Wizmark (L+3) v. Surfer (X), BM3

  • '20 '19

    TripleA Move Summary: Americans round 17

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 1 artillery, 5 bombers, 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 bombers moved from Norway to Western Germany
            2 fighters moved from Norway to Western Germany
            1 fighter moved from 112 Sea Zone to Western Germany
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            1 infantry moved from Norway to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Denmark
    

    Savegame

  • '20 '19

    @surfer You punished my russian force in china…ouch!

    Scrambles or intercepts in W Germany?

  • 2024 2023 '22 '21 '20

    No thanks.

  • '20 '19

    TripleA Turn Summary: Americans round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 1 artillery, 5 bombers, 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 bombers moved from Norway to Western Germany
            2 fighters moved from Norway to Western Germany
            1 fighter moved from 112 Sea Zone to Western Germany
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            1 infantry moved from Norway to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Denmark
    
        Combat - Americans
            Air Battle in Western Germany
                Americans attacks with 5 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/2 hits, 0.33 expected hits
                Bombing raid in Western Germany rolls: 7,4 and causes: 11 damage to unit: factory_major
                Bombing raid in Western Germany causes 11 damage total. 
            Battle in Denmark
            Battle in Iwo Jima
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                Americans win, taking Denmark from Germans, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Americans
            1 tactical_bomber moved from 112 Sea Zone to Norway
            2 fighters moved from Western Germany to 112 Sea Zone
            2 bombers and 1 fighter moved from Western Germany to Norway
            2 artilleries, 2 infantry and 2 transports moved from 108 Sea Zone to 123 Sea Zone
            2 artilleries and 2 infantry moved from 123 Sea Zone to Iceland
            2 artilleries moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
            2 artilleries and 2 infantry moved from 123 Sea Zone to Iceland
            1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            2 bombers and 1 fighter placed in Norway
            1 artillery, 3 bombers and 1 infantry placed in Western United States
            2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    AA fire in Western Germany : : -0.33
    Americans : 0.33
    Japanese : -0.33
    

    Savegame

  • '20 '19

    TripleA Move Summary: Chinese round 17

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Szechwan
    

    Savegame

  • '20 '19

    TripleA Move Summary: British round 17

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Combat Move - British
            1 infantry moved from Eastern Persia to Persia
            1 infantry moved from Iraq to Persia
            2 infantry moved from Yunnan to Szechwan
            1 fighter moved from India to Szechwan
            1 submarine moved from 41 Sea Zone to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from India to Shan State
            3 infantry moved from Burma to Shan State
            8 fighters moved from Iraq to Persia
            2 fighters moved from Iraq to Persia
    

    Savegame

  • '20 '19

    TripleA Turn Summary: UK_Pacific round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 1 artillery, 5 bombers, 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 bombers moved from Norway to Western Germany
            2 fighters moved from Norway to Western Germany
            1 fighter moved from 112 Sea Zone to Western Germany
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            1 infantry moved from Norway to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Denmark
    
        Combat - Americans
            Air Battle in Western Germany
                Americans attacks with 5 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/2 hits, 0.33 expected hits
                Bombing raid in Western Germany rolls: 7,4 and causes: 11 damage to unit: factory_major
                Bombing raid in Western Germany causes 11 damage total. 
            Battle in Denmark
            Battle in Iwo Jima
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                Americans win, taking Denmark from Germans, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Americans
            1 tactical_bomber moved from 112 Sea Zone to Norway
            2 fighters moved from Western Germany to 112 Sea Zone
            2 bombers and 1 fighter moved from Western Germany to Norway
            2 artilleries, 2 infantry and 2 transports moved from 108 Sea Zone to 123 Sea Zone
            2 artilleries and 2 infantry moved from 123 Sea Zone to Iceland
            2 artilleries moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
            2 artilleries and 2 infantry moved from 123 Sea Zone to Iceland
            1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            2 bombers and 1 fighter placed in Norway
            1 artillery, 3 bombers and 1 infantry placed in Western United States
            2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese retreated to Yunnan
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 armour, 2 fighters, 1 harbour and 2 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Eastern Persia to Persia
            1 infantry moved from Iraq to Persia
            2 infantry moved from Yunnan to Szechwan
            1 fighter moved from India to Szechwan
            1 submarine moved from 41 Sea Zone to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from India to Shan State
            3 infantry moved from Burma to Shan State
            8 fighters moved from Iraq to Persia
            2 fighters moved from Iraq to Persia
    
