dawgoneit axis -vs- lebowsky allies


  • 2019 2018 2017 2016 2015 '14 '13

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 2 destroyers, 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Malaya
            2 fighters moved from Philippines to Kwangsi
            2 mech_infantrys moved from Hunan to Yunnan
            1 bomber moved from Hunan to Yunnan
            1 infantry moved from Hopei to Kweichow
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Anhwe to Hopei
            2 bombers moved from Hunan to Yunnan
            2 infantry moved from Buryatia to Yakut S.S.R.
            5 armour moved from Hunan to Kwangsi
    
        Combat - Japanese
            Battle in Malaya
            Battle in Yunnan
                Japanese attack with 3 bombers and 2 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 bombers and 2 mech_infantrys in Yunnan, round 2 : 3/5 hits, 2.33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Malaya from UK_Pacific, taking Yunnan from Chinese with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kwangsi
                Japanese attack with 5 armour and 2 fighters
                British defend with 1 mech_infantry
                    Japanese roll dice for 5 armour and 2 fighters in Kwangsi, round 2 : 5/7 hits, 3.50 expected hits
                    Chinese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 4 armour and 2 fighters remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 armour
                Casualties for British: 1 mech_infantry
            Battle in Yakut S.S.R.
                Japanese attack with 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 infantry in Yakut S.S.R., round 2 : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yakut S.S.R.
                    Japanese roll dice for 1 infantry in Yakut S.S.R., round 3 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 infantry in Yakut S.S.R., round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Yakut S.S.R., round 4 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 infantry in Yakut S.S.R., round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Yakut S.S.R., round 5 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 infantry in Yakut S.S.R., round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yakut S.S.R.
                Russians win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Japanese
            2 infantry moved from Amur to Buryatia
            1 battleship, 7 carriers, 2 cruisers, 13 destroyers, 8 fighters, 2 submarines and 6 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
            2 fighters moved from Kwangsi to 20 Sea Zone
            2 tactical_bombers moved from 20 Sea Zone to Kiangsu
            3 bombers moved from Yunnan to Kiangsu
    
        Place Units - Japanese
            2 destroyers and 2 submarines placed in 6 Sea Zone
            1 armour, 1 artillery and 1 infantry placed in Kiangsu
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,2,3,3,2,6,4,3,4,6,1,4,5,6,2,1,1,6,5,5,3,3,5,6,5,4,5,3,1,6,3,3,1,4,4,1,1,2,6,5,4,2,6,2,3,5,4,5,4,5,1,4,1,2,6,2,4,6,4,5,5,4,5,2,2,6,2,5,4,3,5
            Japanese collect 45 PUs (1 lost to blockades); end with 45 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.33
    Russians : 0.67
    Japanese : 1.33
    

    Savegame



  • TripleA Turn Summary: Americans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 2 bombers, 1 carrier, 1 fighter, 4 infantry, 3 mech_infantrys, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 artilleries, 4 infantry and 1 mech_infantry moved from Norway to Finland
            1 fighter moved from 112 Sea Zone to Finland
            2 infantry moved from Normandy Bordeaux to Holland Belgium
            2 infantry moved from Normandy Bordeaux to Southern France
            2 fighters moved from 110 Sea Zone to Southern France
            1 bomber moved from United Kingdom to Southern France
            2 fighters and 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
    
        Combat - Americans
            Battle in Philippines
            Battle in Southern France
                Americans attack with 1 bomber, 2 fighters and 2 infantry
                Neutral_Axis defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Southern France, round 2 : 2/5 hits, 2,00 expected hits
                    Neutral_Axis roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Neutral_Axis, 1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Southern France
                Americans win, taking Philippines from Japanese, taking Southern France from Neutral_Axis with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 infantry
                Casualties for Neutral_Axis: 1 artillery and 1 infantry
            Battle in Finland
                Americans attack with 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry
                Germans defend with 1 artillery and 2 infantry
                    Americans roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry in Finland, round 2 : 0/8 hits, 2,33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Finland, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Americans lost in Finland
                    Americans roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry in Finland, round 3 : 3/7 hits, 2,17 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Finland, round 3 : 2/3 hits, 1,00 expected hits
                    1 artillery owned by the Germans, 2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Finland
                Americans win, taking Finland from Germans with 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for Americans: 3 infantry
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Holland Belgium
                Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 1 infantry
                    Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 2,00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0,67 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
                Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Americans: 2 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Trigger Americans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            2 fighters and 1 tactical_bomber moved from Holland Belgium to 112 Sea Zone
            2 fighters moved from Southern France to 110 Sea Zone
            3 aaGuns, 1 armour, 2 artilleries and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
            3 aaGuns, 1 armour, 2 artilleries, 3 infantry and 6 transports moved from 110 Sea Zone to 112 Sea Zone
            3 aaGuns, 1 armour, 2 artilleries and 3 infantry moved from 112 Sea Zone to Norway
            1 bomber moved from Southern France to United Kingdom
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            4 transports moved from 112 Sea Zone to 91 Sea Zone
            2 transports moved from 110 Sea Zone to 91 Sea Zone
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            1 fighter moved from Finland to 112 Sea Zone
            2 bombers moved from Eastern United States to United Kingdom
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 artillery, 1 destroyer, 1 infantry, 6 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
            1 artillery, 1 destroyer, 1 infantry, 6 submarines and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
            1 infantry moved from Algeria to Morocco
    
