Giallo (Allies) vs BobbaRossa (Axis) BM3 Game 2


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 3 bombers and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Western Germany to 125 Sea Zone
            2 mech_infantrys moved from Poland to Novgorod
            1 mech_infantry moved from Baltic States to Belarus
            4 bombers moved from Western Germany to Novgorod
            1 bomber moved from Western Germany to Belarus
            1 bomber moved from Western Ukraine to Novgorod
            1 fighter and 1 tactical_bomber moved from Bulgaria to Belarus
            1 mech_infantry moved from Western Ukraine to Ukraine
                  Germans take Ukraine from Russians
            9 armour, 5 artilleries, 22 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
    
        Combat - Germans
            Battle in 125 Sea Zone
                Germans attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 125 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Novgorod
                Germans attack with 5 bombers and 2 mech_infantrys
                Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 5 bombers and 2 mech_infantrys in Novgorod, round 2 : 2/7 hits, 3.67 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 5 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Bryansk
                Germans attack with 9 armour, 5 artilleries, 22 infantry and 1 mech_infantry
                Russians defend with 1 aaGun and 3 infantry
                    Germans roll dice for 9 armour, 5 artilleries, 22 infantry and 1 mech_infantry in Bryansk, round 2 : 9/37 hits, 10.83 expected hits
                    Russians roll dice for 1 aaGun and 3 infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 9 armour, 5 artilleries, 22 infantry and 1 mech_infantry remaining. Battle score for attacker is 14
                Casualties for Russians: 1 aaGun and 3 infantry
            Battle in Belarus
                Germans attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 aaGuns moved from Western Ukraine to Bryansk
            1 armour and 1 mech_infantry moved from Poland to Western Ukraine
            2 tactical_bombers moved from Bulgaria to Western Ukraine
            1 tactical_bomber moved from Western Germany to Western Ukraine
            5 armour moved from Eastern Poland to Bryansk
            5 armour moved from Eastern Poland to Ukraine
            5 bombers moved from Novgorod to Eastern Poland
            1 bomber, 1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
            1 bomber moved from 125 Sea Zone to Western Germany
    
        Place Units - Germans
            1 infantry placed in France
            1 artillery, 3 bombers and 3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 43 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 45 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Germans : -3.50
    Russians : -1.00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 fighter and 10 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            2 infantry moved from Buyant-Uhaa to Central Mongolia
            1 infantry moved from Ulaanbaatar to Central Mongolia
            1 infantry moved from Dzavhan to Central Mongolia
            2 infantry moved from Olgiy to Tsagaan Olom
            6 infantry moved from Timguska to Novosibirsk
            12 infantry moved from Yenisey to Timguska
            1 infantry moved from Finland to Karelia
                  Russians take Karelia from Germans
            1 submarine moved from 110 Sea Zone to 105 Sea Zone
            1 armour and 1 mech_infantry moved from Vologda to Belarus
            1 armour and 1 mech_infantry moved from Vologda to Novgorod
            1 tactical_bomber moved from Vologda to Novgorod
            2 fighters moved from Russia to Belarus
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 2/3 hits, 1,33 expected hits
                    Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Belarus
                Russians attack with 1 armour, 2 fighters and 1 mech_infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Belarus, round 2 : 2/4 hits, 1,67 expected hits
                    Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Novgorod to Finland
            1 aaGun moved from Vologda to Samara
            2 aaGuns, 3 artilleries, 3 fighters and 33 infantry moved from Russia to Samara
            2 fighters moved from Belarus to Samara
            2 aaGuns moved from Yenisey to Timguska
    
        Place Units - Russians
            10 infantry placed in Russia
            1 armour and 1 fighter placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,67
    Russians : 1,00
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 carrier, 1 factory_minor, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            1 infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 mech_infantry moved from Hunan to Szechwan
                  Japanese take Szechwan from Chinese
            2 mech_infantrys moved from Shantung to Kweichow
            1 infantry moved from Yunnan to Burma
            2 infantry moved from Shan State to Burma
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 submarine moved from 42 Sea Zone to 55 Sea Zone
            1 destroyer moved from 37 Sea Zone to 44 Sea Zone
            1 destroyer moved from 43 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
            2 bombers, 4 fighters and 3 tactical_bombers moved from Kwangsi to Burma
            1 battleship and 1 cruiser moved from 42 Sea Zone to 41 Sea Zone
    