        Combat - British
            Battle in 43 Sea Zone
                British attack with 1 submarine
                Japanese defend with 1 destroyer
                    British roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 43 Sea Zone
                British win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Persia
                British attack with 10 fighters and 2 infantry
                Germans defend with 1 factory_minor and 1 mech_infantry
                    British roll dice for 10 fighters and 2 infantry in Persia, round 2 : 6/12 hits, 5.33 expected hits
                    Germans roll dice for 1 mech_infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Persia
                British win, taking Persia from Germans with 10 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Shan State
                British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for British: 2 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Szechwan
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Szechwan
                    British roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 1 infantry in Szechwan, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Szechwan
                British win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - British
            1 fighter moved from Szechwan to Burma
            1 infantry moved from Kwangsi to Yunnan
            1 armour moved from Malaya to Burma
            2 mech_infantrys moved from India to Burma
            1 fighter and 1 tactical_bomber moved from Shan State to India
            10 fighters moved from Persia to Iraq
            2 armour and 1 mech_infantry moved from Egypt to Iraq
            1 infantry moved from West India to India
            2 fighters moved from Norway to Eastern Poland
    
        Place Units - British
            1 armour and 2 fighters placed in Iraq
            1 harbour placed in Iceland
            2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Place Units - UK_Pacific
            3 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 3 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : 0.67
    British : 0.50
    AA fire in Western Germany : : -0.33
    Americans : 0.33
    Chinese : -0.33
    Japanese : 0.00
    

    Savegame

  • '20 '19

    TripleA Turn Summary: UK_Pacific round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 1 artillery, 5 bombers, 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 bombers moved from Norway to Western Germany
            2 fighters moved from Norway to Western Germany
            1 fighter moved from 112 Sea Zone to Western Germany
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            1 infantry moved from Norway to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Denmark
    
        Combat - Americans
            Air Battle in Western Germany
                Americans attacks with 5 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/2 hits, 0.33 expected hits
                Bombing raid in Western Germany rolls: 7,4 and causes: 11 damage to unit: factory_major
                Bombing raid in Western Germany causes 11 damage total. 
            Battle in Denmark
            Battle in Iwo Jima
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                Americans win, taking Denmark from Germans, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Americans
            1 tactical_bomber moved from 112 Sea Zone to Norway
            2 fighters moved from Western Germany to 112 Sea Zone
            2 bombers and 1 fighter moved from Western Germany to Norway
            2 artilleries, 2 infantry and 2 transports moved from 108 Sea Zone to 123 Sea Zone
            2 artilleries and 2 infantry moved from 123 Sea Zone to Iceland
            2 artilleries moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
            2 artilleries and 2 infantry moved from 123 Sea Zone to Iceland
            1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            2 bombers and 1 fighter placed in Norway
            1 artillery, 3 bombers and 1 infantry placed in Western United States
            2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese retreated to Yunnan
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 armour, 2 fighters, 1 harbour and 2 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Eastern Persia to Persia
            1 infantry moved from Iraq to Persia
            2 infantry moved from Yunnan to Szechwan
            1 fighter moved from India to Szechwan
            1 submarine moved from 41 Sea Zone to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from India to Shan State
            3 infantry moved from Burma to Shan State
            8 fighters moved from Iraq to Persia
            2 fighters moved from Iraq to Persia
    
