trulpen (Axis) vs Tirano (Allies), G40, no VC, no bid, no tech, no LL, YGs bonus NOs


  • Great playing with you!


  • Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 16:57:35
    Savegame


  • TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            3 armour moved from Greater Southern Germany to France
            2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            2 bombers moved from Germany to 110 Sea Zone
            1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
            3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
            1 armour moved from Slovakia Hungary to Yugoslavia
            1 armour and 1 infantry moved from Romania to Yugoslavia
            1 armour and 1 tactical_bomber moved from Poland to Yugoslavia
            1 fighter moved from Slovakia Hungary to Yugoslavia
            1 tactical_bomber moved from Germany to 111 Sea Zone
            1 battleship moved from 113 Sea Zone to 111 Sea Zone
            1 fighter moved from Norway to 111 Sea Zone
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 submarine moved from 118 Sea Zone to 111 Sea Zone
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • @Tirano Scramble?


  • Scramble 111! Lose the fighter Last.


  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            3 armour moved from Greater Southern Germany to France
            2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            2 bombers moved from Germany to 110 Sea Zone
            1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
            3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
            1 armour moved from Slovakia Hungary to Yugoslavia
            1 armour and 1 infantry moved from Romania to Yugoslavia
            1 armour and 1 tactical_bomber moved from Poland to Yugoslavia
            1 fighter moved from Slovakia Hungary to Yugoslavia
            1 tactical_bomber moved from Germany to 111 Sea Zone
            1 battleship moved from 113 Sea Zone to 111 Sea Zone
            1 fighter moved from Norway to 111 Sea Zone
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 submarine moved from 118 Sea Zone to 111 Sea Zone
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
    
        Combat - Germans
            British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
            Battle in 110 Sea Zone
                Germans attack with 2 bombers, 3 fighters, 2 submarines and 3 tactical_bombers
                British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                Units damaged: 1 battleship owned by the British
                    Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 7/8 hits, 4,83 expected hits
                    British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
                    1 cruiser owned by the French, 2 submarines owned by the Germans, 1 cruiser owned by the British, 1 fighter owned by the Germans and 1 battleship owned by the British lost in 110 Sea Zone
                Germans win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 22
                Casualties for Germans: 1 fighter and 2 submarines
                Casualties for British: 1 battleship and 1 cruiser
                Casualties for French: 1 cruiser
            Battle in 111 Sea Zone
                Germans attack with 1 battleship, 1 fighter, 2 submarines and 1 tactical_bomber
                British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                    Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                Units damaged: 1 battleship owned by the British
                    Germans roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 1/3 hits, 1,83 expected hits
                    British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 111 Sea Zone
                1 battleship owned by the Germans and 1 submarine owned by the Germans retreated to 112 Sea Zone
                British win with 1 battleship, 1 cruiser and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer
            Battle in Yugoslavia
                Germans attack with 3 armour, 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber
                Neutral_Allies defend with 5 infantry
                    Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 6/14 hits, 4,83 expected hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 0/5 hits, 1,67 expected hits
                    5 infantry owned by the Neutral_Allies lost in Yugoslavia
                Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Neutral_Allies: 5 infantry
            Battle in France
                Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
                British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                    Germans roll dice for 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys in France, round 2 : 5/20 hits, 6,33 expected hits
                    French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 6/11 hits, 4,33 expected hits
                    1 aaGun owned by the French, 6 infantry owned by the Germans and 4 infantry owned by the French lost in France
                    Germans roll dice for 6 armour, 3 artilleries, 1 infantry and 4 mech_infantrys in France, round 3 : 5/14 hits, 5,33 expected hits
                    French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 3 : 4/7 hits, 3,00 expected hits
                    1 infantry owned by the Germans, 2 infantry owned by the French, 1 artillery owned by the British, 3 mech_infantrys owned by the Germans, 1 armour owned by the British and 1 artillery owned by the French lost in France
                    Germans roll dice for 6 armour, 3 artilleries and 1 mech_infantry in France, round 4 : 5/10 hits, 4,33 expected hits
                    French roll dice for 1 armour and 1 fighter in France, round 4 : 0/2 hits, 1,17 expected hits
                    1 armour owned by the French and 1 fighter owned by the French lost in France
                Germans captures 19PUs while taking French capital
                Germans converts factory_major into different units
                Germans win, taking France from French with 6 armour, 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is 20
                Casualties for Germans: 7 infantry and 3 mech_infantrys
                Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                Casualties for British: 1 armour and 1 artillery
            Moving scrambled unit from 111 Sea Zone back to originating territory: Scotland
            Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
    
