Adam514 (Axis) vs VonAlba (Allies) BM3

  • '17

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 fighters, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 25 Sea Zone to 6 Sea Zone
            1 carrier moved from 26 Sea Zone to 33 Sea Zone
            1 submarine moved from 26 Sea Zone to 33 Sea Zone
            2 fighters moved from Hawaiian Islands to 33 Sea Zone
            1 fighter moved from 54 Sea Zone to Caroline Islands
            1 artillery moved from Queensland to 54 Sea Zone
            3 infantry moved from Queensland to 54 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
            1 destroyer moved from 54 Sea Zone to 35 Sea Zone
            3 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 cruiser moved from 89 Sea Zone to 88 Sea Zone
            1 submarine moved from 101 Sea Zone to 88 Sea Zone
            1 destroyer moved from 101 Sea Zone to 88 Sea Zone
            1 transport moved from 89 Sea Zone to 101 Sea Zone
            1 bomber moved from Gibraltar to Egypt
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 artillery moved from French Central Africa to French Equatorial Africa
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
            Battle in 6 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Caroline Islands
                Americans attack with 1 artillery, 1 fighter and 3 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    AA fire in Caroline Islands : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1,67 expected hits
                    Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Caroline Islands, round 2 : 1/5 hits, 1,50 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Caroline Islands, round 3 : 0/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Caroline Islands, round 4 : 2/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Americans: 2 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in 35 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is -8
                Casualties for Americans: 1 destroyer
            Battle in 42 Sea Zone
                Americans attack with 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 tactical_bomber in 42 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 tactical_bomber in 42 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 tactical_bomber in 42 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win with 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 88 Sea Zone
                Americans attack with 1 cruiser, 1 destroyer and 1 submarine
                Germans defend with 1 submarine
                    Americans roll dice for 1 submarine in 88 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 cruiser and 1 destroyer in 88 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    Germans roll dice for 1 submarine in 88 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 88 Sea Zone
                Americans win with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            1 infantry moved from Central United States to Eastern United States
            1 infantry moved from Central United States to Southeast Mexico
            1 fighter moved from Caroline Islands to 33 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to Northern Territory
            1 fighter moved from Hawaiian Islands to 33 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            2 carriers, 2 submarines and 1 transport placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,17
    Americans : -3,50
    AA fire in Caroline Islands : : -0,17
    Japanese : 1,00
    

    Savegame

  • '17

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Szechwan
            1 fighter moved from Kansu to Szechwan
            1 artillery and 10 infantry moved from Kansu to Suiyuyan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry and 1 mech_infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Suiyuyan
    
        Place Units - Chinese
            4 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,67
    Japanese : -1,00
    

    Savegame

  • '17

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 fighters, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 25 Sea Zone to 6 Sea Zone
            1 carrier moved from 26 Sea Zone to 33 Sea Zone
            1 submarine moved from 26 Sea Zone to 33 Sea Zone
            2 fighters moved from Hawaiian Islands to 33 Sea Zone
            1 fighter moved from 54 Sea Zone to Caroline Islands
            1 artillery moved from Queensland to 54 Sea Zone
            3 infantry moved from Queensland to 54 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
            1 destroyer moved from 54 Sea Zone to 35 Sea Zone
            3 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 cruiser moved from 89 Sea Zone to 88 Sea Zone
            1 submarine moved from 101 Sea Zone to 88 Sea Zone
            1 destroyer moved from 101 Sea Zone to 88 Sea Zone
            1 transport moved from 89 Sea Zone to 101 Sea Zone
            1 bomber moved from Gibraltar to Egypt
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 artillery moved from French Central Africa to French Equatorial Africa
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
            Battle in 6 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Caroline Islands
                Americans attack with 1 artillery, 1 fighter and 3 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    AA fire in Caroline Islands : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1,67 expected hits
                    Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Caroline Islands, round 2 : 1/5 hits, 1,50 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Caroline Islands, round 3 : 0/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Caroline Islands, round 4 : 2/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Americans: 2 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in 35 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is -8
                Casualties for Americans: 1 destroyer
            Battle in 42 Sea Zone
                Americans attack with 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 tactical_bomber in 42 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 tactical_bomber in 42 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 tactical_bomber in 42 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win with 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 88 Sea Zone
                Americans attack with 1 cruiser, 1 destroyer and 1 submarine
                Germans defend with 1 submarine
                    Americans roll dice for 1 submarine in 88 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 cruiser and 1 destroyer in 88 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    Germans roll dice for 1 submarine in 88 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 88 Sea Zone
                Americans win with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            1 infantry moved from Central United States to Eastern United States
            1 infantry moved from Central United States to Southeast Mexico
            1 fighter moved from Caroline Islands to 33 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to Northern Territory
            1 fighter moved from Hawaiian Islands to 33 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            2 carriers, 2 submarines and 1 transport placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Szechwan
            1 fighter moved from Kansu to Szechwan
            1 artillery and 10 infantry moved from Kansu to Suiyuyan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry and 1 mech_infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Suiyuyan
    
