Giallo (Allies) vs BobbaRossa (Axis) BM3 Game 2


  • 2019 2018 2017 2016

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 cruiser, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            2 carriers moved from 101 Sea Zone to 89 Sea Zone
            2 fighters moved from Eastern United States to 89 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 89 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 2 cruisers, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 battleship, 1 carrier and 2 fighters moved from 30 Sea Zone to 54 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from Eastern United States to Hawaiian Islands
    
        Place Units - Americans
            2 carriers and 1 cruiser placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            1 marine placed in Central United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Shensi to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                 retreated to Hopei
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Shensi
    
        Place Units - Chinese
            4 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 bomber and 1 carrier; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 artilleries moved from Ethiopia to Anglo Egyptian Sudan
            1 mech_infantry moved from Ethiopia to Kenya
            1 armour moved from Egypt to Kenya
            1 fighter and 1 tactical_bomber moved from Egypt to Kenya
            3 infantry moved from Shan State to Burma
    
        Combat - British
            Battle in Kenya
                British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kenya, round 2 : 3/4 hits, 1,83 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Kenya
                British win, taking Kenya from Italians with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 cruiser and 3 destroyers moved from 109 Sea Zone to 91 Sea Zone
            1 infantry moved from Suriname to Brazil
                  British take Brazil from Neutral_Allies
            1 armour moved from Suriname to Brazil
            1 transport moved from 88 Sea Zone to 86 Sea Zone
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 fighter and 1 tactical_bomber moved from Kenya to Tanganyika Territory
            2 transports moved from 76 Sea Zone to 71 Sea Zone
            1 tactical_bomber moved from 76 Sea Zone to Tanganyika Territory
            1 carrier, 2 cruisers and 1 destroyer moved from 76 Sea Zone to 79 Sea Zone
            3 aaGuns and 7 infantry moved from Burma to India
    
        Place Units - British
            2 artilleries placed in Union of South Africa
            1 bomber placed in Union of South Africa
            1 carrier placed in 109 Sea Zone
    
        Turn Complete - British
            British collect 33 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by British from 91 Sea Zone: 1 transport
            EDIT: Removing units owned by British from Gibraltar: 1 artillery and 1 infantry
            EDIT: Adding units owned by British to 109 Sea Zone: 1 transport
            EDIT: Adding units owned by British to United Kingdom: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
            2 artilleries and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in India change ownership: 2 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    British : 1,17
    Italians : -0,33
    Chinese : -0,67
    Japanese : 0,67
    

    Savegame


  • 2019 2018 2017 2016

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 cruiser, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            2 carriers moved from 101 Sea Zone to 89 Sea Zone
            2 fighters moved from Eastern United States to 89 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 89 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 2 cruisers, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 battleship, 1 carrier and 2 fighters moved from 30 Sea Zone to 54 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from Eastern United States to Hawaiian Islands
    
        Place Units - Americans
            2 carriers and 1 cruiser placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            1 marine placed in Central United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Shensi to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                 retreated to Hopei
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Shensi
    
        Place Units - Chinese
            4 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 bomber and 1 carrier; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 artilleries moved from Ethiopia to Anglo Egyptian Sudan
            1 mech_infantry moved from Ethiopia to Kenya
            1 armour moved from Egypt to Kenya
            1 fighter and 1 tactical_bomber moved from Egypt to Kenya
            3 infantry moved from Shan State to Burma
    
        Combat - British
            Battle in Kenya
                British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kenya, round 2 : 3/4 hits, 1,83 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Kenya
                British win, taking Kenya from Italians with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 cruiser and 3 destroyers moved from 109 Sea Zone to 91 Sea Zone
            1 infantry moved from Suriname to Brazil
                  British take Brazil from Neutral_Allies
            1 armour moved from Suriname to Brazil
            1 transport moved from 88 Sea Zone to 86 Sea Zone
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 fighter and 1 tactical_bomber moved from Kenya to Tanganyika Territory
            2 transports moved from 76 Sea Zone to 71 Sea Zone
            1 tactical_bomber moved from 76 Sea Zone to Tanganyika Territory
            1 carrier, 2 cruisers and 1 destroyer moved from 76 Sea Zone to 79 Sea Zone
            3 aaGuns and 7 infantry moved from Burma to India
    
        Place Units - British
            2 artilleries placed in Union of South Africa
            1 bomber placed in Union of South Africa
            1 carrier placed in 109 Sea Zone
    
        Turn Complete - British
            British collect 33 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by British from 91 Sea Zone: 1 transport
            EDIT: Removing units owned by British from Gibraltar: 1 artillery and 1 infantry
            EDIT: Adding units owned by British to 109 Sea Zone: 1 transport
            EDIT: Adding units owned by British to United Kingdom: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
            2 artilleries and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in India change ownership: 2 artilleries and 3 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from India: 3 fighters
            EDIT: Adding units owned by British to Tanganyika Territory: 3 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British : 1,17
    Italians : -0,33
    Chinese : -0,67
    Japanese : 0,67
    