        Combat - British
            Battle in 43 Sea Zone
                British attack with 1 submarine
                Japanese defend with 1 destroyer
                    British roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 43 Sea Zone
                British win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Persia
                British attack with 10 fighters and 2 infantry
                Germans defend with 1 factory_minor and 1 mech_infantry
                    British roll dice for 10 fighters and 2 infantry in Persia, round 2 : 6/12 hits, 5.33 expected hits
                    Germans roll dice for 1 mech_infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Persia
                British win, taking Persia from Germans with 10 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Shan State
                British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for British: 2 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Szechwan
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Szechwan
                    British roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 1 infantry in Szechwan, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Szechwan
                British win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - British
            1 fighter moved from Szechwan to Burma
            1 infantry moved from Kwangsi to Yunnan
            1 armour moved from Malaya to Burma
            2 mech_infantrys moved from India to Burma
            1 fighter and 1 tactical_bomber moved from Shan State to India
            10 fighters moved from Persia to Iraq
            2 armour and 1 mech_infantry moved from Egypt to Iraq
            1 infantry moved from West India to India
            2 fighters moved from Norway to Eastern Poland
    
        Place Units - British
            1 armour and 2 fighters placed in Iraq
            1 harbour placed in Iceland
            2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Place Units - UK_Pacific
            3 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 3 infantry and 1 mech_infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from 99 Sea Zone: 1 submarine
            EDIT: Adding units owned by British to 81 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.67
    British : 0.50
    AA fire in Western Germany : : -0.33
    Americans : 0.33
    Chinese : -0.33
    Japanese : 0.00
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Move Summary: Italians round 17

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Italians
            Italians buy 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 97 Sea Zone to 99 Sea Zone
            3 fighters moved from Southern Italy to 99 Sea Zone
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Italians round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Italians
            Italians buy 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 97 Sea Zone to 99 Sea Zone
            3 fighters moved from Southern Italy to 99 Sea Zone
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 destroyer and 3 fighters
                British defend with 1 submarine
                    Italians roll dice for 1 destroyer and 3 fighters in 99 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the British lost in 99 Sea Zone
                Italians win, taking 99 Sea Zone from British with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
    
        Non Combat Move - Italians
            2 fighters moved from 99 Sea Zone to Western Germany
            2 fighters moved from Western Germany to 113 Sea Zone
            1 armour and 3 mech_infantrys moved from Bessarabia to Yugoslavia
            1 armour moved from Slovakia Hungary to Yugoslavia
            1 artillery moved from Bessarabia to Romania
            1 artillery moved from Bessarabia to Romania
            1 aaGun moved from Bessarabia to Romania
            1 fighter moved from 99 Sea Zone to Southern Italy
            1 bomber moved from Greece to Southern Italy
            1 destroyer moved from 93 Sea Zone to 97 Sea Zone
            9 infantry moved from Northern Italy to Western Germany
            8 infantry moved from Northern Italy to Western Germany
    
        Place Units - Italians
            2 transports placed in 97 Sea Zone
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
            Italians collect 14 PUs; end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.17
    British : -0.17
    

    Savegame

  • '20 '19

    TripleA Turn Summary: ANZAC round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 fighters moved from Northern Territory to Queensland
            2 infantry moved from Northern Territory to Queensland
            1 fighter moved from India to Iraq
    
        Place Units - ANZAC
            2 submarines and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Turn Summary: French round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 fighters moved from Northern Territory to Queensland
            2 infantry moved from Northern Territory to Queensland
            1 fighter moved from India to Iraq
    
        Place Units - ANZAC
            2 submarines and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    @surfer Going to be an interesting german go this turn…you still have a lot of units to cause damage with depending on which way you go…

