Wizmark (L+3) v. Surfer (X), BM3

  • '20 '19

    TripleA Turn Summary: French round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 fighters moved from Northern Territory to Queensland
            2 infantry moved from Northern Territory to Queensland
            1 fighter moved from India to Iraq
    
        Place Units - ANZAC
            2 submarines and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    @surfer Going to be an interesting german go this turn…you still have a lot of units to cause damage with depending on which way you go…

  • 2024 2023 '22 '21 '20

    TripleA Move Summary: Germans round 18

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 11x factory_major; Remaining resources: 38 PUs; 
            Germans buy 2 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 artilleries and 4 infantry moved from Western Germany to 113 Sea Zone
            2 infantry and 2 transports moved from 113 Sea Zone to 114 Sea Zone
            2 artilleries moved from Poland to 114 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 113 Sea Zone
            4 artilleries and 4 infantry moved from 113 Sea Zone to Norway
            2 fighters moved from 113 Sea Zone to Norway
            1 tactical_bomber moved from Western Germany to Norway
            3 bombers moved from Western Germany to Norway
            1 bomber moved from Western Germany to 113 Sea Zone
            5 infantry moved from Western Germany to Denmark
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Move Summary: Germans round 18

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 11x factory_major; Remaining resources: 38 PUs; 
            Germans buy 2 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Western Germany to Denmark
            2 fighters moved from 113 Sea Zone to Denmark
            2 bombers moved from Western Germany to Denmark
            2 bombers moved from Western Germany to United Kingdom
            1 tactical_bomber moved from Western Germany to Denmark
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Move Summary: Germans round 18

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 11x factory_major; Remaining resources: 38 PUs; 
            Germans buy 2 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            9 armour, 7 artilleries, 7 infantry and 22 mech_infantrys moved from Northwest Persia to Iraq
            10 mech_infantrys moved from Caucasus to Iraq
            4 bombers moved from Western Germany to Iraq
            2 infantry moved from Western Germany to Denmark
            2 fighters moved from 113 Sea Zone to Denmark
            1 tactical_bomber moved from Western Germany to Denmark
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Germans round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 11x factory_major; Remaining resources: 38 PUs; 
            Germans buy 2 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            9 armour, 7 artilleries, 7 infantry and 22 mech_infantrys moved from Northwest Persia to Iraq
            10 mech_infantrys moved from Caucasus to Iraq
            4 bombers moved from Western Germany to Iraq
            2 infantry moved from Western Germany to Denmark
            2 fighters moved from 113 Sea Zone to Denmark
            1 tactical_bomber moved from Western Germany to Denmark
    
        Combat - Germans
            Battle in Denmark
                Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Denmark, round 2 : 2/5 hits, 2.00 expected hits
                    Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Denmark
                Germans win, taking Denmark from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Iraq
                Germans attack with 9 armour, 7 artilleries, 4 bombers, 7 infantry and 32 mech_infantrys
                British defend with 10 armour, 1 factory_minor, 12 fighters, 4 infantry and 22 mech_infantrys; ANZAC defend with 1 fighter
                    Germans roll dice for 9 armour, 7 artilleries, 4 bombers, 7 infantry and 32 mech_infantrys in Iraq, round 2 : 19/59 hits, 17.17 expected hits
                    British roll dice for 10 armour, 13 fighters, 4 infantry and 22 mech_infantrys in Iraq, round 2 : 26/49 hits, 22.33 expected hits
                    15 mech_infantrys owned by the British, 7 infantry owned by the Germans, 19 mech_infantrys owned by the Germans and 4 infantry owned by the British lost in Iraq
                    Germans roll dice for 9 armour, 7 artilleries, 4 bombers and 13 mech_infantrys in Iraq, round 3 : 10/33 hits, 12.83 expected hits
                    British roll dice for 10 armour, 13 fighters and 7 mech_infantrys in Iraq, round 3 : 14/30 hits, 16.00 expected hits
                    7 mech_infantrys owned by the British, 1 artillery owned by the Germans, 13 mech_infantrys owned by the Germans and 3 armour owned by the British lost in Iraq
                    Germans roll dice for 9 armour, 6 artilleries and 4 bombers in Iraq, round 4 : 9/19 hits, 9.17 expected hits
                    British roll dice for 7 armour and 13 fighters in Iraq, round 4 : 10/20 hits, 12.17 expected hits
                    6 artilleries owned by the Germans, 4 armour owned by the Germans, 2 fighters owned by the British and 7 armour owned by the British lost in Iraq
                    Germans roll dice for 5 armour and 4 bombers in Iraq, round 5 : 5/9 hits, 5.17 expected hits
                    British roll dice for 11 fighters in Iraq, round 5 : 9/11 hits, 7.33 expected hits
                    4 bombers owned by the Germans, 5 armour owned by the Germans and 5 fighters owned by the British lost in Iraq
                British win with 6 fighters remaining. Battle score for attacker is -49
                Casualties for Germans: 9 armour, 7 artilleries, 4 bombers, 7 infantry and 32 mech_infantrys
                Casualties for British: 10 armour, 7 fighters, 4 infantry and 22 mech_infantrys
    
