Game History
Round: 1 Purchase Units - Germans Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 submarine moved from 103 Sea Zone to 106 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 armour moved from Romania to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 3 armour moved from Greater Southern Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 1 fighter moved from Slovakia Hungary to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia 1 infantry moved from Holland Belgium to Normandy Bordeaux 3 armour, 1 artillery and 1 infantry moved from Holland Belgium to France 1 bomber moved from Germany to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 111 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone Battle in Yugoslavia Germans attack with 2 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery and 3 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 6 armour, 2 artilleries, 4 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 29 Casualties for Germans: 4 infantry and 3 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 1 transport Battle in 110 Sea Zone Germans attack with 1 battleship, 1 bomber, 2 fighters, 1 submarine and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 38 Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in 111 Sea Zone Germans attack with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Units damaged: 1 battleship owned by the British Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Casualties for Germans: 2 fighters, 2 submarines and 1 tactical_bomber Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber moved from 111 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 1 infantry moved from Denmark to Western Germany 1 aaGun moved from Germany to 114 Sea Zone 1 aaGun, 1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Norway to Finland 1 infantry moved from 113 Sea Zone to Norway 1 aaGun moved from 113 Sea Zone to Norway 1 aaGun moved from Western Germany to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Southern Italy 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 aaGun moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 1 artillery moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 1 aaGun, 2 artilleries and 9 infantry moved from Germany to Poland 1 armour moved from Poland to Slovakia Hungary Place Units - Germans 6 artilleries and 2 infantry placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsGiallo (Allies) vs BobbaRossa (Axis) BM3 Game 2
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TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 2 aaGuns moved from New South Wales to Queensland 1 infantry moved from Malaya to Shan State Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 2 aaGuns moved from New South Wales to Queensland 1 infantry moved from Malaya to Shan State Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Politics - French Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 10 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 cruiser moved from 113 Sea Zone to 115 Sea Zone 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 bomber moved from Western Germany to 115 Sea Zone 3 infantry moved from Bulgaria to Greece 1 fighter moved from Southern Italy to Greece 3 bombers moved from Western Germany to Greece 1 armour moved from Poland to Baltic States Germans take Baltic States from Russians 1 armour moved from Baltic States to Eastern Poland 3 artilleries and 16 infantry moved from Poland to Eastern Poland 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 infantry moved from Romania to Yugoslavia 1 infantry moved from Bulgaria to Yugoslavia 5 armour and 3 mech_infantrys moved from France to Yugoslavia 1 armour, 2 artilleries and 8 infantry moved from Slovakia Hungary to Eastern Poland 1 armour moved from Germany to Eastern Poland 1 armour moved from Bulgaria to Eastern Poland 1 transport moved from 114 Sea Zone to 115 Sea Zone Combat - Germans Battle in Greece Germans attack with 3 bombers, 1 fighter and 3 infantry Neutral_Allies defend with 4 infantry Germans roll dice for 3 bombers, 1 fighter and 3 infantry in Greece, round 2 : 1/7 hits, 3.00 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 3/4 hits, 1.33 expected hits 1 infantry owned by the Neutral_Allies and 3 infantry owned by the Germans lost in Greece retreated to Greece Neutral_Allies win with 3 infantry remaining. Battle score for attacker is -6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 1 infantry Battle in Yugoslavia Germans attack with 5 armour, 2 infantry and 3 mech_infantrys Neutral_Allies defend with 5 infantry Germans roll dice for 5 armour, 2 infantry and 3 mech_infantrys in Yugoslavia, round 2 : 2/10 hits, 3.33 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits 2 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia 1 infantry owned by the Germans, 5 armour owned by the Germans and 3 mech_infantrys owned by the Germans retreated to Romania Neutral_Allies win with 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 2 infantry Battle in 115 Sea Zone Germans attack with 1 bomber, 1 cruiser and 1 transport Russians defend with 1 cruiser Germans roll dice for 1 bomber, 1 cruiser and 1 transport in 115 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the Germans and 1 cruiser owned by the Russians lost in 115 Sea Zone Germans win with 1 bomber and 1 transport remaining. Battle score for attacker is 0 Casualties for Germans: 1 cruiser Casualties for Russians: 1 cruiser Battle in Eastern Poland Germans attack with 4 armour, 5 artilleries and 24 infantry Russians defend with 2 infantry Germans roll dice for 4 armour, 5 artilleries and 24 infantry in Eastern Poland, round 2 : 5/33 hits, 8.50 expected hits Russians roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 4 armour, 5 artilleries and 23 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 3 aaGuns moved from Poland to Eastern Poland 1 artillery moved from France to Western Germany 1 fighter moved from Greece to Alexandria 1 bomber moved from 115 Sea Zone to Poland 3 tactical_bombers moved from Western Germany to Alexandria 2 bombers moved from Greece to Poland 1 artillery moved from Normandy Bordeaux to France 1 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany 1 bomber moved from Greece to Alexandria 5 infantry moved from Finland to Vyborg Place Units - Germans 10 armour placed in Germany 2 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 42 PUs; end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : -6.00 Neutral_Allies : 1.00 Russians : 0.83
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I’m getting all the bad dice out of the way early… Yeah! That’s what I’m doing :D .
