19L majikforce (Allies) vs Lebowsky (Axis) BM3 (Rematch)


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 destroyers, 1 fighter and 6 mech_infantrys; Remaining resources: 1 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Germans
            2 artilleries moved from Western Germany to Holland Belgium
            2 mech_infantrys moved from Western Germany to Normandy Bordeaux
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 infantry moved from Poland to Eastern Poland
                  Germans take Eastern Poland from Russians
            1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
            2 bombers and 1 fighter moved from Western Germany to Normandy Bordeaux
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 submarine moved from 109 Sea Zone to 112 Sea Zone
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 2 bombers, 1 fighter and 2 mech_infantrys
                British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 bombers, 1 fighter and 2 mech_infantrys in Normandy Bordeaux, round 2 : 3/5 hits, 2,17 expected hits
                    British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the British, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 artillery and 1 infantry
            Battle in Holland Belgium
                Germans attack with 2 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber
                British defend with 2 infantry
                    Germans roll dice for 2 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber in Holland Belgium, round 2 : 1/5 hits, 2,50 expected hits
                    British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                    Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Holland Belgium, round 3 : 3/4 hits, 2,17 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 1 artillery
                Casualties for British: 2 infantry
    
        Non Combat Move - Germans
            2 bombers and 1 fighter moved from Normandy Bordeaux to Western Germany
            1 fighter moved from Holland Belgium to 112 Sea Zone
            1 bomber and 1 tactical_bomber moved from Holland Belgium to Western Germany
            1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
            1 fighter and 3 tactical_bombers moved from Egypt to Southern Italy
            3 aaGuns, 2 artilleries and 13 infantry moved from Romania to Eastern Poland
            3 armour, 3 artilleries and 12 infantry moved from Poland to Eastern Poland
            6 armour and 12 mech_infantrys moved from Germany to Eastern Poland
            3 aaGuns moved from Germany to Western Germany
    
        Place Units - Germans
            2 destroyers placed in 112 Sea Zone
            1 fighter placed in Western Germany
            2 mech_infantrys placed in Western Germany
            4 mech_infantrys placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Norway: 4 infantry
            EDIT: Adding units owned by Germans to Western Germany: 4 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 42 PUs; end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,17
    British : 0,33
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            2 infantry moved from Novgorod to Karelia
            1 infantry moved from Novgorod to Vyborg
            1 mech_infantry moved from Belarus to Vyborg
            2 infantry moved from Belarus to Baltic States
            2 fighters moved from Belarus to Baltic States
            1 tactical_bomber moved from Belarus to Karelia
            1 armour moved from Belarus to Vyborg
    
        Combat - Russians
            Battle in Baltic States
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Baltic States, round 2 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 fighters and 2 infantry in Baltic States, round 3 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vyborg
                Russians attack with 1 armour, 1 infantry and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Vyborg, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
                Russians win, taking Vyborg from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Karelia
                Russians attack with 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Karelia, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                Russians win, taking Karelia from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Karelia to Archangel
            1 aaGun moved from Belarus to Archangel
            1 aaGun moved from Belarus to Bryansk
            1 armour, 4 artilleries, 13 infantry and 2 mech_infantrys moved from Belarus to Bryansk
            2 fighters moved from Baltic States to Bryansk
            3 artilleries and 1 mech_infantry moved from Russia to Bryansk
            3 artilleries and 2 infantry moved from Ukraine to Bryansk
            5 artilleries moved from Western Ukraine to Bryansk
            2 aaGuns moved from Western Ukraine to Bryansk
            9 infantry moved from Western Ukraine to Bryansk
            6 infantry moved from Yenisey to Timguska
    
        Place Units - Russians
            1 infantry placed in Ukraine
            1 armour and 7 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 36 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : 0.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 artilleries, 3 infantry and 1 mech_infantry moved from Hopei to Suiyuyan
            1 artillery and 2 infantry moved from Hopei to Kweichow
            1 artillery moved from French Indo China to Yunnan
                  Japanese take Yunnan from Chinese
            1 infantry moved from Guam to 21 Sea Zone
            1 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 marine moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            2 bombers moved from Kwangsi to Suiyuyan
            1 fighter and 1 tactical_bomber moved from Java to 43 Sea Zone
            2 fighters and 2 tactical_bombers moved from Kwangsi to Kweichow
            1 fighter and 1 tactical_bomber moved from Kwangsi to 43 Sea Zone
            1 submarine moved from 37 Sea Zone to 43 Sea Zone
    