        Place Units - Chinese
            4 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by UK_Pacific from Persia: 3 infantry
            EDIT: Adding units owned by British to Persia: 3 infantry
            EDIT: Turning off Edit Mode
            1 cruiser and 1 destroyer moved from 81 Sea Zone to 99 Sea Zone
            1 bomber moved from Gibraltar to 99 Sea Zone
            1 infantry moved from British Somaliland to Ethiopia
            2 artilleries moved from British Somaliland to Ethiopia
            1 infantry moved from Italian Somaliland to Ethiopia
            2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 mech_infantry moved from Belgian Congo to Egypt
            2 artilleries and 2 infantry moved from Union of South Africa to 71 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
            1 armour moved from Egypt to Tobruk
                  British take Tobruk from Italians
            4 infantry moved from Egypt to Trans-Jordan
            2 artilleries moved from Egypt to Trans-Jordan
            1 infantry moved from Persia to Eastern Persia
            2 mech_infantrys moved from India to Yunnan
            1 infantry moved from Burma to Yunnan
            2 fighters moved from India to Yunnan
            1 tactical_bomber moved from India to Yunnan
            1 infantry moved from Persia to Eastern Persia
    
        Combat - British
            Battle in 99 Sea Zone
                British attack with 1 bomber, 1 cruiser and 1 destroyer
                Italians defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                    British roll dice for 1 bomber, 1 cruiser and 1 destroyer in 99 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 99 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 99 Sea Zone
                    British roll dice for 1 bomber, 1 cruiser and 1 destroyer in 99 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits
                    Italians roll dice for 1 cruiser and 1 transport in 99 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                    1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 99 Sea Zone
                British win, taking 99 Sea Zone from Neutral with 1 bomber, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 33
                Casualties for Italians: 1 cruiser, 1 destroyer, 1 submarine and 1 transport
            Battle in Yunnan
                British attack with 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 3 artilleries and 3 infantry
                    British roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 2/6 hits, 2,17 expected hits
                    Japanese roll dice for 3 artilleries and 3 infantry in Yunnan, round 2 : 0/6 hits, 2,00 expected hits
                    2 infantry owned by the Japanese lost in Yunnan
                    British roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 3 : 4/6 hits, 2,17 expected hits
                    Japanese roll dice for 3 artilleries and 1 infantry in Yunnan, round 3 : 2/4 hits, 1,33 expected hits
                    1 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Yunnan
                British win, taking Yunnan from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Japanese: 3 artilleries and 3 infantry
                Casualties for British: 1 infantry and 1 mech_infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Yunnan to West India
            2 aaGuns and 12 infantry moved from India to West India
            1 aaGun moved from Burma to India
            1 bomber moved from 99 Sea Zone to Egypt
            2 fighters moved from Gibraltar to 98 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
            2 infantry moved from 81 Sea Zone to Trans-Jordan
            2 artilleries moved from 81 Sea Zone to Trans-Jordan
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 armour moved from British Guiana to Brazil
                  British take Brazil from Neutral_Allies
            1 infantry moved from British Guiana to Brazil
    
        Place Units - British
            1 carrier, 1 destroyer and 1 submarine placed in 98 Sea Zone
            2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
    
        Place Units - UK_Pacific
            1 artillery and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 8 PUs; end with 8 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
            Some Units in India change ownership: 1 artillery and 3 infantry
    

    Combat Hit Differential Summary :

    Germans : -0,17
    British : 2,67
    Italians : -1,50
    Americans : -3,50
    AA fire in Caroline Islands : : -0,17
    Chinese : 0,67
    Japanese : -1,33
    

    Savegame

  • '19 '17

    @VonAlba I said 1 Kami, so I should have 5 left, not 4.