    Savegame



  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Romania to Western Ukraine
                  Italians take Western Ukraine from Russians
            2 infantry moved from Albania to Greece
            1 artillery and 1 infantry moved from Crete to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Greece
            1 battleship and 1 cruiser moved from 99 Sea Zone to 97 Sea Zone
            3 fighters moved from Southern Italy to Greece
            1 artillery and 1 infantry moved from Alexandria to Egypt
            1 bomber moved from Southern Italy to Egypt
            1 infantry moved from Alexandria to Egypt
    
        Combat - Italians
            Battle in Greece
                Italians attack with 1 artillery, 3 fighters and 3 infantry
                Neutral_Allies defend with 3 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery, 3 fighters and 3 infantry in Greece, round 2 : 1/7 hits, 2.50 expected hits
                    Neutral_Allies roll dice for 3 infantry in Greece, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Neutral_Allies lost in Greece
                    Italians roll dice for 1 artillery, 3 fighters and 3 infantry in Greece, round 3 : 2/7 hits, 2.50 expected hits
                    Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Allies lost in Greece
                Italians win, taking Greece from Neutral_Allies with 1 artillery, 3 fighters and 3 infantry remaining. Battle score for attacker is 9
                Casualties for Neutral_Allies: 3 infantry
            Battle in Egypt
                Italians attack with 1 artillery, 1 bomber and 2 infantry
                British defend with 1 harbour; ANZAC defend with 2 infantry
                    Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Egypt, round 2 : 1/4 hits, 1.50 expected hits
                    British roll dice for 2 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Egypt, round 3 : 2/3 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Egypt, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Egypt
                Italians win, taking Egypt from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by British from India: 3 fighters
            EDIT: Adding units owned by British to Tanganyika Territory: 3 fighters
            EDIT: Turning off Edit Mode
            1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Syria
                  Italians take Syria from Neutral_Axis
            1 cruiser and 1 destroyer moved from 99 Sea Zone to 97 Sea Zone
            1 submarine moved from 94 Sea Zone to 97 Sea Zone
            1 infantry moved from Libya to Tunisia
                  Italians take Tunisia from Neutral_Axis
            1 bomber moved from Egypt to Alexandria
            1 artillery moved from Tobruk to Alexandria
            3 fighters moved from Greece to Southern Italy
            2 infantry moved from Northern Italy to France
            2 infantry moved from Northern Italy to Western Germany
            1 armour moved from Slovakia Hungary to Western Ukraine
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Italians : -2.00
    British : 0.00
    Neutral_Allies : -1.33
    

    Savegame


  • 2019 2018 2017 2016

    TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
                  ANZAC take Sumatra from Dutch
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2019 2018 2017 2016

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
                  ANZAC take Sumatra from Dutch
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 20 PUs
    
        Combat Move - French
            1 destroyer moved from 81 Sea Zone to 77 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 bombers and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Romania to Bessarabia
            1 mech_infantry moved from Romania to Baltic States
            1 infantry moved from Eastern Poland to Belarus
            1 bomber moved from Alexandria to Bessarabia
            1 bomber moved from Poland to Baltic States
            1 bomber moved from Poland to Belarus
            1 bomber moved from Poland to Bessarabia
            1 infantry moved from Karelia to Novgorod
                  Germans take Novgorod from Russians
    
        Combat - Germans
            Battle in Bessarabia
                Germans attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Bessarabia, round 2 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                Germans win with 2 bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Baltic States
                Germans attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Baltic States, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Belarus, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 aaGuns, 4 armour, 5 artilleries and 22 infantry moved from Eastern Poland to Western Ukraine
            5 armour and 2 mech_infantrys moved from Romania to Eastern Poland
            5 armour and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
            10 armour moved from Germany to Eastern Poland
            1 fighter and 3 tactical_bombers moved from Alexandria to Bulgaria
            1 armour and 3 mech_infantrys moved from Western Germany to Poland
            1 bomber moved from Baltic States to Western Germany
            1 bomber moved from Belarus to Western Germany
            1 bomber moved from Bessarabia to Western Germany
            1 bomber moved from Bessarabia to Western Ukraine
    
        Place Units - Germans
            3 bombers and 1 tactical_bomber placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
            Germans collect 42 PUs (3 lost to blockades); end with 42 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Russians : 0.00
    

    Savegame


  • 2019 2018 2017 2016

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 2 fighters and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 tactical_bomber moved from Bryansk to Novgorod
            1 infantry moved from Vyborg to Finland
                  Russians take Finland from Germans
            2 infantry moved from Vyborg to Finland
            1 infantry moved from Vyborg to Finland
            1 infantry moved from Archangel to Novgorod
            1 artillery moved from Archangel to Novgorod
            1 infantry moved from Archangel to Belarus
            2 fighters moved from Russia to Belarus
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
            1 infantry moved from Archangel to Novgorod
            1 infantry moved from Archangel to Belarus
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 2/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Belarus to Russia
            1 tactical_bomber moved from Novgorod to Vologda
            2 aaGuns, 2 armour, 3 artilleries, 19 infantry and 2 mech_infantrys moved from Bryansk to Russia
            6 infantry moved from Yenisey to Timguska
            2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
            1 aaGun moved from Archangel to Vologda
            1 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            2 fighters and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,33
    Russians : 1,33
    