        Combat - Japanese
            Battle in Sumatra
            Battle in Celebes
            Battle in Kweichow
                Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Kweichow, round 2 : 4/7 hits, 3,17 expected hits
                    Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 1,00 expected hits
                    3 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch, taking Kweichow from Chinese with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Chinese: 3 infantry
            Battle in Suiyuyan
                Japanese attack with 2 artilleries, 2 bombers, 3 infantry and 1 mech_infantry
                Chinese defend with 4 infantry
                    Japanese roll dice for 2 artilleries, 2 bombers, 3 infantry and 1 mech_infantry in Suiyuyan, round 2 : 1/8 hits, 3,00 expected hits
                    Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese roll dice for 2 artilleries, 2 bombers, 2 infantry and 1 mech_infantry in Suiyuyan, round 3 : 4/7 hits, 2,83 expected hits
                    Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 2 artilleries, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 3 infantry
                Casualties for Chinese: 4 infantry
            Battle in 43 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from ANZAC with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Philippines
            1 fighter moved from Kwangsi to Philippines
            1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
            1 tactical_bomber moved from Kwangsi to Manchuria
            3 fighters moved from Manchuria to Japan
            1 armour moved from Guam to 21 Sea Zone
            1 armour and 1 transport moved from 21 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
            1 armour, 1 infantry and 1 marine moved from 35 Sea Zone to Philippines
            2 fighters and 2 tactical_bombers moved from Kweichow to Kwangsi
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Kwangsi
            2 infantry moved from Kwangtung to Kwangsi
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
            2 bombers moved from Suiyuyan to Anhwe
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 6 Sea Zone
            3 mech_infantrys placed in Manchuria
            1 infantry placed in Japan
            3 mech_infantrys placed in Kiangsu
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,2
            Japanese collect 53 PUs (2 lost to blockades); end with 53 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,33
    Chinese : -0,33
    Japanese : 0,67
    

    Savegame

  • '22 '16

    @lebowsky Going on vacation for 10 days. I am hopeful I can still post turns but it all depnds on the WiFi where I am staying.


  • @majikforce said in 19L majikforce (Allies) vs Lebowsky (Axis) BM3 (Rematch):

    @lebowsky Going on vacation for 10 days. I am hopeful I can still post turns but it all depnds on the WiFi where I am staying.

    Ok dont worry man, post if you can, but most important enjoy them!

  • '22 '16

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers, 1 fighter, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - Americans
            Battle in Sumatra
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra
                    Americans roll dice for 1 artillery in Sumatra, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Sumatra
                Americans win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 4
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            1 carrier, 1 destroyer and 2 fighters moved from 54 Sea Zone to 41 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 63 Sea Zone
            1 artillery and 3 infantry moved from 63 Sea Zone to New Zealand
            1 bomber moved from Hawaiian Islands to New Zealand
            1 submarine moved from 16 Sea Zone to 25 Sea Zone
            1 cruiser moved from 26 Sea Zone to 25 Sea Zone
            2 fighters moved from 7 Sea Zone to Midway
            2 carriers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 25 Sea Zone
            1 destroyer and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
            1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
            1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
            1 armour moved from Eastern United States to 101 Sea Zone
            1 armour and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 armour moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 destroyer moved from 101 Sea Zone to 86 Sea Zone
            1 fighter moved from Eastern United States to 110 Sea Zone
            1 artillery moved from Central United States to Eastern United States
            1 destroyer moved from 123 Sea Zone to 119 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
            1 fighter placed in 101 Sea Zone
            2 destroyers and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Yunnan
            1 fighter moved from Kansu to Yunnan
            1 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Burma
    