  • '19 '17

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Romania to Belarus
            2 armour moved from Eastern Poland to Belarus
            1 bomber moved from Southern France to Belarus
    
        Combat - Italians
            Battle in Belarus
                Italians attack with 2 armour, 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Belarus, round 2 : 2/4 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Italians win, taking Belarus from Russians with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Belarus to Eastern Poland
            1 aaGun moved from Romania to Eastern Poland
            1 aaGun and 2 infantry moved from Yugoslavia to Romania
            2 mech_infantrys moved from Northern Italy to Romania
            1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Tunisia to Libya
            1 infantry moved from Tunisia to Algeria
            1 artillery and 1 infantry moved from Tunisia to Algeria
            1 aaGun moved from Southern France to Northern Italy
    
        Place Units - Italians
            1 fighter and 1 infantry placed in Southern Italy
            2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.17
    Russians : -0.33
    

    Savegame

  • '17

    you can use in 2 place, i suppose one for each ones, i edit one, np

  • '17

    TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 marine; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from Queensland to 33 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 carrier moved from 62 Sea Zone to 33 Sea Zone
            1 fighter moved from Queensland to Caroline Islands
            2 infantry moved from South Australia to Northern Territory
            1 cruiser moved from 54 Sea Zone to 62 Sea Zone
            1 destroyer moved from 54 Sea Zone to 33 Sea Zone
    
        Combat - ANZAC
            Battle in Celebes
    
        Non Combat Move - ANZAC
            2 aaGuns and 1 artillery moved from Queensland to Northern Territory
            2 infantry moved from Dutch New Guinea to New Guinea
    
        Place Units - ANZAC
            1 fighter and 1 marine placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '17

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 marine; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from Queensland to 33 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 carrier moved from 62 Sea Zone to 33 Sea Zone
            1 fighter moved from Queensland to Caroline Islands
            2 infantry moved from South Australia to Northern Territory
            1 cruiser moved from 54 Sea Zone to 62 Sea Zone
            1 destroyer moved from 54 Sea Zone to 33 Sea Zone
    
        Combat - ANZAC
            Battle in Celebes
    
        Non Combat Move - ANZAC
            2 aaGuns and 1 artillery moved from Queensland to Northern Territory
            2 infantry moved from Dutch New Guinea to New Guinea
    
        Place Units - ANZAC
            1 fighter and 1 marine placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Combat Move - French
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 destroyer moved from 81 Sea Zone to 99 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '17

    i’m not able to edit one kami, we have to remember it and roll dice when you use it

  • '19 '17

    @VonAlba Yeah, we’ll remember if the situation arises.

  • '19 '17

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 fighter and 9 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Vyborg to Novgorod
                  Germans take Novgorod from Russians
            1 mech_infantry moved from Eastern Poland to Archangel
            1 artillery moved from Norway to 112 Sea Zone
            1 artillery and 1 transport moved from 112 Sea Zone to 127 Sea Zone
            1 infantry moved from Finland to 127 Sea Zone
            1 cruiser and 1 destroyer moved from 112 Sea Zone to 127 Sea Zone
            1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
            1 bomber moved from Western Germany to 127 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to Bessarabia
            2 infantry moved from Eastern Poland to Bessarabia
            1 bomber moved from Western Germany to Western Ukraine
            2 infantry moved from Eastern Poland to Western Ukraine
            1 infantry moved from Eastern Poland to Baltic States
            1 armour and 3 mech_infantrys moved from Germany to Baltic States
            1 armour moved from Eastern Poland to Baltic States
            1 mech_infantry moved from Germany to Baltic States
    