        Non Combat Move - Germans
            2 fighters moved from Denmark to 113 Sea Zone
            2 artilleries and 16 infantry moved from Western Germany to Germany
            2 artilleries and 15 infantry moved from Normandy Bordeaux to Holland Belgium
            5 mech_infantrys moved from Slovakia Hungary to Germany
            1 infantry moved from Poland to Slovakia Hungary
            1 aaGun, 11 artilleries, 33 infantry and 6 mech_infantrys moved from Poland to Germany
            1 tactical_bomber moved from Denmark to Western Germany
    
        Place Units - Germans
            2 armour, 2 artilleries and 6 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 37 PUs; end with 37 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 39 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.33
    British : 1.17
    Americans : -0.33
    

    Savegame

  • 2024 2023 '22 '21 '20

    yeah, that’s the only reason I’m still playing, but really, I don’t have any options. Sit around and get creamed. Or attack in a blaze of ridiculousness. And it didn’t go my way. No surprise. I’ll play another round or so, and see what the Japanese can do. But looks like the end.

  • '20 '19

    TripleA Move Summary: Russians round 18

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Purchase Units - Russians
            Russians repair damage of 6x factory_minor; Remaining resources: 34 PUs; 
            Russians buy 1 armour and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 armour and 4 infantry moved from Timguska to Kansu
            1 infantry moved from Rostov to Caucasus
            1 infantry moved from Volgograd to Caucasus
            1 infantry moved from Kazakhstan to Caucasus
            1 bomber moved from Russia to Kansu
            1 fighter and 1 tactical_bomber moved from Russia to Caucasus
            1 infantry moved from Ukraine to Bessarabia
                  Russians take Bessarabia from Italians
            1 infantry moved from Baltic States to Poland
            1 infantry moved from Eastern Poland to Poland
            2 infantry moved from Eastern Poland to Slovakia Hungary
            1 fighter moved from Belarus to Poland
            1 fighter moved from Belarus to Slovakia Hungary
            1 infantry moved from Eastern Poland to Poland
            1 infantry moved from Eastern Poland to Slovakia Hungary
            11 armour, 12 artilleries, 36 infantry and 11 mech_infantrys moved from Eastern Poland to Romania
            1 armour and 1 mech_infantry moved from Evenkiyskiy to Yakut S.S.R.
                  Russians take Yenisey from Japanese
                  Russians take Yakut S.S.R. from Japanese
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Russians round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Purchase Units - Russians
            Russians repair damage of 6x factory_minor; Remaining resources: 34 PUs; 
            Russians buy 1 armour and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 armour and 4 infantry moved from Timguska to Kansu
            1 infantry moved from Rostov to Caucasus
            1 infantry moved from Volgograd to Caucasus
            1 infantry moved from Kazakhstan to Caucasus
            1 bomber moved from Russia to Kansu
            1 fighter and 1 tactical_bomber moved from Russia to Caucasus
            1 infantry moved from Ukraine to Bessarabia
                  Russians take Bessarabia from Italians
            1 infantry moved from Baltic States to Poland
            1 infantry moved from Eastern Poland to Poland
            2 infantry moved from Eastern Poland to Slovakia Hungary
            1 fighter moved from Belarus to Poland
            1 fighter moved from Belarus to Slovakia Hungary
            1 infantry moved from Eastern Poland to Poland
            1 infantry moved from Eastern Poland to Slovakia Hungary
            11 armour, 12 artilleries, 36 infantry and 11 mech_infantrys moved from Eastern Poland to Romania
            1 armour and 1 mech_infantry moved from Evenkiyskiy to Yakut S.S.R.
                  Russians take Yenisey from Japanese
                  Russians take Yakut S.S.R. from Japanese
    
