Scramble to 113? (I suspect not but sometimes an opponent has a reason inscrutable to me.)
Giallo (Allies) vs BobbaRossa (Axis) BM3 Game 2
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 3 bombers, 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 1 PUs; Combat Move - Americans 2 transports moved from 91 Sea Zone to 101 Sea Zone Non Combat Move - Americans 4 carriers, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 96 Sea Zone 4 fighters and 2 tactical_bombers moved from 91 Sea Zone to Malta 1 fighter moved from Eastern United States to Gibraltar 6 bombers moved from Eastern United States to Gibraltar 1 aaGun, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 aaGun, 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 33 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands Place Units - Americans 2 infantry placed in Central United States 3 bombers and 2 fighters placed in Eastern United States Americans undo move 2. 1 destroyer placed in 10 Sea Zone 1 fighter placed in Western United States 3 bombers and 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 51 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter moved from Suiyuyan to Kweichow 1 infantry moved from Hopei to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Shensi Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : 0,33 Japanese : -0,33
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 3 bombers, 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 1 PUs; Combat Move - Americans 2 transports moved from 91 Sea Zone to 101 Sea Zone Non Combat Move - Americans 4 carriers, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 96 Sea Zone 4 fighters and 2 tactical_bombers moved from 91 Sea Zone to Malta 1 fighter moved from Eastern United States to Gibraltar 6 bombers moved from Eastern United States to Gibraltar 1 aaGun, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 aaGun, 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 33 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands Place Units - Americans 2 infantry placed in Central United States 3 bombers and 2 fighters placed in Eastern United States Americans undo move 2. 1 destroyer placed in 10 Sea Zone 1 fighter placed in Western United States 3 bombers and 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 51 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter moved from Suiyuyan to Kweichow 1 infantry moved from Hopei to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Shensi Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 1 airfield, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Iraq to Syria 2 artilleries moved from Iraq to Trans-Jordan 1 bomber moved from Iraq to 98 Sea Zone 2 fighters and 2 tactical_bombers moved from Persia to 98 Sea Zone 2 fighters moved from 80 Sea Zone to 98 Sea Zone 3 fighters moved from Gibraltar to 98 Sea Zone 1 infantry moved from Morocco to Algeria British take Algeria from Italians 1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 armour and 1 infantry moved from 96 Sea Zone to Libya 1 carrier, 1 cruiser and 2 destroyers moved from 91 Sea Zone to 96 Sea Zone 1 destroyer moved from 92 Sea Zone to 96 Sea Zone 1 armour moved from Anglo Egyptian Sudan to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 2 mech_infantrys moved from Belgian Congo to Egypt 1 mech_infantry moved from Belgian Congo to Italian Somaliland British take Italian Somaliland from Italians 2 infantry moved from Persia to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone 2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 2 artilleries and 3 infantry moved from West India to India 1 infantry moved from West India to India Combat - British Battle in Egypt British attack with 1 armour, 2 infantry and 2 mech_infantrys Italians defend with 1 artillery and 1 harbour British roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Egypt, round 2 : 0/5 hits, 1,17 expected hits Italians roll dice for 1 artillery in Egypt, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Egypt, round 3 : 0/5 hits, 1,17 expected hits Italians roll dice for 1 artillery in Egypt, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Egypt British roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Egypt, round 4 : 1/4 hits, 1,00 expected hits Italians roll dice for 1 artillery in Egypt, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Egypt British win, taking Egypt from Italians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -2 Casualties for British: 2 infantry Casualties for Italians: 1 artillery Battle in 98 Sea Zone British attack with 1 bomber, 7 fighters and 2 tactical_bombers Germans defend with 1 fighter; Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 3 transports British roll dice for 1 bomber, 7 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 6/10 hits, 5,50 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 3 transports in 98 Sea Zone, round 2 : 2/7 hits, 3,67 expected hits 1 destroyer