  • 2024 2023 '22 '21 '20

    TripleA Move Summary: Germans round 18

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 11x factory_major; Remaining resources: 38 PUs; 
            Germans buy 2 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 artilleries and 4 infantry moved from Western Germany to 113 Sea Zone
            2 infantry and 2 transports moved from 113 Sea Zone to 114 Sea Zone
            2 artilleries moved from Poland to 114 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 113 Sea Zone
            4 artilleries and 4 infantry moved from 113 Sea Zone to Norway
            2 fighters moved from 113 Sea Zone to Norway
            1 tactical_bomber moved from Western Germany to Norway
            3 bombers moved from Western Germany to Norway
            1 bomber moved from Western Germany to 113 Sea Zone
            5 infantry moved from Western Germany to Denmark
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Move Summary: Germans round 18

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 11x factory_major; Remaining resources: 38 PUs; 
            Germans buy 2 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Western Germany to Denmark
            2 fighters moved from 113 Sea Zone to Denmark
            2 bombers moved from Western Germany to Denmark
            2 bombers moved from Western Germany to United Kingdom
            1 tactical_bomber moved from Western Germany to Denmark
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Move Summary: Germans round 18

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 11x factory_major; Remaining resources: 38 PUs; 
            Germans buy 2 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            9 armour, 7 artilleries, 7 infantry and 22 mech_infantrys moved from Northwest Persia to Iraq
            10 mech_infantrys moved from Caucasus to Iraq
            4 bombers moved from Western Germany to Iraq
            2 infantry moved from Western Germany to Denmark
            2 fighters moved from 113 Sea Zone to Denmark
            1 tactical_bomber moved from Western Germany to Denmark
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Germans round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 11x factory_major; Remaining resources: 38 PUs; 
            Germans buy 2 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            9 armour, 7 artilleries, 7 infantry and 22 mech_infantrys moved from Northwest Persia to Iraq
            10 mech_infantrys moved from Caucasus to Iraq
            4 bombers moved from Western Germany to Iraq
            2 infantry moved from Western Germany to Denmark
            2 fighters moved from 113 Sea Zone to Denmark
            1 tactical_bomber moved from Western Germany to Denmark
    
        Combat - Germans
            Battle in Denmark
                Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Denmark, round 2 : 2/5 hits, 2.00 expected hits
                    Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Denmark
                Germans win, taking Denmark from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Iraq
                Germans attack with 9 armour, 7 artilleries, 4 bombers, 7 infantry and 32 mech_infantrys
                British defend with 10 armour, 1 factory_minor, 12 fighters, 4 infantry and 22 mech_infantrys; ANZAC defend with 1 fighter
                    Germans roll dice for 9 armour, 7 artilleries, 4 bombers, 7 infantry and 32 mech_infantrys in Iraq, round 2 : 19/59 hits, 17.17 expected hits
                    British roll dice for 10 armour, 13 fighters, 4 infantry and 22 mech_infantrys in Iraq, round 2 : 26/49 hits, 22.33 expected hits
                    15 mech_infantrys owned by the British, 7 infantry owned by the Germans, 19 mech_infantrys owned by the Germans and 4 infantry owned by the British lost in Iraq
                    Germans roll dice for 9 armour, 7 artilleries, 4 bombers and 13 mech_infantrys in Iraq, round 3 : 10/33 hits, 12.83 expected hits
                    British roll dice for 10 armour, 13 fighters and 7 mech_infantrys in Iraq, round 3 : 14/30 hits, 16.00 expected hits
                    7 mech_infantrys owned by the British, 1 artillery owned by the Germans, 13 mech_infantrys owned by the Germans and 3 armour owned by the British lost in Iraq
                    Germans roll dice for 9 armour, 6 artilleries and 4 bombers in Iraq, round 4 : 9/19 hits, 9.17 expected hits
                    British roll dice for 7 armour and 13 fighters in Iraq, round 4 : 10/20 hits, 12.17 expected hits
                    6 artilleries owned by the Germans, 4 armour owned by the Germans, 2 fighters owned by the British and 7 armour owned by the British lost in Iraq
                    Germans roll dice for 5 armour and 4 bombers in Iraq, round 5 : 5/9 hits, 5.17 expected hits
                    British roll dice for 11 fighters in Iraq, round 5 : 9/11 hits, 7.33 expected hits
                    4 bombers owned by the Germans, 5 armour owned by the Germans and 5 fighters owned by the British lost in Iraq
                British win with 6 fighters remaining. Battle score for attacker is -49
                Casualties for Germans: 9 armour, 7 artilleries, 4 bombers, 7 infantry and 32 mech_infantrys
                Casualties for British: 10 armour, 7 fighters, 4 infantry and 22 mech_infantrys
    