        Non Combat Move - Germans
            2 infantry moved from Slovakia Hungary to Poland
            3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
            1 infantry moved from Romania to Bulgaria
                  Germans take Bulgaria from Neutral_Axis
            3 infantry moved from Norway to Finland
                  Germans take Finland from Neutral_Axis
            1 fighter and 1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone
            2 infantry moved from Denmark to Western Germany
            2 aaGuns moved from Western Germany to Germany
            1 fighter moved from Yugoslavia to Tobruk
            1 tactical_bomber moved from Yugoslavia to Southern Italy
            1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
            2 bombers, 2 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany
            1 submarine moved from 117 Sea Zone to 124 Sea Zone
    
        Place Units - Germans
            1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 39 PUs; end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Germans : 2,17
    British : 1,17
    French : 1,50
    Neutral_Allies : -1,67
    

    Savegame


  • TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 3 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Combat - Russians
    
        Non Combat Move - Russians
            6 infantry moved from Amur to Sakha
            6 infantry moved from Buryatia to Sakha
            1 armour and 1 mech_infantry moved from Russia to Bryansk
            1 armour and 1 mech_infantry moved from Volgograd to Bryansk
            2 infantry moved from Caucasus to Rostov
            2 infantry moved from Eastern Poland to Belarus
            2 infantry moved from Bessarabia to Eastern Poland
            1 artillery and 6 infantry moved from Novgorod to Belarus
            1 fighter and 1 tactical_bomber moved from Russia to Novgorod
            2 aaGuns moved from Novgorod to Belarus
            1 infantry moved from Archangel to Belarus
            2 infantry moved from Karelia to Novgorod
            3 infantry moved from Vyborg to Novgorod
            1 submarine moved from 127 Sea Zone to 124 Sea Zone
            3 infantry moved from Baltic States to Belarus
            2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            3 armour placed in Russia
            3 infantry placed in Ukraine
            1 artillery and 2 infantry placed in Novgorod
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Editing Political Relationship for Japanese and Russians from Neutrality to War
            EDIT: Turning off Edit Mode
            1 artillery and 3 infantry moved from Kwangsi to Yunnan
            1 artillery and 3 infantry moved from Kiangsi to Hunan
            1 artillery and 3 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 artillery and 1 infantry moved from Kiangsu to Anhwe
            1 artillery and 2 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 fighter moved from Formosa to Hunan
            1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
            2 bombers moved from Japan to Yunnan
            2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            2 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Soviet Far East
    
        Combat - Japanese
            Battle in Soviet Far East
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/8 hits, 3,50 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1,33 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 3 : 1/8 hits, 3,50 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 4 : 2/8 hits, 3,50 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Soviet Far East from Russians, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Chinese: 4 infantry
            Battle in Hunan
                Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 3/9 hits, 3,83 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Okinawa to 19 Sea Zone
            1 infantry and 1 transport moved from 19 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Paulau Island
            1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
            1 cruiser moved from 20 Sea Zone to 36 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from Kiangsu to Kiangsi
            1 mech_infantry moved from Manchuria to Anhwe
            1 aaGun, 1 artillery and 6 infantry moved from Manchuria to Jehol
            4 infantry moved from Korea to Manchuria
            1 fighter moved from Korea to Jehol
            1 fighter moved from Okinawa to Jehol
            2 tactical_bombers moved from Japan to Jehol
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 armour and 1 infantry moved from Japan to 6 Sea Zone
            1 armour and 1 infantry moved from 6 Sea Zone to Korea
            3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
            2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
    
        Place Units - Japanese
            2 transports placed in 6 Sea Zone
            1 factory_minor placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 31 PUs; end with 31 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Chinese : -3,00
    Japanese : -6,33
    

    Savegame


  • TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
            1 armour moved from Central United States to Western United States
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 infantry moved from Central United States to Western United States
            1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
            1 fighter moved from Philippines to Guam
            1 bomber moved from Central United States to Hawaiian Islands
            1 fighter moved from Eastern United States to 10 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            2 carriers and 1 submarine placed in 10 Sea Zone
            1 destroyer and 1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            6 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 6 infantry
                Japanese defend with 1 artillery and 3 infantry
                    Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 1/7 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 3 : 0/7 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 0/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 4 : 3/7 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 4 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 3 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Kweichow to Shensi
            2 infantry moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.50
    Japanese : -1.33
    

