Wizmark (L+3) v. Surfer (X), BM3

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 5 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 armour and 2 mech_infantrys moved from Dzavhan to Timguska
            2 artilleries and 6 infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            2 infantry moved from French Indo China to Shan State
            1 fighter moved from Sumatra to Shan State
            1 fighter moved from Sumatra to Shan State
            1 infantry moved from Kwangsi to Yunnan
            1 infantry moved from French Indo China to Yunnan
            3 bombers moved from French Indo China to India
            1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
            1 infantry moved from Kansu to Timguska
            1 mech_infantry moved from Suiyuyan to Timguska
            1 armour moved from Central Mongolia to Tsagaan Olom
                  Japanese take Tsagaan Olom from Russians
            1 armour moved from Tsagaan Olom to Kansu
            1 fighter and 1 tactical_bomber moved from Chahar to Yunnan
            1 infantry and 1 mech_infantry moved from Tsinghai to Novosibirsk
            1 armour moved from Shensi to Novosibirsk
            1 mech_infantry moved from Sikang to Novosibirsk
            1 submarine moved from 6 Sea Zone to 3 Sea Zone
            1 fighter and 1 tactical_bomber moved from Japan to Soviet Far East
            1 infantry moved from Siberia to Soviet Far East
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Soviet Far East
            1 bomber moved from Java to Shan State
    
        Combat - Japanese
            Air Battle in India
                Japanese attacks with 3 units heading to India
                UK_Pacific launches 1 interceptors out of India
                    Attackers Fire,  : 0/3 hits, 0.50 expected hits
                    Defenders Fire,  : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Japanese lost in India
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in India
                    AA fire in India : 1/2 hits, 0.33 expected hits
                1 bomber killed by AA
                Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in India causes 4 damage total. 
            Battle in 3 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 3 Sea Zone
                    Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Timguska
                Japanese attack with 2 armour, 1 infantry and 3 mech_infantrys
                Russians defend with 1 infantry
                    Japanese roll dice for 2 armour, 1 infantry and 3 mech_infantrys in Timguska, round 2 : 3/6 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Timguska
                Japanese win, taking Timguska from Russians with 2 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Soviet Far East
                Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Americans defend with 1 armour and 1 infantry
                    Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Soviet Far East, round 2 : 2/5 hits, 1.67 expected hits
                    Russians roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 0/2 hits, 0.83 expected hits
                    1 armour owned by the Americans and 1 infantry owned by the Americans lost in Soviet Far East
                Japanese win, taking Soviet Far East from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Americans: 1 armour and 1 infantry
            Battle in Novosibirsk
                Japanese attack with 1 armour, 1 infantry and 2 mech_infantrys
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Novosibirsk, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novosibirsk
                Japanese win, taking Novosibirsk from Russians with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Yunnan
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/6 hits, 2.67 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Shan State
                Japanese attack with 1 bomber, 2 fighters and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber, 2 fighters and 2 infantry in Shan State, round 2 : 2/5 hits, 2.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Japanese
            2 fighters moved from Shan State to French Indo China
            1 bomber moved from Shan State to French Indo China
            1 bomber moved from India to French Indo China
            2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
            1 mech_infantry moved from Szechwan to Sikang
            1 mech_infantry moved from Hopei to Tsinghai
            1 infantry moved from Dzavhan to Tsagaan Olom
            1 infantry moved from Central Mongolia to Suiyuyan
            3 mech_infantrys moved from Central Mongolia to Kansu
            1 infantry moved from Chahar to Hopei
            1 infantry moved from Kweichow to Szechwan
            2 infantry moved from Anhwe to Kweichow
            2 battleships, 1 carrier and 1 destroyer moved from 20 Sea Zone to 36 Sea Zone
            1 infantry moved from Kiangsu to Anhwe
            1 artillery and 3 infantry moved from Jehol to 19 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
            1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Soviet Far East to 6 Sea Zone
            2 infantry moved from Jehol to Chahar
            1 infantry moved from Buyant-Uhaa to Central Mongolia
            3 mech_infantrys moved from Kwangtung to Hunan
            2 infantry moved from Kiangsu to Kiangsi
            3 fighters moved from Sumatra to Java
            3 fighters moved from Sumatra to French Indo China
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            3 mech_infantrys placed in Kwangtung
            Japanese undo move 2.
            1 armour and 2 mech_infantrys placed in Kwangtung
            1 infantry and 2 mech_infantrys placed in Kiangsu
            1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
            1 artillery and 1 infantry placed in Japan
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Philippines: 1 tactical_bomber
            EDIT: Adding units owned by Japanese to Japan: 1 tactical_bomber
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,4
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5
            Japanese collect 65 PUs (4 lost to blockades); end with 65 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Defenders Fire,  : : 0.67
    Chinese : -0.67
    Attackers Fire,  : : -0.50
    UK_Pacific : -0.33
    AA fire in India : : 0.67
    Russians : -1.50
    Japanese : 1.67
    