owned by the Italians, 2 cruisers owned by the Italians, 2 fighters owned by the British and 1 carrier owned by the Italians lost in 98 Sea Zone British roll dice for 1 bomber, 5 fighters and 2 tactical_bombers in 98 Sea Zone, round 3 : 4/8 hits, 4,50 expected hits Italians roll dice for 1 battleship, 2 fighters and 3 transports in 98 Sea Zone, round 3 : 2/3 hits, 2,00 expected hits 1 tactical_bomber owned by the British, 1 transport owned by the Italians, 1 fighter owned by the Germans, 1 bomber owned by the British, 1 fighter owned by the Italians and 1 battleship owned by the Italians lost in 98 Sea Zone 2 transports owned by the Italians lost in 98 Sea Zone British win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 66 Casualties for British: 1 bomber, 2 fighters and 1 tactical_bomber Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 3 transports Casualties for Germans: 1 fighter Battle in Trans-Jordan British attack with 2 artilleries Italians defend with 1 infantry British roll dice for 2 artilleries in Trans-Jordan, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Trans-Jordan British roll dice for 1 artillery in Trans-Jordan, round 3 : 1/1 hits, 0,33 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 artillery remaining. Battle score for attacker is -1 Casualties for British: 1 artillery Casualties for Italians: 1 infantry Battle in Libya British attack with 1 armour and 1 infantry Italians defend with 1 infantry British roll dice for 1 cruiser in Libya, round 2 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Libya British win, taking Libya from Italians with 1 armour remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Syria British attack with 1 artillery and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Syria, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Syria British win, taking Syria from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in India British attack with 2 artilleries and 4 infantry Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry British roll dice for 2 artilleries and 4 infantry in India, round 2 : 2/6 hits, 1,67 expected hits Japanese roll dice for 1 artillery and 3 infantry in India, round 2 : 0/4 hits, 1,33 expected hits 2 infantry owned by the Japanese lost in India British roll dice for 2 artilleries and 4 infantry in India, round 3 : 1/6 hits, 1,67 expected hits Japanese roll dice for 1 artillery and 1 infantry in India, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in India British roll dice for 2 artilleries and 4 infantry in India, round 4 : 2/6 hits, 1,67 expected hits Japanese roll dice for 1 artillery in India, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in India British win, taking India from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 13 Casualties for Japanese: 1 artillery and 3 infantry Non Combat Move - British 1 artillery and 1 infantry moved from Northwest Persia to Iraq 5 fighters and 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone 1 carrier, 2 cruisers and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 1 mech_infantry moved from French West Africa to French Equatorial Africa 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 3 fighters moved from United Kingdom to Gibraltar 1 artillery and 1 infantry moved from Finland to Karelia 3 aaGuns, 1 artillery and 9 infantry moved from West India to India Place Units - British 1 airfield placed in Malta 3 infantry placed in Iraq 3 infantry placed in Persia 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British British collect 45 PUs; end with 45 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 48 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5,6,4,3,5,3,3,1,4,1,6,5,2 UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs Turning on Edit Mode EDIT: Removing units owned by British from Gibraltar: 2 fighters EDIT: Adding units owned by British to United Kingdom: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -1,50 Italians : 0,00 Chinese : 0,33 Japanese : -2,67
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter, 5 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 2 infantry moved from Greece to Bulgaria 1 bomber moved from Greece to Southern Italy 1 armour and 1 mech_infantry moved from Northern Italy to Bulgaria 2 aaGuns, 2 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 submarine placed in 110 Sea Zone 1 fighter and 2 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1 Italians collect 19 PUs (1 lost to blockades); end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter, 5 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 2 infantry moved from Greece to Bulgaria 1 bomber moved from Greece to Southern Italy 1 armour and 1 mech_infantry moved from Northern Italy to Bulgaria 2 aaGuns, 2 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 submarine placed in 110 Sea Zone 1 fighter and 2 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1 Italians collect 19 PUs (1 lost to