        Place Units - Americans
            3 mech_infantrys placed in Norway
            1 artillery and 2 infantry placed in French Indo China
            1 artillery and 1 infantry placed in Western United States
            2 transports placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            1 carrier placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in Western United States
            2 bombers placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 78 PUs; end with 79 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 114 PUs
    

    Combat Hit Differential Summary :

    Germans : 2,33
    Americans : -1,50
    Neutral_Axis : 0,33
    

    Savegame



  • TripleA Turn Summary: Chinese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 2 bombers, 1 carrier, 1 fighter, 4 infantry, 3 mech_infantrys, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 artilleries, 4 infantry and 1 mech_infantry moved from Norway to Finland
            1 fighter moved from 112 Sea Zone to Finland
            2 infantry moved from Normandy Bordeaux to Holland Belgium
            2 infantry moved from Normandy Bordeaux to Southern France
            2 fighters moved from 110 Sea Zone to Southern France
            1 bomber moved from United Kingdom to Southern France
            2 fighters and 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
    
        Combat - Americans
            Battle in Philippines
            Battle in Southern France
                Americans attack with 1 bomber, 2 fighters and 2 infantry
                Neutral_Axis defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Southern France, round 2 : 2/5 hits, 2,00 expected hits
                    Neutral_Axis roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Neutral_Axis, 1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Southern France
                Americans win, taking Philippines from Japanese, taking Southern France from Neutral_Axis with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 infantry
                Casualties for Neutral_Axis: 1 artillery and 1 infantry
            Battle in Finland
                Americans attack with 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry
                Germans defend with 1 artillery and 2 infantry
                    Americans roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry in Finland, round 2 : 0/8 hits, 2,33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Finland, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Americans lost in Finland
                    Americans roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry in Finland, round 3 : 3/7 hits, 2,17 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Finland, round 3 : 2/3 hits, 1,00 expected hits
                    1 artillery owned by the Germans, 2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Finland
                Americans win, taking Finland from Germans with 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for Americans: 3 infantry
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Holland Belgium
                Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 1 infantry
                    Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 2,00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0,67 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
                Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Americans: 2 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Trigger Americans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            2 fighters and 1 tactical_bomber moved from Holland Belgium to 112 Sea Zone
            2 fighters moved from Southern France to 110 Sea Zone
            3 aaGuns, 1 armour, 2 artilleries and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
            3 aaGuns, 1 armour, 2 artilleries, 3 infantry and 6 transports moved from 110 Sea Zone to 112 Sea Zone
            3 aaGuns, 1 armour, 2 artilleries and 3 infantry moved from 112 Sea Zone to Norway
            1 bomber moved from Southern France to United Kingdom
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            4 transports moved from 112 Sea Zone to 91 Sea Zone
            2 transports moved from 110 Sea Zone to 91 Sea Zone
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            1 fighter moved from Finland to 112 Sea Zone
            2 bombers moved from Eastern United States to United Kingdom
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 artillery, 1 destroyer, 1 infantry, 6 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
            1 artillery, 1 destroyer, 1 infantry, 6 submarines and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
            1 infantry moved from Algeria to Morocco
    
        Place Units - Americans
            3 mech_infantrys placed in Norway
            1 artillery and 2 infantry placed in French Indo China
            1 artillery and 1 infantry placed in Western United States
            2 transports placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            1 carrier placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in Western United States
            2 bombers placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 78 PUs; end with 79 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 114 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 bomber, 1 destroyer, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Tobruk to Libya
                  British take Libya from Italians
            4 artilleries and 3 infantry moved from Northwest Persia to Caucasus
            3 mech_infantrys moved from Persia to Caucasus
            2 mech_infantrys moved from Tsinghai to Kansu
            2 mech_infantrys moved from Tsinghai to Shensi
            1 mech_infantry moved from Kazakhstan to Shensi
            1 fighter moved from Sikang to Kansu
            1 fighter moved from Sikang to Shensi
            1 tactical_bomber moved from Sikang to Kansu
            1 bomber moved from Sikang to Malaya
            1 artillery and 3 infantry moved from Shan State to Malaya
            2 artilleries and 12 infantry moved from Burma to Yunnan
            1 artillery and 1 infantry moved from Shan State to Yunnan
            2 mech_infantrys moved from India to Yunnan
            7 fighters moved from Sikang to Yunnan
    