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Russians Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 8 infantry moved from Novgorod to Vyborg 1 submarine moved from 114 Sea Zone to 115 Sea Zone 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans 1 tactical_bomber moved from Russia to Bessarabia 1 infantry moved from Ukraine to Bessarabia 1 submarine moved from 124 Sea Zone to 125 Sea Zone Combat - Russians Battle in 115 Sea Zone Russians attack with 1 submarine Germans defend with 1 transport 1 transport owned by the Germans lost in 115 Sea Zone Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Russians win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Bessarabia Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vyborg Russians attack with 8 infantry Germans defend with 6 infantry Russians roll dice for 8 infantry in Vyborg, round 2 : 4/8 hits, 1,33 expected hits Germans roll dice for 6 infantry in Vyborg, round 2 : 2/6 hits, 2,00 expected hits 2 infantry owned by the Russians and 4 infantry owned by the Germans lost in Vyborg Russians roll dice for 6 infantry in Vyborg, round 3 : 2/6 hits, 1,00 expected hits Germans roll dice for 2 infantry in Vyborg, round 3 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vyborg Russians win, taking Vyborg from Germans with 4 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 4 infantry Casualties for Germans: 6 infantry Non Combat Move - Russians 6 infantry moved from Yakut S.S.R. to Yenisey 2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R. 1 artillery and 1 infantry moved from Belarus to Archangel 1 infantry moved from Belarus to Archangel 6 infantry moved from Russia to Bryansk 1 tactical_bomber moved from Bessarabia to Bryansk 1 armour, 1 artillery and 1 mech_infantry moved from Ukraine to Bryansk 2 infantry moved from Rostov to Bryansk 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Belarus to Archangel 1 infantry moved from Belarus to Archangel 1 aaGun moved from Belarus to Archangel 1 aaGun moved from Belarus to Bryansk 7 infantry moved from Belarus to Bryansk Place Units - Russians 1 fighter and 9 infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : 1,00 Russians : 3,67
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@BobbaRossa said in Giallo (Allies) vs BobbaRossa (Axis) BM3 Game 2:
I’m getting all the bad dice out of the way early… Yeah! That’s what I’m doing :D .