    Savegame

  • 2024 2023 '22 '21 '20

    The dice gods definitely favor you.

  • '20 '19

    @surfer Missed one of them :joy:

    Bomber raids in this game definitely don’t seem worth the risk!

  • '20 '19

    TripleA Move Summary: Americans round 12

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 artillery moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
            1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
            1 transport moved from 54 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 22 Sea Zone
            1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Americans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 artillery moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
            1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
            1 transport moved from 54 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 22 Sea Zone
            1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
    
        Combat - Americans
            Battle in Marianas
                Americans attack with 2 artilleries and 2 infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 2 artilleries and 2 infantry in Marianas, round 2 : 0/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Marianas, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Marianas
                    Americans roll dice for 1 artillery and 1 infantry in Marianas, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Marianas, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Marianas, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Marianas, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Marianas
                    Americans roll dice for 1 artillery and 1 infantry in Marianas, round 5 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Marianas, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Marianas
                Americans win, taking Marianas from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is -1
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            3 bombers moved from Western United States to Hawaiian Islands
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 bomber moved from British Guiana to United Kingdom
            1 transport moved from 107 Sea Zone to 101 Sea Zone
    
        Place Units - Americans
            1 battleship placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            1 infantry placed in Western United States
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Americans : -1.33
    Japanese : -0.33
    

    Savegame

  • '20 '19

    TripleA Move Summary: British round 12

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Combat Move - British
            2 submarines moved from 98 Sea Zone to 97 Sea Zone
            3 infantry moved from Burma to Shan State
            2 infantry moved from Burma to Yunnan
            1 fighter and 1 tactical_bomber moved from India to Yunnan
            1 fighter moved from Burma to Shan State
    

    Savegame

  • '20 '19

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 artillery moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
            1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
            1 transport moved from 54 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 22 Sea Zone
            1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
    
        Combat - Americans
            Battle in Marianas
                Americans attack with 2 artilleries and 2 infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 2 artilleries and 2 infantry in Marianas, round 2 : 0/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Marianas, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Marianas
                    Americans roll dice for 1 artillery and 1 infantry in Marianas, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Marianas, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Marianas, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Marianas, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Marianas
                    Americans roll dice for 1 artillery and 1 infantry in Marianas, round 5 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Marianas, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Marianas
                Americans win, taking Marianas from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is -1
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            3 bombers moved from Western United States to Hawaiian Islands
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 bomber moved from British Guiana to United Kingdom
            1 transport moved from 107 Sea Zone to 101 Sea Zone
    
        Place Units - Americans
            1 battleship placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            1 infantry placed in Western United States
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Purchase Units - British
            British repair damage of 4x airfield; Remaining resources: 43 PUs; 
            British buy 1 destroyer, 1 fighter, 1 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 4x factory_major; Remaining resources: 9 PUs; 
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 submarines moved from 98 Sea Zone to 97 Sea Zone
            3 infantry moved from Burma to Shan State
            2 infantry moved from Burma to Yunnan
            1 fighter and 1 tactical_bomber moved from India to Yunnan
            1 fighter moved from Burma to Shan State
    