        Place Units - Chinese
            3 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 airfield, 2 artilleries, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from United Kingdom to 110 Sea Zone
            1 cruiser, 2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
            1 fighter moved from Gibraltar to Algeria
            2 infantry moved from 92 Sea Zone to Algeria
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 bomber moved from United Kingdom to Holland Belgium
            2 fighters moved from United Kingdom to Holland Belgium
            1 marine moved from India to 39 Sea Zone
            1 destroyer moved from 39 Sea Zone to 43 Sea Zone
                  UK_Pacific take 37 Sea Zone from Japanese
            1 fighter moved from India to 41 Sea Zone
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            1 infantry moved from Shan State to French Indo China
                  UK_Pacific take French Indo China from Japanese
            2 infantry moved from India to 39 Sea Zone
            1 cruiser, 2 infantry, 1 marine and 1 transport moved from 39 Sea Zone to 72 Sea Zone
            2 infantry moved from Rhodesia to Tanganyika Territory
            1 marine moved from 72 Sea Zone to Kenya
            2 infantry moved from 72 Sea Zone to Tanganyika Territory
    
        Combat - British
            Battle in 41 Sea Zone
                British attack with 1 fighter; Americans loiter and taunt
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Kenya
            Battle in Tanganyika Territory
                British attack with 4 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 cruiser in Tanganyika Territory, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 4 infantry in Tanganyika Territory, round 2 : 0/4 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 4 infantry in Tanganyika Territory, round 3 : 3/4 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Tanganyika Territory, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Tanganyika Territory
                British win, taking Kenya from Italians, taking Tanganyika Territory from Italians with 3 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Algeria
                British attack with 1 fighter and 2 infantry
                Neutral_Axis defend with 1 infantry
                    British roll dice for 1 cruiser in Algeria, round 2 : 1/1 hits, 0.50 expected hits
                    Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Algeria
                British win, taking Algeria from Neutral_Axis with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Battle in Holland Belgium
                British attack with 1 bomber, 2 fighters and 2 infantry
                Germans defend with 1 artillery
                    British roll dice for 1 bomber, 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in 43 Sea Zone
                British attack with 1 destroyer
                Japanese defend with 1 submarine
                    British roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 destroyer in 43 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 destroyer in 43 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 destroyer in 43 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 destroyer in 43 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 7 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 43 Sea Zone
                Japanese win with no units remaining. Battle score for attacker is -2
                Casualties for British: 1 destroyer
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - British
            1 fighter moved from 41 Sea Zone to India
            3 aaGuns and 2 infantry moved from India to Burma
            2 mech_infantrys moved from India to Burma
            2 mech_infantrys moved from India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            1 infantry moved from Iraq to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Iraq to Persia
            1 fighter moved from Algeria to Gibraltar
            2 carriers, 4 fighters and 1 submarine moved from 110 Sea Zone to 92 Sea Zone
            2 fighters moved from 92 Sea Zone to Gibraltar
            2 fighters moved from Holland Belgium to United Kingdom
            1 bomber moved from Holland Belgium to United Kingdom
    
        Place Units - British
            1 airfield placed in Gibraltar
            1 destroyer placed in 110 Sea Zone
            1 infantry placed in Union of South Africa
            2 artilleries placed in Persia
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 13 PUs; end with 13 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : 0.67
    Italians : 0.33
    Americans : -0.17
    Chinese : 0.00
    Neutral_Axis : -0.33
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 carrier, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Trans-Jordan to Iraq
            1 armour moved from Trans-Jordan to Syria
                  Italians take Syria from French
            1 armour moved from Syria to Trans-Jordan
            1 infantry moved from French Equatorial Africa to Nigeria
                  Italians take Nigeria from British
            1 artillery and 1 infantry moved from Belgian Congo to Kenya
            1 bomber moved from Egypt to 72 Sea Zone
            2 fighters moved from Egypt to Iraq
    
        Combat - Italians
            Battle in 72 Sea Zone
                Italians attack with 1 bomber
                British defend with 1 cruiser and 1 transport
                    Italians roll dice for 1 bomber in 72 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                    British roll dice for 1 cruiser and 1 transport in 72 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 bomber owned by the Italians lost in 72 Sea Zone
                British win with 1 cruiser and 1 transport remaining. Battle score for attacker is -12
                Casualties for Italians: 1 bomber
            Battle in Iraq
                Italians attack with 2 fighters and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 2 fighters and 1 infantry in Iraq, round 2 : 1/3 hits, 1,17 expected hits
                    British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Iraq
                Italians win, taking Iraq from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Kenya
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 marine
                    Italians roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 marine in Kenya, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Kenya
                    Italians roll dice for 1 artillery in Kenya, round 3 : 1/1 hits, 0,33 expected hits
                    British roll dice for 1 marine in Kenya, round 3 : 0/1 hits, 0,33 expected hits
                    1 marine owned by the British lost in Kenya
                Italians win, taking Kenya from British with 1 artillery remaining. Battle score for attacker is 2
                Casualties for Italians: 1 infantry
                Casualties for British: 1 marine
    
