Giallo (Allies) vs BobbaRossa (Axis) BM3 Game 2



  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 bomber, 1 carrier, 2 fighters, 1 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Yenisey to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 mech_infantry moved from Shantung to Chahar
            1 infantry moved from Yunnan to Kweichow
            1 fighter and 1 tactical_bomber moved from Anhwe to Chahar
            1 bomber moved from Kwangsi to Chahar
            2 fighters and 2 tactical_bombers moved from 39 Sea Zone to Sumatra
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 mech_infantry moved from Malaya to 37 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
            1 fighter moved from 36 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
            1 bomber moved from Kwangsi to Chahar
            1 submarine moved from 39 Sea Zone to 41 Sea Zone
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 41 Sea Zone
                Japanese attack with 1 submarine and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Japanese win, taking 41 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Kweichow
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Java
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1.50 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC lost in Java
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 3 : 1/4 hits, 1.50 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in Chahar
                Japanese attack with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 : 4/5 hits, 2.67 expected hits
                    Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Chahar
                Japanese win, taking Chahar from Chinese with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Sumatra
                Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Sumatra, round 2 : 2/6 hits, 2.67 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 5 submarines and 2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
            1 fighter moved from 42 Sea Zone to 35 Sea Zone
            1 carrier moved from 37 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Java to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from Sumatra to 37 Sea Zone
            1 carrier moved from 39 Sea Zone to 41 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 39 Sea Zone to 37 Sea Zone
            1 mech_infantry moved from Malaya to Yunnan
            1 armour moved from Malaya to Burma
            1 fighter and 1 tactical_bomber moved from Kweichow to Burma
            1 fighter and 1 tactical_bomber moved from Chahar to Shantung
            1 armour and 1 mech_infantry moved from Shantung to Manchuria
            2 infantry moved from Amur to Manchuria
            1 fighter moved from Japan to Philippines
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            2 bombers moved from Chahar to Kwangsi
            1 fighter and 1 tactical_bomber moved from Anhwe to 35 Sea Zone
    
        Place Units - Japanese
            1 carrier and 1 transport placed in 37 Sea Zone
            1 infantry placed in Malaya
            1 armour and 2 mech_infantrys placed in French Indo China
            1 armour and 2 mech_infantrys placed in Shantung
            1 bomber and 2 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 65 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.67
    Chinese : -1.00
    Japanese : 1.00
    

    Savegame



  • Whew… that Russia turn was pretty lucky. I’ll take it 😄 .


  • 2019 2018 2017 2016

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 cruisers and 8 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
            4 fighters and 2 tactical_bombers moved from Malta to Persia
            6 bombers moved from Gibraltar to Persia
    
        Combat - Americans
            Battle in 42 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 fighter moved from Eastern United States to Gibraltar
            3 bombers moved from Eastern United States to Hawaiian Islands
            1 aaGun, 1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
            1 aaGun, 1 artillery, 1 battleship, 6 carriers, 3 cruisers, 3 destroyers, 8 fighters, 2 infantry and 2 transports moved from 33 Sea Zone to 54 Sea Zone
            1 bomber moved from Caroline Islands to Queensland
            1 aaGun, 1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
            1 fighter moved from Western United States to Hawaiian Islands
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            2 cruisers and 8 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,33
    

    Savegame


  • 2019 2018 2017 2016

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Szechwan
            1 fighter moved from Shensi to Szechwan
            2 infantry moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                 retreated to Szechwan
                Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Shensi
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,00
    Japanese : 0,33
    

    Savegame


  • 2019 2018 2017 2016

    TripleA Manual Gamesave Post: British round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Combat Move - British
            1 artillery and 1 infantry moved from Karelia to Novgorod
            1 artillery moved from Trans-Jordan to Iraq
            1 artillery and 1 infantry moved from Syria to Iraq
            1 destroyer moved from 81 Sea Zone to 97 Sea Zone
            1 cruiser moved from 81 Sea Zone to 97 Sea Zone
            2 fighters moved from 96 Sea Zone to 97 Sea Zone
            1 infantry moved from Algeria to Tunisia
                  British take Tunisia from Italians
            1 armour moved from Libya to Alexandria
                  British take Tobruk from Italians
            1 mech_infantry moved from Egypt to Alexandria
            1 destroyer moved from 96 Sea Zone to 99 Sea Zone
            1 battleship moved from 33 Sea Zone to 54 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • 2019 2018 2017 2016

    scramble?



  • No thanks. It can die 😄 .