        Combat - Japanese
            Battle in Guam
            Battle in Kweichow
                Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Guam from Americans, taking Kweichow from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Sumatra
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 1/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in 35 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine and 1 transport
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 submarine and 1 transport
            Battle in 55 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 55 Sea Zone
                Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Burma
                Japanese attack with 2 bombers, 4 fighters, 3 infantry and 3 tactical_bombers
                British defend with 2 artilleries and 2 infantry
                    Japanese roll dice for 2 bombers, 4 fighters, 3 infantry and 3 tactical_bombers in Burma, round 2 : 4/12 hits, 5.83 expected hits
                    UK_Pacific roll dice for 2 artilleries and 2 infantry in Burma, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese, 2 artilleries owned by the British and 2 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 bombers, 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 artilleries and 2 infantry
    
        Non Combat Move - Japanese
            2 infantry moved from Kwangtung to Kwangsi
            1 transport moved from 42 Sea Zone to 36 Sea Zone
            1 mech_infantry moved from Shantung to Manchuria
            1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsi
            1 aaGun moved from Anhwe to Shantung
            2 bombers moved from Burma to Kwangsi
            4 fighters and 3 tactical_bombers moved from Burma to Kwangsi
            1 artillery and 4 infantry moved from Hunan to Yunnan
            2 artilleries moved from Shan State to Yunnan
            2 carriers moved from 42 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 41 Sea Zone
            1 destroyer and 1 submarine moved from 42 Sea Zone to 41 Sea Zone
            1 destroyer moved from 37 Sea Zone to 41 Sea Zone
            1 carrier moved from 43 Sea Zone to 36 Sea Zone
            1 fighter moved from 44 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
            1 submarine moved from 36 Sea Zone to 41 Sea Zone
            1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
            1 infantry moved from Amur to Manchuria
            1 cruiser moved from 42 Sea Zone to 41 Sea Zone
            1 battleship moved from 37 Sea Zone to 41 Sea Zone
    