blockades); end with 19 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer and 1 submarine EDIT: Adding units owned by Italians to 99 Sea Zone: 1 submarine EDIT: Adding units owned by Italians to 93 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 46 Sea Zone 2 infantry moved from New Guinea to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Java Battle in Sumatra Non Combat Move - ANZAC Place Units - ANZAC 1 fighter placed in Queensland 1 destroyer placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 46 Sea Zone 2 infantry moved from New Guinea to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Java Battle in Sumatra Non Combat Move - ANZAC Place Units - ANZAC 1 fighter placed in Queensland 1 destroyer placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 bomber and 11 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 armour moved from Urals to Novosibirsk Germans take Novosibirsk from Russians 1 armour moved from Novosibirsk to Vologda 1 infantry moved from Samara to Volgograd 12 armour, 5 artilleries and 15 infantry moved from Tambov to Volgograd 3 armour moved from Russia to Volgograd 1 armour and 1 mech_infantry moved from Ukraine to Rostov 2 mech_infantrys moved from Bryansk to Novgorod 2 bombers moved from Western Germany to Novgorod 5 armour moved from Bryansk to Volgograd 6 bombers and 4 tactical_bombers moved from Ukraine to Volgograd 4 bombers moved from Southern Italy to Volgograd 1 bomber moved from Western Germany to Rostov Combat - Germans Battle in Novgorod Germans attack with 2 bombers and 2 mech_infantrys Russians defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour Germans roll dice for 2 bombers and 2 mech_infantrys in Novgorod, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 armour in Novgorod, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in Volgograd Germans attack with 20 armour, 5 artilleries, 10 bombers, 16 infantry and 4 tactical_bombers Russians defend with 3 aaGuns, 3 artilleries, 1 factory_minor, 4 fighters and 32 infantry AA fire in Volgograd : 2/9 hits, 1.50 expected hits 2 tactical_bombers owned by the Germans lost in Volgograd Germans roll dice for 20 armour, 5 artilleries, 10 bombers, 16 infantry and 2 tactical_bombers in Volgograd, round 2 : 20/53 hits, 23.17 expected hits Russians roll dice for 3 aaGuns, 3 artilleries, 4 fighters and 32 infantry in Volgograd, round 2 : 18/39 hits, 14.33 expected hits 17 infantry owned by the Russians, 2 artilleries owned by the Germans, 16 infantry owned by the Germans and 3 aaGuns owned by the Russians lost in Volgograd Germans roll dice for 20 armour, 3 artilleries, 10 bombers and 2 tactical_bombers in Volgograd, round 3 : 14/35 hits, 19.00 expected hits Russians roll dice for 3 artilleries, 4 fighters and 15 infantry in Volgograd, round 3 : 8/22 hits, 8.67 expected hits 14 infantry owned by the Russians, 3 artilleries owned by the Germans and 5 armour owned by the Germans lost in Volgograd Germans roll dice for 15 armour, 10 bombers and 2 tactical_bombers in Volgograd, round 4 : 16/27 hits, 15.50 expected hits Russians roll dice for 3 artilleries, 4 fighters and 1 infantry in Volgograd, round 4 : 2/8 hits, 4.00 expected hits 1 infantry owned by the Russians, 4 fighters owned by the Russians, 3 artilleries owned by the Russians and 2 armour owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 13 armour, 10 bombers and 2 tactical_bombers remaining. Battle score for attacker is 31 Casualties for Germans: 7 armour, 5 artilleries, 16 infantry and 2 tactical_bombers Casualties for Russians: 3 aaGuns, 3 artilleries, 4 fighters and 32 infantry Battle in Rostov Germans attack with 1 armour, 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Rostov, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 aaGuns moved from Tambov to Volgograd 1 mech_infantry moved from Ukraine to Bryansk 2 bombers moved from Novgorod to Germany 4 fighters moved from Western Germany to Southern Italy 1 bomber moved from Rostov to Ukraine 10 bombers and 2 tactical_bombers moved from Volgograd to Ukraine 2 artilleries and 11 infantry moved from Western Germany to Northern Italy Place Units - Germans 1 armour and 2 mech_infantrys placed in Russia 1 armour and 2 mech_infantrys placed in Ukraine 1 bomber and 7 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 54 PUs; end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : -7.67 AA fire in Volgograd : : 0.50 Russians : 0.17
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Still saving the dice for a rainy day ;) . Do those generate interest while I wait for them? :P