        Non Combat Move - Germans
            2 fighters moved from Denmark to 113 Sea Zone
            2 artilleries and 16 infantry moved from Western Germany to Germany
            2 artilleries and 15 infantry moved from Normandy Bordeaux to Holland Belgium
            5 mech_infantrys moved from Slovakia Hungary to Germany
            1 infantry moved from Poland to Slovakia Hungary
            1 aaGun, 11 artilleries, 33 infantry and 6 mech_infantrys moved from Poland to Germany
            1 tactical_bomber moved from Denmark to Western Germany
    
        Place Units - Germans
            2 armour, 2 artilleries and 6 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 37 PUs; end with 37 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 39 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.33
    British : 1.17
    Americans : -0.33
    

    Savegame

  • 2024 2023 '22 '21 '20

    yeah, that’s the only reason I’m still playing, but really, I don’t have any options. Sit around and get creamed. Or attack in a blaze of ridiculousness. And it didn’t go my way. No surprise. I’ll play another round or so, and see what the Japanese can do. But looks like the end.

  • '20 '19

    TripleA Move Summary: Russians round 18

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Purchase Units - Russians
            Russians repair damage of 6x factory_minor; Remaining resources: 34 PUs; 
            Russians buy 1 armour and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 armour and 4 infantry moved from Timguska to Kansu
            1 infantry moved from Rostov to Caucasus
            1 infantry moved from Volgograd to Caucasus
            1 infantry moved from Kazakhstan to Caucasus
            1 bomber moved from Russia to Kansu
            1 fighter and 1 tactical_bomber moved from Russia to Caucasus
            1 infantry moved from Ukraine to Bessarabia
                  Russians take Bessarabia from Italians
            1 infantry moved from Baltic States to Poland
            1 infantry moved from Eastern Poland to Poland
            2 infantry moved from Eastern Poland to Slovakia Hungary
            1 fighter moved from Belarus to Poland
            1 fighter moved from Belarus to Slovakia Hungary
            1 infantry moved from Eastern Poland to Poland
            1 infantry moved from Eastern Poland to Slovakia Hungary
            11 armour, 12 artilleries, 36 infantry and 11 mech_infantrys moved from Eastern Poland to Romania
            1 armour and 1 mech_infantry moved from Evenkiyskiy to Yakut S.S.R.
                  Russians take Yenisey from Japanese
                  Russians take Yakut S.S.R. from Japanese
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Russians round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Purchase Units - Russians
            Russians repair damage of 6x factory_minor; Remaining resources: 34 PUs; 
            Russians buy 1 armour and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 armour and 4 infantry moved from Timguska to Kansu
            1 infantry moved from Rostov to Caucasus
            1 infantry moved from Volgograd to Caucasus
            1 infantry moved from Kazakhstan to Caucasus
            1 bomber moved from Russia to Kansu
            1 fighter and 1 tactical_bomber moved from Russia to Caucasus
            1 infantry moved from Ukraine to Bessarabia
                  Russians take Bessarabia from Italians
            1 infantry moved from Baltic States to Poland
            1 infantry moved from Eastern Poland to Poland
            2 infantry moved from Eastern Poland to Slovakia Hungary
            1 fighter moved from Belarus to Poland
            1 fighter moved from Belarus to Slovakia Hungary
            1 infantry moved from Eastern Poland to Poland
            1 infantry moved from Eastern Poland to Slovakia Hungary
            11 armour, 12 artilleries, 36 infantry and 11 mech_infantrys moved from Eastern Poland to Romania
            1 armour and 1 mech_infantry moved from Evenkiyskiy to Yakut S.S.R.
                  Russians take Yenisey from Japanese
                  Russians take Yakut S.S.R. from Japanese
    
