Adam514 (Axis) vs Giallo (Allies+3) BM3

  • '19 '17

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 unit repaired.
            1 infantry moved from Iraq to Northwest Persia
                  Italians take Northwest Persia from Neutral_Allies
            2 infantry and 1 mech_infantry moved from Iraq to Persia
            1 marine moved from Syria to 98 Sea Zone
            1 marine moved from Egypt to 98 Sea Zone
            1 battleship and 1 marine moved from 98 Sea Zone to 80 Sea Zone
            1 marine moved from 80 Sea Zone to Persia
            1 artillery moved from Egypt to 98 Sea Zone
            1 artillery moved from Trans-Jordan to 98 Sea Zone
            1 infantry moved from Egypt to 98 Sea Zone
            2 artilleries, 1 infantry, 1 marine and 2 transports moved from 98 Sea Zone to 80 Sea Zone
            2 artilleries, 1 infantry and 1 marine moved from 80 Sea Zone to Persia
            1 armour moved from Egypt to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
            1 armour moved from Anglo Egyptian Sudan to Egypt
            1 bomber moved from Southern Italy to Archangel
            1 armour moved from Belarus to Archangel
    
        Combat - Italians
            Battle in Archangel
                Italians attack with 1 armour and 1 bomber
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour and 1 bomber in Archangel, round 2 : 2/2 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Archangel
                Italians win with 1 bomber remaining. Battle score for attacker is -3
                Casualties for Italians: 1 armour
                Casualties for Russians: 1 infantry
            Battle in Persia
                Italians attack with 2 artilleries, 3 infantry, 2 marines and 1 mech_infantry
                British defend with 1 aaGun, 1 factory_minor, 1 harbour and 5 infantry
                    Italians roll dice for 1 battleship in Persia, round 2 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 2 artilleries, 3 infantry, 2 marines and 1 mech_infantry in Persia, round 2 : 3/8 hits, 2.33 expected hits
                    British roll dice for 1 aaGun and 5 infantry in Persia, round 2 : 1/5 hits, 1.67 expected hits
                    1 aaGun owned by the British, 3 infantry owned by the British and 1 infantry owned by the Italians lost in Persia
                    Italians roll dice for 2 artilleries, 2 infantry, 2 marines and 1 mech_infantry in Persia, round 3 : 2/7 hits, 2.17 expected hits
                    British roll dice for 2 infantry in Persia, round 3 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the British and 1 infantry owned by the Italians lost in Persia
                Italians win, taking Persia from British with 2 artilleries, 1 infantry, 2 marines and 1 mech_infantry remaining. Battle score for attacker is 14
                Casualties for Italians: 2 infantry
                Casualties for British: 1 aaGun and 5 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Alexandria to Southern Italy
            1 armour moved from Southern Italy to Yugoslavia
            1 mech_infantry moved from Romania to Eastern Poland
            1 infantry moved from Alexandria to Egypt
            4 infantry moved from Trans-Jordan to Iraq
            1 bomber moved from Archangel to Novgorod
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
            1 infantry and 1 mech_infantry placed in Northern Italy
            1 infantry placed in Southern France
            Italians undo move 3.
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 23 PUs; end with 24 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 30 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.67
    British : -0.33
    Russians : 0.67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 cruiser moved from 33 Sea Zone to 44 Sea Zone
            2 fighters moved from Queensland to Guam
            1 infantry moved from Kenya to Anglo Egyptian Sudan
                  British take Anglo Egyptian Sudan from Italians
            1 infantry moved from Kenya to Anglo Egyptian Sudan
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 cruiser
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking 44 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer placed in 54 Sea Zone
            1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 cruiser moved from 33 Sea Zone to 44 Sea Zone
            2 fighters moved from Queensland to Guam
            1 infantry moved from Kenya to Anglo Egyptian Sudan
                  British take Anglo Egyptian Sudan from Italians
            1 infantry moved from Kenya to Anglo Egyptian Sudan
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 cruiser
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking 44 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer placed in 54 Sea Zone
            1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 infantry moved from Libya to Tobruk
            2 infantry moved from Algeria to Tunisia
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 destroyer, 1 fighter, 6 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Belarus to Archangel
                  Germans take Archangel from Russians
            1 armour moved from Archangel to Smolensk
            6 armour, 8 artilleries, 22 infantry and 10 mech_infantrys moved from Belarus to Smolensk
            3 armour and 4 mech_infantrys moved from Baltic States to Smolensk
            1 mech_infantry moved from Novgorod to Belarus
            1 mech_infantry moved from Belarus to Smolensk
            1 mech_infantry moved from Eastern Poland to Smolensk
            1 mech_infantry moved from Poland to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Belarus to Western Ukraine
            1 destroyer and 1 submarine moved from 113 Sea Zone to 125 Sea Zone
            3 fighters and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
            1 bomber moved from Western Germany to 125 Sea Zone
    