        Place Units - Japanese
            1 armour and 2 mech_infantrys placed in Shantung
            1 factory_minor placed in Malaya
            1 armour placed in French Indo China
            1 carrier and 1 submarine placed in 36 Sea Zone
            1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Americans : 0.17
    Chinese : -0.33
    UK_Pacific : -0.33
    Japanese : -3.50
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 destroyers, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 fighter moved from 17 Sea Zone to 21 Sea Zone
            2 infantry moved from Iwo Jima to 17 Sea Zone
            2 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            2 fighters moved from 54 Sea Zone to Caroline Islands
            1 bomber moved from Queensland to Caroline Islands
            1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
            1 cruiser moved from 26 Sea Zone to 33 Sea Zone
            1 carrier moved from 17 Sea Zone to 33 Sea Zone
                  Americans take 22 Sea Zone from Japanese
                  Americans take 17 Sea Zone from Japanese
            1 armour and 2 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in 21 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Caroline Islands
                Americans attack with 1 bomber, 2 fighters and 2 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry
                    AA fire in Caroline Islands : 1/3 hits, 0,50 expected hits
                    1 fighter owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1,17 expected hits
                    Americans roll dice for 1 bomber, 1 fighter and 2 infantry in Caroline Islands, round 2 : 3/4 hits, 1,50 expected hits
                    Japanese roll dice for 1 aaGun and 3 infantry in Caroline Islands, round 2 : 1/3 hits, 1,00 expected hits
                    3 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Americans: 1 fighter and 1 infantry
                Casualties for Japanese: 1 aaGun and 3 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Caroline Islands to 33 Sea Zone
            1 bomber moved from Caroline Islands to Gilbert Islands
            1 fighter moved from 21 Sea Zone to 33 Sea Zone
            2 carriers moved from 26 Sea Zone to 33 Sea Zone
            1 carrier and 2 destroyers moved from 54 Sea Zone to 33 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 carrier moved from 10 Sea Zone to 30 Sea Zone
            2 carriers, 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
            1 marine moved from Gibraltar to 91 Sea Zone
            1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone
            1 marine moved from 110 Sea Zone to United Kingdom
            1 fighter moved from Eastern United States to 110 Sea Zone
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 mech_infantry moved from Central United States to Western United States
            1 aaGun moved from Central United States to Western United States
            1 mech_infantry moved from Central United States to Southeast Mexico
            1 aaGun moved from Central United States to Southeast Mexico
            1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 transport placed in 10 Sea Zone
            1 infantry placed in Western United States
            1 tactical_bomber placed in Eastern United States
            1 carrier and 1 destroyer placed in 101 Sea Zone
            1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 57 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Americans : 1,33
    AA fire in Caroline Islands : : 0,50
    Japanese : 0,00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Hopei
            1 fighter moved from Suiyuyan to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,33
    Japanese : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 destroyers, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 fighter moved from 17 Sea Zone to 21 Sea Zone
            2 infantry moved from Iwo Jima to 17 Sea Zone
            2 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            2 fighters moved from 54 Sea Zone to Caroline Islands
            1 bomber moved from Queensland to Caroline Islands
            1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
            1 cruiser moved from 26 Sea Zone to 33 Sea Zone
            1 carrier moved from 17 Sea Zone to 33 Sea Zone
                  Americans take 22 Sea Zone from Japanese
                  Americans take 17 Sea Zone from Japanese
            1 armour and 2 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in 21 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Caroline Islands
                Americans attack with 1 bomber, 2 fighters and 2 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry
                    AA fire in Caroline Islands : 1/3 hits, 0,50 expected hits
                    1 fighter owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1,17 expected hits
                    Americans roll dice for 1 bomber, 1 fighter and 2 infantry in Caroline Islands, round 2 : 3/4 hits, 1,50 expected hits
                    Japanese roll dice for 1 aaGun and 3 infantry in Caroline Islands, round 2 : 1/3 hits, 1,00 expected hits
                    3 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Americans: 1 fighter and 1 infantry
                Casualties for Japanese: 1 aaGun and 3 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Caroline Islands to 33 Sea Zone
            1 bomber moved from Caroline Islands to Gilbert Islands
            1 fighter moved from 21 Sea Zone to 33 Sea Zone
            2 carriers moved from 26 Sea Zone to 33 Sea Zone
            1 carrier and 2 destroyers moved from 54 Sea Zone to 33 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 carrier moved from 10 Sea Zone to 30 Sea Zone
            2 carriers, 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
            1 marine moved from Gibraltar to 91 Sea Zone
            1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone
            1 marine moved from 110 Sea Zone to United Kingdom
            1 fighter moved from Eastern United States to 110 Sea Zone
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 mech_infantry moved from Central United States to Western United States
            1 aaGun moved from Central United States to Western United States
            1 mech_infantry moved from Central United States to Southeast Mexico
            1 aaGun moved from Central United States to Southeast Mexico
            1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 transport placed in 10 Sea Zone
            1 infantry placed in Western United States
            1 tactical_bomber placed in Eastern United States
            1 carrier and 1 destroyer placed in 101 Sea Zone
            1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 57 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Hopei
            1 fighter moved from Suiyuyan to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 fighter, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Iraq to Syria
                  British take Syria from Italians
            1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Trans-Jordan
            1 infantry moved from Iraq to Trans-Jordan
            1 bomber, 1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
            1 artillery moved from Anglo Egyptian Sudan to Egypt
            1 artillery and 1 infantry moved from India to Burma
            1 infantry moved from India to Burma
            1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to French Central Africa
                  British take French Central Africa from Neutral_Axis
            1 infantry moved from Iraq to 80 Sea Zone
            1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to French Madagascar
    
        Combat - British
            Battle in French Madagascar
            Battle in Egypt
                British attack with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber
                Italians defend with 1 artillery and 1 harbour
                    British roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Egypt, round 2 : 2/4 hits, 2,17 expected hits
                    Italians roll dice for 1 artillery in Egypt, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Egypt
                British win, taking French Madagascar from Neutral_Axis, taking Egypt from Italians with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in Burma
                British attack with 1 artillery and 2 infantry
                Japanese defend with 2 infantry
                    British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Burma
                    British roll dice for 1 artillery and 1 infantry in Burma, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 2 infantry in Burma, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Burma
                1 artillery owned by the British retreated to India
                Japanese win with 2 infantry remaining. Battle score for attacker is -6
                Casualties for British: 2 infantry
            Battle in Trans-Jordan
                British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/3 hits, 1,33 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
            1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to Iraq
            1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from 91 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from Norway to Finland
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
    