        Combat - British
            Battle in Yunnan
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.50 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 2 infantry
                Casualties for Japanese: 2 infantry
            Battle in Shan State
                British attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    British roll dice for 1 fighter and 3 infantry in Shan State, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    British roll dice for 1 fighter and 2 infantry in Shan State, round 3 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Yunnan: 1 fighter
            EDIT: Adding units owned by British to Yunnan: 1 infantry
            EDIT: Changing ownership of Yunnan from Japanese to Chinese
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Yunnan: 1 infantry
            EDIT: Adding units owned by British to Yunnan: 1 fighter
            EDIT: Changing ownership of Yunnan from Chinese to Japanese
            EDIT: Turning off Edit Mode
            1 fighter and 1 tactical_bomber moved from Yunnan to Burma
            1 fighter moved from Shan State to Burma
            3 armour and 2 mech_infantrys moved from Malaya to Burma
            5 infantry moved from India to Burma
            1 mech_infantry moved from West India to Burma
            1 infantry moved from Eastern Persia to West India
            1 armour and 1 mech_infantry moved from Persia to West India
            1 fighter moved from Persia to Burma
            4 infantry moved from Persia to Eastern Persia
            1 armour moved from Iraq to Eastern Persia
            1 infantry moved from Iraq to Northwest Persia
            1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
            1 fighter moved from Gibraltar to United Kingdom
    
        Place Units - British
            1 destroyer and 1 submarine placed in 80 Sea Zone
            1 fighter placed in Persia
            1 infantry and 2 mech_infantrys placed in Iraq
            2 mech_infantrys placed in Egypt
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    British : 1.67
    Americans : -1.33
    Japanese : 1.00
    

    Savegame

  • '20 '19

    @surfer There was a lot of mucking around with edit mode until I worked out you couldn’t sail to india next round… so eventually I left the results as they were :face_with_rolling_eyes:

  • 2024 2023 '22 '21 '20

    TripleA Move Summary: Italians round 12

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Western Germany to 98 Sea Zone
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Western Germany to 98 Sea Zone
    
        Combat - Italians
            Battle in 98 Sea Zone
                Italians attack with 1 bomber
                British defend with 1 destroyer
                    Italians roll dice for 1 bomber in 98 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber in 98 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 destroyer in 98 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 98 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Italians
            1 bomber moved from 98 Sea Zone to Southern Italy
            2 fighters moved from Western Germany to Southern Italy
            2 infantry moved from Southern Italy to Northern Italy
            1 aaGun, 1 armour, 2 artilleries and 3 mech_infantrys moved from Bessarabia to Eastern Poland
            3 mech_infantrys moved from Romania to Eastern Poland
    
        Place Units - Italians
            1 destroyer and 1 submarine placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,5,5,3,2
            Italians collect 8 PUs (6 lost to blockades); end with 8 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.33
    British : -0.67
    

    Savegame

  • '20 '19

    TripleA Move Summary: ANZAC round 12

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            2 artilleries moved from Queensland to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone
            2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
            1 submarine moved from 42 Sea Zone to 44 Sea Zone
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
    

    Savegame

  • '20 '19

    TripleA Turn Summary: ANZAC round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            2 artilleries moved from Queensland to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone
            2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
            1 submarine moved from 42 Sea Zone to 44 Sea Zone
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in Celebes
                ANZAC attack with 2 artilleries and 2 infantry
                Japanese defend with 2 infantry
                    ANZAC roll dice for 2 artilleries and 2 infantry in Celebes, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                    ANZAC roll dice for 2 artilleries and 2 infantry in Celebes, round 3 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                ANZAC win, taking Celebes from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 54 Sea Zone
            1 artillery placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Japanese : 0.00
    

    Savegame

  • '20 '19

    TripleA Move Summary: French round 12

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Combat Move - French
    

    Savegame

  • '20 '19

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            2 artilleries moved from Queensland to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone
            2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
            1 submarine moved from 42 Sea Zone to 44 Sea Zone
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in Celebes
                ANZAC attack with 2 artilleries and 2 infantry
                Japanese defend with 2 infantry
                    ANZAC roll dice for 2 artilleries and 2 infantry in Celebes, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                    ANZAC roll dice for 2 artilleries and 2 infantry in Celebes, round 3 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                ANZAC win, taking Celebes from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 54 Sea Zone
            1 artillery placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Japanese : 0.00
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Move Summary: Germans round 13