    Savegame


  • TripleA Manual Gamesave Post: British round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Combat Move - British
            1 destroyer moved from 98 Sea Zone to 96 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 fighter moved from Malta to 97 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            1 carrier and 1 cruiser moved from 98 Sea Zone to 97 Sea Zone
            1 bomber and 2 fighters moved from United Kingdom to 97 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 mech_infantry moved from Egypt to Ethiopia
            1 armour moved from Alexandria to 98 Sea Zone
            1 infantry moved from Egypt to 98 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
            1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
            1 cruiser moved from 39 Sea Zone to 76 Sea Zone
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: British round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Combat Move - British
            1 destroyer moved from 98 Sea Zone to 96 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 fighter moved from Malta to 97 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            1 carrier and 1 cruiser moved from 98 Sea Zone to 97 Sea Zone
            1 bomber and 2 fighters moved from United Kingdom to 97 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 mech_infantry moved from Egypt to Ethiopia
            1 armour moved from Alexandria to 98 Sea Zone
            1 infantry moved from Egypt to 98 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
            1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
            1 cruiser moved from 39 Sea Zone to 76 Sea Zone
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame


  • Hmm, should’ve just stated “none”.


  • TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
            1 armour moved from Central United States to Western United States
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 infantry moved from Central United States to Western United States
            1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
            1 fighter moved from Philippines to Guam
            1 bomber moved from Central United States to Hawaiian Islands
            1 fighter moved from Eastern United States to 10 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            2 carriers and 1 submarine placed in 10 Sea Zone
            1 destroyer and 1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            6 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 6 infantry
                Japanese defend with 1 artillery and 3 infantry
                    Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 1/7 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 3 : 0/7 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 0/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 4 : 3/7 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 4 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 3 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Kweichow to Shensi
            2 infantry moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 destroyer moved from 98 Sea Zone to 96 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 fighter moved from Malta to 97 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            1 carrier and 1 cruiser moved from 98 Sea Zone to 97 Sea Zone
            1 bomber and 2 fighters moved from United Kingdom to 97 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 mech_infantry moved from Egypt to Ethiopia
            1 armour moved from Alexandria to 98 Sea Zone
            1 infantry moved from Egypt to 98 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
            1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
            1 cruiser moved from 39 Sea Zone to 76 Sea Zone
    
        Combat - British
            Battle in 96 Sea Zone
                British attack with 1 destroyer and 1 fighter
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 96 Sea Zone
                    1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 15
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in 97 Sea Zone
                British attack with 1 bomber, 1 carrier, 1 cruiser, 3 fighters and 1 tactical_bomber
                Italians defend with 1 battleship, 1 cruiser and 1 transport
                    British roll dice for 1 bomber, 1 carrier, 1 cruiser, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits
                    Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    1 transport owned by the Italians, 1 cruiser owned by the Italians, 1 cruiser owned by the British and 1 battleship owned by the Italians lost in 97 Sea Zone
                British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 27
                Casualties for British: 1 cruiser
                Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
            Battle in Ethiopia
                British attack with 1 armour, 2 infantry and 1 mech_infantry
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 cruiser in Ethiopia, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 2/4 hits, 1.00 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1.00 expected hits
                    1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
                British win, taking Ethiopia from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 2 infantry
    
        Non Combat Move - British
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            1 infantry moved from India to 39 Sea Zone
            1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
                  UK_Pacific take Sumatra from Dutch
            1 destroyer moved from 39 Sea Zone to 76 Sea Zone
            1 battleship moved from 37 Sea Zone to 75 Sea Zone
            2 infantry moved from Union of South Africa to Rhodesia
            1 cruiser moved from 91 Sea Zone to 104 Sea Zone
            1 destroyer moved from 109 Sea Zone to 104 Sea Zone
            1 battleship and 1 cruiser moved from 111 Sea Zone to 104 Sea Zone
            1 mech_infantry moved from United Kingdom to Eire
                  British take Eire from Neutral_Allies
            1 aaGun, 1 fighter and 2 infantry moved from Scotland to United Kingdom
            1 armour and 1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone
            1 armour and 1 infantry moved from 88 Sea Zone to French Guiana
            1 artillery and 1 infantry moved from Ontario to Quebec
            1 destroyer moved from 106 Sea Zone to 104 Sea Zone
            1 transport moved from 109 Sea Zone to 106 Sea Zone
            1 artillery and 2 infantry moved from Alexandria to Egypt
            1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta
            1 fighter moved from 96 Sea Zone to Malta
            1 bomber moved from 97 Sea Zone to Malta
            3 infantry moved from Malaya to Shan State
            3 aaGuns, 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber moved from India to Burma
    