        Combat - Russians
            Battle in Kansu
                Russians attack with 2 armour, 1 bomber and 4 infantry
                Japanese defend with 1 armour, 2 artilleries and 1 mech_infantry
                    Russians roll dice for 2 armour, 1 bomber and 4 infantry in Kansu, round 2 : 1/7 hits, 2.33 expected hits
                    Japanese roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Kansu, round 2 : 1/4 hits, 1.50 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kansu
                    Russians roll dice for 2 armour, 1 bomber and 3 infantry in Kansu, round 3 : 2/6 hits, 2.17 expected hits
                    Japanese roll dice for 1 armour and 2 artilleries in Kansu, round 3 : 0/3 hits, 1.17 expected hits
                    2 artilleries owned by the Japanese lost in Kansu
                    Russians roll dice for 2 armour, 1 bomber and 3 infantry in Kansu, round 4 : 1/6 hits, 2.17 expected hits
                    Japanese roll dice for 1 armour in Kansu, round 4 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Kansu
                Russians win, taking Kansu from Japanese with 2 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 12
                Casualties for Russians: 2 infantry
                Casualties for Japanese: 1 armour, 2 artilleries and 1 mech_infantry
            Battle in Romania
                Russians attack with 11 armour, 12 artilleries, 36 infantry and 11 mech_infantrys
                Italians defend with 1 aaGun and 2 artilleries
                    Russians roll dice for 11 armour, 12 artilleries, 36 infantry and 11 mech_infantrys in Romania, round 2 : 21/70 hits, 19.33 expected hits
                    Germans roll dice for 1 aaGun and 2 artilleries in Romania, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 aaGun owned by the Italians and 2 artilleries owned by the Italians lost in Romania
                Russians win, taking Romania from Germans with 11 armour, 12 artilleries, 35 infantry and 11 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 aaGun and 2 artilleries
            Battle in Poland
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Poland, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Slovakia Hungary
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Slovakia Hungary, round 2 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 3 infantry in Slovakia Hungary, round 3 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Slovakia Hungary, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Slovakia Hungary
                Russians win, taking Slovakia Hungary from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Caucasus
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Japanese defend with 2 armour and 1 mech_infantry
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/5 hits, 1.67 expected hits
                    Germans roll dice for 2 armour and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Caucasus
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 3 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 2 armour in Caucasus, round 3 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 2 armour owned by the Japanese lost in Caucasus
                Russians win, taking Caucasus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Russians: 2 infantry
                Casualties for Japanese: 2 armour and 1 mech_infantry
    
        Non Combat Move - Russians
            1 artillery and 2 infantry moved from Novgorod to Baltic States
            1 fighter moved from Slovakia Hungary to Eastern Poland
            1 fighter moved from Poland to Eastern Poland
            10 infantry moved from Western Ukraine to Eastern Poland
            1 aaGun, 1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys moved from Belarus to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Caucasus to Ukraine
            1 infantry moved from Tambov to Samara
            1 mech_infantry moved from Russia to Kazakhstan
            1 infantry moved from Evenkiyskiy to Timguska
            1 bomber moved from Kansu to Russia
            6 infantry moved from Bryansk to Western Ukraine
            4 infantry moved from Russia to Samara
            1 infantry moved from Tsinghai to Kansu
    
        Place Units - Russians
            1 armour and 2 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Volgograd
            2 mech_infantrys placed in Novgorod
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 92 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 93 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 42 PUs; end with 42 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 44 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 48 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 50 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Russians : -2.17
    Japanese : -1.17
    

    Savegame

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