Wizmark (L+3) v. Surfer (X), BM3



  • Re: it will take awhile only because the Japanese are far from your power centers…



  • TripleA Move Summary: Russians round 19

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 19
    
        Purchase Units - Russians
            Russians buy 4 armour, 1 artillery, 2 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Romania to Yugoslavia
                  Russians take Yugoslavia from Italians
            1 armour moved from Romania to Bulgaria
                  Russians take Bulgaria from Germans
            1 armour moved from Bulgaria to Greece
                  Russians take Greece from Italians
            1 armour moved from Romania to Bulgaria
            1 armour moved from Bulgaria to Albania
                  Russians take Albania from Italians
            9 armour, 12 artilleries, 34 infantry and 11 mech_infantrys moved from Romania to Slovakia Hungary
            1 armour, 2 artilleries, 16 infantry and 2 mech_infantrys moved from Eastern Poland to Slovakia Hungary
            2 infantry moved from Poland to Slovakia Hungary
            1 armour and 1 mech_infantry moved from Yakut S.S.R. to Sakha
                  Russians take Buryatia from Japanese
                  Russians take Sakha from Japanese
            1 infantry moved from Timguska to Yenisey
            1 bomber moved from Russia to Yenisey
            1 infantry moved from Kansu to Shensi
                  Chinese take Shensi from Japanese
            1 mech_infantry moved from Kazakhstan to Sikang
            3 mech_infantrys moved from Volgograd to Sikang
            1 armour moved from Kansu to Olgiy
                  Russians take Olgiy from Germans
            1 armour moved from Olgiy to Yenisey
            1 armour moved from Kansu to Yenisey
    

    Savegame



  • TripleA Turn Summary: Russians round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 19
    
        Purchase Units - Russians
            Russians buy 4 armour, 1 artillery, 2 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Romania to Yugoslavia
                  Russians take Yugoslavia from Italians
            1 armour moved from Romania to Bulgaria
                  Russians take Bulgaria from Germans
            1 armour moved from Bulgaria to Greece
                  Russians take Greece from Italians
            1 armour moved from Romania to Bulgaria
            1 armour moved from Bulgaria to Albania
                  Russians take Albania from Italians
            9 armour, 12 artilleries, 34 infantry and 11 mech_infantrys moved from Romania to Slovakia Hungary
            1 armour, 2 artilleries, 16 infantry and 2 mech_infantrys moved from Eastern Poland to Slovakia Hungary
            2 infantry moved from Poland to Slovakia Hungary
            1 armour and 1 mech_infantry moved from Yakut S.S.R. to Sakha
                  Russians take Buryatia from Japanese
                  Russians take Sakha from Japanese
            1 infantry moved from Timguska to Yenisey
            1 bomber moved from Russia to Yenisey
            1 infantry moved from Kansu to Shensi
                  Chinese take Shensi from Japanese
            1 mech_infantry moved from Kazakhstan to Sikang
            3 mech_infantrys moved from Volgograd to Sikang
            1 armour moved from Kansu to Olgiy
                  Russians take Olgiy from Germans
            1 armour moved from Olgiy to Yenisey
            1 armour moved from Kansu to Yenisey
    