    Savegame


  • 2019 2018 2017 2016

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 2 fighters and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 tactical_bomber moved from Bryansk to Novgorod
            1 infantry moved from Vyborg to Finland
                  Russians take Finland from Germans
            2 infantry moved from Vyborg to Finland
            1 infantry moved from Vyborg to Finland
            1 infantry moved from Archangel to Novgorod
            1 artillery moved from Archangel to Novgorod
            1 infantry moved from Archangel to Belarus
            2 fighters moved from Russia to Belarus
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
            1 infantry moved from Archangel to Novgorod
            1 infantry moved from Archangel to Belarus
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 2/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Belarus to Russia
            1 tactical_bomber moved from Novgorod to Vologda
            2 aaGuns, 2 armour, 3 artilleries, 19 infantry and 2 mech_infantrys moved from Bryansk to Russia
            6 infantry moved from Yenisey to Timguska
            2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
            1 aaGun moved from Archangel to Vologda
            1 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            2 fighters and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 2 armour and 2 mech_infantrys
            EDIT: Adding units owned by Russians to Vologda: 2 armour and 2 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 1,33
    Russians : 1,33
    

    Savegame



  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor, 1 fighter and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Allies
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            4 infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 fighter moved from 36 Sea Zone to 45 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
            2 bombers moved from Kwangsi to Philippines
            1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            1 battleship and 2 destroyers moved from 36 Sea Zone to 37 Sea Zone
            1 armour moved from French Indo China to Burma
            1 artillery moved from Yunnan to Burma
            1 mech_infantry moved from Hunan to Burma
            2 artilleries and 2 infantry moved from French Indo China to Shan State
            1 fighter moved from Kwangsi to Shan State
            2 infantry moved from Kwangsi to Kwangtung
            3 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
            3 fighters and 3 tactical_bombers moved from Kwangsi to Burma
            1 battleship and 1 cruiser moved from 36 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
    
        Combat - Japanese
            Battle in Borneo
            Battle in Celebes
            Battle in 41 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Kwangtung
                Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 2/7 hits, 3.17 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in 37 Sea Zone
                Japanese attack with 1 battleship, 2 destroyers and 1 transport
                British defend with 1 destroyer
                    Japanese roll dice for 1 battleship, 2 destroyers and 1 transport in 37 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 2 destroyers and 1 transport remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Philippines
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 2/6 hits, 3.17 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Burma
                Japanese attack with 1 armour, 1 artillery, 3 fighters, 1 mech_infantry and 3 tactical_bombers
                British defend with 3 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 3 fighters, 1 mech_infantry and 3 tactical_bombers in Burma, round 2 : 3/9 hits, 4.67 expected hits
                    UK_Pacific roll dice for 3 infantry in Burma, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 armour, 1 artillery, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for British: 3 infantry
            Battle in Shan State
                Japanese attack with 2 artilleries, 1 fighter and 2 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 2 artilleries, 1 fighter and 2 infantry in Shan State, round 2 : 0/5 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 artilleries, 1 fighter and 2 infantry in Shan State, round 3 : 2/5 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Malaya
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            2 carriers moved from 36 Sea Zone to 42 Sea Zone
            1 destroyer and 2 submarines moved from 36 Sea Zone to 42 Sea Zone
            2 bombers moved from Philippines to Kwangsi
            3 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
            1 artillery and 1 infantry moved from Hunan to Yunnan
            1 artillery and 4 infantry moved from Anhwe to Hunan
            1 mech_infantry moved from Shantung to Anhwe
            2 mech_infantrys moved from Shantung to Hunan
            1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
            1 tactical_bomber moved from Philippines to 43 Sea Zone
            1 carrier moved from 36 Sea Zone to 43 Sea Zone
            1 fighter moved from 45 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
            1 fighter moved from Shan State to 43 Sea Zone
            1 destroyer moved from 36 Sea Zone to 43 Sea Zone
            1 cruiser moved from 36 Sea Zone to 42 Sea Zone
            3 fighters and 3 tactical_bombers moved from Burma to Kwangsi
            2 submarines moved from 6 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            3 mech_infantrys placed in Shantung
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    British : -0.33
    ANZAC : 0.67
    Americans : 1.33
    UK_Pacific : -2.33
    Japanese : -6.17
    

    Savegame


  • 2019 2018 2017 2016

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 carriers and 2 fighters; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            2 infantry moved from 17 Sea Zone to Iwo Jima
    
        Combat - Americans
            Battle in 35 Sea Zone
                Americans attack with 1 submarine and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 35 Sea Zone
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans win, taking 35 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Iwo Jima
            Battle in 44 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans win, taking Iwo Jima from Japanese, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Philippines
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 airfield, 1 artillery and 1 harbour
                    Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Philippines, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Philippines
                    Americans roll dice for 1 artillery in Philippines, round 3 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Philippines, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 artillery owned by the Americans lost in Philippines
                Japanese win with no units remaining. Battle score for attacker is -3
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Americans
            1 carrier moved from 26 Sea Zone to 17 Sea Zone
            1 fighter moved from Hawaiian Islands to 17 Sea Zone
            2 carriers and 1 cruiser moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Hawaiian Islands to Queensland
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 marine moved from Central United States to 101 Sea Zone
            1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
            1 marine moved from 91 Sea Zone to Gibraltar
            1 aaGun, 1 armour and 2 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 1 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 1 armour and 2 infantry moved from 91 Sea Zone to Gibraltar
            2 carriers, 3 fighters and 1 tactical_bomber moved from 89 Sea Zone to 91 Sea Zone
            1 aaGun and 1 mech_infantry moved from Western United States to Central United States
    