        Combat - Germans
            Battle in 127 Sea Zone
                Germans attack with 1 bomber, 1 cruiser, 1 destroyer and 1 transport
                Russians defend with 1 submarine
                    Germans roll dice for 1 bomber, 1 cruiser, 1 destroyer and 1 transport in 127 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 submarine in 127 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 127 Sea Zone
                Germans win with 1 bomber, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Archangel
                Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
                Russians defend with 1 aaGun and 1 infantry
                    Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 aaGun and 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the Russians lost in Archangel
                1 mech_infantry retreated to Belarus
                    Germans roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
                Casualties for Russians: 1 aaGun and 1 infantry
            Battle in Bessarabia
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Western Ukraine
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Baltic States
                Germans attack with 2 armour, 1 infantry and 4 mech_infantrys
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 2 armour, 1 infantry and 4 mech_infantrys in Baltic States, round 2 : 3/7 hits, 1.83 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            2 mech_infantrys moved from Poland to Belarus
            1 aaGun, 8 armour, 8 artilleries, 15 infantry and 11 mech_infantrys moved from Eastern Poland to Belarus
            1 bomber moved from Western Ukraine to Germany
            5 mech_infantrys moved from Germany to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Bessarabia to Eastern Poland
            1 armour moved from Romania to Belarus
            2 mech_infantrys moved from Western Germany to Poland
            1 aaGun and 1 artillery moved from Holland Belgium to France
            1 bomber moved from 127 Sea Zone to Eastern Poland
            2 infantry moved from Finland to Karelia
            1 fighter and 1 tactical_bomber moved from Southern France to Algeria
            1 submarine moved from 110 Sea Zone to 109 Sea Zone
            1 fighter and 1 tactical_bomber moved from Southern France to Algeria
            1 tactical_bomber moved from Southern France to Southern Italy
            1 tactical_bomber moved from Western Germany to Southern Italy
    
        Place Units - Germans
            1 fighter and 1 mech_infantry placed in Western Germany
            1 armour and 8 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6,2
            Germans collect 48 PUs (2 lost to blockades); end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.67
    Russians : -0.50
    

    Savegame

  • '17

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 13 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Ukraine to Bessarabia
            1 infantry moved from Ukraine to Western Ukraine
            1 infantry moved from Bryansk to Western Ukraine
            1 infantry moved from Bryansk to Western Ukraine
            1 armour and 1 fighter moved from Bryansk to Western Ukraine
            2 infantry moved from Smolensk to Archangel
            1 artillery moved from Smolensk to Archangel
            1 fighter moved from Bryansk to Archangel
            1 tactical_bomber moved from Bryansk to Western Ukraine
            1 infantry moved from Smolensk to Vologda
            1 artillery and 16 infantry moved from Smolensk to Russia
            1 infantry moved from Bryansk to Tambov
            1 infantry moved from Bryansk to Smolensk
            1 armour, 19 infantry and 2 mech_infantrys moved from Bryansk to Russia
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 infantry in Bessarabia, round 3 : 0/2 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 infantry in Bessarabia, round 4 : 1/2 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Western Ukraine
                Russians attack with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 4/6 hits, 2,17 expected hits
                    Germans roll dice for 2 infantry in Western Ukraine, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 infantry
            Battle in Archangel
                Russians attack with 1 artillery, 1 fighter and 2 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Archangel, round 2 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Russians roll dice for 1 artillery and 1 fighter in Archangel, round 3 : 1/2 hits, 0,83 expected hits
                    Germans roll dice for 1 artillery in Archangel, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans and 1 artillery owned by the Russians lost in Archangel
                Russians win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Russians: 1 artillery and 2 infantry
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Archangel to Russia
            1 aaGun moved from Smolensk to Russia
            2 aaGuns moved from Bryansk to Russia
            1 tactical_bomber moved from Western Ukraine to Russia
            1 fighter moved from Western Ukraine to Russia
            2 aaGuns and 18 infantry moved from Buryatia to Amur
    
        Place Units - Russians
            10 infantry placed in Russia
            3 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Germans : 2,33
    Russians : 1,67
    