        Place Units - British
            1 fighter and 3 infantry placed in United Kingdom
            1 destroyer placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 29 PUs; end with 30 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            4 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 21 PUs; end with 22 PUs
            Some Units in India change ownership: 4 mech_infantrys
            Turning on Edit Mode
            EDIT: Changing PUs for British from 35 to 37
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British : 2.33
    Italians : -0.50
    Chinese : -0.50
    Japanese : -1.33
    

    Savegame


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 armour moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 armour moved from Alexandria to Tobruk
            1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
            2 fighters moved from Southern Italy to 97 Sea Zone
            1 bomber moved from Northern Italy to 97 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Northern Italy to Southern France
    
        Combat - Italians
            Battle in 97 Sea Zone
                Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
                British defend with 1 carrier and 2 fighters
                    Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
                Units damaged: 1 carrier owned by the British
                    British roll dice for 2 fighters in 97 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits
                    British roll dice for 1 carrier in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians, 1 fighter owned by the Italians and 2 fighters owned by the British lost in 97 Sea Zone
                    Italians roll dice for 1 submarine in 97 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 carrier owned by the British lost in 97 Sea Zone
                Italians win, taking 97 Sea Zone from British with 1 bomber, 1 cruiser, 1 fighter and 1 submarine remaining. Battle score for attacker is 18
                Casualties for Italians: 1 destroyer and 1 fighter
                Casualties for British: 1 carrier and 2 fighters
            Battle in Southern France
                Italians attack with 1 armour, 1 artillery and 2 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 armour, 1 artillery and 2 infantry in Southern France, round 2 : 4/4 hits, 1,33 expected hits
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
                Italians win, taking Southern France from French with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7
                Casualties for French: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from 97 Sea Zone to Southern Italy
            1 bomber moved from 97 Sea Zone to Southern Italy
            1 artillery moved from Northern Italy to 95 Sea Zone
            1 artillery and 1 transport moved from 95 Sea Zone to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Albania
            1 armour moved from Albania to Romania
            1 aaGun moved from Northern Italy to Yugoslavia
            1 aaGun moved from Northern Italy to Southern Italy
            1 artillery and 1 infantry moved from Libya to Tobruk
    
        Place Units - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Albania: 2 infantry
            EDIT: Adding units owned by Italians to Bulgaria: 2 infantry
            EDIT: Turning off Edit Mode
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4
            Italians collect 9 PUs (3 lost to blockades); end with 9 PUs
    

    Combat Hit Differential Summary :

    Italians : 3,50
    British : 0,33
    French : -0,67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Malaya to Shan State
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 fighter moved from Queensland to Java
            2 fighters moved from New Zealand to Java
            1 cruiser moved from 63 Sea Zone to 62 Sea Zone
            1 artillery and 2 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Turning on Edit Mode
            EDIT: Changing PUs for ANZAC from 14 to 17
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Malaya to Shan State
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 fighter moved from Queensland to Java
            2 fighters moved from New Zealand to Java
            1 cruiser moved from 63 Sea Zone to 62 Sea Zone
            1 artillery and 2 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Turning on Edit Mode
            EDIT: Changing PUs for ANZAC from 14 to 17
            EDIT: Turning off Edit Mode
    
        Combat Move - French
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  French take Holland Belgium from Germans
    
        Combat - French
    
        Non Combat Move - French
            1 infantry moved from Syria to Trans-Jordan
            1 infantry moved from French West Africa to French Central Africa
            1 infantry moved from Tunisia to Algeria
            1 infantry moved from Morocco to Algeria
            1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber, 1 carrier, 1 fighter, 5 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 fighter moved from Tobruk to 96 Sea Zone
            1 tactical_bomber moved from Southern Italy to 96 Sea Zone
            2 artilleries moved from France to Normandy Bordeaux
            1 mech_infantry moved from France to Normandy Bordeaux
            1 armour moved from France to Normandy Bordeaux
            1 artillery moved from France to Holland Belgium
            2 infantry moved from Western Germany to Holland Belgium
            1 armour moved from France to Normandy Bordeaux
            1 armour moved from France to Holland Belgium
            1 armour moved from France to Holland Belgium
            1 armour moved from France to Holland Belgium
            1 armour moved from France to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
            2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 104 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 112 Sea Zone to 110 Sea Zone
            1 fighter and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
    