        Combat - British
            Battle in Yunnan
                British attack with 3 artilleries, 7 fighters, 13 infantry and 2 mech_infantrys
                Japanese defend with 2 mech_infantrys
                    British roll dice for 3 artilleries, 7 fighters, 13 infantry and 2 mech_infantrys in Yunnan, round 2 : 8/25 hits, 7,50 expected hits
                    Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 3 artilleries, 7 fighters, 13 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for Japanese: 2 mech_infantrys
            Battle in Kansu
                British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 armour
                    British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kansu, round 2 : 1/4 hits, 1,50 expected hits
                    Germans roll dice for 1 armour in Kansu, round 2 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Kansu
                British win, taking Kansu from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for British: 1 mech_infantry
                Casualties for Germans: 1 armour
            Battle in Caucasus
                British attack with 4 artilleries, 3 infantry and 3 mech_infantrys
                Germans defend with 2 mech_infantrys
                    British roll dice for 4 artilleries, 3 infantry and 3 mech_infantrys in Caucasus, round 2 : 4/10 hits, 3,00 expected hits
                    Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 2/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Caucasus
                British win, taking Caucasus from Germans with 4 artilleries, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 2
                Casualties for British: 2 infantry
                Casualties for Germans: 2 mech_infantrys
            Battle in Shensi
                British attack with 1 fighter and 3 mech_infantrys
                Germans defend with 1 armour
                    British roll dice for 1 fighter and 3 mech_infantrys in Shensi, round 2 : 0/4 hits, 1,00 expected hits
                    Germans roll dice for 1 armour in Shensi, round 2 : 0/1 hits, 0,50 expected hits
                    British roll dice for 1 fighter and 3 mech_infantrys in Shensi, round 3 : 0/4 hits, 1,00 expected hits
                    Germans roll dice for 1 armour in Shensi, round 3 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the British lost in Shensi
                    British roll dice for 1 fighter and 2 mech_infantrys in Shensi, round 4 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 armour in Shensi, round 4 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Shensi
                British win, taking Shensi from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -2
                Casualties for British: 2 mech_infantrys
                Casualties for Germans: 1 armour
            Battle in Malaya
                British attack with 1 artillery, 1 bomber and 3 infantry
                Japanese defend with 1 factory_minor, 1 harbour and 2 infantry
                    British roll dice for 1 artillery, 1 bomber and 3 infantry in Malaya, round 2 : 1/5 hits, 1,67 expected hits
                    Japanese roll dice for 2 infantry in Malaya, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Malaya
                    British roll dice for 1 artillery, 1 bomber and 2 infantry in Malaya, round 3 : 2/4 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Malaya, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Malaya
                British win, taking Malaya from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 2 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 bomber moved from Malaya to Burma
            2 fighters moved from Yunnan to 36 Sea Zone
            5 fighters moved from Yunnan to India
            1 fighter moved from Shensi to Burma
            1 fighter and 1 tactical_bomber moved from Kansu to Kazakhstan
            1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
            2 artilleries, 5 infantry and 2 mech_infantrys moved from Alexandria to Tobruk
            3 mech_infantrys moved from Egypt to Tobruk
            2 fighters moved from Union of South Africa to Egypt
            1 transport moved from 72 Sea Zone to 71 Sea Zone
            2 fighters moved from Normandy Bordeaux to Finland
            1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Norway to Finland
            2 transports moved from 112 Sea Zone to 110 Sea Zone
            2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
            2 aaGuns, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
            2 aaGuns and 2 infantry moved from 112 Sea Zone to Norway
            3 infantry moved from India to Burma
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from Yunnan: 1 infantry
            EDIT: Changing ownership of Siam from Japanese to British
            EDIT: Changing ownership of Siam from British to UK_Pacific
            EDIT: Adding units owned by British to Siam: 1 infantry
            EDIT: Turning off Edit Mode
            1 destroyer and 1 submarine placed in 98 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by British from 97 Sea Zone: 1 submarine
            EDIT: Adding units owned by British to 93 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 bomber placed in Egypt
            3 mech_infantrys placed in Persia
            2 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            3 infantry and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 15 PUs; end with 15 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
            Some Units in India change ownership: 3 infantry and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : 4,67
    British : -1,00
    Americans : -1,50
    Neutral_Axis : 0,33
    Japanese : 0,33
    

    Savegame


  • 2019 2018 2017 2016 2015 '14 '13

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour, 4 artilleries, 4 infantry and 1 mech_infantry moved from Tunisia to Libya
            1 infantry moved from Tunisia to Libya
            2 mech_infantrys moved from Romania to Bessarabia
            3 infantry moved from Northern Italy to Southern France
    
        Combat - Italians
            Battle in Southern France
                Italians attack with 3 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 3 infantry in Southern France, round 2 : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 3 infantry in Southern France, round 3 : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Southern France
                    Italians roll dice for 2 infantry in Southern France, round 4 : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 infantry in Southern France, round 5 : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 5 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 infantry in Southern France, round 6 : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 6 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 infantry in Southern France, round 7 : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 7 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 infantry in Southern France, round 8 : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 8 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Southern France
                    Italians roll dice for 1 infantry in Southern France, round 9 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 9 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Southern France, round 10 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 10 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Southern France, round 11 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 11 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Southern France
                Americans win with 1 infantry remaining. Battle score for attacker is -9
                Casualties for Italians: 3 infantry
            Battle in Libya
                Italians attack with 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry
                British defend with 1 mech_infantry
                    Italians roll dice for 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry in Libya, round 2 : 4/11 hits, 3.50 expected hits
                    British roll dice for 1 mech_infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Libya
                Italians win, taking Libya from British with 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Bessarabia
                Italians attack with 2 mech_infantrys
                Russians defend with 1 mech_infantry
                    Italians roll dice for 2 mech_infantrys in Bessarabia, round 2 : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 1 mech_infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 mech_infantrys in Bessarabia, round 3 : 1/2 hits, 0.33 expected hits
                    Russians roll dice for 1 mech_infantry in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bessarabia
                Italians win, taking Bessarabia from Russians with 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Italians
            1 artillery moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 artillery and 1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,1,6,4,3,4,3,3,6
            Italians collect 2 PUs (10 lost to blockades); end with 2 PUs
    