  • 2019 2018 2017 2016

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 cruisers and 8 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
            4 fighters and 2 tactical_bombers moved from Malta to Persia
            6 bombers moved from Gibraltar to Persia
    
        Combat - Americans
            Battle in 42 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 fighter moved from Eastern United States to Gibraltar
            3 bombers moved from Eastern United States to Hawaiian Islands
            1 aaGun, 1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
            1 aaGun, 1 artillery, 1 battleship, 6 carriers, 3 cruisers, 3 destroyers, 8 fighters, 2 infantry and 2 transports moved from 33 Sea Zone to 54 Sea Zone
            1 bomber moved from Caroline Islands to Queensland
            1 aaGun, 1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
            1 fighter moved from Western United States to Hawaiian Islands
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            2 cruisers and 8 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Szechwan
            1 fighter moved from Shensi to Szechwan
            2 infantry moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                 retreated to Szechwan
                Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Shensi
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 6 artilleries, 1 bomber and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Karelia to Novgorod
            1 artillery moved from Trans-Jordan to Iraq
            1 artillery and 1 infantry moved from Syria to Iraq
            1 destroyer moved from 81 Sea Zone to 97 Sea Zone
            1 cruiser moved from 81 Sea Zone to 97 Sea Zone
            2 fighters moved from 96 Sea Zone to 97 Sea Zone
            1 infantry moved from Algeria to Tunisia
                  British take Tunisia from Italians
            1 armour moved from Libya to Alexandria
                  British take Tobruk from Italians
            1 mech_infantry moved from Egypt to Alexandria
            1 destroyer moved from 96 Sea Zone to 99 Sea Zone
            1 battleship moved from 33 Sea Zone to 54 Sea Zone
    
        Combat - British
            Battle in 97 Sea Zone
                British attack with 1 cruiser, 1 destroyer and 2 fighters
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 97 Sea Zone
                British win, taking 97 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Novgorod
                British attack with 1 artillery and 1 infantry
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
                    British roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 2 mech_infantrys in Novgorod, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Novgorod
                    British roll dice for 1 artillery in Novgorod, round 3 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 mech_infantry in Novgorod, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans and 1 artillery owned by the British lost in Novgorod
                Germans win with no units remaining. Battle score for attacker is 1
                Casualties for British: 1 artillery and 1 infantry
                Casualties for Germans: 2 mech_infantrys
            Battle in 99 Sea Zone
                British attack with 1 destroyer
                Italians defend with 1 submarine
                    British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Italians lost in 99 Sea Zone
                British win, taking 99 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
            Battle in Alexandria
                British attack with 1 armour and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour and 1 mech_infantry in Alexandria, round 2 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from 97 Sea Zone to 92 Sea Zone
            1 destroyer moved from 96 Sea Zone to 92 Sea Zone
            1 carrier moved from 96 Sea Zone to 81 Sea Zone
            1 cruiser and 1 destroyer moved from 96 Sea Zone to 81 Sea Zone
            1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone
            1 aaGun and 1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
            3 mech_infantrys moved from Belgian Congo to Egypt
            1 transport moved from 81 Sea Zone to 72 Sea Zone
            1 infantry moved from French Madagascar to 72 Sea Zone
            1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
            1 infantry moved from 76 Sea Zone to Ethiopia
            3 aaGuns, 3 artilleries and 13 infantry moved from India to West India
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            1 infantry moved from French Guiana to 88 Sea Zone
            1 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Gibraltar
    
        Place Units - British
            3 artilleries placed in Persia
            3 artilleries placed in Iraq
            3 mech_infantrys placed in Union of South Africa
            1 bomber placed in United Kingdom
    
        Turn Complete - British
            British collect 46 PUs; end with 46 PUs
    
        Place Units - UK_Pacific
            1 artillery placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 artillery
    

    Combat Hit Differential Summary :

    Germans : 1,00
    British : 2,00
    Italians : -0,50
    Americans : -0,33
    Chinese : 0,00
    Japanese : 0,33
    

    Savegame



  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 93 Sea Zone to 97 Sea Zone
            1 bomber and 4 fighters moved from Southern Italy to 97 Sea Zone
    
        Combat - Italians
            Battle in 97 Sea Zone
                Italians attack with 1 bomber, 1 destroyer and 4 fighters
                British defend with 1 cruiser and 1 destroyer
                    Italians roll dice for 1 bomber, 1 destroyer and 4 fighters in 97 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
                    British roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    1 destroyer owned by the Italians, 1 destroyer owned by the British and 1 cruiser owned by the British lost in 97 Sea Zone
                Italians win with 1 bomber and 4 fighters remaining. Battle score for attacker is 12
                Casualties for Italians: 1 destroyer
                Casualties for British: 1 cruiser and 1 destroyer
    
        Non Combat Move - Italians
            3 infantry moved from Northern Italy to France
            1 armour and 1 mech_infantry moved from Bulgaria to Bessarabia
            3 mech_infantrys moved from Southern Italy to Yugoslavia
            1 bomber and 4 fighters moved from 97 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 armour, 3 infantry and 1 mech_infantry placed in Northern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 110 Sea Zone: 1 submarine
            EDIT: Adding units owned by Italians to 119 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
            Italians collect 17 PUs (2 lost to blockades); end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.00
    British : 0.17
    

    Savegame



  • FYI: I’m going to be out of town for the next week, so my posting will probably be intermittent at best.