        Combat - Russians
            Battle in Yenisey
                Russians attack with 2 armour, 1 bomber and 1 infantry
                Germans defend with 1 aaGun and 2 infantry
                    AA fire in Yenisey : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 2 armour, 1 bomber and 1 infantry in Yenisey, round 2 : 2/4 hits, 1.83 expected hits
                    Germans roll dice for 1 aaGun and 2 infantry in Yenisey, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Yenisey
                    Russians roll dice for 2 armour and 1 bomber in Yenisey, round 3 : 1/3 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in Yenisey, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Yenisey
                Russians win, taking Yenisey from Germans with 2 armour and 1 bomber remaining. Battle score for attacker is 8
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 aaGun and 2 infantry
            Battle in Sikang
                Russians attack with 4 mech_infantrys
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 4 mech_infantrys in Sikang, round 2 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Sikang
                Russians win, taking Sikang from Japanese with 4 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Slovakia Hungary
                Russians attack with 10 armour, 14 artilleries, 52 infantry and 13 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 10 armour, 14 artilleries, 52 infantry and 13 mech_infantrys in Slovakia Hungary, round 2 : 24/89 hits, 22.83 expected hits
                    Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Slovakia Hungary
                Russians win, taking Slovakia Hungary from Germans with 10 armour, 14 artilleries, 52 infantry and 13 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Baltic States to Poland
            1 artillery and 1 infantry moved from Baltic States to Eastern Poland
            4 aaGuns moved from Eastern Poland to Slovakia Hungary
            6 infantry moved from Western Ukraine to Eastern Poland
            1 infantry moved from Bessarabia to Eastern Poland
            1 armour and 2 mech_infantrys moved from Ukraine to Eastern Poland
            2 mech_infantrys moved from Novgorod to Eastern Poland
            1 bomber moved from Yenisey to Novosibirsk
            5 infantry moved from Samara to Novosibirsk
            1 fighter and 1 tactical_bomber moved from Ukraine to Eastern Poland
            1 infantry moved from Caucasus to Rostov
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Novgorod
            2 armour and 1 mech_infantry placed in Ukraine
            2 armour and 1 mech_infantry placed in Volgograd
            2 fighters placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,3
            Russians collect 45 PUs (5 lost to blockades); end with 45 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 48 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 50 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 54 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 56 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    AA fire in Yenisey : : -0.17
    Russians : 1.00
    Japanese : -0.33
    

    Savegame



  • TripleA Move Summary: Japanese round 19

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 19
    
        Purchase Units - Japanese
            Japanese buy 3 fighters, 10 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Kwangtung to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Malaya
            2 infantry moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            3 infantry moved from Kweichow to Shensi
            1 infantry moved from Suiyuyan to Shensi
            1 bomber moved from French Indo China to Shensi
    

    Savegame



  • TripleA Turn Summary: Japanese round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 19
    
        Purchase Units - Japanese
            Japanese buy 3 fighters, 10 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Kwangtung to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Malaya
            2 infantry moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            3 infantry moved from Kweichow to Shensi
            1 infantry moved from Suiyuyan to Shensi
            1 bomber moved from French Indo China to Shensi
    
        Combat - Japanese
            Battle in Malaya
            Battle in Shan State
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                Japanese win, taking Malaya from UK_Pacific, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in 25 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 25 Sea Zone
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 4 : 2/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Shensi
                Japanese attack with 1 bomber and 4 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 bomber and 4 infantry in Shensi, round 2 : 1/5 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 bomber and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Shensi to French Indo China
            1 infantry moved from French Indo China to Yunnan
            2 artilleries moved from Kwangtung to Kwangsi
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 mech_infantry moved from Hunan to Anhwe
            1 infantry moved from Kwangsi to Hunan
            1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
            1 destroyer moved from 43 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
            1 fighter moved from Japan to 6 Sea Zone
            1 infantry moved from Soviet Far East to Siberia
            1 fighter moved from French Indo China to Guam
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            3 infantry placed in Kwangtung
            3 fighters and 2 infantry placed in Japan
            1 transport placed in 6 Sea Zone
            2 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.00
    Chinese : -0.33
    UK_Pacific : 0.67
    Japanese : -2.67
    

    Savegame



  • TripleA Move Summary: Americans round 19

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 19
    
        Purchase Units - Americans
            Americans buy 1 artillery, 3 bombers, 4 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Norway to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Denmark
            1 bomber moved from Norway to Germany
            4 bombers moved from Norway to Western Germany
            2 fighters and 1 tactical_bomber moved from Norway to Western Germany
            1 fighter moved from 112 Sea Zone to Western Germany
            1 bomber moved from Norway to 112 Sea Zone
            1 bomber moved from Queensland to 37 Sea Zone
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 fighter moved from 112 Sea Zone to Western Germany
    