    Savegame

  • '19 '17

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 2 fighters, 7 infantry, 1 marine, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 4 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Hopei to Yunnan
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 bomber moved from French Indo China to Celebes
            1 fighter moved from 37 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India
            1 marine moved from French Indo China to 36 Sea Zone
            1 cruiser and 1 marine moved from 36 Sea Zone to 39 Sea Zone
                  Japanese take 37 Sea Zone from UK_Pacific
            1 marine moved from 39 Sea Zone to Ceylon
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from 39 Sea Zone to India
            4 fighters and 4 tactical_bombers moved from French Indo China to India
            1 battleship moved from 36 Sea Zone to 39 Sea Zone
            1 submarine moved from 35 Sea Zone to 6 Sea Zone
            2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
            1 fighter moved from French Indo China to 6 Sea Zone
            1 bomber moved from Anhwe to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
    
        Combat - Japanese
            Battle in Ceylon
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking Ceylon from UK_Pacific with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 6 Sea Zone
                Japanese attack with 1 bomber, 1 fighter and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber and 1 fighter in 6 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 6 Sea Zone
                Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Szechwan
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Celebes
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Celebes, round 2 : 2/3 hits, 1.33 expected hits
                    ANZAC roll dice for 2 infantry in Celebes, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 2 infantry owned by the ANZAC and 1 bomber owned by the Japanese lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 artillery remaining. Battle score for attacker is -9
                Casualties for Japanese: 1 bomber and 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Yunnan
                Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in India
                Japanese attack with 1 artillery, 5 fighters, 1 infantry and 5 tactical_bombers
                British defend with 1 aaGun, 1 artillery and 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    AA fire in India : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery, 5 fighters, 1 infantry and 5 tactical_bombers in India, round 2 : 6/12 hits, 6.50 expected hits
                    UK_Pacific roll dice for 1 aaGun, 1 artillery and 3 infantry in India, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese, 1 aaGun owned by the British, 1 artillery owned by the British and 3 infantry owned by the British lost in India
                Japanese captures 11PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 1 artillery, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 aaGun, 1 artillery and 3 infantry
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            4 fighters and 4 tactical_bombers moved from India to Shan State
            1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
            1 infantry moved from Malaya to Shan State
            1 armour moved from Malaya to Yunnan
            1 infantry moved from French Indo China to Shan State
            1 fighter moved from 44 Sea Zone to 36 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 fighter moved from 6 Sea Zone to Japan
            1 bomber moved from 6 Sea Zone to Japan
            3 infantry moved from Manchuria to Korea
            1 infantry moved from Anhwe to Chahar
            1 mech_infantry moved from Chahar to Kweichow
            1 mech_infantry moved from Shantung to Hunan
            1 infantry moved from Shantung to Anhwe
            1 mech_infantry moved from Shantung to Jehol
            1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
            1 fighter moved from Yunnan to 36 Sea Zone
            1 fighter moved from Yunnan to 36 Sea Zone
            1 tactical_bomber moved from Yunnan to French Indo China
            1 destroyer moved from 37 Sea Zone to 36 Sea Zone
            1 carrier moved from 37 Sea Zone to 39 Sea Zone
            1 infantry moved from Manchuria to Korea
            1 aaGun and 1 infantry moved from Manchuria to Jehol
    
        Place Units - Japanese
            1 destroyer and 1 submarine placed in 6 Sea Zone
            2 fighters placed in Japan
            1 infantry and 2 mech_infantrys placed in Shantung
            3 infantry placed in French Indo China
            3 infantry and 1 marine placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 74 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.67
    ANZAC : 1.33
    Chinese : 0.33
    UK_Pacific : -0.33
    AA fire in India : : -0.50
    Japanese : -0.83
    

    Savegame

  • '17

    TripleA Move Summary: Americans round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 battleship, 3 fighters, 1 infantry, 1 marine and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 cruiser moved from 88 Sea Zone to 101 Sea Zone
            1 submarine moved from 88 Sea Zone to 101 Sea Zone
            1 destroyer moved from 88 Sea Zone to 101 Sea Zone
            1 armour moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
            1 mech_infantry moved from Southeast Mexico to Western United States
            1 mech_infantry moved from Central United States to Western United States
            1 infantry moved from Western United States to 10 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 submarine moved from 33 Sea Zone to 44 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 2 fighters moved from 33 Sea Zone to 6 Sea Zone
                  Americans take 22 Sea Zone from Japanese
                  Americans take 17 Sea Zone from Japanese
            1 carrier, 2 destroyers and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
            1 bomber moved from Egypt to West India
            1 artillery moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            2 carriers, 2 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
    