        Combat - Germans
            Battle in 125 Sea Zone
                Germans attack with 1 bomber, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
                Russians defend with 1 destroyer and 1 submarine
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber in 125 Sea Zone, round 2 : 5/6 hits, 3.17 expected hits
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans, 1 submarine owned by the Russians and 1 destroyer owned by the Russians lost in 125 Sea Zone
                Germans win, taking 125 Sea Zone from Neutral with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 destroyer
                Casualties for Russians: 1 destroyer and 1 submarine
            Battle in Western Ukraine
                Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 10 armour, 8 artilleries, 22 infantry and 16 mech_infantrys
                Russians defend with 1 aaGun and 3 infantry
                    Germans roll dice for 10 armour, 8 artilleries, 22 infantry and 16 mech_infantrys in Smolensk, round 2 : 16/56 hits, 15.33 expected hits
                    Russians roll dice for 1 aaGun and 3 infantry in Smolensk, round 2 : 2/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 10 armour, 8 artilleries, 20 infantry and 16 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 aaGun and 3 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Baltic States to Belarus
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
            1 armour and 3 mech_infantrys moved from Germany to Eastern Poland
            2 mech_infantrys moved from Western Germany to Poland
            1 infantry moved from Romania to Bessarabia
            1 infantry moved from France to Normandy Bordeaux
            1 fighter moved from 125 Sea Zone to Novgorod
            1 bomber, 2 fighters and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Novgorod
            3 infantry placed in Normandy Bordeaux
            1 fighter and 1 infantry placed in Western Germany
            1 mech_infantry placed in Western Germany
            4 mech_infantrys placed in Germany
            1 destroyer and 1 submarine placed in 113 Sea Zone
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.83
    Russians : 1.17
    

    Savegame

  • '19 '17

    TripleA Manual Gamesave Post: Germans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 destroyer, 1 fighter, 6 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Belarus to Archangel
                  Germans take Archangel from Russians
            1 armour moved from Archangel to Smolensk
            6 armour, 8 artilleries, 22 infantry and 10 mech_infantrys moved from Belarus to Smolensk
            3 armour and 4 mech_infantrys moved from Baltic States to Smolensk
            1 mech_infantry moved from Novgorod to Belarus
            1 mech_infantry moved from Belarus to Smolensk
            1 mech_infantry moved from Eastern Poland to Smolensk
            1 mech_infantry moved from Poland to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Belarus to Western Ukraine
            1 destroyer and 1 submarine moved from 113 Sea Zone to 125 Sea Zone
            3 fighters and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
            1 bomber moved from Western Germany to 125 Sea Zone
    
        Combat - Germans
            Battle in 125 Sea Zone
                Germans attack with 1 bomber, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
                Russians defend with 1 destroyer and 1 submarine
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber in 125 Sea Zone, round 2 : 5/6 hits, 3.17 expected hits
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans, 1 submarine owned by the Russians and 1 destroyer owned by the Russians lost in 125 Sea Zone
                Germans win, taking 125 Sea Zone from Neutral with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 destroyer
                Casualties for Russians: 1 destroyer and 1 submarine
            Battle in Western Ukraine
                Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 10 armour, 8 artilleries, 22 infantry and 16 mech_infantrys
                Russians defend with 1 aaGun and 3 infantry
                    Germans roll dice for 10 armour, 8 artilleries, 22 infantry and 16 mech_infantrys in Smolensk, round 2 : 16/56 hits, 15.33 expected hits
                    Russians roll dice for 1 aaGun and 3 infantry in Smolensk, round 2 : 2/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 10 armour, 8 artilleries, 20 infantry and 16 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 aaGun and 3 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Baltic States to Belarus
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
            1 armour and 3 mech_infantrys moved from Germany to Eastern Poland
            2 mech_infantrys moved from Western Germany to Poland
            1 infantry moved from Romania to Bessarabia
            1 infantry moved from France to Normandy Bordeaux
            1 fighter moved from 125 Sea Zone to Novgorod
            1 bomber, 2 fighters and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Novgorod
            3 infantry placed in Normandy Bordeaux
            1 fighter and 1 infantry placed in Western Germany
            1 mech_infantry placed in Western Germany
            4 mech_infantrys placed in Germany
            1 destroyer and 1 submarine placed in 113 Sea Zone
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Southern Italy: 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by Germans to Eastern Poland: 1 fighter and 1 tactical_bomber
            EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
            EDIT: Adding units owned by Germans to Novgorod: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 1.83
    Russians : 1.17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 10 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Ukraine to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
            1 infantry moved from Bryansk to Belarus
            1 fighter moved from Bryansk to Belarus
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/3 hits, 1,33 expected hits
                    Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Belarus
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Belarus to Russia
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
            2 aaGuns, 3 armour, 3 artilleries, 40 infantry and 4 mech_infantrys moved from Bryansk to Russia
            1 armour and 2 mech_infantrys moved from Volgograd to Russia
            2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
            6 infantry moved from Novosibirsk to Kazakhstan
            2 infantry moved from Tambov to Russia
    
        Place Units - Russians
            10 artilleries placed in Russia
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Italians : 0,67
    Russians : 1,00
    