    Combat Hit Differential Summary :

    Italians : -2.33
    British : -0.33
    Americans : -0.33
    Russians : 0.33
    

    Savegame



  • TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Hainan to 36 Sea Zone
            1 artillery, 7 fighters and 1 infantry moved from 36 Sea Zone to Kwangsi
    
        Combat - ANZAC
            Battle in Kwangsi
                ANZAC attack with 1 artillery, 7 fighters and 1 infantry
                Japanese defend with 4 armour
                    ANZAC roll dice for 1 cruiser in Kwangsi, round 2 : 1/1 hits, 0,50 expected hits
                    ANZAC roll dice for 1 artillery, 7 fighters and 1 infantry in Kwangsi, round 2 : 2/9 hits, 4,17 expected hits
                    Japanese roll dice for 4 armour in Kwangsi, round 2 : 1/4 hits, 2,00 expected hits
                    1 infantry owned by the ANZAC and 3 armour owned by the Japanese lost in Kwangsi
                    ANZAC roll dice for 1 artillery and 7 fighters in Kwangsi, round 3 : 0/8 hits, 3,83 expected hits
                    Japanese roll dice for 1 armour in Kwangsi, round 3 : 1/1 hits, 0,50 expected hits
                    1 artillery owned by the ANZAC lost in Kwangsi
                    ANZAC roll dice for 7 fighters in Kwangsi, round 4 : 4/7 hits, 3,50 expected hits
                    Japanese roll dice for 1 armour in Kwangsi, round 4 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese lost in Kwangsi
                ANZAC win with 7 fighters remaining. Battle score for attacker is 17
                Casualties for ANZAC: 1 artillery and 1 infantry
                Casualties for Japanese: 4 armour
    
        Non Combat Move - ANZAC
            7 fighters moved from Kwangsi to 36 Sea Zone
            1 fighter moved from New South Wales to Queensland
            1 artillery and 1 infantry moved from New South Wales to Queensland
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 transport moved from 62 Sea Zone to 46 Sea Zone
            1 aaGun and 1 infantry moved from New Guinea to 46 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
            1 aaGun and 1 infantry moved from 54 Sea Zone to Queensland
            1 submarine moved from 42 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from Shan State to French Indo China
    
        Place Units - ANZAC
            2 submarines placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -5,00
    Japanese : -1,00
    

    Savegame


  • 2019 2018 2017 2016 2015 '14 '13

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from France to Normandy Bordeaux
            10 infantry moved from Northern Italy to Southern France
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 1 infantry
                Americans defend with 1 aaGun, 1 factory_minor and 1 harbour
                    1 aaGun owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Americans: 1 aaGun
            Battle in Southern France
                Germans attack with 10 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 10 infantry in Southern France, round 2 : 3/10 hits, 1.67 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
                Germans win, taking Southern France from Americans with 9 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Germans
            10 armour moved from Western Germany to Poland
            3 armour, 5 artilleries, 1 bomber, 1 fighter, 5 mech_infantrys and 1 tactical_bomber moved from Eastern Poland to Poland
            1 infantry moved from Novgorod to Belarus
            1 mech_infantry moved from Novgorod to Eastern Poland
            1 mech_infantry moved from Novgorod to Poland
            2 armour, 3 infantry and 3 mech_infantrys moved from Karelia to Novgorod
    
        Place Units - Germans
            6 armour and 4 mech_infantrys placed in Germany
            1 infantry and 4 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,6,5,2,1,1,2,6,3
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
            Germans collect 42 PUs (6 lost to blockades); end with 42 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Americans : 0.67
    

    Savegame



  • TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 3 infantry and 5 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Yakut S.S.R. to Yenisey
                  Russians take Yenisey from Germans
            1 infantry moved from Timguska to Evenkiyskiy
                  Russians take Evenkiyskiy from Germans
            1 mech_infantry moved from Archangel to Vologda
            1 mech_infantry moved from Vologda to Urals
                  Russians take Urals from Germans
            1 infantry moved from Archangel to Nenetsia
                  Russians take Nenetsia from Germans
            1 infantry moved from Smolensk to Belarus
            1 infantry moved from Western Ukraine to Eastern Poland
            1 infantry moved from Ukraine to Bessarabia
            1 fighter moved from Western Ukraine to Belarus
            1 fighter moved from Western Ukraine to Eastern Poland
            1 tactical_bomber moved from Western Ukraine to Bessarabia
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 1 infantry and 1 tactical_bomber
                Italians defend with 1 mech_infantry
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 mech_infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                 retreated to Bessarabia
                Italians win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Belarus, round 3 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Eastern Poland
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Belarus to Western Ukraine
            1 fighter moved from Eastern Poland to Western Ukraine
            1 tactical_bomber moved from Bessarabia to Western Ukraine
            2 aaGuns and 14 infantry moved from Bryansk to Western Ukraine
            2 infantry moved from Ukraine to Western Ukraine
            1 infantry moved from Rostov to Ukraine
            1 infantry moved from Volgograd to Rostov
            2 mech_infantrys moved from Russia to Western Ukraine
            1 infantry moved from Samara to Russia
    