    Savegame



  • TripleA Turn Summary: Americans round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 19
    
        Purchase Units - Americans
            Americans buy 1 artillery, 3 bombers, 4 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Norway to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Denmark
            1 bomber moved from Norway to Germany
            4 bombers moved from Norway to Western Germany
            2 fighters and 1 tactical_bomber moved from Norway to Western Germany
            1 fighter moved from 112 Sea Zone to Western Germany
            1 bomber moved from Norway to 112 Sea Zone
            1 bomber moved from Queensland to 37 Sea Zone
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 fighter moved from 112 Sea Zone to Western Germany
    
        Combat - Americans
            Japanese scrambles 3 units out of Java to defend against the attack in 42 Sea Zone
            Air Battle in Western Germany
                Americans attacks with 9 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/4 hits, 0.67 expected hits
                    AA fire in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 6,3,8,4 and causes: 20 damage to unit: factory_major
                Bombing raid in Western Germany rolls: 6 and causes: 3 damage to unit: airfield
                Bombing raid in Western Germany causes 23 damage total.  Damaged units is as follows: factory_major = 20, airfield = 3
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 4 and causes: 3 damage to unit: factory_major
                Bombing raid in Germany causes 3 damage total. 
            Battle in 37 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 37 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Denmark
            Battle in 42 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer and 3 fighters
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 3 fighters in 42 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    1 submarine owned by the Americans lost in 42 Sea Zone
                Japanese win, taking Denmark from Germans with 1 destroyer and 3 fighters remaining. Battle score for attacker is -6
                Casualties for Americans: 1 submarine
            Moving scrambled unit from 42 Sea Zone back to originating territory: Java
            Moving scrambled unit from 42 Sea Zone back to originating territory: Java
            Moving scrambled unit from 42 Sea Zone back to originating territory: Java
            Cleaning up after air battles
    
        Non Combat Move - Americans
            1 bomber moved from 37 Sea Zone to India
            2 fighters moved from Western Germany to 112 Sea Zone
            1 bomber moved from 112 Sea Zone to Norway
            2 fighters and 1 tactical_bomber moved from Western Germany to Norway
            4 bombers moved from Western Germany to Norway
            1 bomber moved from Germany to Norway
            1 transport moved from 123 Sea Zone to 101 Sea Zone
            1 destroyer moved from 54 Sea Zone to 44 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 2 fighters, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            2 infantry placed in Norway
            1 transport placed in 112 Sea Zone
            5 submarines placed in 10 Sea Zone
            3 bombers placed in Western United States
            1 artillery and 2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    AA fire in Western Germany : : -0.83
    Americans : -0.33
    Japanese : 0.67
    AA fire in Germany : : -0.17
    

    Savegame



  • TripleA Turn Summary: Chinese round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 19
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Move Summary: British round 19

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 19
    
        Combat Move - British
            1 fighter moved from Egypt to 92 Sea Zone
            2 infantry moved from Burma to Shan State
            1 tactical_bomber moved from India to Shan State
            2 infantry moved from Burma to Yunnan
            1 fighter moved from India to Shan State
            1 fighter moved from India to Yunnan
    

    Savegame



  • TripleA Turn Summary: UK_Pacific round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 19
    
        Purchase Units - Americans
            Americans buy 1 artillery, 3 bombers, 4 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Norway to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Denmark
            1 bomber moved from Norway to Germany
            4 bombers moved from Norway to Western Germany
            2 fighters and 1 tactical_bomber moved from Norway to Western Germany
            1 fighter moved from 112 Sea Zone to Western Germany
            1 bomber moved from Norway to 112 Sea Zone
            1 bomber moved from Queensland to 37 Sea Zone
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 fighter moved from 112 Sea Zone to Western Germany
    