    Savegame

  • '19 '17

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 1 destroyer, 1 fighter, 3 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 6 Sea Zone to 21 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 37 Sea Zone to 44 Sea Zone
            1 armour moved from India to Eastern Persia
                  Japanese take West India from UK_Pacific
                  Japanese take Eastern Persia from British
            1 infantry moved from Kweichow to Shensi
                  Japanese take Shensi from Chinese
            1 fighter and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 submarine moved from 36 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to 44 Sea Zone
            2 bombers moved from French Indo China to Philippines
    
        Combat - Japanese
            Battle in 21 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 21 Sea Zone
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 35 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                Americans defend with 1 submarine and 1 transport
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans and 1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13
                Casualties for Americans: 1 submarine and 1 transport
            Battle in Philippines
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Philippines, round 2 : 3/4 hits, 2.00 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 cruiser
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 cruiser in 44 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from ANZAC with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for ANZAC: 1 cruiser
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 79 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 79 Sea Zone to 80 Sea Zone
            1 marine moved from India to 39 Sea Zone
            1 transport moved from 39 Sea Zone to 38 Sea Zone
            1 infantry moved from Burma to 38 Sea Zone
            1 infantry and 1 transport moved from 38 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo China
            3 transports moved from 39 Sea Zone to 36 Sea Zone
            1 artillery moved from Shan State to French Indo China
            1 artillery moved from Shan State to French Indo China
            1 battleship, 1 cruiser and 1 marine moved from 39 Sea Zone to 36 Sea Zone
            1 marine moved from 36 Sea Zone to French Indo China
            2 bombers moved from Philippines to French Indo China
            1 submarine moved from 38 Sea Zone to 36 Sea Zone
            4 fighters and 5 tactical_bombers moved from Yunnan to French Indo China
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Shantung to Anhwe
            1 infantry moved from Anhwe to Kweichow
            1 mech_infantry moved from Shantung to Hunan
            1 infantry moved from Hunan to Kweichow
            1 mech_infantry moved from Shantung to Kweichow
            2 mech_infantrys moved from Jehol to Kweichow
            1 mech_infantry moved from Shan State to Yunnan
            1 artillery moved from Yunnan to Kweichow
    
        Place Units - Japanese
            1 infantry and 2 mech_infantrys placed in Shantung
            1 infantry placed in French Indo China
            1 infantry and 2 mech_infantrys placed in India
            2 carriers placed in 36 Sea Zone
            1 destroyer and 1 submarine placed in 6 Sea Zone
            Japanese undo move 3.
            2 mech_infantrys placed in India
            1 submarine placed in 39 Sea Zone
            1 fighter and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 68 PUs; end with 68 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.00
    ANZAC : -0.50
    Japanese : -1.50
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 destroyer, 2 fighters, 2 infantry, 2 submarines, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 battleship, 4 carriers, 2 cruisers, 1 destroyer and 6 fighters moved from 33 Sea Zone to 54 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            2 destroyers moved from 10 Sea Zone to 30 Sea Zone
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 mech_infantry moved from Morocco to Tunisia
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
            1 armour and 1 infantry moved from Morocco to 92 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 96 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 96 Sea Zone to Tobruk
            1 marine moved from Morocco to 91 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 marine and 1 tactical_bomber moved from 91 Sea Zone to 96 Sea Zone
            2 carriers and 1 fighter moved from 92 Sea Zone to 96 Sea Zone
            2 submarines moved from 92 Sea Zone to 97 Sea Zone
            1 marine moved from 96 Sea Zone to Tobruk
            5 bombers moved from Eastern United States to Nigeria
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers placed in Eastern United States
            1 destroyer and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 destroyer, 2 fighters, 2 infantry, 2 submarines, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 battleship, 4 carriers, 2 cruisers, 1 destroyer and 6 fighters moved from 33 Sea Zone to 54 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            2 destroyers moved from 10 Sea Zone to 30 Sea Zone
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 mech_infantry moved from Morocco to Tunisia
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
            1 armour and 1 infantry moved from Morocco to 92 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 96 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 96 Sea Zone to Tobruk
            1 marine moved from Morocco to 91 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 marine and 1 tactical_bomber moved from 91 Sea Zone to 96 Sea Zone
            2 carriers and 1 fighter moved from 92 Sea Zone to 96 Sea Zone
            2 submarines moved from 92 Sea Zone to 97 Sea Zone
            1 marine moved from 96 Sea Zone to Tobruk
            5 bombers moved from Eastern United States to Nigeria
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers placed in Eastern United States
            1 destroyer and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 2 fighters, 2 infantry and 1 submarine; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 artillery and 3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
            2 fighters moved from Union of South Africa to 71 Sea Zone
    
        Non Combat Move - British
    
        Place Units - British
            2 fighters and 1 submarine placed in 71 Sea Zone
            2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 26 PUs; end with 28 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 2 fighters and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Northwest Persia to Caucasus
                  Italians take Caucasus from Russians
    