        Non Combat Move - Italians
            2 fighters moved from Iraq to 98 Sea Zone
            2 armour and 2 infantry moved from Greece to 97 Sea Zone
            2 armour, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
            2 armour and 2 infantry moved from 98 Sea Zone to Trans-Jordan
            2 infantry moved from Romania to Bulgaria
            4 aaGuns and 2 infantry moved from Northern Italy to Southern Italy
            1 artillery and 3 infantry moved from Egypt to Trans-Jordan
            1 artillery and 1 infantry moved from Alexandria to Egypt
    
        Place Units - Italians
            1 carrier and 1 destroyer placed in 98 Sea Zone
            1 mech_infantry placed in Egypt
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
            Italians collect 24 PUs (1 lost to blockades); end with 25 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,83
    British : 0,50
    

    Savegame

  • '22 '16

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 42 Sea Zone to 44 Sea Zone
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 cruiser moved from 54 Sea Zone to 37 Sea Zone
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            2 fighters moved from Queensland to 25 Sea Zone
            1 infantry moved from Malaya to Shan State
    
        Place Units - ANZAC
            2 destroyers placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
            1 infantry moved from Morocco to Algeria
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 artilleries and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Western Germany to Holland Belgium
            1 fighter and 3 tactical_bombers moved from Southern Italy to Holland Belgium
            2 infantry moved from Finland to Vyborg
            1 infantry moved from Finland to Karelia
            2 infantry moved from Western Germany to 112 Sea Zone
            2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
            1 destroyer moved from 112 Sea Zone to 127 Sea Zone
            2 infantry moved from 127 Sea Zone to Novgorod
            2 infantry moved from Eastern Poland to Belarus
            4 mech_infantrys moved from Germany to Baltic States
            2 armour moved from Eastern Poland to Baltic States
            2 mech_infantrys moved from Eastern Poland to Baltic States
            1 bomber moved from Western Germany to Belarus
            2 fighters moved from 112 Sea Zone to Karelia
            1 fighter and 1 tactical_bomber moved from Western Germany to Vyborg
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            1 bomber moved from Western Germany to Belarus
            1 bomber moved from Western Germany to Karelia
            1 armour moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 armour moved from Western Ukraine to Eastern Poland
            1 armour moved from Eastern Poland to Bessarabia
                  Germans take Bessarabia from Russians
            1 armour moved from Bessarabia to Eastern Poland
            1 carrier, 1 cruiser and 2 destroyers moved from 112 Sea Zone to 127 Sea Zone
    
        Combat - Germans
            Battle in 127 Sea Zone
                Germans attack with 1 carrier, 1 cruiser, 3 destroyers and 1 transport
                Russians defend with 1 submarine
                    Germans roll dice for 1 carrier, 1 cruiser, 3 destroyers and 1 transport in 127 Sea Zone, round 2 : 0/4 hits, 1,50 expected hits
                    Russians roll dice for 1 submarine in 127 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 carrier, 1 cruiser, 3 destroyers and 1 transport in 127 Sea Zone, round 3 : 3/4 hits, 1,50 expected hits
                    Russians roll dice for 1 submarine in 127 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Russians lost in 127 Sea Zone
                Germans win with 1 carrier, 1 cruiser, 3 destroyers and 1 transport remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Novgorod
            Battle in Karelia
                Germans attack with 1 bomber, 2 fighters and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 2 fighters and 1 infantry in Karelia, round 2 : 3/4 hits, 1,83 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Karelia
                Germans win, taking Novgorod from Russians, taking Karelia from Russians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vyborg
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 armour and 1 mech_infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vyborg, round 2 : 2/4 hits, 1,50 expected hits
                    Russians roll dice for 1 armour and 1 mech_infantry in Vyborg, round 2 : 1/2 hits, 0,83 expected hits
                    1 mech_infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
                Germans win, taking Vyborg from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 armour and 1 mech_infantry
            Battle in Baltic States
                Germans attack with 2 armour and 6 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 2 armour and 6 mech_infantrys in Baltic States, round 2 : 3/8 hits, 2,00 expected hits
                    Russians roll dice for 2 infantry in Baltic States, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is -2
                Casualties for Germans: 2 mech_infantrys
                Casualties for Russians: 2 infantry
            Battle in Belarus
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Belarus, round 2 : 1/4 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 fighter, 2 infantry and 3 tactical_bombers
                British defend with 2 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 2/6 hits, 2,50 expected hits
                    British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Germans
            1 fighter and 3 tactical_bombers moved from Holland Belgium to Western Germany
            2 aaGuns moved from Western Germany to 112 Sea Zone
            1 mech_infantry moved from Normandy Bordeaux to Western Germany
            2 aaGuns and 2 transports moved from 112 Sea Zone to 127 Sea Zone
            2 aaGuns moved from 127 Sea Zone to Novgorod
            2 bombers moved from Belarus to Germany
            1 fighter and 1 tactical_bomber moved from Vyborg to Finland
            1 bomber moved from Karelia to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Trans-Jordan to Southern Italy
            1 fighter moved from Karelia to 127 Sea Zone
            1 fighter moved from Karelia to 127 Sea Zone
    