        Place Units - Americans
            1 carrier placed in 101 Sea Zone
            1 fighter placed in Eastern United States
            1 carrier placed in 10 Sea Zone
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,67
    Japanese : 1,33
    

    Savegame


  • 2019 2018 2017 2016

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Shensi
            1 fighter and 9 infantry moved from Shensi to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1,33
    Japanese : -0,33
    

    Savegame


  • 2019 2018 2017 2016

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 carriers and 2 fighters; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            2 infantry moved from 17 Sea Zone to Iwo Jima
    
        Combat - Americans
            Battle in 35 Sea Zone
                Americans attack with 1 submarine and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 35 Sea Zone
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans win, taking 35 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Iwo Jima
            Battle in 44 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans win, taking Iwo Jima from Japanese, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Philippines
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 airfield, 1 artillery and 1 harbour
                    Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Philippines, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Philippines
                    Americans roll dice for 1 artillery in Philippines, round 3 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Philippines, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 artillery owned by the Americans lost in Philippines
                Japanese win with no units remaining. Battle score for attacker is -3
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Americans
            1 carrier moved from 26 Sea Zone to 17 Sea Zone
            1 fighter moved from Hawaiian Islands to 17 Sea Zone
            2 carriers and 1 cruiser moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Hawaiian Islands to Queensland
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 marine moved from Central United States to 101 Sea Zone
            1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
            1 marine moved from 91 Sea Zone to Gibraltar
            1 aaGun, 1 armour and 2 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 1 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 1 armour and 2 infantry moved from 91 Sea Zone to Gibraltar
            2 carriers, 3 fighters and 1 tactical_bomber moved from 89 Sea Zone to 91 Sea Zone
            1 aaGun and 1 mech_infantry moved from Western United States to Central United States
    
        Place Units - Americans
            1 carrier placed in 101 Sea Zone
            1 fighter placed in Eastern United States
            1 carrier placed in 10 Sea Zone
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Shensi
            1 fighter and 9 infantry moved from Shensi to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 factory_minor and 1 fighter; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            2 fighters and 2 tactical_bombers moved from Tanganyika Territory to Egypt
            1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
            2 artilleries and 2 infantry moved from Union of South Africa to 71 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 71 Sea Zone to 80 Sea Zone
            2 artilleries and 2 infantry moved from 80 Sea Zone to Iraq
            3 infantry moved from Persia to Iraq
            1 bomber moved from Union of South Africa to Egypt
            2 artilleries and 2 infantry moved from India to Burma
            1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
            1 artillery and 1 infantry moved from 125 Sea Zone to Norway
            1 infantry moved from Brazil to French Guiana
                  British take French Guiana from Neutral_Axis
    
        Combat - British
            Battle in Norway
            Battle in Egypt
                British attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
                Italians defend with 1 artillery, 1 harbour and 1 infantry
                    British roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Egypt, round 2 : 4/7 hits, 3,67 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Egypt
                British win, taking Norway from Germans, taking Egypt from Italians with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Iraq
                British attack with 2 artilleries and 5 infantry
                Neutral_Axis defend with 3 infantry
                    British roll dice for 2 artilleries and 5 infantry in Iraq, round 2 : 1/7 hits, 1,83 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                    British roll dice for 2 artilleries and 4 infantry in Iraq, round 3 : 4/6 hits, 1,67 expected hits
                    Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in Burma
                British attack with 2 artilleries and 2 infantry
                Japanese defend with 1 armour, 1 artillery and 1 mech_infantry
                    British roll dice for 2 artilleries and 2 infantry in Burma, round 2 : 1/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Burma, round 2 : 0/3 hits, 1,17 expected hits
                    1 mech_infantry owned by the Japanese lost in Burma
                    British roll dice for 2 artilleries and 2 infantry in Burma, round 3 : 2/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 armour and 1 artillery in Burma, round 3 : 0/2 hits, 0,83 expected hits
                    1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 armour, 1 artillery and 1 mech_infantry
    
        Non Combat Move - British
            1 bomber, 2 fighters and 2 tactical_bombers moved from Egypt to Anglo Egyptian Sudan
            1 armour and 1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
            1 carrier, 2 cruisers and 1 destroyer moved from 79 Sea Zone to 80 Sea Zone
            2 fighters moved from Tanganyika Territory to 80 Sea Zone
            1 carrier moved from 109 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from Brazil to 86 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
            2 infantry moved from Brazil to French Guiana
            2 fighters moved from United Kingdom to Gibraltar
            1 fighter moved from United Kingdom to 91 Sea Zone
    
        Place Units - British
            1 factory_minor placed in Persia
            1 airfield placed in Gibraltar
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 38 PUs; end with 39 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 2 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    British : 2,17
    Italians : -0,67
    Americans : -0,67
    Chinese : 1,33
    Neutral_Axis : 0,33
    Japanese : -1,00
    