        Combat - Italians
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Changing ownership of Ceylon from UK_Pacific to Italians
            EDIT: Turning off Edit Mode
            1 armour, 1 artillery and 4 infantry moved from Egypt to Trans-Jordan
            1 fighter moved from Egypt to Trans-Jordan
            2 fighters moved from Southern Italy to Trans-Jordan
            1 marine moved from Persia to 80 Sea Zone
            1 battleship and 1 marine moved from 80 Sea Zone to 39 Sea Zone
            1 marine moved from 39 Sea Zone to Ceylon
            1 marine moved from Persia to 80 Sea Zone
            1 marine and 2 transports moved from 80 Sea Zone to 39 Sea Zone
            1 marine moved from 39 Sea Zone to India
            2 infantry moved from Iraq to Trans-Jordan
            2 infantry moved from Iraq to Northwest Persia
            1 artillery moved from Persia to Northwest Persia
            1 artillery moved from Persia to Northwest Persia
            1 infantry moved from Persia to Northwest Persia
            1 armour moved from Yugoslavia to Bessarabia
            1 mech_infantry moved from Eastern Poland to Belarus
            1 aaGun moved from Eastern Poland to Belarus
            1 bomber moved from Novgorod to Southern Italy
            1 mech_infantry moved from Northern Italy to Romania
            2 infantry moved from Northern Italy to Southern Italy
            1 aaGun moved from Normandy Bordeaux to Southern France
            1 infantry moved from Normandy Bordeaux to Southern France
    
        Place Units - Italians
            2 fighters and 1 infantry placed in Southern Italy
            3 infantry placed in Persia
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,1,3
            Italians collect 17 PUs (7 lost to blockades); end with 17 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 23 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from Guam to 35 Sea Zone
            1 destroyer moved from 54 Sea Zone to 44 Sea Zone
    
        Combat - ANZAC
            Battle in 35 Sea Zone
                ANZAC attack with 2 fighters
                Japanese defend with 1 destroyer, 1 submarine and 1 transport
                1 submarine owned by the Japanese Submerged
                    ANZAC roll dice for 2 fighters in 35 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                    1 transport owned by the Japanese lost in 35 Sea Zone
                ANZAC win with 2 fighters remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in 44 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            2 fighters moved from 35 Sea Zone to 54 Sea Zone
            1 fighter moved from Queensland to 54 Sea Zone
    
        Place Units - ANZAC
            2 destroyers placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0,33
    Japanese : -0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from Guam to 35 Sea Zone
            1 destroyer moved from 54 Sea Zone to 44 Sea Zone
    
        Combat - ANZAC
            Battle in 35 Sea Zone
                ANZAC attack with 2 fighters
                Japanese defend with 1 destroyer, 1 submarine and 1 transport
                1 submarine owned by the Japanese Submerged
                    ANZAC roll dice for 2 fighters in 35 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                    1 transport owned by the Japanese lost in 35 Sea Zone
                ANZAC win with 2 fighters remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in 44 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            2 fighters moved from 35 Sea Zone to 54 Sea Zone
            1 fighter moved from Queensland to 54 Sea Zone
    
        Place Units - ANZAC
            2 destroyers placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
            1 infantry moved from Tobruk to Alexandria
                  British take Alexandria from Italians
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0,33
    Japanese : -0,67
    

    Savegame

  • '19 '17

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 artillery, 5 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            3 infantry moved from Smolensk to Bryansk
            2 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
            1 bomber moved from Western Germany to 91 Sea Zone
            1 infantry moved from Smolensk to Vologda
                  Germans take Vologda from Russians
    
        Combat - Germans
            Battle in 91 Sea Zone
                Germans attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 91 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Western Ukraine
                Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Bryansk
                Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            10 armour and 16 mech_infantrys moved from Smolensk to Ukraine
            1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
            1 aaGun moved from Bessarabia to Ukraine
            1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
            2 infantry moved from Smolensk to Archangel
            8 artilleries and 13 infantry moved from Smolensk to Belarus
            2 mech_infantrys moved from Poland to Belarus
            4 mech_infantrys moved from Germany to Eastern Poland
            1 artillery and 2 infantry moved from Novgorod to Belarus
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Novgorod
            1 infantry moved from Egypt to Trans-Jordan
            1 fighter moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Western Germany to Poland
            1 transport moved from 113 Sea Zone to 110 Sea Zone
            2 infantry moved from Normandy Bordeaux to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Norway
            1 aaGun and 7 infantry moved from Norway to Finland
            1 destroyer moved from 113 Sea Zone to 112 Sea Zone
            1 submarine moved from 113 Sea Zone to 109 Sea Zone
            1 submarine moved from 125 Sea Zone to 119 Sea Zone
            1 bomber moved from 91 Sea Zone to Southern France
            2 artilleries and 6 infantry moved from Normandy Bordeaux to Southern France
            2 infantry moved from Western Germany to Germany
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Bessarabia
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Novgorod
            1 armour and 9 mech_infantrys placed in Germany
            3 infantry and 1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,6,4
            Germans collect 52 PUs (2 lost to blockades); end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.83
    Russians : -1.00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 4 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Novosibirsk to Vologda
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Bryansk
            1 fighter moved from Russia to Vologda
            1 fighter and 1 infantry moved from Russia to Bryansk
            1 tactical_bomber moved from Russia to Bryansk
            6 infantry moved from Kazakhstan to Caucasus
            1 infantry moved from Novosibirsk to Vologda
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 3 infantry
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits, 1,67 expected hits
                    Germans roll dice for 3 infantry in Bryansk, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 3 : 1/3 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 3 infantry
            Battle in Vologda
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Caucasus
                Russians attack with 6 infantry
                Italians defend with 1 infantry
                    Russians roll dice for 6 infantry in Caucasus, round 2 : 2/6 hits, 1,00 expected hits
                    Italians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Caucasus
                Russians win, taking Caucasus from Italians with 5 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Vologda to Russia
            1 fighter and 1 tactical_bomber moved from Bryansk to Russia
            2 aaGuns and 10 infantry moved from Novosibirsk to Samara
            2 mech_infantrys moved from Russia to Rostov
            1 mech_infantry moved from Russia to Rostov
    