        Combat - Russians
            Battle in Kansu
                Russians attack with 2 armour, 1 bomber and 4 infantry
                Japanese defend with 1 armour, 2 artilleries and 1 mech_infantry
                    Russians roll dice for 2 armour, 1 bomber and 4 infantry in Kansu, round 2 : 1/7 hits, 2.33 expected hits
                    Japanese roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Kansu, round 2 : 1/4 hits, 1.50 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kansu
                    Russians roll dice for 2 armour, 1 bomber and 3 infantry in Kansu, round 3 : 2/6 hits, 2.17 expected hits
                    Japanese roll dice for 1 armour and 2 artilleries in Kansu, round 3 : 0/3 hits, 1.17 expected hits
                    2 artilleries owned by the Japanese lost in Kansu
                    Russians roll dice for 2 armour, 1 bomber and 3 infantry in Kansu, round 4 : 1/6 hits, 2.17 expected hits
                    Japanese roll dice for 1 armour in Kansu, round 4 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Kansu
                Russians win, taking Kansu from Japanese with 2 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 12
                Casualties for Russians: 2 infantry
                Casualties for Japanese: 1 armour, 2 artilleries and 1 mech_infantry
            Battle in Romania
                Russians attack with 11 armour, 12 artilleries, 36 infantry and 11 mech_infantrys
                Italians defend with 1 aaGun and 2 artilleries
                    Russians roll dice for 11 armour, 12 artilleries, 36 infantry and 11 mech_infantrys in Romania, round 2 : 21/70 hits, 19.33 expected hits
                    Germans roll dice for 1 aaGun and 2 artilleries in Romania, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 aaGun owned by the Italians and 2 artilleries owned by the Italians lost in Romania
                Russians win, taking Romania from Germans with 11 armour, 12 artilleries, 35 infantry and 11 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 aaGun and 2 artilleries
            Battle in Poland
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Poland, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Slovakia Hungary
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Slovakia Hungary, round 2 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 3 infantry in Slovakia Hungary, round 3 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Slovakia Hungary, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Slovakia Hungary
                Russians win, taking Slovakia Hungary from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Caucasus
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Japanese defend with 2 armour and 1 mech_infantry
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/5 hits, 1.67 expected hits
                    Germans roll dice for 2 armour and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Caucasus
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 3 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 2 armour in Caucasus, round 3 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 2 armour owned by the Japanese lost in Caucasus
                Russians win, taking Caucasus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Russians: 2 infantry
                Casualties for Japanese: 2 armour and 1 mech_infantry
    
        Non Combat Move - Russians
            1 artillery and 2 infantry moved from Novgorod to Baltic States
            1 fighter moved from Slovakia Hungary to Eastern Poland
            1 fighter moved from Poland to Eastern Poland
            10 infantry moved from Western Ukraine to Eastern Poland
            1 aaGun, 1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys moved from Belarus to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Caucasus to Ukraine
            1 infantry moved from Tambov to Samara
            1 mech_infantry moved from Russia to Kazakhstan
            1 infantry moved from Evenkiyskiy to Timguska
            1 bomber moved from Kansu to Russia
            6 infantry moved from Bryansk to Western Ukraine
            4 infantry moved from Russia to Samara
            1 infantry moved from Tsinghai to Kansu
    