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 fighters, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            7 armour, 7 artilleries, 10 infantry and 22 mech_infantrys moved from Archangel to Vologda
            1 armour moved from Nenetsia to Urals
                  Germans take Urals from Russians
            2 bombers moved from Western Germany to Belarus
            3 infantry moved from Eastern Poland to Belarus
            1 infantry moved from Eastern Poland to Belarus
            2 bombers moved from Western Germany to Belarus
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 fighters, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            7 armour, 7 artilleries, 10 infantry and 22 mech_infantrys moved from Archangel to Vologda
            1 armour moved from Nenetsia to Urals
                  Germans take Urals from Russians
            2 bombers moved from Western Germany to Belarus
            3 infantry moved from Eastern Poland to Belarus
            1 infantry moved from Eastern Poland to Belarus
            2 bombers moved from Western Germany to Belarus
    
        Combat - Germans
            Battle in Belarus
                Germans attack with 4 bombers and 4 infantry
                Russians defend with 4 infantry
                    Germans roll dice for 4 bombers and 4 infantry in Belarus, round 2 : 3/8 hits, 3.33 expected hits
                    Russians roll dice for 4 infantry in Belarus, round 2 : 1/4 hits, 1.33 expected hits
                    3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                3 infantry owned by the Germans retreated to Eastern Poland
                Russians win with 1 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
            Battle in Vologda
                Germans attack with 7 armour, 7 artilleries, 10 infantry and 22 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 7 armour, 7 artilleries, 10 infantry and 22 mech_infantrys in Vologda, round 2 : 11/46 hits, 12.33 expected hits
                    Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 7 armour, 7 artilleries, 10 infantry and 22 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            4 bombers moved from Belarus to Eastern Poland
            9 infantry moved from Finland to Karelia
            4 infantry moved from Norway to Finland
            1 armour moved from Novgorod to Karelia
            15 mech_infantrys moved from Novgorod to Vologda
            1 mech_infantry moved from Archangel to Urals
            1 aaGun moved from Archangel to Vologda
            1 aaGun moved from Novgorod to Karelia
            4 mech_infantrys moved from Germany to Eastern Poland
            8 infantry moved from Bessarabia to Eastern Poland
            2 infantry moved from Novgorod to Archangel
            1 infantry moved from Novgorod to Karelia
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 infantry moved from France to Normandy Bordeaux
    
        Place Units - Germans
            2 mech_infantrys placed in Germany
            2 fighters placed in Western Germany
            3 infantry placed in Novgorod
            8 infantry placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Poland: 1 infantry
            EDIT: Adding units owned by Germans to Eastern Poland: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
            Germans collect 46 PUs (2 lost to blockades); end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.67
    Russians : -1.00
    

    Savegame

  • '20 '19

    TripleA Move Summary: Russians round 13

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            11 infantry moved from Yenisey to Timguska
            1 infantry moved from Evenkiyskiy to Timguska
            1 infantry moved from Belarus to Baltic States
                  Russians take Baltic States from Germans
            2 infantry moved from Smolensk to Archangel
            1 mech_infantry moved from Bryansk to Archangel
            1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
            1 infantry moved from Western Ukraine to Bessarabia
                  Russians take Bessarabia from Italians
            1 fighter moved from Bryansk to Archangel
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            11 infantry moved from Yenisey to Timguska
            1 infantry moved from Evenkiyskiy to Timguska
            1 infantry moved from Belarus to Baltic States
                  Russians take Baltic States from Germans
            2 infantry moved from Smolensk to Archangel
            1 mech_infantry moved from Bryansk to Archangel
            1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
            1 infantry moved from Western Ukraine to Bessarabia
                  Russians take Bessarabia from Italians
            1 fighter moved from Bryansk to Archangel
    