    Savegame

  • '17

    scramble and kami for jap

  • '19 '17

    5 Kamis: 2 on 1 carrier, 2 on 1 carrier, 1 on 1 carrier.

  • '17

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 battleship, 3 fighters, 1 infantry, 1 marine and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 cruiser moved from 88 Sea Zone to 101 Sea Zone
            1 submarine moved from 88 Sea Zone to 101 Sea Zone
            1 destroyer moved from 88 Sea Zone to 101 Sea Zone
            1 armour moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
            1 mech_infantry moved from Southeast Mexico to Western United States
            1 mech_infantry moved from Central United States to Western United States
            1 infantry moved from Western United States to 10 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 submarine moved from 33 Sea Zone to 44 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 2 fighters moved from 33 Sea Zone to 6 Sea Zone
                  Americans take 22 Sea Zone from Japanese
                  Americans take 17 Sea Zone from Japanese
            1 carrier, 2 destroyers and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
            1 bomber moved from Egypt to West India
            1 artillery moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            2 carriers, 2 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 5,6
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 6,3
            Battle in 44 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 6 Sea Zone
                Americans attack with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 2 fighters and 2 submarines
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 2 fighters in 6 Sea Zone, round 2 : 4/8 hits, 3,67 expected hits
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
                Americans win with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 2 fighters and 2 submarines remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 submarine
    
        Non Combat Move - Americans
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 transport moved from 33 Sea Zone to 26 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 2 fighters, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
            1 fighter moved from Hawaiian Islands to 6 Sea Zone
            1 tactical_bomber moved from Northern Territory to Caroline Islands
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 87 Sea Zone to French West Africa
            1 armour moved from 87 Sea Zone to French West Africa
    
        Place Units - Americans
            1 battleship and 1 transport placed in 10 Sea Zone
            1 artillery, 3 fighters, 1 infantry and 1 marine placed in Western United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,67
    Japanese : 0,50
    

    Savegame

  • '17

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Hopei
            1 fighter moved from Suiyuyan to Hopei
            1 artillery and 13 infantry moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 artillery and 13 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 13 infantry in Chahar, round 2 : 2/14 hits, 2,67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 artillery and 12 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0,33
    Japanese : 0,33
    

    Savegame

  • '17

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 battleship, 3 fighters, 1 infantry, 1 marine and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 cruiser moved from 88 Sea Zone to 101 Sea Zone
            1 submarine moved from 88 Sea Zone to 101 Sea Zone
            1 destroyer moved from 88 Sea Zone to 101 Sea Zone
            1 armour moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
            1 mech_infantry moved from Southeast Mexico to Western United States
            1 mech_infantry moved from Central United States to Western United States
            1 infantry moved from Western United States to 10 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 submarine moved from 33 Sea Zone to 44 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 2 fighters moved from 33 Sea Zone to 6 Sea Zone
                  Americans take 22 Sea Zone from Japanese
                  Americans take 17 Sea Zone from Japanese
            1 carrier, 2 destroyers and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
            1 bomber moved from Egypt to West India
            1 artillery moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            2 carriers, 2 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 5,6
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 6,3
            Battle in 44 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 6 Sea Zone
                Americans attack with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 2 fighters and 2 submarines
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 2 fighters in 6 Sea Zone, round 2 : 4/8 hits, 3,67 expected hits
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
                Americans win with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 2 fighters and 2 submarines remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 submarine
    
        Non Combat Move - Americans
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 transport moved from 33 Sea Zone to 26 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 2 fighters, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
            1 fighter moved from Hawaiian Islands to 6 Sea Zone
            1 tactical_bomber moved from Northern Territory to Caroline Islands
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 87 Sea Zone to French West Africa
            1 armour moved from 87 Sea Zone to French West Africa
    