        Place Units - Germans
            6 artilleries and 4 infantry placed in Germany
            4 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,50
    British : -0,67
    Russians : 0,50
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 armour, 4 artilleries, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Ukraine to Bessarabia
                  Russians take Bessarabia from Germans
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 tactical_bomber moved from Archangel to Belarus
            2 fighters moved from Bryansk to Belarus
            3 infantry moved from Bryansk to Belarus
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 2/6 hits, 2.17 expected hits
                    Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Archangel to Smolensk
            1 fighter moved from Belarus to Bryansk
            1 fighter moved from Belarus to Russia
            1 tactical_bomber moved from Belarus to Bryansk
            6 infantry moved from Timguska to Kansu
            2 aaGuns and 12 infantry moved from Amur to Buryatia
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Ukraine
            1 armour, 3 artilleries, 1 fighter, 1 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : -0.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 destroyers, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 artillery and 1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Kwangsi to French Indo China
            1 infantry moved from Kwangsi to Yunnan
            1 mech_infantry moved from Suiyuyan to Kweichow
            2 artilleries moved from Suiyuyan to Hopei
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Hunan
            1 mech_infantry moved from Manchuria to Chahar
            2 mech_infantrys moved from Manchuria to Anhwe
            3 mech_infantrys moved from Kiangsu to Hunan
            2 bombers moved from Anhwe to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            2 fighters and 1 tactical_bomber moved from Philippines to 37 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
            1 fighter moved from 35 Sea Zone to French Indo China
    
        Combat - Japanese
            Battle in 37 Sea Zone
                Japanese attack with 2 fighters and 2 tactical_bombers
                ANZAC defend with 1 cruiser
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
                    ANZAC roll dice for 1 cruiser in 37 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    1 cruiser owned by the ANZAC lost in 37 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for ANZAC: 1 cruiser
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/10 hits, 4,67 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1,00 expected hits
                    3 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Chinese: 3 infantry
            Battle in French Indo China
                Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/4 hits, 1,83 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
            2 fighters and 1 tactical_bomber moved from French Indo China to Kwangsi
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi
            2 bombers, 2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
            1 tactical_bomber moved from Manchuria to Japan
            1 infantry moved from Japan to 6 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            1 infantry moved from Guam to 21 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 2 tactical_bombers and 1 transport moved from 21 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
    
        Place Units - Japanese
            1 armour and 2 mech_infantrys placed in Manchuria
            2 destroyers placed in 19 Sea Zone
            1 mech_infantry placed in Kiangsu
            1 fighter, 2 infantry and 1 tactical_bomber placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,2
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,4
            Japanese collect 49 PUs (3 lost to blockades); end with 49 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,50
    Chinese : -1,00
    UK_Pacific : -0,33
    Japanese : -0,83
    

    Savegame

  • '22 '16

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 bomber, 2 destroyers, 1 fighter, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 119 Sea Zone to 125 Sea Zone
            1 infantry moved from Brazil to French Guiana
                  Americans take French Guiana from Neutral_Axis
            1 armour and 1 infantry moved from Brazil to 86 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
            1 armour and 1 infantry moved from 83 Sea Zone to French West Africa
            1 infantry moved from Brazil to French Guiana
            1 destroyer moved from 86 Sea Zone to 91 Sea Zone
    