        Place Units - Russians
            3 infantry placed in Ukraine
            5 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 29 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,00
    Italians : 0,67
    Russians : -0,67
    

    Savegame


  • 2019 2018 2017 2016 2015 '14 '13

    TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 3 destroyers, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Hunan to Anhwe
            1 infantry moved from Anhwe to Hunan
            1 fighter moved from Japan to Anhwe
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 artillery moved from Kiangsu to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            1 fighter moved from 20 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            6 fighters and 4 tactical_bombers moved from 20 Sea Zone to Philippines
    
        Combat - Japanese
            Battle in 35 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Philippines
                Japanese attack with 1 artillery, 6 fighters, 1 infantry and 4 tactical_bombers
                Americans defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese roll dice for 1 artillery, 6 fighters, 1 infantry and 4 tactical_bombers in Philippines, round 2 : 4/12 hits, 6.33 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from 35 Sea Zone to 20 Sea Zone
            6 fighters moved from Philippines to 20 Sea Zone
            4 tactical_bombers moved from Philippines to 20 Sea Zone
            2 destroyers and 2 submarines moved from 6 Sea Zone to 20 Sea Zone
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Japan
            1 armour, 3 bombers, 3 infantry and 2 tactical_bombers moved from Kiangsu to Anhwe
    
        Place Units - Japanese
            3 destroyers and 2 submarines placed in 6 Sea Zone
            3 infantry placed in Kiangsu
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,6,3,3,3,4,5,4,4,4,2,5,3,4,3,2,2,6,5,6,2,5,3,3,6,3,1,3,1,3,3,2,4,3,4,6,2,2,4,6,1,3,1,4,6,4,1,3,4,2,4,2,3,6,1,2,6,5,2,5,5,3,1,4,5,3,2,5,1,1,2,6,6,4,4,1,3
            Japanese collect 40 PUs (1 lost to blockades); end with 40 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.67
    Japanese : -2.33
    

    Savegame


  • 2019 2018 2017 2016 2015 '14 '13

    @dawgoneit bump


  • 2019 2018 2017 2016 2015 '14 '13

    @dawgoneit bump#2
    is everything ok?


  • 2019 2018 2017 2016 2015 '14 '13

    @dawgoneit bump #3
    i really hope you are well.



  • Hey again, i went on holidays and had a rough time at work since i came back, will play again this week


  • 2019 2018 2017 2016 2015 '14 '13

    @lebowsky cool, glad to here from you.



  • TripleA Turn Summary: Americans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 bomber, 3 destroyers, 7 infantry, 3 mech_infantrys, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from French Indo China to Kwangsi
                  Chinese take Kwangsi from Japanese
            2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
            2 artilleries, 2 destroyers, 2 infantry, 12 submarines and 2 transports moved from 54 Sea Zone to 35 Sea Zone
            2 artilleries and 1 infantry moved from French Indo China to 36 Sea Zone
            2 artilleries, 1 battleship, 9 carriers, 3 cruisers, 6 destroyers, 16 fighters, 1 infantry, 8 submarines, 2 tactical_bombers and 2 transports moved from 36 Sea Zone to 35 Sea Zone
            4 artilleries and 3 infantry moved from 35 Sea Zone to Philippines
            5 fighters and 2 tactical_bombers moved from 35 Sea Zone to Philippines
            1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
            1 armour, 2 artilleries, 3 carriers, 1 destroyer, 3 fighters, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 6 transports moved from 112 Sea Zone to 127 Sea Zone
            2 artilleries and 1 infantry moved from Finland to 127 Sea Zone
            1 armour, 4 artilleries, 4 infantry and 1 mech_infantry moved from 127 Sea Zone to Novgorod
            1 mech_infantry moved from Norway to Vyborg
                  Russians take Vyborg from Germans
            1 mech_infantry moved from Norway to Karelia
                  Russians take Karelia from Germans
            3 bombers moved from United Kingdom to Novgorod
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
            1 infantry moved from 94 Sea Zone to Tunisia
    