        Combat - Russians
            Battle in Timguska
                Russians attack with 12 infantry
                Japanese defend with 2 armour, 1 infantry and 3 mech_infantrys
                    Russians roll dice for 12 infantry in Timguska, round 2 : 2/12 hits, 2.00 expected hits
                    Japanese roll dice for 2 armour, 1 infantry and 3 mech_infantrys in Timguska, round 2 : 1/6 hits, 2.33 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Timguska
                    Russians roll dice for 11 infantry in Timguska, round 3 : 0/11 hits, 1.83 expected hits
                    Japanese roll dice for 2 armour and 2 mech_infantrys in Timguska, round 3 : 3/4 hits, 1.67 expected hits
                    3 infantry owned by the Russians lost in Timguska
                    Russians roll dice for 8 infantry in Timguska, round 4 : 0/8 hits, 1.33 expected hits
                    Japanese roll dice for 2 armour and 2 mech_infantrys in Timguska, round 4 : 2/4 hits, 1.67 expected hits
                    2 infantry owned by the Russians lost in Timguska
                    Russians roll dice for 6 infantry in Timguska, round 5 : 4/6 hits, 1.00 expected hits
                    Japanese roll dice for 2 armour and 2 mech_infantrys in Timguska, round 5 : 2/4 hits, 1.67 expected hits
                    2 mech_infantrys owned by the Japanese, 2 infantry owned by the Russians and 2 armour owned by the Japanese lost in Timguska
                Russians win, taking Timguska from Japanese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 8 infantry
                Casualties for Japanese: 2 armour, 1 infantry and 3 mech_infantrys
            Battle in Archangel
                Russians attack with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 3/6 hits, 2.17 expected hits
                    Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            2 aaGuns moved from Yenisey to Timguska
            2 fighters moved from Archangel to Russia
            1 tactical_bomber moved from Archangel to Russia
            26 infantry moved from Bryansk to Russia
            1 aaGun moved from Bryansk to Russia
            3 aaGuns, 11 armour, 12 artilleries, 1 fighter, 18 infantry and 10 mech_infantrys moved from Bryansk to Belarus
            3 infantry moved from Ukraine to Bryansk
    
        Place Units - Russians
            1 artillery and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : 0.67
    Japanese : 0.67
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Move Summary: Japanese round 13

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 3 destroyers, 1 harbour, 4 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Yakut S.S.R. to Yenisey
                  Japanese take Yenisey from Russians
            2 mech_infantrys moved from Novosibirsk to Samara
            1 armour and 1 infantry moved from Novosibirsk to Timguska
            1 armour and 3 mech_infantrys moved from Kansu to Timguska
            2 armour moved from Shensi to Timguska
            1 mech_infantry moved from Tsinghai to Kazakhstan
            1 mech_infantry moved from Sikang to Kazakhstan
            1 tactical_bomber moved from French Indo China to 44 Sea Zone
            1 bomber moved from French Indo China to India
            1 bomber moved from French Indo China to Samara
            3 infantry moved from French Indo China to Shan State
            1 tactical_bomber moved from French Indo China to Shan State
            1 fighter moved from Sumatra to Shan State
            1 fighter moved from Java to Shan State
            1 fighter moved from 6 Sea Zone to 22 Sea Zone
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 3 destroyers, 1 harbour, 4 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Yakut S.S.R. to Yenisey
                  Japanese take Yenisey from Russians
            2 mech_infantrys moved from Novosibirsk to Samara
            1 armour and 1 infantry moved from Novosibirsk to Timguska
            1 armour and 3 mech_infantrys moved from Kansu to Timguska
            2 armour moved from Shensi to Timguska
            1 mech_infantry moved from Tsinghai to Kazakhstan
            1 mech_infantry moved from Sikang to Kazakhstan
            1 tactical_bomber moved from French Indo China to 44 Sea Zone
            1 bomber moved from French Indo China to India
            1 bomber moved from French Indo China to Samara
            3 infantry moved from French Indo China to Shan State
            1 tactical_bomber moved from French Indo China to Shan State
            1 fighter moved from Sumatra to Shan State
            1 fighter moved from Java to Shan State
            1 fighter moved from 6 Sea Zone to 22 Sea Zone
    