This round it didn’t hurt you… With the dice it’s all about the 1st round and as attacker you can retreat
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 harbour, 3 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 artillery and 1 infantry moved from Kwangsi to Yunnan 1 artillery, 2 infantry and 1 mech_infantry moved from Anhwe to Hunan 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Yunnan 2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan 2 bombers moved from Kwangsi to Yunnan 3 fighters and 3 tactical_bombers moved from Kwangsi to Hunan 3 fighters moved from Kwangsi to Yunnan Combat - Japanese Battle in Hunan Japanese attack with 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Hunan, round 2 : 5/10 hits, 4.50 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 7 fighters, 1 infantry and 4 tactical_bombers Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 7 fighters, 1 infantry and 4 tactical_bombers in Yunnan, round 2 : 6/15 hits, 8.17 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 fighter and 1 infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese 1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone 1 artillery moved from Chahar to Anhwe 1 aaGun and 4 infantry moved from Jehol to Anhwe 2 bombers, 6 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi 3 fighters and 3 tactical_bombers moved from Hunan to Kwangsi 2 infantry moved from Siam to French Indo China Japanese take French Indo China from Neutral_Axis 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from Kwangsi to 36 Sea Zone 1 armour and 1 artillery moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 armour, 1 artillery, 2 infantry, 1 submarine and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 armour moved from 36 Sea Zone to French Indo China 1 infantry moved from 36 Sea Zone to French Indo China 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 artillery moved from 36 Sea Zone to French Indo China 1 artillery moved from 36 Sea Zone to French Indo China 2 infantry moved from Kiangsi to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 2 infantry moved from Kiangsi to Kwangsi 1 infantry moved from 36 Sea Zone to French Indo China Place Units - Japanese 3 mech_infantrys placed in Shantung 1 harbour placed in Hainan 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 34 PUs; end with 35 PUs
Combat Hit Differential Summary :
Chinese : 1.00 Japanese : -1.67
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@Giallo said in Giallo (Allies) vs BobbaRossa (Axis) BM3 Game 2:
@BobbaRossa said in Giallo (Allies) vs BobbaRossa (Axis) BM3 Game 2:
I’m getting all the bad dice out of the way early… Yeah! That’s what I’m doing :D .
This round it didn’t hurt you… With the dice it’s all about the 1st round and as attacker you can retreat
I dunno… that Vyborg mess hurt more than I expected…
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@BobbaRossa said in Giallo (Allies) vs BobbaRossa (Axis) BM3 Game 2:
@Giallo said in Giallo (Allies) vs BobbaRossa (Axis) BM3 Game 2:
@BobbaRossa said in Giallo (Allies) vs BobbaRossa (Axis) BM3 Game 2:
I’m getting all the bad dice out of the way early… Yeah! That’s what I’m doing :D .
This round it didn’t hurt you… With the dice it’s all about the 1st round and as attacker you can retreat
I dunno… that Vyborg mess hurt more than I expected…
I know understand that it hurts I meant your german round…
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 2 carriers, 1 cruiser, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 2 carriers moved from 101 Sea Zone to 89 Sea Zone 2 fighters moved from Eastern United States to 89 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 89 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 2 cruisers, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 battleship, 1 carrier and 2 fighters moved from 30 Sea Zone to 54 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Eastern United States to Hawaiian Islands Place Units - Americans 2 carriers and 1 cruiser placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 1 marine placed in Central United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Shensi to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei retreated to Hopei Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : -0,67 Japanese : 0,67
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 2 carriers, 1 cruiser, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 2 carriers moved from 101 Sea Zone to 89 Sea Zone 2 fighters moved from Eastern United States to 89 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 89 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 2 cruisers, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 battleship, 1 carrier and 2 fighters moved from 30 Sea Zone to 54 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Eastern United States to Hawaiian Islands Place Units - Americans 2 carriers and 1 cruiser placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 1 marine placed in Central United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Shensi to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei retreated to Hopei Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 2 artilleries, 1 bomber and 1 carrier; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 