        Place Units - British
            1 transport placed in 110 Sea Zone
            1 fighter placed in United Kingdom
            2 artilleries and 1 infantry placed in Persia
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 41 PUs; end with 43 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    British : -1,00
    Italians : -0,67
    Americans : 1,33
    AA fire in Caroline Islands : : 0,50
    Chinese : 0,33
    Japanese : 0,33
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 carrier, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour moved from Western Ukraine to Rostov
                  Italians take Rostov from Russians
            1 armour and 2 mech_infantrys moved from Northern Italy to Normandy Bordeaux
            6 infantry moved from France to Normandy Bordeaux
            1 armour and 1 mech_infantry moved from Tobruk to Egypt
            1 bomber moved from Southern Italy to Egypt
    
        Combat - Italians
            Battle in Normandy Bordeaux
                Italians attack with 1 armour, 6 infantry and 2 mech_infantrys
                British defend with 1 aaGun and 1 infantry; Americans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 armour, 6 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 0/9 hits, 1.83 expected hits
                    Americans roll dice for 1 aaGun, 1 armour and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.17 expected hits
                    1 infantry owned by the Italians lost in Normandy Bordeaux
                    Italians roll dice for 1 armour, 5 infantry and 2 mech_infantrys in Normandy Bordeaux, round 3 : 3/8 hits, 1.67 expected hits
                    Americans roll dice for 1 aaGun, 1 armour and 2 infantry in Normandy Bordeaux, round 3 : 2/3 hits, 1.17 expected hits
                    1 aaGun owned by the British, 1 infantry owned by the Americans, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Normandy Bordeaux
                    Italians roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Normandy Bordeaux, round 4 : 1/6 hits, 1.33 expected hits
                    Americans roll dice for 1 armour in Normandy Bordeaux, round 4 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from Americans with 1 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 5
                Casualties for Italians: 4 infantry
                Casualties for Americans: 1 armour and 1 infantry
                Casualties for British: 1 aaGun and 1 infantry
            Battle in Egypt
                Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                British defend with 1 artillery and 1 harbour
                    Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Egypt, round 2 : 0/3 hits, 1.33 expected hits
                    British roll dice for 1 artillery in Egypt, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Egypt, round 3 : 0/3 hits, 1.33 expected hits
                    British roll dice for 1 artillery in Egypt, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Egypt
                    Italians roll dice for 1 armour and 1 bomber in Egypt, round 4 : 0/2 hits, 1.17 expected hits
                    British roll dice for 1 artillery in Egypt, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour and 1 bomber in Egypt, round 5 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 artillery in Egypt, round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Egypt
                Italians win, taking Egypt from British with 1 armour and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Italians: 1 mech_infantry
                Casualties for British: 1 artillery
    
        Non Combat Move - Italians
            Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
            1 bomber moved from Egypt to Greece
            2 infantry moved from Albania to Greece
            1 infantry moved from Algeria to Morocco
                  Italians take Morocco from Neutral_Axis
            1 mech_infantry moved from Northern Italy to Southern France
                  Italians take Southern France from Neutral_Axis
            1 aaGun and 3 infantry moved from Southern Italy to Northern Italy
            1 artillery moved from Yugoslavia to Northern Italy
            1 infantry moved from Algeria to Tunisia
            1 infantry moved from Libya to Tobruk
    
        Place Units - Italians
            1 carrier and 1 transport placed in 97 Sea Zone
            1 artillery and 1 mech_infantry placed in Northern Italy
            Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6
            Italians collect 27 PUs; end with 27 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 32 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Italians : -3.83
    British : -0.33
    Americans : 1.17
    

    Savegame


  • Yikes, Egypt nearly gave me another heart attack :P . Though, I must say, that Burma debacle was devastating. I’m sorry, those fights are backbreakers. Especially after the Philippines the turn before :( .