  • 2019 2018 2017 2016

    TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 3 destroyers; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 battleship and 1 cruiser moved from 33 Sea Zone to 54 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            3 destroyers placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2019 2018 2017 2016

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 3 destroyers; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 battleship and 1 cruiser moved from 33 Sea Zone to 54 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            3 destroyers placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • 2019 2018 2017 2016

    @BobbaRossa said in Giallo (Allies) vs BobbaRossa (Axis) BM3 Game 2:

    FYI: I’m going to be out of town for the next week, so my posting will probably be intermittent at best.

    thanks for the heads up



  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 fighter, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Volgograd to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 armour moved from Kazakhstan to Caucasus
            1 armour and 1 mech_infantry moved from Rostov to Caucasus
            12 armour moved from Volgograd to Caucasus
            1 armour and 1 mech_infantry moved from Bryansk to Caucasus
            4 fighters moved from Southern Italy to 99 Sea Zone
            11 bombers moved from Ukraine to 99 Sea Zone
            1 bomber moved from Western Germany to 99 Sea Zone
            1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
    
        Combat - Germans
            Battle in 99 Sea Zone
                Germans attack with 12 bombers and 4 fighters
                British defend with 1 destroyer
                    Germans roll dice for 12 bombers and 4 fighters in 99 Sea Zone, round 2 : 9/16 hits, 10.00 expected hits
                    British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 99 Sea Zone
                Germans win with 12 bombers and 4 fighters remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Caucasus
                Germans attack with 16 armour and 4 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 16 armour and 4 mech_infantrys in Caucasus, round 2 : 7/20 hits, 8.67 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from Russians with 16 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 aaGuns moved from Volgograd to Caucasus
            12 bombers and 4 fighters moved from 99 Sea Zone to Southern Italy
            2 tactical_bombers moved from Ukraine to Southern Italy
            7 mech_infantrys moved from Western Germany to Poland
            2 bombers moved from Germany to Western Germany
            3 infantry moved from Northern Italy to Western Germany
            1 armour and 2 mech_infantrys moved from Russia to Volgograd
            1 armour moved from Vologda to Volgograd
    
        Place Units - Germans
            1 submarine placed in 112 Sea Zone
            1 armour and 2 mech_infantrys placed in Novgorod
            1 armour and 2 mech_infantrys placed in Russia
            1 armour and 2 mech_infantrys placed in Ukraine
            1 armour and 2 mech_infantrys placed in Volgograd
            1 fighter placed in Western Germany
            Germans undo move 6.
            1 fighter placed in France
    
        Turn Complete - Germans
            Germans collect 57 PUs; end with 57 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.67
    British : -0.33
    Russians : -0.33
    

    Savegame


  • 2019 2018 2017 2016

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Combat Move - Russians
            1 infantry moved from Finland to Karelia
            1 infantry moved from Finland to Vyborg
            1 infantry moved from Finland to Norway
            2 infantry moved from Shensi to Szechwan
            9 infantry moved from Shensi to Kweichow
            1 infantry moved from Shensi to Szechwan
    
        Combat - Russians
            Battle in Szechwan
                Russians attack with 3 infantry
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 3 infantry in Szechwan, round 3 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Szechwan
                    Russians roll dice for 2 infantry in Szechwan, round 4 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 4 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Szechwan
                Russians win, taking Szechwan from Japanese with 1 infantry remaining. Battle score for attacker is -2
                Casualties for Russians: 2 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Shensi to Kweichow
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Russians : -0,33
    Japanese : 1,00
    

    Savegame



  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 carrier, 2 destroyers, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Hunan to Kweichow
            1 mech_infantry moved from Chahar to Anhwe
            2 mech_infantrys moved from Anhwe to Kweichow
            1 armour and 2 mech_infantrys moved from Shantung to Kweichow
            1 armour and 2 mech_infantrys moved from French Indo China to Kweichow
            2 bombers moved from Kwangsi to Kweichow
            1 fighter and 1 tactical_bomber moved from Shantung to Kweichow
            1 fighter and 1 tactical_bomber moved from Burma to Kweichow
            1 bomber moved from Japan to Kweichow
            2 infantry moved from Burma to India
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to India
            1 carrier and 1 submarine moved from 41 Sea Zone to 55 Sea Zone
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
            5 fighters and 3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
            1 fighter moved from Philippines to 42 Sea Zone
            1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 55 Sea Zone
            1 battleship, 4 carriers, 1 cruiser, 2 destroyers and 5 submarines moved from 35 Sea Zone to 55 Sea Zone
                  Japanese take 35 Sea Zone from Americans
            1 infantry moved from Evenkiyskiy to Timguska
                  Japanese take Timguska from Russians
    