        Place Units - Russians
            1 armour and 2 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Volgograd
            2 mech_infantrys placed in Novgorod
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 92 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 93 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 42 PUs; end with 42 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 44 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 48 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 50 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Russians : -2.17
    Japanese : -1.17
    

    Savegame

  • '20 '19

    @surfer yes looking bleak in europe for you now…Russians have transformed into a major power. Japanese still have a pile of cash and strong garrisons in the DEI to keep them alive though

  • 2024 2023 '22 '21 '20

    TripleA Move Summary: Japanese round 18

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 1 infantry, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kwangtung to Kwangsi
                  Japanese take Kwangsi from Chinese
            2 infantry moved from French Indo China to Yunnan
            1 fighter moved from 6 Sea Zone to 17 Sea Zone
            1 destroyer moved from 42 Sea Zone to 43 Sea Zone
            1 submarine moved from 42 Sea Zone to 54 Sea Zone
            3 fighters moved from Java to 43 Sea Zone
            2 infantry moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
            1 bomber moved from Anhwe to Yunnan
            1 bomber moved from Anhwe to Yunnan
            1 bomber moved from Anhwe to Shan State
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Japanese round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 1 infantry, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kwangtung to Kwangsi
                  Japanese take Kwangsi from Chinese
            2 infantry moved from French Indo China to Yunnan
            1 fighter moved from 6 Sea Zone to 17 Sea Zone
            1 destroyer moved from 42 Sea Zone to 43 Sea Zone
            1 submarine moved from 42 Sea Zone to 54 Sea Zone
            3 fighters moved from Java to 43 Sea Zone
            2 infantry moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
            1 bomber moved from Anhwe to Yunnan
            1 bomber moved from Anhwe to Yunnan
            1 bomber moved from Anhwe to Shan State
    
        Combat - Japanese
            Battle in 17 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 17 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 43 Sea Zone
                Japanese attack with 1 destroyer and 3 fighters
                British defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 3 fighters in 43 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                    British roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the British lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from UK_Pacific with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
            Battle in Yunnan
                Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry; Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/6 hits, 2.83 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Shan State
                Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits, 2.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in 54 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 2 submarines and 2 transports
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 submarines in 54 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
                    1 submarine owned by the ANZAC lost in 54 Sea Zone
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 54 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 54 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 54 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 54 Sea Zone
                    2 transports owned by the ANZAC lost in 54 Sea Zone
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits
                Japanese win, taking 54 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 26
                Casualties for ANZAC: 2 submarines and 2 transports
    
        Non Combat Move - Japanese
            1 fighter moved from 17 Sea Zone to 6 Sea Zone
            3 fighters moved from 43 Sea Zone to Java
            1 bomber, 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
            2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
            2 infantry moved from Anhwe to Kweichow
            2 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Kiangsu to Jehol
    
        Place Units - Japanese
            1 artillery placed in Kwangtung
            2 transports placed in 20 Sea Zone
            1 carrier, 3 submarines and 1 tactical_bomber placed in 6 Sea Zone
            1 artillery and 1 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    British : -0.17
    ANZAC : -1.17
    Chinese : 0.33
    UK_Pacific : 0.67
    Japanese : 1.17
    

    Savegame

  • 2024 2023 '22 '21 '20

    I assumed you would attempt to defend the transports with the 2 subs. I won a 1 to 2 dog and ended up killing all units. Perhaps you would have stopped after first sub was killed. I’ll let you decide and can keep 1-2 subs since they could have submerged.