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Combat Move - Russians 1 infantry and 1 tactical_bomber moved from Karelia to Novgorod 6 infantry moved from Suiyuyan to Chahar Combat - Russians Battle in Novgorod Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys Russians roll dice for 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 2 mech_infantrys in Novgorod, round 2 : 2/2 hits, 0,67 expected hits 1 tactical_bomber owned by the Russians and 1 infantry owned by the Russians lost in Novgorod Germans win with 2 mech_infantrys remaining. Battle score for attacker is -14 Casualties for Russians: 1 infantry and 1 tactical_bomber Battle in Chahar Russians attack with 6 infantry Japanese defend with 2 armour Russians roll dice for 6 infantry in Chahar, round 2 : 0/6 hits, 1,00 expected hits Japanese roll dice for 2 armour in Chahar, round 2 : 1/2 hits, 1,00 expected hits 1 infantry owned by the Russians lost in Chahar Russians roll dice for 5 infantry in Chahar, round 3 : 1/5 hits, 0,83 expected hits Japanese roll dice for 2 armour in Chahar, round 3 : 2/2 hits, 1,00 expected hits 2 infantry owned by the Russians and 1 armour owned by the Japanese lost in Chahar Russians roll dice for 3 infantry in Chahar, round 4 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 armour in Chahar, round 4 : 0/1 hits, 0,50 expected hits Russians roll dice for 3 infantry in Chahar, round 5 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 armour in Chahar, round 5 : 0/1 hits, 0,50 expected hits Russians roll dice for 3 infantry in Chahar, round 6 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 armour in Chahar, round 6 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Chahar Russians win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 4 infantry Casualties for Japanese: 2 armour Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 aaGuns and 12 infantry moved from Tsinghai to Shensi 3 infantry moved from Karelia to Finland Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 1,33 Russians : -2,00 Japanese : 0,50
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@BobbaRossa said in Giallo (Allies) vs BobbaRossa (Axis) BM3 Game 2:
Still saving the dice for a rainy day ;) . Do those generate interest while I wait for them? :P
Let’s hope not
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 armour, 1 bomber, 1 carrier, 2 fighters, 1 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 mech_infantry moved from Shantung to Chahar 1 infantry moved from Yunnan to Kweichow 1 fighter and 1 tactical_bomber moved from Anhwe to Chahar 1 bomber moved from Kwangsi to Chahar 2 fighters and 2 tactical_bombers moved from 39 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 mech_infantry moved from Malaya to 37 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra 1 fighter moved from 36 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow 1 bomber moved from Kwangsi to Chahar 1 submarine moved from 39 Sea Zone to 41 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 41 Sea Zone Japanese attack with 1 submarine and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win, taking 41 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kweichow Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Java Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1.50 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Java Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 3 : 1/4 hits, 1.50 expected hits ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Chahar Japanese attack with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 2 infantry Japanese roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 : 4/5 hits, 2.67 expected hits Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Chahar Japanese win, taking Chahar from Chinese with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Sumatra Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Sumatra, round 2 : 2/6 hits, 2.67 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Non Combat Move - Japanese 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 5 submarines and 2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from 42 Sea Zone to 35 Sea Zone 1 carrier moved from 37 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from Sumatra to 37 Sea Zone 1 carrier moved from 39 Sea Zone to 41 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 39 Sea Zone to 37 Sea Zone 1 mech_infantry moved from Malaya to Yunnan 1 armour moved from Malaya to Burma 1 fighter and 1 tactical_bomber moved from Kweichow to Burma 1 fighter and 1 tactical_bomber moved from Chahar to Shantung 1 armour and 1 mech_infantry moved from Shantung to Manchuria 2 infantry moved from Amur to Manchuria 1 fighter moved from Japan to Philippines 1 submarine moved from 6 Sea Zone to 35 Sea Zone 2 bombers moved from Chahar to Kwangsi 1 fighter and 1 tactical_bomber moved from Anhwe to 35 Sea Zone Place Units - Japanese 1 carrier and 1 transport placed in 37 Sea Zone 1 infantry placed in Malaya 1 armour and 2 mech_infantrys placed in French Indo China 1 armour and 2 mech_infantrys placed in Shantung 1 bomber and 2 fighters placed in Japan Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
ANZAC : -0.67 Chinese : -1.00 Japanese : 1.00
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Whew… that Russia turn was pretty lucky. I’ll take it :D .