        Combat - Americans
            Japanese scrambles 3 units out of Java to defend against the attack in 42 Sea Zone
            Air Battle in Western Germany
                Americans attacks with 9 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/4 hits, 0.67 expected hits
                    AA fire in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 6,3,8,4 and causes: 20 damage to unit: factory_major
                Bombing raid in Western Germany rolls: 6 and causes: 3 damage to unit: airfield
                Bombing raid in Western Germany causes 23 damage total.  Damaged units is as follows: factory_major = 20, airfield = 3
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 4 and causes: 3 damage to unit: factory_major
                Bombing raid in Germany causes 3 damage total. 
            Battle in 37 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 37 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Denmark
            Battle in 42 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer and 3 fighters
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 3 fighters in 42 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    1 submarine owned by the Americans lost in 42 Sea Zone
                Japanese win, taking Denmark from Germans with 1 destroyer and 3 fighters remaining. Battle score for attacker is -6
                Casualties for Americans: 1 submarine
            Moving scrambled unit from 42 Sea Zone back to originating territory: Java
            Moving scrambled unit from 42 Sea Zone back to originating territory: Java
            Moving scrambled unit from 42 Sea Zone back to originating territory: Java
            Cleaning up after air battles
    
        Non Combat Move - Americans
            1 bomber moved from 37 Sea Zone to India
            2 fighters moved from Western Germany to 112 Sea Zone
            1 bomber moved from 112 Sea Zone to Norway
            2 fighters and 1 tactical_bomber moved from Western Germany to Norway
            4 bombers moved from Western Germany to Norway
            1 bomber moved from Germany to Norway
            1 transport moved from 123 Sea Zone to 101 Sea Zone
            1 destroyer moved from 54 Sea Zone to 44 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 2 fighters, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            2 infantry placed in Norway
            1 transport placed in 112 Sea Zone
            5 submarines placed in 10 Sea Zone
            3 bombers placed in Western United States
            1 artillery and 2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 carrier, 2 destroyers and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from Egypt to 92 Sea Zone
            2 infantry moved from Burma to Shan State
            1 tactical_bomber moved from India to Shan State
            2 infantry moved from Burma to Yunnan
            1 fighter moved from India to Shan State
            1 fighter moved from India to Yunnan
    
        Combat - British
            Battle in 92 Sea Zone
                British attack with 1 fighter
                Italians defend with 2 transports
                    2 transports owned by the Italians lost in 92 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Italians: 2 transports
            Battle in Yunnan
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shan State
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Shan State to India
            1 fighter moved from Yunnan to India
            1 tactical_bomber moved from Shan State to India
            3 infantry and 1 mech_infantry moved from India to Burma
            1 armour and 2 mech_infantrys moved from Persia to West India
            1 fighter moved from 92 Sea Zone to Morocco
            1 fighter moved from Romania to 98 Sea Zone
            1 fighter moved from Romania to Slovakia Hungary
            1 fighter moved from Egypt to 98 Sea Zone
    
        Place Units - British
            1 carrier and 2 destroyers placed in 98 Sea Zone
            1 armour and 2 mech_infantrys placed in Persia
    
        Turn Complete - British
            British collect 38 PUs; end with 39 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            3 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 3 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    British : -0.33
    AA fire in Western Germany : : -0.83
    Americans : -0.33
    Japanese : -0.00
    AA fire in Germany : : -0.17
    

    Savegame



  • @surfer Assumed you would neither intercept or scramble in W Germany due to overwhelming odds…



  • TripleA Move Summary: Italians round 19

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 19
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            3 infantry moved from Western Germany to Denmark
            13 infantry moved from Northern Italy to Yugoslavia
            2 fighters moved from 113 Sea Zone to 112 Sea Zone
            2 fighters moved from Western Germany to 112 Sea Zone
            2 fighters moved from Southern Italy to 112 Sea Zone
            1 tactical_bomber moved from Southern Italy to 112 Sea Zone
            1 bomber moved from Southern France to 112 Sea Zone
            3 infantry moved from Western Germany to Denmark
    

    Savegame



  • Re: intercept. Agreed.

    Intercept is not the question here…of course, you would.
    But OOL?