        Combat - Americans
            Battle in French West Africa
                Americans attack with 1 armour and 1 infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 armour and 1 infantry in French West Africa, round 2 : 0/2 hits, 0.67 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 armour and 1 infantry in French West Africa, round 3 : 0/2 hits, 0.67 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 armour and 1 infantry in French West Africa, round 4 : 2/2 hits, 0.67 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in French West Africa
                Americans win, taking French West Africa from Neutral_Axis with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Battle in 125 Sea Zone
                Americans attack with 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 125 Sea Zone
                Americans win, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            1 artillery, 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery, 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from 92 Sea Zone to 91 Sea Zone
            1 artillery moved from Sumatra to 41 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport moved from 41 Sea Zone to 39 Sea Zone
            1 artillery moved from 39 Sea Zone to India
            2 infantry moved from New Zealand to 63 Sea Zone
            1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
            2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 infantry, 1 mech_infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 25 Sea Zone to 26 Sea Zone
            2 fighters moved from Midway to Hawaiian Islands
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from New Zealand to India
            2 infantry and 1 transport moved from 63 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 transport placed in 101 Sea Zone
            2 infantry placed in Eastern United States
            1 fighter placed in Eastern United States
            2 destroyers and 3 submarines placed in 10 Sea Zone
            1 bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Sikang to Szechwan
            3 infantry moved from Kansu to Shensi
            1 fighter moved from Burma to Shensi
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Szechwan, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Szechwan, round 4 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Szechwan, round 5 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Sikang
    
        Place Units - Chinese
            3 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from French Central Africa to French Equatorial Africa
                  British take French Equatorial Africa from Italians
            1 infantry moved from Tanganyika Territory to Belgian Congo
                  British take Belgian Congo from Italians
            1 transport moved from 72 Sea Zone to 71 Sea Zone
            1 infantry moved from Union of South Africa to 71 Sea Zone
            1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to Kenya
            2 infantry moved from Tanganyika Territory to Kenya
            1 artillery moved from Persia to Iraq
            1 infantry moved from Northwest Persia to Iraq
            1 mech_infantry moved from Eastern Persia to Iraq
            2 infantry moved from Algeria to Tunisia
            1 fighter moved from 92 Sea Zone to Tunisia
            1 fighter moved from Gibraltar to Tunisia
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 transport moved from 92 Sea Zone to 110 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from United Kingdom to Holland Belgium
            1 bomber moved from United Kingdom to Holland Belgium
            1 infantry moved from Siam to French Indo China
            2 infantry moved from Shan State to French Indo China
            1 infantry moved from Shan State to Yunnan
            2 infantry and 2 mech_infantrys moved from Burma to Yunnan
            1 fighter moved from India to Yunnan
    