  • '20 '19

    @surfer I will edit 1 sub back in thank you…having 2 rolls at 1 with a first strike would seem worthwhile staying but after 1 loss I would have submerged. Didn’t see that move…well played

  • '20 '19

    TripleA Move Summary: Americans round 18

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Purchase Units - Americans
            Americans buy 3 bombers, 1 carrier, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Norway to Germany
            3 bombers moved from Norway to Western Germany
            1 tactical_bomber moved from Norway to Western Germany
            2 fighters moved from Norway to Western Germany
            1 fighter moved from 112 Sea Zone to Western Germany
            1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 bomber moved from Western United States to 54 Sea Zone
    

    Savegame

  • '20 '19

    TripleA Move Summary: Americans round 18

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Purchase Units - Americans
            Americans buy 3 bombers, 1 carrier, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Norway to Germany
            3 bombers moved from Norway to Western Germany
            1 tactical_bomber moved from Norway to Western Germany
            2 fighters moved from Norway to Western Germany
            1 fighter moved from 112 Sea Zone to Western Germany
            1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 bomber moved from Western United States to 54 Sea Zone
            3 fighters moved from 112 Sea Zone to Western Germany
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Americans round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Purchase Units - Americans
            Americans buy 3 bombers, 1 carrier, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Norway to Germany
            3 bombers moved from Norway to Western Germany
            1 tactical_bomber moved from Norway to Western Germany
            2 fighters moved from Norway to Western Germany
            1 fighter moved from 112 Sea Zone to Western Germany
            1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 bomber moved from Western United States to 54 Sea Zone
            3 fighters moved from 112 Sea Zone to Western Germany
    
        Combat - Americans
            Air Battle in Western Germany
                Americans attacks with 10 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 1/3 hits, 0.50 expected hits
                1 bomber killed by AA
                    AA fire in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 3,4 and causes: 7 damage to unit: factory_major
                Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: airfield
                Bombing raid in Western Germany causes 10 damage total.  Damaged units is as follows: factory_major = 7, airfield = 3
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in Germany causes 4 damage total. 
            Battle in 54 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 1 submarine
                Japanese defend with 1 submarine
                    Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 54 Sea Zone
                Americans win, taking 54 Sea Zone from Japanese with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Cleaning up after air battles
    
        Non Combat Move - Americans
            4 fighters moved from Western Germany to 112 Sea Zone
            2 bombers, 2 fighters and 1 tactical_bomber moved from Western Germany to Norway
            1 bomber moved from Germany to Norway
            4 artilleries and 4 infantry moved from Iceland to 123 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 123 Sea Zone to 112 Sea Zone
            4 artilleries and 4 infantry moved from 112 Sea Zone to Norway
            1 transport moved from 112 Sea Zone to 123 Sea Zone
            1 bomber moved from 54 Sea Zone to Queensland
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 bombers moved from Western United States to Hawaiian Islands
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            2 infantry placed in Western United States
            3 bombers placed in Norway
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    AA fire in Western Germany : : 0.33
    Americans : 0.67
    AA fire in Germany : : -0.17
    

    Savegame

  • '20 '19

    TripleA Move Summary: British round 18

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Combat Move - British
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Germans
            2 infantry moved from Burma to Shan State
            1 infantry moved from Burma to Yunnan
            1 infantry moved from Szechwan to Yunnan
            1 fighter and 1 tactical_bomber moved from India to Shan State
            1 fighter moved from Burma to Yunnan
            3 fighters moved from Iraq to 99 Sea Zone
            1 fighter moved from Iraq to 99 Sea Zone
            3 fighters moved from Norway to Yugoslavia
            2 fighters moved from Eastern Poland to Yugoslavia
    

    Savegame

  • '20 '19

    TripleA Turn Summary: UK_Pacific round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Purchase Units - Americans
            Americans buy 3 bombers, 1 carrier, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Norway to Germany
            3 bombers moved from Norway to Western Germany
            1 tactical_bomber moved from Norway to Western Germany
            2 fighters moved from Norway to Western Germany
            1 fighter moved from 112 Sea Zone to Western Germany
            1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 bomber moved from Western United States to 54 Sea Zone
            3 fighters moved from 112 Sea Zone to Western Germany
    