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by British from 54 Sea Zone: 1 battleship
            EDIT: Adding units owned by British to 33 Sea Zone: 1 battleship
            EDIT: Turning off Edit Mode
            ANZAC buy 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            3 fighters moved from Queensland to 55 Sea Zone
            1 battleship and 1 cruiser moved from 54 Sea Zone to 33 Sea Zone
    
        Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 1 destroyer and 3 fighters
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 3 fighters remaining. Battle score for attacker is -2
                Casualties for ANZAC: 1 destroyer
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            3 fighters moved from 55 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            2 fighters placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,83
    Japanese : 0,83
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by British from 54 Sea Zone: 1 battleship
            EDIT: Adding units owned by British to 33 Sea Zone: 1 battleship
            EDIT: Turning off Edit Mode
            ANZAC buy 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            3 fighters moved from Queensland to 55 Sea Zone
            1 battleship and 1 cruiser moved from 54 Sea Zone to 33 Sea Zone
    
        Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 1 destroyer and 3 fighters
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 3 fighters remaining. Battle score for attacker is -2
                Casualties for ANZAC: 1 destroyer
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            3 fighters moved from 55 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            2 fighters placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            1 destroyer moved from 75 Sea Zone to 80 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0,83
    Japanese : 0,83
    

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 12 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            1 mech_infantry moved from Ukraine to Volgograd
            1 mech_infantry moved from Bryansk to Rostov
            1 mech_infantry moved from Rostov to Volgograd
            1 armour moved from Ukraine to Volgograd
            1 armour and 1 mech_infantry moved from Western Ukraine to Belarus
            1 armour moved from Bryansk to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Tambov to Russia
            1 armour moved from Bryansk to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Russia
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
            3 tactical_bombers moved from Western Ukraine to Belarus
            4 bombers moved from Eastern Poland to Volgograd
            10 armour, 5 artilleries and 22 infantry moved from Bryansk to Russia
            2 infantry moved from Western Germany to Holland Belgium
            4 bombers moved from Western Germany to Holland Belgium
            1 bomber moved from Eastern Poland to Russia
            1 bomber moved from Eastern Poland to Volgograd
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 4 bombers and 2 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 4 bombers and 2 infantry in Holland Belgium, round 2 : 0/6 hits, 3.00 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 4 bombers and 2 infantry in Holland Belgium, round 3 : 3/6 hits, 3.00 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 4 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Volgograd
                Germans attack with 1 armour, 5 bombers and 2 mech_infantrys
                Russians defend with 1 armour, 1 factory_minor and 1 fighter
                    Germans roll dice for 1 armour, 5 bombers and 2 mech_infantrys in Volgograd, round 2 : 5/8 hits, 4.17 expected hits
                    Russians roll dice for 1 armour and 1 fighter in Volgograd, round 2 : 1/2 hits, 1.17 expected hits
                    1 fighter owned by the Russians, 1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 armour, 5 bombers and 1 mech_infantry remaining. Battle score for attacker is 12
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 armour and 1 fighter
            Battle in Belarus
                Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 4 tactical_bombers
                Russians defend with 1 armour and 1 mech_infantry
                    Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 4 tactical_bombers in Belarus, round 2 : 3/7 hits, 3.50 expected hits
                    Russians roll dice for 1 armour and 1 mech_infantry in Belarus, round 2 : 1/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Russians, 1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 1 armour, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 armour and 1 mech_infantry
            Battle in Russia
                Germans attack with 12 armour, 5 artilleries, 1 bomber and 22 infantry
                Russians defend with 1 airfield, 1 factory_major and 10 infantry
                    Germans roll dice for 12 armour, 5 artilleries, 1 bomber and 22 infantry in Russia, round 2 : 13/40 hits, 12.83 expected hits
                    Russians roll dice for 10 infantry in Russia, round 2 : 4/10 hits, 3.33 expected hits
                    10 infantry owned by the Russians and 4 infantry owned by the Germans lost in Russia
                Germans captures 45PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 12 armour, 5 artilleries, 1 bomber and 18 infantry remaining. Battle score for attacker is 18
                Casualties for Germans: 4 infantry
                Casualties for Russians: 10 infantry
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            3 aaGuns moved from Bryansk to Russia
            3 armour moved from Ukraine to Bryansk
            5 bombers moved from Volgograd to Ukraine
            1 bomber moved from Russia to Ukraine
            1 fighter and 4 tactical_bombers moved from Belarus to Bryansk
            4 bombers moved from Holland Belgium to Southern Italy
    