artilleries moved from Ethiopia to Anglo Egyptian Sudan 1 mech_infantry moved from Ethiopia to Kenya 1 armour moved from Egypt to Kenya 1 fighter and 1 tactical_bomber moved from Egypt to Kenya 3 infantry moved from Shan State to Burma Combat - British Battle in Kenya British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kenya, round 2 : 3/4 hits, 1,83 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 cruiser and 3 destroyers moved from 109 Sea Zone to 91 Sea Zone 1 infantry moved from Suriname to Brazil British take Brazil from Neutral_Allies 1 armour moved from Suriname to Brazil 1 transport moved from 88 Sea Zone to 86 Sea Zone 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 fighter and 1 tactical_bomber moved from Kenya to Tanganyika Territory 2 transports moved from 76 Sea Zone to 71 Sea Zone 1 tactical_bomber moved from 76 Sea Zone to Tanganyika Territory 1 carrier, 2 cruisers and 1 destroyer moved from 76 Sea Zone to 79 Sea Zone 3 aaGuns and 7 infantry moved from Burma to India Place Units - British 2 artilleries placed in Union of South Africa 1 bomber placed in Union of South Africa 1 carrier placed in 109 Sea Zone Turn Complete - British British collect 33 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from 91 Sea Zone: 1 transport EDIT: Removing units owned by British from Gibraltar: 1 artillery and 1 infantry EDIT: Adding units owned by British to 109 Sea Zone: 1 transport EDIT: Adding units owned by British to United Kingdom: 1 artillery and 1 infantry EDIT: Turning off Edit Mode 2 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
British : 1,17 Italians : -0,33 Chinese : -0,67 Japanese : 0,67
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 2 carriers, 1 cruiser, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 2 carriers moved from 101 Sea Zone to 89 Sea Zone 2 fighters moved from Eastern United States to 89 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 89 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 2 cruisers, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 battleship, 1 carrier and 2 fighters moved from 30 Sea Zone to 54 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Eastern United States to Hawaiian Islands Place Units - Americans 2 carriers and 1 cruiser placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 1 marine placed in Central United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Shensi to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei retreated to Hopei Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 2 artilleries, 1 bomber and 1 carrier; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 artilleries moved from Ethiopia to Anglo Egyptian Sudan 1 mech_infantry moved from Ethiopia to Kenya 1 armour moved from Egypt to Kenya 1 fighter and 1 tactical_bomber moved from Egypt to Kenya 3 infantry moved from Shan State to Burma Combat - British Battle in Kenya British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kenya, round 2 : 3/4 hits, 1,83 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 cruiser and 3 destroyers moved from 109 Sea Zone to 91 Sea Zone 1 infantry moved from Suriname to Brazil British take Brazil from Neutral_Allies 1 armour moved from Suriname to Brazil 1 transport moved from 88 Sea Zone to 86 Sea Zone 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 fighter and 1 tactical_bomber moved from Kenya to Tanganyika Territory 2 transports moved from 76 Sea Zone to 71 Sea Zone 1 tactical_bomber moved from 76 Sea Zone to Tanganyika Territory 1 carrier, 2 cruisers and 1 destroyer moved from 76 Sea Zone to 79 Sea Zone 3 aaGuns and 7 infantry moved from Burma to India Place Units - British 2 artilleries placed in Union of South Africa 1 bomber placed in Union of South Africa 1 carrier placed in 109 Sea Zone Turn Complete - British British collect 33 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from 91 Sea Zone: 1 transport EDIT: Removing units owned by British from Gibraltar: 1 artillery and 1 infantry EDIT: Adding units owned by British to 109 Sea Zone: 1 transport EDIT: Adding units owned by British to United Kingdom: 1 artillery and 1 infantry EDIT: Turning off Edit Mode 2 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 2 artilleries and 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from India: 3 fighters EDIT: Adding units owned by British to Tanganyika Territory: 3 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 1,17 Italians : -0,33 Chinese : -0,67 Japanese : 0,67