        Combat - British
            Battle in Normandy Bordeaux
            Battle in Kenya
                British attack with 3 infantry
                Italians defend with 1 artillery
                    British roll dice for 1 cruiser in Kenya, round 2 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 artillery in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Kenya
                British win, taking Normandy Bordeaux from Germans, taking Kenya from Italians with 3 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in Holland Belgium
                British attack with 1 bomber, 2 fighters and 2 infantry
                Germans defend with 2 infantry
                    British roll dice for 1 bomber, 2 fighters and 2 infantry in Holland Belgium, round 2 : 3/5 hits, 2.00 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Iraq
                British attack with 1 artillery, 1 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Iraq, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Iraq
                British win, taking Iraq from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Yunnan
                British attack with 1 fighter, 3 infantry and 2 mech_infantrys
                Japanese defend with 1 artillery and 3 infantry
                    British roll dice for 1 fighter, 3 infantry and 2 mech_infantrys in Yunnan, round 2 : 1/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                    British roll dice for 1 fighter, 2 infantry and 2 mech_infantrys in Yunnan, round 3 : 0/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the British lost in Yunnan
                    British roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Yunnan, round 4 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 4 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    British roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Yunnan, round 5 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 5 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Yunnan
                    British roll dice for 1 fighter and 2 mech_infantrys in Yunnan, round 6 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 6 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    British roll dice for 1 fighter and 2 mech_infantrys in Yunnan, round 7 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 7 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for British: 3 infantry
                Casualties for Japanese: 1 artillery and 3 infantry
            Battle in French Indo China
                British attack with 3 infantry
                Japanese defend with 1 infantry
                    British roll dice for 3 infantry in French Indo China, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 3 infantry in French Indo China, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 3 infantry in French Indo China, round 4 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in French Indo China, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 3 infantry in French Indo China, round 5 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in French Indo China, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in French Indo China
                    British roll dice for 2 infantry in French Indo China, round 6 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in French Indo China, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in French Indo China
                1 infantry owned by the British retreated to Shan State
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for British: 2 infantry
            Battle in Tunisia
                British attack with 2 fighters and 2 infantry
                Neutral_Axis defend with 1 infantry
                    British roll dice for 2 fighters and 2 infantry in Tunisia, round 2 : 2/4 hits, 1.33 expected hits
                    Neutral_Axis roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Tunisia
                British win, taking Tunisia from Neutral_Axis with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - British
            1 carrier moved from 92 Sea Zone to 110 Sea Zone
            2 fighters moved from Holland Belgium to United Kingdom
            1 bomber moved from Holland Belgium to United Kingdom
            2 fighters moved from Tunisia to 92 Sea Zone
            1 destroyer moved from 110 Sea Zone to 92 Sea Zone
            1 fighter moved from Gibraltar to 110 Sea Zone
            1 mech_infantry moved from Eastern Persia to Persia
            3 infantry moved from India to Burma
            1 fighter moved from Yunnan to India
    
        Place Units - British
            1 artillery and 2 infantry placed in Persia
            1 armour, 1 fighter and 1 mech_infantry placed in Union of South Africa
            1 destroyer placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            1 armour, 2 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 11 PUs; end with 11 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
            Some Units in India change ownership: 1 armour, 2 infantry and 1 mech_infantry
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 2 fighters
            EDIT: Adding units owned by Americans to Gibraltar: 2 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.17
    British : -1.17
    Italians : -0.67
    Americans : 0.67
    Chinese : 0.00
    Neutral_Axis : -0.33
    Japanese : -2.33
    

    Savegame

  • '22 '16

    @majikforce I changed some NCM’s for my US fighters.


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 1 bomber and 3 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - Italians
            3 armour, 3 artilleries, 6 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Egypt to Iraq
            1 infantry moved from Nigeria to French Central Africa
                  Italians take French Central Africa from British
            2 fighters moved from 98 Sea Zone to Iraq
    
        Combat - Italians
            Battle in Iraq
                Italians attack with 3 armour, 3 artilleries, 2 fighters, 6 infantry and 2 mech_infantrys
                British defend with 1 artillery, 1 infantry and 1 mech_infantry
                    Italians roll dice for 3 armour, 3 artilleries, 2 fighters, 6 infantry and 2 mech_infantrys in Iraq, round 2 : 3/16 hits, 5,33 expected hits
                    British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
                    1 mech_infantry owned by the British, 1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq
                Italians win, taking Iraq from British with 3 armour, 3 artilleries, 2 fighters, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for Italians: 1 infantry
                Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry
    
        Non Combat Move - Italians
            2 fighters moved from Iraq to 98 Sea Zone
            2 transports moved from 98 Sea Zone to 99 Sea Zone
            3 infantry moved from Greece to 99 Sea Zone
            3 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
            3 infantry moved from 98 Sea Zone to Trans-Jordan
            1 artillery moved from Egypt to Trans-Jordan
            2 infantry moved from Bulgaria to Greece
    
        Place Units - Italians
            1 artillery, 1 bomber and 1 infantry placed in Southern Italy
            1 artillery and 2 infantry placed in Egypt
    
        Turn Complete - Italians
            Italians collect 23 PUs; end with 26 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Italians : -2,33
    British : 0,00
    

    Savegame

  • '22 '16

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 fighters moved from 26 Sea Zone to Queensland
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
            1 submarine moved from 44 Sea Zone to 43 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Shan State to Malaya
    
        Place Units - ANZAC
            1 armour and 1 mech_infantry placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            1 destroyer moved from 39 Sea Zone to 37 Sea Zone
            1 infantry moved from Algeria to Tunisia
            1 fighter moved from United Kingdom to Gibraltar
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Germans round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 7 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 destroyer moved from 127 Sea Zone to 125 Sea Zone
            2 fighters moved from 127 Sea Zone to 125 Sea Zone
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            2 infantry moved from Eastern Poland to Bessarabia
            1 bomber moved from Eastern Poland to Bessarabia
            2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
            2 bombers moved from Germany to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from Finland to 110 Sea Zone
            4 infantry moved from Western Germany to Holland Belgium
            3 mech_infantrys moved from Western Germany to Normandy Bordeaux
            1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
    

    Savegame


  • @majikforce

    Scramble form UK?