        Place Units - Germans
            2 infantry placed in France
            5 infantry placed in Western Germany
            5 infantry placed in Germany
            1 armour and 2 mech_infantrys placed in Ukraine
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 92 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 94 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 109 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.50
    Americans : -0.67
    Russians : 0.67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Combat Move - Russians
            1 infantry moved from Samara to Tambov
                  Russians take Tambov from Germans
            5 fighters moved from Samara to Rostov
            2 infantry moved from Tsagaan Olom to Suiyuyan
            4 infantry moved from Central Mongolia to Suiyuyan
            3 artilleries and 20 infantry moved from Samara to Volgograd
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 3 artilleries and 20 infantry
                Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 3 artilleries and 20 infantry in Volgograd, round 2 : 4/23 hits, 4,83 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 0/2 hits, 0,83 expected hits
                    1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 3 artilleries and 20 infantry remaining. Battle score for attacker is 10
                Casualties for Germans: 1 armour and 1 mech_infantry
            Battle in Rostov
                Russians attack with 5 fighters
                Italians defend with 2 armour
                    Russians roll dice for 5 fighters in Rostov, round 2 : 3/5 hits, 2,50 expected hits
                    Italians roll dice for 2 armour in Rostov, round 2 : 1/2 hits, 1,00 expected hits
                    1 fighter owned by the Russians and 2 armour owned by the Italians lost in Rostov
                Russians win with 4 fighters remaining. Battle score for attacker is 2
                Casualties for Russians: 1 fighter
                Casualties for Italians: 2 armour
    
        Non Combat Move - Russians
            4 fighters moved from Rostov to Kazakhstan
            6 infantry moved from Novosibirsk to Kazakhstan
            2 aaGuns and 12 infantry moved from Timguska to Kansu
            2 infantry moved from Samara to Volgograd
            3 infantry moved from Samara to Kazakhstan
            3 aaGuns moved from Samara to Volgograd
            2 infantry moved from Samara to Volgograd
            1 infantry moved from Samara to Kazakhstan
            1 infantry moved from Samara to Volgograd
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans : -0,83
    Italians : 0,00
    Russians : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Combat Move - Russians
            1 infantry moved from Samara to Tambov
                  Russians take Tambov from Germans
            5 fighters moved from Samara to Rostov
            2 infantry moved from Tsagaan Olom to Suiyuyan
            4 infantry moved from Central Mongolia to Suiyuyan
            3 artilleries and 20 infantry moved from Samara to Volgograd
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 3 artilleries and 20 infantry
                Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 3 artilleries and 20 infantry in Volgograd, round 2 : 4/23 hits, 4,83 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 0/2 hits, 0,83 expected hits
                    1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 3 artilleries and 20 infantry remaining. Battle score for attacker is 10
                Casualties for Germans: 1 armour and 1 mech_infantry
            Battle in Rostov
                Russians attack with 5 fighters
                Italians defend with 2 armour
                    Russians roll dice for 5 fighters in Rostov, round 2 : 3/5 hits, 2,50 expected hits
                    Italians roll dice for 2 armour in Rostov, round 2 : 1/2 hits, 1,00 expected hits
                    1 fighter owned by the Russians and 2 armour owned by the Italians lost in Rostov
                Russians win with 4 fighters remaining. Battle score for attacker is 2
                Casualties for Russians: 1 fighter
                Casualties for Italians: 2 armour
    
        Non Combat Move - Russians
            4 fighters moved from Rostov to Kazakhstan
            6 infantry moved from Novosibirsk to Kazakhstan
            2 aaGuns and 12 infantry moved from Timguska to Kansu
            2 infantry moved from Samara to Volgograd
            3 infantry moved from Samara to Kazakhstan
            3 aaGuns moved from Samara to Volgograd
            2 infantry moved from Samara to Volgograd
            1 infantry moved from Samara to Kazakhstan
            1 infantry moved from Samara to Volgograd
    
        Turn Complete - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Novgorod: 1 armour and 1 mech_infantry
            EDIT: Adding units owned by Russians to Finland: 1 armour, 1 infantry and 1 mech_infantry
            EDIT: Removing units owned by Russians from Karelia: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0,83
    Italians : 0,00
    Russians : -0,33
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 carrier, 1 destroyer, 1 fighter, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 infantry moved from Manchuria to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
            1 mech_infantry moved from Manchuria to Ulaanbaatar
                  Japanese take Ulaanbaatar from Russians
            1 mech_infantry moved from Shantung to Hopei
            2 bombers moved from Kwangsi to Hopei
            1 fighter moved from 41 Sea Zone to 72 Sea Zone
    