    Savegame



  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 armour, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Western Ukraine to Bessarabia
                  Italians take Bessarabia from Russians
            1 armour moved from Bessarabia to Western Ukraine
            1 artillery, 1 bomber and 1 infantry moved from Alexandria to Egypt
            1 infantry moved from Syria to Trans-Jordan
                  Italians take Trans-Jordan from British
            1 artillery and 1 infantry moved from Syria to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from Greece to 97 Sea Zone
            2 artilleries and 2 infantry moved from 97 Sea Zone to Yugoslavia
            4 fighters moved from Southern Italy to Yugoslavia
    
        Combat - Italians
            Battle in Yugoslavia
                Italians attack with 2 artilleries, 4 fighters and 2 infantry
                Neutral_Allies defend with 3 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Yugoslavia, round 2 : 2/3 hits, 1.67 expected hits
                    Italians roll dice for 2 artilleries, 4 fighters and 2 infantry in Yugoslavia, round 2 : 4/8 hits, 3.33 expected hits
                    Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 2 : 3/3 hits, 1.00 expected hits
                    3 infantry owned by the Neutral_Allies, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Yugoslavia
                Italians win, taking Yugoslavia from Neutral_Allies with 1 artillery and 4 fighters remaining. Battle score for attacker is -1
                Casualties for Italians: 1 artillery and 2 infantry
                Casualties for Neutral_Allies: 3 infantry
            Battle in Egypt
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 1 artillery, 1 harbour and 1 infantry
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Egypt, round 2 : 2/3 hits, 1.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
                Italians win, taking Egypt from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            1 armour and 1 mech_infantry moved from Alexandria to Tobruk
            2 infantry moved from Greece to Albania
            4 fighters moved from Yugoslavia to Southern Italy
            2 infantry moved from Northern Italy to France
            2 infantry moved from Western Germany to France
            1 infantry moved from Tunisia to Algeria
                  Italians take Algeria from Neutral_Axis
            1 infantry moved from Tunisia to Libya
            1 aaGun moved from Northern Italy to Southern Italy
            1 bomber moved from Egypt to Southern Italy
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            1 armour and 3 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.67
    British : 0.33
    Neutral_Allies : 2.00
    

    Savegame


  • 2019 2018 2017 2016

    TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 battleship; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Dutch New Guinea to New Guinea
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 battleship placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2019 2018 2017 2016

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 battleship; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Dutch New Guinea to New Guinea
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 battleship placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
            1 destroyer moved from 77 Sea Zone to 75 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 3 bombers and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Western Germany to 125 Sea Zone
            2 mech_infantrys moved from Poland to Novgorod
            1 mech_infantry moved from Baltic States to Belarus
            4 bombers moved from Western Germany to Novgorod
            1 bomber moved from Western Germany to Belarus
            1 bomber moved from Western Ukraine to Novgorod
            1 fighter and 1 tactical_bomber moved from Bulgaria to Belarus
            1 mech_infantry moved from Western Ukraine to Ukraine
                  Germans take Ukraine from Russians
            9 armour, 5 artilleries, 22 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
    
        Combat - Germans
            Battle in 125 Sea Zone
                Germans attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 125 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Novgorod
                Germans attack with 5 bombers and 2 mech_infantrys
                Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 5 bombers and 2 mech_infantrys in Novgorod, round 2 : 2/7 hits, 3.67 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 5 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Bryansk
                Germans attack with 9 armour, 5 artilleries, 22 infantry and 1 mech_infantry
                Russians defend with 1 aaGun and 3 infantry
                    Germans roll dice for 9 armour, 5 artilleries, 22 infantry and 1 mech_infantry in Bryansk, round 2 : 9/37 hits, 10.83 expected hits
                    Russians roll dice for 1 aaGun and 3 infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 9 armour, 5 artilleries, 22 infantry and 1 mech_infantry remaining. Battle score for attacker is 14
                Casualties for Russians: 1 aaGun and 3 infantry
            Battle in Belarus
                Germans attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 aaGuns moved from Western Ukraine to Bryansk
            1 armour and 1 mech_infantry moved from Poland to Western Ukraine
            2 tactical_bombers moved from Bulgaria to Western Ukraine
            1 tactical_bomber moved from Western Germany to Western Ukraine
            5 armour moved from Eastern Poland to Bryansk
            5 armour moved from Eastern Poland to Ukraine
            5 bombers moved from Novgorod to Eastern Poland
            1 bomber, 1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
            1 bomber moved from 125 Sea Zone to Western Germany
    
        Place Units - Germans
            1 infantry placed in France
            1 artillery, 3 bombers and 3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 43 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 45 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Germans : -3.50
    Russians : -1.00
    

    Savegame


  • 2019 2018 2017 2016

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 fighter and 10 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            2 infantry moved from Buyant-Uhaa to Central Mongolia
            1 infantry moved from Ulaanbaatar to Central Mongolia
            1 infantry moved from Dzavhan to Central Mongolia
            2 infantry moved from Olgiy to Tsagaan Olom
            6 infantry moved from Timguska to Novosibirsk
            12 infantry moved from Yenisey to Timguska
            1 infantry moved from Finland to Karelia
                  Russians take Karelia from Germans
            1 submarine moved from 110 Sea Zone to 105 Sea Zone
            1 armour and 1 mech_infantry moved from Vologda to Belarus
            1 armour and 1 mech_infantry moved from Vologda to Novgorod
            1 tactical_bomber moved from Vologda to Novgorod
            2 fighters moved from Russia to Belarus
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 2/3 hits, 1,33 expected hits
                    Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Belarus
                Russians attack with 1 armour, 2 fighters and 1 mech_infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Belarus, round 2 : 2/4 hits, 1,67 expected hits
                    Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Novgorod to Finland
            1 aaGun moved from Vologda to Samara
            2 aaGuns, 3 artilleries, 3 fighters and 33 infantry moved from Russia to Samara
            2 fighters moved from Belarus to Samara
            2 aaGuns moved from Yenisey to Timguska
    