  • '22 '16

    @lebowsky said in 19L majikforce (Allies) vs Lebowsky (Axis) BM3 (Rematch):

    @majikforce

    Scramble form UK?

    No thanks. Also I got some dice emails from you for another game possibly. Maybe check the email addresses.


  • @majikforce

    Dont know how, but it happens to me sometimes, will chech the other games, sorry


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 7 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 destroyer moved from 127 Sea Zone to 125 Sea Zone
            2 fighters moved from 127 Sea Zone to 125 Sea Zone
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            2 infantry moved from Eastern Poland to Bessarabia
            1 bomber moved from Eastern Poland to Bessarabia
            2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
            2 bombers moved from Germany to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from Finland to 110 Sea Zone
            4 infantry moved from Western Germany to Holland Belgium
            3 mech_infantrys moved from Western Germany to Normandy Bordeaux
            1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
    
        Combat - Germans
            Battle in 110 Sea Zone
                Germans attack with 2 bombers, 3 fighters and 4 tactical_bombers
                British defend with 1 carrier, 1 destroyer, 1 fighter and 2 transports
                    Germans roll dice for 2 bombers, 3 fighters and 4 tactical_bombers in 110 Sea Zone, round 2 : 5/9 hits, 5,33 expected hits
                    British roll dice for 1 carrier, 1 destroyer, 1 fighter and 2 transports in 110 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
                    1 destroyer owned by the British, 1 transport owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 1 fighter owned by the British and 1 carrier owned by the British lost in 110 Sea Zone
                    1 transport owned by the British lost in 110 Sea Zone
                Germans win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 27
                Casualties for Germans: 1 fighter and 1 tactical_bomber
                Casualties for British: 1 carrier, 1 destroyer, 1 fighter and 2 transports
            Battle in 125 Sea Zone
                Germans attack with 1 destroyer and 2 fighters
                Americans defend with 1 destroyer
                    Germans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
                    Americans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 125 Sea Zone
                Germans win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Germans: 1 destroyer
                Casualties for Americans: 1 destroyer
            Battle in Bessarabia
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Bessarabia, round 2 : 0/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                    Germans roll dice for 1 bomber and 1 infantry in Bessarabia, round 3 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Normandy Bordeaux
                Germans attack with 3 mech_infantrys and 1 tactical_bomber
                British defend with 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 3 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 0/4 hits, 1,00 expected hits
                    British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 3 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 3 : 1/4 hits, 1,00 expected hits
                    British roll dice for 2 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Normandy Bordeaux
                    Germans roll dice for 3 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 4 : 2/4 hits, 1,00 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Holland Belgium
                Germans attack with 4 infantry
                British defend with 1 infantry
                    Germans roll dice for 4 infantry in Holland Belgium, round 2 : 0/4 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                    Germans roll dice for 3 infantry in Holland Belgium, round 3 : 1/3 hits, 0,50 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 3 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            2 bombers, 2 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany
            1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            1 fighter moved from Southern Italy to Iraq
            1 bomber moved from Bessarabia to Western Germany
            1 infantry moved from Karelia to Novgorod
            1 infantry moved from Vyborg to Novgorod
            1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 127 Sea Zone to 112 Sea Zone
            6 artilleries and 4 infantry moved from Germany to Poland
            2 fighters moved from 125 Sea Zone to 112 Sea Zone
            1 destroyer moved from 127 Sea Zone to 125 Sea Zone
            2 armour and 4 mech_infantrys moved from Baltic States to Novgorod
    
        Place Units - Germans
            3 infantry placed in Novgorod
            4 infantry placed in Western Germany
            9 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 45 PUs; end with 45 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,67
    British : -0,67
    Americans : 0,67
    Russians : 0,33
    

    Savegame

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