        Combat - Germans
            Battle in 110 Sea Zone
                Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 2 tactical_bombers
                British defend with 1 destroyer
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 110 Sea Zone
                Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in 104 Sea Zone
                Germans attack with 2 bombers, 2 fighters and 2 tactical_bombers
                British defend with 1 battleship, 2 cruisers and 2 destroyers
                    Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 4/6 hits, 3,67 expected hits
                    British roll dice for 1 battleship, 2 cruisers and 2 destroyers in 104 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits
                    2 destroyers owned by the British, 2 cruisers owned by the British, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in 104 Sea Zone
                    Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 3 : 4/4 hits, 2,50 expected hits
                    British roll dice for 1 battleship in 104 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
                    1 battleship owned by the British lost in 104 Sea Zone
                Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 39
                Casualties for Germans: 1 fighter and 1 tactical_bomber
                Casualties for British: 1 battleship, 2 cruisers and 2 destroyers
            Battle in 96 Sea Zone
                Germans attack with 1 fighter and 1 tactical_bomber
                British defend with 1 destroyer
                    Germans roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the British and 1 fighter owned by the Germans lost in 96 Sea Zone
                Germans win with 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Germans: 1 fighter
                Casualties for British: 1 destroyer
            Battle in Holland Belgium
                Germans attack with 3 armour, 1 artillery and 2 infantry
                French defend with 1 infantry
                    Germans roll dice for 3 armour, 1 artillery and 2 infantry in Holland Belgium, round 2 : 2/6 hits, 2,33 expected hits
                    French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Holland Belgium
                Germans win, taking Holland Belgium from French with 3 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in Normandy Bordeaux
                Germans attack with 3 armour, 2 artilleries and 1 mech_infantry
                French defend with 1 artillery, 1 factory_minor and 1 harbour
                    Germans roll dice for 3 armour, 2 artilleries and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/6 hits, 2,50 expected hits
                    French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 3 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for French: 1 artillery
    
        Non Combat Move - Germans
            1 tactical_bomber moved from 110 Sea Zone to Western Germany
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
            1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
            2 bombers moved from 104 Sea Zone to Western Germany
            1 tactical_bomber moved from 96 Sea Zone to Western Germany
            5 infantry moved from Bulgaria to Romania
            2 aaGuns moved from Germany to Poland
            2 artilleries and 7 infantry moved from Yugoslavia to Romania
            3 armour moved from Yugoslavia to Poland
    
        Place Units - Germans
            1 bomber and 1 fighter placed in Western Germany
            5 infantry placed in Western Germany
            1 carrier and 2 transports placed in 112 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 112 Sea Zone: 1 fighter and 1 tactical_bomber
            EDIT: Removing units owned by Germans from Western Germany: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 42 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,17
    British : -0,67
    French : -0,67
    

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 3 armour, 1 artillery, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 submarine moved from 124 Sea Zone to 122 Sea Zone
            6 infantry moved from Ukraine to Western Ukraine
            1 artillery and 7 infantry moved from Novgorod to Belarus
            2 armour and 2 mech_infantrys moved from Bryansk to Belarus
            3 armour moved from Russia to Belarus
            1 cruiser moved from 115 Sea Zone to 114 Sea Zone
            1 artillery and 1 infantry moved from Bryansk to Western Ukraine
            2 aaGuns moved from Bryansk to Belarus
            2 fighters and 1 tactical_bomber moved from Novgorod to Belarus
            2 infantry moved from Rostov to Ukraine
            2 aaGuns and 18 infantry moved from Sakha to Siberia
    
        Place Units - Russians
            3 armour placed in Ukraine
            3 mech_infantrys placed in Novgorod
            1 artillery and 1 infantry placed in Volgograd
            Russians undo move 3.
            1 artillery and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Americans
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            1 artillery moved from Japan to 6 Sea Zone
            3 infantry moved from Japan to 6 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
            2 infantry moved from Kiangsi to Kwangtung
            2 infantry moved from Paulau Island to 34 Sea Zone
            2 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            2 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from French
            3 infantry moved from Hunan to Yunnan
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            1 mech_infantry moved from Anhwe to Kwangtung
            1 battleship moved from 33 Sea Zone to 21 Sea Zone
            1 cruiser moved from 33 Sea Zone to 21 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
            1 fighter moved from 36 Sea Zone to 41 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
            1 fighter moved from 33 Sea Zone to Philippines
            1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to Philippines
            2 bombers moved from Kwangsi to India
            2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Jehol to Kwangtung
            1 battleship moved from 36 Sea Zone to 35 Sea Zone
            1 cruiser moved from 36 Sea Zone to 35 Sea Zone
            1 fighter moved from Kwangsi to Kwangtung
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
            1 fighter and 1 tactical_bomber moved from Jehol to Yunnan
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame

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