        Place Units - Russians
            10 infantry placed in Russia
            1 armour and 1 fighter placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,67
    Russians : 1,00
    

    Savegame



  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 carrier, 1 factory_minor, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            1 infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 mech_infantry moved from Hunan to Szechwan
                  Japanese take Szechwan from Chinese
            2 mech_infantrys moved from Shantung to Kweichow
            1 infantry moved from Yunnan to Burma
            2 infantry moved from Shan State to Burma
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 submarine moved from 42 Sea Zone to 55 Sea Zone
            1 destroyer moved from 37 Sea Zone to 44 Sea Zone
            1 destroyer moved from 43 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
            2 bombers, 4 fighters and 3 tactical_bombers moved from Kwangsi to Burma
            1 battleship and 1 cruiser moved from 42 Sea Zone to 41 Sea Zone
    
        Combat - Japanese
            Battle in Guam
            Battle in Kweichow
                Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Guam from Americans, taking Kweichow from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Sumatra
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 1/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in 35 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine and 1 transport
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 submarine and 1 transport
            Battle in 55 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 55 Sea Zone
                Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Burma
                Japanese attack with 2 bombers, 4 fighters, 3 infantry and 3 tactical_bombers
                British defend with 2 artilleries and 2 infantry
                    Japanese roll dice for 2 bombers, 4 fighters, 3 infantry and 3 tactical_bombers in Burma, round 2 : 4/12 hits, 5.83 expected hits
                    UK_Pacific roll dice for 2 artilleries and 2 infantry in Burma, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese, 2 artilleries owned by the British and 2 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 bombers, 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 artilleries and 2 infantry
    
        Non Combat Move - Japanese
            2 infantry moved from Kwangtung to Kwangsi
            1 transport moved from 42 Sea Zone to 36 Sea Zone
            1 mech_infantry moved from Shantung to Manchuria
            1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsi
            1 aaGun moved from Anhwe to Shantung
            2 bombers moved from Burma to Kwangsi
            4 fighters and 3 tactical_bombers moved from Burma to Kwangsi
            1 artillery and 4 infantry moved from Hunan to Yunnan
            2 artilleries moved from Shan State to Yunnan
            2 carriers moved from 42 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 41 Sea Zone
            1 destroyer and 1 submarine moved from 42 Sea Zone to 41 Sea Zone
            1 destroyer moved from 37 Sea Zone to 41 Sea Zone
            1 carrier moved from 43 Sea Zone to 36 Sea Zone
            1 fighter moved from 44 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
            1 submarine moved from 36 Sea Zone to 41 Sea Zone
            1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
            1 infantry moved from Amur to Manchuria
            1 cruiser moved from 42 Sea Zone to 41 Sea Zone
            1 battleship moved from 37 Sea Zone to 41 Sea Zone
    
        Place Units - Japanese
            1 armour and 2 mech_infantrys placed in Shantung
            1 factory_minor placed in Malaya
            1 armour placed in French Indo China
            1 carrier and 1 submarine placed in 36 Sea Zone
            1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Americans : 0.17
    Chinese : -0.33
    UK_Pacific : -0.33
    Japanese : -3.50
    

    Savegame


  • 2019 2018 2017 2016

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 destroyers, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 fighter moved from 17 Sea Zone to 21 Sea Zone
            2 infantry moved from Iwo Jima to 17 Sea Zone
            2 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            2 fighters moved from 54 Sea Zone to Caroline Islands
            1 bomber moved from Queensland to Caroline Islands
            1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
            1 cruiser moved from 26 Sea Zone to 33 Sea Zone
            1 carrier moved from 17 Sea Zone to 33 Sea Zone
                  Americans take 22 Sea Zone from Japanese
                  Americans take 17 Sea Zone from Japanese
            1 armour and 2 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in 21 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Caroline Islands
                Americans attack with 1 bomber, 2 fighters and 2 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry
                    AA fire in Caroline Islands : 1/3 hits, 0,50 expected hits
                    1 fighter owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1,17 expected hits
                    Americans roll dice for 1 bomber, 1 fighter and 2 infantry in Caroline Islands, round 2 : 3/4 hits, 1,50 expected hits
                    Japanese roll dice for 1 aaGun and 3 infantry in Caroline Islands, round 2 : 1/3 hits, 1,00 expected hits
                    3 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Americans: 1 fighter and 1 infantry
                Casualties for Japanese: 1 aaGun and 3 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Caroline Islands to 33 Sea Zone
            1 bomber moved from Caroline Islands to Gilbert Islands
            1 fighter moved from 21 Sea Zone to 33 Sea Zone
            2 carriers moved from 26 Sea Zone to 33 Sea Zone
            1 carrier and 2 destroyers moved from 54 Sea Zone to 33 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 carrier moved from 10 Sea Zone to 30 Sea Zone
            2 carriers, 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
            1 marine moved from Gibraltar to 91 Sea Zone
            1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone
            1 marine moved from 110 Sea Zone to United Kingdom
            1 fighter moved from Eastern United States to 110 Sea Zone
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 mech_infantry moved from Central United States to Western United States
            1 aaGun moved from Central United States to Western United States
            1 mech_infantry moved from Central United States to Southeast Mexico
            1 aaGun moved from Central United States to Southeast Mexico
            1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 transport placed in 10 Sea Zone
            1 infantry placed in Western United States
            1 tactical_bomber placed in Eastern United States
            1 carrier and 1 destroyer placed in 101 Sea Zone
            1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 57 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Americans : 1,33
    AA fire in Caroline Islands : : 0,50
    Japanese : 0,00
    