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 2 cruisers and 8 submarines; Remaining resources: 0 PUs; Combat Move - Americans 4 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone 1 submarine moved from 33 Sea Zone to 42 Sea Zone 4 fighters and 2 tactical_bombers moved from Malta to Persia 6 bombers moved from Gibraltar to Persia Combat - Americans Battle in 42 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 fighter moved from Eastern United States to Gibraltar 3 bombers moved from Eastern United States to Hawaiian Islands 1 aaGun, 1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone 1 aaGun, 1 artillery, 1 battleship, 6 carriers, 3 cruisers, 3 destroyers, 8 fighters, 2 infantry and 2 transports moved from 33 Sea Zone to 54 Sea Zone 1 bomber moved from Caroline Islands to Queensland 1 aaGun, 1 artillery and 2 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Western United States to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 2 cruisers and 8 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans : -0,33
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Szechwan 1 fighter moved from Shensi to Szechwan 2 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan retreated to Szechwan Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : 0,00 Japanese : 0,33
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TripleA Manual Gamesave Post: British round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Combat Move - British 1 artillery and 1 infantry moved from Karelia to Novgorod 1 artillery moved from Trans-Jordan to Iraq 1 artillery and 1 infantry moved from Syria to Iraq 1 destroyer moved from 81 Sea Zone to 97 Sea Zone 1 cruiser moved from 81 Sea Zone to 97 Sea Zone 2 fighters moved from 96 Sea Zone to 97 Sea Zone 1 infantry moved from Algeria to Tunisia British take Tunisia from Italians 1 armour moved from Libya to Alexandria British take Tobruk from Italians 1 mech_infantry moved from Egypt to Alexandria 1 destroyer moved from 96 Sea Zone to 99 Sea Zone 1 battleship moved from 33 Sea Zone to 54 Sea Zone
Combat Hit Differential Summary :
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scramble?
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No thanks. It can die :D .
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 2 cruisers and 8 submarines; Remaining resources: 0 PUs; Combat Move - Americans 4 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone 1 submarine moved from 33 Sea Zone to 42 Sea Zone 4 fighters and 2 tactical_bombers moved from Malta to Persia 6 bombers moved from Gibraltar to Persia Combat - Americans Battle in 42 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 fighter moved from Eastern United States to Gibraltar 3 bombers moved from Eastern United States to Hawaiian Islands 1 aaGun, 1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone 1 aaGun, 1 artillery, 1 battleship, 6 carriers, 3 cruisers, 3 destroyers, 8 fighters, 2 infantry and 2 transports moved from 33 Sea Zone to 54 Sea Zone 1 bomber moved from Caroline Islands to Queensland 1 aaGun, 1 artillery and 2 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Western United States to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 2 cruisers and 8 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Szechwan 1 fighter moved from Shensi to Szechwan 2 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan retreated to Szechwan Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British buy 6 artilleries, 1 bomber and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery; Remaining resources: 1 PUs; Combat Move - British 1 artillery and 1 infantry moved from Karelia to Novgorod 1 artillery moved from Trans-Jordan to Iraq 1 artillery and 1 infantry moved from Syria to Iraq 1 destroyer moved from 81 Sea Zone to 97 Sea Zone 1 cruiser moved from 81 Sea Zone to 97 Sea Zone 2 fighters moved from 96 Sea Zone to 97 Sea Zone 1 infantry moved from Algeria to Tunisia British take Tunisia from Italians 1 armour moved from Libya to Alexandria British take Tobruk from Italians 1 mech_infantry moved