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Romania to Western Ukraine Italians take Western Ukraine from Russians 2 infantry moved from Albania to Greece 1 artillery and 1 infantry moved from Crete to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Greece 1 battleship and 1 cruiser moved from 99 Sea Zone to 97 Sea Zone 3 fighters moved from Southern Italy to Greece 1 artillery and 1 infantry moved from Alexandria to Egypt 1 bomber moved from Southern Italy to Egypt 1 infantry moved from Alexandria to Egypt Combat - Italians Battle in Greece Italians attack with 1 artillery, 3 fighters and 3 infantry Neutral_Allies defend with 3 infantry Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 artillery, 3 fighters and 3 infantry in Greece, round 2 : 1/7 hits, 2.50 expected hits Neutral_Allies roll dice for 3 infantry in Greece, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Neutral_Allies lost in Greece Italians roll dice for 1 artillery, 3 fighters and 3 infantry in Greece, round 3 : 2/7 hits, 2.50 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 1 artillery, 3 fighters and 3 infantry remaining. Battle score for attacker is 9 Casualties for Neutral_Allies: 3 infantry Battle in Egypt Italians attack with 1 artillery, 1 bomber and 2 infantry British defend with 1 harbour; ANZAC defend with 2 infantry Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Egypt, round 2 : 1/4 hits, 1.50 expected hits British roll dice for 2 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Egypt, round 3 : 2/3 hits, 1.33 expected hits British roll dice for 1 infantry in Egypt, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Egypt Italians win, taking Egypt from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for ANZAC: 2 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Removing units owned by British from India: 3 fighters EDIT: Adding units owned by British to Tanganyika Territory: 3 fighters EDIT: Turning off Edit Mode 1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Syria Italians take Syria from Neutral_Axis 1 cruiser and 1 destroyer moved from 99 Sea Zone to 97 Sea Zone 1 submarine moved from 94 Sea Zone to 97 Sea Zone 1 infantry moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis 1 bomber moved from Egypt to Alexandria 1 artillery moved from Tobruk to Alexandria 3 fighters moved from Greece to Southern Italy 2 infantry moved from Northern Italy to France 2 infantry moved from Northern Italy to Western Germany 1 armour moved from Slovakia Hungary to Western Ukraine Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : -2.00 British : 0.00 Neutral_Allies : -1.33
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 factory_minor; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra ANZAC take Sumatra from Dutch 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 1 factory_minor placed in Queensland Turn Complete - ANZAC ANZAC collect 18 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 factory_minor; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra ANZAC take Sumatra from Dutch 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 1 factory_minor placed in Queensland Turn Complete - ANZAC ANZAC collect 18 PUs; end with 20 PUs Combat Move - French 1 destroyer moved from 81 Sea Zone to 77 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 3 bombers and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Romania to Bessarabia 1 mech_infantry moved from Romania to Baltic States 1 infantry moved from Eastern Poland to Belarus 1 bomber moved from Alexandria to Bessarabia 1 bomber moved from Poland to Baltic States 1 bomber moved from Poland to Belarus 1 bomber moved from Poland to Bessarabia 1 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians Combat - Germans Battle in Bessarabia Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Bessarabia, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Germans win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Baltic States, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Belarus, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 aaGuns, 4 armour, 5 artilleries and 22 infantry moved from Eastern Poland to Western Ukraine 5 armour and 2 mech_infantrys moved from Romania to Eastern Poland 5 armour and 2 mech_infantrys moved from Eastern Poland to Western Ukraine 10 armour moved from Germany to Eastern Poland 1 fighter and 3 tactical_bombers moved from Alexandria to Bulgaria 1 armour and 3 mech_infantrys moved from Western Germany to Poland 1 bomber moved from Baltic States to Western Germany 1 bomber moved from Belarus to Western Germany 1 bomber moved from Bessarabia to Western Germany 1 bomber moved from Bessarabia to Western Ukraine Place Units - Germans 3 bombers and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1 Germans collect 42 PUs (3 lost to blockades); end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans : -0.17 Russians : 0.00
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 2 fighters and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 tactical_bomber moved from Bryansk to Novgorod 1 infantry moved from Vyborg to Finland Russians take Finland from Germans 2 infantry moved from Vyborg to Finland 1 infantry moved from Vyborg to Finland 1 infantry moved from Archangel to Novgorod 1 artillery moved from Archangel to Novgorod 1 infantry moved from Archangel to Belarus 2 fighters moved from Russia to Belarus 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 infantry moved from Archangel to Novgorod 1 infantry moved from Archangel to Belarus Combat - Russians Battle in Novgorod Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Belarus to Russia 1 tactical_bomber moved from Novgorod to Vologda 2 aaGuns, 2 armour, 3 artilleries, 19 infantry and 2 mech_infantrys moved from Bryansk to Russia 6 infantry moved from Yenisey to Timguska 2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey 1 aaGun moved from Archangel to Vologda 1 infantry moved from Russia to Bryansk Place Units - Russians 2 fighters and 6 infantry placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans : 1,33 Russians : 1,33