    Savegame


  • 2019 2018 2017 2016

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Hopei
            1 fighter moved from Suiyuyan to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,33
    Japanese : -0,33
    

    Savegame


  • 2019 2018 2017 2016

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 destroyers, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 fighter moved from 17 Sea Zone to 21 Sea Zone
            2 infantry moved from Iwo Jima to 17 Sea Zone
            2 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            2 fighters moved from 54 Sea Zone to Caroline Islands
            1 bomber moved from Queensland to Caroline Islands
            1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
            1 cruiser moved from 26 Sea Zone to 33 Sea Zone
            1 carrier moved from 17 Sea Zone to 33 Sea Zone
                  Americans take 22 Sea Zone from Japanese
                  Americans take 17 Sea Zone from Japanese
            1 armour and 2 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in 21 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Caroline Islands
                Americans attack with 1 bomber, 2 fighters and 2 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry
                    AA fire in Caroline Islands : 1/3 hits, 0,50 expected hits
                    1 fighter owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1,17 expected hits
                    Americans roll dice for 1 bomber, 1 fighter and 2 infantry in Caroline Islands, round 2 : 3/4 hits, 1,50 expected hits
                    Japanese roll dice for 1 aaGun and 3 infantry in Caroline Islands, round 2 : 1/3 hits, 1,00 expected hits
                    3 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Americans: 1 fighter and 1 infantry
                Casualties for Japanese: 1 aaGun and 3 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Caroline Islands to 33 Sea Zone
            1 bomber moved from Caroline Islands to Gilbert Islands
            1 fighter moved from 21 Sea Zone to 33 Sea Zone
            2 carriers moved from 26 Sea Zone to 33 Sea Zone
            1 carrier and 2 destroyers moved from 54 Sea Zone to 33 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 carrier moved from 10 Sea Zone to 30 Sea Zone
            2 carriers, 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
            1 marine moved from Gibraltar to 91 Sea Zone
            1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone
            1 marine moved from 110 Sea Zone to United Kingdom
            1 fighter moved from Eastern United States to 110 Sea Zone
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 mech_infantry moved from Central United States to Western United States
            1 aaGun moved from Central United States to Western United States
            1 mech_infantry moved from Central United States to Southeast Mexico
            1 aaGun moved from Central United States to Southeast Mexico
            1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 transport placed in 10 Sea Zone
            1 infantry placed in Western United States
            1 tactical_bomber placed in Eastern United States
            1 carrier and 1 destroyer placed in 101 Sea Zone
            1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 57 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Hopei
            1 fighter moved from Suiyuyan to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 fighter, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Iraq to Syria
                  British take Syria from Italians
            1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Trans-Jordan
            1 infantry moved from Iraq to Trans-Jordan
            1 bomber, 1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
            1 artillery moved from Anglo Egyptian Sudan to Egypt
            1 artillery and 1 infantry moved from India to Burma
            1 infantry moved from India to Burma
            1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to French Central Africa
                  British take French Central Africa from Neutral_Axis
            1 infantry moved from Iraq to 80 Sea Zone
            1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to French Madagascar
    
        Combat - British
            Battle in French Madagascar
            Battle in Egypt
                British attack with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber
                Italians defend with 1 artillery and 1 harbour
                    British roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Egypt, round 2 : 2/4 hits, 2,17 expected hits
                    Italians roll dice for 1 artillery in Egypt, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Egypt
                British win, taking French Madagascar from Neutral_Axis, taking Egypt from Italians with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in Burma
                British attack with 1 artillery and 2 infantry
                Japanese defend with 2 infantry
                    British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Burma
                    British roll dice for 1 artillery and 1 infantry in Burma, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 2 infantry in Burma, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Burma
                1 artillery owned by the British retreated to India
                Japanese win with 2 infantry remaining. Battle score for attacker is -6
                Casualties for British: 2 infantry
            Battle in Trans-Jordan
                British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/3 hits, 1,33 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
            1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to Iraq
            1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from 91 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from Norway to Finland
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
    
        Place Units - British
            1 transport placed in 110 Sea Zone
            1 fighter placed in United Kingdom
            2 artilleries and 1 infantry placed in Persia
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 41 PUs; end with 43 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    British : -1,00
    Italians : -0,67
    Americans : 1,33
    AA fire in Caroline Islands : : 0,50
    Chinese : 0,33
    Japanese : 0,33
    