        Place Units - Russians
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 29 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,33
    Italians : 0,67
    Russians : 1,17
    

    Savegame

  • '19 '17

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 9 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Sikang to Tsinghai
                  Japanese take Tsinghai from Chinese
            2 marines moved from French Indo China to 36 Sea Zone
            2 battleships and 2 marines moved from 36 Sea Zone to 21 Sea Zone
            2 marines moved from 21 Sea Zone to Guam
            1 submarine moved from 39 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to Guam
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
            2 bombers moved from French Indo China to 44 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            1 cruiser moved from 36 Sea Zone to 21 Sea Zone
    
        Combat - Japanese
            Battle in Guam
                Japanese attack with 1 artillery, 1 fighter, 1 infantry, 2 marines and 1 tactical_bomber
                Americans defend with 1 airfield and 1 mech_infantry
                    Japanese roll dice for 2 battleships and 1 cruiser in Guam, round 2 : 3/3 hits, 1.83 expected hits
                    Americans roll dice for 1 mech_infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Guam
                Japanese win, taking Guam from Americans with 1 artillery, 1 fighter, 1 infantry, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Americans: 1 mech_infantry
            Battle in 44 Sea Zone
                Japanese attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits
                    ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from ANZAC with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
            1 artillery moved from French Indo China to 36 Sea Zone
            1 artillery and 1 transport moved from 36 Sea Zone to 6 Sea Zone
            1 artillery moved from 6 Sea Zone to Japan
            1 destroyer and 1 submarine moved from 6 Sea Zone to 21 Sea Zone
            4 carriers, 3 destroyers and 1 submarine moved from 36 Sea Zone to 21 Sea Zone
            1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 21 Sea Zone
            2 bombers moved from 44 Sea Zone to French Indo China
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 21 Sea Zone
            1 fighter and 1 tactical_bomber moved from Guam to 21 Sea Zone
            2 fighters moved from Japan to 21 Sea Zone
            1 fighter moved from Japan to French Indo China
            1 infantry moved from Szechwan to Sikang
            1 mech_infantry moved from Yunnan to Szechwan
            1 aaGun, 2 artilleries and 5 infantry moved from Kweichow to Shensi
            1 infantry moved from Shantung to Anhwe
            1 infantry moved from Anhwe to Hunan
            3 mech_infantrys moved from Kweichow to Shensi
            1 mech_infantry moved from Hunan to Shensi
            2 mech_infantrys moved from Shantung to Kweichow
            1 mech_infantry moved from India to Yunnan
            1 armour moved from Eastern Persia to West India
            1 mech_infantry moved from India to West India
            1 carrier and 1 destroyer moved from 80 Sea Zone to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from 80 Sea Zone to India
    
        Place Units - Japanese
            3 infantry placed in Shantung
            3 infantry placed in India
            3 infantry placed in French Indo China
            1 artillery placed in Japan
            1 carrier, 1 destroyer, 2 submarines and 2 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 69 PUs; end with 69 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    ANZAC : -0.33
    Japanese : 1.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 fighter and 10 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Trans-Jordan
            1 armour moved from Tobruk to Egypt
            4 bombers moved from Nigeria to Trans-Jordan
            1 bomber moved from Nigeria to Egypt
            1 artillery, 2 infantry and 1 marine moved from Tobruk to 96 Sea Zone
            1 artillery, 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 marine and 2 transports moved from 96 Sea Zone to 98 Sea Zone
            1 artillery, 2 infantry and 1 marine moved from 98 Sea Zone to Trans-Jordan
    