        Combat - Japanese
            Battle in 72 Sea Zone
                Japanese attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 72 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Hopei
                Japanese attack with 2 bombers and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 mech_infantry in Hopei, round 2 : 1/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            4 artilleries and 4 infantry moved from Yunnan to Burma
            1 armour moved from French Indo China to Burma
            2 mech_infantrys moved from Kweichow to Burma
            1 mech_infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Shantung to Kweichow
            1 armour moved from Shantung to Hunan
            2 bombers moved from Hopei to Kwangsi
            1 fighter moved from 72 Sea Zone to 75 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter and 2 tactical_bombers moved from 41 Sea Zone to 75 Sea Zone
            2 infantry moved from Sumatra to 41 Sea Zone
            1 battleship, 1 cruiser, 2 infantry, 2 submarines and 1 transport moved from 41 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Kwangsi
            3 fighters moved from Kwangsi to Burma
            1 destroyer moved from 44 Sea Zone to 36 Sea Zone
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 fighter moved from Japan to Kwangsi
            1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
            1 tactical_bomber moved from Kwangsi to Burma
            1 infantry moved from Sakha to Amur
            1 infantry moved from Siberia to Amur
    
        Place Units - Japanese
            1 fighter placed in Japan
            1 armour and 2 mech_infantrys placed in Shantung
            1 armour and 2 mech_infantrys placed in Malaya
            1 carrier, 1 destroyer and 1 submarine placed in 36 Sea Zone
            Japanese undo move 4.
            1 submarine placed in 6 Sea Zone
            1 carrier and 1 destroyer placed in 36 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.33
    Japanese : -0.50
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 6 bombers and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 fighters moved from 110 Sea Zone to Morocco
            1 marine moved from United Kingdom to 110 Sea Zone
            1 tactical_bomber moved from 91 Sea Zone to Morocco
            1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from Eastern United States to 91 Sea Zone
            2 carriers, 1 cruiser and 1 marine moved from 110 Sea Zone to 91 Sea Zone
            1 marine moved from 91 Sea Zone to Morocco
    
        Combat - Americans
            Battle in Morocco
                Americans attack with 4 fighters, 1 marine and 1 tactical_bomber
                Italians defend with 2 infantry
                    Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 4 fighters, 1 marine and 1 tactical_bomber in Morocco, round 2 : 5/6 hits, 3,00 expected hits
                    Italians roll dice for 2 infantry in Morocco, round 2 : 1/2 hits, 0,67 expected hits
                    1 marine owned by the Americans and 2 infantry owned by the Italians lost in Morocco
                Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Americans: 1 marine
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Americans
            4 fighters and 1 tactical_bomber moved from Morocco to 91 Sea Zone
            2 transports moved from 110 Sea Zone to 91 Sea Zone
            1 carrier moved from 30 Sea Zone to 33 Sea Zone
            1 fighter moved from Hawaiian Islands to 33 Sea Zone
            1 bomber moved from Gilbert Islands to Caroline Islands
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 transport moved from 33 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            6 bombers and 1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,33
    Americans : 1,50
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Hopei
            1 infantry moved from Suiyuyan to Chahar
            10 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Suiyuyan to Hopei
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 11 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 11 infantry in Chahar, round 2 : 3/11 hits, 1,83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 11 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,83
    Japanese : -1,00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 6 bombers and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 fighters moved from 110 Sea Zone to Morocco
            1 marine moved from United Kingdom to 110 Sea Zone
            1 tactical_bomber moved from 91 Sea Zone to Morocco
            1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from Eastern United States to 91 Sea Zone
            2 carriers, 1 cruiser and 1 marine moved from 110 Sea Zone to 91 Sea Zone
            1 marine moved from 91 Sea Zone to Morocco
    