    Savegame



  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 carrier, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour moved from Western Ukraine to Rostov
                  Italians take Rostov from Russians
            1 armour and 2 mech_infantrys moved from Northern Italy to Normandy Bordeaux
            6 infantry moved from France to Normandy Bordeaux
            1 armour and 1 mech_infantry moved from Tobruk to Egypt
            1 bomber moved from Southern Italy to Egypt
    
        Combat - Italians
            Battle in Normandy Bordeaux
                Italians attack with 1 armour, 6 infantry and 2 mech_infantrys
                British defend with 1 aaGun and 1 infantry; Americans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 armour, 6 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 0/9 hits, 1.83 expected hits
                    Americans roll dice for 1 aaGun, 1 armour and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.17 expected hits
                    1 infantry owned by the Italians lost in Normandy Bordeaux
                    Italians roll dice for 1 armour, 5 infantry and 2 mech_infantrys in Normandy Bordeaux, round 3 : 3/8 hits, 1.67 expected hits
                    Americans roll dice for 1 aaGun, 1 armour and 2 infantry in Normandy Bordeaux, round 3 : 2/3 hits, 1.17 expected hits
                    1 aaGun owned by the British, 1 infantry owned by the Americans, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Normandy Bordeaux
                    Italians roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Normandy Bordeaux, round 4 : 1/6 hits, 1.33 expected hits
                    Americans roll dice for 1 armour in Normandy Bordeaux, round 4 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from Americans with 1 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 5
                Casualties for Italians: 4 infantry
                Casualties for Americans: 1 armour and 1 infantry
                Casualties for British: 1 aaGun and 1 infantry
            Battle in Egypt
                Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                British defend with 1 artillery and 1 harbour
                    Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Egypt, round 2 : 0/3 hits, 1.33 expected hits
                    British roll dice for 1 artillery in Egypt, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Egypt, round 3 : 0/3 hits, 1.33 expected hits
                    British roll dice for 1 artillery in Egypt, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Egypt
                    Italians roll dice for 1 armour and 1 bomber in Egypt, round 4 : 0/2 hits, 1.17 expected hits
                    British roll dice for 1 artillery in Egypt, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour and 1 bomber in Egypt, round 5 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 artillery in Egypt, round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Egypt
                Italians win, taking Egypt from British with 1 armour and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Italians: 1 mech_infantry
                Casualties for British: 1 artillery
    
        Non Combat Move - Italians
            Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
            1 bomber moved from Egypt to Greece
            2 infantry moved from Albania to Greece
            1 infantry moved from Algeria to Morocco
                  Italians take Morocco from Neutral_Axis
            1 mech_infantry moved from Northern Italy to Southern France
                  Italians take Southern France from Neutral_Axis
            1 aaGun and 3 infantry moved from Southern Italy to Northern Italy
            1 artillery moved from Yugoslavia to Northern Italy
            1 infantry moved from Algeria to Tunisia
            1 infantry moved from Libya to Tobruk
    
        Place Units - Italians
            1 carrier and 1 transport placed in 97 Sea Zone
            1 artillery and 1 mech_infantry placed in Northern Italy
            Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6
            Italians collect 27 PUs; end with 27 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 32 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Italians : -3.83
    British : -0.33
    Americans : 1.17
    

    Savegame



  • Yikes, Egypt nearly gave me another heart attack šŸ˜› . Though, I must say, that Burma debacle was devastating. Iā€™m sorry, those fights are backbreakers. Especially after the Philippines the turn before šŸ˜ž .


  • 2019 2018 2017 2016

    TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by British from 54 Sea Zone: 1 battleship
            EDIT: Adding units owned by British to 33 Sea Zone: 1 battleship
            EDIT: Turning off Edit Mode
            ANZAC buy 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            3 fighters moved from Queensland to 55 Sea Zone
            1 battleship and 1 cruiser moved from 54 Sea Zone to 33 Sea Zone
    
        Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 1 destroyer and 3 fighters
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 3 fighters remaining. Battle score for attacker is -2
                Casualties for ANZAC: 1 destroyer
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            3 fighters moved from 55 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            2 fighters placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,83
    Japanese : 0,83
    

    Savegame


  • 2019 2018 2017 2016

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by British from 54 Sea Zone: 1 battleship
            EDIT: Adding units owned by British to 33 Sea Zone: 1 battleship
            EDIT: Turning off Edit Mode
            ANZAC buy 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            3 fighters moved from Queensland to 55 Sea Zone
            1 battleship and 1 cruiser moved from 54 Sea Zone to 33 Sea Zone
    
        Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 1 destroyer and 3 fighters
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 3 fighters remaining. Battle score for attacker is -2
                Casualties for ANZAC: 1 destroyer
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            3 fighters moved from 55 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            2 fighters placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            1 destroyer moved from 75 Sea Zone to 80 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0,83
    Japanese : 0,83
    

    Savegame


Log in to reply
 

Suggested Topics

  • 4
  • 91
  • 24
  • 23
  • 167
  • 110
  • 75
  • 55
I Will Never Grow Up Games

28
Online

13.5k
Users

33.8k
Topics

1.3m
Posts