        Combat - Americans
            Battle in Egypt
                Americans attack with 1 armour and 1 bomber
                Italians defend with 1 airfield, 1 harbour and 1 infantry
                    Americans roll dice for 1 armour and 1 bomber in Egypt, round 2 : 1/2 hits, 1,17 expected hits
                    Italians roll dice for 1 infantry in Egypt, round 2 : 1/1 hits, 0,33 expected hits
                    1 bomber owned by the Americans and 1 infantry owned by the Italians lost in Egypt
                Americans win, taking Egypt from Italians with 1 armour remaining. Battle score for attacker is -9
                Casualties for Americans: 1 bomber
                Casualties for Italians: 1 infantry
            Battle in Trans-Jordan
                Americans attack with 1 artillery, 4 bombers, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
                Germans defend with 1 fighter and 1 infantry; Italians defend with 1 armour, 1 artillery, 3 fighters and 6 infantry
                    Americans roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 artillery, 4 bombers, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Trans-Jordan, round 2 : 2/10 hits, 5,00 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 4 fighters and 7 infantry in Trans-Jordan, round 2 : 2/13 hits, 5,83 expected hits
                    2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Trans-Jordan
                    Americans roll dice for 1 artillery, 4 bombers, 1 fighter, 1 marine and 1 tactical_bomber in Trans-Jordan, round 3 : 5/8 hits, 4,50 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 4 fighters and 5 infantry in Trans-Jordan, round 3 : 6/11 hits, 5,17 expected hits
                    1 infantry owned by the Germans, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans, 2 bombers owned by the Americans, 1 artillery owned by the Americans, 1 marine owned by the Americans and 4 infantry owned by the Italians lost in Trans-Jordan
                    Americans roll dice for 2 bombers in Trans-Jordan, round 4 : 1/2 hits, 1,33 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 4 fighters in Trans-Jordan, round 4 : 3/6 hits, 3,50 expected hits
                    2 bombers owned by the Americans and 1 artillery owned by the Italians lost in Trans-Jordan
                Italians win with 1 armour and 4 fighters remaining. Battle score for attacker is -59
                Casualties for Americans: 1 artillery, 4 bombers, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
                Casualties for Italians: 1 artillery and 6 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            2 fighters and 2 tactical_bombers moved from Eastern United States to Gibraltar
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
            1 artillery and 2 infantry moved from 88 Sea Zone to French Guiana
            1 artillery moved from 88 Sea Zone to French Guiana
            1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 destroyers moved from 30 Sea Zone to 26 Sea Zone
            1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 10 fighters and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            10 submarines placed in 10 Sea Zone
            1 bomber and 1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Italians : -2,83
    Americans : -3,50
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 artilleries, 1 fighter and 8 infantry moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 3 artilleries, 1 fighter and 8 infantry
                Japanese defend with 1 aaGun, 2 artilleries, 6 infantry and 4 mech_infantrys
                    AA fire in Shensi : 0/1 hits, 0,17 expected hits
                    Chinese roll dice for 3 artilleries, 1 fighter and 8 infantry in Shensi, round 2 : 1/12 hits, 3,33 expected hits
                    Japanese roll dice for 1 aaGun, 2 artilleries, 6 infantry and 4 mech_infantrys in Shensi, round 2 : 4/12 hits, 4,00 expected hits
                    1 aaGun owned by the Japanese and 4 infantry owned by the Chinese lost in Shensi
                4 infantry owned by the Chinese and 3 artilleries owned by the Chinese retreated to Kansu
                Japanese win with 2 artilleries, 6 infantry and 4 mech_infantrys remaining. Battle score for attacker is -7
                Casualties for Chinese: 4 infantry
                Casualties for Japanese: 1 aaGun
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 2 PUs
    

    Combat Hit Differential Summary :

    Chinese : -2,33
    Japanese : 0,00
    AA fire in Shensi : : -0,17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 fighter and 10 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Trans-Jordan
            1 armour moved from Tobruk to Egypt
            4 bombers moved from Nigeria to Trans-Jordan
            1 bomber moved from Nigeria to Egypt
            1 artillery, 2 infantry and 1 marine moved from Tobruk to 96 Sea Zone
            1 artillery, 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 marine and 2 transports moved from 96 Sea Zone to 98 Sea Zone
            1 artillery, 2 infantry and 1 marine moved from 98 Sea Zone to Trans-Jordan
    