  • @surfer you are enjoying making my life difficult I think! 😉

    2 hits on each bb, dd, 2x hit on 1 carrier, tac bomber, fighter, 2x 2nd carrier, fighter,fighter, dd, bb, bb, remaining fighters



  • @surfer I meant 1 hit on each bb at the the start, 2 hits in total…hope that is clear…bad language by me 😬



  • TripleA Turn Summary: Italians round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 19
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            3 infantry moved from Western Germany to Denmark
            13 infantry moved from Northern Italy to Yugoslavia
            2 fighters moved from 113 Sea Zone to 112 Sea Zone
            2 fighters moved from Western Germany to 112 Sea Zone
            2 fighters moved from Southern Italy to 112 Sea Zone
            1 tactical_bomber moved from Southern Italy to 112 Sea Zone
            1 bomber moved from Southern France to 112 Sea Zone
            3 infantry moved from Western Germany to Denmark
    
        Combat - Italians
            Americans scrambles 3 units out of Norway to defend against the attack in 112 Sea Zone
            Battle in Yugoslavia
                Italians attack with 13 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 13 infantry in Yugoslavia, round 2 : 2/13 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Yugoslavia
                Italians win, taking Yugoslavia from Russians with 13 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 112 Sea Zone
                Italians attack with 1 bomber, 6 fighters and 1 tactical_bomber
                Americans defend with 2 battleships, 2 carriers, 2 destroyers, 6 fighters, 1 tactical_bomber and 6 transports
                    Italians roll dice for 1 bomber, 6 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 3/8 hits, 4.33 expected hits
                Units damaged: 2 battleships owned by the Americans
                    Americans roll dice for 2 battleships, 2 carriers, 2 destroyers, 6 fighters, 1 tactical_bomber and 6 transports in 112 Sea Zone, round 2 : 10/13 hits, 7.17 expected hits
                    1 tactical_bomber owned by the Italians, 1 destroyer owned by the Americans, 1 bomber owned by the Italians and 6 fighters owned by the Italians lost in 112 Sea Zone
                Americans win with 2 battleships, 2 carriers, 1 destroyer, 6 fighters, 1 tactical_bomber and 6 transports remaining. Battle score for attacker is -75
                Casualties for Italians: 1 bomber, 6 fighters and 1 tactical_bomber
                Casualties for Americans: 1 destroyer
            Battle in Denmark
                Italians attack with 6 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 6 infantry in Denmark, round 2 : 0/6 hits, 1.00 expected hits
                    Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 6 infantry in Denmark, round 3 : 0/6 hits, 1.00 expected hits
                    Americans roll dice for 1 infantry in Denmark, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Denmark
                    Italians roll dice for 5 infantry in Denmark, round 4 : 3/5 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Denmark, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Denmark
                Italians win, taking Denmark from Americans with 5 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
            Moving scrambled unit from 112 Sea Zone back to originating territory: Norway
            Moving scrambled unit from 112 Sea Zone back to originating territory: Norway
            Moving scrambled unit from 112 Sea Zone back to originating territory: Norway
    
        Non Combat Move - Italians
            1 destroyer moved from 93 Sea Zone to 97 Sea Zone
            5 infantry moved from Southern France to France
    
        Place Units - Italians
            1 armour, 1 artillery and 5 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
            Italians collect 9 PUs (2 lost to blockades); end with 9 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.33
    Americans : 2.83
    Russians : -0.33
    

    Savegame



  • Well, that was borderline ridiculous…

    I’ve had enough. I’ll play out the Russian assault if you want for fun, but the Axis are beaten.



  • @surfer Lol no I think that would be taking a step too far! Well played and GG…thats one win for the each of us as allies which bucks the current trend for axis victories.

    Are you happy for me to set the decider up now or do you want to wait for a bit? Where will you want the £3 spent?



  • @wizmark yes GG. I guess you’re being brave taking the axis, considering our history🤔

    Sure, rubber match is on. Put an inf in Sudan.


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