        Combat - Americans
            Battle in 35 Sea Zone
                British loiter and taunt; Americans attack with 1 battleship, 9 carriers, 3 cruisers, 8 destroyers, 20 submarines and 4 transports; ANZAC loiter and taunt
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 35 Sea Zone
                    Americans roll dice for 20 submarines in 35 Sea Zone, round 2 : 9/20 hits, 6,67 expected hits
                Americans win, taking 35 Sea Zone from Japanese with 1 battleship, 9 carriers, 3 cruisers, 8 destroyers, 20 submarines and 4 transports remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Tunisia
            Battle in Novgorod
                Americans attack with 1 armour, 4 artilleries, 3 bombers, 4 infantry and 1 mech_infantry
                Germans defend with 1 airfield, 2 armour, 1 factory_minor, 1 harbour, 3 infantry and 3 mech_infantrys
                    Americans roll dice for 1 armour, 4 artilleries, 3 bombers, 4 infantry and 1 mech_infantry in Novgorod, round 2 : 5/13 hits, 5,33 expected hits
                    Germans roll dice for 2 armour, 3 infantry and 3 mech_infantrys in Novgorod, round 2 : 1/8 hits, 3,00 expected hits
                    3 infantry owned by the Germans, 1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Novgorod
                    Americans roll dice for 1 armour, 4 artilleries, 3 bombers, 3 infantry and 1 mech_infantry in Novgorod, round 3 : 4/12 hits, 5,17 expected hits
                    Germans roll dice for 2 armour and 1 mech_infantry in Novgorod, round 3 : 0/3 hits, 1,33 expected hits
                    2 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod
                Americans win, taking Tunisia from Italians, taking Novgorod from Germans with 1 armour, 4 artilleries, 3 bombers, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 30
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 armour, 3 infantry and 3 mech_infantrys
            Battle in Philippines
                Americans attack with 4 artilleries, 5 fighters, 3 infantry and 2 tactical_bombers
                Japanese defend with 1 airfield, 1 artillery and 1 harbour
                    Americans roll dice for 4 artilleries, 5 fighters, 3 infantry and 2 tactical_bombers in Philippines, round 2 : 7/14 hits, 6,17 expected hits
                    Japanese roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Philippines
                Americans win, taking Philippines from Japanese with 4 artilleries, 5 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Americans
            5 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone
            1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 bombers moved from Eastern United States to United Kingdom
            3 bombers moved from Novgorod to Archangel
            1 mech_infantry moved from Finland to Novgorod
            3 aaGuns moved from Norway to Finland
            1 carrier and 2 fighters moved from 110 Sea Zone to 91 Sea Zone
            3 artilleries and 7 infantry moved from Eastern United States to 101 Sea Zone
            3 artilleries, 7 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            3 artilleries and 7 infantry moved from 91 Sea Zone to Morocco
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 submarine moved from 125 Sea Zone to 105 Sea Zone
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            3 mech_infantrys placed in Norway
            1 artillery and 1 infantry placed in Western United States
            3 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
            2 artilleries, 1 bomber and 6 infantry placed in Eastern United States
            2 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 74 PUs; end with 74 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 109 PUs
    

    Combat Hit Differential Summary :

    Germans : -3,33
    Americans : 1,67
    Japanese : -0,33
    

    Savegame



  • TripleA Turn Summary: Chinese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Kweichow
            1 fighter moved from Burma to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Yunnan
    
        Place Units - Chinese
            1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1,17
    Japanese : -0,33
    

    Savegame



  • TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 bomber, 3 destroyers, 7 infantry, 3 mech_infantrys, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from French Indo China to Kwangsi
                  Chinese take Kwangsi from Japanese
            2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
            2 artilleries, 2 destroyers, 2 infantry, 12 submarines and 2 transports moved from 54 Sea Zone to 35 Sea Zone
            2 artilleries and 1 infantry moved from French Indo China to 36 Sea Zone
            2 artilleries, 1 battleship, 9 carriers, 3 cruisers, 6 destroyers, 16 fighters, 1 infantry, 8 submarines, 2 tactical_bombers and 2 transports moved from 36 Sea Zone to 35 Sea Zone
            4 artilleries and 3 infantry moved from 35 Sea Zone to Philippines
            5 fighters and 2 tactical_bombers moved from 35 Sea Zone to Philippines
            1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
            1 armour, 2 artilleries, 3 carriers, 1 destroyer, 3 fighters, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 6 transports moved from 112 Sea Zone to 127 Sea Zone
            2 artilleries and 1 infantry moved from Finland to 127 Sea Zone
            1 armour, 4 artilleries, 4 infantry and 1 mech_infantry moved from 127 Sea Zone to Novgorod
            1 mech_infantry moved from Norway to Vyborg
                  Russians take Vyborg from Germans
            1 mech_infantry moved from Norway to Karelia
                  Russians take Karelia from Germans
            3 bombers moved from United Kingdom to Novgorod
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
            1 infantry moved from 94 Sea Zone to Tunisia
    