        Combat - Americans
            Battle in Egypt
                Americans attack with 1 armour and 1 bomber
                Italians defend with 1 airfield, 1 harbour and 1 infantry
                    Americans roll dice for 1 armour and 1 bomber in Egypt, round 2 : 1/2 hits, 1,17 expected hits
                    Italians roll dice for 1 infantry in Egypt, round 2 : 1/1 hits, 0,33 expected hits
                    1 bomber owned by the Americans and 1 infantry owned by the Italians lost in Egypt
                Americans win, taking Egypt from Italians with 1 armour remaining. Battle score for attacker is -9
                Casualties for Americans: 1 bomber
                Casualties for Italians: 1 infantry
            Battle in Trans-Jordan
                Americans attack with 1 artillery, 4 bombers, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
                Germans defend with 1 fighter and 1 infantry; Italians defend with 1 armour, 1 artillery, 3 fighters and 6 infantry
                    Americans roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 artillery, 4 bombers, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Trans-Jordan, round 2 : 2/10 hits, 5,00 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 4 fighters and 7 infantry in Trans-Jordan, round 2 : 2/13 hits, 5,83 expected hits
                    2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Trans-Jordan
                    Americans roll dice for 1 artillery, 4 bombers, 1 fighter, 1 marine and 1 tactical_bomber in Trans-Jordan, round 3 : 5/8 hits, 4,50 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 4 fighters and 5 infantry in Trans-Jordan, round 3 : 6/11 hits, 5,17 expected hits
                    1 infantry owned by the Germans, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans, 2 bombers owned by the Americans, 1 artillery owned by the Americans, 1 marine owned by the Americans and 4 infantry owned by the Italians lost in Trans-Jordan
                    Americans roll dice for 2 bombers in Trans-Jordan, round 4 : 1/2 hits, 1,33 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 4 fighters in Trans-Jordan, round 4 : 3/6 hits, 3,50 expected hits
                    2 bombers owned by the Americans and 1 artillery owned by the Italians lost in Trans-Jordan
                Italians win with 1 armour and 4 fighters remaining. Battle score for attacker is -59
                Casualties for Americans: 1 artillery, 4 bombers, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
                Casualties for Italians: 1 artillery and 6 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            2 fighters and 2 tactical_bombers moved from Eastern United States to Gibraltar
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
            1 artillery and 2 infantry moved from 88 Sea Zone to French Guiana
            1 artillery moved from 88 Sea Zone to French Guiana
            1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 destroyers moved from 30 Sea Zone to 26 Sea Zone
            1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 10 fighters and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            10 submarines placed in 10 Sea Zone
            1 bomber and 1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 artilleries, 1 fighter and 8 infantry moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 3 artilleries, 1 fighter and 8 infantry
                Japanese defend with 1 aaGun, 2 artilleries, 6 infantry and 4 mech_infantrys
                    AA fire in Shensi : 0/1 hits, 0,17 expected hits
                    Chinese roll dice for 3 artilleries, 1 fighter and 8 infantry in Shensi, round 2 : 1/12 hits, 3,33 expected hits
                    Japanese roll dice for 1 aaGun, 2 artilleries, 6 infantry and 4 mech_infantrys in Shensi, round 2 : 4/12 hits, 4,00 expected hits
                    1 aaGun owned by the Japanese and 4 infantry owned by the Chinese lost in Shensi
                4 infantry owned by the Chinese and 3 artilleries owned by the Chinese retreated to Kansu
                Japanese win with 2 artilleries, 6 infantry and 4 mech_infantrys remaining. Battle score for attacker is -7
                Casualties for Chinese: 4 infantry
                Casualties for Japanese: 1 aaGun
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 2 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
            1 artillery and 2 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
            1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone
            2 artilleries and 2 infantry moved from 81 Sea Zone to Trans-Jordan
            2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 submarine moved from 71 Sea Zone to 81 Sea Zone
    
        Combat - British
            Battle in Trans-Jordan
                British attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                Germans defend with 1 fighter; Italians defend with 1 armour and 3 fighters
                    British roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits, 0,50 expected hits
                    British roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 3/6 hits, 2,00 expected hits
                    Italians roll dice for 1 armour and 4 fighters in Trans-Jordan, round 2 : 5/5 hits, 3,17 expected hits
                    1 mech_infantry owned by the British, 2 fighters owned by the Italians, 2 artilleries owned by the British, 2 infantry owned by the British and 1 armour owned by the Italians lost in Trans-Jordan
                    British roll dice for 1 armour in Trans-Jordan, round 3 : 0/1 hits, 0,50 expected hits
                    Italians roll dice for 2 fighters in Trans-Jordan, round 3 : 2/2 hits, 1,33 expected hits
                    1 armour owned by the British lost in Trans-Jordan
                Italians win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for British: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                Casualties for Italians: 1 armour and 2 fighters
    
        Non Combat Move - British
            4 infantry moved from Anglo Egyptian Sudan to Egypt
            2 artilleries and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Place Units - British
            1 factory_minor placed in Egypt
            1 destroyer and 2 transports placed in 71 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,6
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4
            British collect 27 PUs (1 lost to blockades); end with 27 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Italians : -0,33
    British : 0,00
    Americans : -3,50
    Chinese : -2,33
    Japanese : 0,00
    AA fire in Shensi : : -0,17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 fighter and 10 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Trans-Jordan
            1 armour moved from Tobruk to Egypt
            4 bombers moved from Nigeria to Trans-Jordan
            1 bomber moved from Nigeria to Egypt
            1 artillery, 2 infantry and 1 marine moved from Tobruk to 96 Sea Zone
            1 artillery, 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 marine and 2 transports moved from 96 Sea Zone to 98 Sea Zone
            1 artillery, 2 infantry and 1 marine moved from 98 Sea Zone to Trans-Jordan
    