        Combat - Japanese
            Battle in Kweichow
                Japanese attack with 2 armour, 3 bombers, 2 fighters, 1 infantry, 6 mech_infantrys and 2 tactical_bombers
                Chinese defend with 2 infantry; Russians defend with 1 aaGun and 9 infantry
                    AA fire in Kweichow : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 2 armour, 3 bombers, 2 fighters, 1 infantry, 6 mech_infantrys and 2 tactical_bombers in Kweichow, round 2 : 6/16 hits, 6.50 expected hits
                    Chinese roll dice for 1 aaGun and 11 infantry in Kweichow, round 2 : 4/11 hits, 3.67 expected hits
                    1 infantry owned by the Japanese, 3 infantry owned by the Russians, 3 mech_infantrys owned by the Japanese, 1 aaGun owned by the Russians and 2 infantry owned by the Chinese lost in Kweichow
                    Japanese roll dice for 2 armour, 3 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Kweichow, round 3 : 7/12 hits, 5.83 expected hits
                    Chinese roll dice for 6 infantry in Kweichow, round 3 : 3/6 hits, 2.00 expected hits
                    6 infantry owned by the Russians and 3 mech_infantrys owned by the Japanese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 2 armour, 3 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 infantry and 6 mech_infantrys
                Casualties for Chinese: 2 infantry
                Casualties for Russians: 1 aaGun and 9 infantry
            Battle in 55 Sea Zone
                Japanese attack with 2 battleships, 7 carriers, 2 cruisers, 3 destroyers and 6 submarines
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 6 submarines in 55 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 55 Sea Zone
                Japanese win with 2 battleships, 7 carriers, 2 cruisers, 3 destroyers and 6 submarines remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 8 fighters and 5 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 8 fighters and 5 tactical_bombers in 42 Sea Zone, round 2 : 9/14 hits, 7.67 expected hits
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 8 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in India
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 artillery; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 : 2/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 artillery in India, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the British lost in India
                Japanese destroys 9PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery
    
        Non Combat Move - Japanese
            1 mech_infantry moved from Burma to Hunan
            1 fighter and 1 tactical_bomber moved from India to Yunnan
            2 fighters and 2 tactical_bombers moved from Kweichow to Yunnan
            3 bombers moved from Kweichow to Kwangsi
            1 mech_infantry moved from Manchuria to Chahar
            1 armour moved from Manchuria to Anhwe
            2 infantry moved from Manchuria to Jehol
            8 fighters and 5 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            1 transport moved from 37 Sea Zone to 42 Sea Zone
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 55 Sea Zone
            1 mech_infantry moved from Sumatra to 41 Sea Zone
            1 mech_infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 infantry moved from Malaya to Shan State
            1 mech_infantry moved from 37 Sea Zone to Shan State
            2 fighters moved from Japan to 37 Sea Zone
    
        Place Units - Japanese
            1 carrier and 2 destroyers placed in 37 Sea Zone
            1 armour and 2 mech_infantrys placed in French Indo China
            1 armour and 2 mech_infantrys placed in Shantung
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 68 PUs; end with 68 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Americans : -0.17
    Chinese : 1.33
    UK_Pacific : 0.67
    AA fire in Kweichow : : -0.50
    Japanese : 2.50
    

    Savegame


  • 2015 '14

    @BobbaRossa

    I dropped you a couple of private messages, did you see these? You access them by clicking on the speech balloon on the right side in the navigation on top.



  • You’re up, G 😄 .


  • 2019 2018 2017 2016

    @BobbaRossa said in Giallo (Allies) vs BobbaRossa (Axis) BM3 Game 2:

    You’re up, G 😄 .

    Hi, sorry for the delay I will look in to it tomorrow, but I think im gonna call it…


  • 2019 2018 2017 2016

    @Giallo said in Giallo (Allies) vs BobbaRossa (Axis) BM3 Game 2:

    @BobbaRossa said in Giallo (Allies) vs BobbaRossa (Axis) BM3 Game 2:

    You’re up, G 😄 .

    Hi, sorry for the delay I will look in to it tomorrow, but I think im gonna call it…

    Yes ill call it, well played again… no chance for me Ill post it



  • Good games man! Well played. Best of luck to you 😄 .


Log in to reply
 

Suggested Topics

  • 274
  • 55
  • 65
  • 141
  • 60
  • 103
  • 123
  • 231
I Will Never Grow Up Games

55
Online

13.5k
Users

33.9k
Topics

1.3m
Posts