        Combat - Americans
            Battle in 35 Sea Zone
                British loiter and taunt; Americans attack with 1 battleship, 9 carriers, 3 cruisers, 8 destroyers, 20 submarines and 4 transports; ANZAC loiter and taunt
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 35 Sea Zone
                    Americans roll dice for 20 submarines in 35 Sea Zone, round 2 : 9/20 hits, 6,67 expected hits
                Americans win, taking 35 Sea Zone from Japanese with 1 battleship, 9 carriers, 3 cruisers, 8 destroyers, 20 submarines and 4 transports remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Tunisia
            Battle in Novgorod
                Americans attack with 1 armour, 4 artilleries, 3 bombers, 4 infantry and 1 mech_infantry
                Germans defend with 1 airfield, 2 armour, 1 factory_minor, 1 harbour, 3 infantry and 3 mech_infantrys
                    Americans roll dice for 1 armour, 4 artilleries, 3 bombers, 4 infantry and 1 mech_infantry in Novgorod, round 2 : 5/13 hits, 5,33 expected hits
                    Germans roll dice for 2 armour, 3 infantry and 3 mech_infantrys in Novgorod, round 2 : 1/8 hits, 3,00 expected hits
                    3 infantry owned by the Germans, 1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Novgorod
                    Americans roll dice for 1 armour, 4 artilleries, 3 bombers, 3 infantry and 1 mech_infantry in Novgorod, round 3 : 4/12 hits, 5,17 expected hits
                    Germans roll dice for 2 armour and 1 mech_infantry in Novgorod, round 3 : 0/3 hits, 1,33 expected hits
                    2 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod
                Americans win, taking Tunisia from Italians, taking Novgorod from Germans with 1 armour, 4 artilleries, 3 bombers, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 30
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 armour, 3 infantry and 3 mech_infantrys
            Battle in Philippines
                Americans attack with 4 artilleries, 5 fighters, 3 infantry and 2 tactical_bombers
                Japanese defend with 1 airfield, 1 artillery and 1 harbour
                    Americans roll dice for 4 artilleries, 5 fighters, 3 infantry and 2 tactical_bombers in Philippines, round 2 : 7/14 hits, 6,17 expected hits
                    Japanese roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Philippines
                Americans win, taking Philippines from Japanese with 4 artilleries, 5 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Americans
            5 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone
            1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 bombers moved from Eastern United States to United Kingdom
            3 bombers moved from Novgorod to Archangel
            1 mech_infantry moved from Finland to Novgorod
            3 aaGuns moved from Norway to Finland
            1 carrier and 2 fighters moved from 110 Sea Zone to 91 Sea Zone
            3 artilleries and 7 infantry moved from Eastern United States to 101 Sea Zone
            3 artilleries, 7 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            3 artilleries and 7 infantry moved from 91 Sea Zone to Morocco
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 submarine moved from 125 Sea Zone to 105 Sea Zone
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            3 mech_infantrys placed in Norway
            1 artillery and 1 infantry placed in Western United States
            3 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
            2 artilleries, 1 bomber and 6 infantry placed in Eastern United States
            2 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 74 PUs; end with 74 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 109 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Kweichow
            1 fighter moved from Burma to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Yunnan
    
        Place Units - Chinese
            1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 1 bomber, 3 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 artilleries, 5 infantry and 5 mech_infantrys moved from Tobruk to Libya
            1 bomber and 2 fighters moved from Egypt to Libya
            2 fighters and 1 tactical_bomber moved from Trans-Jordan to Libya
            1 mech_infantry moved from Yunnan to Kwangtung
                  UK_Pacific take Kwangtung from Japanese
            1 mech_infantry moved from Yunnan to Kiangsi
                  Chinese take Kiangsi from Japanese
            2 infantry moved from Yunnan to Hunan
            5 fighters moved from India to Hunan
            1 bomber moved from Burma to Hopei
            1 mech_infantry moved from Shensi to Hopei
            1 mech_infantry moved from Kansu to Suiyuyan
            1 fighter and 1 tactical_bomber moved from Kazakhstan to Suiyuyan
            1 fighter moved from Burma to Hunan
    
        Combat - British
            Battle in Hunan
                British attack with 6 fighters and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 6 fighters and 2 infantry in Hunan, round 2 : 3/8 hits, 3,33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                British win, taking Hunan from Japanese with 6 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Suiyuyan
                British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Suiyuyan, round 2 : 1/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Suiyuyan
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                British attack with 1 bomber and 1 mech_infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 bomber and 1 mech_infantry in Hopei, round 2 : 2/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Hopei
                British win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 infantry
            Battle in Libya
                British attack with 2 artilleries, 1 bomber, 4 fighters, 5 infantry, 5 mech_infantrys and 1 tactical_bomber
                Italians defend with 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry
                    British roll dice for 2 artilleries, 1 bomber, 4 fighters, 5 infantry, 5 mech_infantrys and 1 tactical_bomber in Libya, round 2 : 5/18 hits, 6,00 expected hits
                    Italians roll dice for 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry in Libya, round 2 : 4/11 hits, 3,83 expected hits
                    5 infantry owned by the Italians and 4 infantry owned by the British lost in Libya
                    British roll dice for 2 artilleries, 1 bomber, 4 fighters, 1 infantry, 5 mech_infantrys and 1 tactical_bomber in Libya, round 3 : 5/14 hits, 5,33 expected hits
                    Italians roll dice for 1 armour, 4 artilleries and 1 mech_infantry in Libya, round 3 : 1/6 hits, 2,17 expected hits
                    1 mech_infantry owned by the Italians, 4 artilleries owned by the Italians and 1 infantry owned by the British lost in Libya
                    British roll dice for 2 artilleries, 1 bomber, 4 fighters, 5 mech_infantrys and 1 tactical_bomber in Libya, round 4 : 7/13 hits, 5,17 expected hits
                    Italians roll dice for 1 armour in Libya, round 4 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Italians lost in Libya
                British win, taking Libya from Italians with 2 artilleries, 1 bomber, 4 fighters, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 26
                Casualties for British: 5 infantry
                Casualties for Italians: 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry
    