        Combat - Japanese
            Strategic bombing raid in India
                    AA fire in India : 0/1 hits, 0.17 expected hits
                Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in India causes 6 damage total. 
            Battle in 22 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 2 transports
                    2 transports owned by the Americans lost in 22 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
            Battle in Timguska
                Japanese attack with 4 armour, 1 infantry and 3 mech_infantrys
                Russians defend with 2 aaGuns and 4 infantry
                    Japanese roll dice for 4 armour, 1 infantry and 3 mech_infantrys in Timguska, round 2 : 4/8 hits, 2.67 expected hits
                    Russians roll dice for 2 aaGuns and 4 infantry in Timguska, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese, 2 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Timguska
                    Japanese roll dice for 4 armour and 3 mech_infantrys in Timguska, round 3 : 1/7 hits, 2.50 expected hits
                    Russians roll dice for 2 infantry in Timguska, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Timguska
                    Japanese roll dice for 4 armour and 3 mech_infantrys in Timguska, round 4 : 3/7 hits, 2.50 expected hits
                    Russians roll dice for 1 infantry in Timguska, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Timguska
                Japanese win, taking Timguska from Russians with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is 19
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 2 aaGuns and 4 infantry
            Battle in 44 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 submarine and 2 transports
                1 submarine owned by the ANZAC Submerged
                    Japanese roll dice for 1 tactical_bomber in 44 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for ANZAC: 2 transports
            Battle in Kazakhstan
                Japanese attack with 2 mech_infantrys
                British defend with 1 infantry
                    Japanese roll dice for 2 mech_infantrys in Kazakhstan, round 2 : 1/2 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Kazakhstan
                Japanese win, taking Kazakhstan from Russians with 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Shan State
                Japanese attack with 2 fighters, 3 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 2/6 hits, 2.17 expected hits
                    UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Samara
                Japanese attack with 1 bomber and 2 mech_infantrys
                Russians defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 mech_infantrys in Samara, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Japanese win, taking Samara from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from India to French Indo China
            1 tactical_bomber moved from 6 Sea Zone to French Indo China
            1 tactical_bomber moved from Japan to French Indo China
            6 fighters moved from French Indo China to 6 Sea Zone
            2 fighters moved from 6 Sea Zone to Japan
            1 fighter moved from 22 Sea Zone to 6 Sea Zone
            1 fighter moved from 6 Sea Zone to Japan
            2 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 aaGun moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 aaGun, 1 artillery, 1 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Kiangsu to 19 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China
            1 armour and 2 mech_infantrys moved from Kwangtung to French Indo China
            2 transports moved from 36 Sea Zone to 20 Sea Zone
            2 infantry moved from Kiangsi to 20 Sea Zone
            2 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            2 mech_infantrys moved from Kiangsu to Kwangsi
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Tsagaan Olom to Kansu
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Central Mongolia to Suiyuyan
            1 infantry moved from Hopei to Kweichow
            1 infantry moved from Chahar to Hopei
            1 armour moved from Szechwan to Tsinghai
            2 fighters moved from Shan State to French Indo China
            1 tactical_bomber moved from Shan State to French Indo China
            1 fighter moved from French Indo China to 36 Sea Zone
            1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
            2 artilleries and 5 infantry moved from Yakut S.S.R. to Yenisey
            2 infantry moved from Soviet Far East to 5 Sea Zone
            2 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 submarine moved from 3 Sea Zone to 5 Sea Zone
            1 bomber moved from Samara to Tsinghai
            1 armour moved from Kweichow to Tsinghai
            1 armour moved from Szechwan to Tsinghai
            1 mech_infantry moved from Hunan to Szechwan
            1 mech_infantry moved from Hunan to Szechwan
            1 aaGun moved from Hunan to Kweichow
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            1 harbour placed in French Indo China
            1 artillery, 1 infantry and 1 mech_infantry placed in Kwangtung
            2 mech_infantrys placed in Kiangsu
            3 destroyers and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,1
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,2
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4
            Japanese collect 64 PUs (5 lost to blockades); end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    UK_Pacific : -0.67
    AA fire in India : : -0.17
    Russians : -1.00
    Japanese : 1.33
    

    Savegame

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