        Combat - Americans
            Battle in Morocco
                Americans attack with 4 fighters, 1 marine and 1 tactical_bomber
                Italians defend with 2 infantry
                    Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 4 fighters, 1 marine and 1 tactical_bomber in Morocco, round 2 : 5/6 hits, 3,00 expected hits
                    Italians roll dice for 2 infantry in Morocco, round 2 : 1/2 hits, 0,67 expected hits
                    1 marine owned by the Americans and 2 infantry owned by the Italians lost in Morocco
                Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Americans: 1 marine
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Americans
            4 fighters and 1 tactical_bomber moved from Morocco to 91 Sea Zone
            2 transports moved from 110 Sea Zone to 91 Sea Zone
            1 carrier moved from 30 Sea Zone to 33 Sea Zone
            1 fighter moved from Hawaiian Islands to 33 Sea Zone
            1 bomber moved from Gilbert Islands to Caroline Islands
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 transport moved from 33 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            6 bombers and 1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Hopei
            1 infantry moved from Suiyuyan to Chahar
            10 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Suiyuyan to Hopei
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 11 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 11 infantry in Chahar, round 2 : 3/11 hits, 1,83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 11 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 aaGun and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from French Central Africa to French West Africa
                  British take French West Africa from Neutral_Axis
            1 armour moved from French Central Africa to Anglo Egyptian Sudan
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 artillery moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Trans-Jordan to Egypt
            1 bomber moved from Iraq to Egypt
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
    
        Combat - British
            Battle in Morocco
            Battle in Egypt
                British attack with 1 artillery, 1 bomber and 1 infantry
                Italians defend with 1 armour and 1 harbour
                    British roll dice for 1 artillery, 1 bomber and 1 infantry in Egypt, round 2 : 2/3 hits, 1,33 expected hits
                    Italians roll dice for 1 armour in Egypt, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Italians lost in Egypt
                British win, taking Morocco from Italians, taking Egypt from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
    
        Non Combat Move - British
            1 bomber moved from Egypt to Iraq
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
            3 aaGuns, 3 artilleries and 13 infantry moved from India to West India
            2 fighters and 2 tactical_bombers moved from Iraq to Persia
            2 artilleries moved from Persia to Iraq
            1 artillery moved from Iraq to Northwest Persia
            1 infantry moved from Syria to Iraq
    
        Place Units - British
            1 factory_minor placed in Iraq
            3 infantry placed in Persia
            3 mech_infantrys placed in Union of South Africa
            1 fighter and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 43 PUs; end with 43 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Place Units - UK_Pacific
            1 aaGun and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 1 aaGun and 1 infantry
    

    Combat Hit Differential Summary :

    Italians : -0,17
    British : 0,67
    Americans : 1,50
    Chinese : 0,83
    Japanese : -1,00
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Syria
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
            2 fighters moved from Southern Italy to Egypt
            1 bomber moved from Greece to Egypt
            1 battleship and 1 cruiser moved from 97 Sea Zone to 98 Sea Zone
    
        Combat - Italians
            Battle in Trans-Jordan
            Battle in Syria
            Battle in Egypt
                Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                British defend with 1 artillery, 1 harbour and 1 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Egypt, round 2 : 2/5 hits, 2.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 2/2 hits, 0.67 expected hits
                    1 artillery owned by the British, 1 fighter owned by the Italians, 1 artillery owned by the Italians and 1 infantry owned by the British lost in Egypt
                Italians win, taking Trans-Jordan from British, taking Syria from British, taking Egypt from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is -7
                Casualties for Italians: 1 artillery and 1 fighter
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Egypt to 98 Sea Zone
            1 bomber moved from Egypt to Greece
            1 infantry moved from Tobruk to Alexandria
            1 carrier moved from 97 Sea Zone to 98 Sea Zone
            1 cruiser moved from 97 Sea Zone to 98 Sea Zone
            2 aaGuns moved from Northern Italy to Southern Italy
            1 mech_infantry moved from Northern Italy to Southern Italy
            1 mech_infantry moved from Southern France to Southern Italy
            1 armour and 2 mech_infantrys moved from Normandy Bordeaux to Northern Italy
            2 infantry moved from Normandy Bordeaux to France
            1 infantry moved from Tunisia to Libya
            1 artillery moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
            1 destroyer and 1 transport placed in 97 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Egypt: 1 infantry
            EDIT: Adding units owned by Italians to Egypt: 1 artillery
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2
            Italians collect 26 PUs (2 lost to blockades); end with 26 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.50
    British : 1.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from Queensland to 33 Sea Zone
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 transports placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from Queensland to 33 Sea Zone
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 transports placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Politics - French
    
        Combat Move - French
            1 destroyer moved from 80 Sea Zone to 77 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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