from Egypt to Alexandria 1 destroyer moved from 96 Sea Zone to 99 Sea Zone 1 battleship moved from 33 Sea Zone to 54 Sea Zone Combat - British Battle in 97 Sea Zone British attack with 1 cruiser, 1 destroyer and 2 fighters Italians defend with 1 transport 1 transport owned by the Italians lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Novgorod British attack with 1 artillery and 1 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys British roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 2 mech_infantrys in Novgorod, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Novgorod British roll dice for 1 artillery in Novgorod, round 3 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 mech_infantry in Novgorod, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans and 1 artillery owned by the British lost in Novgorod Germans win with no units remaining. Battle score for attacker is 1 Casualties for British: 1 artillery and 1 infantry Casualties for Germans: 2 mech_infantrys Battle in 99 Sea Zone British attack with 1 destroyer Italians defend with 1 submarine British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Italians lost in 99 Sea Zone British win, taking 99 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Alexandria British attack with 1 armour and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 armour and 1 mech_infantry in Alexandria, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 2 fighters moved from 97 Sea Zone to 92 Sea Zone 1 destroyer moved from 96 Sea Zone to 92 Sea Zone 1 carrier moved from 96 Sea Zone to 81 Sea Zone 1 cruiser and 1 destroyer moved from 96 Sea Zone to 81 Sea Zone 1 aaGun and 1 infantry moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone 1 aaGun and 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan 3 mech_infantrys moved from Belgian Congo to Egypt 1 transport moved from 81 Sea Zone to 72 Sea Zone 1 infantry moved from French Madagascar to 72 Sea Zone 1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone 1 infantry moved from 76 Sea Zone to Ethiopia 3 aaGuns, 3 artilleries and 13 infantry moved from India to West India 1 transport moved from 91 Sea Zone to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 1 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar Place Units - British 3 artilleries placed in Persia 3 artilleries placed in Iraq 3 mech_infantrys placed in Union of South Africa 1 bomber placed in United Kingdom Turn Complete - British British collect 46 PUs; end with 46 PUs Place Units - UK_Pacific 1 artillery placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Germans : 1,00 British : 2,00 Italians : -0,50 Americans : -0,33 Chinese : 0,00 Japanese : 0,33
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 93 Sea Zone to 97 Sea Zone 1 bomber and 4 fighters moved from Southern Italy to 97 Sea Zone Combat - Italians Battle in 97 Sea Zone Italians attack with 1 bomber, 1 destroyer and 4 fighters British defend with 1 cruiser and 1 destroyer Italians roll dice for 1 bomber, 1 destroyer and 4 fighters in 97 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits British roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the Italians, 1 destroyer owned by the British and 1 cruiser owned by the British lost in 97 Sea Zone Italians win with 1 bomber and 4 fighters remaining. Battle score for attacker is 12 Casualties for Italians: 1 destroyer Casualties for British: 1 cruiser and 1 destroyer Non Combat Move - Italians 3 infantry moved from Northern Italy to France 1 armour and 1 mech_infantry moved from Bulgaria to Bessarabia 3 mech_infantrys moved from Southern Italy to Yugoslavia 1 bomber and 4 fighters moved from 97 Sea Zone to Southern Italy Place Units - Italians 1 armour, 3 infantry and 1 mech_infantry placed in Northern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from 110 Sea Zone: 1 submarine EDIT: Adding units owned by Italians to 119 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4 Italians collect 17 PUs (2 lost to blockades); end with 17 PUs
Combat Hit Differential Summary :
Italians : 1.00 British : 0.17