        Non Combat Move - British
            6 fighters moved from Hunan to Yunnan
            3 artilleries and 10 infantry moved from Yunnan to Kwangsi
            2 aaGuns and 3 infantry moved from Burma to Yunnan
            2 mech_infantrys moved from India to Yunnan
            3 infantry moved from India to Burma
            1 infantry moved from Siam to French Indo China
            3 mech_infantrys moved from Caucasus to Ukraine
            4 artilleries and 1 infantry moved from Caucasus to Rostov
            3 mech_infantrys moved from Persia to Caucasus
            2 fighters moved from Finland to Archangel
            1 armour and 1 mech_infantry moved from Finland to Novgorod
            1 artillery and 5 infantry moved from Finland to Karelia
            2 aaGuns and 2 infantry moved from Norway to Finland
            2 transports moved from 112 Sea Zone to 110 Sea Zone
            2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
            2 aaGuns, 2 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 bomber moved from Libya to Trans-Jordan
            2 fighters and 1 tactical_bomber moved from Libya to Tobruk
            2 fighters moved from Libya to Tobruk
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Egypt
            1 fighter moved from Suiyuyan to Tsagaan Olom
            1 tactical_bomber moved from Suiyuyan to Kansu
            1 bomber moved from Hopei to Yunnan
    
        Place Units - British
            3 fighters placed in Egypt
            1 bomber and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            2 infantry and 3 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3,1,1,5,3,1,3,4,4,5,4,1,1,6,5,6,6,5,1,5,2,5,2,4,2,4,5,3,3,3,1,1,2,4,6,3,5,4,5,1,4,3,1,3,6,6,6,6,4,5,3,5,4,5
            UK_Pacific collect 15 PUs (3 lost to blockades); end with 15 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
            Some Units in India change ownership: 2 infantry and 3 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : -3,33
    British : 1,00
    Italians : -1,50
    Americans : 1,67
    Chinese : 1,17
    Japanese : 0,33
    

    Savegame


  • 2019 2018 2017 2016 2015 '14 '13

    TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Bessarabia to Eastern Poland
    
        Combat - Italians
            Battle in Eastern Poland
                Italians attack with 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 mech_infantry in Eastern Poland, round 2 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 mech_infantry in Eastern Poland, round 3 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 mech_infantry in Eastern Poland, round 4 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 mech_infantry in Eastern Poland, round 5 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 5 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 mech_infantry in Eastern Poland, round 6 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 6 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Eastern Poland
                Russians win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - Italians
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,6,5,4,4,5,5,4,3,2,4
            Italians collect 5 PUs (5 lost to blockades); end with 7 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.83
    Russians : -0.67
    

    Savegame



  • TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
            2 infantry moved from 22 Sea Zone to Marianas
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
            7 fighters moved from 35 Sea Zone to Paulau Island
    
        Combat - ANZAC
            Battle in Marianas
            Battle in Paulau Island
                ANZAC attack with 1 artillery, 7 fighters and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery, 7 fighters and 1 infantry in Paulau Island, round 2 : 4/9 hits, 4,17 expected hits
                    Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Paulau Island
                ANZAC win, taking Marianas from Japanese, taking Paulau Island from Japanese with 1 artillery, 7 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            7 fighters moved from Paulau Island to 35 Sea Zone
            2 fighters moved from Queensland to Philippines
            1 fighter moved from New South Wales to Queensland
            1 destroyer moved from 54 Sea Zone to 35 Sea Zone
            1 cruiser, 4 destroyers and 5 submarines moved from 36 Sea Zone to 35 Sea Zone
            2 submarines moved from 62 Sea Zone to 42 Sea Zone
    
        Place Units - ANZAC
            1 bomber and 1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0,17
    Japanese : -0,33
    

    Savegame


  • 2019 2018 2017 2016 2015 '14 '13

    @lebowsky nice game. your win.
    Another?



  • Ok, sorry I didnt answer before.

    Want same side or change?


  • 2019 2018 2017 2016 2015 '14 '13


  • 2019 2018 2017 2016 2015 '14 '13

    @dawgoneit did you still want to play?



  • Im not playing much lately, maybe some other time, I cant even keep the games I have right now sorry.


Log in to reply
 

Suggested Topics

  • 261
  • 199
  • 91
  • 52
  • 180
  • 36
  • 52
  • 44
I Will Never Grow Up Games
Axis & Allies Boardgaming Custom Painted Miniatures
Dean's Army Guys

56
Online

13.7k
Users

34.0k
Topics

1.3m
Posts