        Combat - Americans
            Battle in Egypt
                Americans attack with 1 armour and 1 bomber
                Italians defend with 1 airfield, 1 harbour and 1 infantry
                    Americans roll dice for 1 armour and 1 bomber in Egypt, round 2 : 1/2 hits, 1,17 expected hits
                    Italians roll dice for 1 infantry in Egypt, round 2 : 1/1 hits, 0,33 expected hits
                    1 bomber owned by the Americans and 1 infantry owned by the Italians lost in Egypt
                Americans win, taking Egypt from Italians with 1 armour remaining. Battle score for attacker is -9
                Casualties for Americans: 1 bomber
                Casualties for Italians: 1 infantry
            Battle in Trans-Jordan
                Americans attack with 1 artillery, 4 bombers, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
                Germans defend with 1 fighter and 1 infantry; Italians defend with 1 armour, 1 artillery, 3 fighters and 6 infantry
                    Americans roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 artillery, 4 bombers, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Trans-Jordan, round 2 : 2/10 hits, 5,00 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 4 fighters and 7 infantry in Trans-Jordan, round 2 : 2/13 hits, 5,83 expected hits
                    2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Trans-Jordan
                    Americans roll dice for 1 artillery, 4 bombers, 1 fighter, 1 marine and 1 tactical_bomber in Trans-Jordan, round 3 : 5/8 hits, 4,50 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 4 fighters and 5 infantry in Trans-Jordan, round 3 : 6/11 hits, 5,17 expected hits
                    1 infantry owned by the Germans, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans, 2 bombers owned by the Americans, 1 artillery owned by the Americans, 1 marine owned by the Americans and 4 infantry owned by the Italians lost in Trans-Jordan
                    Americans roll dice for 2 bombers in Trans-Jordan, round 4 : 1/2 hits, 1,33 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 4 fighters in Trans-Jordan, round 4 : 3/6 hits, 3,50 expected hits
                    2 bombers owned by the Americans and 1 artillery owned by the Italians lost in Trans-Jordan
                Italians win with 1 armour and 4 fighters remaining. Battle score for attacker is -59
                Casualties for Americans: 1 artillery, 4 bombers, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
                Casualties for Italians: 1 artillery and 6 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            2 fighters and 2 tactical_bombers moved from Eastern United States to Gibraltar
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
            1 artillery and 2 infantry moved from 88 Sea Zone to French Guiana
            1 artillery moved from 88 Sea Zone to French Guiana
            1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 destroyers moved from 30 Sea Zone to 26 Sea Zone
            1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 10 fighters and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            10 submarines placed in 10 Sea Zone
            1 bomber and 1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 artilleries, 1 fighter and 8 infantry moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 3 artilleries, 1 fighter and 8 infantry
                Japanese defend with 1 aaGun, 2 artilleries, 6 infantry and 4 mech_infantrys
                    AA fire in Shensi : 0/1 hits, 0,17 expected hits
                    Chinese roll dice for 3 artilleries, 1 fighter and 8 infantry in Shensi, round 2 : 1/12 hits, 3,33 expected hits
                    Japanese roll dice for 1 aaGun, 2 artilleries, 6 infantry and 4 mech_infantrys in Shensi, round 2 : 4/12 hits, 4,00 expected hits
                    1 aaGun owned by the Japanese and 4 infantry owned by the Chinese lost in Shensi
                4 infantry owned by the Chinese and 3 artilleries owned by the Chinese retreated to Kansu
                Japanese win with 2 artilleries, 6 infantry and 4 mech_infantrys remaining. Battle score for attacker is -7
                Casualties for Chinese: 4 infantry
                Casualties for Japanese: 1 aaGun
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 2 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
            1 artillery and 2 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
            1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone
            2 artilleries and 2 infantry moved from 81 Sea Zone to Trans-Jordan
            2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 submarine moved from 71 Sea Zone to 81 Sea Zone
    
        Combat - British
            Battle in Trans-Jordan
                British attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                Germans defend with 1 fighter; Italians defend with 1 armour and 3 fighters
                    British roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits, 0,50 expected hits
                    British roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 3/6 hits, 2,00 expected hits
                    Italians roll dice for 1 armour and 4 fighters in Trans-Jordan, round 2 : 5/5 hits, 3,17 expected hits
                    1 mech_infantry owned by the British, 2 fighters owned by the Italians, 2 artilleries owned by the British, 2 infantry owned by the British and 1 armour owned by the Italians lost in Trans-Jordan
                    British roll dice for 1 armour in Trans-Jordan, round 3 : 0/1 hits, 0,50 expected hits
                    Italians roll dice for 2 fighters in Trans-Jordan, round 3 : 2/2 hits, 1,33 expected hits
                    1 armour owned by the British lost in Trans-Jordan
                Italians win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for British: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                Casualties for Italians: 1 armour and 2 fighters
    
        Non Combat Move - British
            4 infantry moved from Anglo Egyptian Sudan to Egypt
            2 artilleries and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Place Units - British
            1 factory_minor placed in Egypt
            1 destroyer and 2 transports placed in 71 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,6
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4
            British collect 27 PUs (1 lost to blockades); end with 27 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by British from 81 Sea Zone: 3 fighters
            EDIT: Adding units owned by British to Egypt: 3 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : -0,33
    British : 0,00
    Americans : -3,50
    Chinese : -2,33
    Japanese : 0,00
    AA fire in Shensi : : -0,17
    

    Savegame

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