        Combat - Americans
            Air Battle in Western Germany
                Americans attacks with 10 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 1/3 hits, 0.50 expected hits
                1 bomber killed by AA
                    AA fire in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 3,4 and causes: 7 damage to unit: factory_major
                Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: airfield
                Bombing raid in Western Germany causes 10 damage total.  Damaged units is as follows: factory_major = 7, airfield = 3
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in Germany causes 4 damage total. 
            Battle in 54 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 1 submarine
                Japanese defend with 1 submarine
                    Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 54 Sea Zone
                Americans win, taking 54 Sea Zone from Japanese with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Cleaning up after air battles
    
        Non Combat Move - Americans
            4 fighters moved from Western Germany to 112 Sea Zone
            2 bombers, 2 fighters and 1 tactical_bomber moved from Western Germany to Norway
            1 bomber moved from Germany to Norway
            4 artilleries and 4 infantry moved from Iceland to 123 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 123 Sea Zone to 112 Sea Zone
            4 artilleries and 4 infantry moved from 112 Sea Zone to Norway
            1 transport moved from 112 Sea Zone to 123 Sea Zone
            1 bomber moved from 54 Sea Zone to Queensland
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 bombers moved from Western United States to Hawaiian Islands
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            2 infantry placed in Western United States
            3 bombers placed in Norway
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    
        Purchase Units - British
            British repair damage of 6x factory_minor; Remaining resources: 41 PUs; 
            British buy 1 airfield, 2 armour, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Germans
            2 infantry moved from Burma to Shan State
            1 infantry moved from Burma to Yunnan
            1 infantry moved from Szechwan to Yunnan
            1 fighter and 1 tactical_bomber moved from India to Shan State
            1 fighter moved from Burma to Yunnan
            3 fighters moved from Iraq to 99 Sea Zone
            1 fighter moved from Iraq to 99 Sea Zone
            3 fighters moved from Norway to Yugoslavia
            2 fighters moved from Eastern Poland to Yugoslavia
    
        Combat - British
            Battle in 99 Sea Zone
                British attack with 4 fighters
                Italians defend with 1 destroyer
                    British roll dice for 4 fighters in 99 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 99 Sea Zone
                British win with 4 fighters remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in Yugoslavia
                British attack with 5 fighters
                Italians defend with 2 armour and 3 mech_infantrys
                    British roll dice for 5 fighters in Yugoslavia, round 2 : 3/5 hits, 2.50 expected hits
                    Italians roll dice for 2 armour and 3 mech_infantrys in Yugoslavia, round 2 : 2/5 hits, 2.00 expected hits
                    3 mech_infantrys owned by the Italians and 2 fighters owned by the British lost in Yugoslavia
                    British roll dice for 3 fighters in Yugoslavia, round 3 : 2/3 hits, 1.50 expected hits
                    Italians roll dice for 2 armour in Yugoslavia, round 3 : 1/2 hits, 1.00 expected hits
                    1 fighter owned by the British and 2 armour owned by the Italians lost in Yugoslavia
                British win with 2 fighters remaining. Battle score for attacker is -6
                Casualties for British: 3 fighters
                Casualties for Italians: 2 armour and 3 mech_infantrys
            Battle in Yunnan
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                    British roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for British: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shan State
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 0/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Yunnan to India
            1 tactical_bomber moved from Shan State to India
            1 mech_infantry moved from India to Burma
            4 infantry moved from India to Burma
            2 fighters moved from Yugoslavia to Romania
            4 fighters moved from 99 Sea Zone to Egypt
            1 fighter moved from Shan State to India
            1 fighter moved from Iraq to Egypt
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 airfield, 1 armour and 2 infantry placed in Egypt
            1 armour and 2 mech_infantrys placed in Persia
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Place Units - UK_Pacific
            3 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 3 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    British : -1.33
    Italians : -0.33
    AA fire in Western Germany : : 0.33
    Americans : 0.67
    Japanese : 1.67
    AA fire in Germany : : -0.17
    

    Savegame

  • '20 '19

    @surfer The japanese ability to keep building fleets is very annoying…and the japanese defending in yunnan was even more frustrating!

    Didn’t bother you about intercept in w germany as my fighter escort outnumbered yrs significantly…even so the loss of 1 bomber was more than the pathetic damage dealt. :rage:

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