        Place Units - Americans
            1 battleship and 1 transport placed in 10 Sea Zone
            1 artillery, 3 fighters, 1 infantry and 1 marine placed in Western United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Hopei
            1 fighter moved from Suiyuyan to Hopei
            1 artillery and 13 infantry moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 artillery and 13 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 13 infantry in Chahar, round 2 : 2/14 hits, 2,67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 artillery and 12 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 artilleries moved from Trans-Jordan to 81 Sea Zone
            2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
            1 carrier, 1 destroyer and 2 fighters moved from 98 Sea Zone to 99 Sea Zone
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
            1 artillery moved from 99 Sea Zone to Cyprus
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
            1 artillery moved from 99 Sea Zone to Crete
            1 infantry moved from 99 Sea Zone to Crete
            2 fighters moved from 99 Sea Zone to Cyprus
            1 bomber moved from Egypt to Crete
            2 artilleries and 6 infantry moved from Trans-Jordan to Iraq
            2 mech_infantrys moved from Egypt to Iraq
            1 armour moved from Tobruk to Libya
            2 infantry moved from Ethiopia to Anglo Egyptian Sudan
            2 artilleries moved from Ethiopia to Anglo Egyptian Sudan
            2 fighters moved from West India to India
            1 tactical_bomber moved from West India to India
            2 infantry moved from West India to India
            1 infantry moved from Northwest Persia to Persia
            2 infantry moved from Eastern Persia to Persia
    
        Combat - British
            Battle in Crete
                British attack with 1 artillery, 1 bomber and 1 infantry
                Italians defend with 1 marine
                    British roll dice for 1 cruiser in Crete, round 2 : 1/1 hits, 0,50 expected hits
                    Italians roll dice for 1 marine in Crete, round 2 : 1/1 hits, 0,33 expected hits
                    1 marine owned by the Italians and 1 infantry owned by the British lost in Crete
                British win, taking Crete from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 2
                Casualties for British: 1 infantry
                Casualties for Italians: 1 marine
            Battle in Cyprus
                British attack with 1 artillery, 2 fighters and 1 infantry
                Italians defend with 2 infantry
                    British roll dice for 1 artillery, 2 fighters and 1 infantry in Cyprus, round 2 : 3/4 hits, 1,67 expected hits
                    Italians roll dice for 2 infantry in Cyprus, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Italians and 1 infantry owned by the British lost in Cyprus
                British win, taking Cyprus from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Italians: 2 infantry
            Battle in Iraq
                British attack with 2 artilleries, 6 infantry and 2 mech_infantrys
                Neutral_Axis defend with 3 infantry
                    British roll dice for 2 artilleries, 6 infantry and 2 mech_infantrys in Iraq, round 2 : 4/10 hits, 2,33 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits
                    3 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 2 artilleries, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for Neutral_Axis: 3 infantry
            Battle in Libya
                British attack with 1 armour
                Italians defend with 1 infantry
                    British roll dice for 1 armour in Libya, round 2 : 0/1 hits, 0,50 expected hits
                    Italians roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0,33 expected hits
                    1 armour owned by the British lost in Libya
                Italians win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for British: 1 armour
            Battle in India
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in India, round 2 : 2/5 hits, 2,00 expected hits
                    Japanese roll dice for 1 artillery in India, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in India
                British win, taking India from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            2 fighters moved from India to Persia
            1 tactical_bomber moved from India to Persia
            1 bomber moved from Crete to Trans-Jordan
            2 fighters moved from Cyprus to 99 Sea Zone
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Changing ownership of Persia from UK_Pacific to British
            EDIT: Turning off Edit Mode
            1 factory_minor placed in Persia
            3 infantry placed in Egypt
            2 infantry and 1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,2
            British collect 30 PUs (5 lost to blockades); end with 30 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3,6,2,1,2
            UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    British : 3,00
    Italians : 1,67
    Americans : -0,67
    Chinese : -0,33
    Neutral_Axis : -1,00
    Japanese : 0,50
    

    Savegame

  • '17

    i roll some dice for mistake when i roll for the kami edited, sorry, i ignored it

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