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 2 fighters and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 tactical_bomber moved from Bryansk to Novgorod 1 infantry moved from Vyborg to Finland Russians take Finland from Germans 2 infantry moved from Vyborg to Finland 1 infantry moved from Vyborg to Finland 1 infantry moved from Archangel to Novgorod 1 artillery moved from Archangel to Novgorod 1 infantry moved from Archangel to Belarus 2 fighters moved from Russia to Belarus 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 infantry moved from Archangel to Novgorod 1 infantry moved from Archangel to Belarus Combat - Russians Battle in Novgorod Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Belarus to Russia 1 tactical_bomber moved from Novgorod to Vologda 2 aaGuns, 2 armour, 3 artilleries, 19 infantry and 2 mech_infantrys moved from Bryansk to Russia 6 infantry moved from Yenisey to Timguska 2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey 1 aaGun moved from Archangel to Vologda 1 infantry moved from Russia to Bryansk Place Units - Russians 2 fighters and 6 infantry placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 2 armour and 2 mech_infantrys EDIT: Adding units owned by Russians to Vologda: 2 armour and 2 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1,33 Russians : 1,33
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 factory_minor, 1 fighter and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 4 infantry moved from Manchuria to Amur Japanese take Amur from Russians 1 fighter moved from 36 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone 2 bombers moved from Kwangsi to Philippines 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 battleship and 2 destroyers moved from 36 Sea Zone to 37 Sea Zone 1 armour moved from French Indo China to Burma 1 artillery moved from Yunnan to Burma 1 mech_infantry moved from Hunan to Burma 2 artilleries and 2 infantry moved from French Indo China to Shan State 1 fighter moved from Kwangsi to Shan State 2 infantry moved from Kwangsi to Kwangtung 3 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung 3 fighters and 3 tactical_bombers moved from Kwangsi to Burma 1 battleship and 1 cruiser moved from 36 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines Combat - Japanese Battle in Borneo Battle in Celebes Battle in 41 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits, 1.17 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Kwangtung Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 2/7 hits, 3.17 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in 37 Sea Zone Japanese attack with 1 battleship, 2 destroyers and 1 transport British defend with 1 destroyer Japanese roll dice for 1 battleship, 2 destroyers and 1 transport in 37 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 2 destroyers and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Philippines Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 2/6 hits, 3.17 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter and 1 infantry Casualties for Americans: 2 infantry Battle in Burma Japanese attack with 1 armour, 1 artillery, 3 fighters, 1 mech_infantry and 3 tactical_bombers British defend with 3 infantry Japanese roll dice for 1 armour, 1 artillery, 3 fighters, 1 mech_infantry and 3 tactical_bombers in Burma, round 2 : 3/9 hits, 4.67 expected hits UK_Pacific roll dice for 3 infantry in Burma, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 armour, 1 artillery, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 9 Casualties for British: 3 infantry Battle in Shan State Japanese attack with 2 artilleries, 1 fighter and 2 infantry ANZAC defend with 1 infantry Japanese roll dice for 2 artilleries, 1 fighter and 2 infantry in Shan State, round 2 : 0/5 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 artilleries, 1 fighter and 2 infantry in Shan State, round 3 : 2/5 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Malaya Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 2 carriers moved from 36 Sea Zone to 42 Sea Zone 1 destroyer and 2 submarines moved from 36 Sea Zone to 42 Sea Zone 2 bombers moved from Philippines to Kwangsi 3 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi 1 artillery and 1 infantry moved from Hunan to Yunnan 1 artillery and 4 infantry moved from Anhwe to Hunan 1 mech_infantry moved from Shantung to Anhwe 2 mech_infantrys moved from Shantung to Hunan 1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone 1 tactical_bomber moved from Philippines to 43 Sea Zone 1 carrier moved from 36 Sea Zone to 43 Sea Zone 1 fighter moved from 45 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone 1 fighter moved from Shan State to 43 Sea Zone 1 destroyer moved from 36 Sea Zone to 43 Sea Zone 1 cruiser moved from 36 Sea Zone to 42 Sea Zone 3 fighters and 3 tactical_bombers moved from Burma to Kwangsi 2 submarines moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese 1 factory_minor placed in French Indo China 3 mech_infantrys placed in Shantung 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 56 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Combat Hit Differential Summary :
British : -0.33 ANZAC : 0.67 Americans : 1.33 UK_Pacific : -2.33 Japanese : -6.17