1 tactical_bomber moved from Suiyuyan to Kweichow
            1 aaGun moved from Manchuria to Jehol
            1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
            2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 45 Sea Zone
    
        Place Units - Japanese
            1 carrier and 2 destroyers placed in 6 Sea Zone
            1 factory_minor placed in Kwangtung
            1 armour, 1 artillery and 1 infantry placed in Malaya
            1 armour, 1 artillery and 1 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Americans : -0.50
    Chinese : 0.00
    UK_Pacific : -0.33
    Japanese : 4.33
    

    Savegame

  • '19

    TripleA Move Summary: Americans round 5

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 4 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 destroyers moved from 91 Sea Zone to 109 Sea Zone
            3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 109 Sea Zone
    

    Savegame

  • '19

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 4 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 destroyers moved from 91 Sea Zone to 109 Sea Zone
            3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 109 Sea Zone
    
        Combat - Americans
            Battle in 109 Sea Zone
                Americans attack with 2 destroyers, 3 fighters and 1 tactical_bomber
                Germans defend with 3 submarines
                    Americans roll dice for 2 destroyers, 3 fighters and 1 tactical_bomber in 109 Sea Zone, round 2 : 1/6 hits, 2,83 expected hits
                    Germans roll dice for 3 submarines in 109 Sea Zone, round 2 : 1/3 hits, 0,50 expected hits
                    1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 109 Sea Zone
                    Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 109 Sea Zone, round 3 : 3/5 hits, 2,50 expected hits
                    Germans roll dice for 2 submarines in 109 Sea Zone, round 3 : 0/2 hits, 0,33 expected hits
                    2 submarines owned by the Germans lost in 109 Sea Zone
                Americans win, taking 109 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 3 submarines
    
        Non Combat Move - Americans
            4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            4 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
            2 submarines moved from 91 Sea Zone to 105 Sea Zone
            2 fighters moved from 109 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 91 Sea Zone
            1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Aleutian Islands to Alaska
            1 bomber and 2 fighters moved from Queensland to New South Wales
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            2 fighters placed in 10 Sea Zone
            1 fighter placed in Western United States
            1 fighter placed in Eastern United States
            1 artillery and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,17
    Americans : -1,33
    

    Savegame

  • '19

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Move Summary: British round 5

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Combat Move - British
            2 mech_infantrys moved from Belgian Congo to Kenya
            1 armour and 2 infantry moved from Anglo Egyptian Sudan to Kenya
            2 fighters moved from Egypt to Kenya
            1 mech_infantry moved from India to Yunnan
            1 fighter moved from India to Yunnan
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 4 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 destroyers moved from 91 Sea Zone to 109 Sea Zone
            3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 109 Sea Zone
    
        Combat - Americans
            Battle in 109 Sea Zone
                Americans attack with 2 destroyers, 3 fighters and 1 tactical_bomber
                Germans defend with 3 submarines
                    Americans roll dice for 2 destroyers, 3 fighters and 1 tactical_bomber in 109 Sea Zone, round 2 : 1/6 hits, 2,83 expected hits
                    Germans roll dice for 3 submarines in 109 Sea Zone, round 2 : 1/3 hits, 0,50 expected hits
                    1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 109 Sea Zone
                    Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 109 Sea Zone, round 3 : 3/5 hits, 2,50 expected hits
                    Germans roll dice for 2 submarines in 109 Sea Zone, round 3 : 0/2 hits, 0,33 expected hits
                    2 submarines owned by the Germans lost in 109 Sea Zone
                Americans win, taking 109 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 3 submarines
    
        Non Combat Move - Americans
            4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            4 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
            2 submarines moved from 91 Sea Zone to 105 Sea Zone
            2 fighters moved from 109 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 91 Sea Zone
            1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Aleutian Islands to Alaska
            1 bomber and 2 fighters moved from Queensland to New South Wales
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            2 fighters placed in 10 Sea Zone
            1 fighter placed in Western United States
            1 fighter placed in Eastern United States
            1 artillery and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 4 transports; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 mech_infantrys moved from Belgian Congo to Kenya
            1 armour and 2 infantry moved from Anglo Egyptian Sudan to Kenya
            2 fighters moved from Egypt to Kenya
            1 mech_infantry moved from India to Yunnan
            1 fighter moved from India to Yunnan
    
        Combat - British
            Battle in Yunnan
                British attack with 1 fighter and 1 mech_infantry
                Japanese defend with 1 artillery
                    British roll dice for 1 fighter and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 fighter and 1 mech_infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Kenya
                British attack with 1 armour, 2 fighters, 2 infantry and 2 mech_infantrys
                Italians defend with 1 artillery and 3 infantry
                    British roll dice for 1 armour, 2 fighters, 2 infantry and 2 mech_infantrys in Kenya, round 2 : 2/7 hits, 2,17 expected hits
                    Italians roll dice for 1 artillery and 3 infantry in Kenya, round 2 : 1/4 hits, 1,33 expected hits
                    2 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
                    British roll dice for 1 armour, 2 fighters, 1 infantry and 2 mech_infantrys in Kenya, round 3 : 3/6 hits, 2,00 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Kenya, round 3 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
                British win, taking Kenya from Italians with 1 armour, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for British: 2 infantry
                Casualties for Italians: 1 artillery and 3 infantry
    
        Non Combat Move - British
            2 fighters moved from Kenya to Egypt
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 98 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to Egypt
            1 fighter moved from Egypt to 98 Sea Zone
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 fighter and 1 tactical_bomber moved from Persia to Egypt
            2 infantry moved from Iraq to Persia
            1 armour moved from Iraq to Persia
            1 armour moved from Trans-Jordan to Persia
            1 fighter moved from Yunnan to India
    
        Place Units - British
            4 transports placed in 110 Sea Zone
            British undo move 1.
            4 transports placed in 109 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,5
            British collect 32 PUs (2 lost to blockades); end with 34 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            1 artillery and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 1 artillery and 1 infantry
    

    Combat Hit Differential Summary :

    Germans : 0,17
    British : 0,50
    Italians : 0,00
    Americans : -1,33
    Japanese : -0,67
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 2 armour, 1 artillery and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Bessarabia to Ukraine
            1 bomber moved from Eastern Poland to Ukraine
    
        Combat - Italians
            Battle in Ukraine
                Italians attack with 1 bomber and 1 infantry
                Russians defend with 1 artillery and 1 factory_minor
                    Italians roll dice for 1 bomber and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Ukraine
                Italians win, taking Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
    
        Non Combat Move - Italians
            1 bomber moved from Ukraine to Western Ukraine
    
        Place Units - Italians
            2 armour and 2 infantry placed in Northern Italy
            1 artillery placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6,2,4,2,1,5,5
            Italians collect 14 PUs (1 lost to blockades); end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.17
    Russians : -0.33
    

    Savegame


  • @Sovietishcat Well, I have to say, this strategy didn’t work.

  • '19

    TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 artilleries and 8 infantry moved from Queensland to New South Wales
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 29 Sea Zone
            1 aaGun moved from Queensland to New South Wales
    
        Place Units - ANZAC
            2 armour and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

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